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@@ -0,0 +1,41 @@
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name: Bug Report
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about: Report a crash, error, or unexpected behavior
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labels:
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- bug
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body:
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- type: dropdown
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id: launcher
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attributes:
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label: Launcher
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options:
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- WoW.exe (direct)
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- VanillaFixes.exe
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- Other
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default: 0
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validations:
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required: true
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- type: dropdown
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id: platform
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attributes:
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label: Platform
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options:
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- Windows
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- Linux (Wine)
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- macOS (Wine/CrossOver)
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default: 0
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validations:
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required: true
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- type: textarea
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id: description
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attributes:
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label: Bug Report
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description: Attach your WeirdUtils DLL(s) and crash log (.txt from Errors/ folder) by dragging them into this box.
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value: |
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## What happened?
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## Steps to reproduce:
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## Other DLLs loaded (nampower, SuperWoW, UnitXP, etc.):
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validations:
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required: true
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@@ -0,0 +1,2 @@
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blank_issues_enabled: false
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contact_links: []
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@@ -0,0 +1,10 @@
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name: Feature Request / Question
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about: Suggest a feature or ask a question
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body:
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- type: textarea
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id: description
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attributes:
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label: Description
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description: What would you like to see, or what question do you have?
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validations:
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required: true
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@@ -63,13 +63,14 @@ Tracks various npc types and useful objects like Oranges and Brainwasher and Mai
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### Clickthrough
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Makes interactable objects and NPCs clickable through players and units that are blocking them. When you click a player or unit that's standing on top of a vendor, mailbox, or other interactable target, the click passes through to the target behind them.
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Smart cursor targeting that prioritizes useful interactions. Instead of always selecting the nearest object under the cursor, the module finds the most useful target along the ray in priority order.
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- Players blocking interactable NPCs (vendors, trainers, flight masters, bankers, quest givers, etc.) or game objects become transparent to clicks
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- Players blocking lootable corpses become transparent to clicks
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- Units (pets, NPCs) blocking interactable game objects become transparent to clicks
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- Lootable corpses first, then interactable game objects/portals, then interactable NPCs, then normal selection
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- Dead non-lootable corpses can still be selected when nothing more useful is behind them
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- Disabled inside battlegrounds to prevent targeting objectives through enemy players
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Can replaces SuperWoW's `Clickthrough()` toggle with always-on smart targeting that doesn't require a manual toggle and preserves the ability to select dead bodies when needed. Disable corpse-clickthrough in SuperAPI if you want this.
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No configuration needed, install and forget.
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**DLL:** `clickthrough.dll`
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Reference in New Issue
Block a user