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17 Commits

Author SHA1 Message Date
Dusk-92 aa526303e1 V40: add isolated attached-model test build 2026-08-29 17:35:35 +02:00
Dusk-92 c3e494b2f7 V40: bump external outline addon version 2026-08-29 17:35:32 +02:00
Dusk-92 635eb62ecc V40: include attached M2 models in render outline path 2026-08-29 17:35:30 +02:00
Dusk-92 4e8466033e V40: inherit outline through exact attachment parent 2026-08-29 17:35:27 +02:00
Dusk-92 e9d9858151 V40: use engine-proven attachment hierarchy offsets 2026-08-29 17:35:23 +02:00
Dusk-92 77ed24e68a Remove temporary V38 build workflow 2026-08-29 11:54:21 +02:00
Dusk-92 26dea2e586 Temporary: build V38 Retail Polish 2026-08-29 11:53:25 +02:00
Dusk-92 8f22c90401 V38: refine Retail core and halo balance 2026-08-29 11:53:13 +02:00
Dusk-92 6570829e27 Remove temporary V37.1 ExitFix build workflow 2026-08-29 11:48:19 +02:00
Dusk-92 ef6c4d08c1 Temporary: build V37.1 ExitFix 2026-08-29 11:47:09 +02:00
Dusk-92 d6c53ed634 V37.1 ExitFix: skip heavy cleanup during process termination 2026-08-29 11:46:58 +02:00
Dusk-92 2a51ab6030 V37.1 ExitFix: detach model hooks before D3D9 cleanup 2026-08-29 11:46:48 +02:00
Dusk-92 1969bb83bd V37.1 ExitFix: prevent D3D9 rehook during shutdown 2026-08-29 11:46:39 +02:00
Dusk-92 d6b191a4c4 Remove temporary V37 build workflow 2026-08-29 11:39:26 +02:00
Dusk-92 5c09056d7c Temporary: build V37 Retail Falloff 2026-08-29 11:38:13 +02:00
Dusk-92 fa9dd1c730 V37: add smooth Retail-style radial falloff 2026-08-29 11:38:01 +02:00
Dusk-92 6ddc2c5df9 Remove temporary V36 source commit workflow 2026-08-29 11:33:04 +02:00
10 changed files with 154 additions and 150 deletions
-77
View File
@@ -1,77 +0,0 @@
name: Commit V36 Retail Soft decode
on:
push:
branches:
- test/v36-retail-jfa-soft
permissions:
contents: write
jobs:
commit-v36-soft:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
ref: test/v36-retail-jfa-soft
- name: Apply V36 decode
shell: bash
run: |
set -euo pipefail
python3 <<'PY'
from pathlib import Path
p = Path('src/outline/d3d9_hook.zig')
s = p.read_text()
if 'V36 RETAIL-SOFT' in s:
raise SystemExit(0)
start = s.index('/// V32 POLISH: hard 3px outline, no feather.')
end = s.index('/// Debug: composite silhouette RT directly.')
lines = [
'/// V36 RETAIL-SOFT: keep the proven V34 JFA, soften only final decode.',
'/// c0 = (screen_width, screen_height, core_radius_px, halo_radius_px).',
'/// Uses the same two texture reads as V34: no 17-tap full-screen morphology.',
'const jfa_decode_src =',
' "ps_3_0\\n" ++',
' "def c1, 0.0, 0.22, 0.82, -0.002\\n" ++',
' "def c2, 1.0, 0.95, 0.58, 0.0\\n" ++',
' "dcl_2d s0\\n" ++',
' "dcl_2d s1\\n" ++',
' "dcl_texcoord0 v0\\n" ++',
' "texld r0, v0, s0\\n" ++',
' "sub r1.xy, v0.xy, r0.xy\\n" ++',
' "mul r1.xy, r1.xy, c0.xy\\n" ++',
' "dp2add r1.z, r1, r1, c1.x\\n" ++',
' "mul r3.x, c0.z, c0.z\\n" ++',
' "mul r3.y, c0.w, c0.w\\n" ++',
' "sub r4.x, r1.z, r3.y\\n" ++',
' "cmp r6.w, r4.x, c1.x, c1.y\\n" ++',
' "sub r4.x, r1.z, r3.x\\n" ++',
' "cmp r6.w, r4.x, r6.w, c1.z\\n" ++',
' "texld r5, v0, s1\\n" ++',
' "add r5.x, r5.a, c1.w\\n" ++',
' "cmp r6.w, r5.x, c1.x, r6.w\\n" ++',
' "mov r6.xyz, c2.xyz\\n" ++',
' "mov oC0, r6\\n";',
'',
'',
]
s = s[:start] + '\n'.join(lines) + s[end:]
old = ' // V34: hard 3px edge unchanged; JFA seed precision is now full-float.\n c0 = [4]f32{ fw, fh, 3.0, 0.0 };'
new_cpu = ' // V36: thin 1.5px core plus a subtle 3px halo.\n c0 = [4]f32{ fw, fh, 1.5, 3.0 };'
if old not in s:
raise SystemExit('V34 CPU decode constants not found')
p.write_text(s.replace(old, new_cpu))
PY
- name: Commit source
shell: bash
run: |
set -euo pipefail
if git diff --quiet; then exit 0; fi
git config user.name "github-actions[bot]"
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
git add src/outline/d3d9_hook.zig
