isJunk item diversity

This commit is contained in:
Salikh Gurgenidze
2026-01-23 21:53:39 +04:00
parent 2e41bc6a16
commit 9657982cf6
6 changed files with 340 additions and 20 deletions
+148
View File
@@ -462,6 +462,154 @@ local function GetScanTooltip()
return scanTooltip
end
-- Helper: Check if a color is yellow/gold (Use:, Equip:, Chance on hit: effects)
-- Yellow in WoW tooltips can be various shades:
-- Gold: RGB ~(1, 0.82, 0) or (255, 209, 0)
-- Yellow: RGB ~(1, 1, 0)
-- Light gold: RGB ~(1, 0.85, 0.1)
local function IsYellowColor(r, g, b)
if not r or not g or not b then return false end
-- Yellow/Gold: high red (>0.8), medium-high green (>0.5), low blue (<0.4)
return r > 0.8 and g > 0.5 and b < 0.4
end
-- Helper: Check if a color is green (set bonuses, special properties)
-- Green in WoW tooltips is typically RGB ~(0, 1, 0) or (0.12, 1, 0)
local function IsGreenColor(r, g, b)
if not r or not g or not b then return false end
-- Green: low red (<0.4), high green (>0.7), low blue (<0.4)
return r < 0.4 and g > 0.7 and b < 0.4
end
-- Patterns that indicate an item has special functionality (not junk)
local SPECIAL_TEXT_PATTERNS = {
-- Use effects
"use:",
"use :",
-- Equip effects
"equip:",
"equip :",
-- Proc effects
"chance on hit:",
"chance on hit :",
"chance to",
"chance on",
-- Stat effects
"increases",
"improves",
"restores",
"regenerate",
"generates",
"absorbs",
"reduces",
"grants",
"gives",
-- Learning
"teaches",
"learn",
-- Special actions
"creates",
"summons",
"teleports",
"opens",
"activates",
-- Resistance/stats
"resistance",
"armor",
"damage",
"healing",
"mana",
"health",
"spirit",
"intellect",
"stamina",
"strength",
"agility",
}
-- Check if an item's tooltip contains yellow or green description text
-- This indicates the item has a use effect, equip effect, or special property
-- Returns: hasSpecialText (boolean), textType ("yellow", "green", or nil)
function Utils:HasSpecialTooltipText(bagID, slotID, itemLink)
bagID = tonumber(bagID)
slotID = tonumber(slotID)
local tooltip = GetScanTooltip()
if not tooltip then return false, nil end
tooltip:ClearLines()
-- Set the tooltip to the item
if bagID and slotID then
tooltip:SetBagItem(bagID, slotID)
elseif itemLink then
local _, _, itemString = string.find(itemLink, "(item:%d+:%d+:%d+:%d+)")
if itemString then
tooltip:SetHyperlink(itemString)
else
return false, nil
end
else
return false, nil
end
local numLines = tooltip:NumLines() or 0
if numLines == 0 then return false, nil end
-- Scan tooltip lines for yellow or green text
for i = 2, numLines do -- Start from line 2 (skip item name on line 1)
local leftLine = getglobal("GudaBagScanTooltipTextLeft" .. i)
if leftLine and leftLine:IsShown() then
local text = leftLine:GetText()
local r, g, b = leftLine:GetTextColor()
if text and r and g and b then
local textLower = string.lower(text)
-- Check for yellow/gold text (Use:, Equip:, Chance on hit:, etc.)
if IsYellowColor(r, g, b) then
-- Check if it matches any special text pattern
for _, pattern in ipairs(SPECIAL_TEXT_PATTERNS) do
if string.find(textLower, pattern) then
addon:Debug("HasSpecialTooltipText: YELLOW match '%s' in: %s", pattern, text)
return true, "yellow"
end
end
end
-- Check for green text (set bonuses, enchants, special properties)
-- Green text is ALWAYS considered special (no pattern check needed)
if IsGreenColor(r, g, b) then
addon:Debug("HasSpecialTooltipText: Found GREEN text: %s (r=%.2f g=%.2f b=%.2f)", text, r, g, b)
return true, "green"
end
-- Also check for "Use:" or "Equip:" regardless of color (some items may have different colors)
if string.find(textLower, "^use:") or string.find(textLower, "^equip:") then
addon:Debug("HasSpecialTooltipText: Found Use/Equip text: %s", text)
return true, "yellow"
end
end
end
-- Also check right side of tooltip
local rightLine = getglobal("GudaBagScanTooltipTextRight" .. i)
if rightLine and rightLine:IsShown() then
local text = rightLine:GetText()
local r, g, b = rightLine:GetTextColor()
if text and r and g and b then
if IsYellowColor(r, g, b) or IsGreenColor(r, g, b) then
addon:Debug("HasSpecialTooltipText: Found special text (right): %s", text)
return true, IsYellowColor(r, g, b) and "yellow" or "green"
end
end
end
end
return false, nil
end
-- Check if an item is a quest item by scanning its tooltip (internal helper)
-- Returns: isQuestItem, isQuestStarter
local function ScanTooltipForQuest(tooltip, tooltipName)