6 Commits

Author SHA1 Message Date
DuvelCorp 04e04a4853 1.5.2 2026-04-08 09:36:17 +02:00
DuvelCorp 6c007f2c17 1.5.1 2026-04-04 23:43:46 +02:00
DuvelCorp c4911ef9fe 1.5.1 2026-04-04 23:38:34 +02:00
DuvelCorp 51d4c785fa 1.5.0 2026-03-31 21:25:35 +02:00
DuvelCorp 680ddcba8a v1.4.1 event leak fixes, chronometer trap fix, profile memory, autostrip alloc fix 2026-03-24 14:21:58 +01:00
DuvelCorp 8d80d0663c V1.4.1 performance fixes 2026-03-24 14:14:33 +01:00
65 changed files with 7736 additions and 2635 deletions
+138 -3
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@@ -2,17 +2,152 @@
All notable changes to MetaHunt will be documented in this file.
## [1.5.2] - [Unreleased]
### Added
- **zTrack — Find Fish**: Added new spell Find Fish to the zTrack list of trackings.
### Fixed
- **zCraft — Smelting**: Smeling was previously not appearing in zCraft because incorrectly hardcoded as "Mining", this is fixed.
## [1.5.1] - 2026-04-01
### Added
- **zAmmo — bag ammo labels**: Quality-colored short-name labels overlaid on ammo items in bags and bank, with optional heat-colored DPS damage indicator. Three new checkboxes General options: bag labels, bank labels, and damage display. Works with both default bags and pfUI bags.
- **MM Widget — immunity detection**: The MM Widget keybind now detects when the current target is immune to a damage school (Fire / Nature / Arcane) and automatically skips the useless shot, casting Aimed or Steady Shot instead. Immunity is detected in two ways: reactively via combat log "immune" messages, and proactively via hardcoded creature-type rules (e.g. Elementals are always flagged Nature-immune on target). Immune cells show a red border.
- **MM Widget — rotation toggles**: Three new checkboxes in Options → ExpAmmo → Rotation let you permanently disable individual shots (Multi-Shot, Serpent Sting, Arcane Shot) — unchecked shots are skipped during their proc window.
### Fixed
- **Zone mapping — 22 beasts with raw zone IDs**: Fixed 8 unmapped zone IDs (Blackrock Depths, Molten Core, Wailing Caverns, Maraudon, Sunnyglade, Icepoint Rock, Winter Veil Vale, Gilneas City, Karazhan) that caused 22 beasts to display as "Zone xxx" instead of their proper zone name in the Hunter Book.
- **MM Widget — IsStateBlocked nil error**: Moved `MTH_EA_IsStateBlocked` definition before its first use, fixing a nil function call on load.
## [1.5.0] - 2026-03-31
### Changed
- **Beast spawn coordinates — custom-zone remap**: Reworked 63 beast coordinate sets in the datastore. The largest changes move placeholder vanilla-zone coords onto the proper Turtle WoW custom zones for **Grim Reaches**, **Northwind**, and **Balor**, and clean up prairie beasts that were incorrectly spilling into **Thunder Bluff**.
- **Beast spawn coordinates — Stonetalon recalibration**: Recalibrated several **Stonetalon Mountains** beast spawn clusters to match the Twow updated zone bounds and improve marker placement consistency.
- **MM Widget — ClickThrough **: The whole widget is now clickable through, and ALT-drag to reposition it is thus no longer possible
- **MM Widget — clearer bottom-cell display**: The bottom cell now shows the cooldown of the current shot you would use, and only shows `USE` when that shot is ready.
- **Feed-O-Matic — NO-BUFF quarantine disabled**: The mechanism that permanently blacklisted a food item per pet family after a failed feed (no buff detected within 2.5 s) has been disabled. Foods are no longer quarantined on a no-buff timeout — the feed will simply retry without banning the item. This avoids false positives caused by server lag or client timeouts.
### Added
- **zCraft — new zButton for crafting professions**: A new `zCraft` button (Options → zButtons → zCraft) scans your spellbook and shows a child button for each crafting profession you know — Alchemy, Blacksmithing, Cooking, Disenchanting, Enchanting, Engineering, Fishing, First Aid, Herbalism, Jewelcrafting, Leatherworking, Mining (Smelting), Skinning, Survival, and Tailoring. Clicking a child opens the corresponding tradeskill window. Disabled by default.
- **zBar — unified draggable toolbar for all zButtons**: A new "zBar" tab (Options → zButtons → zBar) groups all enabled zButton bars into a single draggable anchor. Alt-drag the zBar to move the whole group together. Options: Horizontal or Vertical layout; which side children pop out (Up/Down for horizontal, Left/Right for vertical); spacing between buttons; anchor icon size; per-bar include/exclude toggle and drag-to-reorder. Disabled by default — existing layouts are untouched until you enable it.
- **zAspect / zTrack — Smart Parent**: A new "Smart Parent" checkbox in Options → zButtons → zAspect and zTrack. When enabled, the parent button automatically toggles between your 1st and 2nd spell: if the 1st is active, the parent shows the 2nd, and vice-versa. Perfect for PvP — put Track Hidden and Track Humanoids as your first two tracking spells, and the parent always shows the one you're *not* currently using. When disabled, the parent always shows the 1st spell. Enabled by default.
- **zPet — Smart Parent**: A new "Smart Parent" checkbox in Options → zButtons → zPet. When enabled, the parent button dynamically changes based on your pet's state: Revive Pet if dead, Mend Pet if hurt, Feed Pet if unhappy, or your default spell otherwise. When disabled, the parent always shows the 1st spell. Enabled by default.
- **zMounts / zCompanions — Random Parent**: A new "Random Parent" checkbox in Options → zButtons → zMounts and zCompanions. When enabled, a random child mount is picked as the parent icon on each login and after each use. Disabled by default.
- **zMounts — AQ Mount Filter**: A new "AQ Mount Filter" checkbox in Options → zButtons → zMounts. When enabled, Qiraji mounts are hidden outside AQ40, and only Qiraji mounts are shown inside AQ40. Enabled by default.
- **zAspect — NamPower support**: The Aspect button now listens to `NamPower` aura events when available, so aspect changes update faster and without the old polling delay.
- **MM Widget — NamPower support**: The widget now uses `NamPower` aura updates when available, which makes ammo proc tracking faster and more reliable. It still falls back to the old tracking method if NamPower is not installed.
- **MM Widget — keybind **: The MM Widget options panel now has a "Set Key" button. Press any key (with optional ALT/CTRL/SHIFT modifiers), or mouse button/wheel to bind the MM Widget action, turning it into a One-button rotation feature.
- **MM Widget — Quiver no-clip option**: New "Use Quiver no-clip casting" checkbox in the MM Widget options. When enabled and Quiver is installed, Aimed Shot, Steady Shot, and Multi-Shot of the Action bind are routed through Quiver's no-clip system to avoid clipping your auto-shot swing timer.
- **MM Widget — Anchor **: Since the widget is now clickable-through, a new anchor system was implemented to move the widget: toggling the anchor button in the options shows 4 drag handles (top, bottom, left, right) outside the widget edge. Any handle can be dragged to reposition the widget.
- **Hunter Book — Families stats modifiers**: The Families page now also shows `Health`, `Damage`, and `Armor` modifiers for every family. Those modifier values can be shown as raw multipliers or as `%` with a footer checkbox, and are color-coded for easier reading. Additionaly the footer recap now also shows the total number of families, and the Named/Coord counts are plugged on the new accurate server's data instead of old pfQuest data.
- **FOM — keybind**: The Feed-O-Matic "Set Key" button in options now also accepts modifiers and mouse.
- **/mth food command**: Added a new slash command to inspect Feed-O-Matic state, clear one item ban, or reset all food bans and quarantines.
- **AntiDaze — NamPower support**: Daze detection now uses NamPower's aura events when available, replacing chat-message parsing for faster and more reliable aspect cancellation.
- **Chronometer — NamPower support**: Timer bars now start and stop instantly via NamPower aura events when available. Bar durations are read directly from the NamPower aura array instead of guessed from spell data.
- **Feed-O-Matic — NamPower support**: Mount and buff detection (Shadowmeld, Feign Death, eating, etc.) now uses the NamPower aura array when available, replacing the old tooltip-scraping method.
### Fixed
- **Pet lifecycle — duplicate / ghost pets in Stable**: Reworked pet identity with GUID-based matching and fixed stable tracking so the same pet is no longer split into multiple rows after tame, rename, stable swap, or `/reload`. Old stale pets should also stop reappearing in the Stable tab as fake active/stabled entries.
- **Pet lifecycle — wrong taming info shown on old pets**: Fixed several cases where MetaHunt could invent tame data for pets that were only seen later through stable swaps or normal pet refreshes. Taming info is now only recorded from a real tame event, so old pets should no longer show fake tame location / tame date data.
- **Hunter Book — Stable tab now trusts real stable slots**: The Stable tab now shows the current pet plus the pets that are actually in your stable slots, instead of trusting stale saved slot data from older sessions.
- **Hunter Book — pet training kept on the correct pet**: Fixed cases where a pet could keep its row but lose its Training section after lifecycle repairs or row merges. Training/spellbook data now stays attached to the right pet.
- **Hunter Book — stable feed item icons**: Fixed broken food icons in the Stable tab feed summary, including cases where foods like `Roasted Quail` were showing as a red square or question mark.
- **Minimap markers moving with the player since 1.4.0**: Reworked minimap marker zone resolution and calibration so pins stay anchored to world locations again instead of sliding with player movement. The minimap path now uses exact current-zone lookup in pfQuest space, while the world map keeps the WMA-aware logic introduced for 1.18.1 zone support.
- **Chronometer — "Grow bars upward" forgotten after `/reload`**: Checking the "Grow bars upward" option and reloading the UI would revert the bars back to growing downward, even though the checkbox still appeared checked. Fixed.
- **Chronometer — bars appear below the anchor instead of above when "Grow bars upward" is enabled**: Even with "Grow bars upward" checked, the bars were still spawning a bit below the anchor and stacking upward from there, because of an existing issue in old `CandyBar` library. Fixed — bars now correctly start at the anchor and grow upward.
- **Chronometer — Aimed Shot tracker removed**: Chronometer no longer tracks Aimed Shot cooldowns. The MM Widget now owns that behavior, so Chronometer keeps its hunter timers focused on the remaining spell and proc bars.
- **MM Widget — Quiver no-clip covers Multi-Shot**: The Quiver no-clip option now explicitly includes Multi-Shot alongside Aimed Shot and Steady Shot.
- **MM Widget — stale NamPower proc state**: The widget now resyncs from the NamPower aura array after aura events, so it no longer keeps showing a proc after the debuff is gone.
- **Quiver no-clip macro — Steady Shot castbar not showing**: If you were using Quiver and its no-clip macro for your shots, the Quiver castbar for those shots would not appear with MetaHunt enabled. Fixed — the castbar now appears correctly when using the macro.
## [1.4.1] - 2026-03-24
### Added
- **zTrack**: added `Find Trees` in tracking spells.
### Changed
- **Performance — MM Widget / ExpAmmo**: Replaced tooltip-based aura scanning (which triggered hidden tooltip rendering on every aura check) with direct texture/icon comparison via `UnitBuff`/`UnitDebuff`. Added a 150 ms throttle on `PLAYER_AURAS_CHANGED`, which fires 1050+ times per second in combat. Lock and Load detection and ammo cycle recovery after `/reload` both updated to use the new zero-cost texture path.
- **Performance — event frame leaks**: Some addon features were registering WoW game events at load time and never unregistering them when the feature was disabled from the options, causing their `OnEvent` handlers to fire even with the option turned off. Fixed for: Auto-Strip (`PLAYER_REGEN_*`), Smart Ammo (`SPELLCAST_*`, `START/STOP_AUTOREPEAT_SPELL`), and some zButton frames (Pet, Mounts, Track, Trap, Toys). Events are now properly registered on enable and unregistered on disable.
- **Chronometer — trap effects from other hunters**: Trap effect bars (`Immolation Trap Effect`, `Explosive Trap Effect`, `Freezing Trap Effect`, `Frost Trap Aura`) were incorrectly appearing when another hunter's trap triggered on a mob you were also targeting. .
- **Version check broadcast interval**: Increased update notification broadcast cooldown from 10 minutes to 1 hour to reduce channel traffic now that the user base has grown.
- **Profile snapshot memory**: The auto `BuildSnapshot` (called on every `/reload` via `PLAYER_LOGOUT`) was deep-copying `feedomatic.legacy`, a large migration table mirroring `FOM_Cooking`, `FOM_QuestFood`, `FOM_AddedFoods` etc. These are runtime/operational blobs, not user configuration settings, and should never be included in a profile. Introduced `MTH_Profile_CopyModules` which skips `legacy` and `history` keys, reducing the snapshot allocation from ~1 MB to a few KB.
## [1.4.0] - 2026-03-23
### TWoW 1.18.1 "Nightmares of Ursol" support
### Added
- **Complete beast database overhaul**: The MTH beast datastore was reconstructed from scratch, based on a full (beasts) 1.18.1 extract from live DB, gladly provided by Twow staff (thanks @Haaxor!). The beast data should now be 100% accurate, and notably all spawn coordinates, respawn times and pet abilities learnable on all beasts in the world.
- The **Beast Lore** page of the Book now allows to filter the list by Zone. Additionaly, the beast inspector has been reformated and all meaningful beast's data is displayed nicely.
- The **Beast Lore** page of the Book now allows to filter the list by Zone. Additionally, the beast inspector has been reformatted and all meaningful beast's data is displayed nicely.
- All new and missing **Beasts Models** have been (re)scanned from MPQ game files and are viewable in the Beast Lore page, and browsable in the Family Model viewer.
- Added **MM widget** module: tracks the new 3-state of Experimental ammo cycle (Fire → Nature → Arcane), the Lock and Load procs, and has adynamic cell that shows either Aimed Shot availability or the right shot to use following the current Experimental ammo proc if any. Lets Make MM great again.
- Added **MM widget** module: tracks the new 3-state of Experimental ammo cycle (Fire → Nature → Arcane), the Lock and Load procs, and has a dynamic cell that shows either Aimed Shot availability or the right shot to use following the current Experimental ammo proc if any. Lets Make MM great again.
- Added new **Moth** pet family.
@@ -46,7 +181,7 @@ All notable changes to MetaHunt will be documented in this file.
### Fixed
- Fixed **Chronometer** bars appearing from nearby players' combat events (e.g. another hunter's traps or DoTs triggering your own bars).
- Fixed the list in Families Book's page, that wasnt tall enough to display all famillies (wolves were hidden).
- Fixed the list in Families Book's page, that wasn't tall enough to display all families (wolves were hidden).
## [1.3.0] - 2026-03-19
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@@ -1,5 +1,5 @@
## Interface: 11200
## Version: 1.4.0
## Version: 1.5.1
## Title: MetaHunt - |cff00ff00Hunter
## Author: Metasploit and his Copilot ;)
## Notes: Unified addon suite for huntards making old addons compatible with TurtleWoW, and adding an arsenal of never seen Hunter's utilities.
+15 -6
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@@ -1,12 +1,18 @@
# MetaHunt
MetaHunt is a Turtle WoW Hunter toolkit.
It is a modern modular addon that combines never-seen features, and improves/fixes a few old hunter add-ons.
It provides a bunch useful tools for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
It is a modern modular addon compiling brand new features, and improving a few old hunter add-ons that were broken on Twow.
It provides a bunch of useful tools for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
### Important notes
- Altough Nampower isn't mandatory for most of the features, it is a must-have for some.
- If you were using old versions of Feed-O-Matic, ICU, zHunterMod and HunterHelper, you dont need those with MetaHunt and you should disable them to avoid conflicts.
- MetaHunt is fully compatible with Quiver and is not a replacement for it.
## Twow Data
MetaHunt ships with large up-to-date datastores for all Turtle WOW data a hunter needs :
MetaHunt ships with large Turtle WOW datastores :
- 100% accurate beasts' data, their locations, and the abilities they can learn you
- All Pet families, their abilities and their diet
@@ -31,7 +37,7 @@ MetaHunt ships with large up-to-date datastores for all Turtle WOW data a hunter
- Vendors : Shows if a vendor sells Arrows and/or Bullets.
- Your pet : Shows your pet's XP, loyalty, happiness and how much you fed it this session.
## zBouttons
## zButtons
Old zHunterMod addon on steroids. Fully compatible with Twow, and enhanced with new functionalities
@@ -39,8 +45,8 @@ Old zHunterMod addon on steroids. Fully compatible with Twow, and enhanced with
- zPet : Intelligent collapsible pet Bar regrouping all pet spells and providing an intelligent button that always show you the right spell to use depending on the situation
- zTrack: All your trackings in one collapsible bar
- zAspect: All your trackings in one collapsible bar
- zRanged : All the ranged weampons currently in your bags to swap them fast
- But also zMounts, zToys and zCompanions.
- zRanged : All the ranged weapons currently in your bags to swap them fast
- But also zBar, zCrafts, zMounts, zToys and zCompanions.
## Feed-O-Matic
@@ -63,6 +69,9 @@ Define your own simple rules for auto buy ammo and pet food when you open a vend
Just spam SHIFT-click on the NPC to validate quests Scorpok and Thorium arrows. Additionally you can have an enhanced tooltip that display your actual Scorpok-related items when you mouseover the mobs involved.
## Beast model Viewer
Display the model of all beasts in the world. Always know what you are going to tame exactly before running there ! You can also browse all skin models of the same pet family to find the best-looking pet according to your tastes.
## The Great Book of Huntards
+46 -4
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@@ -25,16 +25,21 @@ local function AntiDaze_RegisterCombatEvents()
if not AntiDazeFrame then
return
end
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE")
if MTH and MTH.nampower then
AntiDazeFrame:RegisterEvent("DEBUFF_ADDED_SELF")
else
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE")
end
end
local function AntiDaze_UnregisterCombatEvents()
if not AntiDazeFrame then
return
end
AntiDazeFrame:UnregisterEvent("DEBUFF_ADDED_SELF")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
@@ -87,10 +92,31 @@ local function AntiDaze_ResolvePlayerFromMessage(msg)
return nil
end
local AntiDaze_DazeSpellIdCache = {} -- [spellId] = true/false
local function AntiDaze_IsDazeSpellId(spellId)
local cached = AntiDaze_DazeSpellIdCache[spellId]
if cached ~= nil then return cached end
if type(GetSpellRecField) ~= "function" then return false end
local name = GetSpellRecField(spellId, "name")
if name and (name == "Daze" or name == "Dazed") then
AntiDaze_DazeSpellIdCache[spellId] = true
return true
end
AntiDaze_DazeSpellIdCache[spellId] = false
return false
end
local function AntiDaze_CancelRelevantAspect(isSelfDazed)
local packName = _G["ZHUNTER_ASPECT_PACK"] or "Aspect of the Pack"
local cheetahName = _G["ZHUNTER_ASPECT_CHEETAH"] or "Aspect of the Cheetah"
-- Always use GetPlayerBuff + tooltip scan for cancellation.
-- The aura-array slot index from GetUnitField does NOT map 1:1
-- to the sequential buff index that CancelPlayerBuff expects
-- (empty slots create gaps), so we cannot use the NamPower
-- array for the cancel call. NamPower is still used for daze
-- DETECTION via DEBUFF_ADDED_SELF in the event handler.
for i = 0, 32 do
if GetPlayerBuff(i, "HELPFUL") < 0 then
break
@@ -118,6 +144,12 @@ if AntiDazeFrame then
AntiDazeFrame:RegisterEvent("VARIABLES_LOADED")
AntiDazeFrame:SetScript("OnEvent", function()
if event == "VARIABLES_LOADED" then
-- Class gate: only hunters use AntiDaze.
if MTH and MTH.IsClassGateBlocked and MTH:IsClassGateBlocked() then
AntiDazeFrame:UnregisterAllEvents()
AntiDazeFrame:SetScript("OnEvent", nil)
return
end
if AntiDaze_IsEnabled() then
AntiDaze_RegisterCombatEvents()
else
@@ -126,6 +158,16 @@ if AntiDazeFrame then
return
end
-- NamPower path: DEBUFF_ADDED_SELF fires with spellId in arg3
if event == "DEBUFF_ADDED_SELF" then
local spellId = tonumber(arg3)
if spellId and AntiDaze_IsDazeSpellId(spellId) then
AntiDaze_CancelRelevantAspect(true)
end
return
end
-- Legacy path: parse chat messages
local player = AntiDaze_ResolvePlayerFromMessage(arg1)
if player then
local you = _G["ZHUNTER_YOU"] or "You"
+24 -6
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@@ -150,6 +150,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
if enabled then
saved["autostrip"] = 1
AutoStrip_On = 1
if AutoStrip_Frame then
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
end
if AutoStripDisplay and AutoStripDisplay:IsVisible() and AutoStripDisplayAutoCast then
AutoStripDisplayAutoCast:Show()
end
@@ -159,6 +163,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
else
saved["autostrip"] = nil
AutoStrip_On = nil
if AutoStrip_Frame then
AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_ENABLED")
end
if AutoStripDisplayAutoCast then
AutoStripDisplayAutoCast:Hide()
end
@@ -252,11 +260,19 @@ function AutoStrip_UnequipAll(weaponsOnly)
end
local function AutoStrip_OnEvent()
AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
if AutoStrip_TraceEnabled then
AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
end
if event == "VARIABLES_LOADED" then
-- Class gate: only hunters use AutoStrip.
if MTH and MTH.IsClassGateBlocked and MTH:IsClassGateBlocked() then
AutoStrip_Frame:UnregisterAllEvents()
AutoStrip_Frame:SetScript("OnEvent", nil)
return
end
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
.. " saved.display=" .. tostring(saved["display"] and 1 or 0))
@@ -318,9 +334,11 @@ end
AutoStrip_Frame = CreateFrame("Frame", "MTH_AutoStripEvent")
if AutoStrip_Frame then
-- PLAYER_REGEN_DISABLED / PLAYER_REGEN_ENABLED are intentionally NOT registered here.
