84 Commits

Author SHA1 Message Date
Dusk-92 bfa1e09b7a release v2.2 2026-09-02 16:00:48 +02:00
Dusk-92 2dee327763 Update README for Modernization Tool v2.2 2026-09-02 15:57:18 +02:00
Dusk-92 44b2c31339 Prepare Modernization Tool v2.2 release notes 2026-09-02 15:57:01 +02:00
Dusk-92 ef41957f11 Prepare Modernization Tool v2.2 workflow 2026-09-02 15:56:49 +02:00
Dusk-92 253dd69de1 Test stable WowPresence v1.3 integration 2026-09-02 15:56:36 +02:00
Dusk-92 3b424bd377 Use stable WowPresence releases for v2.2 2026-09-02 15:56:15 +02:00
Dusk-92 5a57ef47a4 Document Discord Rich Presence privacy controls 2026-09-02 15:32:22 +02:00
Dusk-92 f431b7b70b Test WowPresence prerelease test channel 2026-09-02 15:10:02 +02:00
Dusk-92 a7bb6fbdbe Connect Discord test branch to WowPresence prerelease 2026-09-02 15:09:32 +02:00
Dusk-92 2f01828bba Combine Discord and smart update tests 2026-09-02 14:43:03 +02:00
Dusk-92 4c34b8ab7b Add smart visual update checks to Discord test branch 2026-09-02 14:42:25 +02:00
Dusk-92 dd52e49c99 Combine smart vanilla-tweaks checks with Discord UI 2026-09-02 14:41:54 +02:00
Dusk-92 a30406c046 Combine smart updates with Discord detail flags 2026-09-02 14:41:37 +02:00
Dusk-92 e7cb7677a0 Test all-details toggle behavior 2026-09-02 11:42:29 +02:00
Dusk-92 afb4993dee Make character details an all-details toggle 2026-09-02 11:42:10 +02:00
Dusk-92 85c7ca9d98 Fix detail preference persistence test 2026-09-02 11:28:39 +02:00
Dusk-92 cd64ea0b31 Test Discord Rich Presence detail preferences 2026-09-02 11:26:46 +02:00
Dusk-92 f3aa797317 Add Discord Rich Presence detail controls 2026-09-02 11:26:22 +02:00
Dusk-92 b2ed9782fc Add WowPresence detail mask helpers 2026-09-02 11:25:48 +02:00
Dusk-92 fb1c5f7701 release v2.1 2026-09-02 11:15:20 +02:00
Dusk-92 4237125bcf Refresh v2.1 release assets 2026-09-02 11:15:06 +02:00
Dusk-92 5c72b69f56 Test WowPresence ZIP installation 2026-09-02 11:12:02 +02:00
Dusk-92 dadf7801a3 Install WowPresence from release ZIP 2026-09-02 11:11:53 +02:00
Dusk-92 7fd9c04fff release v2.1 2026-09-01 18:33:32 +02:00
Dusk-92 aabe8a2000 release v2.1 2026-09-01 18:27:35 +02:00
Dusk-92 db589f13d9 release v2.1 2026-09-01 18:25:30 +02:00
Dusk-92 77dde7033a Update README for v2.1 2026-09-01 18:25:17 +02:00
Dusk-92 3298105447 Prepare v2.1 release workflow 2026-09-01 18:25:03 +02:00
Dusk-92 ab69e4898f Test WowPresence install ownership safeguards 2026-09-01 17:13:42 +02:00
Dusk-92 315be89daa Preserve standalone WowPresence installs 2026-09-01 17:13:08 +02:00
Dusk-92 239b6e2009 Harden WowPresence ownership and integrity checks 2026-09-01 17:12:15 +02:00
Dusk-92 5e8894dbcf Document OctoWoW WowPresence default ID 2026-09-01 16:30:36 +02:00
Dusk-92 b04d390b79 Clarify OctoWoW WowPresence configuration 2026-09-01 16:30:25 +02:00
Dusk-92 6ed19a8b5b Preconfigure WowPresence for OctoWoW 2026-09-01 16:30:08 +02:00
Dusk-92 cc826a64a7 Fix link formatting for WowPresence 2026-09-01 16:21:29 +02:00
Dusk-92 7cfbab2b09 Remove migrated WowPresence source copy 2026-09-01 16:20:34 +02:00
Dusk-92 804eecd53a Remove migrated WowPresence source copy 2026-09-01 16:20:30 +02:00
Dusk-92 6a8e01bb58 Remove migrated WowPresence source copy 2026-09-01 16:20:27 +02:00
Dusk-92 dbaa7b5c18 Place WowPresence in tool credits 2026-09-01 16:19:07 +02:00
Dusk-92 3c289bb339 Document external WowPresence distribution 2026-09-01 16:17:43 +02:00
Dusk-92 bca15c8132 Document WowPresence integration 2026-09-01 16:17:25 +02:00
Dusk-92 6e7fc48d74 Stop bundling WowPresence binaries 2026-09-01 16:17:14 +02:00
Dusk-92 24d288ec7d Download WowPresence from its release repository 2026-09-01 16:16:55 +02:00
Dusk-92 f55936985c Rename Discord integration to WowPresence 2026-09-01 16:16:34 +02:00
Dusk-92 a9617175ce Install WowPresence from GitHub releases 2026-09-01 16:16:12 +02:00
Dusk-92 9c80a68c9b Reject internal zone codes in Discord Presence 2026-09-01 15:20:58 +02:00
Dusk-92 a3013e76de Clarify Discord Presence administrator requirement 2026-09-01 15:12:09 +02:00
Dusk-92 b320ab8775 Keep Discord elapsed timer stable across character changes 2026-09-01 15:02:44 +02:00
Dusk-92 7daa67ff42 Document independent Discord sampler implementation 2026-09-01 14:31:37 +02:00
Dusk-92 16548700e4 Reimplement Discord status sampler independently 2026-09-01 14:31:21 +02:00
Dusk-92 7c278b2fcf Document OctoWoW race mapping 2026-09-01 13:54:41 +02:00
Dusk-92 aa9d9f15fc Show race in Discord Rich Presence 2026-09-01 13:54:17 +02:00
Dusk-92 2fb4c8d3fb Fix OctoWoW High Elf race mapping 2026-09-01 13:54:14 +02:00
Dusk-92 0177c3a68d Clarify seamless Discord presence startup 2026-08-31 22:47:44 +02:00
Dusk-92 6c618a43d9 Bind Discord companion to exact WoW process 2026-08-31 22:46:47 +02:00
Dusk-92 88176bccc6 Pass exact WoW PID to Discord companion 2026-08-31 22:46:21 +02:00
Dusk-92 0816d987f8 Document automatic Discord companion startup 2026-08-31 22:45:53 +02:00
Dusk-92 75c77c6b71 Autostart Discord companion from WoW helper 2026-08-31 22:45:38 +02:00
Dusk-92 0eb67f698c Make Discord companion attach-only 2026-08-31 22:45:15 +02:00
Dusk-92 b5aefdc354 Restore direct VanillaFixes launcher path 2026-08-31 22:45:01 +02:00
Dusk-92 87d32727bb Document built-in Discord ID in tooltip 2026-08-31 22:35:18 +02:00
Dusk-92 468b09ef08 Document built-in OctoWoW Discord ID 2026-08-31 22:34:59 +02:00
Dusk-92 a2532378f2 Use built-in OctoWoW Discord ID in tool UI 2026-08-31 22:34:47 +02:00
Dusk-92 62b7b9804d Remove manual Discord application ID setup 2026-08-31 22:34:34 +02:00
Dusk-92 0f557172ed Embed OctoWoW Discord application ID 2026-08-31 22:34:21 +02:00
Dusk-92 f4eed23a15 Harden Discord presence lifecycle 2026-08-31 22:25:55 +02:00
Dusk-92 ac93d959f6 Document Discord Presence test components 2026-08-31 22:20:58 +02:00
Dusk-92 1f465957e6 Link DiscordPresence companion against User32 2026-08-31 22:20:37 +02:00
Dusk-92 7e284aba50 Fix Toolhelp process enumeration on MSVC 2026-08-31 22:19:39 +02:00
Dusk-92 d234227c4e Integrate Discord Presence into test installer 2026-08-31 22:18:29 +02:00
Dusk-92 b648dbb476 Validate Discord application ID before install 2026-08-31 22:18:09 +02:00
Dusk-92 806d7531c8 Route game shortcut through DiscordPresence companion 2026-08-31 22:17:55 +02:00
Dusk-92 9c37530c24 Add Discord Presence settings and file ownership 2026-08-31 22:17:35 +02:00
Dusk-92 6af37f14b9 Build Discord Presence components on test branch 2026-08-31 22:17:13 +02:00
Dusk-92 865179d7f4 Add native DiscordPresence companion launcher 2026-08-31 22:17:01 +02:00
Dusk-92 27ed6a81f9 Add native DiscordPresence WoW helper 2026-08-31 22:16:08 +02:00
Dusk-92 c067770961 Harden third-party licensing and provenance
Document project identity, third-party licenses, binary and asset provenance, and move SuperWoW/SuperAPI to upstream-only distribution.
2026-08-31 16:37:10 +02:00
Dusk-92 560e5823c6 release v2.0 2026-08-31 10:16:54 +02:00
Dusk-92 14de09eef6 Move Pink Herbs to patch-V safely
* Move Pink Herbs to patch-V safely

* Update Pink Herbs patch description

* Add Pink Herbs migration tests
2026-08-31 10:13:23 +02:00
Dusk-92 b0cdc6888d release v2.0 2026-08-28 18:28:59 +02:00
Dusk-92 48da2566b0 release v2.0 2026-08-28 18:10:17 +02:00
Dusk-92 e01cdd967e fix: support spaces in elevated DEP script paths 2026-08-28 18:08:35 +02:00
Dusk-92 4bc60a3a6a docs: describe optional WeirdUtils plugins 2026-08-28 11:07:58 +02:00
Dusk-92 e7c01d096b docs: add project README 2026-08-28 11:04:40 +02:00
41 changed files with 4495 additions and 16852 deletions
+33 -12
View File
@@ -5,6 +5,7 @@ on:
branches:
- 'main'
- 'feature/client-tweaks'
- 'test/discord-presence'
tags:
- 'v*'
pull_request:
@@ -41,6 +42,11 @@ jobs:
pyinstaller --version
python -m pip show pyinstaller pyinstaller-hooks-contrib
- name: Configure x86 MSVC
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x86
- name: Syntax check
run: python -m py_compile setup_tool.py setup_tool_dynamic.py remote_packages.py tests/test_safety.py
@@ -65,35 +71,50 @@ jobs:
if (-not (Test-Path "dist/WoW_Modernization_Tool.exe")) { throw "Build output missing" }
Get-Item "dist/WoW_Modernization_Tool.exe" | Format-List Name,Length,LastWriteTime
- name: Create ZIP package
shell: pwsh
run: |
$zip = "dist/WoW_Modernization_Tool.zip"
if (Test-Path $zip) { Remove-Item $zip -Force }
Compress-Archive -Path "dist/WoW_Modernization_Tool.exe" -DestinationPath $zip -CompressionLevel Optimal
if (-not (Test-Path $zip)) { throw "ZIP package missing" }
Get-Item $zip | Format-List Name,Length,LastWriteTime
- name: Upload test artifact
if: ${{ !startsWith(github.ref, 'refs/tags/') }}
if: ${{ !startsWith(github.ref, 'refs/tags/') && !(github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v2.2') }}
uses: actions/upload-artifact@v4
with:
name: WoW_Modernization_Tool-test
path: dist/WoW_Modernization_Tool.exe
path: |
dist/WoW_Modernization_Tool.exe
dist/WoW_Modernization_Tool.zip
if-no-files-found: error
# One-time production promotion for v2.0. The exact commit message keeps
# normal main pushes from publishing or modifying the v2.0 release.
- name: Create GitHub Release v2.0
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v2.0' }}
# One-time production promotion for v2.2. The exact commit message keeps
# normal main pushes from publishing or modifying the v2.2 release.
- name: Create GitHub Release v2.2
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && github.event.head_commit.message == 'release v2.2' }}
uses: softprops/action-gh-release@v3
with:
tag_name: v2.0
tag_name: v2.2
target_commitish: ${{ github.sha }}
files: dist/WoW_Modernization_Tool.exe
files: |
dist/WoW_Modernization_Tool.exe
dist/WoW_Modernization_Tool.zip
fail_on_unmatched_files: true
name: "WoW Modernization Tool v2.0"
overwrite_files: true
name: "WoW Modernization Tool v2.2"
body_path: RELEASE_NOTES.md
generate_release_notes: true
previous_tag: v1.1
generate_release_notes: false
make_latest: true
- name: Create GitHub Release
if: ${{ startsWith(github.ref, 'refs/tags/') }}
uses: softprops/action-gh-release@v3
with:
files: dist/WoW_Modernization_Tool.exe
files: |
dist/WoW_Modernization_Tool.exe
dist/WoW_Modernization_Tool.zip
fail_on_unmatched_files: true
name: "WoW Modernization Tool ${{ github.ref_name }}"
body_path: RELEASE_NOTES.md
+64
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@@ -0,0 +1,64 @@
# Modernization Tool asset provenance
Audit date: 2026-08-31
This document tracks project branding and game-facing non-binary assets that
need provenance separate from software DLL/EXE licensing.
## Project icon
### `PurpleWowLogo.ico`
- Git blob SHA-1:
`7285e997cb6d635101d0d000867af75878894719`
- Current use: PyInstaller application icon and bundled application resource
- Provenance status: **unresolved-project-branding-asset**
The file name suggests World of Warcraft-themed branding, but this audit did
not establish its original creator or source license. No claim is made that
Modernization Tool owns any Blizzard logo, trademark, or underlying game art
that may be represented by the icon.
Until provenance is confirmed, the project should avoid representing the icon
as an official Blizzard asset or as evidence of Blizzard affiliation.
## AutoLogin GlueXML files
Source reference:
- https://github.com/MarcelineVQ/turtle-autologin
Current comparison:
| File | Status | Current Git blob SHA-1 |
| --- | --- | --- |
| `Payload/Data/Interface/GlueXML/AutoLogin.xml` | exact upstream Git blob match | `65c7d0c08ba62ad9b1630aae6faa0046f96295d1` |
| `Payload/Data/Interface/GlueXML/GlueXML.toc` | exact upstream Git blob match | `11ab97c6dc64385c2c8d717d0182fbee538484ff` |
| `Payload/Data/Interface/GlueXML/AutoLogin.lua` | modified upstream-derived variant | `1de856864a16399977e6220714bd1249da0dcefe` |
The upstream `AutoLogin.lua` Git blob observed during the audit was
`979af097982379ca14e4266dfea41f65452a9561`. The Modernization Tool variant
contains additional secure-default behavior and therefore is not byte-identical.
The source repository did not expose a project-wide license file during this
audit, so this provenance record does not itself establish redistribution
permission.
## Audio and visual mods
The tool may bundle or download visual/audio replacements from community
projects. Their source URLs and many exact file hashes are recorded in
`Payload/Fallback/versions.json`.
Game-facing media can have rights separate from the software that installs it.
Do not infer that an MIT/GPL/BSD license covering installer code automatically
covers Blizzard artwork, sounds, or other game assets.
## Trademark boundary
World of Warcraft, Warcraft, Blizzard Entertainment, and associated logos,
names, artwork, audio, client files, and game assets remain the property of
their respective rights holders.
Modernization Tool is an independent community project and does not claim
official status or endorsement.
+76
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@@ -0,0 +1,76 @@
# Modernization Tool binary provenance
Audit date: 2026-08-31
This document is the human-readable companion to
`Payload/Fallback/versions.json`, which contains machine-readable source,
version, SHA-256, and size records for many bundled components.
No remaining payload binary was modified during this provenance pass.
## Distribution status
| Component | Distribution mode after this audit | Source / provenance | License status |
| --- | --- | --- | --- |
| VanillaFixes | bundled + install support | hannesmann/vanillafixes v1.5.3 | MIT verified |
| DXVK | bundled | doitsujin/dxvk v2.6.1 x86 | zlib/libpng verified |
| vanilla-tweaks | bundled fallback + online update | tubtubs/vanilla-tweaks | MIT verified |
| Nampower | bundled fallback + online update | brues-code/nampower v4.6.1 | BSD-style terms verified |
| VanillaHelpers | bundled fallback + online update | isfir/VanillaHelpers v1.1.2 | GPL/LGPL documents verified |
| VanillaMultiMonitorFix | bundled fallback + online update | Mates1500/VanillaMultiMonitorFix 0.2 | MIT verified |
| ClassicAPI | bundled fallback + online update | brues-code/ClassicAPI | GPL v3 verified |
| AuctionQueryThrottle | bundled fallback + online update | brues-code/AuctionQueryThrottle | GPL v3 verified |
| SuperWoW | **upstream-only** | balakethelock/SuperWoW release | redistribution restricted upstream |
| SuperAPI | **upstream-only** | balakethelock/SuperAPI master | no bundled copy after this audit |
| UnitXP_SP3 | bundled fallback + online update | brues-code/UnitXP_SP3 v90 | project-wide license not independently located |
| Interact | bundled fallback + online update | lookino/Interact v1.0.4 | project-wide license not independently located |
| No1600x1200 | bundled fallback + online update | RetroCro/TurtleWoW-Mods | project-wide license not independently located |
| PerfBoost | bundled | RetroCro/TurtleWoW-Mods backup source | project-wide license not independently located |
| WeirdPerformance | bundled | Dusk92/WeirdUtils 0.7.3 | provenance recorded; license record pending |
| WeirdUtils modules | bundled | MarcelineVQ/WeirdUtils releases | provenance recorded; license record pending |
| FishPing | bundled fallback + online source | notsureawake/FishPing | project-wide license not independently located |
| NoErrorSounds | bundled fallback + online source | Macumbafeh/NoErrorSounds | project-wide license not independently located |
| Warlock Muted Demons | bundled fallback + online source | spzilyk/Warlock-Muted-Demons | project-wide license not independently located |
## SuperWoW change
Before this audit the repository contained:
- `Payload/SuperWoWhook.dll`
- SHA-256 recorded in `versions.json`:
`bd214b32c878649e94ce654835946bd05e0ce7710e8f01bae10d8ab50a89351d`
- source:
`balakethelock/SuperWoW` release package
That bundled fallback is removed by this audit because the current upstream
license restricts redistribution without express written permission.
The installation feature itself is retained: `remote_packages.install_superwow`
already downloads the official upstream release and downloads SuperAPI directly
from its upstream repository.
## SuperAPI change
The previous bundled fallback under
`Payload/Interface/Addons/SuperAPI/` is removed together with the SuperWoW
fallback. The installer continues to obtain SuperAPI directly from
`balakethelock/SuperAPI` when SuperWoW is installed.
## Hash manifest
For components that remain bundled, the canonical machine-readable hashes are
kept in `Payload/Fallback/versions.json`.
When updating a binary:
1. obtain it from the documented upstream source;
2. verify the version;
3. update the SHA-256 and size;
4. preserve the applicable license/permission;
5. update this document if the distribution mode changes.
## Important boundary
A matching hash proves file identity against the recorded source artifact. It
does not by itself prove that redistribution is licensed. License/permission
status must be tracked separately.
+23
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@@ -0,0 +1,23 @@
Modernization Tool - Project License Notice
Copyright (c) 2026 Dusk-92. All rights reserved.
This notice applies only to original Modernization Tool source code,
documentation, configuration, and other material for which Dusk-92 holds the
copyright.
No rights are granted by this notice to third-party software, binaries,
libraries, addons, patches, audio, artwork, trademarks, game data, or other
material that may be referenced, downloaded, installed, or redistributed by
this project. Those materials remain subject to their own copyright notices,
licenses, permissions, and other applicable terms.
Nothing in this file grants any right to Blizzard Entertainment intellectual
property, including World of Warcraft names, marks, artwork, audio, client
files, or other game assets.
Third-party attribution, redistribution status, and preserved license texts are
documented in THIRD_PARTY_NOTICES.md, PROJECT_IDENTITY.md, Docs/, and LICENSES/.
This project is provided as-is, without warranty of any kind, to the maximum
extent permitted by applicable law.
+24
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@@ -0,0 +1,24 @@
Copyright (c) 2017 Philip Rebohle
Copyright (c) 2019 Joshua Ashton
Copyright (c) 2019 Robin Kertels
Copyright (c) 2023 Jeffrey Ellison
zlib/libpng license
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
This notice may not be removed or altered from any source distribution.
+674
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@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
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To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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parties who would receive the covered work from you, a discriminatory
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or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
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to collect a royalty for further conveying from those to whom you convey
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Notwithstanding any other provision of this License, you have
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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
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If the disclaimer of warranty and limitation of liability provided
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
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Copyright (c) 2017-2023, namreeb (legal@namreeb.org)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
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# Preserved third-party license texts
This directory stores documentary copies of licenses for third-party
components referenced, downloaded, or redistributed by Modernization Tool.
The presence of a license here does **not** apply that license to Modernization
Tool as a whole. Each license applies only to the upstream material covered by
its copyright holder.
Preserved files:
- `VanillaFixes-MIT.txt`
- `DXVK-zlib.txt`
- `vanilla-tweaks-MIT.txt`
- `Nampower-BSD.txt`
- `VanillaHelpers-GPL-3.0.txt`
- `VanillaHelpers-LGPL-3.0.txt`
- `VanillaMultiMonitorFix-MIT.txt`
- `GPL-3.0.txt` — reference copy for GPL-v3 components such as ClassicAPI and
AuctionQueryThrottle
- `SuperWoW-LICENSE.txt` — preserved for the upstream-only SuperWoW component
See `../THIRD_PARTY_NOTICES.md` and `../Docs/BINARY_PROVENANCE.md` for the
scope, distribution mode, and source of each component.
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Copyright © 2024 Balake. All rights reserved.
This program is licensed for personal use only. Commercial
use, distribution, modification, or any form of exploitation
for profit is strictly prohibited without the express written
permission of the copyright holder.
World of Warcarft is the intellectual property of Blizzard
Entertainment, Inc. This mod is not affiliated with or
endorsed by Blizzard Entertainment in any way.
This mod is created and distributed under the principles of
fair use, including commentary, criticism, and transformative
use for personal enjoyment and educational purposes.
This mod is provided "as is," without warranty of any kind.
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MIT License
Copyright (c) 2022 Hannes Mann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+674
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
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your programs, too.
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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For the developers' and authors' protection, the GPL clearly explains
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Some devices are designed to deny users access to install or run
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protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
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trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
+165
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@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
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c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
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suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
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Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
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Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
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+21
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2024 Martin Pecánek
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+21
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2022 brndd
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+50
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@@ -0,0 +1,50 @@
# Modernization Tool project identity
## Canonical project
The canonical repository designated by the project maintainer is:
- https://github.com/Dusk-92/Modernization-Tool
Mirrors, package caches, downstream forks, repackaged executables, and modified
copies hosted elsewhere are independent unless the canonical project explicitly
states otherwise.
## Independent community project
Modernization Tool is an independent community project. It is not affiliated
with, sponsored by, approved by, or endorsed by Blizzard Entertainment.
Compatibility with World of Warcraft, Vanilla WoW 1.12-compatible clients,
Turtle WoW-like environments, or any third-party plugin, addon, patcher, or
community project does not imply affiliation, endorsement, partnership, or
ownership.
World of Warcraft, Warcraft, Blizzard Entertainment, and associated names,
marks, artwork, audio, client files, and game assets remain the property of
their respective rights holders.
## Third-party projects
Modernization Tool can download, install, configure, or in some cases bundle
third-party components. Those projects remain independent from Modernization
Tool and retain their own copyright, licensing, support, and distribution
terms.
A source link, compatibility label, credit, installer entry, or bundled fallback
does not imply that the upstream author endorses Modernization Tool.
See `THIRD_PARTY_NOTICES.md`, `Docs/BINARY_PROVENANCE.md`, and
`LICENSES/` for the current provenance and redistribution record.
## Support boundary
Dusk-92 is responsible only for Modernization Tool releases published by the
canonical repository. Upstream component authors are not responsible for this
tool, its packaging decisions, or downstream modifications.
## Historical provenance
Do not erase historical attribution, source URLs, hashes, license notices, or
provenance records when a component is updated or replaced. Update the records
instead so the repository keeps a traceable history.
