debe51a3c3
Added minimap button functionality and healer selection feature. Updated UI dimensions and text labels.
592 lines
21 KiB
Lua
592 lines
21 KiB
Lua
--[[--------------------------------------------------------------------
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Time To Drink - Turtle WoW (vanilla 1.12) addon v1.1
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Watches a chosen healer's mana while you are in a 5-man party
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(disabled in raids) and announces in party chat when they drop
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below a configurable threshold, repeating on an adjustable cooldown.
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Slash commands:
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/ttd toggle the window
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/ttd status print current settings + party state
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/ttd test send a test line to party chat
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/ttd debug toggle verbose messages
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----------------------------------------------------------------------]]
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TimeToDrink = {}
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local TTD = TimeToDrink
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TTD.roster = {}
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TTD.selectedHealer = nil
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TTD.threshold = 40
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TTD.cooldown = 15
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TTD.lastAnnounce = 0
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TTD.wasInParty = false
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TTD.pollElapsed = 0
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TTD.debug = false
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TTD.inWorld = false
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TTD.initialized = false
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TTD.disabled = false
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TTD.locked = false
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TTD.pos = nil
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TTD.mmbAngle = 200
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TTD.mmbHidden = false
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local MIN_COOLDOWN = 10
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local POLL_INTERVAL = 0.5
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local function msg(text)
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DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99TTD:|r " .. text)
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end
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local function dbg(text)
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if TTD.debug then DEFAULT_CHAT_FRAME:AddMessage("|cff8888ffTTD debug:|r " .. text) end
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end
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local function err(text)
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DEFAULT_CHAT_FRAME:AddMessage("|cffff4040TTD error:|r " .. tostring(text))
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end
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function TTD_SaveHealer()
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if type(TimeToDrinkDB) == "table" then TimeToDrinkDB.healer = TTD.selectedHealer end
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end
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local function TTD_InFivePlayerParty()
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if GetNumRaidMembers() > 0 then return false end
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return GetNumPartyMembers() > 0
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end
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local function TTD_ClampThreshold(v)
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if not v then return TTD.threshold end
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if v < 1 then v = 1 end
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if v > 100 then v = 100 end
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return math.floor(v)
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end
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local function TTD_ClampCooldown(v)
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if not v then return TTD.cooldown end
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if v < MIN_COOLDOWN then v = MIN_COOLDOWN end
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return math.floor(v)
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end
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function TTD_RefreshRoster()
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TTD.roster = {}
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if not TTD_InFivePlayerParty() then return end
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local myname = UnitName("player")
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table.insert(TTD.roster, myname)
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local n = GetNumPartyMembers()
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local i = 1
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while i <= n do
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local nm = UnitName("party" .. i)
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if nm then table.insert(TTD.roster, nm) end
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i = i + 1
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end
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if TTD.selectedHealer then
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local found = false
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local j = 1
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while j <= table.getn(TTD.roster) do
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if TTD.roster[j] == TTD.selectedHealer then found = true end
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j = j + 1
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end
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if not found then TTD.selectedHealer = nil end
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end
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end
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local function TTD_UnitForName(name)
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if not name then return nil end
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if UnitName("player") == name then return "player" end
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local n = GetNumPartyMembers()
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local i = 1
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while i <= n do
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if UnitName("party" .. i) == name then return "party" .. i end
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i = i + 1
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end
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return nil
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end
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function TTD_InitHealerDropdown()
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local dd = TimeToDrinkHealerDropdown
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if not dd then return end
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UIDropDownMenu_Initialize(dd, function()
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local i = 1
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while i <= table.getn(TTD.roster) do
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local nm = TTD.roster[i]
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local info = {}
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info.text = nm
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info.value = nm
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info.func = function()
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TTD.selectedHealer = nm
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TTD_SaveHealer()
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local t = getglobal("TimeToDrinkHealerDropdownText")
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if t then t:SetText(nm) end
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dbg("healer set to " .. nm)
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if TTD_InFivePlayerParty() and not TTD.disabled then
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SendChatMessage(nm .. " has been set as the healer in Time To Drink. The party will be alerted when they drop below " .. TTD.threshold .. "% mana.", "PARTY")
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end
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end
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UIDropDownMenu_AddButton(info)
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i = i + 1
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end
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end)
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local t = getglobal("TimeToDrinkHealerDropdownText")
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if TTD.selectedHealer then
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if t then t:SetText(TTD.selectedHealer) end
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else
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if t then t:SetText("Select healer") end
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end
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end
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function TTD_UpdateLockVisual()
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local lock = TimeToDrinkLockButton
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if not lock then return end
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if TTD.locked then
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lock:SetNormalTexture("Interface\\Buttons\\LockButton-Locked-Up")
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lock:SetPushedTexture("Interface\\Buttons\\LockButton-Locked-Up")
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else
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lock:SetNormalTexture("Interface\\Buttons\\LockButton-Unlocked-Up")
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lock:SetPushedTexture("Interface\\Buttons\\LockButton-Unlocked-Up")
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end
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lock:SetHighlightTexture("Interface\\Buttons\\UI-Common-MouseHilight")
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end
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function TTD_UpdateReadout()
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local st = TimeToDrinkStatus
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if st then
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if not TTD.selectedHealer then
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st:SetText("Alerts inactive: no healer selected.")