-- They are registered only when the feature is enabled via AutoStrip_SetAutoStripToggle(true),
-- and unregistered when it is disabled. This prevents any combat event overhead when the
-- feature is off.
AutoStrip_Frame:RegisterEvent("VARIABLES_LOADED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
AutoStrip_Frame:RegisterEvent("PLAYER_LOGOUT")
AutoStrip_Frame:SetScript("OnEvent", AutoStrip_OnEvent)
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@@ -0,0 +1,463 @@
-- ============================================================
-- Bag Ammo Labels — standalone overlay for bag & bank ammo slots
-- Uses globals from zButtonAmmo.lua:
-- zButtonAmmo_ShortArrowLabels, zButtonAmmo_ShortBulletLabels,
-- zButtonAmmo_GetQualityColor, zButtonAmmo_GetColorGradient,
-- zButtonAmmo_GetKnownAmmoTypes
-- Uses DPS data from MTH_DS_AmmoItems[id].dps
-- ============================================================
-- Saved variable cache (per-character, stored in "general" module)
local cache = {} -- bagAmmoLabels, bankAmmoLabels, bagAmmoDamage
local function GetStore()
return MTH and MTH.GetModuleCharSavedVariables and MTH:GetModuleCharSavedVariables("general")
end
local function GetCached(key, default)
if cache[key] == nil then
local store = GetStore()
if type(store) == "table" and store[key] ~= nil then
cache[key] = store[key] and true or false
else
cache[key] = default or false
end
end
return cache[key]
end
local function SetCached(key, enabled)
cache[key] = enabled and true or false
local store = GetStore()
if type(store) == "table" then
store[key] = cache[key]
end
end
-- Public getters/setters
function MTH_BagAmmoLabels_GetEnabled()
return GetCached("bagAmmoLabels")
end
function MTH_BagAmmoLabels_SetEnabled(enabled)
SetCached("bagAmmoLabels", enabled)
MTH_BagAmmoLabels_RefreshAll()
end
function MTH_BankAmmoLabels_GetEnabled()
return GetCached("bankAmmoLabels")
end
function MTH_BankAmmoLabels_SetEnabled(enabled)
SetCached("bankAmmoLabels", enabled)
MTH_BagAmmoLabels_RefreshAllBank()
end
function MTH_BagAmmoDamage_GetEnabled()
return GetCached("bagAmmoDamage")
end
function MTH_BagAmmoDamage_SetEnabled(enabled)
SetCached("bagAmmoDamage", enabled)
MTH_BagAmmoLabels_RefreshAll()
MTH_BagAmmoLabels_RefreshAllBank()
end
-- Heat color: red (7.5 DPS) → yellow → green (20.5 DPS); below 7.5 = grey
local DPS_MIN = 7.5
local DPS_MAX = 20.5
local function GetDpsHeatColor(dps)
if not dps then return 1, 1, 1 end
if dps < DPS_MIN then return 0.6, 0.6, 0.6 end
local perc = (dps - DPS_MIN) / (DPS_MAX - DPS_MIN)
return zButtonAmmo_GetColorGradient(perc)
end
-- Look up DPS from MTH_DS_AmmoItems by numeric item ID
local function GetAmmoDps(numericId)
if not MTH_DS_AmmoItems then return nil end
local entry = MTH_DS_AmmoItems[numericId]
return entry and entry.dps
end
-- Detect whether pfUI bags are active
local function HasPfUI()
return pfUI and pfUI.bags and pfUI.bag and true or false
end
-- Is this bagID a bank bag?
local BANK_BAGS = { [-1] = true, [5] = true, [6] = true, [7] = true, [8] = true, [9] = true, [10] = true, [11] = true }
local function IsBankBag(bagID)
return BANK_BAGS[bagID] or false
end
-- Apply or clear labels on a single bag-slot button
local function UpdateButton(button, bagID, slot, showName, showDmg)
if not button then return end
-- Lazy-create name label (TOPLEFT)
if not button._mthAmmoLabel then
button._mthAmmoLabel = button:CreateFontString(nil, "OVERLAY")
button._mthAmmoLabel:SetPoint("TOPLEFT", button, "TOPLEFT", 1, -1)
button._mthAmmoLabel:SetFont("Fonts\\ARIALN.ttf", 9, "OUTLINE")
button._mthAmmoLabel:Hide()
end
-- Lazy-create damage label (CENTER, large + bold)
if not button._mthAmmoDmgLabel then
button._mthAmmoDmgLabel = button:CreateFontString(nil, "OVERLAY")
button._mthAmmoDmgLabel:SetPoint("CENTER", button, "CENTER", 0, 0)
button._mthAmmoDmgLabel:SetFont("Fonts\\ARIALN.ttf", 10, "THICKOUTLINE")
button._mthAmmoDmgLabel:Hide()
end
local nameLabel = button._mthAmmoLabel
local dmgLabel = button._mthAmmoDmgLabel
if not showName and not showDmg then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local link = GetContainerItemLink(bagID, slot)
if not link then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local _, _, id = string.find(link, "Hitem:(%d+)")
if not id then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local numericId = tonumber(id)
local itemName, _, itemQuality, _, _, _, _, _, itemSlot = GetItemInfo(id)
if not itemName then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local isAmmo = (itemSlot == "INVTYPE_AMMO")
if not isAmmo then
local knownAmmo = zButtonAmmo_GetKnownAmmoTypes and zButtonAmmo_GetKnownAmmoTypes()
isAmmo = knownAmmo and knownAmmo[itemName]
end
if not isAmmo then
nameLabel:Hide()
dmgLabel:Hide()
return
end
-- Name label
if showName then
local shortText = zButtonAmmo_ShortArrowLabels[itemName]
or zButtonAmmo_ShortBulletLabels[itemName]
if shortText then
local cr, cg, cb = zButtonAmmo_GetQualityColor(itemQuality)
nameLabel:SetTextColor(cr, cg, cb, 1)
nameLabel:SetText(shortText)
nameLabel:Show()
else
nameLabel:Hide()
end
else
nameLabel:Hide()
end
-- Damage label
if showDmg then
local dps = GetAmmoDps(numericId)
if dps then
local cr, cg, cb = GetDpsHeatColor(dps)
dmgLabel:SetTextColor(cr, cg, cb, 1)
dmgLabel:SetText(dps)
dmgLabel:Show()
else
dmgLabel:Hide()
end
else
dmgLabel:Hide()
end
end
-- Clear both labels on a button
local function ClearButton(button)
if not button then return end
if button._mthAmmoLabel then button._mthAmmoLabel:Hide() end
if button._mthAmmoDmgLabel then button._mthAmmoDmgLabel:Hide() end
end
-- Forward declaration
local RefreshAllVisibleFrames
-- Refresh labels on a single bag (works for any bagID)
local function RefreshBag(bagID, showName, showDmg)
local numSlots = GetContainerNumSlots(bagID)
if numSlots == 0 then return end
-- pfUI path
if HasPfUI() then
local pfBag = pfUI.bags[bagID]
if not pfBag or not pfBag.slots then return end
for slot = 1, numSlots do
local slotData = pfBag.slots[slot]
local button = slotData and slotData.frame
if button then
if showName or showDmg then
UpdateButton(button, bagID, slot, showName, showDmg)
else
ClearButton(button)
end
end
end
return
end
-- Default UI path
-- Main bank (bagID -1): buttons are BankFrameItem1..28
if bagID == -1 then
for slot = 1, numSlots do
local button = getglobal("BankFrameItem" .. slot)
if button then
if showName or showDmg then
UpdateButton(button, -1, slot, showName, showDmg)
else
ClearButton(button)
end
end
end
return
end
-- All other bags (0-4 and 5-11): search all ContainerFrames
for ci = 1, 13 do
local frame = getglobal("ContainerFrame" .. ci)
if frame and frame:IsVisible() and frame:GetID() == bagID then
local frameName = frame:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(frameName .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
if showName or showDmg then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
else
ClearButton(button)
end
end
end
-- Clear stale labels on any buttons beyond numSlots
for slot = numSlots + 1, 24 do
local button = getglobal(frameName .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
return
end
end
end
-- Public: refresh all inventory bags (0-4)
function MTH_BagAmmoLabels_RefreshAll()
RefreshAllVisibleFrames()
end
-- Public: refresh all bank bags (-1, 5-11)
function MTH_BagAmmoLabels_RefreshAllBank()
RefreshAllVisibleFrames()
end
-- Refresh all visible default UI ContainerFrames (frame-centric: no bagID lookup)
RefreshAllVisibleFrames = function()
local bagShowName = MTH_BagAmmoLabels_GetEnabled()
local bankShowName = MTH_BankAmmoLabels_GetEnabled()
local showDmg = MTH_BagAmmoDamage_GetEnabled()
if HasPfUI() then
-- pfUI: refresh via pfUI bag structure
for bagID = 0, 4 do
RefreshBag(bagID, bagShowName, showDmg)
end
local bankBags = { -1, 5, 6, 7, 8, 9, 10, 11 }
for _, bagID in ipairs(bankBags) do
RefreshBag(bagID, bankShowName, showDmg)
end
return
end
-- Default UI: iterate all visible ContainerFrames
for ci = 1, 13 do
local cf = getglobal("ContainerFrame" .. ci)
if cf and cf:IsVisible() then
local bagID = cf:GetID()
local showName = IsBankBag(bagID) and bankShowName or bagShowName
local numSlots = GetContainerNumSlots(bagID)
local fname = cf:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(fname .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
if showName or showDmg then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
else
ClearButton(button)
end
end
end
for slot = numSlots + 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
end
-- Bank bag -1: BankFrameItem buttons
if bankShowName or showDmg then
local numSlots = GetContainerNumSlots(-1)
for slot = 1, numSlots do
local button = getglobal("BankFrameItem" .. slot)
if button then
UpdateButton(button, -1, slot, bankShowName, showDmg)
end
end
end
end
-- Event-driven refresh: coalesce with a short delay
do
local frame = CreateFrame("Frame", "MTH_BagAmmoLabelsFrame", UIParent)
local needsRefresh = false
local elapsed = 0
frame:RegisterEvent("BAG_UPDATE")
frame:RegisterEvent("PLAYERBANKSLOTS_CHANGED")
frame:RegisterEvent("PLAYERBANKBAGSLOTS_CHANGED")
frame:RegisterEvent("BANKFRAME_OPENED")
frame:RegisterEvent("PLAYER_ENTERING_WORLD")
frame:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
-- After login/reload, delay 1s for item cache to populate
elapsed = -0.95
needsRefresh = true
frame:Show()
return
end
if event == "BANKFRAME_OPENED" then
if MTH_BankAmmoLabels_GetEnabled() or MTH_BagAmmoDamage_GetEnabled() then
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end
return
end
if event == "PLAYERBANKSLOTS_CHANGED" or event == "PLAYERBANKBAGSLOTS_CHANGED" then
if MTH_BankAmmoLabels_GetEnabled() or MTH_BagAmmoDamage_GetEnabled() then
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end
return
end
-- BAG_UPDATE
local bagID = arg1
if not bagID then return end
if IsBankBag(bagID) then
if not MTH_BankAmmoLabels_GetEnabled() and not MTH_BagAmmoDamage_GetEnabled() then return end
else
if not MTH_BagAmmoLabels_GetEnabled() and not MTH_BagAmmoDamage_GetEnabled() then return end
end
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end)
frame:SetScript("OnUpdate", function()
elapsed = elapsed + (arg1 or 0.016)
if elapsed < 0.05 then return end
needsRefresh = false
frame:Hide()
RefreshAllVisibleFrames()
end)
frame:Hide()
-- Hook ContainerFrame OnShow: trigger a refresh when a bag becomes visible
if not HasPfUI() then
for ci = 1, 13 do
local cf = getglobal("ContainerFrame" .. ci)
if cf then
local origOnShow = cf:GetScript("OnShow")
cf:SetScript("OnShow", function()
if origOnShow then origOnShow() end
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end)
end
end
end
-- Post-hook ContainerFrame_Update for default UI (synchronous update)
if type(ContainerFrame_Update) == "function" then
local origCFU = ContainerFrame_Update
ContainerFrame_Update = function(cf)
origCFU(cf)
if cf and cf:IsVisible() then
local bagID = cf:GetID()
local showDmg = MTH_BagAmmoDamage_GetEnabled()
local showName
if IsBankBag(bagID) then
showName = MTH_BankAmmoLabels_GetEnabled()
else
showName = MTH_BagAmmoLabels_GetEnabled()
end
if showName or showDmg then
local numSlots = GetContainerNumSlots(bagID)
local fname = cf:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(fname .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
end
end
for slot = numSlots + 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
else
-- Frame hidden: clear all labels
if cf then
local fname = cf:GetName()
if fname then
for slot = 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
end
end
end
end
end
+5 -540
View File
@@ -1,543 +1,8 @@
------------------------------------------------------
-- MetaHunt: Beast Lore Scanner
-- TWoW 1.18.1 — "Nightmares of Ursol"
-- MetaHunt: Beast Lore Scanner (removed)
------------------------------------------------------
-- Fires when the player channels Beast Lore on a target.
-- Captures all available data and stores it in
-- MTH_SavedVariables.beastLoreScan.entries (account-wide).
--
-- Dedup rule: skips recording if the same creature name
-- already exists in this zone within 30 yards of current
-- player position (uses ds-minimap-sizes for yard scale).
-- A chat message is always printed either way.
-- This file previously contained a feature that recorded
-- unknown beasts to SavedVariables when scanned with
-- Beast Lore. The feature has been removed; the static
-- beast database (ds-beasts) is now the sole data source.
------------------------------------------------------
local SPELL_BEAST_LORE = "Beast Lore"
local DEDUP_YARDS = 30
local FALLBACK_DEDUP_PCT = 0.015 -- ~1.5% of map width if zone size unknown
-- ── Tooltip probe ────────────────────────────────────────────
local MTH_BLS_Probe = nil
local function MTH_BLS_EnsureProbe()
if not MTH_BLS_Probe then
MTH_BLS_Probe = CreateFrame("GameTooltip", "MTH_BLSProbe", UIParent, "GameTooltipTemplate")
MTH_BLS_Probe:SetOwner(UIParent, "ANCHOR_NONE")
end
return MTH_BLS_Probe
end
-- Read left/right text lines from the probe (Lua 5.0 compatible: getglobal)
local function MTH_BLS_GetProbeLines()
local lines = {}
for i = 1, 24 do
local L = getglobal("MTH_BLSProbeTextLeft" .. i)
local R = getglobal("MTH_BLSProbeTextRight" .. i)
local lText = L and L:GetText() or nil
local rText = R and R:GetText() or nil
if (not lText or lText == "") and (not rText or rText == "") then
break
end
table.insert(lines, { left = lText or "", right = rText or "" })
end
return lines
end
-- Parse Beast Lore tooltip lines into structured fields.
-- Uses string.find with captures (Lua 5.0, no string.match).
local function MTH_BLS_ParseTooltip(lines)
local data = {
tameable = nil, -- true / false / nil (unknown)
diet = nil,
abilities = nil,
armor = nil,
health = nil,
minDmg = nil,
maxDmg = nil,
}
for _, line in ipairs(lines) do
local L = line.left or ""
local R = line.right or ""
-- Tameability ──────────────────────────────────────────
if string.find(L, "Cannot Be Tamed", 1, true) or string.find(R, "Cannot Be Tamed", 1, true) then
data.tameable = false
elseif string.find(L, "Can Be Tamed", 1, true) or string.find(R, "Can Be Tamed", 1, true)
or string.find(L, "Tameable", 1, true) or string.find(R, "Tameable", 1, true) then
data.tameable = true
end
-- Diet ─────────────────────────────────────────────────
if not data.diet then
local _, _, v = string.find(L, "^Diet:%s*(.*)")
if not v then _, _, v = string.find(R, "^Diet:%s*(.*)") end
if v and v ~= "" then data.diet = v end
end
-- Tamed Abilities ──────────────────────────────────────
if not data.abilities then
local _, _, v = string.find(L, "^Tamed Abilities:%s+(.*)")
if not v then _, _, v = string.find(R, "^Tamed Abilities:%s+(.*)") end
if v and v ~= "" then data.abilities = v end
end
-- Damage range ("107 - 133 Damage") ────────────────────
if not data.minDmg then
local _, _, lo, hi = string.find(L, "(%d+) %- (%d+) Damage")
if not lo then _, _, lo, hi = string.find(R, "(%d+) %- (%d+) Damage") end
if lo and hi then
data.minDmg = tonumber(lo)
data.maxDmg = tonumber(hi)
end
end
-- Armor ────────────────────────────────────────────────
if not data.armor then
local _, _, v = string.find(L, "Armor:%s*(%d+)")
if not v then _, _, v = string.find(R, "Armor:%s*(%d+)") end
if v then data.armor = tonumber(v) end
end
-- Health ───────────────────────────────────────────────
if not data.health then
local _, _, v = string.find(L, "Health:%s*(%d+)")
if not v then _, _, v = string.find(R, "Health:%s*(%d+)") end
if v then data.health = tonumber(v) end
end
end
return data
end
-- ── Location helpers ─────────────────────────────────────────
-- pfQuest AreaTable ID → WMA ID bridge (GetCurrentMapAreaID returns pfQ IDs)
local MTH_PFQ_TO_WMA = {
[1]=27,[3]=17,[4]=19,[8]=38,[10]=34,[11]=40,[12]=30,[14]=4,[15]=141,[16]=181,
[17]=11,[25]=519,[28]=22,[33]=37,[36]=15,[38]=35,[40]=39,[41]=32,[44]=36,
[45]=16,[46]=29,[47]=26,[51]=28,[85]=20,[130]=21,[139]=23,[141]=41,[148]=42,
[209]=650,[215]=9,[267]=24,[331]=43,[357]=121,[361]=182,[400]=61,[405]=101,
[406]=81,[408]=505,[409]=504,[440]=161,[490]=201,[491]=641,[493]=241,
[616]=501,[618]=281,[717]=611,[718]=516,[719]=609,[721]=518,[722]=639,
[796]=520,[876]=500,[1176]=605,[1337]=521,[1377]=261,[1477]=607,[1497]=382,
[1519]=301,[1537]=341,[1581]=514,[1583]=629,[1584]=623,[1637]=321,[1638]=362,
[1657]=381,[1769]=700,[1941]=523,[1977]=619,[2017]=652,[2040]=509,[2057]=648,
[2100]=517,[2159]=627,[2257]=659,[2366]=663,[2437]=603,[2557]=689,[2597]=401,
[2677]=635,[2717]=617,[3277]=443,[3358]=461,[3428]=654,[3429]=625,[3456]=667,
[3457]=682,[3478]=522,[4012]=502,[5023]=503,[5024]=511,[5053]=680,[5077]=670,
[5086]=674,[5087]=676,[5097]=678,[5103]=672,[5121]=507,[5130]=601,[5135]=644,
[5136]=643,[5138]=637,[5147]=655,[5148]=668,[5153]=645,[5163]=646,[5179]=510,
[5204]=662,[5208]=665,[5225]=513,[5536]=512,[5557]=683,[5561]=685,[5581]=686,
[5601]=691,[5602]=684,[5628]=693,[5640]=701,[5641]=698,[5642]=699,[5722]=702,
[5723]=657,[5731]=705,[5734]=704,
}
local function MTH_BLS_GetZoneId()
if type(SetMapToCurrentZone) == "function" then
pcall(SetMapToCurrentZone)
end
if type(GetCurrentMapAreaID) == "function" then
local ok, id = pcall(GetCurrentMapAreaID)
if ok and tonumber(id) and tonumber(id) > 0 then
local pfq = tonumber(id)
return MTH_PFQ_TO_WMA[pfq] or pfq
end
end
return 0
end
local function MTH_BLS_GetPlayerCoords()
if type(SetMapToCurrentZone) == "function" then
pcall(SetMapToCurrentZone)
end
if type(GetPlayerMapPosition) ~= "function" then return nil, nil end
local ok, x, y = pcall(GetPlayerMapPosition, "player")
if ok and x and y and (x ~= 0 or y ~= 0) then return x, y end
return nil, nil
end
-- Returns true if a beast with this name is already in the static MTH_DS_Beasts database.