-11
View File
@@ -140,17 +140,6 @@
"source": "https://raw.githubusercontent.com/RetroCro/TurtleWoW-Mods/refs/heads/main/Archive/DLL%20BACKUP/perf_boost.dll",
"version": "RetroCro main"
},
"SuperWoW": {
"files": [
{
"path": "Payload/SuperWoWhook.dll",
"sha256": "bd214b32c878649e94ce654835946bd05e0ce7710e8f01bae10d8ab50a89351d",
"size": 1000448
}
],
"source": "https://github.com/balakethelock/SuperWoW/releases/download/Release/SuperWoW.release.2.2.zip",
"version": "Release"
},
"UnitXP_SP3": {
"files": [
{
@@ -1,22 +0,0 @@
### Addon to allow compability between the mod and vanilla default interface. Also adds a minimap icon to change some mod settings. It is recommended for addon makers to read this to get a gist of some of the mod's features
### Settings
Right click the minimap icon to choose persistent options for:
- Autoloot
- Clickthrough
- GUID in combat log/events
- FoV
- Background Sound
- Uncapped Sounds
- Targetting circle style
**NOTE: If using Vanilla Tweaks quickloot all of the Autoloot options will be reversed (always on will actually be always off, Shift to toggle on will be Shift to toggle off etc).**
### Other features
- Adds "mouseover" support to all default blizzard unitframes
- Shows item charges in bag
- Allows Shift clicking a spell in your spellbook to link it to chat
- Adds chat command to toggle showing unit names or GUIDs in combat log
## Modules:
https://github.com/balakethelock/SuperAPI_Castlib provides improved castbars, alternatively the latest version of pfui/shaguplates now do the same
@@ -1,192 +0,0 @@
-- No superwow, no superapi
local version = tonumber(SUPERWOW_VERSION)
if not version or version < 2.2 then
StaticPopupDialogs["UPDATE_SUPERWOW"] = {
text = "No SuperWoW detected. Please download latest version.",
button1 = "Download",
button2 = TEXT(IGNORE),
OnAccept = function(data)
local url = "https://github.com/balakethelock/SuperWoW/releases/tag/Release"
if not ChatFrameEditBox:IsVisible() then
ChatFrameEditBox:Show()
end
ChatFrameEditBox:SetText(url)
ChatFrameEditBox:SetFocus()
ChatFrameEditBox:HighlightText()
end,
timeout = 0,
exclusive = 1,
whileDead = 1,
hideOnEscape = 1
};
DEFAULT_CHAT_FRAME:AddMessage("No SuperWoW detected. Please download latest version https://github.com/balakethelock/SuperWoW ");
StaticPopup_Show("UPDATE_SUPERWOW");
return
end
SUPERAPI_ContainerItemsTable = {}
SuperAPI = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", "AceDebug-2.0", "AceModuleCore-2.0", "AceConsole-2.0", "AceDB-2.0", "AceHook-2.1")
SuperAPI:RegisterDB("SuperAPIDB")
SuperAPI.frame = CreateFrame("Frame", "SuperAPI", UIParent)
function SuperAPI:OnEnable()
-- Let macro frame allow 511 characters
MacroFrame_LoadUI();
MacroFrameText:SetMaxLetters(511);
MACROFRAME_CHAR_LIMIT = "%d/511 Characters Used";
-- Change chat bubbles options name
OPTION_TOOLTIP_PARTY_CHAT_BUBBLES = "Shows whisper, party, raid, and battleground chat text in speech bubbles above characters' heads.";
PARTY_CHAT_BUBBLES_TEXT = "Show Whisper and Group Chat Bubbles";
SuperAPI.SetItemRefOriginal = SetItemRef
SuperAPI.SpellButton_OnClickOriginal = SpellButton_OnClick
SuperAPI.SetItemButtonCountOriginal = SetItemButtonCount
SuperAPI.SetActionOriginal = GameTooltip.SetAction
SuperAPI.UnitFrame_OnEnterOriginal = UnitFrame_OnEnter
SuperAPI.UnitFrame_OnLeaveOriginal = UnitFrame_OnLeave
SuperAPI.CombatText_AddMessageOriginal = CombatText_AddMessage
SuperAPI.QuestLogTitleButton_OnClickOriginal = QuestLogTitleButton_OnClick
-- activate hooks
SetItemRef = SuperAPI.SetItemRef
SpellButton_OnClick = SuperAPI.SpellButton_OnClick
SetItemButtonCount = SuperAPI.SetItemButtonCount
GameTooltip.SetAction = SuperAPI.SetAction
UnitFrame_OnEnter = SuperAPI.UnitFrame_OnEnter
UnitFrame_OnLeave = SuperAPI.UnitFrame_OnLeave
CombatText_AddMessage = SuperAPI.CombatText_AddMessage
QuestLogTitleButton_OnClick = SuperAPI.QuestLogTitleButton_OnClick
-- SuperAPI.frame:RegisterEvent("BAG_UPDATE")
-- SuperAPI.frame:RegisterEvent("BAG_UPDATE_COOLDOWN")
SuperAPI.frame:SetScript("OnEvent", SuperAPI.OnEvent)
-- this chatcommand is empty. It is essential for showing tooltips of macros
-- the format for showing a tooltip on a macro is EXACTLY this: /tooltip spell:spellid and then skip line
SLASH_MACROTOOLTIP1 = "/tooltip"
SlashCmdList["MACROTOOLTIP"] = function(cmd)
end
DEFAULT_CHAT_FRAME:AddMessage("|cffffcc00SuperAPI|cffffaaaa Loaded. Check the minimap icon for options.")
end
function SuperAPI:OnEvent()
if (event == "BAG_UPDATE_COOLDOWN" or event == "BAG_UPDATE") then
SUPERAPI_ContainerItemsTable = {}
for ibag = 0, 4 do
for islot = 1, GetContainerNumSlots(ibag) do
local bagitemlink = GetContainerItemLink(ibag, islot)
if bagitemlink then
local _, _, bagitemID = strfind(bagitemlink, "item:(%d+)")
bagitemID = tonumber(bagitemID)
SUPERAPI_ContainerItemsTable[bagitemID] = { bag = ibag; slot = islot }
end
end
end
end
end
-- HOOKS --
-- Global function to get a spell link from its exact id
SuperAPI.GetSpellLink = function(id)
local spellname = SpellInfo(id)
local link = "\124cffffffff\124Henchant:" .. id .. "\124h[" .. spellname .. "]\124h\124r"
return link
end
-- reformat "Enchant" itemlinks to better supported "Spell" itemlinks
SuperAPI.SetItemRef = function(link, text, button)
link = gsub(link, "spell:", "enchant:")
SuperAPI.SetItemRefOriginal(link, text, button)
end
-- hooking spellbook frame to get a spell link on shift clicking a spell's button with chatframe open
SuperAPI.SpellButton_OnClick = function(drag)
if ((not drag) and IsShiftKeyDown() and ChatFrameEditBox:IsVisible() and (not MacroFrame or not MacroFrame:IsVisible())) then
local bookId = SpellBook_GetSpellID(this:GetID());
local _, _, spellID = GetSpellName(bookId, SpellBookFrame.bookType)
local link = SuperAPI.GetSpellLink(spellID)
ChatFrameEditBox:Insert(link)
else
SuperAPI.SpellButton_OnClickOriginal(drag)
end
end
-- hooking bags item button frames to show uses count
SuperAPI.SetItemButtonCount = function(button, count)
if not button or not count then
return SuperAPI.SetItemButtonCountOriginal(button, count)
end
if (count < 0) then
if (count < -999) then
count = "*";
end
getglobal(button:GetName() .. "Count"):SetText(-count);
getglobal(button:GetName() .. "Count"):Show();
getglobal(button:GetName() .. "Count"):SetFontObject(NumberFontNormalYellow);
else
getglobal(button:GetName() .. "Count"):SetFontObject(NumberFontNormal);
SuperAPI.SetItemButtonCountOriginal(button, count)
end
end
-- hooking actionbutton tooltip to show item tooltip on macros
SuperAPI.SetAction = function(this, buttonID)
--local name, actiontype, macroID = GetActionText(buttonID)
--if actiontype == "MACRO" then
-- local _,_, body = GetMacroInfo(macroID)
-- local _,_, itemID = strfind(body, "^/tooltip item:(%d+)")
-- if itemID then
-- itemID = tonumber(itemID)
-- iteminfo = SUPERAPI_ContainerItemsTable[itemID]
-- if iteminfo then
-- return this:SetBagItem(iteminfo.bag, iteminfo.slot)
-- end
-- end
--end
--
return SuperAPI.SetActionOriginal(this, buttonID)
end
-- Add Mouseover casting to default blizzard unitframes and all unitframe addons that use the same function
SuperAPI.UnitFrame_OnEnter = function()
SuperAPI.UnitFrame_OnEnterOriginal()
SetMouseoverUnit(this.unit)
end
SuperAPI.UnitFrame_OnLeave = function()
SuperAPI.UnitFrame_OnLeaveOriginal()
SetMouseoverUnit()
end
-- Fix scrolling combat text healer name
SuperAPI.CombatText_AddMessage = function(message, scrollFunction, r, g, b, displayType, isStaggered)
local newMessage = gsub(message, "(%s%[)(0x%x%x%x%x%x%x%x%x%x%x%x%x%x%x%x%x)(%])", function(bracket1, hex, bracket2)
if UnitIsUnit(hex, "player") then return nil
else return " ["..UnitName(hex).."]" end
end)
return SuperAPI.CombatText_AddMessageOriginal(newMessage, scrollFunction, r, g, b, displayType, isStaggered)
end
-- Link quest in chat from Blizzard QuestLog
SuperAPI.QuestLogTitleButton_OnClick = function(button)
local questIndex = this:GetID() + FauxScrollFrame_GetOffset(QuestLogListScrollFrame);
if ( IsShiftKeyDown() ) then
if ( not this.isHeader ) then
if ( ChatFrameEditBox:IsVisible() ) then
local questLink = GetQuestLinkForLogIndex(questIndex)
ChatFrameEditBox:Insert(questLink);
return
end
end
end
return SuperAPI.QuestLogTitleButton_OnClickOriginal(button)
end
@@ -1,25 +0,0 @@
## Interface: 11200
## Title: SuperAPI |cFFFF8080-balake-|r
## Notes: the companion compatibility addon to the mod of the same name.
## Author: balake
## SavedVariablesPerCharacter: SuperAPIDB
## X-Embeds: Ace2, FuBarPlugin-2.0, CompostLib, DewDropLib, TabletLib
libs\AceLibrary\AceLibrary.lua
libs\AceOO-2.0\AceOO-2.0.lua
libs\AceAddon-2.0\AceAddon-2.0.lua
libs\AceConsole-2.0\AceConsole-2.0.lua
libs\AceHook-2.1\AceHook-2.1.lua
libs\AceDB-2.0\AceDB-2.0.lua
libs\AceDebug-2.0\AceDebug-2.0.lua
libs\AceEvent-2.0\AceEvent-2.0.lua
libs\AceLocale-2.2\AceLocale-2.2.lua
libs\AceModuleCore-2.0\AceModuleCore-2.0.lua
libs\Dewdrop\Dewdrop-2.0.lua
libs\Tablet\Tablet-2.0.lua
libs\FuBarPlugin\FuBarPlugin-2.0.lua
SuperAPI.lua
SuperAPIOptions.lua
@@ -1,416 +0,0 @@
-- No superwow, no superapi
if not SuperAPI then
return
end
SuperAPI.AUTOLOOT_OPTIONS = {
"Always on",
"Always off",
"Shift to toggle on",
"Shift to toggle off",
}
SuperAPI.SELECTION_CIRCLE_STYLE = {
"Default - incomplete circle",
"Full circle (must download texture)",
"Full circle with arrow for facing direction (must download texture)",
"Classic incomplete circle oriented in facing direction",
}
SuperAPI.NAMEPLATE_MOTION = {
"Overlap",
"Default spread",
"Smart spread",
"Compact spread",
}
SuperAPI:RegisterDefaults("profile", {
autoloot = SuperAPI.AUTOLOOT_OPTIONS[3],
clickthrough = false,
})
SuperAPI.IfShiftAutoloot = function()
if IsShiftKeyDown() then
SetAutoloot(1)
else
SetAutoloot(0)
end
end
SuperAPI.IfShiftNoAutoloot = function()
if IsShiftKeyDown() then
SetAutoloot(0)
else
SetAutoloot(1)
end
end
SuperAPI.cmdtable = {
type = "group",
handler = SuperAPI,
args = {
autoloot = {
type = "text",
name = "Autoloot (Read tooltip)",
desc = "Specifies autoloot behavior. If using Vanilla Tweaks quickloot all of these will be reversed (always on will actually be always off, Shift to toggle on will be Shift to toggle off etc).",
order = 10,
validate = SuperAPI.AUTOLOOT_OPTIONS,
get = function()
return SuperAPI.db.profile.autoloot
end,
set = function(v)
SuperAPI.db.profile.autoloot = v
if v == SuperAPI.AUTOLOOT_OPTIONS[1] then
-- "Always on"
SetAutoloot(1)
SuperAPI.frame:SetScript("OnUpdate", nil)
elseif v == SuperAPI.AUTOLOOT_OPTIONS[2] then
-- "Always off"
SetAutoloot(0)
SuperAPI.frame:SetScript("OnUpdate", nil)
elseif v == SuperAPI.AUTOLOOT_OPTIONS[3] then
-- "Shift to toggle on"
SetAutoloot(0)
SuperAPI.frame:SetScript("OnUpdate", SuperAPI.IfShiftAutoloot)
elseif v == SuperAPI.AUTOLOOT_OPTIONS[4] then
-- "Shift to toggle off"
SetAutoloot(1)
SuperAPI.frame:SetScript("OnUpdate", SuperAPI.IfShiftNoAutoloot)
end
end,
},
clickthrough = {
type = "toggle",
name = "Clickthrough corpses",
desc = "Allows you to click through corpses to loot corpses underneath them.",
order = 20,
get = function()
return Clickthrough() == 1
end,
set = function(v)
if v == true then
Clickthrough(1)
else
Clickthrough(0)
end
SuperAPI.db.profile.clickthrough = v
end,
},
fov = {
type = "range",
name = "Field of view",
desc = "Changes the field of view of the game. Requires UI Reload.",
order = 30,
min = 0.1,
max = 3.14,
step = 0.05,
get = function()
return GetCVar("FoV")
end,
set = function(v)
SetCVar("FoV", v)
end,
},
selectioncircle = {
type = "text",
name = "Selection circle style",
desc = "Changes the style of the selection circle.",
order = 40,
validate = SuperAPI.SELECTION_CIRCLE_STYLE,
get = function()
local selectioncircle = GetCVar("SelectionCircleStyle")
if selectioncircle then
return SuperAPI.SELECTION_CIRCLE_STYLE[tonumber(selectioncircle)]
end
end,
set = function(v)
if v == SuperAPI.SELECTION_CIRCLE_STYLE[1] then
SetCVar("SelectionCircleStyle", "1")
elseif v == SuperAPI.SELECTION_CIRCLE_STYLE[2] then
SetCVar("SelectionCircleStyle", "2")
elseif v == SuperAPI.SELECTION_CIRCLE_STYLE[3] then
SetCVar("SelectionCircleStyle", "3")
elseif v == SuperAPI.SELECTION_CIRCLE_STYLE[4] then
SetCVar("SelectionCircleStyle", "4")
end
end,
},
backgroundsound = {
type = "toggle",
name = "Background sound",
desc = "Allows game sound to play even when the window is in the background.",
order = 60,
get = function()
return GetCVar("BackgroundSound") == "1"
end,
set = function(v)
if v == true then
SetCVar("BackgroundSound", "1")
else
SetCVar("BackgroundSound", "0")
end
end,
},
uncappedsounds = {
type = "toggle",
name = "Uncapped sounds",
desc = "Allows more game sounds to play at the same time by removing hardcoded limit. This will also set SoundSoftwareChannels and SoundMaxHardwareChannels to 64. If you experience any weird crashes you may want to turn this off.",
order = 70,
get = function()
return GetCVar("UncapSounds") == "1"
end,
set = function(v)
if v == true then
SetCVar("UncapSounds", "1")
SetCVar("SoundSoftwareChannels", "64")
SetCVar("SoundMaxHardwareChannels", "64")
else
SetCVar("UncapSounds", "0")
SetCVar("SoundSoftwareChannels", "12")
SetCVar("SoundMaxHardwareChannels", "12")
end
end,
},
lootsparkle = {
type = "toggle",
name = "Loot Sparkle",
desc = "Toggle loot sparkle effect on lootable treasure.",
order = 80,
get = function()
return GetCVar("LootSparkle") == "1"
end,
set = function(v)
if v == true then
SetCVar("LootSparkle", "1")
else
SetCVar("LootSparkle", "0")
end
end,
},
healingtext = {
type = "toggle",
name = "Floating Healing Text",
desc = "Toggle display of in-world healing feedback.",
order = 85,
get = function()
return GetCVar("HealingText") == "1"
end,
set = function(v)
if v == true then
SetCVar("HealingText", "1")
else
SetCVar("HealingText", "0")
end
end,
},
nameplates = {
type = "group",
name = "Nameplate Settings",
desc = "Group of settings related to Nameplates",
order = 90,
args = {
nameplaterange = {
type = "range",
name = "Nameplate range",
desc = "Changes the range at which Nameplates appear.",
order = 1,
min = 10,
max = 80,
step = 1,
get = function()
return GetCVar("NameplateRange")
end,
set = function(v)
SetCVar("NameplateRange", v)
end,
},
nameplatemotion = {
type = "text",
name = "Nameplate Motion",
desc = "Changes the behavior of moving nameplates.",
order = 2,
validate = SuperAPI.NAMEPLATE_MOTION,
get = function()
local nameplatemotionSetting = GetCVar("NameplateMotion")
if nameplatemotionSetting then
return SuperAPI.NAMEPLATE_MOTION[(tonumber(nameplatemotionSetting))+1]
end
end,
set = function(v)
if v == SuperAPI.NAMEPLATE_MOTION[1] then
SetCVar("NameplateMotion", "0")
elseif v == SuperAPI.NAMEPLATE_MOTION[2] then
SetCVar("NameplateMotion", "1")
elseif v == SuperAPI.NAMEPLATE_MOTION[3] then
SetCVar("NameplateMotion", "2")
elseif v == SuperAPI.NAMEPLATE_MOTION[4] then
SetCVar("NameplateMotion", "3")
end
end,
},
}
},
chatbubbles = {
type = "group",
name = "Chat Bubble Settings",
desc = "Group of settings related to Chat Bubbles that appear above units",
order = 100,
args = {
chatbubblerange = {
type = "range",
name = "Chat Bubbles range",
desc = "Changes the range at which Chat Bubbles appear.",
order = 1007,
min = 10,
max = 200,
step = 5,
get = function()
return GetCVar("ChatBubbleRange")
end,
set = function(v)
SetCVar("ChatBubbleRange", v)
end,
},
togglesay = {
type = "toggle",
name = "Say Chat Bubbles",
desc = "Toggle say and yell chat bubbles on/off",
order = 1009,
get = function()
return GetCVar("ChatBubbles") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubbles", "1")
else
SetCVar("ChatBubbles", "0")
end
end,
},
togglepartybubbles = {
type = "toggle",
name = "Party Chat Bubbles",
desc = "Toggle party chat bubbles on/off",
order = 1008,
get = function()
return GetCVar("ChatBubblesParty") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubblesParty", "1")
else
SetCVar("ChatBubblesParty", "0")
end
end,
},
toggleraidbubbles = {
type = "toggle",
name = "Raid Chat Bubbles",
desc = "Toggle raid chat bubbles on/off",
order = 1010,
get = function()
return GetCVar("ChatBubblesRaid") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubblesRaid", "1")
else
SetCVar("ChatBubblesRaid", "0")
end
end,
},
togglebgbubbles = {
type = "toggle",
name = "Battleground Chat Bubbles",
desc = "Toggle battleground chat bubbles on/off",
order = 1020,
get = function()
return GetCVar("ChatBubblesBattleground") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubblesBattleground", "1")
else
SetCVar("ChatBubblesBattleground", "0")
end
end,
},
togglewhisperbubbles = {
type = "toggle",
name = "Whisper Chat Bubbles",
desc = "Toggle whisper chat bubbles on/off",
order = 1030,
get = function()
return GetCVar("ChatBubblesWhisper") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubblesWhisper", "1")
else
SetCVar("ChatBubblesWhisper", "0")
end
end,
},
togglecreaturebubbles = {
type = "toggle",
name = "Creature Chat Bubbles",
desc = "Toggle chat bubbles on creatures on/off",
order = 1040,
get = function()
return GetCVar("ChatBubblesCreatures") == "1"
end,
set = function(v)
if v == true then
SetCVar("ChatBubblesCreatures", "1")
else
SetCVar("ChatBubblesCreatures", "0")
end
end,
},
}
},
superwowLink = {
type = "execute",
name = "Support The Project",
desc = "All your donations are deeply appreciated! The community support is what keeps SuperWoW going",
func = function()
local url = "https://ko-fi.com/balakesuperwow"
if not ChatFrameEditBox:IsVisible() then
ChatFrameEditBox:Show()
end
ChatFrameEditBox:SetText(url)
ChatFrameEditBox:SetFocus()
ChatFrameEditBox:HighlightText()
end,
},
}
}
local deuce = SuperAPI:NewModule("SuperAPI Options Menu")
deuce.hasFuBar = IsAddOnLoaded("FuBar") and FuBar
deuce.consoleCmd = not deuce.hasFuBar
SuperAPIOptions = AceLibrary("AceAddon-2.0"):new("AceDB-2.0", "FuBarPlugin-2.0")
SuperAPIOptions.name = "FuBar - SuperAPI"
SuperAPIOptions:RegisterDB("SuperAPIDB")
SuperAPIOptions.hasIcon = "Interface\\Icons\\inv_misc_book_06"
SuperAPIOptions.defaultMinimapPosition = 180
SuperAPIOptions.independentProfile = true
SuperAPIOptions.hideWithoutStandby = false
SuperAPIOptions.OnMenuRequest = SuperAPI.cmdtable
local args = AceLibrary("FuBarPlugin-2.0"):GetAceOptionsDataTable(SuperAPIOptions)
for k, v in pairs(args) do
if SuperAPIOptions.OnMenuRequest.args[k] == nil then
SuperAPIOptions.OnMenuRequest.args[k] = v
end
end
function SuperAPIOptions:OnEnable()
-- activate saved settings
SuperAPI.cmdtable.args.autoloot.set(SuperAPI.db.profile.autoloot)
SuperAPI.cmdtable.args.clickthrough.set(SuperAPI.db.profile.clickthrough)
end
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,245 +0,0 @@
--[[
Name: AceDebug-2.0
Revision: $Rev: 17638 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceDebug-2.0
SVN: http://svn.wowace.com/root/trunk/Ace2/AceDebug-2.0
Description: Mixin to allow for simple debugging capabilities.
Dependencies: AceLibrary, AceOO-2.0
]]
local MAJOR_VERSION = "AceDebug-2.0"
local MINOR_VERSION = "$Revision: 17639 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end
local DEBUGGING, TOGGLE_DEBUGGING
if GetLocale() == "frFR" then
DEBUGGING = "D\195\169boguage"
TOGGLE_DEBUGGING = "Activer/d\195\169sactiver le d\195\169boguage"
elseif GetLocale() == "esES" then
DEBUGGING = "Depurar"
TOGGLE_DEBUGGING = "Activar/desactivar depurar"
elseif GetLocale() == "deDE" then
DEBUGGING = "Debuggen"
TOGGLE_DEBUGGING = "Aktiviert/Deaktiviert Debugging"
elseif GetLocale() == "koKR" then
DEBUGGING = "디버깅"
TOGGLE_DEBUGGING = "디버깅 기능 사용함/사용안함"
elseif GetLocale() == "zhTW" then
DEBUGGING = "除錯"
TOGGLE_DEBUGGING = "啟用/停用除錯功能"
elseif GetLocale() == "zhCN" then
DEBUGGING = "\232\176\131\232\175\149"
TOGGLE_DEBUGGING = "\229\144\175\231\148\168/\231\166\129\231\148\168 \232\176\131\232\175\149"
elseif GetLocale() == "ruRU" then
DEBUGGING = "Отладка"
TOGGLE_DEBUGGING = "Вкл/Выкл отладку для этого аддона."
else -- enUS
DEBUGGING = "Debugging"
TOGGLE_DEBUGGING = "Enable/disable debugging"
end
local table_setn
do
local version = GetBuildInfo()
if string.find(version, "^2%.") then
-- 2.0.0
table_setn = function() end
else
table_setn = table.setn
end
end
local math_mod = math.mod or math.fmod
local AceOO = AceLibrary:GetInstance("AceOO-2.0")
local AceDebug = AceOO.Mixin {"Debug", "CustomDebug", "IsDebugging", "SetDebugging", "SetDebugLevel", "LevelDebug", "CustomLevelDebug", "GetDebugLevel"}
local function print(text, r, g, b, frame, delay)
(frame or DEFAULT_CHAT_FRAME):AddMessage(text, r, g, b, 1, delay or 5)
end
local tmp
function AceDebug:CustomDebug(r, g, b, frame, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not self.debugging then return end
local output = string.format("|cff7fff7f(DEBUG) %s:[%s%3d]|r", tostring(self), date("%H:%M:%S"), math_mod(GetTime(), 1) * 1000)
if string.find(tostring(a1), "%%") then
output = output .. " " .. string.format(tostring(a1), tostring(a2), tostring(a3), tostring(a4), tostring(a5), tostring(a6), tostring(a7), tostring(a8), tostring(a9), tostring(a10), tostring(a11), tostring(a12), tostring(a13), tostring(a14), tostring(a15), tostring(a16), tostring(a17), tostring(a18), tostring(a19), tostring(a20))
else
if not tmp then
tmp = {}
end
-- This block dynamically rebuilds the tmp array stopping on the first nil.
table.insert(tmp, output)
table.insert(tmp, tostring(a1))
table.insert(tmp, a2)
table.insert(tmp, a3)
table.insert(tmp, a4)
table.insert(tmp, a5)
table.insert(tmp, a6)
table.insert(tmp, a7)
table.insert(tmp, a8)
table.insert(tmp, a9)
table.insert(tmp, a10)
table.insert(tmp, a11)
table.insert(tmp, a12)
table.insert(tmp, a13)
table.insert(tmp, a14)
table.insert(tmp, a15)
table.insert(tmp, a16)
table.insert(tmp, a17)
table.insert(tmp, a18)
table.insert(tmp, a19)
table.insert(tmp, a20)
while tmp[table.getn(tmp)] == nil do
table.remove(tmp)
end
for k = 1, table.getn(tmp) do
tmp[k] = tostring(tmp[k])
end
output = table.concat(tmp, " ")
for k,v in pairs(tmp) do
tmp[k] = nil
end
table_setn(tmp, 0)
end
print(output, r, g, b, frame or self.debugFrame, delay)
end
function AceDebug:Debug(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
AceDebug.CustomDebug(self, nil, nil, nil, nil, nil, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
function AceDebug:IsDebugging()
return self.debugging
end
function AceDebug:SetDebugging(debugging)
self.debugging = debugging
end
-- Takes a number 1-3
-- Level 1: Critical messages that every user should receive
-- Level 2: Should be used for local debugging (function calls, etc)
-- Level 3: Very verbose debugging, will dump everything and anything
-- If set to nil, you will receive no debug information
function AceDebug:SetDebugLevel(level)
AceDebug:argCheck(level, 1, "number", "nil")
if not level then
self.debuglevel = nil
return
end
if level < 1 or level > 3 then
AceDebug:error("Bad argument #1 to `SetDebugLevel`, must be a number 1-3")
end
self.debuglevel = level
end
function AceDebug:GetDebugLevel()
return self.debuglevel
end
function AceDebug:CustomLevelDebug(level, r, g, b, frame, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not self.debugging or not self.debuglevel then return end
AceDebug:argCheck(level, 1, "number")
if level < 1 or level > 3 then
AceDebug:error("Bad argument #1 to `LevelDebug`, must be a number 1-3")
end
if level > self.debuglevel then return end
local output = string.format("|cff7fff7f(DEBUG) %s:[%s.%3d]|r", tostring(self), date("%H:%M:%S"), math_mod(GetTime(), 1) * 1000)
if string.find(tostring(a1), "%%") then
output = output .. " " .. string.format(tostring(a1), tostring(a2), tostring(a3), tostring(a4), tostring(a5), tostring(a6), tostring(a7), tostring(a8), tostring(a9), tostring(a10), tostring(a11), tostring(a12), tostring(a13), tostring(a14), tostring(a15), tostring(a16), tostring(a17), tostring(a18), tostring(a19), tostring(a20))
else
if not tmp then
tmp = {}
end
-- This block dynamically rebuilds the tmp array stopping on the first nil.
table.insert(tmp, output)
table.insert(tmp, tostring(a1))
table.insert(tmp, a2)
table.insert(tmp, a3)
table.insert(tmp, a4)
table.insert(tmp, a5)
table.insert(tmp, a6)
table.insert(tmp, a7)
table.insert(tmp, a8)
table.insert(tmp, a9)
table.insert(tmp, a10)
table.insert(tmp, a11)
table.insert(tmp, a12)
table.insert(tmp, a13)
table.insert(tmp, a14)
table.insert(tmp, a15)
table.insert(tmp, a16)
table.insert(tmp, a17)
table.insert(tmp, a18)
table.insert(tmp, a19)
table.insert(tmp, a20)
while tmp[table.getn(tmp)] == nil do
table.remove(tmp)
end
for k = 1, table.getn(tmp) do
tmp[k] = tostring(tmp[k])
end
output = table.concat(tmp, " ")
for k,v in pairs(tmp) do
tmp[k] = nil
end
table_setn(tmp, 0)
end
print(output, r, g, b, frame or self.debugFrame, delay)
end
function AceDebug:LevelDebug(level, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not self.debugging or not self.debuglevel then return end
AceDebug:argCheck(level, 1, "number")
if level < 1 or level > 3 then
AceDebug:error("Bad argument #1 to `LevelDebug`, must be a number 1-3")
end
if level > self.debuglevel then return end
AceDebug.CustomLevelDebug(self, level, nil, nil, nil, nil, nil, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
local options
function AceDebug:GetAceOptionsDataTable(target)
if not options then
options = {
debug = {
name = DEBUGGING,
desc = TOGGLE_DEBUGGING,
type = "toggle",
get = "IsDebugging",
set = "SetDebugging",
order = -2,
}
}
end
return options
end
AceLibrary:Register(AceDebug, MAJOR_VERSION, MINOR_VERSION, AceDebug.activate)
AceDebug = AceLibrary(MAJOR_VERSION)
@@ -1,973 +0,0 @@
--[[
Name: AceEvent-2.0
Revision: $Rev: 17803 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceEvent-2.0
SVN: http://svn.wowace.com/root/trunk/Ace2/AceEvent-2.0
Description: Mixin to allow for event handling, scheduling, and inter-addon
communication.