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elseif TTD.disabled then
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st:SetText("Alerts muted (quiet mode).")
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else
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st:SetText("Alerts active.")
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end
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end
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local fs = TimeToDrinkReadout
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if not fs then return end
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if not TTD.selectedHealer then
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fs:SetText("Healer mana: (none selected)")
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fs:SetTextColor(0.7, 0.7, 0.7)
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return
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end
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local unit = TTD_UnitForName(TTD.selectedHealer)
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if not unit or not UnitExists(unit) then
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fs:SetText(TTD.selectedHealer .. ": not in party")
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fs:SetTextColor(0.7, 0.7, 0.7)
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return
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end
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if UnitPowerType(unit) ~= 0 then
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fs:SetText(TTD.selectedHealer .. " mana: n/a (shapeshifted)")
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fs:SetTextColor(0.7, 0.7, 0.7)
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return
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end
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local mm = UnitManaMax(unit)
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if not mm or mm == 0 then
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fs:SetText(TTD.selectedHealer .. " mana: --")
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fs:SetTextColor(0.7, 0.7, 0.7)
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return
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end
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local pct = math.floor((UnitMana(unit) / mm) * 100)
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fs:SetText(TTD.selectedHealer .. " mana: " .. pct .. "%")
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if pct < TTD.threshold then
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fs:SetTextColor(1.0, 0.3, 0.3)
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else
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fs:SetTextColor(0.4, 1.0, 0.4)
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end
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end
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local function TTD_CreateUI()
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if TimeToDrinkUI then return end
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local f = CreateFrame("Frame", "TimeToDrinkUI", UIParent)
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f:SetWidth(172)
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f:SetHeight(200)
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f:SetClampedToScreen(true)
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if TTD.pos and TTD.pos.point and TTD.pos.relPoint and TTD.pos.x and TTD.pos.y then
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f:SetPoint(TTD.pos.point, UIParent, TTD.pos.relPoint, TTD.pos.x, TTD.pos.y)
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else
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f:SetPoint("CENTER", UIParent, "CENTER", 0, 120)
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end
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f:SetBackdrop({
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bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
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edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
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tile = true, tileSize = 32, edgeSize = 32,
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insets = { left = 11, right = 12, top = 12, bottom = 11 },
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})
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f:SetMovable(true)
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f:EnableMouse(true)
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f:RegisterForDrag("LeftButton")
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f:SetScript("OnDragStart", function() if not TTD.locked then this:StartMoving() end end)
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f:SetScript("OnDragStop", function()
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this:StopMovingOrSizing()
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local point, _, relPoint, x, y = this:GetPoint()
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TTD.pos = { point = point, relPoint = relPoint, x = x, y = y }
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end)
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f:Hide()
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local title = f:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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title:SetPoint("TOP", f, "TOP", 0, -14)
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title:SetText("Time To Drink")
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local close = CreateFrame("Button", nil, f, "UIPanelCloseButton")
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close:SetPoint("TOPRIGHT", f, "TOPRIGHT", -5, -5)
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local lock = CreateFrame("Button", "TimeToDrinkLockButton", f)
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lock:SetWidth(24); lock:SetHeight(24)
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lock:SetPoint("RIGHT", close, "LEFT", 2, 0)
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lock:SetScript("OnClick", function()
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TTD.locked = not TTD.locked
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TTD_UpdateLockVisual()
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end)
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TTD_UpdateLockVisual()
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-- Healer selector
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local hl = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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hl:SetPoint("TOPLEFT", f, "TOPLEFT", 18, -38)