git commit -m "V36: soft Retail-style JFA decode"
git push origin HEAD:test/v36-retail-jfa-soft
@@ -1,55 +0,0 @@
name: V36 ExitFix Baseline
on:
push:
branches:
- test/v36-exitfix-baseline
workflow_dispatch:
permissions:
contents: read
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: mlugg/setup-zig@v2
with:
version: '0.16.0'
- name: Build
shell: bash
run: |
set -euo pipefail
zig build all-variants -Doptimize=ReleaseSmall \
-Dweirdperformance=false \
-Doutline=true \
-Dcustomassets=true \
-Dtransmogfix=true
- name: Package
shell: bash
run: |
set -euo pipefail
rm -rf package dist
mkdir -p package/DLL package/Interface/AddOns/WeirdUtils_Outline dist
cp zig-out/variants/outline.dll package/DLL/outline.dll
cp src/outline/addon/Bindings.xml package/Interface/AddOns/WeirdUtils_Outline/
cp src/outline/addon/Outline.lua package/Interface/AddOns/WeirdUtils_Outline/
cp src/outline/addon/WeirdUtils_Outline.toc package/Interface/AddOns/WeirdUtils_Outline/
printf '%s\n' \
'V36 runtime + process-exit safety only.' \
'Base runtime commit: 4bbee94388f98843b738e275fd9482576be80654.' \
'Compared with V34, only src/outline/d3d9_hook.zig changes runtime behavior.' \
'main branch is untouched.' \
'WeirdPerformance is disabled in this standalone build and not modified.' \
> package/README_TEST.txt
(cd package && sha256sum DLL/outline.dll > SHA256SUMS.txt && zip -r ../dist/WeirdUtils_V36_EXITFIX_BASELINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt)
- uses: actions/upload-artifact@v4
with:
name: WeirdUtils-V36-EXITFIX-BASELINE
path: dist/WeirdUtils_V36_EXITFIX_BASELINE.zip
if-no-files-found: error
@@ -0,0 +1,73 @@
name: V40 Attached Model Outline Test
on:
push:
branches:
- test/v40-attached-model-outline
workflow_dispatch:
permissions:
contents: read
jobs:
build-v40:
runs-on: ubuntu-latest
steps:
- name: Checkout V40 branch
uses: actions/checkout@v4
- name: Install Zig
uses: mlugg/setup-zig@v2
with:
version: '0.16.0'
- name: Build standalone variants
shell: bash
run: |
set -euo pipefail
zig build all-variants -Doptimize=ReleaseSmall \
-Dweirdperformance=false \
-Doutline=true \
-Dcustomassets=true \
-Dtransmogfix=true
- name: Assemble V40 outline-only test package
shell: bash
run: |
set -euo pipefail
rm -rf package dist
mkdir -p package/DLL
mkdir -p package/Interface/AddOns/WeirdUtils_Outline
mkdir -p dist
cp zig-out/variants/outline.dll package/DLL/outline.dll
cp src/outline/addon/Bindings.xml package/Interface/AddOns/WeirdUtils_Outline/Bindings.xml
cp src/outline/addon/Outline.lua package/Interface/AddOns/WeirdUtils_Outline/Outline.lua
cp src/outline/addon/WeirdUtils_Outline.toc package/Interface/AddOns/WeirdUtils_Outline/WeirdUtils_Outline.toc
printf '%s\n' \
'WeirdUtils V40 Attached Model Outline' \
'Base: exact V38 Retail Polish + AutoTarget + AutoRehook + ExitFix.' \
'main is untouched.' \
'WeirdPerformance is disabled in this standalone build and not modified.' \
'Engine-proven WoW 1.12.1 attachment layout from 0x712F70:' \
'- child +0x1CC = parent/root CM2Model' \
'- child +0x1D0 = attachment id' \
'- root +0x1DC = child-list head' \
'- child +0x1E4 = next sibling' \
'V40 makes direct attached M2 models inherit the root target outline.' \
'No new hook, no linked-list traversal, no game-memory writes.' \
> package/README_TEST.txt
(
cd package
sha256sum DLL/outline.dll > SHA256SUMS.txt
zip -r ../dist/WeirdUtils_V40_ATTACHED_MODEL_OUTLINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt
)
- name: Upload V40 package
uses: actions/upload-artifact@v4
with:
name: WeirdUtils-V40-ATTACHED-MODEL-OUTLINE
path: dist/WeirdUtils_V40_ATTACHED_MODEL_OUTLINE.zip
if-no-files-found: error
+4 -1
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@@ -1053,7 +1053,10 @@ pub export fn DllMain(
switch (reason) {
1 => install(),
0 => {
// Process-exit safety only; runtime Outline behavior is unchanged.