Dependencies: AceLibrary, AceOO-2.0
]]
local MAJOR_VERSION = "AceEvent-2.0"
local MINOR_VERSION = "$Revision: 17803 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end
local AceOO = AceLibrary:GetInstance("AceOO-2.0")
local Mixin = AceOO.Mixin
local AceEvent = Mixin {
"RegisterEvent",
"RegisterAllEvents",
"UnregisterEvent",
"UnregisterAllEvents",
"TriggerEvent",
"ScheduleEvent",
"ScheduleRepeatingEvent",
"CancelScheduledEvent",
"CancelAllScheduledEvents",
"IsEventRegistered",
"IsEventScheduled",
"RegisterBucketEvent",
"UnregisterBucketEvent",
"UnregisterAllBucketEvents",
"IsBucketEventRegistered",
}
local table_setn
do
local version = GetBuildInfo()
if string.find(version, "^2%.") then
-- 2.0.0
table_setn = function() end
else
table_setn = table.setn
end
end
local weakKey = {__mode="k"}
local new, del
do
local list = setmetatable({}, weakKey)
function new()
local t = next(list)
if t then
list[t] = nil
return t
else
return {}
end
end
function del(t)
setmetatable(t, nil)
for k in pairs(t) do
t[k] = nil
end
list[t] = true
end
end
local FAKE_NIL
local RATE
local eventsWhichHappenOnce = {
PLAYER_LOGIN = true,
AceEvent_FullyInitialized = true,
VARIABLES_LOADED = true,
PLAYER_LOGOUT = true,
}
local registeringFromAceEvent
function AceEvent:RegisterEvent(event, method, once)
AceEvent:argCheck(event, 2, "string")
if self == AceEvent and not registeringFromAceEvent then
AceEvent:argCheck(method, 3, "function")
self = method
else
AceEvent:argCheck(method, 3, "string", "function", "nil", "boolean", "number")
if type(method) == "boolean" or type(method) == "number" then
AceEvent:argCheck(once, 4, "nil")
once, method = method, event
end
end
AceEvent:argCheck(once, 4, "number", "boolean", "nil")
if eventsWhichHappenOnce[event] then
once = true
end
local throttleRate
if type(once) == "number" then
throttleRate, once = once
end
if not method then
method = event
end
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method)
else
assert(type(method) == "function" or type(method) == "string")
end
local AceEvent_registry = AceEvent.registry
if not AceEvent_registry[event] then
AceEvent_registry[event] = new()
AceEvent.frame:RegisterEvent(event)
end
local remember = true
if AceEvent_registry[event][self] then
remember = false
end
AceEvent_registry[event][self] = method
local AceEvent_onceRegistry = AceEvent.onceRegistry
if once then
if not AceEvent_onceRegistry then
AceEvent.onceRegistry = new()
AceEvent_onceRegistry = AceEvent.onceRegistry
end
if not AceEvent_onceRegistry[event] then
AceEvent_onceRegistry[event] = new()
end
AceEvent_onceRegistry[event][self] = true
else
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then
AceEvent_onceRegistry[event][self] = nil
if not next(AceEvent_onceRegistry[event]) then
AceEvent_onceRegistry[event] = del(AceEvent_onceRegistry[event])
end
end
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
if throttleRate then
if not AceEvent_throttleRegistry then
AceEvent.throttleRegistry = new()
AceEvent_throttleRegistry = AceEvent.throttleRegistry
end
if not AceEvent_throttleRegistry[event] then
AceEvent_throttleRegistry[event] = new()
end
if AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
end
AceEvent_throttleRegistry[event][self] = setmetatable(new(), weakKey)
local t = AceEvent_throttleRegistry[event][self]
t[RATE] = throttleRate
else
if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] then
if AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
end
if not next(AceEvent_throttleRegistry[event]) then
AceEvent_throttleRegistry[event] = del(AceEvent_throttleRegistry[event])
end
end
end
if remember then
AceEvent:TriggerEvent("AceEvent_EventRegistered", self, event)
end
end
local ALL_EVENTS
function AceEvent:RegisterAllEvents(method)
if self == AceEvent then
AceEvent:argCheck(method, 1, "function")
self = method
else
AceEvent:argCheck(method, 1, "string", "function")
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register all events to method %q, it does not exist", method)
end
end
local AceEvent_registry = AceEvent.registry
if not AceEvent_registry[ALL_EVENTS] then
AceEvent_registry[ALL_EVENTS] = new()
AceEvent.frame:RegisterAllEvents()
end
AceEvent_registry[ALL_EVENTS][self] = method
end
local _G = getfenv(0)
local memstack, timestack = {}, {}
local memdiff, timediff
function AceEvent:TriggerEvent(event, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if (not AceEvent_registry[event] or not next(AceEvent_registry[event])) and (not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS])) then
return
end
local _G_event = _G.event
_G.event = event
local lastEvent = AceEvent.currentEvent
AceEvent.currentEvent = event
local AceEvent_onceRegistry = AceEvent.onceRegistry
local AceEvent_debugTable = AceEvent.debugTable
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] then
local tmp = new()
for obj, method in pairs(AceEvent_onceRegistry[event]) do
tmp[obj] = AceEvent_registry[event] and AceEvent_registry[event][obj] or nil
end
local obj = next(tmp)
while obj do
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
local method = tmp[obj]
AceEvent.UnregisterEvent(obj, event)
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
local throttleTable = AceEvent_throttleRegistry and AceEvent_throttleRegistry[event]
if AceEvent_registry[event] then
local tmp = new()
for obj, method in pairs(AceEvent_registry[event]) do
tmp[obj] = method
end
local obj = next(tmp)
while obj do
local method = tmp[obj]
local continue = false
if throttleTable and throttleTable[obj] then
local a1 = a1
if a1 == nil then
a1 = FAKE_NIL
end
if not throttleTable[obj][a1] or GetTime() - throttleTable[obj][a1] >= throttleTable[obj][RATE] then
throttleTable[obj][a1] = GetTime()
else
continue = true
end
end
if not continue then
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
if AceEvent_registry[ALL_EVENTS] then
local tmp = new()
for obj, method in pairs(AceEvent_registry[ALL_EVENTS]) do
tmp[obj] = method
end
local obj = next(tmp)
while obj do
local method = tmp[obj]
local mem, time
if AceEvent_debugTable then
if not AceEvent_debugTable[event] then
AceEvent_debugTable[event] = new()
end
if not AceEvent_debugTable[event][obj] then
AceEvent_debugTable[event][obj] = new()
AceEvent_debugTable[event][obj].mem = 0
AceEvent_debugTable[event][obj].time = 0
AceEvent_debugTable[event][obj].count = 0
end
if memdiff then
table.insert(memstack, memdiff)
table.insert(timestack, timediff)
end
memdiff, timediff = 0, 0
mem, time = gcinfo(), GetTime()
end
if type(method) == "string" then
local obj_method = obj[method]
if obj_method then
obj_method(obj, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
elseif method then -- function
method(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
if AceEvent_debugTable then
local dmem, dtime = memdiff, timediff
mem, time = gcinfo() - mem - memdiff, GetTime() - time - timediff
AceEvent_debugTable[event][obj].mem = AceEvent_debugTable[event][obj].mem + mem
AceEvent_debugTable[event][obj].time = AceEvent_debugTable[event][obj].time + time
AceEvent_debugTable[event][obj].count = AceEvent_debugTable[event][obj].count + 1
memdiff, timediff = table.remove(memstack), table.remove(timestack)
if memdiff then
memdiff = memdiff + mem + dmem
timediff = timediff + time + dtime
end
end
tmp[obj] = nil
obj = next(tmp)
end
del(tmp)
end
_G.event = _G_event
AceEvent.currentEvent = lastEvent
end
-- local accessors
local getn = table.getn
local tinsert = table.insert
local tremove = table.remove
local floor = math.floor
local GetTime = GetTime
local next = next
local pairs = pairs
local unpack = unpack
local delayRegistry
local tmp = {}
local function OnUpdate()
local t = GetTime()
for k,v in pairs(delayRegistry) do
tmp[k] = true
end
for k in pairs(tmp) do
local v = delayRegistry[k]
if v then
local v_time = v.time
if not v_time then
delayRegistry[k] = del(v)
elseif v_time <= t then
local v_repeatDelay = v.repeatDelay
if v_repeatDelay then
-- use the event time, not the current time, else timing inaccuracies add up over time
v.time = v_time + v_repeatDelay
end
local event = v.event
local mem, time
if AceEvent_debugTable then
mem, time = gcinfo(), GetTime()
end
if type(event) == "function" then
event(unpack(v))
else
AceEvent:TriggerEvent(event, unpack(v))
end
if AceEvent_debugTable then
mem, time = gcinfo() - mem, GetTime() - time
v.mem = v.mem + mem
v.timeSpent = v.timeSpent + time
v.count = v.count + 1
end
if not v_repeatDelay then
local x = delayRegistry[k]
if x and x.time == v_time then -- check if it was manually reset
delayRegistry[k] = del(v)
end
end
end
end
end
for k in pairs(tmp) do
tmp[k] = nil
end
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
end
local function ScheduleEvent(self, repeating, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
local id
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
id, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20 = event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20
AceEvent:argCheck(event, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(delay, 4, "number")
self:CancelScheduledEvent(id)
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
if not delayRegistry then
AceEvent.delayRegistry = new()
delayRegistry = AceEvent.delayRegistry
AceEvent.frame:SetScript("OnUpdate", OnUpdate)
end
local t
if type(id) == "table" then
for k in pairs(id) do
id[k] = nil
end
t = id
else
t = new()
end
t[1] = a1
t[2] = a2
t[3] = a3
t[4] = a4
t[5] = a5
t[6] = a6
t[7] = a7
t[8] = a8
t[9] = a9
t[10] = a10
t[11] = a11
t[12] = a12
t[13] = a13
t[14] = a14
t[15] = a15
t[16] = a16
t[17] = a17
t[18] = a18
t[19] = a19
t[20] = a20
table_setn(t, 20)
t.event = event
t.time = GetTime() + delay
t.self = self
t.id = id or t
t.repeatDelay = repeating and delay
if AceEvent_debugTable then
t.mem = 0
t.count = 0
t.timeSpent = 0
end
delayRegistry[t.id] = t
AceEvent.frame:Show()
return t.id
end
function AceEvent:ScheduleEvent(event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(a1, 4, "number")
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
return ScheduleEvent(self, false, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
function AceEvent:ScheduleRepeatingEvent(event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(event) == "string" or type(event) == "table" then
if type(event) == "table" then
if not delayRegistry or not delayRegistry[event] then
AceEvent:error("Bad argument #2 to `ScheduleEvent'. Improper id table fed in.")
end
end
if type(delay) ~= "number" then
AceEvent:argCheck(delay, 3, "string", "function", --[[ so message is right ]] "number")
AceEvent:argCheck(a1, 4, "number")
end
else
AceEvent:argCheck(event, 2, "string", "function")
AceEvent:argCheck(delay, 3, "number")
end
return ScheduleEvent(self, true, event, delay, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
end
function AceEvent:CancelScheduledEvent(t)
AceEvent:argCheck(t, 2, "string", "table")
if delayRegistry then
local v = delayRegistry[t]
if v then
delayRegistry[t] = del(v)
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
return true
end
end
return false
end
function AceEvent:IsEventScheduled(t)
AceEvent:argCheck(t, 2, "string", "table")
if delayRegistry then
local v = delayRegistry[t]
if v then
return true, v.time - GetTime()
end
end
return false, nil
end
function AceEvent:UnregisterEvent(event)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if AceEvent_registry[event] and AceEvent_registry[event][self] then
AceEvent_registry[event][self] = nil
local AceEvent_onceRegistry = AceEvent.onceRegistry
if AceEvent_onceRegistry and AceEvent_onceRegistry[event] and AceEvent_onceRegistry[event][self] then
AceEvent_onceRegistry[event][self] = nil
if not next(AceEvent_onceRegistry[event]) then
AceEvent_onceRegistry[event] = del(AceEvent_onceRegistry[event])
end
end
local AceEvent_throttleRegistry = AceEvent.throttleRegistry
if AceEvent_throttleRegistry and AceEvent_throttleRegistry[event] and AceEvent_throttleRegistry[event][self] then
AceEvent_throttleRegistry[event][self] = del(AceEvent_throttleRegistry[event][self])
if not next(AceEvent_throttleRegistry[event]) then
AceEvent_throttleRegistry[event] = del(AceEvent_throttleRegistry[event])
end
end
if not next(AceEvent_registry[event]) then
AceEvent_registry[event] = del(AceEvent_registry[event])
if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then
AceEvent.frame:UnregisterEvent(event)
end
end
else
if self == AceEvent then
error(string.format("Cannot unregister event %q. Improperly unregistering from AceEvent-2.0.", event), 2)
else
AceEvent:error("Cannot unregister event %q. %q is not registered with it.", event, self)
end
end
AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event)
end
function AceEvent:UnregisterAllEvents()
local AceEvent_registry = AceEvent.registry
if AceEvent_registry[ALL_EVENTS] and AceEvent_registry[ALL_EVENTS][self] then
AceEvent_registry[ALL_EVENTS][self] = nil
if not next(AceEvent_registry[ALL_EVENTS]) then
del(AceEvent_registry[ALL_EVENTS])
AceEvent.frame:UnregisterAllEvents()
for k,v in pairs(AceEvent_registry) do
if k ~= ALL_EVENTS then
AceEvent.frame:RegisterEvent(k)
end
end
AceEvent_registry[event] = nil
end
end
local first = true
for event, data in pairs(AceEvent_registry) do
if first then
if AceEvent_registry.AceEvent_EventUnregistered then
event = "AceEvent_EventUnregistered"
else
first = false
end
end
local x = data[self]
data[self] = nil
if x and event ~= ALL_EVENTS then
if not next(data) then
del(data)
if not AceEvent_registry[ALL_EVENTS] or not next(AceEvent_registry[ALL_EVENTS]) then
AceEvent.frame:UnregisterEvent(event)
end
AceEvent_registry[event] = nil
end
AceEvent:TriggerEvent("AceEvent_EventUnregistered", self, event)
end
if first then
event = nil
end
end
if AceEvent.onceRegistry then
for event, data in pairs(AceEvent.onceRegistry) do
data[self] = nil
end
end
end
function AceEvent:CancelAllScheduledEvents()
if delayRegistry then
for k,v in pairs(delayRegistry) do
if v.self == self then
delayRegistry[k] = del(v)
end
end
if not next(delayRegistry) then
AceEvent.frame:Hide()
end
end
end
function AceEvent:IsEventRegistered(event)
AceEvent:argCheck(event, 2, "string")
local AceEvent_registry = AceEvent.registry
if self == AceEvent then
return AceEvent_registry[event] and next(AceEvent_registry[event]) and true or false
end
if AceEvent_registry[event] and AceEvent_registry[event][self] then
return true, AceEvent_registry[event][self]
end
return false, nil
end
local bucketfunc
function AceEvent:RegisterBucketEvent(event, delay, method)
AceEvent:argCheck(event, 2, "string", "table")
if type(event) == "table" then
for k,v in pairs(event) do
if type(k) ~= "number" then
AceEvent:error("All keys to argument #2 to `RegisterBucketEvent' must be numbers.")
elseif type(v) ~= "string" then
AceEvent:error("All values to argument #2 to `RegisterBucketEvent' must be strings.")
end
end
end
AceEvent:argCheck(delay, 3, "number")
if AceEvent == self then
AceEvent:argCheck(method, 4, "function")
self = method
else
if type(event) == "string" then
AceEvent:argCheck(method, 4, "string", "function", "nil")
if not method then
method = event
end
else
AceEvent:argCheck(method, 4, "string", "function")
end
if type(method) == "string" and type(self[method]) ~= "function" then
AceEvent:error("Cannot register event %q to method %q, it does not exist", event, method)
end
end
if not AceEvent.buckets then
AceEvent.buckets = new()
end
if not AceEvent.buckets[event] then
AceEvent.buckets[event] = new()
end
if not AceEvent.buckets[event][self] then
AceEvent.buckets[event][self] = new()
AceEvent.buckets[event][self].current = new()
AceEvent.buckets[event][self].self = self
else
AceEvent.CancelScheduledEvent(self, AceEvent.buckets[event][self].id)
end
local bucket = AceEvent.buckets[event][self]
bucket.method = method
local func = function(arg1)
bucket.run = true
if arg1 then
bucket.current[arg1] = true
end
end
AceEvent.buckets[event][self].func = func
if type(event) == "string" then
AceEvent.RegisterEvent(self, event, func)
else
for _,v in ipairs(event) do
AceEvent.RegisterEvent(self, v, func)
end
end
if not bucketfunc then
bucketfunc = function(bucket)
local current = bucket.current
local method = bucket.method
local self = bucket.self
if bucket.run then
if type(method) == "string" then
self[method](self, current)
elseif method then -- function
method(current)
end
for k in pairs(current) do
current[k] = nil
k = nil
end
bucket.run = false
end
end
end
bucket.id = AceEvent.ScheduleRepeatingEvent(self, bucketfunc, delay, bucket)
end
function AceEvent:IsBucketEventRegistered(event)
AceEvent:argCheck(event, 2, "string", "table")
return AceEvent.buckets and AceEvent.buckets[event] and AceEvent.buckets[event][self]
end
function AceEvent:UnregisterBucketEvent(event)
AceEvent:argCheck(event, 2, "string", "table")
if not AceEvent.buckets or not AceEvent.buckets[event] or not AceEvent.buckets[event][self] then
AceEvent:error("Cannot unregister bucket event %q. %q is not registered with it.", event, self)
end
local bucket = AceEvent.buckets[event][self]
if type(event) == "string" then
AceEvent.UnregisterEvent(self, event)
else
for _,v in ipairs(event) do
AceEvent.UnregisterEvent(self, v)
end
end
AceEvent:CancelScheduledEvent(bucket.id)
del(bucket.current)
AceEvent.buckets[event][self] = del(AceEvent.buckets[event][self])
if not next(AceEvent.buckets[event]) then
AceEvent.buckets[event] = del(AceEvent.buckets[event])
end
end
function AceEvent:UnregisterAllBucketEvents()
if not AceEvent.buckets or not next(AceEvent.buckets) then
return
end
for k,v in pairs(AceEvent.buckets) do
if v == self then
AceEvent.UnregisterBucketEvent(self, k)
k = nil
end
end
end
function AceEvent:OnEmbedDisable(target)
self.UnregisterAllEvents(target)
self.CancelAllScheduledEvents(target)
self.UnregisterAllBucketEvents(target)
end
function AceEvent:EnableDebugging()
if not self.debugTable then
self.debugTable = new()
if delayRegistry then
for k,v in pairs(self.delayRegistry) do
if not v.mem then
v.mem = 0
v.count = 0
v.timeSpent = 0
end
end
end
end
end
function AceEvent:IsFullyInitialized()
return self.postInit or false
end
function AceEvent:IsPostPlayerLogin()
return self.playerLogin or false
end
function AceEvent:activate(oldLib, oldDeactivate)
AceEvent = self
if oldLib then
self.onceRegistry = oldLib.onceRegistry
self.throttleRegistry = oldLib.throttleRegistry
self.delayRegistry = oldLib.delayRegistry
self.buckets = oldLib.buckets
self.registry = oldLib.registry
self.frame = oldLib.frame
self.debugTable = oldLib.debugTable
self.playerLogin = oldLib.pew or DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.defaultLanguage and true
self.postInit = oldLib.postInit or self.playerLogin and ChatTypeInfo and ChatTypeInfo.WHISPER and ChatTypeInfo.WHISPER.r and true
self.ALL_EVENTS = oldLib.ALL_EVENTS
self.FAKE_NIL = oldLib.FAKE_NIL
self.RATE = oldLib.RATE
end
if not self.registry then
self.registry = {}
end
if not self.frame then
self.frame = CreateFrame("Frame", "AceEvent20Frame")
end
if not self.ALL_EVENTS then
self.ALL_EVENTS = {}
end
if not self.FAKE_NIL then
self.FAKE_NIL = {}
end
if not self.RATE then
self.RATE = {}
end
ALL_EVENTS = self.ALL_EVENTS
FAKE_NIL = self.FAKE_NIL
RATE = self.RATE
local inPlw = false
local blacklist = {
UNIT_INVENTORY_CHANGED = true,
BAG_UPDATE = true,
ITEM_LOCK_CHANGED = true,
ACTIONBAR_SLOT_CHANGED = true,
}
self.frame:SetScript("OnEvent", function()
local event = event
if event == "PLAYER_ENTERING_WORLD" then
inPlw = false
elseif event == "PLAYER_LEAVING_WORLD" then
inPlw = true
end
if event and (not inPlw or not blacklist[event]) then
self:TriggerEvent(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9)
end
end)
if self.delayRegistry then
delayRegistry = self.delayRegistry
self.frame:SetScript("OnUpdate", OnUpdate)
end
self:UnregisterAllEvents()
self:CancelAllScheduledEvents()
registeringFromAceEvent = true
self:RegisterEvent("LOOT_OPENED", function()
SendAddonMessage("LOOT_OPENED", "", "RAID")
end)
registeringFromAceEvent = nil
if not self.playerLogin then
registeringFromAceEvent = true
self:RegisterEvent("PLAYER_LOGIN", function()
self.playerLogin = true
end, true)
registeringFromAceEvent = nil
end
if not self.postInit then
local isReload = true
local function func()
self.postInit = true
self:TriggerEvent("AceEvent_FullyInitialized")
if self.registry["CHAT_MSG_CHANNEL_NOTICE"] and self.registry["CHAT_MSG_CHANNEL_NOTICE"][self] then
self:UnregisterEvent("CHAT_MSG_CHANNEL_NOTICE")
end
if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then
self:UnregisterEvent("MEETINGSTONE_CHANGED")
end
if self.registry["MINIMAP_ZONE_CHANGED"] and self.registry["MINIMAP_ZONE_CHANGED"][self] then
self:UnregisterEvent("MINIMAP_ZONE_CHANGED")
end
if self.registry["LANGUAGE_LIST_CHANGED"] and self.registry["LANGUAGE_LIST_CHANGED"][self] then
self:UnregisterEvent("LANGUAGE_LIST_CHANGED")
end
end
registeringFromAceEvent = true
local f = function()
self.playerLogin = true
self:ScheduleEvent("AceEvent_FullyInitialized", func, 1)
end
self:RegisterEvent("MEETINGSTONE_CHANGED", f, true)
self:RegisterEvent("CHAT_MSG_CHANNEL_NOTICE", function()
self:ScheduleEvent("AceEvent_FullyInitialized", func, 0.05)
end)
self:RegisterEvent("LANGUAGE_LIST_CHANGED", function()
if self.registry["MEETINGSTONE_CHANGED"] and self.registry["MEETINGSTONE_CHANGED"][self] then
registeringFromAceEvent = true
self:UnregisterEvent("MEETINGSTONE_CHANGED")
self:RegisterEvent("MINIMAP_ZONE_CHANGED", f, true)
registeringFromAceEvent = nil
end
end)
self:ScheduleEvent("AceEvent_FullyInitialized", func, 10)
registeringFromAceEvent = nil
end
self.super.activate(self, oldLib, oldDeactivate)
if oldLib then
oldDeactivate(oldLib)
end
end
AceLibrary:Register(AceEvent, MAJOR_VERSION, MINOR_VERSION, AceEvent.activate)
AceEvent = AceLibrary(MAJOR_VERSION)
@@ -1,569 +0,0 @@
--[[
Name: AceHook-2.1
Revision: $Rev: 17638 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceHook-2.1
SVN: http://svn.wowace.com/root/trunk/Ace2/AceHook-2.1
Description: Mixin to allow for safe hooking of functions, methods, and scripts.