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hl:SetText("Healer")
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local dd = CreateFrame("Frame", "TimeToDrinkHealerDropdown", f, "UIDropDownMenuTemplate")
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dd:SetPoint("TOPLEFT", hl, "BOTTOMLEFT", -16, -2)
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-- Threshold row
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local tl = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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tl:SetWidth(60); tl:SetJustifyH("LEFT")
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tl:SetPoint("TOPLEFT", f, "TOPLEFT", 18, -84)
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tl:SetText("Alert below")
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local te = CreateFrame("EditBox", "TimeToDrinkThresholdEdit", f, "InputBoxTemplate")
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te:SetWidth(38); te:SetHeight(18)
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te:SetPoint("LEFT", tl, "RIGHT", 2, 0)
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te:SetAutoFocus(false)
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te:SetMaxLetters(3)
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te:SetText("" .. TTD.threshold)
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te:SetScript("OnTextChanged", function()
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local s = this:GetText()
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local clean = string.gsub(s, "[^0-9]", "")
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if clean ~= s then this:SetText(clean) end
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end)
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local function commitThreshold()
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TTD.threshold = TTD_ClampThreshold(tonumber(this:GetText()))
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this:SetText("" .. TTD.threshold)
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this:ClearFocus()
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end
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te:SetScript("OnEnterPressed", commitThreshold)
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te:SetScript("OnEditFocusLost", commitThreshold)
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local tu = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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tu:SetPoint("LEFT", te, "RIGHT", 6, 0)
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tu:SetText("% mana")
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-- Cooldown row
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local cl = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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cl:SetWidth(60); cl:SetJustifyH("LEFT")
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cl:SetPoint("TOPLEFT", tl, "BOTTOMLEFT", 0, -14)
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cl:SetText("Repeat every")
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local ce = CreateFrame("EditBox", "TimeToDrinkCooldownEdit", f, "InputBoxTemplate")
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ce:SetWidth(38); ce:SetHeight(18)
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ce:SetPoint("LEFT", cl, "RIGHT", 2, 0)
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ce:SetAutoFocus(false)
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ce:SetMaxLetters(4)
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ce:SetText("" .. TTD.cooldown)
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ce:SetScript("OnTextChanged", function()
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local s = this:GetText()
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local clean = string.gsub(s, "[^0-9]", "")
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if clean ~= s then this:SetText(clean) end
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end)
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local function commitCooldown()
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TTD.cooldown = TTD_ClampCooldown(tonumber(this:GetText()))
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this:SetText("" .. TTD.cooldown)
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this:ClearFocus()
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end
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ce:SetScript("OnEnterPressed", commitCooldown)
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ce:SetScript("OnEditFocusLost", commitCooldown)
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local cu = f:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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cu:SetPoint("LEFT", ce, "RIGHT", 6, 0)
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cu:SetText("sec")
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-- Mute toggle
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local cb = CreateFrame("CheckButton", "TimeToDrinkDisableCheck", f, "UICheckButtonTemplate")
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cb:SetWidth(20); cb:SetHeight(20)
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cb:SetPoint("TOPLEFT", f, "TOPLEFT", 18, -128)
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local cbText = getglobal("TimeToDrinkDisableCheckText")
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if cbText then cbText:SetText("Mute alerts") end
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cb:SetChecked(TTD.disabled)
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cb:SetScript("OnClick", function()
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if this:GetChecked() then TTD.disabled = true else TTD.disabled = false end
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dbg("disabled = " .. tostring(TTD.disabled))
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end)
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-- Live readout + status
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local readout = f:CreateFontString("TimeToDrinkReadout", "OVERLAY", "GameFontNormalSmall")
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readout:SetPoint("TOPLEFT", f, "TOPLEFT", 20, -152)
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readout:SetText("Healer mana: (none selected)")
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local status = f:CreateFontString("TimeToDrinkStatus", "OVERLAY", "GameFontDisableSmall")
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status:SetPoint("BOTTOM", f, "BOTTOM", 0, 12)
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status:SetText("Pick a healer to activate alerts.")