-- We skip SavedVariables recording for beasts already catalogued in the DB.
local function MTH_BLS_IsInStaticDB(name)
if type(MTH_DS_Beasts) ~= "table" or not name or name == "" then return false end
for _, row in pairs(MTH_DS_Beasts) do
if type(row) == "table" and row.name == name then
return true
end
end
return false
end
-- ── Storage ──────────────────────────────────────────────────
local function MTH_BLS_EnsureStore()
if type(MTH_SavedVariables) ~= "table" then
MTH_SavedVariables = {}
end
if type(MTH_SavedVariables.beastLoreScan) ~= "table" then
MTH_SavedVariables.beastLoreScan = {}
end
if type(MTH_SavedVariables.beastLoreScan.entries) ~= "table" then
MTH_SavedVariables.beastLoreScan.entries = {}
end
return MTH_SavedVariables.beastLoreScan
end
-- ── Dedup ────────────────────────────────────────────────────
-- Returns the existing entry for a same-named beast in the same zone,
-- plus whether any of its recorded coords is within DEDUP_YARDS of (x, y).
local function MTH_BLS_FindEntry(name, zoneId, x, y)
local store = MTH_BLS_EnsureStore()
-- Normalize: treat 0 as unknown (entries are stored with nil for unknown zones)
if not zoneId or zoneId == 0 then zoneId = nil end
local mapW, mapH = nil, nil
if type(MTH_DS_MinimapSizes) == "table" and zoneId then
local sz = MTH_DS_MinimapSizes[zoneId]
if type(sz) == "table" then
mapW = tonumber(sz[1])
mapH = tonumber(sz[2])
end
end
local function IsNearby(ex, ey)
if not ex or not ey or not x or not y then return false end
local dx = ex - x
local dy = ey - y
if mapW and mapH then
return math.sqrt((dx * mapW)^2 + (dy * mapH)^2) < DEDUP_YARDS
else
-- No map size data: use a generous fallback (~5% of map width)
return math.sqrt(dx * dx + dy * dy) < 0.05
end
end
local entries = store.entries
for i = 1, table.getn(entries) do
local e = entries[i]
-- Match by name and zone. When either side has no zone, match on name alone
-- (coords will still be checked below; cross-zone false positives are
-- unlikely given players don't share coordinate spaces across zones).
local zoneMatch = (e.zoneId == zoneId) or (not e.zoneId) or (not zoneId)
if type(e) == "table"
and e.name == name
and zoneMatch
then
-- Check all recorded coords for this beast.
if type(e.coords) == "table" then
for j = 1, table.getn(e.coords) do
local c = e.coords[j]
if type(c) == "table" and IsNearby(c.x, c.y) then
return e, true -- entry found, nearby coord found
end
end
elseif IsNearby(e.x, e.y) then
-- Legacy single-coord entry
return e, true
end
return e, false -- entry found, but no coord nearby
end
end
return nil, false -- no entry for this beast in this zone
end
-- ── Main scan ────────────────────────────────────────────────
-- Per-session cooldown: prevents re-recording the same beast in the
-- same zone within SCAN_COOLDOWN seconds, as a safety net on top of
-- the coordinate-based dedup.
local MTH_BLS_ScanCooldowns = {}
local SCAN_COOLDOWN = 120 -- 2 minutes
local function MTH_BLS_Scan()
-- Basic target guards
if type(UnitExists) == "function" and not UnitExists("target") then return end
if type(UnitIsPlayer) == "function" and UnitIsPlayer("target") then return end
local name = (type(UnitName) == "function") and UnitName("target") or nil
if not name or name == "" then return end
-- ── Unit data ───────────────────────────────────────────
local level = (type(UnitLevel) == "function") and UnitLevel("target") or nil
local family = (type(UnitCreatureFamily) == "function") and UnitCreatureFamily("target") or nil
local healthMax = (type(UnitHealthMax) == "function") and UnitHealthMax("target") or nil
local minDmg, maxDmg, mainSpeed = nil, nil, nil
if type(UnitDamage) == "function" then
local ok, a, b, _, _, spd = pcall(UnitDamage, "target")
if ok then minDmg, maxDmg, mainSpeed = a, b, spd end
end
if not mainSpeed and type(UnitAttackSpeed) == "function" then
local ok, spd = pcall(UnitAttackSpeed, "target")
if ok then mainSpeed = spd end
end
local guid = nil
if type(UnitGUID) == "function" then
local ok, g = pcall(UnitGUID, "target")
if ok and g then guid = g end
end
-- ── Location ────────────────────────────────────────────
local zoneId = MTH_BLS_GetZoneId()
local x, y = MTH_BLS_GetPlayerCoords()
local zone = (type(GetZoneText) == "function") and GetZoneText() or ""
local subzone = (type(GetSubZoneText) == "function") and GetSubZoneText() or ""
-- Session cooldown: hard block on re-scanning the same beast in same zone
local cooldownKey = tostring(name) .. "|" .. tostring(zone)
local lastScan = MTH_BLS_ScanCooldowns[cooldownKey]
if lastScan and (GetTime() - lastScan) < SCAN_COOLDOWN then
MTH:Log("|cff888888Beast Lore: " .. tostring(name) .. " scanned recently — skipped|r")
return
end
-- ── Tooltip probe ───────────────────────────────────────
local probe = MTH_BLS_EnsureProbe()
probe:ClearLines()
local probeOk = pcall(function() probe:SetUnit("target") end)
local parsed = { tameable = nil, diet = nil, abilities = nil, armor = nil, health = nil }
if probeOk then
local lines = MTH_BLS_GetProbeLines()
parsed = MTH_BLS_ParseTooltip(lines)
end
-- Tooltip values override unit API (Beast Lore reveals more accurate data)
if parsed.minDmg then minDmg = parsed.minDmg end
if parsed.maxDmg then maxDmg = parsed.maxDmg end
if parsed.health then healthMax = parsed.health end
-- Fallback tameability: family present = tameable
if parsed.tameable == nil then
parsed.tameable = (family and family ~= "") and true or false
end
-- ── Dedup / upsert ──────────────────────────────────────
local function R3(v)
if type(v) ~= "number" then return nil end
return math.floor(v * 1000 + 0.5) / 1000
end
local function R2(v)
if type(v) ~= "number" then return nil end
return math.floor(v * 100 + 0.5) / 100
end
local rx, ry = R3(x), R3(y)
-- Mark scanned now (before storing) so any rapid re-trigger is blocked
MTH_BLS_ScanCooldowns[cooldownKey] = GetTime()
local existing, nearbyFound = MTH_BLS_FindEntry(name, zoneId, x, y)
if nearbyFound then
-- Already recorded at this location — do nothing.
MTH:Log("|cff888888Beast Lore: " .. tostring(name)
.. " already recorded nearby — skipped|r")
return
end
local store = MTH_BLS_EnsureStore()
if existing then
-- Known beast, new location — add coord to its list.
if type(existing.coords) ~= "table" then
-- Migrate legacy single coord into coords list.
existing.coords = {}
if existing.x or existing.y then
table.insert(existing.coords, { x = existing.x, y = existing.y, timestamp = existing.timestamp })
end
existing.x = nil
existing.y = nil
end
table.insert(existing.coords, { x = rx, y = ry, timestamp = (type(time) == "function") and time() or nil })
existing.lastUpdated = (type(time) == "function") and time() or nil
-- Update abilities/data if newly revealed by this cast.
if parsed.abilities and parsed.abilities ~= "" then existing.abilities = parsed.abilities end
local coordStr = (rx and ry)
and string.format(" (%.1f, %.1f)", rx * 100, ry * 100)
or ""
local abilitiesStr = (existing.abilities and existing.abilities ~= "")
and (" |cff88ddff[" .. existing.abilities .. "]|r")
or ""
MTH:Log("Beast Lore: |cffffaa00" .. tostring(name) .. "|r lv" .. (existing.level and tostring(existing.level) or "?")
.. " — new coord added" .. coordStr
.. abilitiesStr
.. " |cff888888[#" .. tostring(table.getn(store.entries)) .. " +" .. tostring(table.getn(existing.coords)) .. " loc]|r")
return
end
-- Skip recording if this beast is already in the static database.
if MTH_BLS_IsInStaticDB(name) then
MTH:Log("|cff888888Beast Lore: " .. tostring(name) .. " is already in the MetaHunt database — skipped|r")
return
end
-- New beast entirely.
local entry = {
name = name,
guid = guid,
level = level,
family = family,
tameable = parsed.tameable,
minDmg = minDmg and math.floor(minDmg + 0.5) or nil,
maxDmg = maxDmg and math.floor(maxDmg + 0.5) or nil,
attackSpeed = mainSpeed and R2(mainSpeed) or nil,
armor = parsed.armor or nil,
health = healthMax or nil,
diet = parsed.diet or nil,
abilities = parsed.abilities or nil,
coords = { { x = rx, y = ry, timestamp = (type(time) == "function") and time() or nil } },
zoneId = (zoneId and zoneId > 0) and zoneId or nil,
zone = (zone and zone ~= "") and zone or nil,
subzone = (subzone and subzone ~= "") and subzone or nil,
timestamp = (type(time) == "function") and time() or nil,
}
table.insert(store.entries, entry)
-- ── Chat confirmation ────────────────────────────────────
local tameStr = parsed.tameable
and "|cff33ff55Tameable|r"
or "|cffff4444Cannot be Tamed|r"
local famStr = (family and family ~= "")
and ("|cffffcc00" .. family .. "|r")
or "|cff888888unknown family|r"
local lvlStr = level and tostring(level) or "?"
local coordStr = (x and y)
and string.format(" (%.1f, %.1f)", x * 100, y * 100)
or ""
local zoneStr = (zone and zone ~= "") and (", " .. zone .. coordStr) or coordStr
local idx = table.getn(store.entries)
local abilitiesStr = ""
if parsed.abilities and parsed.abilities ~= "" then
abilitiesStr = " |cff88ddff[" .. parsed.abilities .. "]|r"
end
MTH:Log("|cff00ff88YOU FOUND AND RECORDED A NEW BEAST!|r |cffffaa00" .. tostring(name) .. "|r lv" .. lvlStr
.. "" .. tameStr .. "" .. famStr
.. zoneStr
.. abilitiesStr
.. " |cff888888[#" .. tostring(idx) .. "]|r")
end
-- ── Detection: event-gated tooltip poll ─────────────────────
-- SPELLCAST_CHANNEL_* events do not reliably fire in TurtleWoW 1.18.1.
-- Strategy: spellcast events open a short window (MTH_BLS_WindowEnd).
-- OnUpdate only runs during that window, checking the target tooltip
-- for Beast Lore-specific lines ("Diet:", "Tamed Abilities:").
-- If no event fires at all, the window stays closed and nothing runs.
local MTH_BLS_Frame = CreateFrame("Frame", "MTH_BeastLoreScanFrame")
local MTH_BLS_PollAccum = 0
local MTH_BLS_WindowEnd = 0 -- GetTime() deadline; 0 = window closed
local MTH_BLS_PollLast = nil -- target name already scanned this window
local WINDOW_DURATION = 6 -- seconds to probe after Beast Lore cast
local function MTH_BLS_OpenWindow()
MTH_BLS_WindowEnd = GetTime() + WINDOW_DURATION
MTH_BLS_PollLast = nil
end
-- [DISABLED] Beast Lore scan activation — not needed while full beast DB is shipped.
-- Re-enable by removing the `if false then` / `end` wrapper below.
if false then
-- Register all known spellcast event variants.
MTH_BLS_Frame:RegisterEvent("SPELLCAST_CHANNEL_START")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_CHANNEL_STOP")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_START")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_STOP")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_START")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_STOP")
MTH_BLS_Frame:RegisterEvent("PLAYER_TARGET_CHANGED")
MTH_BLS_Frame:SetScript("OnEvent", function()
local evt = event or ""
if evt == "PLAYER_TARGET_CHANGED" then
-- New target: reset so re-targeting after a cast works.
MTH_BLS_PollLast = nil
return
end
-- Determine spell name from event args.
local isUnitEvt = string.sub(evt, 1, 15) == "UNIT_SPELLCAST_"
local spellName
if isUnitEvt then
if (arg1 or "") ~= "player" then return end
spellName = arg2 or ""
else
spellName = arg1 or ""
end
if string.find(spellName, SPELL_BEAST_LORE, 1, true) then
MTH_BLS_OpenWindow()
end
end)
MTH_BLS_Frame:SetScript("OnUpdate", function()
MTH_BLS_PollAccum = MTH_BLS_PollAccum + (arg1 or 0)
if MTH_BLS_PollAccum < 2.0 then return end
MTH_BLS_PollAccum = 0
if not (type(UnitExists) == "function" and UnitExists("target")) then return end
if type(UnitIsPlayer) == "function" and UnitIsPlayer("target") then return end
local name = (type(UnitName) == "function") and UnitName("target") or nil
if not name or name == "" then return end
if name == MTH_BLS_PollLast then return end
-- Probe the target tooltip for Beast Lore-specific lines.
local probe = MTH_BLS_EnsureProbe()
probe:ClearLines()
local probeOk = pcall(function() probe:SetUnit("target") end)
if not probeOk then return end
local hasData = false
for i = 1, 20 do
local L = getglobal("MTH_BLSProbeTextLeft" .. i)
if not L then break end
local txt = (L.GetText and L:GetText()) or ""
if string.find(txt, "Diet:", 1, true)
or string.find(txt, "Tamed Abilities:", 1, true)
or string.find(txt, "Cannot Be Tamed", 1, true)
then
hasData = true
break
end
end
if not hasData then return end
-- Beast Lore data confirmed — record and close window.
MTH_BLS_PollLast = name
MTH_BLS_WindowEnd = 0
local ok, err = pcall(MTH_BLS_Scan)
if not ok and MTH and MTH.Print then
MTH:Print("[BeastLore Scan] error: " .. tostring(err), "error")
end
end)
end -- [DISABLED] if false
-- ── Public accessors ─────────────────────────────────────────
-- Returns the first saved entry whose name matches (case-insensitive),
-- or nil if none found.
function MTH_BLS_FindSavedBeastByName(name)
local store = MTH_BLS_EnsureStore()
if not store or type(store.entries) ~= "table" then return nil end
local wantLower = string.lower(name or "")
if wantLower == "" then return nil end
for i = 1, table.getn(store.entries) do
local e = store.entries[i]
if type(e) == "table" and string.lower(e.name or "") == wantLower then
return e
end
end
return nil
end
+1 -1
View File
@@ -1,5 +1,5 @@
MTH_CONST = MTH_CONST or {}
MTH_CONST.version = MTH_CONST.version or "1.4.0"
MTH_CONST.version = MTH_CONST.version or "1.5.1"
MTH_CONST.WEAPON_TYPES = {
BOWS = "Bows",
+1 -1
View File
@@ -167,7 +167,7 @@ local function MTH_FEED_IndexBagFoods()
return true
end
local function MTH_FEED_HasPetFeedBuff()
function MTH_FEED_HasPetFeedBuff()
if type(UnitBuff) ~= "function" then
return false
end
+12 -2
View File
@@ -1,5 +1,5 @@
MTH = MTH or {
version = "1.4.0",
version = "1.5.1",
name = "MetaHunt",
modules = {},
config = {},
@@ -1311,7 +1311,17 @@ function MTH:AnnounceLoadComplete()
moduleList = table.concat(enabled, ", ")
end
self:Print("Check ignition: OK! Version " .. tostring(self.version or "unknown") .. " loaded.")
local namPowerStatus = ""
if type(GetNampowerVersion) == "function" then
local maj, min = GetNampowerVersion()
maj = tonumber(maj) or 0
min = tonumber(min) or 0
if maj > 2 or (maj == 2 and min >= 40) then
namPowerStatus = " | NamPower detected"
self.nampower = true
end
end
self:Print("Check Ignition.... OK! Version " .. tostring(self.version or "unknown") .. " loaded." .. namPowerStatus)
if self:IsMessageEnabled("initModulesLoaded", false) then
self:Print("Modules enabled : " .. moduleList .. ".")
end
+425 -103
View File
@@ -4,6 +4,7 @@ end
local MTH_PETS_SCHEMA_VERSION = 2
local MTH_PETS_CORE_HOOK_BOUNDARY_KEY = "core-pet-rename-hook"
local MTH_ST_FULL_DEBUG_TRACE = false
MTH_PETS_TRACE_CONSISTENCY = false
local MTH_PetLifecycleEventFrame = nil
@@ -24,8 +25,8 @@ local MTH_ST_Profile = {
runawayMaxMs = 0,
}
local MTH_ST_Trace = {
enabled = false,
verbose = false,
enabled = MTH_ST_FULL_DEBUG_TRACE and true or false,
verbose = MTH_ST_FULL_DEBUG_TRACE and true or false,
windowStart = 0,
windowSeconds = 5,
eventCount = 0,
@@ -36,7 +37,7 @@ local MTH_ST_Trace = {
local MTH_ST_Diag = {
lines = {},
maxLines = 200,
chatEcho = false,
chatEcho = MTH_ST_FULL_DEBUG_TRACE and true or false,
}
local MTH_ST_DiagCopyFrame = nil
local MTH_ST_PrintStableDiag
@@ -268,21 +269,27 @@ local function MTH_ST_EnsureDiagCopyFrame()
end
function MTH_CommandStableDiag(mode)
local lowerMode = string.lower(tostring(mode or "on"))
MTH_ST_Diag.lines = {}
MTH_ST_Diag.chatEcho = false
MTH_ST_Diag.chatEcho = (lowerMode ~= "off") and true or false
if MTH and MTH.Print then
MTH:Print("Stable diagnostics are disabled.")
MTH:Print("Stable diagnostics chat echo " .. (MTH_ST_Diag.chatEcho and "enabled" or "disabled") .. ".", "debug")
end
return false
return MTH_ST_Diag.chatEcho
end
function MTH_CommandStableTrace(mode)
MTH_ST_Trace.enabled = false
MTH_ST_Trace.verbose = false
if MTH and MTH.Print then
MTH:Print("Stable trace is disabled.")
local lowerMode = string.lower(tostring(mode or "verbose"))
MTH_ST_Trace.enabled = (lowerMode ~= "off") and true or false
MTH_ST_Trace.verbose = (lowerMode == "verbose" or lowerMode == "on") and MTH_ST_Trace.enabled or false
if MTH_ST_Trace.enabled then
MTH_ST_TraceResetCounters()
end
return false
if MTH and MTH.Print then
MTH:Print("Stable trace " .. (MTH_ST_Trace.enabled and "enabled" or "disabled")
.. " (verbose=" .. tostring(MTH_ST_Trace.verbose) .. ").", "debug")
end
return MTH_ST_Trace.enabled
end
local function MTH_ST_ProfileNow()
@@ -418,18 +425,29 @@ local function MTH_ST_ProfileFlushIfDue(force)
end
function MTH_CommandStableProfile(mode)
MTH_ST_Profile.enabled = false
if MTH and MTH.Print then
MTH:Print("Stable profiler is disabled.")