Dependencies: AceLibrary, AceOO-2.0
]]
local MAJOR_VERSION = "AceHook-2.1"
local MINOR_VERSION = "$Revision: 17638 $"
-- This ensures the code is only executed if the libary doesn't already exist, or is a newer version
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary.") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end
--[[---------------------------------------------------------------------------------
Create the library object
----------------------------------------------------------------------------------]]
local AceOO = AceLibrary:GetInstance("AceOO-2.0")
local AceHook = AceOO.Mixin {
"Hook",
"HookScript",
"SecureHook",
"Unhook",
"UnhookAll",
"HookReport",
"IsHooked",
}
--[[---------------------------------------------------------------------------------
Library Definitions
----------------------------------------------------------------------------------]]
local protFuncs = {
CameraOrSelectOrMoveStart = true, CameraOrSelectOrMoveStop = true,
TurnOrActionStart = true, TurnOrActionStop = true,
PitchUpStart = true, PitchUpStop = true,
PitchDownStart = true, PitchDownStop = true,
MoveBackwardStart = true, MoveBackwardStop = true,
MoveForwardStart = true, MoveForwardStop = true,
Jump = true, StrafeLeftStart = true,
StrafeLeftStop = true, StrafeRightStart = true,
StrafeRightStop = true, ToggleMouseMove = true,
ToggleRun = true, TurnLeftStart = true,
TurnLeftStop = true, TurnRightStart = true,
TurnRightStop = true,
}
local function issecurevariable(x)
if protFuncs[x] then
return 1
else
return nil
end
end
local _G = getfenv(0)
local function hooksecurefunc(arg1, arg2, arg3)
if type(arg1) == "string" then
arg1, arg2, arg3 = _G, arg1, arg2
end
local orig = arg1[arg2]
arg1[arg2] = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
local x1,x2,x3,x4,x5,x6,x7,x8,x9,x10,x11,x12,x13,x14,x15,x16,x17,x18,x19,x20 = orig(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
arg3(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
return x1,x2,x3,x4,x5,x6,x7,x8,x9,x10,x11,x12,x13,x14,x15,x16,x17,x18,x19,x20
end
end
local protectedScripts = {
OnClick = true,
}
local handlers, scripts, actives, registry
--[[---------------------------------------------------------------------------------
Private definitions (Not exposed)
----------------------------------------------------------------------------------]]
local new, del
do
local list = setmetatable({}, {__mode = "k"})
function new()
local t = next(list)
if not t then
return {}
end
list[t] = nil
return t
end
function del(t)
setmetatable(t, nil)
for k in pairs(t) do
t[k] = nil
end
list[t] = true
end
end
local function createFunctionHook(self, func, handler, orig, secure)
if not secure then
if type(handler) == "string" then
-- The handler is a method, need to self it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return self[handler](self, a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
else
return orig(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
else
-- The handler is a function, just call it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return handler(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
else
return orig(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
end
else
-- secure hooks don't call the original method
if type(handler) == "string" then
-- The handler is a method, need to self it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return self[handler](self, a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
else
-- The handler is a function, just call it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return handler(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
end
end
end
local function createMethodHook(self, object, method, handler, orig, secure, script)
if script then
if type(handler) == "string" then
local uid
uid = function()
if actives[uid] then
return self[handler](self, object)
else
return orig()
end
end
return uid
else
-- The handler is a function, just call it
local uid
uid = function()
if actives[uid] then
return handler(object)
else
return orig()
end
end
return uid
end
elseif not secure then
if type(handler) == "string" then
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return self[handler](self, a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
else
return orig(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
else
-- The handler is a function, just call it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return handler(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
else
return orig(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
end
else
-- secure hooks don't call the original method
if type(handler) == "string" then
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return self[handler](self, a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
else
-- The handler is a function, just call it
local uid
uid = function(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
if actives[uid] then
return handler(a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20)
end
end
return uid
end
end
end
local function hookFunction(self, func, handler, secure)
local orig = _G[func]
if not orig or type(orig) ~= "function" then
AceHook:error("Attempt to hook a non-existant function %q", func)
end
if not handler then
handler = func
end
if registry[self][func] then
local uid = registry[self][func]
if actives[uid] then
-- We have an active hook from this source. Don't multi-hook
AceHook:error("%q already has an active hook from this source.", func)
end
if handlers[uid] == handler then
-- The hook is inactive, so reactivate it
actives[uid] = true
return
else
AceHook:error("There is a stale hook for %q can't hook or reactivate.", func)
end
end
if type(handler) == "string" then
if type(self[handler]) ~= "function" then
AceHook:error("Could not find the the handler %q when hooking function %q", handler, func)
end
elseif type(handler) ~= "function" then
AceHook:error("Could not find the handler you supplied when hooking %q", func)
end
local uid = createFunctionHook(self, func, handler, orig, secure)
registry[self][func] = uid
actives[uid] = true
handlers[uid] = handler
if not secure then
_G[func] = uid
self.hooks[func] = orig
else
hooksecurefunc(func, uid)
end
end
local function unhookFunction(self, func)
if not registry[self][func] then
AceHook:error("Tried to unhook %q which is not currently hooked.", func)
end
local uid = registry[self][func]
if actives[uid] then
-- See if we own the global function
if self.hooks[func] and _G[func] == uid then
_G[func] = self.hooks[func]
self.hooks[func] = nil
registry[self][func] = nil
handlers[uid] = nil
scripts[uid] = nil
actives[uid] = nil
-- Magically all-done
else
actives[uid] = nil
end
end
end
local function hookMethod(self, obj, method, handler, script, secure)
if not handler then
handler = method
end
if not obj or type(obj) ~= "table" then
AceHook:error("The object you supplied could not be found, or isn't a table.")
end
local uid = registry[self][obj] and registry[self][obj][method]
if uid then
if actives[uid] then
-- We have an active hook from this source. Don't multi-hook
AceHook:error("%q already has an active hook from this source.", method)
end
if handlers[uid] == handler then
-- The hook is inactive, reactivate it.
actives[uid] = true
return
else
AceHook:error("There is a stale hook for %q can't hook or reactivate.", method)
end
end
if type(handler) == "string" then
if type(self[handler]) ~= "function" then
AceHook:error("Could not find the handler %q you supplied when hooking method %q", handler, method)
end
elseif type(handler) ~= "function" then
AceHook:error("Could not find the handler you supplied when hooking method %q", method)
end
local orig
if script then
if not obj.GetScript then
AceHook:error("The object you supplied does not have a GetScript method.")
end
if not obj:HasScript(method) then
AceHook:error("The object you supplied doesn't allow the %q method.", method)
end
orig = obj:GetScript(method)
if type(orig) ~= "function" then
-- Sometimes there is not a original function for a script.
orig = function() end
end
else
orig = obj[method]
end
if not orig then
AceHook:error("Could not find the method or script %q you are trying to hook.", method)
end
if not registry[self][obj] then
registry[self][obj] = new()
end
if not self.hooks[obj] then
self.hooks[obj] = new()
end
local uid = createMethodHook(self, obj, method, handler, orig, secure, script)
registry[self][obj][method] = uid
actives[uid] = true
handlers[uid] = handler
scripts[uid] = script and true or nil
if script then
obj:SetScript(method, uid)
self.hooks[obj][method] = orig
elseif not secure then
obj[method] = uid
self.hooks[obj][method] = orig
else
hooksecurefunc(obj, method, uid)
end
end
local function unhookMethod(self, obj, method)
if not registry[self][obj] or not registry[self][obj][method] then
AceHook:error("Attempt to unhook a method %q that is not currently hooked.", method)
return
end
local uid = registry[self][obj][method]
if actives[uid] then
if scripts[uid] then -- If this is a script
if obj:GetScript(method) == uid then
-- We own the script. Revert to normal.
obj:SetScript(method, self.hooks[obj][method])
self.hooks[obj][method] = nil
registry[self][obj][method] = nil
handlers[uid] = nil
scripts[uid] = nil
actives[uid] = nil
else
actives[uid] = nil
end
else
if self.hooks[obj] and self.hooks[obj][method] and obj[method] == uid then
-- We own the method. Revert to normal.
obj[method] = self.hooks[obj][method]
self.hooks[obj][method] = nil
registry[self][obj][method] = nil
handlers[uid] = nil
actives[uid] = nil
else
actives[uid] = nil
end
end
end
if self.hooks[obj] and not next(self.hooks[obj]) then
self.hooks[obj] = del(self.hooks[obj])
end
if not next(registry[self][obj]) then
registry[self][obj] = del(registry[self][obj])
end
end
-- ("function" [, handler] [, hookSecure]) or (object, "method" [, handler] [, hookSecure])
function AceHook:Hook(object, method, handler, hookSecure)
if type(object) == "string" then
method, handler, hookSecure = object, method, handler
if handler == true then
handler, hookSecure = nil, true
end
if not hookSecure and issecurevariable(method) then
AceHook:error("Attempt to hook secure function %q. Use `SecureHook' or add `true' to the argument list to override.", method)
end
AceHook:argCheck(handler, 3, "function", "string", "nil")
AceHook:argCheck(hookSecure, 4, "boolean", "nil")
hookFunction(self, method, handler, false)
else
if handler == true then
handler, hookSecure = nil, true
end
if not hookSecure and issecurevariable(object, method) then
AceHook:error("Attempt to hook secure method %q. Use `SecureHook' or add `true' to the argument list to override.", method)
end
AceHook:argCheck(object, 2, "table")
AceHook:argCheck(method, 3, "string")
AceHook:argCheck(handler, 4, "function", "string", "nil")
AceHook:argCheck(hookSecure, 5, "boolean", "nil")
hookMethod(self, object, method, handler, false, false)
end
end
-- ("function", handler) or (object, "method", handler)
function AceHook:SecureHook(object, method, handler)
if type(object) == "string" then
method, handler = object, method
AceHook:argCheck(handler, 3, "function", "string", "nil")
hookFunction(self, method, handler, true)
else
AceHook:argCheck(object, 2, "table")
AceHook:argCheck(method, 3, "string")
AceHook:argCheck(handler, 4, "function", "string", "nil")
hookMethod(self, object, method, handler, false, true)
end
end
function AceHook:HookScript(frame, script, handler)
AceHook:argCheck(frame, 2, "table")
if not frame[0] or type(frame.IsFrameType) ~= "function" then
AceHook:error("Bad argument #2 to `HookScript'. Expected frame.")
end
AceHook:argCheck(script, 3, "string")
AceHook:argCheck(handler, 4, "function", "string", "nil")
hookMethod(self, frame, script, handler, true, false)
end
-- ("function") or (object, "method")
function AceHook:IsHooked(obj, method)
if type(obj) == "string" then
if registry[self][obj] and actives[registry[self][obj]] then
return true, handlers[registry[self][obj]]
end
else
AceHook:argCheck(obj, 2, "string", "table")
AceHook:argCheck(method, 3, "string")
if registry[self][obj] and registry[self][obj][method] and actives[registry[self][obj][method]] then
return true, handlers[registry[self][obj][method]]
end
end
return false, nil
end
-- ("function") or (object, "method")
function AceHook:Unhook(obj, method)
if type(obj) == "string" then
unhookFunction(self, obj)
else
AceHook:argCheck(obj, 2, "string", "table")
AceHook:argCheck(method, 3, "string")
unhookMethod(self, obj, method)
end
end
function AceHook:UnhookAll()
for key, value in pairs(registry[self]) do
if type(key) == "table" then
for method in pairs(value) do
self:Unhook(key, method)
end
else
self:Unhook(key)
end
end
end
function AceHook:HookReport()
DEFAULT_CHAT_FRAME:AddMessage("This is a list of all active hooks for this object:")
if not next(registry[self]) then
DEFAULT_CHAT_FRAME:AddMessage("No hooks")
end
for key, value in pairs(registry[self]) do
if type(value) == "table" then
for method, uid in pairs(value) do
DEFAULT_CHAT_FRAME:AddMessage(string.format("object: %s method: %q |cff%s|r%s", tostring(key), method, actives[uid] and "00ff00Active" or "ffff00Inactive", not self.hooks[key][method] and " |cff7f7fff-Secure-|r" or ""))
end
else
DEFAULT_CHAT_FRAME:AddMessage(string.format("function: %q |cff%s|r%s", tostring(key), actives[value] and "00ff00Active" or "ffff00Inactive", not self.hooks[key] and " |cff7f7fff-Secure-|r" or ""))
end
end
end
function AceHook:OnInstanceInit(object)
if not object.hooks then
object.hooks = new()
end
if not registry[object] then
registry[object] = new()
end
end
AceHook.OnManualEmbed = AceHook.OnInstanceInit
function AceHook:OnEmbedDisable(target)
self.UnhookAll(target)
end
local function activate(self, oldLib, oldDeactivate)
AceHook = self
self.handlers = oldLib and oldLib.handlers or {}
self.registry = oldLib and oldLib.registry or {}
self.scripts = oldLib and oldLib.scripts or {}
self.actives = oldLib and oldLib.actives or {}
handlers = self.handlers
registry = self.registry
scripts = self.scripts
actives = self.actives
AceHook.super.activate(self, oldLib, oldDeactivate)
if oldDeactivate then
oldDeactivate(oldLib)
end
end
AceLibrary:Register(AceHook, MAJOR_VERSION, MINOR_VERSION, activate)
@@ -1,757 +0,0 @@
--[[
Name: AceLibrary
Revision: $Rev: 17722 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Iriel (iriel@vigilance-committee.org)
Tekkub (tekkub@gmail.com)
Revision: $Rev: 17722 $
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceLibrary
SVN: http://svn.wowace.com/root/trunk/Ace2/AceLibrary
Description: Versioning library to handle other library instances, upgrading,
and proper access.
It also provides a base for libraries to work off of, providing
proper error tools. It is handy because all the errors occur in the
file that called it, not in the library file itself.
Dependencies: None
]]
local ACELIBRARY_MAJOR = "AceLibrary"
local ACELIBRARY_MINOR = "$Revision: 17722 $"
if loadstring("return function(...) return ... end") and AceLibrary and AceLibrary:HasInstance(ACELIBRARY_MAJOR) then return end -- lua51 check
local table_setn
do
local version = GetBuildInfo()
if string.find(version, "^2%.") then
-- 2.0.0
table_setn = function() end
else
table_setn = table.setn
end
end
local string_gfind = string.gmatch or string.gfind
local _G = getfenv(0)
local previous = _G[ACELIBRARY_MAJOR]
if previous and not previous:IsNewVersion(ACELIBRARY_MAJOR, ACELIBRARY_MINOR) then return end
local function safecall(func,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
local success, err = pcall(func,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
if not success then geterrorhandler()(err) end
end
-- @table AceLibrary
-- @brief System to handle all versioning of libraries.
local AceLibrary = {}
local AceLibrary_mt = {}
setmetatable(AceLibrary, AceLibrary_mt)
local tmp
local function error(self, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if type(self) ~= "table" then
_G.error(string.format("Bad argument #1 to `error' (table expected, got %s)", type(self)), 2)
end
if not tmp then
tmp = {}
else
for k in pairs(tmp) do tmp[k] = nil end
table_setn(tmp, 0)
end
table.insert(tmp, a1)
table.insert(tmp, a2)
table.insert(tmp, a3)
table.insert(tmp, a4)
table.insert(tmp, a5)
table.insert(tmp, a6)
table.insert(tmp, a7)
table.insert(tmp, a8)
table.insert(tmp, a9)
table.insert(tmp, a10)
table.insert(tmp, a11)
table.insert(tmp, a12)
table.insert(tmp, a13)
table.insert(tmp, a14)
table.insert(tmp, a15)
table.insert(tmp, a16)
table.insert(tmp, a17)
table.insert(tmp, a18)
table.insert(tmp, a19)
table.insert(tmp, a20)
local stack = debugstack()
if not message then
local _,_,second = string.find(stack, "\n(.-)\n")
message = "error raised! " .. second
else
for i = 1,table.getn(tmp) do
tmp[i] = tostring(tmp[i])
end
for i = 1,10 do
table.insert(tmp, "nil")
end
message = string.format(message, unpack(tmp))
end
if getmetatable(self) and getmetatable(self).__tostring then
message = string.format("%s: %s", tostring(self), message)
elseif type(rawget(self, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self:GetLibraryVersion()) then
message = string.format("%s: %s", self:GetLibraryVersion(), message)
elseif type(rawget(self, 'class')) == "table" and type(rawget(self.class, 'GetLibraryVersion')) == "function" and AceLibrary:HasInstance(self.class:GetLibraryVersion()) then
message = string.format("%s: %s", self.class:GetLibraryVersion(), message)
end
local first = string.gsub(stack, "\n.*", "")
local file = string.gsub(first, ".*\\(.*).lua:%d+: .*", "%1")
file = string.gsub(file, "([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
local i = 0
for s in string_gfind(stack, "\n([^\n]*)") do
i = i + 1
if not string.find(s, file .. "%.lua:%d+:") then
file = string.gsub(s, "^.*\\(.*).lua:%d+: .*", "%1")
file = string.gsub(file, "([%(%)%.%*%+%-%[%]%?%^%$%%])", "%%%1")
break
end
end
local j = 0
for s in string_gfind(stack, "\n([^\n]*)") do
j = j + 1
if j > i and not string.find(s, file .. "%.lua:%d+:") then
_G.error(message, j + 1)
return
end
end
_G.error(message, 2)
return
end
local function assert(self, condition, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not condition then
if not message then
local stack = debugstack()
local _,_,second = string.find(stack, "\n(.-)\n")
message = "assertion failed! " .. second
end
error(self, message, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
return
end
return condition
end
local function argCheck(self, arg, num, kind, kind2, kind3, kind4, kind5)
if type(num) ~= "number" then
error(self, "Bad argument #3 to `argCheck' (number expected, got %s)", type(num))
elseif type(kind) ~= "string" then
error(self, "Bad argument #4 to `argCheck' (string expected, got %s)", type(kind))
end
local errored = false
arg = type(arg)
if arg ~= kind and arg ~= kind2 and arg ~= kind3 and arg ~= kind4 and arg ~= kind5 then
local _,_,func = string.find(debugstack(), "`argCheck'.-([`<].-['>])")
if not func then
_,_,func = string.find(debugstack(), "([`<].-['>])")
end
if kind5 then
error(self, "Bad argument #%s to %s (%s, %s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, kind5, arg)
elseif kind4 then
error(self, "Bad argument #%s to %s (%s, %s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, kind4, arg)
elseif kind3 then
error(self, "Bad argument #%s to %s (%s, %s, or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, kind3, arg)
elseif kind2 then
error(self, "Bad argument #%s to %s (%s or %s expected, got %s)", tonumber(num) or 0/0, func, kind, kind2, arg)
else
error(self, "Bad argument #%s to %s (%s expected, got %s)", tonumber(num) or 0/0, func, kind, arg)
end
end
end
local function pcall(self, func, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20 = _G.pcall(func, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not a1 then
error(self, string.gsub(a2, ".-%.lua:%d-: ", ""))
else
return a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20
end
end
local recurse = {}
local function addToPositions(t, major)
if not AceLibrary.positions[t] or AceLibrary.positions[t] == major then
rawset(t, recurse, true)
AceLibrary.positions[t] = major
for k,v in pairs(t) do
if type(v) == "table" and not rawget(v, recurse) then
addToPositions(v, major)
end
if type(k) == "table" and not rawget(k, recurse) then
addToPositions(k, major)
end
end
local mt = getmetatable(t)
if mt and not rawget(mt, recurse) then
addToPositions(mt, major)
end
rawset(t, recurse, nil)
end
end
local function svnRevisionToNumber(text)
if type(text) == "string" then
if string.find(text, "^%$Revision: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$Revision: (%d+) %$$", "%1")))
elseif string.find(text, "^%$Rev: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$Rev: (%d+) %$$", "%1")))
elseif string.find(text, "^%$LastChangedRevision: (%d+) %$$") then
return tonumber((string.gsub(text, "^%$LastChangedRevision: (%d+) %$$", "%1")))
end
elseif type(text) == "number" then
return text
end
return nil
end
local crawlReplace
do
local recurse = {}
local function func(t, to, from)
if recurse[t] then
return
end
recurse[t] = true
local mt = getmetatable(t)
setmetatable(t, nil)
rawset(t, to, rawget(t, from))
rawset(t, from, nil)
for k,v in pairs(t) do
if v == from then
t[k] = to
elseif type(v) == "table" then
if not recurse[v] then
func(v, to, from)
end
end
if type(k) == "table" then
if not recurse[k] then
func(k, to, from)
end
end
end
setmetatable(t, mt)
if mt then
if mt == from then
setmetatable(t, to)
elseif not recurse[mt] then
func(mt, to, from)
end
end
end
function crawlReplace(t, to, from)
func(t, to, from)
for k in pairs(recurse) do
recurse[k] = nil
end
end
end
-- @function destroyTable
-- @brief remove all the contents of a table
-- @param t table to destroy
local function destroyTable(t)
setmetatable(t, nil)
for k,v in pairs(t) do t[k] = nil end
table_setn(t, 0)
end
local function isFrame(frame)
return type(frame) == "table" and type(rawget(frame, 0)) == "userdata" and type(rawget(frame, 'IsFrameType')) == "function" and getmetatable(frame) and type(rawget(getmetatable(frame), '__index')) == "function"
end
local new, del
do
local tables = setmetatable({}, {__mode = "k"})
function new()
local t = next(tables)
if t then
tables[t] = nil
return t
else
return {}
end
end
function del(t, depth)
if depth and depth > 0 then
for k,v in pairs(t) do
if type(v) == "table" and not isFrame(v) then
del(v, depth - 1)
end
end
end
destroyTable(t)
tables[t] = true
end
end
-- @function copyTable
-- @brief Create a shallow copy of a table and return it.
-- @param from The table to copy from
-- @return A shallow copy of the table
local function copyTable(from)
local to = new()
for k,v in pairs(from) do to[k] = v end
table_setn(to, table.getn(from))
setmetatable(to, getmetatable(from))
return to
end
-- @function deepTransfer
-- @brief Fully transfer all data, keeping proper previous table
-- backreferences stable.
-- @param to The table with which data is to be injected into
-- @param from The table whose data will be injected into the first
-- @param saveFields If available, a shallow copy of the basic data is saved
-- in here.
-- @param list The account of table references
-- @param list2 The current status on which tables have been traversed.
local deepTransfer
do
-- @function examine
-- @brief Take account of all the table references to be shared
-- between the to and from tables.
-- @param to The table with which data is to be injected into
-- @param from The table whose data will be injected into the first
-- @param list An account of the table references
local function examine(to, from, list, major)
list[from] = to
for k,v in pairs(from) do
if rawget(to, k) and type(from[k]) == "table" and type(to[k]) == "table" and not list[from[k]] then
if from[k] == to[k] then
list[from[k]] = to[k]
elseif AceLibrary.positions[from[v]] ~= major and AceLibrary.positions[from[v]] then
list[from[k]] = from[k]
elseif not list[from[k]] then
examine(to[k], from[k], list, major)
end
end
end
return list
end
function deepTransfer(to, from, saveFields, major, list, list2)
setmetatable(to, nil)
local createdList
if not list then
createdList = true
list = new()
list2 = new()
examine(to, from, list, major)
end
list2[to] = to
for k,v in pairs(to) do
if type(rawget(from, k)) ~= "table" or type(v) ~= "table" or isFrame(v) then
if saveFields then
saveFields[k] = v
end
to[k] = nil
elseif v ~= _G then
if saveFields then
saveFields[k] = copyTable(v)
end
end
end
for k in pairs(from) do
if rawget(to, k) and to[k] ~= from[k] and AceLibrary.positions[to[k]] == major and from[k] ~= _G then
if not list2[to[k]] then
deepTransfer(to[k], from[k], nil, major, list, list2)
end
to[k] = list[to[k]] or list2[to[k]]
else
rawset(to, k, from[k])
end
end
table_setn(to, table.getn(from))
setmetatable(to, getmetatable(from))
local mt = getmetatable(to)
if mt then
if list[mt] then
setmetatable(to, list[mt])
elseif mt.__index and list[mt.__index] then
mt.__index = list[mt.__index]
end
end
destroyTable(from)
if createdList then
del(list)
del(list2)
end
end
end
-- @method TryToLoadStandalone
-- @brief Attempt to find and load a standalone version of the requested library
-- @param major A string representing the major version
-- @return If library is found, return values from the call to LoadAddOn are returned
-- If the library has been requested previously, nil is returned.
local function TryToLoadStandalone(major)
if not AceLibrary.scannedlibs then AceLibrary.scannedlibs = {} end
if AceLibrary.scannedlibs[major] then return end
AceLibrary.scannedlibs[major] = true
local name, _, _, enabled, loadable = GetAddOnInfo(major)
if loadable then
return LoadAddOn(name)
end
for i=1,GetNumAddOns() do
if GetAddOnMetadata(i, "X-AceLibrary-"..major) then
local name, _, _, enabled, loadable = GetAddOnInfo(i)
if loadable then
return LoadAddOn(name)
end
end
end
end
-- @method IsNewVersion
-- @brief Obtain whether the supplied version would be an upgrade to the
-- current version. This allows for bypass code in library
-- declaration.
-- @param major A string representing the major version
-- @param minor An integer or an svn revision string representing the minor version
-- @return whether the supplied version would be newer than what is
-- currently available.
function AceLibrary:IsNewVersion(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
if type(minor) == "string" then
local m = svnRevisionToNumber(minor)
if m then
minor = m
else
_G.error(string.format("Bad argument #3 to `IsNewVersion'. Must be a number or SVN revision string. %q is not appropriate", minor), 2)
end
end
argCheck(self, minor, 3, "number")
local data = self.libs[major]
if not data then
return true
end
return data.minor < minor
end
-- @method HasInstance
-- @brief Returns whether an instance exists. This allows for optional support of a library.
-- @param major A string representing the major version.
-- @param minor (optional) An integer or an svn revision string representing the minor version.
-- @return Whether an instance exists.
function AceLibrary:HasInstance(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
if minor then
if type(minor) == "string" then
local m = svnRevisionToNumber(minor)
if m then
minor = m
else
_G.error(string.format("Bad argument #3 to `HasInstance'. Must be a number or SVN revision string. %q is not appropriate", minor), 2)
end
end
argCheck(self, minor, 3, "number")
if not self.libs[major] then
return
end
return self.libs[major].minor == minor
end
return self.libs[major] and true
end
-- @method GetInstance
-- @brief Returns the library with the given major/minor version.
-- @param major A string representing the major version.
-- @param minor (optional) An integer or an svn revision string representing the minor version.
-- @return The library with the given major/minor version.
function AceLibrary:GetInstance(major, minor)
argCheck(self, major, 2, "string")
TryToLoadStandalone(major)
local data = self.libs[major]
if not data then
_G.error(string.format("Cannot find a library instance of %s.", major), 2)
return
end
if minor then
if type(minor) == "string" then
local m = svnRevisionToNumber(minor)
if m then
minor = m
else
_G.error(string.format("Bad argument #3 to `GetInstance'. Must be a number or SVN revision string. %q is not appropriate", minor), 2)
end
end
argCheck(self, minor, 2, "number")
if data.minor ~= minor then
_G.error(string.format("Cannot find a library instance of %s, minor version %d.", major, minor), 2)
return
end
end
return data.instance
end
-- Syntax sugar. AceLibrary("FooBar-1.0")
AceLibrary_mt.__call = AceLibrary.GetInstance
local donothing
local AceEvent
-- @method Register
-- @brief Registers a new version of a given library.
-- @param newInstance the library to register
-- @param major the major version of the library
-- @param minor the minor version of the library
-- @param activateFunc (optional) A function to be called when the library is
-- fully activated. Takes the arguments
-- (newInstance [, oldInstance, oldDeactivateFunc]). If
-- oldInstance is given, you should probably call
-- oldDeactivateFunc(oldInstance).
-- @param deactivateFunc (optional) A function to be called by a newer library's
-- activateFunc.
