progress on vendor database
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+2
-2
@@ -1,7 +1,7 @@
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## Interface: 11200
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## Title: Aux
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## SavedVariablesPerCharacter: aux_recent_searches, aux_favorite_searches
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## SavedVariables: aux_datasets, aux_items, aux_auctionable_items, aux_post_mode, aux_price_per_unit, aux_tooltip_daily, aux_tooltip_disenchant_value, aux_tooltip_disenchant_distribution, aux_tooltip_disenchant_source
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## SavedVariablesPerCharacter: aux_recent_searches, aux_favorite_searches, aux_post_mode, aux_price_per_unit, aux_tooltip_daily, aux_tooltip_disenchant_value, aux_tooltip_disenchant_distribution, aux_tooltip_disenchant_source
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## SavedVariables: aux_datasets, aux_items, aux_auctionable_items, aux_merchant_buy, aux_merchant_sell
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slash.lua
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core.xml
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@@ -47,6 +47,7 @@ function Aux.on_load()
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end)
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end
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Aux.merchant.on_load()
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Aux.item_cache.on_load()
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Aux.persistence.on_load()
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Aux.tooltip.on_load()
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@@ -98,7 +99,8 @@ function Aux.on_addon_loaded()
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for i=1,reagent_count do
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local item_id, suffix_id = Aux.info.parse_hyperlink(GetCraftReagentItemLink(id, i))
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local count = ({GetCraftReagentInfo(id, i)})[3]
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local value = Aux.history.value(item_id..':'..suffix_id)
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local _, price, unlimited = Aux.merchant.info(item_id)
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local value = price and unlimited and price or Aux.history.value(item_id..':'..suffix_id)
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if not value then
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total_cost = nil
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break
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@@ -124,7 +126,8 @@ function Aux.on_addon_loaded()
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for i=1,reagent_count do
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local item_id, suffix_id = Aux.info.parse_hyperlink(GetTradeSkillReagentItemLink(id, i))
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local count = ({GetTradeSkillReagentInfo(id, i)})[3]
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local value = Aux.history.value(item_id..':'..suffix_id)
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local _, price, unlimited = Aux.merchant.info(item_id)
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local value = price and unlimited and price or Aux.history.value(item_id..':'..suffix_id)
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if not value then
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total_cost = nil
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break
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+36
-4
@@ -1,18 +1,27 @@
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local private, public = {}, {}
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Aux.merchant = public
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local sell_data = {}
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local buy_data = {}
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aux_merchant_buy, aux_merchant_sell = {}, {}
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function public.on_load()
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Aux.control.event_listener('MERCHANT_SHOW', private.scan_merchant).start()
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end
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function public.info(item_id)
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local unit_price, unlimited
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if aux_merchant_buy[item_id] then
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local buy_fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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unit_price, unlimited = tonumber(buy_fields[1]), not not tonumber(buy_fields[2])
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end
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return aux_merchant_sell[item_id], unit_price, unlimited
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end
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function private.scan_merchant()
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Aux.util.loop_inventory(function(bag, slot)
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local item_info = Aux.info.container_item(bag, slot)
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if item_info then
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sell_data[item_info.item_id] = item_info.tooltip.money / item_info.aux_quantity
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aux_merchant_sell[item_info.item_id] = item_info.tooltip.money / item_info.aux_quantity
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end
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end)
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@@ -21,6 +30,29 @@ function private.scan_merchant()
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for i=1,merchant_item_count do
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local item_id = Aux.info.parse_hyperlink(GetMerchantItemLink(i))
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local _, _, price, count, stock = GetMerchantItemInfo(i)
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buy_data[item_id] = Aux.util.join({price / count, stock}, '#')
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local new_unit_price, new_unlimited = price / count, Aux.persistence.blizzard_boolean(stock == -1)
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if aux_merchant_buy[item_id] then
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local fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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local old_unit_price, old_unlimited = tonumber(fields[1]), tonumber(fields[2])
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local unit_price
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if old_unlimited and not new_unlimited then
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unit_price = old_unit_price
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elseif new_unlimited and not old_unlimited then
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unit_price = new_unit_price
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else
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unit_price = min(old_unit_price, new_unit_price)
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end
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aux_merchant_buy[item_id] = Aux.util.join({
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unit_price,
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old_unlimited or new_unlimited,
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}, '#')
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else
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aux_merchant_buy[item_id] = Aux.util.join({
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new_unit_price,
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new_unlimited,
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}, '#')
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end
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end
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end
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@@ -12,6 +12,10 @@ function private.get_dataset_key()
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return private.realm..'|'..private.faction
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end
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function public.blizzard_boolean(bool)
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return bool and 1 or nil
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end
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function public.load_dataset()
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local dataset_key = private.get_dataset_key()
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aux_datasets[dataset_key] = aux_datasets[dataset_key] or {}
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@@ -6,9 +6,15 @@ function SlashCmdList.AUX(parameter)
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elseif parameter == 'clear post' then
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Aux.persistence.load_dataset().post = nil
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Aux.log('Post settings cleared.')
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elseif parameter == 'clear' then
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elseif parameter == 'clear datasets' then
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aux_datasets = {}
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Aux.log('Database cleared.')
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Aux.log('Datasets cleared.')
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elseif parameter == 'clear merchant buy' then
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aux_merchant_buy = {}
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Aux.log('Merchant buy prices cleared.')
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elseif parameter == 'clear merchant sell' then
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aux_merchant_sell = {}
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Aux.log('Merchant sell prices cleared.')
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elseif parameter == 'clear item cache' then
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aux_items = {}
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aux_auctionable_items = {}
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