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end
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function TTD_ShowUI()
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TTD_CreateUI()
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TTD_RefreshRoster()
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TTD_InitHealerDropdown()
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if TimeToDrinkThresholdEdit then TimeToDrinkThresholdEdit:SetText("" .. TTD.threshold) end
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if TimeToDrinkCooldownEdit then TimeToDrinkCooldownEdit:SetText("" .. TTD.cooldown) end
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if TimeToDrinkDisableCheck then TimeToDrinkDisableCheck:SetChecked(TTD.disabled) end
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TTD_UpdateReadout()
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TimeToDrinkUI:Show()
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end
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function TTD_ToggleUI()
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TTD_CreateUI()
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if TimeToDrinkUI:IsShown() then
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TimeToDrinkUI:Hide()
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else
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TTD_ShowUI()
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end
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end
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local function TTD_CheckHealer()
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if not TTD.inWorld then return end
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if TTD.disabled then return end
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if not TTD_InFivePlayerParty() then return end
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if not TTD.selectedHealer then return end
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local unit = TTD_UnitForName(TTD.selectedHealer)
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if not unit or not UnitExists(unit) then return end
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if UnitIsDeadOrGhost(unit) then return end
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if UnitPowerType(unit) ~= 0 then return end
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local maxMana = UnitManaMax(unit)
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if not maxMana or maxMana == 0 then return end
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local pct = (UnitMana(unit) / maxMana) * 100
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if pct < TTD.threshold then
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if (GetTime() - TTD.lastAnnounce) >= TTD.cooldown then
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SendChatMessage("The healer has less than " .. TTD.threshold .. "% mana", "PARTY")
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TTD.lastAnnounce = GetTime()
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dbg("announced (" .. math.floor(pct) .. "% now)")
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end
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end
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end
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local driver = CreateFrame("Frame", "TimeToDrinkDriver", UIParent)
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driver:RegisterEvent("VARIABLES_LOADED")
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driver:RegisterEvent("PLAYER_ENTERING_WORLD")
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driver:RegisterEvent("PARTY_MEMBERS_CHANGED")
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driver:RegisterEvent("RAID_ROSTER_UPDATE")
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driver:RegisterEvent("PLAYER_LOGOUT")
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driver:RegisterEvent("CHAT_MSG_PARTY")
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driver:RegisterEvent("CHAT_MSG_PARTY_LEADER")
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driver:SetScript("OnEvent", function()
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if event == "VARIABLES_LOADED" then
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if type(TimeToDrinkDB) ~= "table" then TimeToDrinkDB = {} end
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if TimeToDrinkDB.threshold then TTD.threshold = TTD_ClampThreshold(TimeToDrinkDB.threshold) end
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if TimeToDrinkDB.cooldown then TTD.cooldown = TTD_ClampCooldown(TimeToDrinkDB.cooldown) end
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if TimeToDrinkDB.disabled ~= nil then TTD.disabled = TimeToDrinkDB.disabled end
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if TimeToDrinkDB.locked ~= nil then TTD.locked = TimeToDrinkDB.locked end
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if TimeToDrinkDB.pos then TTD.pos = TimeToDrinkDB.pos end
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if TimeToDrinkDB.mmbAngle then TTD.mmbAngle = TimeToDrinkDB.mmbAngle end
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if TimeToDrinkDB.mmbHidden ~= nil then TTD.mmbHidden = TimeToDrinkDB.mmbHidden end
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TTD_CreateMinimapButton()
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TTD_UpdateMinimapButtonPosition()
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if TimeToDrinkMinimapButton then
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if TTD.mmbHidden then TimeToDrinkMinimapButton:Hide() else TimeToDrinkMinimapButton:Show() end
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end
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elseif event == "PLAYER_ENTERING_WORLD" then
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TTD.inWorld = true
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if not TTD.initialized then
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TTD.wasInParty = TTD_InFivePlayerParty()
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-- Restore the saved healer only if still grouped with them
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-- (covers reload / reconnect). A genuine new party clears it on join.
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if type(TimeToDrinkDB) == "table" and TimeToDrinkDB.healer
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and TTD_InFivePlayerParty() and TTD_UnitForName(TimeToDrinkDB.healer) then
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TTD.selectedHealer = TimeToDrinkDB.healer
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else
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TTD.selectedHealer = nil
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TTD_SaveHealer()
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end
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TTD.initialized = true
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end
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elseif event == "PLAYER_LOGOUT" then
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if type(TimeToDrinkDB) ~= "table" then TimeToDrinkDB = {} end
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TimeToDrinkDB.threshold = TTD.threshold
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TimeToDrinkDB.cooldown = TTD.cooldown
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TimeToDrinkDB.disabled = TTD.disabled
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TimeToDrinkDB.locked = TTD.locked
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TimeToDrinkDB.pos = TTD.pos
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TimeToDrinkDB.healer = TTD.selectedHealer
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TimeToDrinkDB.mmbAngle = TTD.mmbAngle
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TimeToDrinkDB.mmbHidden = TTD.mmbHidden
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elseif event == "CHAT_MSG_PARTY" or event == "CHAT_MSG_PARTY_LEADER" then
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-- If anyone (any client) posts the low-mana alert, start our cooldown too,
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-- so multiple copies of the addon don't double up.