-- @param externalFunc (optional) A function to be called whenever a new
-- library is registered.
function AceLibrary:Register(newInstance, major, minor, activateFunc, deactivateFunc, externalFunc)
argCheck(self, newInstance, 2, "table")
argCheck(self, major, 3, "string")
if type(minor) == "string" then
local m = svnRevisionToNumber(minor)
if m then
minor = m
else
_G.error(string.format("Bad argument #4 to `Register'. Must be a number or SVN revision string. %q is not appropriate", minor), 2)
end
end
argCheck(self, minor, 4, "number")
if math.floor(minor) ~= minor or minor < 0 then
error(self, "Bad argument #4 to `Register' (integer >= 0 expected, got %s)", minor)
end
argCheck(self, activateFunc, 5, "function", "nil")
argCheck(self, deactivateFunc, 6, "function", "nil")
argCheck(self, externalFunc, 7, "function", "nil")
if not deactivateFunc then
if not donothing then
donothing = function() end
end
deactivateFunc = donothing
end
local data = self.libs[major]
if not data then
-- This is new
local instance = copyTable(newInstance)
crawlReplace(instance, instance, newInstance)
destroyTable(newInstance)
if AceLibrary == newInstance then
self = instance
AceLibrary = instance
end
self.libs[major] = {
instance = instance,
minor = minor,
deactivateFunc = deactivateFunc,
externalFunc = externalFunc,
}
rawset(instance, 'GetLibraryVersion', function(self)
return major, minor
end)
if not rawget(instance, 'error') then
rawset(instance, 'error', error)
end
if not rawget(instance, 'assert') then
rawset(instance, 'assert', assert)
end
if not rawget(instance, 'argCheck') then
rawset(instance, 'argCheck', argCheck)
end
if not rawget(instance, 'pcall') then
rawset(instance, 'pcall', pcall)
end
addToPositions(instance, major)
if activateFunc then
safecall(activateFunc, instance, nil, nil) -- no old version, so explicit nil
end
if externalFunc then
for k,data in pairs(self.libs) do
if k ~= major then
safecall(externalFunc, instance, k, data.instance)
end
end
end
for k,data in pairs(self.libs) do
if k ~= major and data.externalFunc then
safecall(data.externalFunc, data.instance, major, instance)
end
end
if major == "AceEvent-2.0" then
AceEvent = instance
end
if AceEvent then
AceEvent.TriggerEvent(self, "AceLibrary_Register", major, instance)
end
return instance
end
local instance = data.instance
if minor <= data.minor then
-- This one is already obsolete, raise an error.
_G.error(string.format("Obsolete library registered. %s is already registered at version %d. You are trying to register version %d. Hint: if not AceLibrary:IsNewVersion(%q, %d) then return end", major, data.minor, minor, major, minor), 2)
return
end
-- This is an update
local oldInstance = new()
addToPositions(newInstance, major)
local isAceLibrary = (AceLibrary == newInstance)
local old_error, old_assert, old_argCheck, old_pcall
if isAceLibrary then
self = instance
AceLibrary = instance
old_error = instance.error
old_assert = instance.assert
old_argCheck = instance.argCheck
old_pcall = instance.pcall
self.error = error
self.assert = assert
self.argCheck = argCheck
self.pcall = pcall
end
deepTransfer(instance, newInstance, oldInstance, major)
crawlReplace(instance, instance, newInstance)
local oldDeactivateFunc = data.deactivateFunc
data.minor = minor
data.deactivateFunc = deactivateFunc
data.externalFunc = externalFunc
rawset(instance, 'GetLibraryVersion', function(self)
return major, minor
end)
if not rawget(instance, 'error') then
rawset(instance, 'error', error)
end
if not rawget(instance, 'assert') then
rawset(instance, 'assert', assert)
end
if not rawget(instance, 'argCheck') then
rawset(instance, 'argCheck', argCheck)
end
if not rawget(instance, 'pcall') then
rawset(instance, 'pcall', pcall)
end
if isAceLibrary then
for _,v in pairs(self.libs) do
local i = type(v) == "table" and v.instance
if type(i) == "table" then
if not rawget(i, 'error') or i.error == old_error then
rawset(i, 'error', error)
end
if not rawget(i, 'assert') or i.assert == old_assert then
rawset(i, 'assert', assert)
end
if not rawget(i, 'argCheck') or i.argCheck == old_argCheck then
rawset(i, 'argCheck', argCheck)
end
if not rawget(i, 'pcall') or i.pcall == old_pcall then
rawset(i, 'pcall', pcall)
end
end
end
end
if activateFunc then
safecall(activateFunc, instance, oldInstance, oldDeactivateFunc)
else
safecall(oldDeactivateFunc, oldInstance)
end
del(oldInstance)
if externalFunc then
for k,data in pairs(self.libs) do
if k ~= major then
safecall(externalFunc, instance, k, data.instance)
end
end
end
return instance
end
local iter
function AceLibrary:IterateLibraries()
if not iter then
local function iter(t, k)
k = next(t, k)
if not k then
return nil
else
return k, t[k].instance
end
end
end
return iter, self.libs, nil
end
-- @function Activate
-- @brief The activateFunc for AceLibrary itself. Called when
-- AceLibrary properly registers.
-- @param self Reference to AceLibrary
-- @param oldLib (optional) Reference to an old version of AceLibrary
-- @param oldDeactivate (optional) Function to deactivate the old lib
local function activate(self, oldLib, oldDeactivate)
if not self.libs then
if oldLib then
self.libs = oldLib.libs
self.scannedlibs = oldLib.scannedlibs
end
if not self.libs then
self.libs = {}
end
if not self.scannedlibs then
self.scannedlibs = {}
end
end
if not self.positions then
if oldLib then
self.positions = oldLib.positions
end
if not self.positions then
self.positions = setmetatable({}, { __mode = "k" })
end
end
-- Expose the library in the global environment
_G[ACELIBRARY_MAJOR] = self
if oldDeactivate then
oldDeactivate(oldLib)
end
end
if not previous then
previous = AceLibrary
end
if not previous.libs then
previous.libs = {}
end
AceLibrary.libs = previous.libs
if not previous.positions then
previous.positions = setmetatable({}, { __mode = "k" })
end
AceLibrary.positions = previous.positions
AceLibrary:Register(AceLibrary, ACELIBRARY_MAJOR, ACELIBRARY_MINOR, activate)
@@ -1,538 +0,0 @@
--[[
Name: AceLocale-2.2
Revision: $Rev: 17638 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceLocale-2.2
SVN: http://svn.wowace.com/root/trunk/Ace2/AceLocale-2.2
Description: Localization library for addons to use to handle proper
localization and internationalization.
Dependencies: AceLibrary
]]
local MAJOR_VERSION = "AceLocale-2.2"
local MINOR_VERSION = "$Revision: 17639 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary.") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
local AceLocale = {}
local DEFAULT_LOCALE = "enUS"
local _G = getfenv(0)
local BASE_TRANSLATIONS, DEBUGGING, TRANSLATIONS, BASE_LOCALE, TRANSLATION_TABLES, REVERSE_TRANSLATIONS, STRICTNESS, DYNAMIC_LOCALES, CURRENT_LOCALE, NAME
local rawget = rawget
local rawset = rawset
local type = type
local newRegistries = {}
local scheduleClear
local lastSelf
local __index = function(self, key)
lastSelf = self
local value = (rawget(self, TRANSLATIONS) or AceLocale.prototype)[key]
rawset(self, key, value)
return value
end
local __newindex = function(self, k, v)
if type(v) ~= "function" and type(k) ~= "table" then
AceLocale.error(self, "Cannot change the values of an AceLocale instance.")
end
rawset(self, k, v)
end
local __tostring = function(self)
if type(rawget(self, 'GetLibraryVersion')) == "function" then
return self:GetLibraryVersion()
else
return "AceLocale(" .. self[NAME] .. ")"
end
end
local function clearCache(self)
if not rawget(self, BASE_TRANSLATIONS) then
return
end
local cache = self[BASE_TRANSLATIONS]
rawset(self, REVERSE_TRANSLATIONS, nil)
for k in pairs(self) do
if rawget(cache, k) ~= nil then
self[k] = nil
end
end
rawset(self, 'tmp', true)
self.tmp = nil
end
local function refixInstance(instance)
if getmetatable(instance) then
setmetatable(instance, nil)
end
local translations = instance[TRANSLATIONS]
if translations then
if getmetatable(translations) then
setmetatable(translations, nil)
end
local baseTranslations = instance[BASE_TRANSLATIONS]
if getmetatable(baseTranslations) then
setmetatable(baseTranslations, nil)
end
if translations == baseTranslations or instance[STRICTNESS] then
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring
})
setmetatable(translations, {
__index = AceLocale.prototype
})
else
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring
})
setmetatable(translations, {
__index = baseTranslations,
})
setmetatable(baseTranslations, {
__index = AceLocale.prototype,
})
end
else
setmetatable(instance, {
__index = __index,
__newindex = __newindex,
__tostring = __tostring,
})
end
clearCache(instance)
newRegistries[instance] = true
scheduleClear()
return instance
end
function AceLocale:new(name)
self:argCheck(name, 2, "string")
if self.registry[name] and type(rawget(self.registry[name], 'GetLibraryVersion')) ~= "function" then
return self.registry[name]
end
AceLocale.registry[name] = refixInstance({
[STRICTNESS] = false,
[NAME] = name,
})
newRegistries[AceLocale.registry[name]] = true
return AceLocale.registry[name]
end
AceLocale.prototype = { class = AceLocale }
function AceLocale.prototype:EnableDebugging()
if rawget(self, BASE_TRANSLATIONS) then
AceLocale.error(self, "Cannot enable debugging after a translation has been registered.")
end
rawset(self, DEBUGGING, true)
end
function AceLocale.prototype:EnableDynamicLocales(override)
AceLocale.argCheck(self, override, 2, "boolean", "nil")
if not override and rawget(self, BASE_TRANSLATIONS) then
AceLocale.error(self, "Cannot enable dynamic locales after a translation has been registered.")
end
if not rawget(self, DYNAMIC_LOCALES) then
rawset(self, DYNAMIC_LOCALES, true)
if rawget(self, BASE_LOCALE) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
self[TRANSLATION_TABLES][self[BASE_LOCALE]] = self[BASE_TRANSLATIONS]
self[TRANSLATION_TABLES][self[CURRENT_LOCALE]] = self[TRANSLATIONS]
end
end
end
function AceLocale.prototype:RegisterTranslations(locale, func)
AceLocale.argCheck(self, locale, 2, "string")
AceLocale.argCheck(self, func, 3, "function")
if locale == rawget(self, BASE_LOCALE) then
AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale)
end
if rawget(self, BASE_TRANSLATIONS) and GetLocale() ~= locale then
if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
if self[TRANSLATION_TABLES][locale] then
AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale)
end
local t = func()
func = nil
if type(t) ~= "table" then
AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
end
self[TRANSLATION_TABLES][locale] = t
t = nil
end
func = nil
return
end
local t = func()
func = nil
if type(t) ~= "table" then
AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
end
rawset(self, TRANSLATIONS, t)
if not rawget(self, BASE_TRANSLATIONS) then
rawset(self, BASE_TRANSLATIONS, t)
rawset(self, BASE_LOCALE, locale)
for key,value in pairs(t) do
if value == true then
t[key] = key
end
end
else
for key, value in pairs(self[TRANSLATIONS]) do
if not rawget(self[BASE_TRANSLATIONS], key) then
AceLocale.error(self, "Improper translation exists. %q is likely misspelled for locale %s.", key, locale)
end
if value == true then
AceLocale.error(self, "Can only accept true as a value on the base locale. %q is the base locale, %q is not.", rawget(self, BASE_LOCALE), locale)
end
end
end
rawset(self, CURRENT_LOCALE, locale)
refixInstance(self)
if rawget(self, DEBUGGING) or rawget(self, DYNAMIC_LOCALES) then
if not rawget(self, TRANSLATION_TABLES) then
rawset(self, TRANSLATION_TABLES, {})
end
self[TRANSLATION_TABLES][locale] = t
end
t = nil
end
function AceLocale.prototype:SetLocale(locale)
AceLocale.argCheck(self, locale, 2, "string", "boolean")
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `SetLocale' without first calling `EnableDynamicLocales'.")
end
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `SetLocale' without first calling `RegisterTranslations'.")
end
if locale == true then
locale = GetLocale()
if not self[TRANSLATION_TABLES][locale] then
locale = self[BASE_LOCALE]
end
end
if self[CURRENT_LOCALE] == locale then
return
end
if not self[TRANSLATION_TABLES][locale] then
AceLocale.error(self, "Locale %q not registered.", locale)
end
self[TRANSLATIONS] = self[TRANSLATION_TABLES][locale]
self[CURRENT_LOCALE] = locale
refixInstance(self)
end
function AceLocale.prototype:GetLocale()
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `GetLocale' without first calling `RegisterTranslations'.")
end
return self[CURRENT_LOCALE]
end
local function iter(t, position)
return (next(t, position))
end
function AceLocale.prototype:IterateAvailableLocales()
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `IterateAvailableLocales' without first calling `EnableDynamicLocales'.")
end
if not rawget(self, TRANSLATION_TABLES) then
AceLocale.error(self, "Cannot call `IterateAvailableLocales' without first calling `RegisterTranslations'.")
end
return iter, self[TRANSLATION_TABLES], nil
end
function AceLocale.prototype:HasLocale(locale)
if not rawget(self, DYNAMIC_LOCALES) then
AceLocale.error(self, "Cannot call `HasLocale' without first calling `EnableDynamicLocales'.")
end
AceLocale.argCheck(self, locale, 2, "string")
return rawget(self, TRANSLATION_TABLES) and self[TRANSLATION_TABLES][locale] ~= nil
end
function AceLocale.prototype:SetStrictness(strict)
AceLocale.argCheck(self, strict, 2, "boolean")
local mt = getmetatable(self)
if not mt then
AceLocale.error(self, "Cannot call `SetStrictness' without a metatable.")
end
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered.")
end
rawset(self, STRICTNESS, strict)
refixInstance(self)
end
local function initReverse(self)
rawset(self, REVERSE_TRANSLATIONS, {})
local alpha = self[TRANSLATIONS]
local bravo = self[REVERSE_TRANSLATIONS]
for base, localized in pairs(alpha) do
bravo[localized] = base
end
end
function AceLocale.prototype:GetTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
return self[text]
end
function AceLocale.prototype:GetStrictTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
local value = rawget(x, text)
if value == nil then
AceLocale.error(self, "Translation %q does not exist for locale %s", text, self[CURRENT_LOCALE])
end
return value
end
function AceLocale.prototype:GetReverseTranslation(text)
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
local translation = x[text]
if not translation then
AceLocale.error(self, "Reverse translation for %q does not exist", text)
end
return translation
end
function AceLocale.prototype:GetIterator()
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
return next, x, nil
end
function AceLocale.prototype:GetReverseIterator()
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
return next, x, nil
end
function AceLocale.prototype:HasTranslation(text)
AceLocale.argCheck(self, text, 1, "string", "number")
local x = rawget(self, TRANSLATIONS)
if not x then
AceLocale.error(self, "No translations registered")
end
return rawget(x, text) and true
end
function AceLocale.prototype:HasReverseTranslation(text)
local x = rawget(self, REVERSE_TRANSLATIONS)
if not x then
if not rawget(self, TRANSLATIONS) then
AceLocale.error(self, "No translations registered")
end
initReverse(self)
x = self[REVERSE_TRANSLATIONS]
end
return x[text] and true
end
function AceLocale.prototype:Debug()
if not rawget(self, DEBUGGING) then
return
end
local words = {}
local locales = {"enUS", "ruRU", "deDE", "frFR", "koKR", "zhCN", "zhTW", "esES"}
local localizations = {}
DEFAULT_CHAT_FRAME:AddMessage("--- AceLocale Debug ---")
for _,locale in ipairs(locales) do
if not self[TRANSLATION_TABLES][locale] then
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q not found", locale))
else
localizations[locale] = self[TRANSLATION_TABLES][locale]
end
end
local localeDebug = {}
for locale, localization in pairs(localizations) do
localeDebug[locale] = {}
for word in pairs(localization) do
if type(localization[word]) == "table" then
if type(words[word]) ~= "table" then
words[word] = {}
end
for bit in pairs(localization[word]) do
if type(localization[word][bit]) == "string" then
words[word][bit] = true
end
end
elseif type(localization[word]) == "string" then
words[word] = true
end
end
end
for word in pairs(words) do
if type(words[word]) == "table" then
for bit in pairs(words[word]) do
for locale, localization in pairs(localizations) do
if not rawget(localization, word) or not localization[word][bit] then
localeDebug[locale][word .. "::" .. bit] = true
end
end
end
else
for locale, localization in pairs(localizations) do
if not rawget(localization, word) then
localeDebug[locale][word] = true
end
end
end
end
for locale, t in pairs(localeDebug) do
if not next(t) then
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q complete", locale))
else
DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q missing:", locale))
for word in pairs(t) do
DEFAULT_CHAT_FRAME:AddMessage(string.format(" %q", word))
end
end
end
DEFAULT_CHAT_FRAME:AddMessage("--- End AceLocale Debug ---")
end
setmetatable(AceLocale.prototype, {
__index = function(self, k)
if type(k) ~= "table" and k ~= 0 and k ~= "GetLibraryVersion" and k ~= "error" and k ~= "assert" and k ~= "argCheck" and k ~= "pcall" then -- HACK: remove "GetLibraryVersion" and such later.
AceLocale.error(lastSelf or self, "Translation %q does not exist.", k)
end
return nil
end
})
local function activate(self, oldLib, oldDeactivate)
AceLocale = self
self.frame = oldLib and oldLib.frame or CreateFrame("Frame")
self.registry = oldLib and oldLib.registry or {}
self.BASE_TRANSLATIONS = oldLib and oldLib.BASE_TRANSLATIONS or {}
self.DEBUGGING = oldLib and oldLib.DEBUGGING or {}
self.TRANSLATIONS = oldLib and oldLib.TRANSLATIONS or {}
self.BASE_LOCALE = oldLib and oldLib.BASE_LOCALE or {}
self.TRANSLATION_TABLES = oldLib and oldLib.TRANSLATION_TABLES or {}
self.REVERSE_TRANSLATIONS = oldLib and oldLib.REVERSE_TRANSLATIONS or {}
self.STRICTNESS = oldLib and oldLib.STRICTNESS or {}
self.NAME = oldLib and oldLib.NAME or {}
self.DYNAMIC_LOCALES = oldLib and oldLib.DYNAMIC_LOCALES or {}
self.CURRENT_LOCALE = oldLib and oldLib.CURRENT_LOCALE or {}
BASE_TRANSLATIONS = self.BASE_TRANSLATIONS
DEBUGGING = self.DEBUGGING
TRANSLATIONS = self.TRANSLATIONS
BASE_LOCALE = self.BASE_LOCALE
TRANSLATION_TABLES = self.TRANSLATION_TABLES
REVERSE_TRANSLATIONS = self.REVERSE_TRANSLATIONS
STRICTNESS = self.STRICTNESS
NAME = self.NAME
DYNAMIC_LOCALES = self.DYNAMIC_LOCALES
CURRENT_LOCALE = self.CURRENT_LOCALE
local GetTime = GetTime
local timeUntilClear = GetTime() + 5
scheduleClear = function()
if next(newRegistries) then
self.frame:Show()
timeUntilClear = GetTime() + 5
end
end
if not self.registry then
self.registry = {}
else
for name, instance in pairs(self.registry) do
local name = name
local mt = getmetatable(instance)
setmetatable(instance, nil)
instance[NAME] = name
local strict
if instance[STRICTNESS] ~= nil then
strict = instance[STRICTNESS]
elseif instance[TRANSLATIONS] ~= instance[BASE_TRANSLATIONS] then
if getmetatable(instance[TRANSLATIONS]).__index == oldLib.prototype then
strict = true
end
end
instance[STRICTNESS] = strict and true or false
refixInstance(instance)
end
end
self.frame:SetScript("OnEvent", scheduleClear)
self.frame:SetScript("OnUpdate", function() -- (this, elapsed)
if timeUntilClear - GetTime() <= 0 then
self.frame:Hide()
for k in pairs(newRegistries) do
clearCache(k)
newRegistries[k] = nil
k = nil
end
end
end)
self.frame:UnregisterAllEvents()
self.frame:RegisterEvent("ADDON_LOADED")
self.frame:RegisterEvent("PLAYER_ENTERING_WORLD")
self.frame:Show()
if oldDeactivate then
oldDeactivate(oldLib)
end
end
AceLibrary:Register(AceLocale, MAJOR_VERSION, MINOR_VERSION, activate)
@@ -1,462 +0,0 @@
--[[
Name: AceModuleCore-2.0
Revision: $Rev: 17998 $
Developed by: The Ace Development Team (http://www.wowace.com/index.php/The_Ace_Development_Team)
Inspired By: Ace 1.x by Turan (turan@gryphon.com)
Website: http://www.wowace.com/
Documentation: http://www.wowace.com/index.php/AceModuleCore-2.0
SVN: http://svn.wowace.com/root/trunk/Ace2/AceModuleCore-2.0
Description: Mixin to provide a module system so that modules or plugins can
use an addon as its core.
Dependencies: AceLibrary, AceOO-2.0, AceAddon-2.0, AceEvent-2.0 (optional), Compost-2.0 (optional)
]]
local MAJOR_VERSION = "AceModuleCore-2.0"
local MINOR_VERSION = "$Revision: 17998 $"
if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
if loadstring("return function(...) return ... end") and AceLibrary:HasInstance(MAJOR_VERSION) then return end -- lua51 check
if not AceLibrary:HasInstance("AceOO-2.0") then error(MAJOR_VERSION .. " requires AceOO-2.0") end
local function safecall(func,a,b,c,d,e,f,g)
local success, err = pcall(func,a,b,c,d,e,f,g)
if not success then geterrorhandler()(err) end
end
local table_setn
do
local version = GetBuildInfo()
if string.find(version, "^2%.") then
-- 2.0.0
table_setn = function() end
else
table_setn = table.setn
end
end
local new, del
do
local list = setmetatable({}, {__mode = 'k'})
function new()
local t = next(list)
if t then
list[t] = nil
return t
else
return {}
end
end
function del(t)
for k in pairs(t) do
t[k] = nil
end
table_setn(t, 0)
list[t] = true
return nil
end
end
local AceOO = AceLibrary:GetInstance("AceOO-2.0")
local AceModuleCore = AceOO.Mixin {
"NewModule",
"HasModule",
"GetModule",
"IsModule",
"IterateModules",
"SetModuleMixins",
"SetModuleClass",
"IsModuleActive",
"ToggleModuleActive"
}
local AceEvent
local Compost = AceLibrary:HasInstance("Compost-2.0") and AceLibrary("Compost-2.0")
local function getlibrary(lib)
if type(lib) == "string" then
return AceLibrary(lib)
else
return lib
end
end
local tmp
function AceModuleCore:NewModule(name, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if not self.modules then
AceModuleCore:error("CreatePrototype() must be called before attempting to create a new module.", 2)
end
AceModuleCore:argCheck(name, 2, "string")
if string.len(name) == 0 then
AceModuleCore:error("Bad argument #2 to `NewModule`, string must not be empty")
end
if self.modules[name] then
AceModuleCore:error("The module %q has already been registered", name)
end
if not tmp then
tmp = {}
end
if a1 then table.insert(tmp, a1)
if a2 then table.insert(tmp, a2)
if a3 then table.insert(tmp, a3)
if a4 then table.insert(tmp, a4)
if a5 then table.insert(tmp, a5)
if a6 then table.insert(tmp, a6)
if a7 then table.insert(tmp, a7)
if a8 then table.insert(tmp, a8)
if a9 then table.insert(tmp, a9)
if a10 then table.insert(tmp, a10)
if a11 then table.insert(tmp, a11)
if a12 then table.insert(tmp, a12)
if a13 then table.insert(tmp, a13)
if a14 then table.insert(tmp, a14)
if a15 then table.insert(tmp, a15)
if a16 then table.insert(tmp, a16)
if a17 then table.insert(tmp, a17)
if a18 then table.insert(tmp, a18)
if a19 then table.insert(tmp, a19)
if a20 then table.insert(tmp, a20)
end end end end end end end end end end end end end end end end end end end end
for k,v in ipairs(tmp) do
tmp[k] = getlibrary(v)
end
if self.moduleMixins then
for _,mixin in ipairs(self.moduleMixins) do
local exists = false
for _,v in ipairs(tmp) do
if mixin == v then
exists = true
break
end
end
if not exists then
table.insert(tmp, mixin)
end
end
end
local module = AceOO.Classpool(self.moduleClass, unpack(tmp)):new(name)
self.modules[name] = module
module.name = name
module.title = name
AceModuleCore.totalModules[module] = self
if AceEvent then
AceEvent:TriggerEvent("Ace2_ModuleCreated", module)
end
for k in pairs(tmp) do
tmp[k] = nil
end
table_setn(tmp, 0)
return module
end
function AceModuleCore:HasModule(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if a1 then if not self.modules[a1] then return false end
if a2 then if not self.modules[a2] then return false end
if a3 then if not self.modules[a3] then return false end
if a4 then if not self.modules[a4] then return false end
if a5 then if not self.modules[a5] then return false end
if a6 then if not self.modules[a6] then return false end
if a7 then if not self.modules[a7] then return false end
if a8 then if not self.modules[a8] then return false end
if a9 then if not self.modules[a9] then return false end
if a10 then if not self.modules[a10] then return false end
if a11 then if not self.modules[a11] then return false end
if a12 then if not self.modules[a12] then return false end
if a13 then if not self.modules[a13] then return false end
if a14 then if not self.modules[a14] then return false end
if a15 then if not self.modules[a15] then return false end
if a16 then if not self.modules[a16] then return false end
if a17 then if not self.modules[a17] then return false end
if a18 then if not self.modules[a18] then return false end
if a19 then if not self.modules[a19] then return false end
if a20 then if not self.modules[a20] then return false end
end end end end end end end end end end end end end end end end end end end end
return true
end
function AceModuleCore:GetModule(name)
if not self.modules then
AceModuleCore:error("Error initializing class. Please report error.")
end
if not self.modules[name] then
AceModuleCore:error("Cannot find module %q.", name)
end
return self.modules[name]
end
function AceModuleCore:IsModule(module)
if self == AceModuleCore then
return AceModuleCore.totalModules[module]
else
for k,v in pairs(self.modules) do
if v == module then
return true
end
end
return false
end
end
function AceModuleCore:IterateModules()
local t = new()
for k in pairs(self.modules) do
table.insert(t, k)
end
table.sort(t)
local i = 0
return function()
i = i + 1
local x = t[i]
if x then
return x, self.modules[x]
else
t = del(t)
return nil
end
end, nil, nil
end
function AceModuleCore:SetModuleMixins(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
if self.moduleMixins then
AceModuleCore:error('Cannot call "SetModuleMixins" twice')
elseif not self.modules then
AceModuleCore:error("Error initializing class. Please report error.")
elseif next(self.modules) then
AceModuleCore:error('Cannot call "SetModuleMixins" after "NewModule" has been called.')