// ExitFix: when lpReserved is non-null, Windows is terminating the
// whole process. Do not call into D3D9/COM or other DLLs from
// DLL_PROCESS_DETACH during global teardown; the OS will reclaim
// those resources. Keep full uninstall for explicit FreeLibrary.
if (reserved == null) uninstall();
},
else => {},
+1 -1
View File
@@ -1,7 +1,7 @@
-- Outline addon (embedded in DLL, loaded from memory)
-- Part of WeirdUtils - only loaded when outline module is compiled
OUTLINE_VERSION = 1
OUTLINE_VERSION = 40
BINDING_HEADER_OUTLINE = "Outline"
+34 -10
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@@ -57,6 +57,14 @@ var orig_reset: usize = 0;
var d3d9_vtable: ?[*]usize = null;
var hooks_installed: bool = false;
/// ExitFix: once shutdown begins, no code path may reinstall D3D9 hooks.
var shutdown_started: bool = false;
pub fn beginShutdown() void {
shutdown_started = true;
}
// Sticky diagnostics for the in-game OutlineDebug() command.
pub var debug_endscene_seen: bool = false;
pub var debug_dip_seen: bool = false;
@@ -114,6 +122,7 @@ pub var debug_late_rehook_succeeded: bool = false;
/// If the current entries are no longer ours, chain whatever is there now as
/// the new originals, then patch the three entries again.
pub fn lateRehookIfLost() bool {
if (shutdown_started) return false;
debug_late_rehook_attempted = true;
const cur = getD3D9VTable() orelse return false;
@@ -732,26 +741,40 @@ const jfa_prop_src =
"mov oC0.xy, r8.xy\n" ++
"mov oC0.zw, c1.xx\n";
/// V36 RETAIL-SOFT: keep the proven V34 JFA, soften only final decode.
/// V38 RETAIL-POLISH: keep the proven V34/V36/V37 JFA and refine only
/// the final alpha profile. Still only two texture reads.
/// c0 = (screen_width, screen_height, core_radius_px, halo_radius_px).
/// Uses the same two texture reads as V34: no 17-tap full-screen morphology.
const jfa_decode_src =
"ps_3_0\n" ++
"def c1, 0.0, 0.22, 0.82, -0.002\n" ++
"def c2, 1.0, 0.95, 0.58, 0.0\n" ++
// c1 = zero, one, halo alpha, -interior threshold
"def c1, 0.0, 1.0, 0.17, -0.002\n" ++
// pale Retail-like yellow-green
"def c2, 1.0, 0.96, 0.62, 0.0\n" ++
// core alpha
"def c3, 0.84, 0.0, 0.0, 0.0\n" ++
"dcl_2d s0\n" ++
"dcl_2d s1\n" ++
"dcl_texcoord0 v0\n" ++
// Nearest JFA seed and pixel-space squared distance.
"texld r0, v0, s0\n" ++
"sub r1.xy, v0.xy, r0.xy\n" ++
"mul r1.xy, r1.xy, c0.xy\n" ++
"dp2add r1.z, r1, r1, c1.x\n" ++
// Squared core and halo radii.
