Clamp movable minimap to screen
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@@ -62,7 +62,7 @@ module.enable = function(self)
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{ name = "PartyMemberFrame2", persist = true },
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{ name = "PartyMemberFrame3", persist = true },
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{ name = "PartyMemberFrame4", persist = true },
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{ name = "Minimap", moveParent = true, persist = true },
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{ name = "Minimap", moveParent = true, persist = true, clamp = true },
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{ name = "BuffButton0", persist = true, manualGroup = "buffs", cursorDrag = true },
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{ name = "BuffButton32", persist = true, manualGroup = "debuffs", cursorDrag = true },
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{ name = "TempEnchant1", persist = true, manualGroup = "weapon", cursorDrag = true },
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@@ -131,6 +131,10 @@ module.enable = function(self)
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end
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moveFrame:ClearAllPoints()
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moveFrame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", pos[1], pos[2])
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if target.name == "Minimap" and ShaguTweaks.ScheduleMinimapClamp then
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ShaguTweaks.ScheduleMinimapClamp()
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end
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end
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-- Aura buttons are layout-owned frames on some Vanilla/Turtle UI builds.
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