Compare commits
2 Commits
| Author | SHA1 | Date | |
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| 89aafe2b43 | |||
| 2a3befd970 |
@@ -1,77 +0,0 @@
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name: Commit V36 Retail Soft decode
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on:
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push:
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branches:
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- test/v36-retail-jfa-soft
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permissions:
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contents: write
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jobs:
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commit-v36-soft:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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with:
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ref: test/v36-retail-jfa-soft
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- name: Apply V36 decode
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shell: bash
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run: |
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set -euo pipefail
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python3 <<'PY'
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from pathlib import Path
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p = Path('src/outline/d3d9_hook.zig')
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s = p.read_text()
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if 'V36 RETAIL-SOFT' in s:
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raise SystemExit(0)
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start = s.index('/// V32 POLISH: hard 3px outline, no feather.')
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end = s.index('/// Debug: composite silhouette RT directly.')
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lines = [
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'/// V36 RETAIL-SOFT: keep the proven V34 JFA, soften only final decode.',
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'/// c0 = (screen_width, screen_height, core_radius_px, halo_radius_px).',
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'/// Uses the same two texture reads as V34: no 17-tap full-screen morphology.',
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'const jfa_decode_src =',
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' "ps_3_0\\n" ++',
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' "def c1, 0.0, 0.22, 0.82, -0.002\\n" ++',
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' "def c2, 1.0, 0.95, 0.58, 0.0\\n" ++',
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' "dcl_2d s0\\n" ++',
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' "dcl_2d s1\\n" ++',
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' "dcl_texcoord0 v0\\n" ++',
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' "texld r0, v0, s0\\n" ++',
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' "sub r1.xy, v0.xy, r0.xy\\n" ++',
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' "mul r1.xy, r1.xy, c0.xy\\n" ++',
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' "dp2add r1.z, r1, r1, c1.x\\n" ++',
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' "mul r3.x, c0.z, c0.z\\n" ++',
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' "mul r3.y, c0.w, c0.w\\n" ++',
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' "sub r4.x, r1.z, r3.y\\n" ++',
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' "cmp r6.w, r4.x, c1.x, c1.y\\n" ++',
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' "sub r4.x, r1.z, r3.x\\n" ++',
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' "cmp r6.w, r4.x, r6.w, c1.z\\n" ++',
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' "texld r5, v0, s1\\n" ++',
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' "add r5.x, r5.a, c1.w\\n" ++',
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' "cmp r6.w, r5.x, c1.x, r6.w\\n" ++',
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' "mov r6.xyz, c2.xyz\\n" ++',
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' "mov oC0, r6\\n";',
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'',
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'',
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]
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s = s[:start] + '\n'.join(lines) + s[end:]
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old = ' // V34: hard 3px edge unchanged; JFA seed precision is now full-float.\n c0 = [4]f32{ fw, fh, 3.0, 0.0 };'
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new_cpu = ' // V36: thin 1.5px core plus a subtle 3px halo.\n c0 = [4]f32{ fw, fh, 1.5, 3.0 };'
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if old not in s:
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raise SystemExit('V34 CPU decode constants not found')
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p.write_text(s.replace(old, new_cpu))
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PY
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- name: Commit source
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shell: bash
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run: |
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set -euo pipefail
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if git diff --quiet; then exit 0; fi
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git config user.name "github-actions[bot]"
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git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
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git add src/outline/d3d9_hook.zig
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git commit -m "V36: soft Retail-style JFA decode"
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git push origin HEAD:test/v36-retail-jfa-soft
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+8
-9
@@ -1,9 +1,9 @@
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name: V36 ExitFix Baseline
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name: V34 ExitFix Baseline
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on:
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push:
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branches:
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- test/v36-exitfix-baseline
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- test/v34-exitfix-baseline
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workflow_dispatch:
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permissions:
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@@ -40,16 +40,15 @@ jobs:
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cp src/outline/addon/Outline.lua package/Interface/AddOns/WeirdUtils_Outline/
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cp src/outline/addon/WeirdUtils_Outline.toc package/Interface/AddOns/WeirdUtils_Outline/
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printf '%s\n' \
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'V36 runtime + process-exit safety only.' \
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'Base runtime commit: 4bbee94388f98843b738e275fd9482576be80654.' \
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'Compared with V34, only src/outline/d3d9_hook.zig changes runtime behavior.' \
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'main branch is untouched.' \
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'V34 stable + process-exit safety only.' \
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'Runtime Outline code is otherwise identical to stable/outline-v34-autofix.' \
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'main is untouched.' \
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'WeirdPerformance is disabled in this standalone build and not modified.' \
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> package/README_TEST.txt
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(cd package && sha256sum DLL/outline.dll > SHA256SUMS.txt && zip -r ../dist/WeirdUtils_V36_EXITFIX_BASELINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt)
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(cd package && sha256sum DLL/outline.dll > SHA256SUMS.txt && zip -r ../dist/WeirdUtils_V34_EXITFIX_BASELINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt)
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- uses: actions/upload-artifact@v4
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with:
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name: WeirdUtils-V36-EXITFIX-BASELINE
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path: dist/WeirdUtils_V36_EXITFIX_BASELINE.zip
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name: WeirdUtils-V34-EXITFIX-BASELINE
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path: dist/WeirdUtils_V34_EXITFIX_BASELINE.zip
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if-no-files-found: error
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+4
-1
@@ -1053,7 +1053,10 @@ pub export fn DllMain(
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switch (reason) {
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1 => install(),
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0 => {
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// Process-exit safety only; runtime Outline behavior is unchanged.