local lowerMode = string.lower(tostring(mode or "off"))
MTH_ST_Profile.enabled = (lowerMode ~= "off") and true or false
if MTH_ST_Profile.enabled then
MTH_ST_ProfileResetCounters()
end
return false
if MTH and MTH.Print then
MTH:Print("Stable profiler " .. (MTH_ST_Profile.enabled and "enabled" or "disabled") .. ".", "debug")
end
return MTH_ST_Profile.enabled
end
local function MTH_PETS_LogConsistency(line)
return
if not MTH_PETS_TRACE_CONSISTENCY then
return
end
if MTH and MTH.Print then
MTH:Print("[PETS] " .. tostring(line or ""), "debug")
end
end
local function MTH_PETS_LogTame(_) end
local function MTH_PETS_LogTame(_)
return
end
local function MTH_PETS_FormatRowConsistency(row)
if type(row) ~= "table" then
@@ -814,6 +832,30 @@ local function MTH_PETS_NormalizeSystemMessageKey(rawMessage)
return message
end
local function MTH_PETS_GetUnitGuid(unitToken)
local token = tostring(unitToken or "")
if token == "" then
return nil
end
local getUnitGuid = (type(getglobal) == "function" and getglobal("GetUnitGUID")) or (_G and _G["GetUnitGUID"])
if type(getUnitGuid) == "function" then
local ok, guid = pcall(getUnitGuid, token)
if ok and type(guid) == "string" and guid ~= "" then
return guid
end
end
if type(UnitGUID) == "function" then
local ok, guid = pcall(UnitGUID, token)
if ok and type(guid) == "string" and guid ~= "" then
return guid
end
end
return nil
end
local function MTH_PETS_IsRunawaySystemMessage(rawMessage)
local message = MTH_PETS_NormalizeSystemMessage(rawMessage)
if message == "" then
@@ -979,7 +1021,7 @@ local function MTH_PETS_CaptureTargetSnapshot()
if MTH_PETS_IsPlaceholderPetName(targetName) then
return nil
end
local targetGuid = (type(UnitGUID) == "function") and UnitGUID("target") or nil
local targetGuid = MTH_PETS_GetUnitGuid("target")
local beastId = MTH_PETS_ParseCreatureIdFromGuid(targetGuid)
local targetFamily = (type(UnitCreatureFamily) == "function") and UnitCreatureFamily("target") or nil
local targetLevel = (type(UnitLevel) == "function") and UnitLevel("target") or nil
@@ -1193,6 +1235,22 @@ local function MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
return nil
end
local function MTH_PETS_IsTameConfirmationSource(source)
local sourceText = tostring(source or "")
return sourceText == "unit-pet-acquire" or sourceText == "refresh-current-pet"
end
local function MTH_PETS_ResolveConfirmedTameBeastId(source, snapshot)
if not MTH_PETS_IsTameConfirmationSource(source) then
return nil
end
local resolved = MTH_PETS_GetPendingTameBeastId(snapshot)
if resolved and resolved > 0 then
return resolved
end
return nil
end
local function MTH_PETS_MakeSignature(name, family, level)
local cleanName = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(name))
local cleanFamily = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(family))
@@ -1200,7 +1258,7 @@ local function MTH_PETS_MakeSignature(name, family, level)
return cleanName .. "|" .. cleanFamily .. "|" .. tostring(numericLevel)
end
local function MTH_PETS_RowHasTameRecord(row)
local function MTH_PETS_RowHasAnyTameMetadata(row)
if type(row) ~= "table" then
return false
end
@@ -1219,11 +1277,33 @@ local function MTH_PETS_RowHasTameRecord(row)
return false
end
function MTH_PETS_HasVerifiedTameRecord(row)
if type(row) ~= "table" then
return false
end
if row.tameVerified == true then
return true
end
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
if legacyTameContext and (legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp) then
return true
end
if type(row.events) == "table" then
for i = 1, table.getn(row.events) do
local ev = row.events[i]
if type(ev) == "table" and tostring(ev.type or "") == "pet-tamed" then
return true
end
end
end
return false
end
local function MTH_PETS_BackfillTameMetadataFromEvents(row)
if type(row) ~= "table" then
return false
end
if MTH_PETS_RowHasTameRecord(row) then
if MTH_PETS_HasVerifiedTameRecord(row) then
return false
end
if type(row.events) ~= "table" then
@@ -1234,7 +1314,7 @@ local function MTH_PETS_BackfillTameMetadataFromEvents(row)
local stableFirstSeenAt = tonumber(row.stableFirstSeenAt) or tonumber(row.stabledAt) or 0
for i = 1, table.getn(row.events) do
local ev = row.events[i]
if type(ev) == "table" and tostring(ev.type or "") == "pet-acquired" then
if type(ev) == "table" and tostring(ev.type or "") == "pet-tamed" then
local evAt = tonumber(ev.at) or 0
local timelineOk = true
if stableFirstSeenAt > 0 and evAt > 0 and evAt > stableFirstSeenAt then
@@ -1302,12 +1382,204 @@ local function MTH_PETS_BackfillTameMetadataFromEvents(row)
if changed then
row.tameRecorded = true
row.tameVerified = true
row.lastUpdated = time()
end
return changed
end
local function MTH_PETS_ParseNumericPetId(petId)
local _, _, numericId = string.find(tostring(petId or ""), "^pet%-(%d+)$")
return tonumber(numericId)
end
local function MTH_PETS_GetActiveRowRepairScore(pets, petId, row)
if type(row) ~= "table" then
return -1, 0
end
local score = 0
local resolvedPetId = tostring(petId or "")
local petStore = type(pets) == "table" and pets.petStore or nil
if resolvedPetId ~= "" and tostring((pets and pets.currentPetId) or "") == resolvedPetId then
score = score + 1000000
end
if resolvedPetId ~= "" and type(petStore) == "table" and tostring(petStore.activeCurrentId or "") == resolvedPetId then
score = score + 900000
end
if tonumber(row.stableSlot) and tonumber(row.stableSlot) > 0 then
score = score + 500000
end
if type(row.guid) == "string" and row.guid ~= "" then
score = score + 100000
end
if row.tameVerified == true then
score = score + 50000
end
if row.tameRecorded == true then
score = score + 10000
end
score = score + (tonumber(row.lastSeen) or tonumber(row.lastUpdated) or 0)
return score, tonumber(MTH_PETS_ParseNumericPetId(resolvedPetId)) or 0
end
local function MTH_PETS_MergeActiveRows(pets, winnerId, loserId)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" then
return false
end
local petStore = pets.petStore
local winnerRow = type(petStore.activeById) == "table" and petStore.activeById[winnerId] or nil
local loserRow = type(petStore.activeById) == "table" and petStore.activeById[loserId] or nil
if type(winnerRow) ~= "table" or type(loserRow) ~= "table" or tostring(winnerId) == tostring(loserId) then
return false
end
local copyIfMissingFields = {
"guid", "signature", "beastId", "name", "family", "level",
"happiness", "loyalty", "loyaltyLevel", "xp", "xpMax", "xpPercent",
"origin", "originContext", "previousName", "stableRaw", "stableInfo",
"zone", "subZone", "x", "y", "hunterLevel", "lastSource",
"tameHunterLevel", "tameZone", "tameSubZone", "tameX", "tameY",
"tameBeastId", "tameContext",
}
for i = 1, table.getn(copyIfMissingFields) do
local field = copyIfMissingFields[i]
local winnerValue = winnerRow[field]
if winnerValue == nil or winnerValue == "" then
local loserValue = loserRow[field]
if loserValue ~= nil and loserValue ~= "" then
winnerRow[field] = loserValue
end
end
end
if type(winnerRow.petSpellbook) ~= "table" and type(loserRow.petSpellbook) == "table" then
winnerRow.petSpellbook = loserRow.petSpellbook
winnerRow.lastPetSpellbookSkipAt = winnerRow.lastPetSpellbookSkipAt or loserRow.lastPetSpellbookSkipAt
winnerRow.lastPetSpellbookSkipSource = winnerRow.lastPetSpellbookSkipSource or loserRow.lastPetSpellbookSkipSource
winnerRow.lastPetSpellbookSkipReason = winnerRow.lastPetSpellbookSkipReason or loserRow.lastPetSpellbookSkipReason
end
if type(winnerRow.abilities) ~= "table" then
winnerRow.abilities = {}
end
if type(loserRow.abilities) == "table" then
for token, ability in pairs(loserRow.abilities) do
if winnerRow.abilities[token] == nil then
winnerRow.abilities[token] = ability
end
end
end
if type(winnerRow.events) ~= "table" then
winnerRow.events = {}
end
if type(loserRow.events) == "table" then
for i = 1, table.getn(loserRow.events) do
table.insert(winnerRow.events, loserRow.events[i])
end
end
local winnerCreatedAt = tonumber(winnerRow.createdAt) or 0
local loserCreatedAt = tonumber(loserRow.createdAt) or 0
if winnerCreatedAt <= 0 or (loserCreatedAt > 0 and loserCreatedAt < winnerCreatedAt) then
winnerRow.createdAt = loserCreatedAt > 0 and loserCreatedAt or winnerRow.createdAt
end
local winnerFirstSeen = tonumber(winnerRow.firstSeen) or 0
local loserFirstSeen = tonumber(loserRow.firstSeen) or 0
if winnerFirstSeen <= 0 or (loserFirstSeen > 0 and loserFirstSeen < winnerFirstSeen) then
winnerRow.firstSeen = loserFirstSeen > 0 and loserFirstSeen or winnerRow.firstSeen
end
local winnerLastSeen = tonumber(winnerRow.lastSeen) or 0
local loserLastSeen = tonumber(loserRow.lastSeen) or 0
if loserLastSeen > winnerLastSeen then
winnerRow.lastSeen = loserLastSeen
end
local winnerLastUpdated = tonumber(winnerRow.lastUpdated) or 0
local loserLastUpdated = tonumber(loserRow.lastUpdated) or 0
if loserLastUpdated > winnerLastUpdated then
winnerRow.lastUpdated = loserLastUpdated
end
if winnerRow.tameVerified ~= true and loserRow.tameVerified == true then
winnerRow.tameVerified = true
winnerRow.tameRecorded = true
winnerRow.tamedAt = winnerRow.tamedAt or loserRow.tamedAt
winnerRow.tameHunterLevel = winnerRow.tameHunterLevel or loserRow.tameHunterLevel
winnerRow.tameZone = winnerRow.tameZone or loserRow.tameZone
winnerRow.tameSubZone = winnerRow.tameSubZone or loserRow.tameSubZone
winnerRow.tameX = winnerRow.tameX or loserRow.tameX
winnerRow.tameY = winnerRow.tameY or loserRow.tameY
winnerRow.tameBeastId = winnerRow.tameBeastId or loserRow.tameBeastId
end
if (winnerRow.stableSlot == nil or tonumber(winnerRow.stableSlot) == nil or tonumber(winnerRow.stableSlot) <= 0)
and tonumber(loserRow.stableSlot) and tonumber(loserRow.stableSlot) > 0 then
winnerRow.stableSlot = tonumber(loserRow.stableSlot)
end
if type(petStore.stableSlotIndex) == "table" then
for slotNumber, mappedPetId in pairs(petStore.stableSlotIndex) do
if tostring(mappedPetId or "") == tostring(loserId) then
petStore.stableSlotIndex[slotNumber] = tostring(winnerId)
end
end
end
if tostring(petStore.activeCurrentId or "") == tostring(loserId) then
petStore.activeCurrentId = tostring(winnerId)
end
if tostring(pets.currentPetId or "") == tostring(loserId) then
pets.currentPetId = tostring(winnerId)
end
if type(pets.currentPet) == "table" and tostring(pets.currentPet.id or "") == tostring(loserId) then
pets.currentPet.id = tostring(winnerId)
end
petStore.activeById[loserId] = nil
return true
end
local function MTH_PETS_RepairActiveRowsByGuid(pets)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" or type(pets.petStore.activeById) ~= "table" then
return
end
local groupedByGuid = {}
for petId, row in pairs(pets.petStore.activeById) do
if type(row) == "table" and type(row.guid) == "string" and row.guid ~= "" then
local guid = row.guid
if type(groupedByGuid[guid]) ~= "table" then
groupedByGuid[guid] = {}
end
table.insert(groupedByGuid[guid], tostring(petId))
end
end
for _, petIds in pairs(groupedByGuid) do
if type(petIds) == "table" and table.getn(petIds) > 1 then
table.sort(petIds, function(a, b)
local rowA = pets.petStore.activeById[a]
local rowB = pets.petStore.activeById[b]
local scoreA, numericA = MTH_PETS_GetActiveRowRepairScore(pets, a, rowA)
local scoreB, numericB = MTH_PETS_GetActiveRowRepairScore(pets, b, rowB)
if scoreA ~= scoreB then
return scoreA > scoreB
end
if numericA ~= numericB then
return numericA < numericB
end
return tostring(a) < tostring(b)
end)
local winnerId = petIds[1]
for i = 2, table.getn(petIds) do
local loserId = petIds[i]
if pets.petStore.activeById[winnerId] and pets.petStore.activeById[loserId] then
MTH_PETS_MergeActiveRows(pets, winnerId, loserId)
end
end
end
end
end
local function MTH_PETS_EnsurePetStoreSchema(pets)
if type(pets.petStore) ~= "table" then
pets.petStore = {}
@@ -1334,9 +1606,36 @@ local function MTH_PETS_EnsurePetStoreSchema(pets)
if petStore.activeCurrentId == nil then
petStore.activeCurrentId = nil
end
MTH_PETS_RepairActiveRowsByGuid(pets)
petStore.signatureIndex = {}
petStore.guidIndex = {}
local highestPetNumericId = 0
for _, row in pairs(petStore.activeById) do
for petId, row in pairs(petStore.activeById) do
if type(row) == "table" then
local resolvedPetId = tostring(petId)
if row.id == nil or tostring(row.id) == "" then
row.id = resolvedPetId
end
local numericPetId = MTH_PETS_ParseNumericPetId(resolvedPetId)
if numericPetId and numericPetId > highestPetNumericId then
highestPetNumericId = numericPetId
end
if row.tameVerified ~= true then
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
if legacyTameContext and (legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp) then
row.tameVerified = true
end
end
if type(row.signature) == "string" and row.signature ~= "" then
if type(petStore.signatureIndex[row.signature]) ~= "table" then
petStore.signatureIndex[row.signature] = {}
end
table.insert(petStore.signatureIndex[row.signature], resolvedPetId)
end
if type(row.guid) == "string" and row.guid ~= "" then
petStore.guidIndex[row.guid] = resolvedPetId
end
if row.loyaltyLevel == nil and type(row.loyalty) == "string" then
row.loyaltyLevel = MTH_PETS_ParseLoyaltyLevelFromText(row.loyalty)
end
@@ -1351,9 +1650,21 @@ local function MTH_PETS_EnsurePetStoreSchema(pets)
end
row.stableInfo.loyalty = nil
end
if row.tameVerified ~= true and MTH_PETS_RowHasAnyTameMetadata(row) then
row.tameRecorded = nil
end
MTH_PETS_BackfillTameMetadataFromEvents(row)
end
end
if highestPetNumericId >= tonumber(petStore.nextId) then
petStore.nextId = highestPetNumericId + 1
end
if petStore.activeCurrentId ~= nil and petStore.activeById[tostring(petStore.activeCurrentId)] == nil then
petStore.activeCurrentId = nil
end
if pets.currentPetId ~= nil and petStore.activeById[tostring(pets.currentPetId)] == nil then
pets.currentPetId = petStore.activeCurrentId
end
end
local function MTH_PETS_EnsureCurrentPetSchema(pets)
@@ -1727,10 +2038,10 @@ local function MTH_PETS_MakeSnapshotFromLivePet()
xpPercent = math.floor((xp / xpMax) * 1000 + 0.5) / 10
end
end
local petGuid = (type(UnitGUID) == "function") and UnitGUID("pet") or nil
local petGuid = MTH_PETS_GetUnitGuid("pet")
local beastId = MTH_PETS_ParseCreatureIdFromGuid(petGuid)
if beastId == nil and type(UnitGUID) == "function" then
beastId = MTH_PETS_ParseCreatureIdFromGuid(UnitGUID("target"))
if beastId == nil then
beastId = MTH_PETS_ParseCreatureIdFromGuid(MTH_PETS_GetUnitGuid("target"))
end
local signature = MTH_PETS_MakeSignature(petName, petFamily, petLevel)
return {
@@ -1759,15 +2070,28 @@ local function MTH_PETS_SelectPetIdBySnapshot(store, snapshot, previousPetId)
if previousRow.guid and snapshot.guid and previousRow.guid == snapshot.guid then
return previousPetId
end
if previousRow.signature and snapshot.signature and previousRow.signature == snapshot.signature then
return previousPetId
end
end
if snapshot.guid and store.guidIndex[snapshot.guid] and store.activeById[store.guidIndex[snapshot.guid]] then
return store.guidIndex[snapshot.guid]
end
if snapshot.guid and snapshot.guid ~= "" then
for petId, row in pairs(store.activeById or {}) do
if type(row) == "table" and row.guid == snapshot.guid then
store.guidIndex[snapshot.guid] = tostring(petId)
return tostring(petId)
end
end
end
if previousPetId and store.activeById[previousPetId] then
local previousRow = store.activeById[previousPetId]
if previousRow.signature and snapshot.signature and previousRow.signature == snapshot.signature then
return previousPetId
end
end
if snapshot.signature and snapshot.signature ~= "" then
local list = store.signatureIndex[snapshot.signature]
if type(list) == "table" then
@@ -1831,21 +2155,17 @@ local function MTH_PETS_ApplySnapshotToRow(row, snapshot, source, context)
end
row.guid = snapshot.guid or row.guid
row.beastId = snapshot.beastId or row.beastId
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
if hasPendingTame and (row.tameBeastId == nil or tonumber(row.tameBeastId) == nil) then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
if hasPendingTame and (source == "unit-pet-acquire" or source == "refresh-current-pet") and type(context) == "table" then
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId(source, snapshot)
if confirmedTameBeastId and type(context) == "table" then
row.tameRecorded = true
row.tameVerified = true
row.tamedAt = row.tamedAt or context.timestamp
row.tameHunterLevel = row.tameHunterLevel or context.hunterLevel
row.tameZone = row.tameZone or context.zone
row.tameSubZone = row.tameSubZone or context.subZone
row.tameX = row.tameX or context.x
row.tameY = row.tameY or context.y
row.tameBeastId = row.tameBeastId or confirmedTameBeastId
end
row.signature = snapshot.signature
row.lastUpdated = now
@@ -1870,30 +2190,6 @@ local function MTH_PETS_ApplySnapshotToRow(row, snapshot, source, context)
row.hunterLevel = context.hunterLevel or row.hunterLevel
end
end
if not isStableScan and type(context) == "table" then
local hasTameRecord = (row.tameRecorded == true)
or tonumber(row.tamedAt) ~= nil
or tonumber(row.tameBeastId) ~= nil
or (type(row.tameZone) == "string" and row.tameZone ~= "")
if not hasTameRecord and hasPendingTame then
local sourceText = tostring(source or "")
if sourceText == "unit-pet-acquire" or sourceText == "refresh-current-pet" then
row.tameRecorded = true
row.tamedAt = row.tamedAt or context.timestamp
row.tameHunterLevel = row.tameHunterLevel or context.hunterLevel
row.tameZone = row.tameZone or context.zone
row.tameSubZone = row.tameSubZone or context.subZone
row.tameX = row.tameX or context.x
row.tameY = row.tameY or context.y
if tonumber(row.tameBeastId) == nil then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
end
end
end
if type(row.abilities) ~= "table" then
row.abilities = {}
end
@@ -1962,18 +2258,6 @@ local function MTH_PETS_UpsertActivePetFromSnapshot(pets, snapshot, source, opti
if created then
row.origin = source or "unknown"
row.originContext = context
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
local shouldRecordTame = hasPendingTame and (source == "unit-pet-acquire" or source == "refresh-current-pet")
if shouldRecordTame then
row.tamedAt = context.timestamp
row.tameHunterLevel = context.hunterLevel
row.tameZone = context.zone
row.tameSubZone = context.subZone
row.tameX = context.x
row.tameY = context.y
row.tameBeastId = snapshot.beastId
row.tameRecorded = true
end
if type(options) == "table" and options.stableSlot then
row.origin = "stable-slot"
end
@@ -2131,6 +2415,45 @@ local function MTH_PETS_RecordStableSlot(pets, slot, raw1, raw2, raw3, raw4, raw
pets.updatedAt = time()
end
local function MTH_PETS_ReconcileStableSlots(pets, slotCount)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" then
return
end
local petStore = pets.petStore
if type(petStore.activeById) ~= "table" or type(petStore.stableSlotIndex) ~= "table" then
return
end
local authoritativeByPetId = {}
for slotNumber, petId in pairs(petStore.stableSlotIndex) do
local numericSlot = tonumber(slotNumber)
local mappedPetId = tostring(petId or "")
if numericSlot and numericSlot > 0 and mappedPetId ~= "" and type(petStore.activeById[mappedPetId]) == "table" then
if not slotCount or numericSlot <= slotCount then
authoritativeByPetId[mappedPetId] = numericSlot
else
petStore.stableSlotIndex[slotNumber] = nil
end
else
petStore.stableSlotIndex[slotNumber] = nil
end
end
for petId, row in pairs(petStore.activeById) do
if type(row) == "table" then
local resolvedPetId = tostring(petId)
local authoritativeSlot = authoritativeByPetId[resolvedPetId]
if authoritativeSlot then
row.stableSlot = authoritativeSlot
elseif tonumber(row.stableSlot) and tonumber(row.stableSlot) > 0 then
row.stableSlot = nil
end
end
end
pets.updatedAt = time()
end
function MTH_PETS_RecordCurrentPetLearnedAbility(abilityName, rankNumber, source)
local pets = MTH_PETS_GetRootStore()
if type(pets) ~= "table" then
@@ -2661,13 +2984,16 @@ function MTH_PETS_RefreshCurrentPet()
row.events = {}
end
local eventType = "pet-acquired"
if not (created and (not hadPetBeforeRefresh)) then
if cp.id ~= nil and previousCurrentId ~= nil and cp.id ~= previousCurrentId then
eventType = "pet-swapped"
local eventType = nil
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId("refresh-current-pet", snapshot)
if created and (not hadPetBeforeRefresh) then
if confirmedTameBeastId then
eventType = "pet-tamed"
else
eventType = nil -- routine update, don't record
eventType = "pet-acquired"
end
elseif cp.id ~= nil and previousCurrentId ~= nil and cp.id ~= previousCurrentId then
eventType = "pet-swapped"
end
local eventContext = nil
@@ -2681,26 +3007,6 @@ function MTH_PETS_RefreshCurrentPet()
})
end
if eventType == "pet-acquired" then
local hasTameRecord = (row.tameRecorded == true)
or (tonumber(row.tamedAt) and tonumber(row.tamedAt) > 0)
or (type(row.tameZone) == "string" and row.tameZone ~= "")
if not hasTameRecord and type(eventContext) == "table" then
row.tameRecorded = true
row.tamedAt = row.tamedAt or eventContext.timestamp or now
row.tameHunterLevel = row.tameHunterLevel or eventContext.hunterLevel
row.tameZone = row.tameZone or eventContext.zone
row.tameSubZone = row.tameSubZone or eventContext.subZone
row.tameX = row.tameX or eventContext.x
row.tameY = row.tameY or eventContext.y
if tonumber(row.tameBeastId) == nil then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
end
end
end
if hadPendingTame and cp.id and cp.id ~= previousCurrentId then
@@ -3117,6 +3423,10 @@ function MTH_ST_Scan(reason)
if currentPetId and type(petsRoot.petStore) == "table" and type(petsRoot.petStore.activeById) == "table" then
local currentRow = petsRoot.petStore.activeById[currentPetId]
if type(currentRow) == "table" then
MTH_ST_PrintStableDiag("scan currentRow petId=" .. tostring(currentPetId)
.. " guid='" .. tostring(currentRow.guid or "") .. "'"
.. " signature='" .. tostring(currentRow.signature or "") .. "'"
.. " beastId='" .. tostring(currentRow.beastId or "") .. "'")
local currentIcon = tostring(c1 or "")
if currentIcon ~= "" then
currentRow.icon = currentIcon
@@ -3141,6 +3451,8 @@ function MTH_ST_Scan(reason)
MTH_ST_PrintStableDiag("scan slots " .. table.concat(slotDiagParts, " | "))
end
MTH_PETS_ReconcileStableSlots(petsRoot, slotCount)
MTH_PETS_MarkStableVisited(petsRoot, tostring(reason or "stable-scan"))
MTH_PETS_RefreshCurrentPet()
@@ -3308,7 +3620,11 @@ local function MTH_PETS_HandleUnitPetTransition(source)
if type(row.events) ~= "table" then
row.events = {}
end
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId(transitionSource, snapshot)
local eventType = (not hadPet) and "pet-acquired" or "pet-updated"
if not hadPet and confirmedTameBeastId then
eventType = "pet-tamed"
end
-- Only record lifecycle events (acquire, rename, abandon), not routine updates
if eventType ~= "pet-updated" then
table.insert(row.events, {
@@ -3777,8 +4093,20 @@ function MTH_ST_HandleSpellcastEvent(evt, eventArg1, eventArg2)
local isUnitSpellcast = (evt == "UNIT_SPELLCAST_START" or evt == "UNIT_SPELLCAST_STOP"
or evt == "UNIT_SPELLCAST_FAILED" or evt == "UNIT_SPELLCAST_INTERRUPTED"
or evt == "UNIT_SPELLCAST_CHANNEL_START" or evt == "UNIT_SPELLCAST_CHANNEL_STOP")
local isSpellcast = isUnitSpellcast
or evt == "SPELLCAST_START" or evt == "SPELLCAST_STOP"
or evt == "SPELLCAST_FAILED" or evt == "SPELLCAST_INTERRUPTED"
or evt == "SPELLCAST_CHANNEL_START" or evt == "SPELLCAST_CHANNEL_STOP"
if not isSpellcast then
return false
end
local castSpellName = eventArg1
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
MTH_PETS_LogTame("Spellcast evt=" .. tostring(evt)
.. " arg1='" .. tostring(eventArg1 or "") .. "'"
.. " arg2='" .. tostring(eventArg2 or "") .. "'"
.. " unitCast=" .. tostring(isUnitSpellcast)
.. " pending=" .. tostring(hasPendingTame))
if isUnitSpellcast then
if eventArg1 ~= "player" then
return true
@@ -4115,12 +4443,6 @@ local function MTH_ST_OnEvent(frame, evt, eventArg1, eventArg2)
if isStableUiEvt then
stableDiagStart = MTH_ST_ProfileNow()
MTH_ST_PrintStableDiag("evt=" .. tostring(evt) .. " phase=begin")
if MTH_ST_Trace and not MTH_ST_Trace.enabled then
MTH_ST_Trace.enabled = true
MTH_ST_Trace.verbose = false
MTH_ST_TraceResetCounters()
MTH_ST_PrintStableDiag("trace=auto-enabled")
end
end
MTH_ST_DispatchEvent(frame, evt, eventArg1, eventArg2)
+119 -9
View File
@@ -312,7 +312,7 @@ function SlashCmdList.MTH(msg, editbox)
local lowerMsg = string.lower(msg)
local _, _, lowerCmd, lowerArg = string.find(lowerMsg, "^(%S+)%s*(.-)%s*$")
if msg == "" then
MTH:Print("Available: /mth options, /mth book")
MTH:Print("Available: /mth options, /mth book, /mth food")
elseif lowerMsg == "err" or lowerMsg == "errors" or lowerMsg == "debug" then
if MTH_DebugFrame and MTH_DebugFrame.Toggle then
MTH_DebugFrame:Toggle()
@@ -422,18 +422,128 @@ function SlashCmdList.MTH(msg, editbox)
MTH:Print("|cffaaffaaArmed.|r Open any vendor, trainer, or stable master to capture their ID.")