end
self.moduleMixins = Compost and Compost:Acquire(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) or {a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20}
for k,v in ipairs(self.moduleMixins) do
self.moduleMixins[k] = getlibrary(v)
end
end
function AceModuleCore:SetModuleClass(class)
class = getlibrary(class)
AceModuleCore:assert(AceOO.inherits(class, AceOO.Class), "Bad argument #2 to `SetModuleClass' (Class expected)")
if not self.modules then
AceModuleCore:error("Error initializing class. Please report error.")
end
if self.customModuleClass then
AceModuleCore:error("Cannot call `SetModuleClass' twice.")
end
self.customModuleClass = true
self.moduleClass = class
self.modulePrototype = class.prototype
end
function AceModuleCore:ToggleModuleActive(module, state)
AceModuleCore:argCheck(module, 2, "table", "string")
AceModuleCore:argCheck(state, 3, "nil", "boolean")
if type(module) == "string" then
if not self:HasModule(module) then
AceModuleCore:error("Cannot find module %q", module)
end
module = self:GetModule(module)
else
if not self:IsModule(module) then
AceModuleCore:error("%q is not a module", module)
end
end
local disable
if state == nil then
disable = self:IsModuleActive(module)
else
disable = not state
if disable ~= self:IsModuleActive(module) then
return
end
end
if type(module.ToggleActive) == "function" then
return module:ToggleActive(not disable)
elseif AceOO.inherits(self, "AceDB-2.0") then
if not self.db or not self.db.raw then
AceModuleCore:error("Cannot toggle a module until `RegisterDB' has been called and `ADDON_LOADED' has been fireed.")
end
if type(self.db.raw.disabledModules) ~= "table" then
self.db.raw.disabledModules = Compost and Compost:Acquire() or {}
end
local _,profile = self:GetProfile()
if type(self.db.raw.disabledModules[profile]) ~= "table" then
self.db.raw.disabledModules[profile] = Compost and Compost:Acquire() or {}
end
if type(self.db.raw.disabledModules[profile][module.name]) ~= "table" then
self.db.raw.disabledModules[profile][module.name] = disable or nil
end
if not disable then
if not next(self.db.raw.disabledModules[profile]) then
if Compost then
Compost:Reclaim(self.db.raw.disabledModules[profile])
end
self.db.raw.disabledModules[profile] = nil
end
if not next(self.db.raw.disabledModules) then
if Compost then
Compost:Reclaim(self.db.raw.disabledModules)
end
self.db.raw.disabledModules = nil
end
end
else
if type(self.disabledModules) ~= "table" then
self.disabledModules = Compost and Compost:Acquire() or {}
end
self.disabledModules[module.name] = disable or nil
end
if AceOO.inherits(module, "AceAddon-2.0") then
local AceAddon = AceLibrary("AceAddon-2.0")
if not AceAddon.addonsStarted[module] then
return
end
end
if not disable then
local current = module.class
while true do
if current == AceOO.Class then
break
end
if current.mixins then
for mixin in pairs(current.mixins) do
if type(mixin.OnEmbedEnable) == "function" then
safecall(mixin.OnEmbedEnable, mixin, module)
end
end
end
current = current.super
end
if type(module.OnEnable) == "function" then
safecall(module.OnEnable, module)
end
if AceEvent then
AceEvent:TriggerEvent("Ace2_AddonEnabled", module)
end
else
local current = module.class
while true do
if current == AceOO.Class then
break
end
if current.mixins then
for mixin in pairs(current.mixins) do
if type(mixin.OnEmbedDisable) == "function" then
safecall(mixin.OnEmbedDisable, mixin, module)
end
end
end
current = current.super
end
if type(module.OnDisable) == "function" then
safecall(module.OnDisable, module)
end
if AceEvent then
AceEvent:TriggerEvent("Ace2_AddonDisabled", module)
end
end
return not disable
end
function AceModuleCore:IsModuleActive(module)
AceModuleCore:argCheck(module, 2, "table", "string")
if AceModuleCore == self then
self:argCheck(module, 2, "table")
local core = AceModuleCore.totalModules[module]
if not core then
self:error("Bad argument #2 to `IsModuleActive'. Not a module")
end
return core:IsModuleActive(module)
end
if type(module) == "string" then
if not self:HasModule(module) then
AceModuleCore:error("Cannot find module %q", module)
end
module = self:GetModule(module)
else
if not self:IsModule(module) then
AceModuleCore:error("%q is not a module", module)
end
end
if type(module.IsActive) == "function" then
return module:IsActive()
elseif AceOO.inherits(self, "AceDB-2.0") then
local _,profile = self:GetProfile()
return not self.db or not self.db.raw or not self.db.raw.disabledModules or not self.db.raw.disabledModules[profile] or not self.db.raw.disabledModules[profile][module.name]
else
return not self.disabledModules or not self.disabledModules[module.name]
end
end
function AceModuleCore:OnInstanceInit(target)
if target.modules then
AceModuleCore:error("OnInstanceInit cannot be called twice")
end
target.modules = Compost and Compost:Acquire() or {}
target.moduleClass = AceOO.Class("AceAddon-2.0")
target.modulePrototype = target.moduleClass.prototype
end
AceModuleCore.OnManualEmbed = AceModuleCore.OnInstanceInit
function AceModuleCore.OnEmbedProfileDisable(AceModuleCore, self, newProfile)
if not AceOO.inherits(self, "AceDB-2.0") then
return
end
local _,currentProfile = self:GetProfile()
for k, module in pairs(self.modules) do
if type(module.IsActive) == "function" or type(module.ToggleActive) == "function" then
-- continue
else
local currentActive = not self.db or not self.db.raw or not self.db.raw.disabledModules or not self.db.raw.disabledModules[currentProfile] or not self.db.raw.disabledModules[currentProfile][module.name]
local newActive = not self.db or not self.db.raw or not self.db.raw.disabledModules or not self.db.raw.disabledModules[newProfile] or not self.db.raw.disabledModules[newProfile][module.name]
if currentActive ~= newActive then
self:ToggleModuleActive(module)
if not self.db.raw.disabledModules then
self.db.raw.disabledModules = {}
end
if not self.db.raw.disabledModules[currentProfile] then
self.db.raw.disabledModules[currentProfile] = {}
end
self.db.raw.disabledModules[currentProfile][module.name] = not currentActive or nil
end
end
end
end
local function activate(self, oldLib, oldDeactivate)
AceModuleCore = self
if oldLib then
self.totalModules = oldLib.totalModules
end
if not self.totalModules then
self.totalModules = {}
end
self.super.activate(self, oldLib, oldDeactivate)
end
local function external(self, major, instance)
if major == "Compost-2.0" then
Compost = instance
elseif major == "AceEvent-2.0" then
AceEvent = instance
end
end
AceLibrary:Register(AceModuleCore, MAJOR_VERSION, MINOR_VERSION, activate, nil, external)
AceModuleCore = AceLibrary(MAJOR_VERSION)
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@@ -0,0 +1,323 @@
# 🛠️ WoW Modernization Tool
[![Build Windows EXE](https://github.com/Dusk-92/Modernization-Tool/actions/workflows/build.yml/badge.svg)](https://github.com/Dusk-92/Modernization-Tool/actions/workflows/build.yml)
[![Latest Release](https://img.shields.io/github/v/release/Dusk-92/Modernization-Tool)](https://github.com/Dusk-92/Modernization-Tool/releases/latest)
A simple all-in-one setup tool for **Vanilla WoW 1.12 compatible clients**.
Modernization Tool installs and configures client fixes, performance plugins, Vanilla Tweaks, DXVK and optional visual/audio improvements without requiring users to manually manage DLLs or configuration files.
> 💡 Hover over any setting inside the tool to see an explanation of what it does.
---
## ⬇️ Download
Download the latest version from:
**[GitHub Releases](https://github.com/Dusk-92/Modernization-Tool/releases/latest)**
Current major release: **v2.2**
No installation is required. Download and run:
`WoW_Modernization_Tool.exe`
---
## 🚀 Quick Start
1. Launch **WoW_Modernization_Tool.exe**
2. Select your Vanilla WoW game folder.
3. Choose your renderer, plugins and optional tweaks.
4. Click **Apply Setup & Tweaks**.
5. Launch the game using **Play Modernized WoW**.
The launcher shortcut is automatically created:
- 📁 inside your WoW folder
- 🖥️ on your Windows Desktop
> ⚠️ Use **Play Modernized WoW** to launch the modernized client.
---
# 🎮 Rendering
Two rendering modes are available:
### VanillaFixes — DirectX 9
The default option.
Uses WoW's native DirectX 9 renderer together with VanillaFixes.
### VanillaFixes + DXVK — Vulkan
Uses DXVK to translate DirectX 9 to Vulkan.
The bundled version is currently:
**DXVK 2.6.1 x86**
Existing custom DirectX wrapper files are backed up rather than blindly deleted when switching renderers.
---
# 🧩 Client Plugins
## Recommended Core
The tool can install and configure several recommended client extensions:
- **Nampower** — improves spell responsiveness and latency handling.
- **UnitXP_SP3** — adds networking, targeting, Lua and client improvements.
- **SuperWoW** — expands the Vanilla Lua API and improves addon compatibility.
- **TransmogFix** — prevents performance drops caused by rapid appearance updates.
- **PerfBoost** — provides additional unit rendering/performance controls.
- **WeirdPerformance** — lightweight client optimizations aimed at improving FPS and reducing UI memory leaks for smoother gameplay.
- **VanillaHelpers** — extends several Vanilla client limits.
- **ClassicAPI** — adds newer WoW API functions for compatible addons.
- **AuctionQueryThrottle** — removes the fixed delay between Auction House queries.
## Optional Plugins
Optional client-side improvements include:
- **VanillaMultiMonitorFix** — improved resolution, refresh-rate and monitor detection.
- **Interact** — adds a modern Interact key for NPCs, objects, gathering nodes and loot.
- **No1600x1200** — fixes the old Vanilla resolution limitation on some systems.
- **BigCursor** — upscales the hardware cursor for better visibility on modern high-resolution displays without sacrificing sharpness.
- **CustomAssets** — allows loose game files to be loaded directly from the `Data/` folder and supports custom multi-character patch names without repacking MPQ archives.
- **LogSessions** — automatically organizes combat and chat logs into clean per-character, per-day files when you log in.
- **MinimapIcons** — adds TBC/WotLK-style minimap tracking icons for NPCs and game objects, with a combined tracking menu and saved preferences.
- **PNG Screenshots** — saves screenshots as compressed PNG files instead of the default uncompressed TGA format, using background processing to minimize frame-time impact.
- **WorldMarkers** — lets party or raid leaders place up to five animated, Cataclysm-style colored world markers for positioning and tactical planning.
- **Discord Rich Presence** — installs and keeps **WowPresence** up to date from [Dusk-92/WowPresence](https://github.com/Dusk-92/WowPresence). The Tool preconfigures the OctoWoW Discord Application ID and lets you choose which character details are shown on Discord, including **Name, Guild, Race, Faction, Class, Level and Zone**. Custom Discord Application IDs are preserved across updates.
---
# ⚙️ Vanilla Tweaks
Modernization Tool integrates the modern **tubtubs/vanilla-tweaks** patcher.
Available settings include:
- Field of View
- Render Distance
- Ground Clutter Distance
- Nameplate Distance
- Camera Distance
- Sound Channels
- Always Auto-Loot
- Background Sounds
- Large Address Aware
- Camera Skip Fix
- DEP compatibility
- Unlimited AddOn Script Memory
- Cross-Faction Resurrection Fix
- Custom Glues Patch
- Automatic WDB management
When **SuperWoW** already provides a feature, the equivalent vanilla-tweaks patch is automatically skipped to avoid duplicate modifications.
---
# 🌙 Visual Mods
Optional visual modifications are available directly from the tool:
- **Bluemoon Patch** — restores the rare blue moon effect.
- **Darker Nights** — darker and more atmospheric nights.
- **Pretty Night Sky** — improved starry night sky.
- **Epoch Water** — alternative water textures.
- **Fog Pushback** — moves environmental fog farther away.
- **Pink Herbs** — makes herb nodes much easier to spot.
All visual mods are **disabled by default**.
---
# 🔊 Audio Mods
Optional sound replacements include:
- **NoErrorSounds** — removes repetitive error/fizzle and interface sounds.
- **FishPing** — replaces the fishing bite sound with a clearer ping.
- **Warlock Muted Demons** — mutes repetitive Warlock demon voice lines.
All audio mods are **disabled by default**.
---
# 🔄 Automatic Updates & Offline Fallbacks
Supported components are downloaded directly from their upstream projects when possible.
Modernization Tool is designed to avoid breaking an existing installation if an online source becomes unavailable.
Depending on the component, the tool can:
- keep an already installed valid version;
- use a bundled known-good fallback where redistribution terms allow it;
- avoid re-downloading files that are already current.
**SuperWoW and SuperAPI are upstream-only:** they are downloaded directly from
their official upstream projects when enabled and are not bundled as offline
fallbacks. A first-time SuperWoW installation therefore requires network access.
Downloaded DLLs are also validated before installation.
---
# 💾 Safe Configuration Management
Modernization Tool remembers settings separately for each WoW installation.
It also:
- preserves manually added `dlls.txt` entries;
- preserves comments and unknown DLL entries;
- detects incompatible plugin combinations;
- validates the selected Vanilla client before modifying it;
- performs important file replacements transactionally;
- protects unknown/custom renderer files;
- safely manages WDB ownership.
---
# 🔐 AutoLogin
AutoLogin can optionally save account and character shortcuts on the login screen.
When **AutoLogin + Nampower** are enabled together, Modernization Tool automatically creates or reuses the Windows user encryption key required by Nampower.
Password encryption is enabled by default when available.
Existing encryption keys are never replaced.
> 🔒 Your encryption key is stored in the Windows user environment and is not written to the WoW folder.
---
# 📦 Current Notable Versions
| Component | Version |
|---|---|
| VanillaFixes | 1.5.3 |
| DXVK | 2.6.1 x86 |
| Nampower | 4.6.1 |
| ClassicAPI | 1.12.7 |
| AuctionQueryThrottle | 1.2.0 |
| UnitXP_SP3 | v90 |
| SuperWoW | 2.2 |
| VanillaHelpers | 1.1.2 |
| WeirdPerformance | 0.7.3 |
| WorldMarkers | 0.7.1 |
| VanillaMultiMonitorFix | 0.2 |
| Interact | 1.0.4 |
Where supported, the tool will attempt to obtain the latest compatible upstream version automatically.
---
# 📝 Updating Modernization Tool
Updating from an older version does **not** require reinstalling WoW.
Simply:
1. Download the latest Modernization Tool release.
2. Select your existing WoW folder.
3. Review your settings.
4. Click **Apply Setup & Tweaks** again.
Your per-installation settings will be restored automatically.
---
# 🛡️ Antivirus Notice
Because Modernization Tool modifies a game executable and installs client-side DLL plugins, some antivirus products may flag the executable or some included components.
Always download Modernization Tool from the official GitHub Releases page.
---
# 🔗 Useful Links
- **[Latest Release](https://github.com/Dusk-92/Modernization-Tool/releases/latest)**
- **[v2.2 Release Notes](https://github.com/Dusk-92/Modernization-Tool/releases/tag/v2.2)**
- **[OctoWoW Installation & Modernization Guide](https://octowow.st/forum/viewtopic.php?t=831)**
---
# ❤️ Credits
Modernization Tool brings together work from several community projects and developers.
## Rendering & Client Patching
- [VanillaFixes](https://github.com/hannesmann/vanillafixes)
- [DXVK](https://github.com/doitsujin/dxvk)
- [vanilla-tweaks](https://github.com/tubtubs/vanilla-tweaks)
## Core Engine & API Plugins
- [VanillaHelpers](https://github.com/isfir/VanillaHelpers)
- [PerfBoost Settings](https://gitea.com/avitasia/PerfBoostSettings)
- [UnitXP_SP3](https://github.com/brues-code/UnitXP_SP3)
- [SuperWoW](https://github.com/balakethelock/SuperWoW)
- [SuperAPI](https://github.com/balakethelock/SuperAPI)
- [ClassicAPI](https://github.com/brues-code/ClassicAPI)
- [AuctionQueryThrottle](https://github.com/brues-code/AuctionQueryThrottle)
- [Nampower](https://github.com/brues-code/nampower)
- [NampowerSettings](https://github.com/brues-code/NampowerSettings)
- [No1600x1200](https://github.com/RetroCro/TurtleWoW-Mods#no1600x1200)
- [VanillaMultiMonitorFix](https://github.com/Mates1500/VanillaMultiMonitorFix)
- [Interact](https://github.com/lookino/Interact)
- [WowPresence](https://github.com/Dusk-92/WowPresence)
## Visual & Audio Mods
- [Bluemoon Patch via vanilla-tweaks](https://github.com/tubtubs/vanilla-tweaks)
- [Darker Nights — Project Reforged](https://projectreforged.github.io/vanilla/downloads/turtle/)
- [Pretty Night Sky / Epoch Water / Fog Pushback — RetroCro TurtleWoW Mods](https://github.com/RetroCro/TurtleWoW-Mods)
- [Pink Herbs](https://github.com/seacrabsam/patch-herb)
- [NoErrorSounds](https://github.com/Macumbafeh/NoErrorSounds)
- [FishPing](https://github.com/notsureawake/FishPing)
- [Warlock Muted Demons](https://github.com/spzilyk/Warlock-Muted-Demons)
- [Automatic WDB management guide](https://github.com/RetroCro/TurtleWoW-Mods#automatically-clear-wdb-folder-every-time-you-launch-turtle-wow)
## Other Bundled Enhancements
- [Vanilla AutoLogin](https://github.com/MarcelineVQ/turtle-autologin)
- [WeirdUtils](https://codeberg.org/Dusk92/WeirdUtils)
Additional attribution and source links are available directly in the **Credits** tab of Modernization Tool.
---
## 🧾 Licensing & Provenance
Modernization Tool is an independent community project. Third-party components
retain their own licenses, permissions, and trademarks.
For detailed redistribution and provenance information, see:
- [THIRD_PARTY_NOTICES.md](THIRD_PARTY_NOTICES.md)
- [PROJECT_IDENTITY.md](PROJECT_IDENTITY.md)
- [Docs/BINARY_PROVENANCE.md](Docs/BINARY_PROVENANCE.md)
- [Docs/ASSET_PROVENANCE.md](Docs/ASSET_PROVENANCE.md)
- [LICENSES/](LICENSES/)
SuperWoW and SuperAPI are downloaded directly from their upstream projects and
are not bundled as offline fallbacks.
---
## Disclaimer
Modernization Tool is a community project and is not affiliated with or endorsed by Blizzard Entertainment.
World of Warcraft and Warcraft are trademarks of Blizzard Entertainment.
+24 -99
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@@ -1,109 +1,34 @@
# 🛠️ WoW Modernization Tool v2.0
# 🛠️ WoW Modernization Tool v2.2
This is a major update focused on **easier setup, safer updates, automatic component refreshes and new optional client improvements**.
## 🎮 Discord Rich Presence
Existing users do **not** need to reinstall WoW. Select your current game folder, review your options and click **Apply Setup & Tweaks**.
- Added detailed Discord Rich Presence privacy controls.
- Choose individually whether Discord can display:
- Character Name
- Guild
- Race
- Faction
- Class
- Level
- Zone
- Added a `Show character details` option to quickly enable all Discord details.
- Updated WowPresence integration for the new privacy system.
## 🔄 Automatic Updates & Offline Protection
## 🔄 Updates & Downloads
Supported components can now be refreshed directly from their upstream releases when you apply the setup.
- Added smart update checks for remote components.
- Unchanged components are no longer downloaded again on every Apply.
- Modified or missing managed files are automatically detected and repaired.
- Release assets are detected even when an upstream project replaces a file under the same tag.
- Improved vanilla-tweaks update detection to avoid unnecessary downloads and repatching.
- Improved update checks for GitHub branch-based components.
If an online update is unavailable, the tool will keep a valid installed version or use a bundled known-good fallback when available. Existing working files are preserved whenever possible instead of being replaced unnecessarily.
## 📚 Documentation
## 🎮 Rendering & DXVK
- Updated Discord Rich Presence documentation.
Renderer selection is now simpler:
## ✅ Updating from v2.1
- **VanillaFixes — DirectX 9** *(default)* — uses WoW's native DirectX 9 renderer.
- **VanillaFixes + DXVK — Vulkan** — translates DirectX 9 to Vulkan and may provide smoother frame pacing on modern systems.
The bundled DXVK version is now **2.6.1 x86** with a configuration aligned with VanillaFixes.
Switching back to DirectX 9 now safely moves unknown existing D3D9 wrapper files out of the WoW root instead of deleting them.
## 🧩 New & Updated Plugins
- **ClassicAPI** — adds newer WoW API functions so compatible modern addons can work on the Vanilla client.
- **AuctionQueryThrottle** — removes the fixed Auction House query delay for much faster searches.
- **VanillaMultiMonitorFix** — improves resolution, refresh-rate and monitor detection on multi-monitor setups.
- **Interact** — adds a modern interaction key for nearby NPCs, objects, gathering nodes and loot.
- **WorldMarkers 0.7.1** — updated optional world-marker support.
- **WeirdPerformance 0.7.3** — updated engine/runtime optimizations for client smoothness and reduced overhead.
## ⚙️ New Client Tweaks
- **Unlimited AddOn Script Memory** — removes WoW's AddOn memory limit.
- **Cross-Faction Resurrection Fix** — improves resurrection handling for released cross-faction players.
- **Custom Glues Patch** — enables custom login and character-selection interface modifications.
- **Automatically Clear WDB** — clears stale WDB cache data and safely manages the WDB blocker.
- **SuperWoW conflict prevention** — equivalent vanilla-tweaks patches are automatically skipped when SuperWoW already handles FoV, Sound Channels, Auto-Loot or Background Sound.
## 🌙 New Visual Mods
All visual mods are optional and disabled by default.
- **Bluemoon Patch** — restores the rare blue moon visual effect.
- **Darker Nights** — makes nighttime environments darker and more atmospheric.
- **Pretty Night Sky** — replaces the Vanilla night sky with a more detailed starry sky.
- **Epoch Water** — replaces the original Vanilla water textures.
- **Fog Pushback** — pushes environmental fog farther away for clearer long-distance visibility.
- **Pink Herbs** — makes herb nodes bright pink/purple so they are easier to spot.
## 🔊 New Audio Mods
All audio mods are optional and disabled by default.
- **NoErrorSounds** — removes many repetitive spell fizzle/error and interface sounds.
- **FishPing** — replaces the fishing bite sound with a much easier-to-hear ping.
- **Warlock Muted Demons** — mutes many repetitive Warlock demon voice lines.
## 🔐 AutoLogin Security Improvements
When **AutoLogin + Nampower** are enabled together, Modernization Tool now automatically creates or reuses the Windows user encryption key required by Nampower.
AutoLogin also enables password encryption by default when encryption is available. Existing user encryption keys are never replaced, and an explicit user choice to disable AutoLogin encryption is preserved.
## 💾 Installer & Safety Improvements
- Settings are remembered separately for each WoW installation.
- Manually added entries and comments in `dlls.txt` are preserved.
- Downloaded/bundled DLLs are validated before installation.
- Important replacements are performed transactionally to reduce the risk of partial installs.
- Existing valid files are kept when an upstream download fails.
- Large visual mods are not re-downloaded when the installed revision is already current.
- Legacy Modernization Tool files are cleaned up safely.
- The selected game folder is validated before changes are made.
## 🚀 Launcher Improvements
After installation, **Play Modernized WoW** is created both:
- in the WoW game folder;
- on the Windows Desktop.
Use either shortcut to launch the modernized client.
## 📦 Notable Bundled / Known-Good Versions
- VanillaFixes **1.5.3**
- DXVK **2.6.1 x86**
- Nampower **4.6.1**
- ClassicAPI **1.12.7**
- AuctionQueryThrottle **1.2.0**
- UnitXP_SP3 **v90**
- SuperWoW **2.2**
- VanillaHelpers **1.1.2**
- WeirdPerformance **0.7.3**
- WorldMarkers **0.7.1**
- VanillaMultiMonitorFix **0.2**
- Interact **1.0.4**
## ✅ Updating from v1.1
Download **WoW_Modernization_Tool.exe**, select your existing WoW installation and click **Apply Setup & Tweaks**.
Download the new executable, select your existing WoW folder and click **Apply Setup & Tweaks**.
A complete WoW reinstall is not required.
---
The detailed change list since **v1.1** is generated automatically by GitHub below.
+177
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@@ -0,0 +1,177 @@
# Modernization Tool third-party notices
Audit date: 2026-08-31
Modernization Tool combines an original installer/configuration layer with
third-party client fixes, patchers, addons, DLLs, visual/audio modifications,
and external download sources.
This document records the currently known licensing and distribution boundary.
It does not replace upstream licenses or grant rights that the upstream authors
did not grant.
## Project-owned material
Original Modernization Tool code and documentation authored by Dusk-92 are
covered by the project notice in `LICENSE`.
Third-party material is excluded from that project notice and remains under its
own terms.
### WowPresence
- Source: https://github.com/Dusk-92/WowPresence
- Maintained by Dusk-92
- Installed and updated from its GitHub Releases when Discord Rich Presence is selected
- `WowPresence.dll` and `WowPresence.exe` are not bundled in the Modernization Tool payload
- User configuration under `.modernization_tool/WowPresence/` is preserved across binary updates
- See the WowPresence repository and its `THIRD_PARTY_NOTICES.md` for component-specific provenance
## Bundled components with a verified redistribution license
The following bundled components have a license text that was located and
preserved during this audit:
### VanillaFixes
- Source: https://github.com/hannesmann/vanillafixes
- Bundled files include `Payload/VanillaFixes.exe` and
`Payload/VfPatcher.dll`
- License: MIT
- Preserved as `LICENSES/VanillaFixes-MIT.txt`
### DXVK
- Source: https://github.com/doitsujin/dxvk
- Bundled file: `Payload/DXVK_Standard/d3d9.dll`
- License: zlib/libpng
- Preserved as `LICENSES/DXVK-zlib.txt`
### vanilla-tweaks
- Source: https://github.com/tubtubs/vanilla-tweaks
- Bundled fallback: `vanilla-tweaks.exe`
- License: MIT
- Preserved as `LICENSES/vanilla-tweaks-MIT.txt`
### Nampower
- Source: https://github.com/brues-code/nampower
- Bundled fallback: `Payload/nampower.dll`
- License: BSD-style two-clause redistribution terms
- Preserved as `LICENSES/Nampower-BSD.txt`
### VanillaHelpers
- Source: https://github.com/isfir/VanillaHelpers
- Bundled fallback: `Payload/VanillaHelpers.dll`
- Upstream carries GNU GPL v3 and GNU LGPL v3 license documents
- Preserved as `LICENSES/VanillaHelpers-GPL-3.0.txt` and
`LICENSES/VanillaHelpers-LGPL-3.0.txt`
### VanillaMultiMonitorFix
- Source: https://github.com/Mates1500/VanillaMultiMonitorFix
- Bundled offline fallback under `Payload/Fallback/VanillaMultiMonitorFix/`
- License: MIT
- Preserved as `LICENSES/VanillaMultiMonitorFix-MIT.txt`
## SuperWoW and SuperAPI: upstream-only distribution
SuperWoW's current upstream license states that distribution is prohibited
without the copyright holder's express written permission.