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// Process-exit safety: when Windows is terminating the whole
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// process, do not call heavy cleanup from DLL_PROCESS_DETACH.
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// Resources are reclaimed by the OS. Explicit FreeLibrary still
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// performs the normal uninstall path.
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if (reserved == null) uninstall();
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},
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else => {},
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+21
-18
@@ -732,31 +732,34 @@ const jfa_prop_src =
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"mov oC0.xy, r8.xy\n" ++
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"mov oC0.zw, c1.xx\n";
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/// V36 RETAIL-SOFT: keep the proven V34 JFA, soften only final decode.
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/// c0 = (screen_width, screen_height, core_radius_px, halo_radius_px).
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/// Uses the same two texture reads as V34: no 17-tap full-screen morphology.
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/// V32 POLISH: hard 3px outline, no feather.
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/// c0 = (screen_width, screen_height, radius_px=3, 0).
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/// The shader squares radius_px and emits a binary 0/1 edge alpha.
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const jfa_decode_src =
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"ps_3_0\n" ++
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"def c1, 0.0, 0.22, 0.82, -0.002\n" ++
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"def c2, 1.0, 0.95, 0.58, 0.0\n" ++
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"def c1, 0.0, 1.0, -0.002, 0.0\n" ++
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"dcl_2d s0\n" ++
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"dcl_2d s1\n" ++
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"dcl_texcoord0 v0\n" ++
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// Nearest seed and pixel-space squared distance.
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"texld r0, v0, s0\n" ++
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"sub r1.xy, v0.xy, r0.xy\n" ++
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"mul r1.xy, r1.xy, c0.xy\n" ++
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"dp2add r1.z, r1, r1, c1.x\n" ++
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"mul r3.x, c0.z, c0.z\n" ++
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"mul r3.y, c0.w, c0.w\n" ++
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"sub r4.x, r1.z, r3.y\n" ++
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"cmp r6.w, r4.x, c1.x, c1.y\n" ++
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"sub r4.x, r1.z, r3.x\n" ++
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"cmp r6.w, r4.x, r6.w, c1.z\n" ++
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"dp2add r1.z, r1, r1, c0.w\n" ++
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// Seed colour.
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"texld r2, r0, s1\n" ++
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// Hard radius test: dist² < radius² => alpha 1, otherwise 0.
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"mov r3.x, c0.z\n" ++
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"mul r3.x, r3.x, r3.x\n" ++
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"sub r3.y, r1.z, r3.x\n" ++
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"mov r6.w, c1.y\n" ++
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"cmp r4.w, r3.y, c0.w, r6.w\n" ++
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// Do not paint over the model interior.
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"texld r5, v0, s1\n" ++
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"add r5.x, r5.a, c1.w\n" ++
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"cmp r6.w, r5.x, c1.x, r6.w\n" ++
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"mov r6.xyz, c2.xyz\n" ++
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"mov oC0, r6\n";
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"add r5.x, r5.a, c1.z\n" ++
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"cmp r4.w, r5.x, c0.w, r4.w\n" ++
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"mov r4.xyz, r2.xyz\n" ++
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"mov oC0, r4\n";
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/// Debug: composite silhouette RT directly. Forces alpha to 1.0 where silhouette
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/// has any content (alpha >= 0.002), 0.0 elsewhere. Bypasses JFA entirely.
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@@ -1414,8 +1417,8 @@ fn runJfaPipeline(device: *anyopaque) void {
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if (saved_rt0) |rt| deviceSetRenderTarget(device, 0, rt);
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deviceSetTexture(device, 0, rt_jfa_a_tex);
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deviceSetTexture(device, 1, rt_silhouette_tex);
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// V36: thin 1.5px core plus a subtle 3px halo.
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c0 = [4]f32{ fw, fh, 1.5, 3.0 };
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// V34: hard 3px edge unchanged; JFA seed precision is now full-float.
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c0 = [4]f32{ fw, fh, 3.0, 0.0 };
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deviceSetPSConstF(device, 0, &c0);
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deviceSetPtr(device, types.VT.SetPixelShader, jfa_decode_ps.?);
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deviceSetRS(device, types.D3DRS.ALPHABLENDENABLE, 1);
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