end
end
elseif lowerCmd == "bls" then
if lowerArg == "reset" then
if type(MTH_SavedVariables) == "table" then
MTH_SavedVariables.beastLoreScan = { entries = {} }
elseif lowerCmd == "food" then
local sub = lowerArg
local function MTH_FoodItemLabel(itemId)
local id = tonumber(itemId)
if not id then return tostring(itemId) end
if type(GetItemInfo) == "function" then
local name = GetItemInfo(id)
if name and name ~= "" then
return "|cffffcc00" .. name .. "|r |cffaaaaaa(" .. id .. ")|r"
end
end
MTH:Print("|cffff4444Beast Lore scan data wiped.|r All recorded beasts cleared.")
else
MTH:Print("Beast Lore Scan: |cffffff00/mth bls reset|r — wipe all recorded beast data")
return "|cffaaaaaa" .. tostring(id) .. "|r"
end
if sub == "" or sub == "status" then
-- Show quarantine and exception state
local feedStore = type(MTH_CharSavedVariables) == "table" and MTH_CharSavedVariables.feedTracking or nil
local quarantine = feedStore and feedStore.fomQuarantine and feedStore.fomQuarantine.byFamily or nil
local exceptions = feedStore and feedStore.exceptions and feedStore.exceptions.byItemId or nil
MTH:Print("|cffffff00=== Feed-O-Matic Status ===|r")
-- Quarantine
local qCount = 0
if type(quarantine) == "table" then
for family, byItem in pairs(quarantine) do
if type(byItem) == "table" then
for itemId, _ in pairs(byItem) do
qCount = qCount + 1
MTH:Print(" |cffff8800Quarantine:|r " .. MTH_FoodItemLabel(itemId) .. " (family=" .. tostring(family) .. ")")
end
end
end
end
if qCount == 0 then MTH:Print(" Quarantine: |cff00ff00empty|r") end
-- Core exceptions
local eCount = 0
if type(exceptions) == "table" then
for itemId, _ in pairs(exceptions) do
if type(itemId) == "number" then -- skip string-key dupes
eCount = eCount + 1
MTH:Print(" |cffff4444Exception block:|r " .. MTH_FoodItemLabel(itemId))
end
end
end
if eCount == 0 then MTH:Print(" Exception blocks: |cff00ff00none|r") end
-- FOM_RemovedFoods
local rCount = 0
if type(FOM_RemovedFoods) == "table" then
for diet, list in pairs(FOM_RemovedFoods) do
if type(list) == "table" then
for _, itemId in ipairs(list) do
rCount = rCount + 1
MTH:Print(" |cffaaaaaaRemoved food:|r " .. MTH_FoodItemLabel(itemId) .. " (diet=" .. tostring(diet) .. ")")
end
end
end
end
if rCount == 0 then MTH:Print(" Removed foods: |cff00ff00none|r") end
MTH:Print("|cffaaaaaa/mth food unban <id>|r — unban one item |cffaaaaaa/mth food reset|r — clear all bans")
elseif string.find(sub, "^unban%s") or sub == "unban" then
local _, _, itemArg = string.find(lowerArg, "^unban%s+(%S+)")
local itemId = tonumber(itemArg)
if not itemId then
MTH:Print("|cffff4444Usage:|r /mth food unban <itemId>")
MTH:Print("Example: /mth food unban 8952")
elseif type(FOM_ClearItemBans) ~= "function" then
MTH:Print("|cffff4444Error:|r Feed-O-Matic not loaded.")
else
local label = MTH_FoodItemLabel(itemId)
FOM_ClearItemBans(itemId)
MTH:Print("|cff00ff00Unbanned " .. label .. "|r — removed from quarantine, exceptions and removed-foods list.")
end
elseif sub == "reset" then
local feedStore = type(MTH_CharSavedVariables) == "table" and MTH_CharSavedVariables.feedTracking or nil
if feedStore then
if feedStore.fomQuarantine then feedStore.fomQuarantine = { byFamily = {} } end
if feedStore.exceptions then feedStore.exceptions = { byItemId = {} } end
end
if type(FOM_RemovedFoods) == "table" then
for diet, _ in pairs(FOM_RemovedFoods) do FOM_RemovedFoods[diet] = {} end
end
if type(FOM_FEED_SCAN_CACHE) ~= "nil" then FOM_FEED_SCAN_CACHE = nil end
MTH:Print("|cff00ff00All Feed-O-Matic bans and quarantines cleared.|r")
else
MTH:Print("|cffffff00/mth food|r — show quarantine/ban status")
MTH:Print("|cffffff00/mth food unban <itemId>|r — remove one item from all bans")
MTH:Print("|cffffff00/mth food reset|r — clear ALL bans and quarantines")
end
elseif lowerCmd == "zbar" and lowerArg == "debug" then
-- Dump the live state of every zBar button to chat so we can see which one is the ghost.
local p = function(s) MTH:Print("[zBar] " .. tostring(s), "debug") end
local root = (type(MTH_ZH_GetSavedRoot) == "function") and MTH_ZH_GetSavedRoot() or ZHunterMod_Saved
local zs = root and root["_zbar"]
p("=== zBar debug ===")
p("enabled=" .. tostring(zs and zs.enabled) .. " anchor=" .. tostring(getglobal("MTH_ZBar_Anchor") ~= nil))
p("direction=" .. tostring(zs and zs.direction) .. " childexpand=" .. tostring(zs and zs.childexpand) .. " childarrange=" .. tostring(zs and zs.childarrange))
local allButtons = {
"zButtonAspect","zButtonAmmo","zButtonTrack","zButtonTrap",
"zButtonPet","zButtonRanged","zButtonMounts","zButtonCompanions","zButtonToys",
}
for _, bname in ipairs(allButtons) do
local btn = getglobal(bname)
local shown = btn and btn.IsShown and btn:IsShown()
local bsaved = root and type(root[bname]) == "table" and root[bname]
local enabled = bsaved and bsaved["enabled"]
local zvis = zs and zs.visible and zs.visible[bname]
local x, y, point = "?", "?", "?"
if btn and btn.GetPoint then
local pt, _, _, bx, by = btn:GetPoint()
point = tostring(pt)
x = tostring(bx and math.floor(bx + 0.5) or "?")
y = tostring(by and math.floor(by + 0.5) or "?")
end
local bmtname = btn and tostring(btn.name) or "nil"
p(bname .. ": shown=" .. tostring(shown) ..
" enabled=" .. tostring(enabled) ..
" zbarVisible=" .. tostring(zvis) ..
" btn.name=" .. bmtname ..
" anchor=(" .. point .. " " .. x .. "," .. y .. ")")
end
p("=== end ===")
else
MTH:Print("Unknown command: " .. tostring(msg))
MTH:Print("Available: /mth options, /mth book, /mth npcid, /mth bls reset")
MTH:Print("Available: /mth options, /mth book, /mth npcid, /mth food")
end
end
+157 -23
View File
@@ -2,13 +2,16 @@ if type(MTH_HUNTERBOOK_TABS) ~= "table" then MTH_HUNTERBOOK_TABS = {} end
MTH_HUNTERBOOK_TABS.families = {
headerLabel = "Families",
columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet" },
columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet", "HP", "dmg", "Arm" },
columnLayout = {
{ x = 10, width = 106, align = "LEFT" },
{ x = 122, width = 52, align = "LEFT" },
{ x = 176, width = 52, align = "LEFT" },
{ x = 232, width = 364, align = "LEFT" },
{ x = 532, width = 112, align = "LEFT" },
{ x = 10, width = 100, align = "LEFT" },
{ x = 114, width = 38, align = "LEFT" },
{ x = 154, width = 38, align = "LEFT" },
{ x = 196, width = 364, align = "LEFT" },
{ x = 496, width = 102, align = "LEFT" },
{ x = 602, width = 30, align = "CENTER" },
{ x = 636, width = 36, align = "CENTER" },
{ x = 674, width = 38, align = "CENTER" },
},
}
@@ -26,6 +29,28 @@ local function MTH_BOOKTAB_FamiliesTrim(value)
return text
end
local function MTH_BOOKTAB_FormatFamilyStat(value)
local numeric = tonumber(value)
if not numeric then
return "-"
end
local colorPrefix = "|cFF4DA6FF"
if numeric < 1 then
colorPrefix = "|cFFFF4040"
elseif numeric > 1 then
colorPrefix = "|cFF40FF40"
end
local text = nil
if MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true then
text = tostring(math.floor((numeric * 100) + 0.5)) .. "%"
return colorPrefix .. text .. "|r"
end
text = string.format("%.3f", numeric)
text = string.gsub(text, "(%..-)0+$", "%1")
text = string.gsub(text, "%.$", "")
return colorPrefix .. text .. "|r"
end
local function MTH_BOOKTAB_ShouldDisplayAllDiet(familyName)
local token = MTH_BOOKTAB_FamiliesSafeLower(MTH_BOOKTAB_FamiliesTrim(familyName))
return token == "bears" or token == "boars"
@@ -51,12 +76,41 @@ end
function MTH_BOOKTAB_BuildFamiliesRows()
local results = {}
local families = MTH_DS_Families
local beasts = MTH_DS_Beasts
if type(families) ~= "table" then
return results
end
local abilityCounts = {}
local canonicalMap = {}
local familyCounts = {}
if type(beasts) == "table" then
for _, beastRow in pairs(beasts) do
if type(beastRow) == "table" then
local familyName = MTH_BOOKTAB_FamiliesTrim(beastRow.family)
if familyName ~= "" then
local counts = familyCounts[familyName]
if not counts then
counts = { named = 0, coords = 0 }
familyCounts[familyName] = counts
end
counts.named = counts.named + 1
if type(beastRow.coords) == "table" then
for coordIndex = 1, table.getn(beastRow.coords) do
local coord = beastRow.coords[coordIndex]
if type(coord) == "table" then
if coord[1] ~= nil and coord[2] ~= nil then
counts.coords = counts.coords + 1
end
end
end
end
end
end
end
end
for _, familyRow in pairs(families) do
if type(familyRow) == "table" and type(familyRow.abilities) == "table" then
@@ -82,6 +136,7 @@ function MTH_BOOKTAB_BuildFamiliesRows()
for familyName, familyRow in pairs(families) do
if type(familyRow) == "table" then
local beastCounts = familyCounts[familyName] or nil
MTH_BOOKTAB_FamiliesTrace("BUILD " .. tostring(familyName) .. " icon=" .. tostring(familyRow.icon))
local abilities = {}
local seen = {}
@@ -171,6 +226,10 @@ function MTH_BOOKTAB_BuildFamiliesRows()
end)
local dietText = ""
local stats = type(familyRow.stats) == "table" and familyRow.stats or nil
local healthStat = stats and tonumber(stats.health) or nil
local damageStat = stats and tonumber(stats.damage) or nil
local armorStat = stats and tonumber(stats.armor) or nil
if MTH_BOOKTAB_ShouldDisplayAllDiet(familyName) then
dietText = "ALL"
else
@@ -178,7 +237,8 @@ function MTH_BOOKTAB_BuildFamiliesRows()
if type(familyRow.food) == "table" then
for i = 1, table.getn(familyRow.food) do
local food = MTH_BOOKTAB_FamiliesTrim(familyRow.food[i])
if food ~= "" then
local token = MTH_BOOKTAB_FamiliesSafeLower(food)
if food ~= "" and token ~= "raw fish" and token ~= "raw meat" then
table.insert(dietItems, string.upper(string.sub(food, 1, 1)) .. string.sub(food, 2))
end
end
@@ -186,16 +246,22 @@ function MTH_BOOKTAB_BuildFamiliesRows()
return MTH_BOOKTAB_FamiliesSafeLower(a) < MTH_BOOKTAB_FamiliesSafeLower(b)
end)
end
dietText = table.concat(dietItems, ", ")
dietText = table.concat(dietItems, "|")
end
table.insert(results, {
family = tostring(familyName),
icon = familyRow.icon or nil,
named = tonumber(familyRow.named) or 0,
coords = tonumber(familyRow.coords) or 0,
named = beastCounts and (tonumber(beastCounts.named) or 0) or 0,
coords = beastCounts and (tonumber(beastCounts.coords) or 0) or 0,
abilities = abilities,
dietText = dietText,
healthStat = healthStat,
healthText = MTH_BOOKTAB_FormatFamilyStat(healthStat),
damageStat = damageStat,
damageText = MTH_BOOKTAB_FormatFamilyStat(damageStat),
armorStat = armorStat,
armorText = MTH_BOOKTAB_FormatFamilyStat(armorStat),
})
end
end
@@ -253,31 +319,76 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
ui.frame:SetPoint("BOTTOMRIGHT", listParent, "BOTTOMRIGHT", -6, 6)
ui.frame:Hide()
local statsText = getglobal("MTH_BOOK_StatsText")
local statsParent = statsText and statsText:GetParent() or nil
if statsParent then
ui.percentCheckbox = CreateFrame("CheckButton", "MTH_BOOK_FamiliesPercentCheckbox", statsParent, "UICheckButtonTemplate")
ui.percentCheckbox:SetFrameStrata(statsParent:GetFrameStrata())
ui.percentCheckbox:SetFrameLevel((statsParent:GetFrameLevel() or 0) + 20)
ui.percentCheckbox:ClearAllPoints()
if statsText then
ui.percentCheckbox:SetPoint("LEFT", statsText, "RIGHT", 260, 0)
else
ui.percentCheckbox:SetPoint("TOPLEFT", statsParent, "TOPLEFT", 538, -526)
end
ui.percentCheckbox.label = ui.percentCheckbox:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.percentCheckbox.label:SetPoint("LEFT", ui.percentCheckbox, "RIGHT", 4, 0)
ui.percentCheckbox.label:SetTextColor(1.00, 0.82, 0.00)
ui.percentCheckbox.label:SetText("Show modifiers in %")
ui.percentCheckbox:SetScript("OnClick", function()
if not this then return end
MTH_BOOK_STATE.familyStatsPercent = this:GetChecked() == 1
MTH_BOOKTAB_RenderFamiliesList()
end)
ui.percentCheckbox:Hide()
end
ui.headerFamily = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerFamily:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 4, -2)
ui.headerFamily:SetTextColor(1.00, 0.82, 0.00)
ui.headerFamily:SetText("Family")
ui.headerNamed = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 122, -2)
ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 114, -2)
ui.headerNamed:SetTextColor(1.00, 0.82, 0.00)
ui.headerNamed:SetText("Named")
ui.headerCoords = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 176, -2)
ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 154, -2)
ui.headerCoords:SetTextColor(1.00, 0.82, 0.00)
ui.headerCoords:SetText("Coords")
ui.headerAbilities = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 232, -2)
ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 196, -2)
ui.headerAbilities:SetTextColor(1.00, 0.82, 0.00)
ui.headerAbilities:SetText("Abilities")
ui.headerDiet = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 532, -2)
ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 496, -2)
ui.headerDiet:SetTextColor(1.00, 0.82, 0.00)
ui.headerDiet:SetText("Diet")
ui.headerHP = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerHP:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 602, -2)
ui.headerHP:SetWidth(30)
ui.headerHP:SetJustifyH("CENTER")
ui.headerHP:SetTextColor(1.00, 0.82, 0.00)
ui.headerHP:SetText("HP")
ui.headerDmg = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerDmg:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 636, -2)
ui.headerDmg:SetWidth(36)
ui.headerDmg:SetJustifyH("CENTER")
ui.headerDmg:SetTextColor(1.00, 0.82, 0.00)
ui.headerDmg:SetText("dmg")
ui.headerArm = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerArm:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 674, -2)
ui.headerArm:SetWidth(38)
ui.headerArm:SetJustifyH("CENTER")
ui.headerArm:SetTextColor(1.00, 0.82, 0.00)
ui.headerArm:SetText("Arm")
ui.rows = {}
for i = 1, 28 do
local row = CreateFrame("Frame", nil, ui.frame)
@@ -298,24 +409,39 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
row.family = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.family:SetPoint("LEFT", row, "LEFT", 24, 0)
row.family:SetWidth(88)
row.family:SetWidth(82)
row.family:SetJustifyH("LEFT")
row.named = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.named:SetPoint("LEFT", row, "LEFT", 122, 0)
row.named:SetWidth(52)
row.named:SetPoint("LEFT", row, "LEFT", 114, 0)
row.named:SetWidth(38)
row.named:SetJustifyH("LEFT")
row.coords = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.coords:SetPoint("LEFT", row, "LEFT", 176, 0)
row.coords:SetWidth(52)
row.coords:SetPoint("LEFT", row, "LEFT", 154, 0)
row.coords:SetWidth(38)
row.coords:SetJustifyH("LEFT")
row.diet = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.diet:SetPoint("LEFT", row, "LEFT", 532, 0)
row.diet:SetWidth(112)
row.diet:SetPoint("LEFT", row, "LEFT", 496, 0)
row.diet:SetWidth(102)
row.diet:SetJustifyH("LEFT")
row.hp = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.hp:SetPoint("LEFT", row, "LEFT", 602, 0)
row.hp:SetWidth(30)
row.hp:SetJustifyH("CENTER")
row.dmg = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.dmg:SetPoint("LEFT", row, "LEFT", 636, 0)
row.dmg:SetWidth(36)
row.dmg:SetJustifyH("CENTER")
row.arm = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.arm:SetPoint("LEFT", row, "LEFT", 674, 0)
row.arm:SetWidth(38)
row.arm:SetJustifyH("CENTER")
row.abilityButtons = {}
for b = 1, 16 do
local button = CreateFrame("Button", nil, row)
@@ -379,9 +505,14 @@ function MTH_BOOKTAB_SetFamiliesUIVisible(visible)
if detailParent then detailParent:Hide() end
if detailText then detailText:Hide() end
if openMapButton then openMapButton:Hide() end
if ui.percentCheckbox then
ui.percentCheckbox:SetChecked(MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true and 1 or nil)
ui.percentCheckbox:Show()
end
ui.frame:Show()
else
ui.frame:Hide()
if ui.percentCheckbox then ui.percentCheckbox:Hide() end
if listParent then listParent:Show() end
if detailParent then detailParent:Show() end
if detailText then detailText:Show() end
@@ -411,9 +542,12 @@ function MTH_BOOKTAB_RenderFamiliesList()
rowFrame.named:SetText(tostring(row.named or 0))
rowFrame.coords:SetText(tostring(row.coords or 0))
rowFrame.diet:SetText(tostring(row.dietText or "-"))
rowFrame.hp:SetText(MTH_BOOKTAB_FormatFamilyStat(row.healthStat))
rowFrame.dmg:SetText(MTH_BOOKTAB_FormatFamilyStat(row.damageStat))
rowFrame.arm:SetText(MTH_BOOKTAB_FormatFamilyStat(row.armorStat))
local offsetX = 232
local abilityMaxRight = 526
local offsetX = 196
local abilityMaxRight = 490
for b = 1, table.getn(rowFrame.abilityButtons) do
local button = rowFrame.abilityButtons[b]
local ability = row.abilities and row.abilities[b] or nil
+99 -80
View File
@@ -547,7 +547,75 @@ MTH_BOOK_NormalizeStableFoodLink = function(itemId, itemLink, itemName)
return nil
end
local function MTH_BOOK_FindStableFoodBagIcon(itemId, itemName)