"mul r3.x, c0.z, c0.z\n" ++
"mul r3.y, c0.w, c0.w\n" ++
"sub r4.x, r1.z, r3.y\n" ++
"cmp r6.w, r4.x, c1.x, c1.y\n" ++
"sub r4.x, r1.z, r3.x\n" ++
"cmp r6.w, r4.x, r6.w, c1.z\n" ++
// Smooth halo factor = saturate((halo² - dist²) / (halo² - core²)).
"sub r3.z, r3.y, r3.x\n" ++
"rcp r3.z, r3.z\n" ++
"sub r4.x, r3.y, r1.z\n" ++
"mul r4.x, r4.x, r3.z\n" ++
"max r4.x, r4.x, c1.x\n" ++
"min r4.x, r4.x, c1.y\n" ++
"mul r6.w, r4.x, c1.z\n" ++
// Solid-but-soft core inside the inner radius.
"sub r4.y, r1.z, r3.x\n" ++
"cmp r6.w, r4.y, r6.w, c3.x\n" ++
// Never paint over the original model interior.
"texld r5, v0, s1\n" ++
"add r5.x, r5.a, c1.w\n" ++
"cmp r6.w, r5.x, c1.x, r6.w\n" ++
@@ -1414,8 +1437,8 @@ fn runJfaPipeline(device: *anyopaque) void {
if (saved_rt0) |rt| deviceSetRenderTarget(device, 0, rt);
deviceSetTexture(device, 0, rt_jfa_a_tex);
deviceSetTexture(device, 1, rt_silhouette_tex);
// V36: thin 1.5px core plus a subtle 3px halo.
c0 = [4]f32{ fw, fh, 1.5, 3.0 };
// V38: slightly stronger 1.5px core with a subtler 3.1px falloff.
c0 = [4]f32{ fw, fh, 1.50, 3.10 };
deviceSetPSConstF(device, 0, &c0);
deviceSetPtr(device, types.VT.SetPixelShader, jfa_decode_ps.?);
deviceSetRS(device, types.D3DRS.ALPHABLENDENABLE, 1);
@@ -1623,6 +1646,7 @@ fn getD3D9VTable() ?[*]usize {
pub fn installHooks() bool {
if (hooks_installed) return true;
if (shutdown_started) return false;
const vtable_ptr = getD3D9VTable() orelse return false;
d3d9_vtable = vtable_ptr;
+3 -3
View File
@@ -113,7 +113,7 @@ fn renderDrawDetour(this: u32, view_matrix: u32, batch_data: u32, batch_indices:
const idx_u: u32 = @bitCast(indices[i]);
const model_ptr = hook.readMem(u32, batch_data +% idx_u *% 0x40 +% 4);
if (model_ptr != 0) {
if (tracker.findOutlineEntry(model_ptr) != null) {
if (tracker.findOutlineEntryIncludingAttachment(model_ptr) != null) {
outline_count += 1;
} else if (tracker.isGameObjectModel(model_ptr)) {
game_obj_count += 1;
@@ -137,7 +137,7 @@ fn renderDrawDetour(this: u32, view_matrix: u32, batch_data: u32, batch_indices:
const batch_idx = indices[i];
const idx_u: u32 = @bitCast(batch_idx);
const model_ptr = hook.readMem(u32, batch_data +% idx_u *% 0x40 +% 4);
if (model_ptr != 0 and tracker.findOutlineEntry(model_ptr) != null) {
if (model_ptr != 0 and tracker.findOutlineEntryIncludingAttachment(model_ptr) != null) {
reordered_indices[outline_pos] = batch_idx;
outline_pos += 1;
} else if (model_ptr != 0 and tracker.isGameObjectModel(model_ptr)) {
@@ -193,7 +193,7 @@ fn drawBatchProjDetour(ctx: u32) callconv(hook.cc.thiscall) void {
else
0;
const entry = if (model_ptr != 0) tracker.findOutlineEntry(model_ptr) else null;
const entry = if (model_ptr != 0) tracker.findOutlineEntryIncludingAttachment(model_ptr) else null;
if (entry != null) {
// This batch is an outline target - signal the DIP hook
+9
View File
@@ -12,6 +12,15 @@ pub const MODEL_OWNER_DIRECT: usize = 0x28;
/// model + this → render callback owner pointer (set by SetRenderCallbacks).
pub const MODEL_OWNER_CALLBACK: usize = 0x3C0;
/// V40: parent/root CM2Model for an attached model.