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if arg1 and string.find(arg1, "has less than", 1, true) and string.find(arg1, "mana", 1, true) then
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TTD.lastAnnounce = GetTime()
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end
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elseif event == "PARTY_MEMBERS_CHANGED" or event == "RAID_ROSTER_UPDATE" then
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local inParty = TTD_InFivePlayerParty()
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local prevHealer = TTD.selectedHealer
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TTD_RefreshRoster()
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-- Designated healer left, while we were already grouped (not on a fresh join).
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if prevHealer and not TTD.selectedHealer and TTD.inWorld and not TTD.disabled
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and TTD.wasInParty and TTD_InFivePlayerParty() then
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SendChatMessage("The healer has left the party, please designate a new healer, or mute the addon.", "PARTY")
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end
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if prevHealer and not TTD.selectedHealer then TTD_SaveHealer() end
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-- On joining a fresh party, require the player to pick a healer again.
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if TTD.inWorld and inParty and not TTD.wasInParty then
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TTD.selectedHealer = nil
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TTD_SaveHealer()
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local ok, e = pcall(TTD_ShowUI)
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if not ok then err(e) end
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end
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if TimeToDrinkUI and TimeToDrinkUI:IsShown() then TTD_InitHealerDropdown() end
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if TimeToDrinkUI and TimeToDrinkUI:IsShown() then TTD_UpdateReadout() end
|
|
TTD.wasInParty = inParty
|
|
end
|
|
end)
|
|
driver:Show()
|
|
|
|
driver:SetScript("OnUpdate", function()
|
|
TTD.pollElapsed = TTD.pollElapsed + arg1
|
|
if TTD.pollElapsed < POLL_INTERVAL then return end
|
|
TTD.pollElapsed = 0
|
|
if TimeToDrinkUI and TimeToDrinkUI:IsShown() then TTD_UpdateReadout() end
|
|
TTD_CheckHealer()
|
|
end)
|
|
|
|
-- ===== Minimap button (Morning Glory Dew icon, item 8766) =====
|
|
function TTD_UpdateMinimapButtonPosition()
|
|
local btn = TimeToDrinkMinimapButton
|
|
if not btn then return end
|
|
local rad = (TTD.mmbAngle or 200) * math.pi / 180
|
|
btn:ClearAllPoints()
|
|
btn:SetPoint("CENTER", Minimap, "CENTER", math.cos(rad) * 80, math.sin(rad) * 80)
|
|
end
|
|
|
|
function TTD_MinimapButtonDragUpdate()
|
|
local mx, my = Minimap:GetCenter()
|
|
local scale = Minimap:GetEffectiveScale()
|
|
local px, py = GetCursorPosition()
|
|
if not (mx and px and scale) then return end
|
|
px = px / scale
|
|
py = py / scale
|
|
TTD.mmbAngle = math.deg(math.atan2(py - my, px - mx))
|
|
TTD_UpdateMinimapButtonPosition()
|
|
end
|
|
|
|
function TTD_CreateMinimapButton()
|
|
if TimeToDrinkMinimapButton then return end
|
|
if not Minimap then return end
|
|
|
|
local btn = CreateFrame("Button", "TimeToDrinkMinimapButton", Minimap)
|
|
btn:SetWidth(31); btn:SetHeight(31)
|
|
btn:SetFrameStrata("MEDIUM")
|
|
btn:SetFrameLevel(8)
|
|
btn:EnableMouse(true)
|
|