local getContainerNumSlots = (type(getglobal) == "function" and getglobal("GetContainerNumSlots")) or (_G and _G["GetContainerNumSlots"])
local getContainerItemLink = (type(getglobal) == "function" and getglobal("GetContainerItemLink")) or (_G and _G["GetContainerItemLink"])
local getContainerItemInfo = (type(getglobal) == "function" and getglobal("GetContainerItemInfo")) or (_G and _G["GetContainerItemInfo"])
if type(getContainerNumSlots) ~= "function" or type(getContainerItemLink) ~= "function" or type(getContainerItemInfo) ~= "function" then
return nil
end
local wantedItemId = tonumber(itemId)
local wantedName = string.lower(tostring(itemName or ""))
for bag = 0, 4 do
local slotCount = tonumber(getContainerNumSlots(bag)) or 0
for slot = 1, slotCount do
local link = getContainerItemLink(bag, slot)
if link then
local matched = false
if wantedItemId then
local _, _, parsedId = string.find(tostring(link), "item:(%d+)")
if tonumber(parsedId) == wantedItemId then
matched = true
end
end
if not matched and wantedName ~= "" then
local _, _, parsedName = string.find(tostring(link), "|h%[([^%]]+)%]|h")
if parsedName and string.lower(tostring(parsedName)) == wantedName then
matched = true
end
end
if matched then
local bagTexture = getContainerItemInfo(bag, slot)
if bagTexture and bagTexture ~= "" then
if type(bagTexture) == "string" and string.find(bagTexture, "\\", 1, true) then
return bagTexture
end
end
end
end
end
end
return nil
end
local function MTH_BOOK_ResolveStableFoodIcon(itemId, iconHint, itemName, itemLink)
local function resolveTextureCandidate(value)
if value == nil or value == "" then
return nil
end
if type(value) == "number" then
return nil
end
local text = tostring(value)
if text == "" then
return nil
end
if string.find(text, "|Hitem:", 1, true) or string.find(text, "^item:%d+") then
return nil
end
if string.find(text, "^table:", 1, true) then
return nil
end
if string.find(text, "\\", 1, true) then
return text
end
local asNumber = tonumber(text)
if asNumber then
return nil
end
return "Interface\\Icons\\" .. text
end
local linkText = tostring(itemLink or "")
local linkItemId = nil
if linkText ~= "" then
@@ -559,104 +627,55 @@ local function MTH_BOOK_ResolveStableFoodIcon(itemId, iconHint, itemName, itemLi
local numericItemId = tonumber(itemId) or linkItemId
if linkText ~= "" and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, linkTexture = GetItemInfo(linkText)
if linkTexture and linkTexture ~= "" then
if type(linkTexture) == "number" then
return linkTexture
end
if string.find(tostring(linkTexture), "\\", 1, true) then
return tostring(linkTexture)
end
local asNumber = tonumber(tostring(linkTexture))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(linkTexture)
end
end
if type(iconHint) == "number" then
return iconHint
end
local iconHintText = tostring(iconHint or "")
if iconHintText ~= "" then
local numericHint = tonumber(iconHintText)
if numericHint then
return numericHint
end
end
local iconPath = iconHintText
if iconPath ~= "" then
if string.find(iconPath, "\\", 1, true) then
return iconPath
end
return "Interface\\Icons\\" .. iconPath
end
if numericItemId and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, infoTexture = GetItemInfo(numericItemId)
if infoTexture and infoTexture ~= "" then
if type(infoTexture) == "number" then
return infoTexture
end
if string.find(tostring(infoTexture), "\\", 1, true) then
return tostring(infoTexture)
end
local asNumber = tonumber(tostring(infoTexture))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(infoTexture)
local resolvedInfoTexture = resolveTextureCandidate(infoTexture)
if resolvedInfoTexture then
return resolvedInfoTexture
end
end
if numericItemId and type(GetItemIcon) == "function" then
local directIcon = GetItemIcon(numericItemId)
if directIcon and directIcon ~= "" then
if type(directIcon) == "number" then
return directIcon
end
if string.find(tostring(directIcon), "\\", 1, true) then
return tostring(directIcon)
end
local asNumber = tonumber(tostring(directIcon))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(directIcon)
local resolvedDirectIcon = resolveTextureCandidate(directIcon)
if resolvedDirectIcon then
return resolvedDirectIcon
end
end
local resolvedHintIcon = resolveTextureCandidate(iconHint)
if resolvedHintIcon then
return resolvedHintIcon
end
if linkText ~= "" and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, linkTexture = GetItemInfo(linkText)
local resolvedLinkTexture = resolveTextureCandidate(linkTexture)
if resolvedLinkTexture then
return resolvedLinkTexture
end
end
if itemName and itemName ~= "" and type(GetItemIcon) == "function" then
local namedIcon = GetItemIcon(itemName)
if namedIcon and namedIcon ~= "" then
if type(namedIcon) == "number" then
return namedIcon
end
if string.find(tostring(namedIcon), "\\", 1, true) then
return tostring(namedIcon)
end
local asNumber = tonumber(tostring(namedIcon))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(namedIcon)
local resolvedNamedIcon = resolveTextureCandidate(namedIcon)
if resolvedNamedIcon then
return resolvedNamedIcon
end
end
if numericItemId and type(MTH_DS_Items) == "table" and type(MTH_DS_Items[numericItemId]) == "table" then
local dsIcon = tostring(MTH_DS_Items[numericItemId].icon or "")
if dsIcon ~= "" then
if string.find(dsIcon, "\\", 1, true) then
return dsIcon
end
return "Interface\\Icons\\" .. dsIcon
local resolvedDsIcon = resolveTextureCandidate(MTH_DS_Items[numericItemId].icon)
if resolvedDsIcon then
return resolvedDsIcon
end
end
local bagIcon = MTH_BOOK_FindStableFoodBagIcon(numericItemId, itemName)
if bagIcon then
return bagIcon
end
return nil
end
@@ -1566,7 +1585,7 @@ function MTH_BOOKTAB_RenderStableCards()
local abilitiesCount = MTH_BOOK_CountPetAbilitiesMap(row.abilities)
local abilitiesText = MTH_BOOK_GetStableAbilitySummary(row.abilities)
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
local hasRecordedTame = row.tameRecorded == true
local hasRecordedTame = type(MTH_PETS_HasVerifiedTameRecord) == "function" and MTH_PETS_HasVerifiedTameRecord(row) or (row.tameRecorded == true)
if not hasRecordedTame and legacyTameContext then
if legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp then
hasRecordedTame = true
+85 -3
View File
@@ -76,6 +76,7 @@ local MTH_BOOK_STATE = {
npcZone = "all",
npcInZoneOnly = false,
npcHideNoZone = true,
familyStatsPercent = false,
petHideNoAbilities = true,
petHideUnknown = true,
forcedBeastId = nil,
@@ -1261,6 +1262,22 @@ function MTH_BOOK_ResolveCurrentPetId(store)
return nil
end
local function MTH_BOOK_GetAuthoritativeStableSlot(petId, store)
if petId == nil or type(store) ~= "table" or type(store.stableSlotIndex) ~= "table" then
return nil
end
local wantedId = tostring(petId)
for slotNumber, mappedPetId in pairs(store.stableSlotIndex) do
if tostring(mappedPetId or "") == wantedId then
local numericSlot = tonumber(slotNumber)
if numericSlot and numericSlot > 0 then
return numericSlot
end
end
end
return nil
end
function MTH_BOOK_GetStableDisplaySlot(petId, row, store)
if type(row) ~= "table" then return nil end
if type(store) ~= "table" then
@@ -1269,7 +1286,7 @@ function MTH_BOOK_GetStableDisplaySlot(petId, row, store)
if MTH_BOOK_IsCurrentActivePetId(store, petId) then
return 0
end
local slotNumber = tonumber(row.stableSlot)
local slotNumber = MTH_BOOK_GetAuthoritativeStableSlot(petId, store)
if slotNumber and slotNumber > 0 then
return slotNumber
end
@@ -1328,6 +1345,9 @@ local function MTH_BOOK_GetSortKey(entry, col)
if col == 3 then return tonumber(entry.coords) or 0 end
if col == 4 then return tonumber(entry.abilities and table.getn(entry.abilities) or 0) end
if col == 5 then return MTH_BOOK_SafeLower(entry.dietText or "") end
if col == 6 then return tonumber(entry.healthStat) end
if col == 7 then return tonumber(entry.damageStat) end
if col == 8 then return tonumber(entry.armorStat) end
end
if MTH_BOOK_STATE.mode == "npcs" then
@@ -1429,6 +1449,56 @@ local function MTH_BOOK_DefaultCompare(a, b)
return MTH_BOOK_ItemSort(a, b)
end
local function MTH_BOOK_FormatFamilyStatValue(value)
local numeric = tonumber(value)
if not numeric then
return "-"
end
local colorPrefix = "|cFF4DA6FF"
if numeric < 1 then
colorPrefix = "|cFFFF4040"
elseif numeric > 1 then
colorPrefix = "|cFF40FF40"
end
local text = nil
if MTH_BOOK_STATE.familyStatsPercent == true then
text = tostring(math.floor((numeric * 100) + 0.5)) .. "%"
return colorPrefix .. text .. "|r"
end
text = string.format("%.3f", numeric)
text = string.gsub(text, "(%..-)0+$", "%1")
text = string.gsub(text, "%.$", "")
return colorPrefix .. text .. "|r"
end
local function MTH_BOOK_EnsureFamiliesPercentCheckbox()
local statsText = getglobal("MTH_BOOK_StatsText")
if not statsText then return nil end
if MTH_BOOK_STATE.familiesPercentCheckbox then
return MTH_BOOK_STATE.familiesPercentCheckbox
end
local parent = statsText:GetParent()
if not parent then return nil end
local check = CreateFrame("CheckButton", "MTH_BOOK_FamiliesPercentCheckbox", parent, "UICheckButtonTemplate")
if not check then return nil end
check:SetFrameStrata(parent:GetFrameStrata())
check:SetFrameLevel((parent:GetFrameLevel() or 0) + 20)
check:ClearAllPoints()
check:SetPoint("LEFT", parent, "TOPLEFT", 604, -540)
check.label = check:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
check.label:SetPoint("LEFT", check, "RIGHT", 4, 0)
check.label:SetTextColor(1.00, 0.82, 0.00)
check.label:SetText("Show modifiers in %")
check:SetScript("OnClick", function()
if not this then return end
MTH_BOOK_STATE.familyStatsPercent = this:GetChecked() == 1
MTH_BOOK_UpdateResults()
end)
check:Hide()
MTH_BOOK_STATE.familiesPercentCheckbox = check
return check
end
local function MTH_BOOK_ApplyActiveSort(results)
local state = MTH_BOOK_GetSortState()
if not state.col then return end
@@ -3521,7 +3591,7 @@ function MTH_BOOK_UpdateDetail()
end
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
local hasRecordedTame = row.tameRecorded == true
local hasRecordedTame = type(MTH_PETS_HasVerifiedTameRecord) == "function" and MTH_PETS_HasVerifiedTameRecord(row) or (row.tameRecorded == true)
if not hasRecordedTame and legacyTameContext then
if legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp then
hasRecordedTame = true
@@ -3630,6 +3700,7 @@ end
local function MTH_BOOK_UpdateHeader()
local stats = getglobal("MTH_BOOK_StatsText")
if not stats then return end
local familiesPercentCheckbox = MTH_BOOK_EnsureFamiliesPercentCheckbox()
local mode = MTH_BOOK_STATE.mode or "pets"
local tabDef = MTH_BOOK_GetTabDefinition(mode)
local modeLabel = (tabDef and tabDef.headerLabel) or "Beasts"
@@ -3647,6 +3718,7 @@ local function MTH_BOOK_UpdateHeader()
local filtered = table.getn(MTH_BOOK_STATE.results)
local pages = math.max(1, math.ceil(filtered / MTH_BOOK_STATE.pageSize))
if mode == "families" then
local familyTotal = table.getn(MTH_BOOK_STATE.results or {})
local namedTotal = 0
local coordsTotal = 0
for i = 1, table.getn(MTH_BOOK_STATE.results or {}) do
@@ -3656,9 +3728,16 @@ local function MTH_BOOK_UpdateHeader()
coordsTotal = coordsTotal + (tonumber(row.coords) or 0)
end
end
stats:SetText("Named: " .. tostring(namedTotal) .. " | Coords: " .. tostring(coordsTotal))
stats:SetText("Families: " .. tostring(familyTotal) .. " | Named: " .. tostring(namedTotal) .. " | Coords: " .. tostring(coordsTotal))
if familiesPercentCheckbox then
familiesPercentCheckbox:SetChecked(MTH_BOOK_STATE.familyStatsPercent == true and 1 or nil)
familiesPercentCheckbox:Show()
end
return
end
if familiesPercentCheckbox then
familiesPercentCheckbox:Hide()
end
stats:SetText(modeLabel .. ": " .. total .. " | Filtered: " .. filtered .. " | Page " .. MTH_BOOK_STATE.page .. "/" .. pages)
end
@@ -3946,6 +4025,9 @@ local function MTH_BOOK_GetRowValues(entry)
tostring(entry.coords or 0),
abilitiesText,
dietText,
MTH_BOOK_FormatFamilyStatValue(entry.healthStat),
MTH_BOOK_FormatFamilyStatValue(entry.damageStat),
MTH_BOOK_FormatFamilyStatValue(entry.armorStat),
}
end
+2
View File
@@ -56,6 +56,8 @@ BINDING_HEADER_ZTrackHeader = MTH_L("BINDING_HEADER_ZTrackHeader", "[MetaHunt] Z
BINDING_HEADER_ZTrapHeader = MTH_L("BINDING_HEADER_ZTrapHeader", "[MetaHunt] ZTrap Buttons")
BINDING_HEADER_ZPetHeader = MTH_L("BINDING_HEADER_ZPetHeader", "[MetaHunt] ZPet Buttons")
BINDING_HEADER_ZAmmoHeader = MTH_L("BINDING_HEADER_ZAmmoHeader", "[MetaHunt] ZAmmo Buttons")
BINDING_HEADER_ExpAmmoHeader = MTH_L("BINDING_HEADER_ExpAmmoHeader", "[MetaHunt] MM Widget")
BINDING_NAME_EXPAMMOACTION = MTH_L("BINDING_NAME_EXPAMMOACTION", "MM Widget Action")
function MTH:GetLocalization(key, default)
return MTH_L(key, default)
+116 -45
View File
@@ -5,6 +5,7 @@ MTH_Map = {
activeSource = "focus",
providers = {},
nodesByZone = {},
minimapNodesByZone = {},
worldPins = {},
minimapPins = {},
zoneNameToId = {},
@@ -24,7 +25,7 @@ MTH_Map = {
nodeRevision = 0,
minimapForceRefreshInterval = 1.0,
verboseMiniReasons = false,
minimapTickActive = 0.20,
minimapTickActive = 0.05,
minimapTickIdle = 0.75,
}
@@ -122,15 +123,47 @@ local function MTH_Map_StripThePrefix(name)
return nil
end
local function MTH_Map_WmaToPfq(zoneId)
if type(MTH_MAP_WMA_TO_PFQ) == "table" then
return MTH_MAP_WMA_TO_PFQ[zoneId] or zoneId
end
return zoneId
end
local function MTH_Map_PfqToWma(pfqId)
if type(MTH_MAP_PFQ_TO_WMA) == "table" then
return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
end
return pfqId
end
local function MTH_Map_GetMinimapSizes()
if pfDB and pfDB["minimap"] and MTH_DS_MinimapSizes then
if not MTH_Map._mergedMinimapSizes then
local merged = {}
for zoneId, size in pairs(pfDB["minimap"]) do
merged[zoneId] = size
end
for zoneId, size in pairs(MTH_DS_MinimapSizes) do
if merged[zoneId] == nil then
merged[zoneId] = size
end
end
MTH_Map._mergedMinimapSizes = merged
end
return MTH_Map._mergedMinimapSizes
elseif pfDB and pfDB["minimap"] then
return pfDB["minimap"]
end
return MTH_DS_MinimapSizes or {}
end
local function MTH_Map_GetZoneNameById(zoneId)
local normalizedId = tonumber(zoneId) or zoneId
if not normalizedId then return nil end
-- Translate WMA→pfQ first so WMA IDs don't accidentally hit wrong pfQ entries.
local pfqId = normalizedId
if type(MTH_MAP_WMA_TO_PFQ) == "table" then
pfqId = MTH_MAP_WMA_TO_PFQ[normalizedId] or normalizedId
end
local pfqId = MTH_Map_WmaToPfq(normalizedId)
if MTH_DS_ZoneNamesFallback and MTH_DS_ZoneNamesFallback[pfqId] then
return MTH_DS_ZoneNamesFallback[pfqId]
@@ -364,6 +397,8 @@ end
function MTH_Map:ResolveZoneHierarchy(zoneId)
local inputId = tonumber(zoneId)
local pfqInputId = MTH_Map_WmaToPfq(inputId)
local inputIsWma = inputId and pfqInputId ~= inputId or false
local resolved = {
inputId = inputId,
zoneId = inputId,
@@ -377,9 +412,9 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
return resolved
end
local sizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"]) or {}
local sizes = MTH_Map_GetMinimapSizes()
local visited = {}
local cursor = inputId
local cursor = pfqInputId
local depth = 0
while cursor and not visited[cursor] and depth < 8 do
@@ -390,15 +425,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
end
local parent = tonumber(row.parent or row.continent)
local outputCursor = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
local outputParent = parent and (inputIsWma and MTH_Map_PfqToWma(parent) or parent) or nil
if parent and not resolved.continentId then
resolved.continentId = parent
resolved.continentId = outputParent
end
if parent and parent > 0 and parent ~= cursor then
resolved.subzoneId = resolved.subzoneId or cursor
resolved.parentId = parent
resolved.subzoneId = resolved.subzoneId or outputCursor
resolved.parentId = outputParent
cursor = parent
resolved.zoneId = cursor
resolved.zoneId = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
depth = depth + 1
else
break
@@ -406,11 +443,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
end
local renderZoneId = resolved.zoneId
local pfqRenderId = tonumber(cursor or pfqInputId)
local pfqParentId = resolved.parentId and MTH_Map_WmaToPfq(resolved.parentId) or nil
if not sizes[renderZoneId] then
if sizes[inputId] then
renderZoneId = inputId
elseif resolved.parentId and sizes[resolved.parentId] then
renderZoneId = resolved.parentId
elseif pfqRenderId and sizes[pfqRenderId] then
renderZoneId = pfqRenderId
elseif pfqParentId and sizes[pfqParentId] then
renderZoneId = pfqParentId
end
end
@@ -419,21 +462,13 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
return resolved
end
-- Translate a pfQ AreaTable ID to a WMA ID (for zone matching against coord tuples).
