+4
-1
@@ -10,4 +10,7 @@
|
||||
10. disenchant values are calcualted from min(value,value_today), this protects users from low enchanting mat prices
|
||||
11. advanced trade skill menu compabillity to display aux crafting cost
|
||||
12. changed default post duration from 8 to 24, since turtle wow got no fees anyway
|
||||
13. new filter "isgear" which can be used to generic filter out all white and green armor and weapons that have incosinstent market value
|
||||
13. new filter "isgear" which can be used to generic filter out all white and green armor and weapons that have incosinstent market value
|
||||
14. made ah data crossfaction on the server "Turtle WoW" (all chars are considered horde)
|
||||
15. fixed a bug with the auto bid, bidding yoursefl up
|
||||
16. adjusted the auto pricing to not post items and instead pprint a warning if it things its not profitable
|
||||
@@ -93,6 +93,9 @@ end
|
||||
|
||||
function handle.LOAD2()
|
||||
local key = format('%s|%s', GetCVar'realmName', UnitFactionGroup'player')
|
||||
if GetCVar'realmName' == 'Turtle WoW' then
|
||||
key = format('%s|%s', GetCVar'realmName', 'Horde')
|
||||
end
|
||||
aux.faction[key] = aux.faction[key] or {}
|
||||
M.faction_data = assign(aux.faction[key], {
|
||||
history = {},
|
||||
|
||||
+31
-13
@@ -53,6 +53,7 @@ function post_auction(slot, k)
|
||||
local kz_daily = 0
|
||||
local kz_pricing = 0
|
||||
local kz_warn = 0
|
||||
local vendor_price = 0
|
||||
|
||||
if buyout_price > 0 then
|
||||
kz_pricing=1
|
||||
@@ -61,34 +62,34 @@ function post_auction(slot, k)
|
||||
|
||||
if history.market_value(state.item_key) ~= nil then
|
||||
local tmp = tonumber(history.market_value(state.item_key))
|
||||
tmp = max(0.99*tmp,tmp-50)
|
||||
--tmp = max(0.99*tmp,tmp-50)
|
||||
--buyout_price = max(buyout_price,tmp)
|
||||
tmp = max(1,tmp-1)
|
||||
buyout_price = max(buyout_price,tmp)
|
||||
kz_daily = 1
|
||||
end
|
||||
|
||||
if history.value(state.item_key) ~= nil then
|
||||
if kz_pricing == 1 and kz_daily == 1 then
|
||||
buyout_price = max(buyout_price,1.0*tonumber(history.value(state.item_key)))
|
||||
--buyout_price = max(buyout_price,0.99*tonumber(history.value(state.item_key)))
|
||||
buyout_price = max(buyout_price,0.50*tonumber(history.value(state.item_key)))
|
||||
elseif kz_daily == 1 then
|
||||
start_price = max(start_price,0.91*tonumber(history.value(state.item_key)))
|
||||
--start_price = max(start_price,0.91*tonumber(history.value(state.item_key
|
||||
start_price = max(start_price,0.80*tonumber(history.value(state.item_key)))
|
||||
else
|
||||
buyout_price = max(buyout_price,0.99* tonumber(history.value(state.item_key)))
|
||||
--buyout_price = max(buyout_price,0.99* tonumber(history.value(state.item_key)))
|
||||
buyout_price = max(buyout_price,0.95* tonumber(history.value(state.item_key)))
|
||||
end
|
||||
else
|
||||
kz_warn = kz_warn + 1
|
||||
end
|
||||
|
||||
if disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id) ~= nil then
|
||||
start_price = max(start_price,0.85* tonumber(disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id)))
|
||||
end
|
||||
|
||||
if aux.account_data.merchant_buy[item_info.item_id] ~= nil then
|
||||
local tmp = tostring(aux.account_data.merchant_buy[item_info.item_id])
|
||||
tmp = strsub(tmp,1,-3)
|
||||
start_price = max(start_price,tonumber(tmp) * 1.1)
|
||||
buyout_price = max(buyout_price,tonumber(tmp) * 1.15)
|
||||
else
|
||||
local vendor_price = 0
|
||||
if aux.account_data.merchant_sell[item_info.item_id] ~= nil then
|
||||
vendor_price = tonumber(aux.account_data.merchant_sell[item_info.item_id])
|
||||
elseif ShaguTweaks and ShaguTweaks.SellValueDB[item_info.item_id] ~= nil then
|
||||
@@ -100,7 +101,7 @@ function post_auction(slot, k)
|
||||
end
|
||||
if vendor_price > 0 then
|
||||
if kz_daily == 0 then
|
||||
start_price = max(start_price, vendor_price * (1.35+3.65*math.exp(-(1/4000)* vendor_price)))
|
||||
start_price = max(start_price, vendor_price * (1.35+3.65*math.exp(-(1/4000)* vendor_price)))
|
||||
else
|
||||
start_price = max(start_price, vendor_price * 1.35)
|
||||
end
|
||||
@@ -109,16 +110,33 @@ function post_auction(slot, k)
|
||||
end
|
||||
end
|
||||
|
||||
if disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id) ~= nil then
|
||||
start_price = max(start_price,0.85* tonumber(disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id)))
|
||||
end
|
||||
|
||||
start_price = max(start_price,0.91 * buyout_price)
|
||||
buyout_price = max(start_price, buyout_price)
|
||||
|
||||
if kz_warn == 2 and kz_pricing == 0 then
|
||||
print("WARNING, insufficient data for autopricing!")
|
||||
if start_price == 0 then
|
||||
if disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id) ~= nil then
|
||||
if buyout_price < 0.95 * tonumber(disenchant.value(item_info.slot, item_info.quality, item_info.level, item_info.item_id)) -30 then
|
||||
print("AUX: autopricing recommends disenchanting!")
|
||||
return stop()
|
||||
end
|
||||
end
|
||||
|
||||
if kz_daily == 1 and vendor_price > 0 then
|
||||
if tonumber(history.value(state.item_key)) < 1.35 * vendor_price
|
||||
or tonumber(history.market_value(state.item_key)) < 1.35 * vendor_price then
|
||||
print("AUX: autopricing recommends vendoring!")
|
||||
return stop()
|
||||
end
|
||||
end
|
||||
|
||||
if start_price == 0 or (kz_warn == 2 and kz_pricing == 0) then
|
||||
print("AUX: insufficient data for autopricing!")
|
||||
return stop()
|
||||
end
|
||||
|
||||
local gold = floor(start_price / COPPER_PER_GOLD)
|
||||
local silver = floor(mod(start_price, COPPER_PER_GOLD) / COPPER_PER_SILVER)
|
||||
local copper = aux.round(mod(start_price, COPPER_PER_SILVER))
|
||||
|
||||
+1
-2
@@ -146,8 +146,7 @@ function scan_page(i)
|
||||
auction_info.query_type = get_state().params.type
|
||||
|
||||
history.process_auction(auction_info)
|
||||
|
||||
if (get_state().params.auto_bid_validator or pass)(auction_info) and auction_info.owner ~= UnitName("player") then
|
||||
if (get_state().params.auto_bid_validator or pass)(auction_info) and auction_info.owner ~= UnitName("player") and auction_info.high_bidder == nil then
|
||||
local send_signal, signal_received = aux.signal()
|
||||
aux.when(signal_received, scan_page, i)
|
||||
return aux.place_bid(auction_info.query_type, auction_info.index, auction_info.bid_price, send_signal)
|
||||
|
||||
Reference in New Issue
Block a user