btn:RegisterForClicks("LeftButtonUp", "RightButtonUp")
|
|
btn:RegisterForDrag("LeftButton")
|
|
|
|
local icon = btn:CreateTexture(nil, "BACKGROUND")
|
|
icon:SetWidth(20); icon:SetHeight(20)
|
|
icon:SetPoint("TOPLEFT", btn, "TOPLEFT", 6, -6)
|
|
local tex = nil
|
|
if GetItemIcon then tex = GetItemIcon(8766) end
|
|
icon:SetTexture(tex or "Interface\\Icons\\INV_Drink_10")
|
|
|
|
local border = btn:CreateTexture(nil, "OVERLAY")
|
|
border:SetWidth(53); border:SetHeight(53)
|
|
border:SetPoint("TOPLEFT", btn, "TOPLEFT", 0, 0)
|
|
border:SetTexture("Interface\\Minimap\\MiniMap-TrackingBorder")
|
|
|
|
btn:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight")
|
|
|
|
btn:SetScript("OnClick", function() TTD_ToggleUI() end)
|
|
btn:SetScript("OnDragStart", function() this:SetScript("OnUpdate", TTD_MinimapButtonDragUpdate) end)
|
|
btn:SetScript("OnDragStop", function()
|
|
this:SetScript("OnUpdate", nil)
|
|
if type(TimeToDrinkDB) == "table" then TimeToDrinkDB.mmbAngle = TTD.mmbAngle end
|
|
end)
|
|
btn:SetScript("OnEnter", function()
|
|
GameTooltip:SetOwner(this, "ANCHOR_LEFT")
|
|
GameTooltip:AddLine("Time To Drink")
|
|
GameTooltip:AddLine("Click to open. Drag to move.", 1, 1, 1)
|
|
GameTooltip:Show()
|
|
end)
|
|
btn:SetScript("OnLeave", function() GameTooltip:Hide() end)
|
|
|
|
TTD_UpdateMinimapButtonPosition()
|
|
if TTD.mmbHidden then btn:Hide() end
|
|
end
|
|
|
|
SLASH_TIMETODRINK1 = "/ttd"
|
|
SLASH_TIMETODRINK2 = "/timetodrink"
|
|
SlashCmdList["TIMETODRINK"] = function(arg)
|
|
local cmd = string.lower(arg or "")
|
|
|
|
if cmd == "status" then
|
|
msg("disabled=" .. tostring(TTD.disabled) .. " threshold=" .. TTD.threshold .. "% cooldown=" .. TTD.cooldown .. "s healer=" ..
|
|
(TTD.selectedHealer or "none") .. " inParty=" .. tostring(TTD_InFivePlayerParty()) ..
|
|
" raid=" .. tostring(GetNumRaidMembers() > 0))
|
|
return
|
|
end
|
|
|
|
if cmd == "test" then
|
|
if TTD_InFivePlayerParty() then
|
|
SendChatMessage("Time To Drink test - if you see this, chat works.", "PARTY")
|
|
msg("sent test line to party chat.")
|
|
else
|
|
msg("not in a 5-man party, so nothing was sent to party chat.")
|
|
end
|
|
return
|
|
end
|
|
|
|
if cmd == "debug" then
|
|
TTD.debug = not TTD.debug
|
|
msg("debug " .. (TTD.debug and "ON" or "OFF"))
|
|
return
|
|
end
|
|
|
|
if cmd == "reset" then
|
|
TTD.pos = nil
|
|
local ok, e = pcall(function()
|
|
TTD_CreateUI()
|
|
TimeToDrinkUI:ClearAllPoints()
|
|
TimeToDrinkUI:SetPoint("CENTER", UIParent, "CENTER", 0, 120)
|
|
TimeToDrinkUI:Show()
|
|
end)
|
|
if ok then msg("window reset to center of screen.") else err(e) end
|
|
return
|
|
end
|
|
|
|
if cmd == "enable" then
|
|
TTD.disabled = false
|
|
if TimeToDrinkDisableCheck then TimeToDrinkDisableCheck:SetChecked(false) end
|
|
msg("alerts ENABLED (pick a healer to activate).")
|
|
return
|
|
end
|
|
|
|
if cmd == "disable" then
|
|
TTD.disabled = true
|
|
if TimeToDrinkDisableCheck then TimeToDrinkDisableCheck:SetChecked(true) end
|
|
msg("alerts DISABLED (muted).")
|
|
return
|
|
end
|
|
|
|
if cmd == "minimap" then
|
|
TTD.mmbHidden = not TTD.mmbHidden
|
|
TTD_CreateMinimapButton()
|
|
if TimeToDrinkMinimapButton then
|
|
if TTD.mmbHidden then TimeToDrinkMinimapButton:Hide() else TimeToDrinkMinimapButton:Show() end
|
|
end
|
|
if type(TimeToDrinkDB) == "table" then TimeToDrinkDB.mmbHidden = TTD.mmbHidden end
|
|
msg("minimap button " .. (TTD.mmbHidden and "hidden" or "shown"))
|
|
return
|
|
end
|
|
|
|
local ok, e = pcall(TTD_ToggleUI)
|
|
if not ok then err(e) end
|
|
end
|
|
|
|
msg("loaded v1.10. /ttd open, /ttd reset, /ttd enable, /ttd disable, /ttd minimap, /ttd status. (5-man parties only)")
|