-- Falls back to the pfQ ID itself if no mapping exists (sub-zones, custom zones).
local function MTH_Map_PfqToWma(pfqId)
if type(MTH_MAP_PFQ_TO_WMA) == "table" then
return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
end
return pfqId
end
function MTH_Map:GetCurrentMapID()
function MTH_Map:GetCurrentMapID(space)
local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
local zoneName = nil
local mapId = nil
local worldMapShown = WorldMapFrame and WorldMapFrame.IsShown and WorldMapFrame:IsShown() or false
local preferPfq = space == "pfq"
if continent and zone and continent > 0 and zone > 0 and GetMapZones then
if not self.mapZoneCache[continent] then
@@ -444,7 +479,9 @@ function MTH_Map:GetCurrentMapID()
if mapId then
local resolved = self:ResolveZoneHierarchy(mapId)
local normalized = resolved.zoneId or mapId
normalized = MTH_Map_PfqToWma(normalized)
if not preferPfq then
normalized = MTH_Map_PfqToWma(normalized)
end
self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real=nil mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(mapId), tostring(normalized))
return normalized
end
@@ -460,7 +497,9 @@ function MTH_Map:GetCurrentMapID()
mapId = self:GetMapIDByName(real)
local resolved = self:ResolveZoneHierarchy(mapId)
local normalized = resolved.zoneId or mapId
normalized = MTH_Map_PfqToWma(normalized)
if not preferPfq then
normalized = MTH_Map_PfqToWma(normalized)
end
self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real='%s' mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(real), tostring(mapId), tostring(normalized))
return normalized
end
@@ -470,6 +509,30 @@ function MTH_Map:GetCurrentMapID()
return nil
end
function MTH_Map:GetCurrentMinimapMapID()
local realZoneName = GetRealZoneText and GetRealZoneText() or nil
if realZoneName and realZoneName ~= "" then
local mapId = self:GetMapIDByName(realZoneName)
if mapId then
return mapId
end
end
local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
if continent and zone and continent > 0 and zone > 0 and GetMapZones then
if not self.mapZoneCache[continent] then
self.mapZoneCache[continent] = { GetMapZones(continent) }
end
local zoneName = self.mapZoneCache[continent][zone]
if zoneName and zoneName ~= "" then
return self:GetMapIDByName(zoneName)
end
end
return nil
end
function MTH_Map:RegisterProvider(key, provider)
if not key or type(key) ~= "string" then return false end
if type(provider) ~= "table" or type(provider.buildNodes) ~= "function" then return false end
@@ -886,6 +949,7 @@ end
function MTH_Map:RebuildNodes()
self:BuildZoneLookup()
self.nodesByZone = {}
self.minimapNodesByZone = {}
self.nodeRevision = (tonumber(self.nodeRevision) or 0) + 1
self._lastWorldRenderKey = nil
self._lastMiniState = nil
@@ -899,15 +963,22 @@ function MTH_Map:RebuildNodes()
local node = allNodes[i]
if node and node.zoneId then
local sourceZoneId = tonumber(node.zoneId)
local resolved = self:ResolveZoneHierarchy(sourceZoneId)
local zoneId = tonumber(resolved.zoneId or sourceZoneId)
if zoneId then
local worldResolved = self:ResolveZoneHierarchy(sourceZoneId)
local worldZoneId = tonumber(worldResolved.zoneId or sourceZoneId)
local pfqSourceZoneId = MTH_Map_WmaToPfq(sourceZoneId)
local minimapZoneId = tonumber(pfqSourceZoneId)
if worldZoneId then
node.sourceZoneId = sourceZoneId
node.zoneId = zoneId
node.parentZoneId = resolved.parentId
node.subzoneId = resolved.subzoneId
if not self.nodesByZone[zoneId] then self.nodesByZone[zoneId] = {} end
table.insert(self.nodesByZone[zoneId], node)
node.zoneId = worldZoneId
node.parentZoneId = worldResolved.parentId
node.subzoneId = worldResolved.subzoneId
node.minimapZoneId = minimapZoneId
if not self.nodesByZone[worldZoneId] then self.nodesByZone[worldZoneId] = {} end
table.insert(self.nodesByZone[worldZoneId], node)
if minimapZoneId then
if not self.minimapNodesByZone[minimapZoneId] then self.minimapNodesByZone[minimapZoneId] = {} end
table.insert(self.minimapNodesByZone[minimapZoneId], node)
end
end
end
end
@@ -996,8 +1067,8 @@ function MTH_Map:UpdateMinimap()
return
end
local mapId = self:GetCurrentMapID()
local nodes = mapId and self.nodesByZone[mapId] or nil
local mapId = self:GetCurrentMinimapMapID()
local nodes = mapId and self.minimapNodesByZone[mapId] or nil
if not mapId or not nodes then
self.lastMiniReason = "no-mapid-or-nodes"
self._lastMiniState = nil
@@ -1030,20 +1101,17 @@ function MTH_Map:UpdateMinimap()
and miniState.zoom == zoom
and miniState.nodeRevision == (self.nodeRevision or 0)
then
local dx = math.abs((xPlayer or 0) - (miniState.xPlayer or 0))
local dy = math.abs((yPlayer or 0) - (miniState.yPlayer or 0))
if dx < 0.05 and dy < 0.05 and now < (miniState.nextForceAt or 0) then
self.lastMiniReason = self.verboseMiniReasons and "throttled-small-move" or "throttle"
if xPlayer == miniState.xPlayer and yPlayer == miniState.yPlayer and now < (miniState.nextForceAt or 0) then
self.lastMiniReason = self.verboseMiniReasons and "throttled-still" or "throttle"
return
end
end
local minimapSizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"])
local minimapSizes = MTH_Map_GetMinimapSizes()
local mapSize = minimapSizes and minimapSizes[mapId]
if not mapSize and type(MTH_MAP_WMA_TO_PFQ) == "table" then
-- Fallback: try the pfQ key (for sub-zones not yet mapped to WMA)
local pfqId = MTH_MAP_WMA_TO_PFQ[mapId]
mapSize = pfqId and minimapSizes and minimapSizes[pfqId]
if not mapSize then
local wmaId = MTH_Map_PfqToWma(mapId)
mapSize = wmaId and minimapSizes and minimapSizes[wmaId]
end
if not mapSize then
self.lastMiniReason = self.verboseMiniReasons and "missing-minimap-size" or "missing-size"
@@ -1278,6 +1346,9 @@ function MTH_Map:Init()
self.controller:SetScript("OnEvent", function(frame, eventName)
eventName = eventName or event
if eventName == "WORLD_MAP_UPDATE" and MTH_Map._syncingMapContext then
return
end
if eventName == "PLAYER_ENTERING_WORLD" or eventName == "ZONE_CHANGED" or eventName == "ZONE_CHANGED_NEW_AREA" or eventName == "MINIMAP_ZONE_CHANGED" then
if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
SetMapToCurrentZone()
@@ -1320,15 +1391,15 @@ function MTH_Map:Init()
end
if MTH_Map.enabled and MTH_Map.showMinimap then
local mapId = MTH_Map:GetCurrentMapID()
local mapId = MTH_Map:GetCurrentMinimapMapID()
if not mapId and (frame._mthMapRecoverAt or 0) <= now then
frame._mthMapRecoverAt = now + 2.0
if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
SetMapToCurrentZone()
mapId = MTH_Map:GetCurrentMapID()
mapId = MTH_Map:GetCurrentMinimapMapID()
end
end
local nodes = mapId and MTH_Map.nodesByZone and MTH_Map.nodesByZone[mapId] or nil
local nodes = mapId and MTH_Map.minimapNodesByZone and MTH_Map.minimapNodesByZone[mapId] or nil
local hasNodes = nodes and table.getn(nodes) > 0
frame._mthTick = now + (hasNodes and (tonumber(MTH_Map.minimapTickActive) or 0.20) or (tonumber(MTH_Map.minimapTickIdle) or 0.75))
if hasNodes then
+8 -2
View File
@@ -252,8 +252,14 @@ local function MTH_CHRON_ApplyLiveProfile(profile)
end
engine.profile = profile
if engine.SetCandyBarGroupGrowth then
engine:SetCandyBarGroupGrowth("MTHChronometer", profile.growup and true or false)
if engine.SetCandyBarGroupGrowth and engine.SetCandyBarGroupPoint and engine.anchor then
local growup = profile.growup and true or false
if growup then
engine:SetCandyBarGroupPoint("MTHChronometer", "BOTTOM", engine.anchor, "TOP", 0, 0)
else
engine:SetCandyBarGroupPoint("MTHChronometer", "TOP", engine.anchor, "BOTTOM", 0, 0)
end
engine:SetCandyBarGroupGrowth("MTHChronometer", growup)
end
if engine.SetCandyBarGroupVerticalSpacing then
engine:SetCandyBarGroupVerticalSpacing("MTHChronometer", profile.spacing or 0)
+306 -42
View File
@@ -16,10 +16,112 @@ local function MTH_EA_OPT_GetCfg()
end
local MTH_EA_OPT_built = false
local MTH_EA_OPT_STATE = { bindStatus = nil, bindButton = nil, captureFrame = nil }
-- Helper: create a pre-wired checkbox
local function MTH_EA_OPT_CB(container, name, label, yOff, isChecked, onClick)
local cb = MTH_CreateCheckbox(container, name, label, yOff, 20)
-- ── Layout constants ──────────────────────────────────────────
-- Two equal columns separated by a gutter. Values are offsets from the
-- container TOPLEFT corner (positive X right, negative Y down).
local OPT_L = 20 -- left column X
local OPT_R = 300 -- right column X
local OPT_CW = 255 -- column width (used for text wrapping and sliders)
local function MTH_EA_OPT_GetBindText()
if not GetBindingKey then return "Unbound" end
local k1, k2 = GetBindingKey("EXPAMMO ACTION")
if not k1 and not k2 then return "Unbound" end
if k1 and k2 then return k1 .. " / " .. k2 end
return k1 or k2 or "Unbound"
end
local function MTH_EA_OPT_UpdateBindStatus()
local bs = MTH_EA_OPT_STATE.bindStatus
if not bs then return end
bs:SetText("Key: " .. MTH_EA_OPT_GetBindText())
end
-- key must already be the full chord string (e.g. "ALT-F", "BUTTON3", "MOUSEWHEELUP")
local function MTH_EA_OPT_SaveBinding(key)
if not SetBinding or not SaveBindings or not GetBindingKey then return end
local old1, old2 = GetBindingKey("EXPAMMO ACTION")
if old1 then SetBinding(old1) end
if old2 then SetBinding(old2) end
if key and key ~= "" then
SetBinding(key, "EXPAMMO ACTION")
end
local bs = 1
if GetCurrentBindingSet then bs = GetCurrentBindingSet() or 1 end
SaveBindings(bs)
end
local function MTH_EA_OPT_GetPrefix()
return string.format("%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""))
end
local function MTH_EA_OPT_StopCapture()
if MTH_EA_OPT_STATE.captureFrame then
MTH_EA_OPT_STATE.captureFrame:Hide()
end
local bb = MTH_EA_OPT_STATE.bindButton
if bb then bb:SetText("Set Key") end
MTH_EA_OPT_UpdateBindStatus()
end
local function MTH_EA_OPT_MakeCaptureFrame()
local f = CreateFrame("Frame", "MTH_ExpAmmoBindCapture", UIParent)
f:SetFrameStrata("FULLSCREEN_DIALOG")
f:SetAllPoints(UIParent)
f:EnableKeyboard(true)
f:EnableMouse(true)
f:EnableMouseWheel(true)
f:Hide()
local bg = f:CreateTexture(nil, "BACKGROUND")
bg:SetAllPoints(f)
bg:SetTexture(0, 0, 0, 0.5)
local lbl = f:CreateFontString(nil, "OVERLAY", "GameFontNormal")
lbl:SetPoint("CENTER", f, "CENTER", 0, 0)
lbl:SetText("|cffffff00Press a key, mouse button, or scroll wheel|r\n|cffaaaaaa(ESC to cancel)|r")
f:SetScript("OnKeyUp", function()
local key = arg1
if not key or key == "" then return end
if key == "ESCAPE" then MTH_EA_OPT_StopCapture() return end
if key == "UNKNOWN" or key == "PRINTSCREEN" then return end
if key == "ALT" or key == "CTRL" or key == "SHIFT" then return end
MTH_EA_OPT_SaveBinding(MTH_EA_OPT_GetPrefix() .. key)
MTH_EA_OPT_StopCapture()
end)
f:SetScript("OnMouseUp", function()
local btmap = { LeftButton="BUTTON1", RightButton="BUTTON2", MiddleButton="BUTTON3", Button4="BUTTON4", Button5="BUTTON5" }
local mapped = btmap[arg1]
if not mapped then return end
local prefix = MTH_EA_OPT_GetPrefix()
if prefix == "" and (mapped == "BUTTON1" or mapped == "BUTTON2") then return end
MTH_EA_OPT_SaveBinding(prefix .. mapped)
MTH_EA_OPT_StopCapture()
end)
f:SetScript("OnMouseWheel", function()
local wheelkey = (arg1 == 1 and "MOUSEWHEELUP") or (arg1 == -1 and "MOUSEWHEELDOWN") or nil
if not wheelkey then return end
MTH_EA_OPT_SaveBinding(MTH_EA_OPT_GetPrefix() .. wheelkey)
MTH_EA_OPT_StopCapture()
end)
return f
end
local function MTH_EA_OPT_StartCapture()
if not MTH_EA_OPT_STATE.captureFrame then
MTH_EA_OPT_STATE.captureFrame = MTH_EA_OPT_MakeCaptureFrame()
end
MTH_EA_OPT_STATE.captureFrame:Show()
local bb = MTH_EA_OPT_STATE.bindButton
if bb then bb:SetText("Press key...") end
end
-- Helper: checkbox anchored to a given X column
local function MTH_EA_OPT_CB(container, name, label, yOff, xOff, isChecked, onClick)
local cb = MTH_CreateCheckbox(container, name, label, yOff, xOff or OPT_L)
if cb then
cb:SetChecked(isChecked and 1 or 0)
cb:SetScript("OnClick", function()
@@ -31,10 +133,38 @@ local function MTH_EA_OPT_CB(container, name, label, yOff, isChecked, onClick)
end
-- Helper: section header label
local function MTH_EA_OPT_Header(container, text, yOff)
local function MTH_EA_OPT_Header(container, text, yOff, xOff)
local fs = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
fs:SetPoint("TOPLEFT", container, "TOPLEFT", 20, yOff)
fs:SetPoint("TOPLEFT", container, "TOPLEFT", xOff or OPT_L, yOff)
fs:SetText("|cffff9900" .. text .. "|r")
return fs
end
-- Helper: small descriptive text
local function MTH_EA_OPT_Tip(container, text, yOff, xOff, r, g, b)
local fs = container:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
fs:SetPoint("TOPLEFT", container, "TOPLEFT", xOff or OPT_L, yOff)
fs:SetWidth(OPT_CW)
fs:SetJustifyH("LEFT")
fs:SetTextColor(r or 0.6, g or 0.6, b or 0.6)
fs:SetText(text)
return fs
end
-- Enable or disable a list of widgets (supports Frames/Buttons and FontStrings)
local function MTH_EA_OPT_SetGroupEnabled(widgets, enabled)
for _, w in ipairs(widgets) do
if w then
if w.Enable and w.Disable then
-- Frame / Button / CheckButton
if enabled then w:Enable() else w:Disable() end
end
-- Dim all (including FontStrings and frames) via alpha
if w.SetAlpha then
w:SetAlpha(enabled and 1.0 or 0.35)
end
end
end
end
local function MTH_EA_OPT_BuildUI(container)
@@ -42,27 +172,21 @@ local function MTH_EA_OPT_BuildUI(container)
MTH_EA_OPT_built = true
local cfg = MTH_EA_OPT_GetCfg()
local showHint = cfg.showHint ~= false
---------------------------------------------------------------------------
-- Title
---------------------------------------------------------------------------
local title = container:CreateFontString(nil, "ARTWORK", "GameFontHighlightLarge")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -16)
title:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L, -16)
title:SetText("MM Widget — Experimental Ammunition Tracker")
-- Short description
local desc = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
desc:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -46)
desc:SetWidth(540)
desc:SetJustifyH("LEFT")
desc:SetJustifyV("TOP")
desc:SetText(
"Tracks the 1.18.1 ammo cycling mechanic.\n"
.. "Aimed Shot starts a 60s cycle: "
.. "|cffff8833Explosive|r \226\134\146 |cff33ff55Poisonous|r \226\134\146 |cff6633ffEnchanted|r\n"
.. "Each state is consumed by its matching shot (Multi-Shot / Serpent Sting / Arcane Shot)."
)
---------------------------------------------------------------------------
-- LEFT COLUMN
---------------------------------------------------------------------------
-- ── Section: Module ──────────────────────────────────────
MTH_EA_OPT_Header(container, "Module", -112)
-- ── Module ──────────────────────────────────────────────
MTH_EA_OPT_Header(container, "Module", -46)
local moduleEnabled = true
if MTH and MTH.IsModuleEnabled then
@@ -70,56 +194,196 @@ local function MTH_EA_OPT_BuildUI(container)
end
MTH_EA_OPT_CB(container, "MTH_ExpAmmoModuleCB",
"Enable MM Widget module",
-132, moduleEnabled,
-66, OPT_L, moduleEnabled,
function(v)
if MTH and MTH.SetModuleEnabled then
MTH:SetModuleEnabled("expammo", v)
end
if MTH and MTH.SetModuleEnabled then MTH:SetModuleEnabled("expammo", v) end
if MTH_ExpAmmo then MTH_ExpAmmo.SetEnabled(v) end
end)
-- ── Section: Tracker Visibility ─────────────────────────
MTH_EA_OPT_Header(container, "Tracker Visibility", -166)
-- ── Tracker Visibility ───────────────────────────────────
MTH_EA_OPT_Header(container, "Tracker Visibility", -100)
MTH_EA_OPT_CB(container, "MTH_ExpAmmoShowLnLCB",
"Show Lock and Load cell (top)",
-186, cfg.showLnL ~= false,
-120, OPT_L, cfg.showLnL ~= false,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetShowLnL(v) end end)
MTH_EA_OPT_CB(container, "MTH_ExpAmmoShowHintCB",
-- "Show action hint cell" also gates the right column
local rightGroup = {} -- filled below; toggled when this CB changes
local showHintCB = MTH_EA_OPT_CB(container, "MTH_ExpAmmoShowHintCB",
"Show action hint cell (bottom)",
-210, cfg.showHint ~= false,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetShowHint(v) end end)
-144, OPT_L, showHint,
function(v)
if MTH_ExpAmmo then MTH_ExpAmmo.SetShowHint(v) end
MTH_EA_OPT_SetGroupEnabled(rightGroup, v)
end)
MTH_EA_OPT_CB(container, "MTH_ExpAmmoHideOOCCB",
"Hide widget when out of combat",
-234, cfg.hideOOC == true,
-168, OPT_L, cfg.hideOOC == true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetHideOOC(v) end end)
-- ── Section: Appearance ──────────────────────────────────
MTH_EA_OPT_Header(container, "Appearance", -268)
-- ── Appearance ───────────────────────────────────────────
MTH_EA_OPT_Header(container, "Appearance", -202)
local sizeSlider = MTH_CreateSlider(container, "MTH_ExpAmmoCellSizeSlider",
"Cell Size (px)", 20, 80, 4, -288)
"Cell Size (px)", 20, 80, 4, -222)
if sizeSlider then
sizeSlider:ClearAllPoints()
sizeSlider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L + 5, -222)
sizeSlider:SetWidth(OPT_CW - 10)
sizeSlider:SetValue(math.max(20, math.min(80, cfg.cellSize or 40)))
sizeSlider.onChange = function(val)
if MTH_ExpAmmo then MTH_ExpAmmo.SetCellSize(val) end
end
end
local gapSlider = MTH_CreateSlider(container, "MTH_ExpAmmoCellGapSlider",
"Cell Spacing (px)", 0, 20, 1, -286)
if gapSlider then
gapSlider:ClearAllPoints()
gapSlider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L + 5, -286)
gapSlider:SetWidth(OPT_CW - 10)
gapSlider:SetValue(math.max(0, math.min(20, cfg.cellGap or 2)))
gapSlider.onChange = function(val)
if MTH_ExpAmmo then MTH_ExpAmmo.SetCellGap(val) end
end
end
MTH_EA_OPT_CB(container, "MTH_ExpAmmoBigCDCB",
"Large cooldown numbers (centered in cell)",
-352, cfg.bigCD == true,
-350, OPT_L, cfg.bigCD == true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetBigCD(v) end end)
-- ── Notes ───────────────────────────────────────────────
local tip = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
tip:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -388)
tip:SetWidth(540)
tip:SetJustifyH("LEFT")
tip:SetTextColor(0.3, 0.7, 1.0)
tip:SetText("Tip: hold ALT and drag the tracker widget to reposition it.")
-- ── Position ─────────────────────────────────────────────
MTH_EA_OPT_Header(container, "Position", -390)
local anchorButton = MTH_CreateActionButton(container, "MTH_ExpAmmoToggleAnchor",
"Toggle Anchor", OPT_L, -410, 130, 22, function()
if MTH_ExpAmmo then MTH_ExpAmmo.ToggleAnchor() end
end)
if anchorButton then anchorButton:Show() end
MTH_EA_OPT_Tip(container,
"Shows 4 drag handles around the widget (top / bottom / left / right). Drag any one to reposition it.",
-436, OPT_L)
---------------------------------------------------------------------------
-- RIGHT COLUMN — Action Hint Cell (keybind + casting)
-- All widgets here are greyed out when the bottom cell is hidden.