Because no written redistribution authorization is documented in this
repository, Modernization Tool no longer bundles `SuperWoWhook.dll` as an
offline fallback. The tool already downloads SuperWoW directly from the
official upstream release when the user enables it.
- SuperWoW source: https://github.com/balakethelock/SuperWoW
- License copy: `LICENSES/SuperWoW-LICENSE.txt`
- Distribution mode: downloaded from upstream at install time; not bundled
SuperAPI is likewise downloaded directly from its upstream repository as part
of the SuperWoW installation path and is no longer kept as a bundled fallback.
- SuperAPI source: https://github.com/balakethelock/SuperAPI
- Distribution mode: downloaded from upstream at install time; not bundled
If the upstream download is unavailable, an already complete installed
SuperWoW/SuperAPI setup may be kept by the tool, but a new offline installation
cannot use a bundled SuperWoW fallback.
## Components whose redistribution license was not independently located
The following source projects or fallback sources did not expose a project-wide
license file that could be independently verified during this audit, or their
license status still needs a dedicated provenance review:
- UnitXP_SP3 — https://github.com/brues-code/UnitXP_SP3
- Interact — https://github.com/lookino/Interact
- RetroCro/TurtleWoW-Mods sources used for No1600x1200 and PerfBoost
- FishPing — https://github.com/notsureawake/FishPing
- NoErrorSounds — https://github.com/Macumbafeh/NoErrorSounds
- Warlock Muted Demons — https://github.com/spzilyk/Warlock-Muted-Demons
- Vanilla AutoLogin — https://github.com/MarcelineVQ/turtle-autologin
- WeirdUtils releases referenced by the payload provenance manifest
Their source locations and hashes remain documented in
`Payload/Fallback/versions.json` and/or `Docs/BINARY_PROVENANCE.md`.
The absence of a verified license in this audit must not be interpreted as a
grant of redistribution rights. If explicit permission or an upstream license
is later confirmed, preserve that evidence in `LICENSES/` and update this
notice.
## ClassicAPI and AuctionQueryThrottle
Modernization Tool downloads current releases of ClassicAPI and
AuctionQueryThrottle from their official upstream repositories and also
currently retains known-good fallback binaries.
Both upstream repositories carry GNU GPL v3 license documents. Their licensing
and source locations should be preserved alongside any redistributed fallback
binaries. A copy of the GPL v3 text is stored in
`LICENSES/GPL-3.0.txt`.
- ClassicAPI: https://github.com/brues-code/ClassicAPI
- AuctionQueryThrottle: https://github.com/brues-code/AuctionQueryThrottle
## AutoLogin provenance
`Payload/Data/Interface/GlueXML/AutoLogin.xml` and `GlueXML.toc` are
byte-identical at Git blob level to the corresponding files in
`MarcelineVQ/turtle-autologin` at the time of this audit.
`AutoLogin.lua` is a modified variant of that upstream file and includes
Modernization Tool-specific secure-default behavior. This is documented as
adapted third-party material rather than claimed as wholly original.
## Visual and audio material
Visual/audio replacements and game-facing assets may have copyright or
trademark considerations separate from software licenses.
See `Docs/ASSET_PROVENANCE.md` for project branding and game-facing asset
notes. Source paths for bundled audio fallbacks remain recorded in
`Payload/Fallback/versions.json`.
## Blizzard / World of Warcraft
Modernization Tool is unofficial and independent.
World of Warcraft, Warcraft, Blizzard Entertainment, and associated names,
marks, artwork, audio, client files, and game assets remain the property of
their respective rights holders. Nothing in this repository grants additional
rights in those materials.
## Preservation rule
When a bundled component is updated, replaced, or moved to upstream-only
distribution:
1. keep its source URL and version;
2. keep or update the applicable license/permission record;
3. preserve hashes for redistributed binaries where practical;
4. do not remove historical attribution simply because the file is no longer
bundled.
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+124 -24
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@@ -107,6 +107,7 @@ class WowSetupTool:
"minimapicons.dll": "Adds TBC/WotLK-style minimap tracking icons for NPCs and objects, combined into a new native tracking dropdown.",
"pngscreenshots.dll": "Saves screenshots as compressed PNG files on a background thread to completely eliminate frame drops when taking pictures.",
"worldmarkers.dll": "Place up to 5 animated colored markers (Cataclysm style) in the world for raid positioning. Syncs automatically with other users.",
"WowPresence.dll": "Shows your WoW character activity on Discord using WowPresence by Dusk-92. Modernization Tool downloads and updates WowPresence from its GitHub releases, stores its configuration and status under .modernization_tool\\WowPresence, and preconfigures the OctoWoW Discord Application ID. Advanced users can change .modernization_tool\\WowPresence\\discord_application_id for another Discord application. If Discord runs as administrator, WoW must also run as administrator for Rich Presence to work.",
# Tweaks Tab
"fov": "Calculates horizontal Field of View mathematically scaled to maintain vertical aspect space based on your screen ratio.",
@@ -129,7 +130,7 @@ class WowSetupTool:
"pretty_night_sky": "Replaces the Vanilla night sky with a more detailed starry sky. Installed file: Data\\patch-Z.mpq. The original hosted patch-9 name is deliberately changed so the official numeric patch-9.mpq is never overwritten.",
"epoch_water": "Replaces Vanilla water textures with the Epoch Water visual pack. Installed file: Data\\patch-W.mpq.",
"fog_pushback": "Pushes environmental fog farther back for a clearer long-distance view. Installed file: Data\\patch-Y.mpq. Works best together with an increased Farclip value.",
"pink_herbs": "Turns most herb-node textures bright pink/purple to make gathering nodes easier to spot. Installed file: Data\\patch-H.mpq.",
"pink_herbs": "Turns most herb-node textures bright pink/purple to make gathering nodes easier to spot. Installed file: Data\\patch-V.mpq. The patch-V name avoids conflicts with other visual packs that use patch-H.mpq.",
"no_error_sounds": "Installs the complete NoErrorSounds pack: muted spell fizzle sounds plus its included muted interface sounds. Installed as loose WAV files under Sound\\Spells\\Fizzle and Sound\\interface (no MPQ).",
"fish_ping": "Replaces the fishing bite sound with a much more noticeable ping. Installed file: Sound\\Spells\\Tradeskills\\FishBite.wav (no MPQ). Designed specifically for WoW Vanilla 1.12.1.",
"warlock_muted_demons": "Mutes the repeated voice lines from Warlock demons using Vanilla-compatible loose sound replacements. Installed as loose WAV files under Data\\Sound\\Creature (no MPQ)."
@@ -172,7 +173,8 @@ class WowSetupTool:
"logsessions.dll": tk.BooleanVar(value=False),
"minimapicons.dll": tk.BooleanVar(value=False),
"pngscreenshots.dll": tk.BooleanVar(value=False),
"worldmarkers.dll": tk.BooleanVar(value=False)
"worldmarkers.dll": tk.BooleanVar(value=False),
"WowPresence.dll": tk.BooleanVar(value=False)
}
self.addon_dependencies = {
@@ -525,6 +527,7 @@ class WowSetupTool:
"Disable one of them before applying the setup.",
)
return False
return True
def load_settings(self, target_dir):
@@ -1082,6 +1085,10 @@ class WowSetupTool:
"WOW_ENCRYPTION_KEY automatically; existing keys are never replaced)"
)
text_area.insert("end", "\n• WowPresence: ", "bold")
text_area.insert("end", "by Dusk-92 | ")
insert_link("Source Repository", "https://github.com/Dusk-92/WowPresence")
# WeirdUtils
text_area.insert("end", "\n\nWeirdUtils Suite\n", "header")
text_area.insert(
@@ -1302,10 +1309,45 @@ class WowSetupTool:
# 3. Clean unselected Optional plugins.
for dll_name, var in self.optional_plugins.items():
if not var.get():
remove_managed_file(
os.path.join(target, dll_name),
f"managed plugin {dll_name}",
)
if dll_name == "WowPresence.dll":
# Only undo a WowPresence installation that this tool
# actually owns. A standalone/manual WowPresence install
# must survive an Apply with this option unchecked.
if remote_packages.managed_mod_has_manifest(
target,
remote_packages.WOWPRESENCE_MANAGED_ID,
):
preexisting_entry = remote_packages.managed_mod_manifest_value(
target,
remote_packages.WOWPRESENCE_MANAGED_ID,
"dlls_entry_preexisting",
None,
)
if not isinstance(preexisting_entry, bool):
# Conservative migration for early test manifests:
# a saved DLL backup means WowPresence predated the
# tool, so preserve its dlls.txt entry.
preexisting_entry = remote_packages._managed_backup_exists(
target,
remote_packages.WOWPRESENCE_MANAGED_ID,
"WowPresence.dll",
)
if not preexisting_entry:
self._remove_dlls_entry(target, "WowPresence.dll")
# This restores any backed-up manual binaries, or
# removes only the copies installed by the tool.
remote_packages.remove_managed_mod(
target,
remote_packages.WOWPRESENCE_MANAGED_ID,
)
# Keep .modernization_tool\WowPresence user configuration.
else:
remove_managed_file(
os.path.join(target, dll_name),
f"managed plugin {dll_name}",
)
@staticmethod
@@ -1683,13 +1725,19 @@ class WowSetupTool:
# is enough to trigger one fresh download when a source/version changes.
for key, managed_id, display_name, installer in visual_defs:
if self.visual_mods[key].get():
revision = remote_packages.VISUAL_MOD_REVISIONS[managed_id]
if remote_packages.managed_mpq_is_current(
target,
managed_id,
revision,
):
continue
# Hosted static mirrors use explicit revisions and can be
# skipped without any network request. Pink Herbs follows a
# GitHub branch, so its installer performs a lightweight
# branch-SHA check before deciding whether a download is
# needed.
if key != "pink_herbs":
revision = remote_packages.VISUAL_MOD_REVISIONS[managed_id]
if remote_packages.managed_mpq_is_current(
target,
managed_id,
revision,
):
continue
try:
installer(target, progress=progress)
@@ -1792,12 +1840,12 @@ class WowSetupTool:
escaped_script = script_path.replace("'", "''")
launcher = (
"$ErrorActionPreference='Stop'; "
f"$scriptPath = '{escaped_script}'; "
"$argumentLine = '-NoProfile -NonInteractive -ExecutionPolicy Bypass -File \"' "
"+ $scriptPath + '\"'; "
"try { "
"$p = Start-Process -FilePath 'powershell.exe' -Verb RunAs "
"-Wait -PassThru -ArgumentList @("
"'-NoProfile','-NonInteractive','-ExecutionPolicy','Bypass',"
f"'-File','{escaped_script}'"
"); "
"-Wait -PassThru -ArgumentList $argumentLine; "
"exit $p.ExitCode "
"} catch { Write-Error $_; exit 1 }"
)
@@ -2021,6 +2069,12 @@ class WowSetupTool:
vanilla_fixes_exe = os.path.join(target_dir, "VanillaFixes.exe")
modernized_exe = os.path.join(target_dir, "WoW_Modernized.exe")
# Keep the launcher path unchanged. When enabled, WowPresence.dll
# starts WowPresence.exe from its worker thread after WoW is running.
launcher_exe = vanilla_fixes_exe
launcher_arguments = "WoW_Modernized.exe"
launcher_description = "Launch Vanilla WoW with VanillaFixes and Tweaks"
if not os.path.isfile(vanilla_fixes_exe):
raise RuntimeError(
"VanillaFixes.exe is missing, so the launcher shortcuts cannot be created."
@@ -2056,10 +2110,10 @@ class WowSetupTool:
Set oWS = WScript.CreateObject("WScript.Shell")
sLinkFile = "{vbs_escape(staged_shortcut)}"
Set oLink = oWS.CreateShortcut(sLinkFile)
oLink.TargetPath = "{vbs_escape(vanilla_fixes_exe)}"
oLink.Arguments = "WoW_Modernized.exe"
oLink.TargetPath = "{vbs_escape(launcher_exe)}"
oLink.Arguments = "{vbs_escape(launcher_arguments)}"
oLink.WorkingDirectory = "{vbs_escape(target_dir)}"
oLink.Description = "Launch Vanilla WoW with VanillaFixes and Tweaks"
oLink.Description = "{vbs_escape(launcher_description)}"
{icon_vbs_line}
oLink.Save
WScript.Echo oWS.SpecialFolders("Desktop")
@@ -2292,11 +2346,23 @@ WScript.Echo oWS.SpecialFolders("Desktop")
self._park_external_renderer_file(target, filename)
def _managed_dll_entries(self):
"""Return every dlls.txt entry owned by this tool."""
def _managed_dll_entries(self, target=None):
"""Return dlls.txt entries this tool is allowed to rewrite."""
managed = {"dxvk"}
managed.update(name.casefold() for name in self.core_plugins)
managed.update(name.casefold() for name in self.optional_plugins)
for name, var in self.optional_plugins.items():
if name.casefold() == "wowpresence.dll" and target is not None:
selected = bool(var.get())
owned = remote_packages.managed_mod_has_manifest(
target,
remote_packages.WOWPRESENCE_MANAGED_ID,
)
if not selected and not owned:
# A standalone WowPresence.dll line is user-owned.
continue
managed.add(name.casefold())
managed.update(
name.casefold()
for name in (
@@ -2304,14 +2370,48 @@ WScript.Echo oWS.SpecialFolders("Desktop")
"AuctionQueryThrottle.dll",
"VanillaMultiMonitorFix.dll",
"Interact.dll",
# Legacy test-branch name. Owning it here removes the stale
# entry from dlls.txt when migrating to WowPresence.dll.
"DiscordPresence.dll",
)
)
return managed
@staticmethod
def _remove_dlls_entry(target, entry):
"""Remove one exact DLL entry while preserving all unrelated lines."""
dlls_path = os.path.join(target, "dlls.txt")
if not os.path.isfile(dlls_path):
return
wanted = str(entry).strip().casefold()
try:
with open(dlls_path, "r", encoding="utf-8", errors="ignore") as handle:
lines = handle.read().splitlines()
except OSError as exc:
raise RuntimeError(f"Could not read existing dlls.txt: {exc}") from exc
kept = [
line for line in lines
if line.strip().casefold() != wanted
]
staged = dlls_path + ".modernization-new"
try:
with open(staged, "w", encoding="utf-8", newline="\n") as handle:
if kept:
handle.write("\n".join(kept) + "\n")
os.replace(staged, dlls_path)
except OSError as exc:
try:
if os.path.exists(staged):
os.remove(staged)
except OSError:
pass
raise RuntimeError(f"Could not update existing dlls.txt: {exc}") from exc
def _write_dlls_file(self, target, active_managed_lines):
"""Rewrite only tool-owned dlls.txt entries and preserve user entries."""
dlls_path = os.path.join(target, "dlls.txt")
managed_names = self._managed_dll_entries()
managed_names = self._managed_dll_entries(target)
preserved = []
seen_preserved = set()
+370 -20
View File
@@ -18,6 +18,23 @@ class ModernWowSetupTool(WowSetupTool):
self.auction_throttle_enabled = tk.BooleanVar(master=root, value=True)
self.vmmfix_enabled = tk.BooleanVar(master=root, value=False)
self.interact_enabled = tk.BooleanVar(master=root, value=False)
# Discord Rich Presence detail choices are kept independently from the
# main WowPresence checkbox so hiding/disabling the integration never
# destroys the user's selected disclosure preferences.
self.discord_show_character_details = tk.BooleanVar(master=root, value=True)
self.discord_detail_vars = {
"name": tk.BooleanVar(master=root, value=True),
"guild": tk.BooleanVar(master=root, value=True),
"race": tk.BooleanVar(master=root, value=True),
"faction": tk.BooleanVar(master=root, value=True),
"class": tk.BooleanVar(master=root, value=True),
"level": tk.BooleanVar(master=root, value=True),
"zone": tk.BooleanVar(master=root, value=True),
}
self.discord_presence_details_frame = None
self.discord_detail_checkbuttons = {}
self._download_window = None
self._download_label = None
self._download_detail = None
@@ -26,6 +43,199 @@ class ModernWowSetupTool(WowSetupTool):
self._download_indeterminate = False
super().__init__(root)
def _collect_settings(self):
settings = super()._collect_settings()
settings["discord_presence"] = {
"show_character_details": bool(self.discord_show_character_details.get()),
"details": {
name: bool(var.get())
for name, var in self.discord_detail_vars.items()
},
}
return settings
def _apply_settings_dict(self, saved):
super()._apply_settings_dict(saved)
discord = saved.get("discord_presence") if isinstance(saved, dict) else None
if not isinstance(discord, dict):
return
show_details = discord.get("show_character_details")
if isinstance(show_details, bool):
self.discord_show_character_details.set(show_details)
details = discord.get("details")
if isinstance(details, dict):
for name, value in details.items():
var = self.discord_detail_vars.get(name)
if var is not None and isinstance(value, bool):
var.set(value)
def _load_wowpresence_broadcast_preferences(self, target_dir):
"""Migrate the old six-bit mask into the new seven-choice UI."""
mask = remote_packages.read_wowpresence_broadcast_flags(target_dir)
if mask is None:
return
bits = {
"name": remote_packages.WOWPRESENCE_SHARE_NAME,
"guild": remote_packages.WOWPRESENCE_SHARE_GUILD,
"faction": remote_packages.WOWPRESENCE_SHARE_FACTION,
"class": remote_packages.WOWPRESENCE_SHARE_CLASS,
"level": remote_packages.WOWPRESENCE_SHARE_LEVEL,
"zone": remote_packages.WOWPRESENCE_SHARE_ZONE,
}
for name, bit in bits.items():
self.discord_detail_vars[name].set(bool(mask & bit))
# WowPresence versions before the dedicated Race flag always exposed
# race information regardless of the six-bit mask. Treat masks <= 63
# as legacy so the migration preserves exactly that visible behavior.
if mask <= 63:
self.discord_detail_vars["race"].set(True)
else:
self.discord_detail_vars["race"].set(
bool(mask & remote_packages.WOWPRESENCE_SHARE_RACE)
)
# "Show character details" now means "show everything". Only select it
# automatically when the existing configuration already represents the
# full legacy/default disclosure set. Any custom mask stays custom.
legacy_all = (
mask <= 63
and (mask & 63) == 63
)
current_all = (
mask > 63
and (mask & remote_packages.WOWPRESENCE_SHARE_ALL)
== remote_packages.WOWPRESENCE_SHARE_ALL
)
self.discord_show_character_details.set(legacy_all or current_all)
if self.discord_show_character_details.get():
for var in self.discord_detail_vars.values():
var.set(True)
def _load_legacy_install_state(self, target_dir):
super()._load_legacy_install_state(target_dir)
self._load_wowpresence_broadcast_preferences(target_dir)
def load_settings(self, target_dir):
settings_path = self._settings_path(target_dir)
has_saved_discord_preferences = False
try:
with open(settings_path, "r", encoding="utf-8") as handle:
saved = json.load(handle)
has_saved_discord_preferences = isinstance(
saved.get("discord_presence") if isinstance(saved, dict) else None,
dict,
)
except (OSError, json.JSONDecodeError, ValueError, TypeError):
pass
loaded = super().load_settings(target_dir)
# Existing v2.1 settings.json files predate the detailed controls. Read
# their actual WowPresence mask once so manual choices are not lost.
if os.path.isfile(settings_path) and not has_saved_discord_preferences:
self._load_wowpresence_broadcast_preferences(target_dir)
self.update_discord_presence_controls()
return loaded
def _discord_broadcast_mask(self):
if self.discord_show_character_details.get():
return remote_packages.WOWPRESENCE_SHARE_ALL
bits = {
"name": remote_packages.WOWPRESENCE_SHARE_NAME,
"guild": remote_packages.WOWPRESENCE_SHARE_GUILD,
"race": remote_packages.WOWPRESENCE_SHARE_RACE,
"faction": remote_packages.WOWPRESENCE_SHARE_FACTION,
"class": remote_packages.WOWPRESENCE_SHARE_CLASS,
"level": remote_packages.WOWPRESENCE_SHARE_LEVEL,
"zone": remote_packages.WOWPRESENCE_SHARE_ZONE,
}
mask = 0
for name, bit in bits.items():
var = self.discord_detail_vars.get(name)
if var is not None and var.get():
mask |= bit
return mask
def _toggle_discord_all_details(self):
show_all = bool(self.discord_show_character_details.get())
if show_all:
for var in self.discord_detail_vars.values():
var.set(True)
self.update_discord_detail_states()
def update_discord_detail_states(self):
state = "disabled" if self.discord_show_character_details.get() else "normal"
for checkbox in getattr(self, "discord_detail_checkbuttons", {}).values():
try:
checkbox.configure(state=state)
except tk.TclError:
pass
def update_discord_presence_controls(self):
frame = getattr(self, "discord_presence_details_frame", None)
if frame is None:
return
var = self.optional_plugins.get("WowPresence.dll")
visible = bool(var is not None and var.get())
manager = frame.winfo_manager()
if visible and not manager:
frame.pack(fill="x", padx=(22, 8), pady=(0, 4))
elif not visible and manager:
frame.pack_forget()
if visible:
self.update_discord_detail_states()
def _build_discord_presence_details(self, parent):
frame = ttk.Frame(parent)
self.discord_presence_details_frame = frame
show_cb = ttk.Checkbutton(
frame,
text="Show character details",
variable=self.discord_show_character_details,
command=self._toggle_discord_all_details,
)
show_cb.pack(anchor="w", padx=6, pady=(1, 2))
ToolTip(
show_cb,
"When enabled, all character details are shown and the individual choices "
"below are locked. Uncheck it to choose each detail separately.",
)
labels = {
"name": "Character Name",
"guild": "Guild",
"race": "Race",
"faction": "Faction",
"class": "Class",
"level": "Level",
"zone": "Zone",
}
for name, label in labels.items():
cb = ttk.Checkbutton(
frame,
text=label,
variable=self.discord_detail_vars[name],
)
cb.pack(anchor="w", padx=24, pady=1)
self.discord_detail_checkbuttons[name] = cb
ToolTip(
cb,
f"Choose whether WowPresence may publish your {label.lower()} on Discord.",
)
self.update_discord_presence_controls()
def _show_download_progress(self):
if self._download_window is not None and self._download_window.winfo_exists():
return
@@ -294,19 +504,33 @@ class ModernWowSetupTool(WowSetupTool):
"minimapicons.dll": "MinimapIcons",
"pngscreenshots.dll": "PNG Screenshots",
"worldmarkers.dll": "WorldMarkers",
"WowPresence.dll": "Discord Rich Presence",
}
optional_attribution = {
"WowPresence.dll": "by Dusk-92",
}
for dll, var in self.optional_plugins.items():
if dll == "no1600x1200.dll":
continue
command = (
self.update_discord_presence_controls
if dll == "WowPresence.dll"
else None
)
self._plugin_row(
right_frame,
optional_display.get(dll, os.path.splitext(dll)[0]),
var,
"by MarcelineVQ",
optional_attribution.get(dll, "by MarcelineVQ"),
self.descriptions.get(dll, ""),
command=command,
)
if dll == "WowPresence.dll":
self._build_discord_presence_details(right_frame)
def clean_unselected_files(self, target):
super().clean_unselected_files(target)
@@ -554,6 +778,7 @@ class ModernWowSetupTool(WowSetupTool):
patcher_source,
patcher_version,
patcher_path,
patcher_revision=None,
):
wow_exe = os.path.join(target, "WoW.exe")
output_exe = os.path.join(target, "WoW_Modernized.exe")
@@ -566,9 +791,12 @@ class ModernWowSetupTool(WowSetupTool):
os.makedirs(os.path.dirname(marker_path), exist_ok=True)
temp_path = marker_path + ".new"
payload = {
"schema": 1,
"schema": 2,
"patcher_source": patcher_source,
"patcher_version": str(patcher_version),
"patcher_revision": (
str(patcher_revision) if patcher_revision is not None else None
),
"patcher_sha256": (
self._file_sha256(patcher_path)
if patcher_path and os.path.isfile(patcher_path)
@@ -619,19 +847,23 @@ class ModernWowSetupTool(WowSetupTool):
return False, None
def run_vanilla_tweaks(self, target):