/// Proven from WoW 1.12.1 build 5875 function 0x712F70:
/// child+0x1CC = root, child+0x1D0 = attachment id,
/// root+0x1DC = child-list head, child+0x1E4 = next sibling.
pub const MODEL_ATTACHMENT_PARENT: usize = 0x1CC;
pub const MODEL_ATTACHMENT_ID: usize = 0x1D0;
pub const MODEL_CHILD_HEAD: usize = 0x1DC;
pub const MODEL_NEXT_SIBLING: usize = 0x1E4;
// =============================================================================
// Render context
// =============================================================================
+4 -1
View File
@@ -109,8 +109,11 @@ pub fn initD3D9Deferred() void {
/// Remove all outline hooks. Called during DLL_PROCESS_DETACH.
pub fn cleanup() void {
if (g_is_hook_owner) {
d3d9_hook.removeHooks();
// ExitFix: stop any future self-heal first, then detach the model hooks
// that can call lateRehookIfLost(), and only then tear down D3D9.
d3d9_hook.beginShutdown();
model_hook.removeHooks();
d3d9_hook.removeHooks();
log.close();
mod_mutex.release(&g_mutex);
}
+26 -2
View File
@@ -79,6 +79,19 @@ pub fn findOutlineEntry(model_ptr: u32) ?*const types.OutlineEntry {
return null;
}
/// V40: resolve a live attached M2 to the already-tracked root model.
/// 0x712F70 writes the root CM2Model pointer directly to child+0x1CC.
/// We only read that fixed field and compare the value; the parent pointer is
/// never dereferenced here.
pub fn findOutlineEntryIncludingAttachment(model_ptr: u32) ?*const types.OutlineEntry {
if (findOutlineEntry(model_ptr)) |entry| return entry;
if (model_ptr == 0) return null;
const parent = hook.readMem(u32, model_ptr + o.MODEL_ATTACHMENT_PARENT);
if (parent == 0 or parent == model_ptr) return null;
return findOutlineEntry(parent);
}
/// Check if any outline targets are tracked this frame.
pub fn hasTargets() bool {
return tracked_obj_count > 0;
@@ -86,7 +99,7 @@ pub fn hasTargets() bool {
/// Get the outline colour for a model, or null if not tracked.
pub fn getModelColor(model_ptr: u32) ?u32 {
const entry = findOutlineEntry(model_ptr) orelse return null;
const entry = findOutlineEntryIncludingAttachment(model_ptr) orelse return null;
return switch (entry.category) {
.target => types.COLOR_TARGET,
.raid_marked => if (entry.raid_mark > 0 and entry.raid_mark <= 8)
@@ -100,7 +113,7 @@ pub fn getModelColor(model_ptr: u32) ?u32 {
/// Get the outline category for a model.
pub fn getModelCategory(model_ptr: u32) types.ModelCategory {
const entry = findOutlineEntry(model_ptr) orelse return .none;
const entry = findOutlineEntryIncludingAttachment(model_ptr) orelse return .none;
return entry.category;
}
@@ -136,6 +149,7 @@ pub fn classifyModel(model_ptr: u32) void {
// Read the model's back-pointers to its owning game object.
const owner_direct = hook.readMem(u32, model_ptr + o.MODEL_OWNER_DIRECT);
const owner_callback = hook.readMem(u32, model_ptr + o.MODEL_OWNER_CALLBACK);
const attachment_parent = hook.readMem(u32, model_ptr + o.MODEL_ATTACHMENT_PARENT);
// Match against tracked outline objects (target, raid marks, dead players).
if (tracked_obj_count > 0 and frame_outline_count < MAX_OUTLINE_MODELS) {
@@ -149,6 +163,16 @@ pub fn classifyModel(model_ptr: u32) void {
}
}
// V40: attached weapons, shields and other M2 children inherit the
// selected root's outline. This is only a value comparison; no traversal.
if (attachment_parent != 0 and attachment_parent != model_ptr and
findOutlineEntry(model_ptr) == null and frame_outline_count < MAX_OUTLINE_MODELS)
{
if (findOutlineEntry(attachment_parent)) |parent_entry| {
addOutlineEntry(model_ptr, parent_entry.category, parent_entry.raid_mark);
}
}
// Match against game object pointers (for render ordering).
if (game_obj_ptr_count > 0 and game_obj_model_count < MAX_GAME_OBJ_MODELS) {
for (game_obj_ptrs[0..game_obj_ptr_count]) |go_ptr| {