# Prefer the latest stable tubtubs build on every Apply. If the network
# is unavailable, preserve an already valid/current WoW_Modernized.exe
# instead of unnecessarily repatching it with an older bundled build.
# First compare the small GitHub release metadata with the patcher
# revision already recorded for this exact WoW.exe/settings output.
# The multi-megabyte Windows package is downloaded only when needed.
existing_matches, marker = self._existing_vanilla_tweaks_output_matches(
target
)
try:
tweaks_exe, extract_root, version = remote_packages.prepare_vanilla_tweaks(
progress=self._report_download_progress,
self._report_download_progress(
"Checking vanilla-tweaks release...",
None,
None,
)
release_info = remote_packages.vanilla_tweaks_release_info()
except Exception as exc:
self._close_download_progress()
existing_matches, marker = self._existing_vanilla_tweaks_output_matches(
target
)
if existing_matches:
patcher_version = (
marker.get("patcher_version", "previously installed")
@@ -640,10 +872,9 @@ class ModernWowSetupTool(WowSetupTool):
)
messagebox.showwarning(
"Latest vanilla-tweaks unavailable",
"Could not download the latest tubtubs/vanilla-tweaks build.\n\n"
"Could not check the latest tubtubs/vanilla-tweaks build.\n\n"
"Your existing WoW_Modernized.exe matches the current WoW.exe "
"and all executable patch settings, so it was kept unchanged "
f"instead of being repatched with the bundled fallback.\n\n"
"and all executable patch settings, so it was kept unchanged.\n\n"
f"Existing patcher version: {patcher_version}\n\n"
f"Details: {exc}",
)
@@ -653,7 +884,81 @@ class ModernWowSetupTool(WowSetupTool):
bundled_exe = os.path.join(get_base_path(), "vanilla-tweaks.exe")
messagebox.showwarning(
"Latest vanilla-tweaks unavailable",
"Could not download the latest tubtubs/vanilla-tweaks build.\n\n"
"Could not check the latest tubtubs/vanilla-tweaks build.\n\n"
"The current WoW.exe or executable patch settings need to be "
"repatched, so the bundled known-good vanilla-tweaks build will "
f"be used instead ({bundled['version']}).\n\n"
f"Details: {exc}",
)
result = super().run_vanilla_tweaks(
target,
tweaks_exe=bundled_exe,
modern_cli=True,
)
self._write_vanilla_tweaks_marker(
target,
patcher_source="bundled",
patcher_version=bundled["version"],
patcher_path=bundled_exe,
)
return result
remote_revision = release_info["revision"]
remote_version = release_info["version"]
if existing_matches and isinstance(marker, dict):
same_online_patcher = (
marker.get("patcher_source") == "online"
and (
str(marker.get("patcher_revision")) == str(remote_revision)
or (
marker.get("patcher_revision") in (None, "")
and str(marker.get("patcher_version")) == str(remote_version)
)
)
)
if same_online_patcher:
self._report_download_progress(
f"vanilla-tweaks {remote_version} is already current.",
None,
None,
)
self._close_download_progress()
return os.path.join(target, "WoW_Modernized.exe")
try:
tweaks_exe, extract_root, version, revision = (
remote_packages.prepare_vanilla_tweaks(
progress=self._report_download_progress,
release_info=release_info,
)
)
except Exception as exc:
self._close_download_progress()
# A remote update may exist but be temporarily unavailable. Keep a
# valid existing output rather than downgrading or repatching it.
if existing_matches:
patcher_version = (
marker.get("patcher_version", "previously installed")
if isinstance(marker, dict)
else "previously installed"
)
messagebox.showwarning(
"Latest vanilla-tweaks unavailable",
"The latest vanilla-tweaks package could not be downloaded.\n\n"
"Your existing WoW_Modernized.exe still matches the current "
"WoW.exe and all executable patch settings, so it was kept unchanged.\n\n"
f"Existing patcher version: {patcher_version}\n\n"
f"Details: {exc}",
)
return os.path.join(target, "WoW_Modernized.exe")
bundled = self._bundled_vanilla_tweaks_info()
bundled_exe = os.path.join(get_base_path(), "vanilla-tweaks.exe")
messagebox.showwarning(
"Latest vanilla-tweaks unavailable",
"The latest vanilla-tweaks package could not be downloaded.\n\n"
"The current WoW.exe or executable patch settings need to be "
"repatched, so the bundled known-good vanilla-tweaks build will "
f"be used instead ({bundled['version']}).\n\n"
@@ -689,6 +994,7 @@ class ModernWowSetupTool(WowSetupTool):
patcher_source="online",
patcher_version=version,
patcher_path=tweaks_exe,
patcher_revision=revision,
)
return result
finally:
@@ -704,9 +1010,9 @@ class ModernWowSetupTool(WowSetupTool):
dlls_text_lines.append("dxvk")
try:
# Core plugins. UnitXP and SuperWoW are refreshed from their upstream
# sources every time setup is applied. Their bundled copies remain an
# offline fallback so this feature does not reduce current reliability.
# Core plugins are refreshed from their upstream sources where supported.
# Bundled fallbacks are used only for components whose redistribution
# model allows it. SuperWoW/SuperAPI are upstream-only.
for dll_name, var in self.core_plugins.items():
if not var.get():
continue
@@ -821,15 +1127,59 @@ class ModernWowSetupTool(WowSetupTool):
self._fallback_interact(target, exc)
dlls_text_lines.append("Interact.dll")
# Optional WeirdUtils.
# Optional WeirdUtils and WowPresence.
for dll_name, var in self.optional_plugins.items():
if dll_name == "no1600x1200.dll":
continue
if var.get():
if not var.get():
continue
if dll_name == "WowPresence.dll":
try:
remote_packages.install_wowpresence(
target,
progress=self._report_download_progress,
)
except Exception as exc:
existing_dll = os.path.join(target, "WowPresence.dll")
existing_exe = os.path.join(target, "WowPresence.exe")
if (
self._valid_x86_dll(existing_dll, "WowPresence.dll")
and self._valid_x86_dll(existing_exe, "WowPresence.exe")
):
remote_packages.ensure_wowpresence_config(target)
self._warn_offline(
"WowPresence",
"Keeping the currently installed WowPresence binaries.",
exc,
)
else:
raise RuntimeError(
"Could not install WowPresence from "
"https://github.com/Dusk-92/WowPresence releases."
) from exc
# Remove the old test-branch filenames after a successful
# migration. The legacy config directory is intentionally
# left untouched so the user can remove it manually.
for legacy_name in ("DiscordPresence.dll", "DiscordPresence.exe"):
legacy_path = os.path.join(target, legacy_name)
if os.path.isfile(legacy_path):
try:
os.remove(legacy_path)
except OSError:
pass
remote_packages.write_wowpresence_broadcast_flags(
target,
self._discord_broadcast_mask(),
)
else:
source_dll = os.path.join(payload_weirdu, dll_name)
if os.path.exists(source_dll):
shutil.copy2(source_dll, target)
dlls_text_lines.append(dll_name)
dlls_text_lines.append(dll_name)
# Preserve user-added dlls.txt entries; replace only entries
# managed by Modernization Tool.
+649
View File
@@ -7,7 +7,9 @@ from unittest import mock
import remote_packages
import setup_tool
import setup_tool_dynamic
from setup_tool import WowSetupTool
from setup_tool_dynamic import ModernWowSetupTool
class FakeVar:
@@ -279,6 +281,72 @@ class ManagedPackageTests(unittest.TestCase):
)
)
def test_pink_herbs_v2_migration_restores_original_patch_h(self):
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as src:
mod_id = "visual_pink_herbs"
legacy_rel = os.path.join("Data", "patch-H.mpq")
new_rel = os.path.join("Data", "patch-V.mpq")
legacy_target = os.path.join(root, legacy_rel)
source = os.path.join(src, "pink-herbs.mpq")
os.makedirs(os.path.dirname(legacy_target))
with open(source, "wb") as handle:
handle.write(b"MPQ pink-herbs")
with open(legacy_target, "wb") as handle:
handle.write(b"MPQ pink-herbs")
_, _, backup_root = remote_packages._managed_locations(root, mod_id)
backup_h = os.path.join(backup_root, legacy_rel)
os.makedirs(os.path.dirname(backup_h))
with open(backup_h, "wb") as handle:
handle.write(b"MPQ faithful-upscale")
remote_packages._write_managed_manifest(
root, mod_id, [legacy_rel], revision="1"
)
remote_packages._migrate_legacy_pink_herbs_patch(root, source)
remote_packages._install_managed_files(
root, mod_id, [(source, new_rel)], revision="2"
)
with open(legacy_target, "rb") as handle:
self.assertEqual(handle.read(), b"MPQ faithful-upscale")
with open(os.path.join(root, new_rel), "rb") as handle:
self.assertEqual(handle.read(), b"MPQ pink-herbs")
def test_pink_herbs_v2_migration_preserves_replaced_patch_h(self):
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as src:
mod_id = "visual_pink_herbs"
legacy_rel = os.path.join("Data", "patch-H.mpq")
new_rel = os.path.join("Data", "patch-V.mpq")
legacy_target = os.path.join(root, legacy_rel)
source = os.path.join(src, "pink-herbs.mpq")
os.makedirs(os.path.dirname(legacy_target))
with open(source, "wb") as handle:
handle.write(b"MPQ pink-herbs")
with open(legacy_target, "wb") as handle:
handle.write(b"MPQ replacement-patch-h")
_, _, backup_root = remote_packages._managed_locations(root, mod_id)
backup_h = os.path.join(backup_root, legacy_rel)
os.makedirs(os.path.dirname(backup_h))
with open(backup_h, "wb") as handle:
handle.write(b"MPQ older-original-patch-h")
remote_packages._write_managed_manifest(
root, mod_id, [legacy_rel], revision="1"
)
remote_packages._migrate_legacy_pink_herbs_patch(root, source)
remote_packages._install_managed_files(
root, mod_id, [(source, new_rel)], revision="2"
)
with open(legacy_target, "rb") as handle:
self.assertEqual(handle.read(), b"MPQ replacement-patch-h")
with open(os.path.join(root, new_rel), "rb") as handle:
self.assertEqual(handle.read(), b"MPQ pink-herbs")
def test_transactional_sound_pack_rolls_back_all_files_and_manifest(self):
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as src:
mod_id = "audio_test"
@@ -468,6 +536,59 @@ class AutoLoginEncryptionTests(unittest.TestCase):
os.environ["WOW_ENCRYPTION_KEY"] = original
class DepElevationTests(unittest.TestCase):
def test_quotes_script_path_when_game_folder_contains_spaces(self):
tool = WowSetupTool.__new__(WowSetupTool)
with tempfile.TemporaryDirectory(prefix="01 OctoWoW ") as root:
captured = {}
def fake_run(args, **kwargs):
captured["args"] = args
script_path = os.path.join(
root,
".modernization_tool",
"process_mitigation.ps1",
)
self.assertIn(" ", script_path)
self.assertTrue(os.path.isfile(script_path))
return mock.Mock(returncode=0, stdout="", stderr="")
with mock.patch("setup_tool.subprocess.run", side_effect=fake_run):
tool._run_elevated_powershell(
root,
"Set-ProcessMitigation -Name 'WoW_Modernized.exe' "
"-Disable DEP, EmulateAtlThunks",
"Disabling DEP for WoW_Modernized.exe",
)
launcher = captured["args"][-1]
escaped_script = os.path.join(
root,
".modernization_tool",
"process_mitigation.ps1",
).replace("'", "''")
self.assertIn(
f"$scriptPath = '{escaped_script}';",
launcher,
)
self.assertIn(
"'-NoProfile -NonInteractive -ExecutionPolicy Bypass -File \"' "
"+ $scriptPath + '\"'",
launcher,
)
self.assertFalse(
os.path.exists(
os.path.join(
root,
".modernization_tool",
"process_mitigation.ps1",
)
)
)
class PeValidationTests(unittest.TestCase):
def write_minimal_x86_pe(self, path):
data = bytearray(2048)
@@ -493,6 +614,534 @@ class PeValidationTests(unittest.TestCase):
remote_packages._verify_x86_pe(bad, "bad.dll")
class SmartUpdateTests(unittest.TestCase):
def test_package_state_tracks_revision_and_local_integrity(self):
with tempfile.TemporaryDirectory() as root:
dll = os.path.join(root, "Example.dll")
addon = os.path.join(root, "Interface", "AddOns", "Example")
os.makedirs(addon)
with open(dll, "wb") as handle:
handle.write(b"dll-v1")
with open(os.path.join(addon, "Example.toc"), "wb") as handle:
handle.write(b"addon-v1")
remote_packages._record_package_state(
root,
"example",
"v1",
["Example.dll", os.path.join("Interface", "AddOns", "Example")],
)
self.assertTrue(
remote_packages._package_state_is_current(root, "example", "v1")
)
self.assertFalse(
remote_packages._package_state_is_current(root, "example", "v2")
)
with open(os.path.join(addon, "Example.toc"), "wb") as handle:
handle.write(b"modified")
self.assertFalse(
remote_packages._package_state_is_current(root, "example", "v1")
)
def test_release_asset_revision_detects_replaced_asset_under_same_tag(self):
release_a = {
"tag_name": "Release",
"assets": [
{
"id": 1,
"name": "package.zip",
"updated_at": "2026-09-01T10:00:00Z",
"size": 100,
}
],
}
release_b = {
"tag_name": "Release",
"assets": [
{
"id": 2,
"name": "package.zip",
"updated_at": "2026-09-02T10:00:00Z",
"size": 120,
}
],
}
self.assertNotEqual(
remote_packages._release_asset_revision(
release_a,
release_a["assets"][0],
),
remote_packages._release_asset_revision(
release_b,
release_b["assets"][0],
),
)
def test_release_component_skips_download_when_revision_and_hashes_match(self):
with tempfile.TemporaryDirectory() as root:
target = os.path.join(root, "ClassicAPI.dll")
with open(target, "wb") as handle:
handle.write(b"already-installed")
release = {
"tag_name": "v-test",
"assets": [
{
"name": "ClassicAPI.dll",
"browser_download_url": "https://example.invalid/ClassicAPI.dll",
}
],
}
revision = remote_packages._release_asset_revision(
release,
release["assets"][0],
)
remote_packages._record_package_state(
root,
"classicapi",
revision,
["ClassicAPI.dll"],
)
with mock.patch(
"remote_packages._latest_release",
return_value=release,
), mock.patch(
"remote_packages._download_asset",
side_effect=AssertionError("unchanged component was downloaded"),
) as download:
self.assertEqual(
remote_packages.install_classicapi(root),
"v-test",
)
download.assert_not_called()
def test_branch_component_skips_archive_when_commit_and_files_match(self):
with tempfile.TemporaryDirectory() as root:
sound = os.path.join(root, "Sound", "example.wav")
os.makedirs(os.path.dirname(sound))
with open(sound, "wb") as handle:
handle.write(b"sound")
remote_packages._record_package_state(
root,
"audio_example",
"abcdef1234567890",
[os.path.join("Sound", "example.wav")],
)
with mock.patch(
"remote_packages._branch_head_sha",
return_value="abcdef1234567890",
), mock.patch(
"remote_packages._download_github_branch_archive",
side_effect=AssertionError("unchanged branch archive was downloaded"),
) as download:
revision = remote_packages._install_github_sound_pack(
root,
"audio_example",
"owner/repo",
"main",
"Sound",
"Sound",
)
self.assertEqual(revision, "abcdef1234567890")
download.assert_not_called()
def test_vanilla_tweaks_skips_package_when_output_and_revision_match(self):
tool = setup_tool_dynamic.ModernWowSetupTool.__new__(
setup_tool_dynamic.ModernWowSetupTool
)
tool._existing_vanilla_tweaks_output_matches = mock.Mock(
return_value=(
True,
{
"patcher_source": "online",
"patcher_version": "Vanilla Tweaks v1",
"patcher_revision": "v1",
},
)
)
tool._report_download_progress = mock.Mock()
tool._close_download_progress = mock.Mock()
release_info = {
"release": {},
"asset": {},
"revision": "v1",
"version": "Vanilla Tweaks v1",
}
with tempfile.TemporaryDirectory() as root, mock.patch(
"setup_tool_dynamic.remote_packages.vanilla_tweaks_release_info",
return_value=release_info,
), mock.patch(
"setup_tool_dynamic.remote_packages.prepare_vanilla_tweaks",
side_effect=AssertionError("unchanged vanilla-tweaks was downloaded"),
) as prepare:
result = tool.run_vanilla_tweaks(root)
self.assertEqual(result, os.path.join(root, "WoW_Modernized.exe"))
prepare.assert_not_called()
tool._close_download_progress.assert_called_once()
class WowPresenceIntegrationTests(unittest.TestCase):
def make_tool(self, selected=False):
tool = WowSetupTool.__new__(WowSetupTool)
tool.install_autologin = FakeVar(False)
tool.core_plugins = {}
tool.addon_dependencies = {}
tool.optional_plugins = {
"WowPresence.dll": FakeVar(selected),
}
return tool
def test_config_defaults_migrate_placeholder_and_preserve_custom_id(self):
with tempfile.TemporaryDirectory() as root:
data_dir = remote_packages.ensure_wowpresence_config(root)
app_id = os.path.join(data_dir, "discord_application_id")
flags = os.path.join(data_dir, "discord_broadcast_flags")
with open(app_id, "r", encoding="ascii") as handle:
self.assertEqual(
handle.read().strip(),
remote_packages.WOWPRESENCE_DEFAULT_APPLICATION_ID,
)
with open(flags, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "127")
with open(app_id, "w", encoding="ascii") as handle:
handle.write(
remote_packages.WOWPRESENCE_APPLICATION_ID_PLACEHOLDER + "\n"
)
remote_packages.ensure_wowpresence_config(root)
with open(app_id, "r", encoding="ascii") as handle:
self.assertEqual(
handle.read().strip(),
remote_packages.WOWPRESENCE_DEFAULT_APPLICATION_ID,
)
with open(app_id, "w", encoding="ascii") as handle:
handle.write("123456789012345678\n")
with open(flags, "w", encoding="ascii") as handle:
handle.write("31\n")
remote_packages.ensure_wowpresence_config(root)
with open(app_id, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "123456789012345678")
with open(flags, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "31")
def test_install_wowpresence_from_zip_preserves_user_config(self):
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as package_root:
data_dir = remote_packages.ensure_wowpresence_config(root)
app_id = os.path.join(data_dir, "discord_application_id")
flags = os.path.join(data_dir, "discord_broadcast_flags")
with open(app_id, "w", encoding="ascii") as handle:
handle.write("123456789012345678\n")
with open(flags, "w", encoding="ascii") as handle:
handle.write("31\n")
dll = os.path.join(package_root, "WowPresence.dll")
exe = os.path.join(package_root, "WowPresence.exe")
PeValidationTests().write_minimal_x86_pe(dll)
PeValidationTests().write_minimal_x86_pe(exe)
zip_path = os.path.join(package_root, "WowPresence.zip")
with remote_packages.zipfile.ZipFile(zip_path, "w") as archive:
archive.write(dll, "WowPresence.dll")
archive.write(exe, "WowPresence.exe")
archive.writestr(
"WowPresence/discord_application_id",
"999999999999999999\n",
)
archive.writestr("WowPresence/discord_broadcast_flags", "0\n")
release = {
"tag_name": "v-test",
"assets": [
{
"name": "WowPresence.zip",
"browser_download_url": "https://example.invalid/WowPresence.zip",
}
],
}
with mock.patch(
"remote_packages._latest_release",
return_value=release,
) as latest_release, mock.patch(
"remote_packages._download_asset",
return_value=zip_path,
) as download:
self.assertEqual(
remote_packages.install_wowpresence(root),
"v-test",
)
latest_release.assert_called_once_with(
remote_packages.WOWPRESENCE_REPO,
)
download.assert_called_once()
remote_packages._verify_x86_pe(
os.path.join(root, "WowPresence.dll"),
"WowPresence.dll",
)
remote_packages._verify_x86_pe(
os.path.join(root, "WowPresence.exe"),
"WowPresence.exe",
)
with open(app_id, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "123456789012345678")
with open(flags, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "31")
manifest = remote_packages._load_managed_manifest_data(
root,
remote_packages.WOWPRESENCE_MANAGED_ID,
)
self.assertEqual(manifest.get("revision"), "v-test")
self.assertEqual(
set((manifest.get("file_sha256") or {}).keys()),
{"WowPresence.dll", "WowPresence.exe"},
)
def test_unchecked_manual_wowpresence_is_untouched(self):
tool = self.make_tool(selected=False)
with tempfile.TemporaryDirectory() as root:
dll = os.path.join(root, "WowPresence.dll")
exe = os.path.join(root, "WowPresence.exe")
dlls = os.path.join(root, "dlls.txt")
with open(dll, "wb") as handle:
handle.write(b"manual-dll")
with open(exe, "wb") as handle:
handle.write(b"manual-exe")
with open(dlls, "w", encoding="utf-8") as handle:
handle.write("WowPresence.dll\nManual.dll\n")
tool.clean_unselected_files(root)
tool._write_dlls_file(root, [])
self.assertTrue(os.path.isfile(dll))
self.assertTrue(os.path.isfile(exe))
with open(dlls, "r", encoding="utf-8") as handle:
self.assertIn("WowPresence.dll", handle.read().splitlines())
def test_unchecked_tool_owned_wowpresence_is_removed_but_config_survives(self):
tool = self.make_tool(selected=False)
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as src:
source_dll = os.path.join(src, "WowPresence.dll")
source_exe = os.path.join(src, "WowPresence.exe")
with open(source_dll, "wb") as handle:
handle.write(b"tool-dll")
with open(source_exe, "wb") as handle:
handle.write(b"tool-exe")
remote_packages._install_managed_files_transactional(
root,
remote_packages.WOWPRESENCE_MANAGED_ID,
[
(source_dll, "WowPresence.dll"),
(source_exe, "WowPresence.exe"),
],
revision="v-test",
)
remote_packages._set_managed_manifest_values(
root,
remote_packages.WOWPRESENCE_MANAGED_ID,
dlls_entry_preexisting=False,
)
data_dir = remote_packages.ensure_wowpresence_config(root)
with open(os.path.join(root, "dlls.txt"), "w", encoding="utf-8") as handle:
handle.write("WowPresence.dll\nManual.dll\n")
tool.clean_unselected_files(root)
tool._write_dlls_file(root, [])
self.assertFalse(os.path.exists(os.path.join(root, "WowPresence.dll")))
self.assertFalse(os.path.exists(os.path.join(root, "WowPresence.exe")))
self.assertTrue(os.path.isdir(data_dir))
with open(os.path.join(root, "dlls.txt"), "r", encoding="utf-8") as handle:
lines = handle.read().splitlines()
self.assertNotIn("WowPresence.dll", lines)
self.assertIn("Manual.dll", lines)
def test_manual_wowpresence_is_restored_after_tool_ownership(self):
tool = self.make_tool(selected=False)
with tempfile.TemporaryDirectory() as root, tempfile.TemporaryDirectory() as src:
live_dll = os.path.join(root, "WowPresence.dll")
live_exe = os.path.join(root, "WowPresence.exe")
with open(live_dll, "wb") as handle:
handle.write(b"manual-dll")
with open(live_exe, "wb") as handle:
handle.write(b"manual-exe")
with open(os.path.join(root, "dlls.txt"), "w", encoding="utf-8") as handle:
handle.write("WowPresence.dll\n")
source_dll = os.path.join(src, "WowPresence.dll")
source_exe = os.path.join(src, "WowPresence.exe")
with open(source_dll, "wb") as handle:
handle.write(b"managed-dll")
with open(source_exe, "wb") as handle:
handle.write(b"managed-exe")
remote_packages._install_managed_files_transactional(
root,
remote_packages.WOWPRESENCE_MANAGED_ID,
[
(source_dll, "WowPresence.dll"),
(source_exe, "WowPresence.exe"),
],
revision="v-test",
)
remote_packages._set_managed_manifest_values(
root,
remote_packages.WOWPRESENCE_MANAGED_ID,
dlls_entry_preexisting=True,
)
tool.clean_unselected_files(root)
tool._write_dlls_file(root, [])
with open(live_dll, "rb") as handle:
self.assertEqual(handle.read(), b"manual-dll")
with open(live_exe, "rb") as handle:
self.assertEqual(handle.read(), b"manual-exe")
with open(os.path.join(root, "dlls.txt"), "r", encoding="utf-8") as handle:
self.assertIn("WowPresence.dll", handle.read().splitlines())
def test_installed_asset_integrity_detects_corruption(self):
with tempfile.TemporaryDirectory() as root:
path = os.path.join(root, "WowPresence.dll")
payload = b"A" * 2048
with open(path, "wb") as handle:
handle.write(payload)
digest = __import__("hashlib").sha256(payload).hexdigest()
asset = {
"size": len(payload),
"digest": "sha256:" + digest,
}
self.assertTrue(
remote_packages._installed_asset_is_current(
path,
asset,
"WowPresence.dll",
)
)
with open(path, "r+b") as handle:
handle.seek(100)
handle.write(b"B")
self.assertFalse(
remote_packages._installed_asset_is_current(
path,
asset,
"WowPresence.dll",
)
)
class WowPresenceDetailPreferenceTests(unittest.TestCase):
def make_tool(self):
tool = ModernWowSetupTool.__new__(ModernWowSetupTool)
tool.discord_show_character_details = FakeVar(True)
tool.discord_detail_vars = {
"name": FakeVar(True),
"guild": FakeVar(True),
"race": FakeVar(True),
"faction": FakeVar(True),
"class": FakeVar(True),
"level": FakeVar(True),
"zone": FakeVar(True),
}
return tool
def test_detail_mask_supports_race_and_all_details_switch(self):
tool = self.make_tool()
self.assertEqual(
tool._discord_broadcast_mask(),
remote_packages.WOWPRESENCE_SHARE_ALL,
)
# The master switch always means "show all" even if a variable is
# changed programmatically while its checkbox would be disabled.
tool.discord_detail_vars["race"].set(False)
self.assertEqual(
tool._discord_broadcast_mask(),
remote_packages.WOWPRESENCE_SHARE_ALL,
)
# Once the master is off, the individual choices become authoritative.
tool.discord_show_character_details.set(False)
self.assertEqual(tool._discord_broadcast_mask(), 63)
self.assertFalse(tool.discord_detail_vars["race"].get())
self.assertTrue(tool.discord_detail_vars["zone"].get())
def test_legacy_six_bit_mask_keeps_race_enabled(self):
tool = self.make_tool()
with tempfile.TemporaryDirectory() as root:
data_dir = remote_packages.ensure_wowpresence_config(root)
flags = os.path.join(data_dir, "discord_broadcast_flags")
with open(flags, "w", encoding="ascii") as handle:
handle.write("31\n")
tool._load_wowpresence_broadcast_preferences(root)
self.assertFalse(tool.discord_show_character_details.get())
self.assertTrue(tool.discord_detail_vars["name"].get())
self.assertTrue(tool.discord_detail_vars["guild"].get())
self.assertTrue(tool.discord_detail_vars["faction"].get())
self.assertTrue(tool.discord_detail_vars["class"].get())
self.assertTrue(tool.discord_detail_vars["level"].get())
self.assertFalse(tool.discord_detail_vars["zone"].get())
self.assertTrue(tool.discord_detail_vars["race"].get())
def test_legacy_default_mask_selects_all_details(self):
tool = self.make_tool()
with tempfile.TemporaryDirectory() as root:
data_dir = remote_packages.ensure_wowpresence_config(root)
flags = os.path.join(data_dir, "discord_broadcast_flags")
with open(flags, "w", encoding="ascii") as handle:
handle.write("63\n")
tool._load_wowpresence_broadcast_preferences(root)
self.assertTrue(tool.discord_show_character_details.get())
self.assertTrue(all(var.get() for var in tool.discord_detail_vars.values()))
self.assertEqual(
tool._discord_broadcast_mask(),
remote_packages.WOWPRESENCE_SHARE_ALL,
)
def test_broadcast_flag_writer_preserves_other_config(self):
with tempfile.TemporaryDirectory() as root:
data_dir = remote_packages.ensure_wowpresence_config(root)
app_id = os.path.join(data_dir, "discord_application_id")
with open(app_id, "w", encoding="ascii") as handle:
handle.write("123456789012345678\n")
path = remote_packages.write_wowpresence_broadcast_flags(
root,
remote_packages.WOWPRESENCE_SHARE_ALL,
)
self.assertEqual(
remote_packages.read_wowpresence_broadcast_flags(root),
127,
)
with open(path, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "127")
with open(app_id, "r", encoding="ascii") as handle:
self.assertEqual(handle.read().strip(), "123456789012345678")
with self.assertRaises(ValueError):
remote_packages.write_wowpresence_broadcast_flags(root, 128)
class SettingsRecoveryTests(unittest.TestCase):
def test_corrupt_settings_are_left_untouched_and_legacy_state_is_recovered(self):
tool = WowSetupTool.__new__(WowSetupTool)