---------------------------------------------------------------------------
-- Vertical divider line
local divider = container:CreateTexture(nil, "BACKGROUND")
divider:SetTexture(0.3, 0.3, 0.3, 0.6)
divider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R - 10, -46)
divider:SetPoint("BOTTOMLEFT", container, "TOPLEFT", OPT_R - 10, -530)
divider:SetWidth(1)
-- Column title
local rTitle = container:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
rTitle:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, -46)
rTitle:SetText("|cffff9900" .. "Action Hint Cell" .. "|r")
table.insert(rightGroup, rTitle)
local rSubtitle = MTH_EA_OPT_Tip(container,
"Options below apply to the bottom cell only.\n Disable \"Show action hint cell\" to hide the cell and these controls.",
-64, OPT_R, 1.00, 1.00, 1.00)
if rSubtitle then rSubtitle:SetWidth(290) end
table.insert(rightGroup, rSubtitle)
local rNamPowerTip = MTH_EA_OPT_Tip(container,
"Notes:\n - You need NAMPOWER for this to work reliably.\n - Aimed/Steady/Multi/Arcane Shots SHOULD BE on your action bars.",
-100, OPT_R, 0.35, 0.65, 1.00)
if rNamPowerTip then rNamPowerTip:SetWidth(290) end
table.insert(rightGroup, rNamPowerTip)
-- ── Keybind ──────────────────────────────────────────────
table.insert(rightGroup, MTH_EA_OPT_Header(container, "Keybind", -182, OPT_R))
local bindTip = MTH_EA_OPT_Tip(container,
"One key to rule them all.\n Aimed Shot when ready, Steady Shot while Aimed is on cooldown,\n consume-spell (Multi / Serpent / Arcane) when proc is up.",
-200, OPT_R, 0.65, 0.65, 0.65)
if bindTip then bindTip:SetWidth(290) end
table.insert(rightGroup, bindTip)
local bindStatus = container:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
bindStatus:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, -248)
bindStatus:SetText("Key: " .. MTH_EA_OPT_GetBindText())
MTH_EA_OPT_STATE.bindStatus = bindStatus
table.insert(rightGroup, bindStatus)
local bindButton = CreateFrame("Button", "MTH_ExpAmmoBindButton", container, "UIPanelButtonTemplate")
bindButton:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, -264)
bindButton:SetWidth(90)
bindButton:SetHeight(22)
bindButton:SetText("Set Key")
bindButton:EnableKeyboard(false)
bindButton:SetScript("OnClick", function()
if MTH_EA_OPT_STATE.captureFrame and MTH_EA_OPT_STATE.captureFrame:IsShown() then
MTH_EA_OPT_StopCapture()
else
MTH_EA_OPT_StartCapture()
end
end)
MTH_EA_OPT_STATE.bindButton = bindButton
table.insert(rightGroup, bindButton)
local clearButton = CreateFrame("Button", "MTH_ExpAmmoBindClear", container, "UIPanelButtonTemplate")
clearButton:SetPoint("LEFT", bindButton, "RIGHT", 6, 0)
clearButton:SetWidth(70)
clearButton:SetHeight(22)
clearButton:SetText("Clear")
clearButton:SetScript("OnClick", function()
MTH_EA_OPT_SaveBinding(nil)
end)
table.insert(rightGroup, clearButton)
-- ── Casting ──────────────────────────────────────────────
table.insert(rightGroup, MTH_EA_OPT_Header(container, "Casting", -304, OPT_R))
local quiverCB = MTH_EA_OPT_CB(container, "MTH_ExpAmmoQuiverNoClipCB",
"Use Quiver no-clip casting",
-324, OPT_R, cfg.useQuiverNoClip == true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetUseQuiverNoClip(v) end end)
table.insert(rightGroup, quiverCB)
local quiverTip = MTH_EA_OPT_Tip(container,
"|cff4d9cffRequires the Quiver addon.|r \n Routes Aimed/Steady/Multi cast through Quiver.CastNoClip \n to avoid clipping your auto-shot swing timer",
-350, OPT_R, 1, 1, 1)
if quiverTip then quiverTip:SetWidth(290) end
table.insert(rightGroup, quiverTip)
-- ── Rotation ─────────────────────────────────────────────
table.insert(rightGroup, MTH_EA_OPT_Header(container, "Rotation", -400, OPT_R))
local rotTip = MTH_EA_OPT_Tip(container,
"Uncheck a shot to permanently skip it during its proc window.\n The keybind will cast Steady/Aimed instead.",
-418, OPT_R, 0.65, 0.65, 0.65)
if rotTip then rotTip:SetWidth(290) end
table.insert(rightGroup, rotTip)
local multiCB = MTH_EA_OPT_CB(container, "MTH_ExpAmmoBlockMultiCB",
"Multi-Shot (Explosive)",
-452, OPT_R, cfg.blockExplosive ~= true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockExplosive(not v) end end)
table.insert(rightGroup, multiCB)
local serpentCB = MTH_EA_OPT_CB(container, "MTH_ExpAmmoBlockSerpentCB",
"Serpent Sting (Poisonous)",
-476, OPT_R, cfg.blockPoisonous ~= true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockPoisonous(not v) end end)
table.insert(rightGroup, serpentCB)
local arcaneCB = MTH_EA_OPT_CB(container, "MTH_ExpAmmoBlockArcaneCB",
"Arcane Shot (Enchanted)",
-500, OPT_R, cfg.blockEnchanted ~= true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockEnchanted(not v) end end)
table.insert(rightGroup, arcaneCB)
-- Apply initial enabled state
MTH_EA_OPT_SetGroupEnabled(rightGroup, showHint)
end
function MTH_SetupExpAmmoOptions()
+64 -46
View File
@@ -10,7 +10,7 @@ local MTH_FOM_STATE = {
bindStatus = nil,
bindButton = nil,
bindClearButton = nil,
bindingCapture = false,
captureFrame = nil,
ctrl = {},
}
@@ -93,43 +93,79 @@ local function MTH_FOM_UpdateBindingStatus()
if not bindStatus or not bindStatus.SetText then
return
end
if MTH_FOM_STATE.bindingCapture then
bindStatus:SetText(MTH_FOM_L("FOM_BIND_STATUS_PROMPT", "Feed key: press a key... (ESC to clear)"))
else
bindStatus:SetText(string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
end
bindStatus:SetText(string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
end
local function MTH_FOM_StopBindingCapture()
MTH_FOM_STATE.bindingCapture = false
if MTH_FOM_STATE.captureFrame then
MTH_FOM_STATE.captureFrame:Hide()
end
if MTH_FOM_STATE.bindButton then
if MTH_FOM_STATE.bindButton.SetPropagateKeyboardInput then
MTH_FOM_STATE.bindButton:SetPropagateKeyboardInput(true)
end
MTH_FOM_STATE.bindButton:EnableKeyboard(false)
MTH_FOM_STATE.bindButton:SetText(MTH_FOM_L("FOM_BIND_SET_KEY", "Set Key"))
end
MTH_FOM_UpdateBindingStatus()
end
local function MTH_FOM_StartBindingCapture()
MTH_FOM_STATE.bindingCapture = true
if MTH_FOM_STATE.bindButton then
MTH_FOM_STATE.bindButton:SetText(MTH_FOM_L("FOM_BIND_PRESS_KEY", "Press key..."))
MTH_FOM_STATE.bindButton:EnableKeyboard(true)
if MTH_FOM_STATE.bindButton.SetPropagateKeyboardInput then
MTH_FOM_STATE.bindButton:SetPropagateKeyboardInput(false)
end
end
MTH_FOM_UpdateBindingStatus()
local function MTH_FOM_BuildBindingChord(key)
return string.format("%s%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""),
key)
end
local function MTH_FOM_BuildBindingChord(key)
local chord = ""
if IsControlKeyDown and IsControlKeyDown() and key ~= "LCTRL" and key ~= "RCTRL" then chord = chord .. "CTRL-" end
if IsAltKeyDown and IsAltKeyDown() and key ~= "LALT" and key ~= "RALT" then chord = chord .. "ALT-" end
if IsShiftKeyDown and IsShiftKeyDown() and key ~= "LSHIFT" and key ~= "RSHIFT" then chord = chord .. "SHIFT-" end
return chord .. key
local function MTH_FOM_MakeCaptureFrame()
local f = CreateFrame("Frame", "MTH_FOMBindCapture", UIParent)
f:SetFrameStrata("FULLSCREEN_DIALOG")
f:SetAllPoints(UIParent)
f:EnableKeyboard(true)
f:EnableMouse(true)
f:EnableMouseWheel(true)
f:Hide()
local bg = f:CreateTexture(nil, "BACKGROUND")
bg:SetAllPoints(f)
bg:SetTexture(0, 0, 0, 0.5)
local lbl = f:CreateFontString(nil, "OVERLAY", "GameFontNormal")
lbl:SetPoint("CENTER", f, "CENTER", 0, 0)
lbl:SetText("|cffffff00Press a key, mouse button, or scroll wheel|r\n|cffaaaaaa(ESC to cancel)|r")
f:SetScript("OnKeyUp", function()
local key = arg1
if not key or key == "" then return end
if key == "ESCAPE" then MTH_FOM_StopBindingCapture() return end
if key == "UNKNOWN" or key == "PRINTSCREEN" then return end
if key == "ALT" or key == "CTRL" or key == "SHIFT" then return end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(key))
MTH_FOM_StopBindingCapture()
end)
f:SetScript("OnMouseUp", function()
local btmap = { LeftButton="BUTTON1", RightButton="BUTTON2", MiddleButton="BUTTON3", Button4="BUTTON4", Button5="BUTTON5" }
local mapped = btmap[arg1]
if not mapped then return end
local prefix = string.format("%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""))
if prefix == "" and (mapped == "BUTTON1" or mapped == "BUTTON2") then return end
MTH_FOM_SaveBinding(prefix .. mapped)
MTH_FOM_StopBindingCapture()
end)
f:SetScript("OnMouseWheel", function()
local wheelkey = (arg1 == 1 and "MOUSEWHEELUP") or (arg1 == -1 and "MOUSEWHEELDOWN") or nil
if not wheelkey then return end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(wheelkey))
MTH_FOM_StopBindingCapture()
end)
return f
end
local function MTH_FOM_StartBindingCapture()
if not MTH_FOM_STATE.captureFrame then
MTH_FOM_STATE.captureFrame = MTH_FOM_MakeCaptureFrame()
end
MTH_FOM_STATE.captureFrame:Show()
if MTH_FOM_STATE.bindButton then
MTH_FOM_STATE.bindButton:SetText(MTH_FOM_L("FOM_BIND_PRESS_KEY", "Press key..."))
end
end
local function MTH_FOM_SaveBinding(key)
@@ -254,31 +290,13 @@ function MTH_SetupFeedOMaticOptions()
bindButton:SetWidth(90)
bindButton:SetHeight(22)
bindButton:SetText(MTH_FOM_L("FOM_BIND_SET_KEY", "Set Key"))
bindButton:EnableKeyboard(false)
bindButton:SetScript("OnClick", function()
if MTH_FOM_STATE.bindingCapture then
if MTH_FOM_STATE.captureFrame and MTH_FOM_STATE.captureFrame:IsShown() then
MTH_FOM_StopBindingCapture()
else
MTH_FOM_StartBindingCapture()
end
end)
bindButton:SetScript("OnKeyDown", function()
if not MTH_FOM_STATE.bindingCapture then
return
end
local key = arg1
if not key or key == "" then
return
end
if key == "ESCAPE" then
MTH_FOM_SaveBinding(nil)
return
end
if key == "UNKNOWN" or key == "PRINTSCREEN" then
return
end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(key))
end)
MTH_FOM_STATE.bindButton = bindButton
local bindClearButton = CreateFrame("Button", "MetaHuntOptionsFOMBindClearButton", container, "UIPanelButtonTemplate")
+10
View File
@@ -133,6 +133,11 @@ function MTH_SelectOptionsTab(tabKey)
MTH_SetupMessagesOptions()
end
end
elseif tabKey == "ZBar" then
if type(MTH_SetupZBarOptions) == "function" then
MTH_SetupZBarOptions()
MTH_OPTIONS_SETUP["ZBar"] = true
end
elseif tabKey == "Pet" then
if not MTH_OPTIONS_SETUP["Pet"] then
MTH_SetupPetOptions()
@@ -182,6 +187,11 @@ function MTH_SelectOptionsTab(tabKey)
MTH_SetupToysOptions()
MTH_OPTIONS_SETUP["Toys"] = true
end
elseif tabKey == "Craft" then
if not MTH_OPTIONS_SETUP["Craft"] then
MTH_SetupCraftOptions()
MTH_OPTIONS_SETUP["Craft"] = true
end
elseif tabKey == "SmartAmmo" then
if not MTH_OPTIONS_SETUP["SmartAmmo"] then
MTH_SetupSmartAmmoOptions()
+321
View File
@@ -0,0 +1,321 @@
------------------------------------------------------
-- MetaHunt: SmartPet Options Panel
-- TWoW 1.18.1
------------------------------------------------------
local function MTH_SP_OPT_Ready()
return type(MTH_GetFrame) == "function"
and type(MTH_CreateCheckbox) == "function"
and type(MTH_CreateSlider) == "function"
end
local function MTH_SP_OPT_GetCfg()
if not MTH_SmartPet or not MTH_SmartPet.GetConfig then return {} end
return MTH_SmartPet.GetConfig()
end
local MTH_SP_OPT_built = false
-- Layout constants
local OPT_L = 16 -- left column X
local OPT_R = 290 -- right column X
local OPT_CW = 250 -- column width (for tip text wrapping)
-- Spacing constants
local GAP_SECTION = 34 -- between sections
local GAP_CB = 24 -- checkbox height (icon + text)
local GAP_TIP = 16 -- small tip text height
local GAP_BTN = 28 -- button height + margin
local GAP_SLIDER = 52 -- slider total height (label + track + value)
local GAP_CB_SLIDER = 40 -- checkbox to slider (checkbox + slider label above track)
-- Helper: checkbox with click handler
local function SP_CB(container, name, label, yOff, xOff, isChecked, onClick)
local cb = MTH_CreateCheckbox(container, name, label, yOff, xOff or OPT_L)
if cb then
cb:SetChecked(isChecked and 1 or 0)
cb:SetScript("OnClick", function()
local v = this:GetChecked()
onClick(v == 1 or v == true)
end)
end
return cb
end
-- Helper: section header label
local function SP_Header(container, text, yOff, xOff)
local fs = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
fs:SetPoint("TOPLEFT", container, "TOPLEFT", xOff or OPT_L, yOff)
fs:SetText("|cffff9900" .. text .. "|r")
return fs
end
-- Helper: small descriptive text
local function SP_Tip(container, text, yOff, xOff)
local fs = container:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
fs:SetPoint("TOPLEFT", container, "TOPLEFT", xOff or OPT_L, yOff)
fs:SetWidth(OPT_CW)
fs:SetJustifyH("LEFT")
fs:SetTextColor(0.4, 0.6, 1.0)
fs:SetText(text)
return fs
end
-- Taunt Mode cycle
local TAUNT_MODES = { "auto", "growl", "cower", "off" }
local TAUNT_LABELS = {
auto = "Auto (solo=Growl, tank=Cower)",
growl = "Always Growl",
cower = "Always Cower",
off = "Off (manual)",
}
local function SP_NextTauntMode(current)
for i = 1, 4 do
if TAUNT_MODES[i] == current then
return TAUNT_MODES[math.mod(i, 4) + 1]
end
end
return "auto"
end
-- Channel cycle
local CHANNELS = { "SAY", "PARTY", "RAID", "GUILD" }
local function SP_NextChannel(current)
for i = 1, 4 do
if CHANNELS[i] == current then
return CHANNELS[math.mod(i, 4) + 1]
end
end
return "SAY"
end
-- Build the UI
local function MTH_SP_OPT_BuildUI(container)
if MTH_SP_OPT_built then return end
MTH_SP_OPT_built = true
local cfg = MTH_SP_OPT_GetCfg()
local api = MTH_SmartPet or {}
---------------------------------------------------------------------------
-- Title (large, like ExpAmmo)
---------------------------------------------------------------------------
local title = container:CreateFontString(nil, "ARTWORK", "GameFontHighlightLarge")
title:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L, -16)
title:SetText("Smart Pet - Pet Combat Management")
---------------------------------------------------------------------------
-- Module enable checkbox
---------------------------------------------------------------------------
local moduleEnabled = true
if MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("smartpet", false) and true or false
end
SP_CB(container, "MTH_SP_OPT_ModuleEnable", "Enable Smart Pet module",
-46, OPT_L, moduleEnabled, function(v)
if MTH and MTH.SetModuleEnabled then MTH:SetModuleEnabled("smartpet", v) end
end)
-- Columns start below the module checkbox
local COL_TOP = -80
-- Vertical divider
local divider = container:CreateTexture(nil, "BACKGROUND")
divider:SetTexture(0.3, 0.3, 0.3, 0.6)
divider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R - 14, COL_TOP)
divider:SetPoint("BOTTOMLEFT", container, "TOPLEFT", OPT_R - 14, -530)
divider:SetWidth(1)
---------------------------------------------------------------------------
-- LEFT COLUMN — Focus Management
---------------------------------------------------------------------------
local y = COL_TOP
SP_Header(container, "Focus Management", y)
y = y - 22
-- Smart Focus
SP_CB(container, "MTH_SP_OPT_SmartFocus", "Enable Smart Focus",
y, OPT_L, cfg.smartFocus, function(v)
if api.SetSmartFocus then api.SetSmartFocus(v) end
end)
y = y - GAP_CB
SP_Tip(container, "Budget pet focus across DPS abilities.", y)
y = y - GAP_TIP
SP_Tip(container, "|cff80ff80High focus|r — all DPS abilities ON.", y)
y = y - GAP_TIP
SP_Tip(container, "|cffffcc00Mid focus|r — expensive ability first, others wait.", y)
y = y - GAP_TIP
SP_Tip(container, "|cffff8080Low focus|r — cheapest ability always ON (never idle).", y)
y = y - GAP_TIP
SP_Tip(container, "Taunt cost is always reserved.", y)
y = y - GAP_SECTION
---------------------------------------------------------------------------
-- LEFT COLUMN — Taunt Management
---------------------------------------------------------------------------
SP_Header(container, "Taunt Management", y)
y = y - GAP_TIP
SP_Tip(container, "Controls Growl/Cower autocast based on party.", y)
y = y - 22
local tauntBtn = CreateFrame("Button", "MTH_SP_OPT_TauntBtn", container, "UIPanelButtonTemplate")
tauntBtn:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L, y)
tauntBtn:SetWidth(250)
tauntBtn:SetHeight(22)
tauntBtn:SetText("Mode: " .. (TAUNT_LABELS[cfg.tauntMode] or "Auto"))
tauntBtn:SetScript("OnClick", function()
local c = MTH_SP_OPT_GetCfg()
local newMode = SP_NextTauntMode(c.tauntMode)
if api.SetTauntMode then api.SetTauntMode(newMode) end
this:SetText("Mode: " .. (TAUNT_LABELS[newMode] or newMode))
end)
y = y - GAP_BTN
SP_CB(container, "MTH_SP_OPT_PvpDetaunt", "PVP Auto-Detaunt",
y, OPT_L, cfg.pvpDetaunt, function(v)
if api.SetPvpDetaunt then api.SetPvpDetaunt(v) end
end)
y = y - GAP_SECTION
---------------------------------------------------------------------------
-- LEFT COLUMN — CC-Break Prevention
---------------------------------------------------------------------------
SP_Header(container, "CC-Break Prevention", y)
y = y - 22
SP_CB(container, "MTH_SP_OPT_CcBreak", "Check for breakable CC",
y, OPT_L, cfg.ccBreakCheck, function(v)
if api.SetCcBreakCheck then api.SetCcBreakCheck(v) end
end)
y = y - GAP_CB
local ccLabels = { block = "Block attack", warn = "Warn only" }
local ccModeBtn = CreateFrame("Button", "MTH_SP_OPT_CcModeBtn", container, "UIPanelButtonTemplate")
ccModeBtn:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_L + 20, y)
ccModeBtn:SetWidth(180)
ccModeBtn:SetHeight(20)
ccModeBtn:SetText("CC Mode: " .. (ccLabels[cfg.ccBreakMode] or "Block"))
ccModeBtn:SetScript("OnClick", function()
local c = MTH_SP_OPT_GetCfg()
local newMode = (c.ccBreakMode == "block") and "warn" or "block"
if api.SetCcBreakMode then api.SetCcBreakMode(newMode) end
this:SetText("CC Mode: " .. (ccLabels[newMode] or newMode))
end)
y = y - GAP_SECTION
---------------------------------------------------------------------------
-- RIGHT COLUMN — General
---------------------------------------------------------------------------
local ry = COL_TOP
-- The Button
SP_Header(container, "The Button", ry, OPT_R)
ry = ry - 22
SP_CB(container, "MTH_SP_OPT_TheButton", "Enable The Button keybind",
ry, OPT_R, cfg.theButton, function(v)
if api.SetTheButton then api.SetTheButton(v) end
end)
ry = ry - GAP_CB
SP_Tip(container, "Enemy=attack, friendly=assist, none=recall.", ry, OPT_R)
ry = ry - GAP_SECTION
-- Rush on Attack
SP_CB(container, "MTH_SP_OPT_Rush", "Rush on initial attack",
ry, OPT_R, cfg.rushOnAttack, function(v)
if api.SetRushOnAttack then api.SetRushOnAttack(v) end
end)
ry = ry - GAP_CB
SP_Tip(container, "Charge / Dash / Dive when pet is sent to attack.", ry, OPT_R)
ry = ry - GAP_SECTION
-- NoChase
SP_CB(container, "MTH_SP_OPT_NoChase", "NoChase (recall on mob flee)",
ry, OPT_R, cfg.noChase, function(v)
if api.SetNoChase then api.SetNoChase(v) end
end)
ry = ry - GAP_CB
SP_Tip(container, "Recall pet when target attempts to flee.", ry, OPT_R)
ry = ry - GAP_SECTION
-- AutoCower
SP_Header(container, "AutoCower", ry, OPT_R)
ry = ry - 22
SP_CB(container, "MTH_SP_OPT_AutoCower", "Enable AutoCower on low HP",
ry, OPT_R, cfg.autoCower, function(v)
if api.SetAutoCower then api.SetAutoCower(v) end
end)
ry = ry - GAP_CB_SLIDER
local acSlider = MTH_CreateSlider(container, "MTH_SP_OPT_AutoCowerSlider",
"HP Threshold (%)", 5, 80, 5, ry)
if acSlider then
acSlider:ClearAllPoints()
acSlider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, ry)
acSlider:SetWidth(200)
acSlider:SetValue(cfg.autoCowerPct or 30)
local valText = getglobal("MTH_SP_OPT_AutoCowerSliderValue")
if valText then valText:SetText(tostring(cfg.autoCowerPct or 30)) end
acSlider.onChange = function(val)
if api.SetAutoCowerPct then api.SetAutoCowerPct(val) end
end
end
ry = ry - GAP_SLIDER
-- AutoWarn
SP_Header(container, "AutoWarn", ry, OPT_R)
ry = ry - 22
SP_CB(container, "MTH_SP_OPT_AutoWarn", "Warn when pet HP is low",
ry, OPT_R, cfg.autoWarn, function(v)
if api.SetAutoWarn then api.SetAutoWarn(v) end
end)
ry = ry - GAP_CB_SLIDER
local awSlider = MTH_CreateSlider(container, "MTH_SP_OPT_AutoWarnSlider",
"HP Threshold (%)", 5, 60, 5, ry)
if awSlider then
awSlider:ClearAllPoints()
awSlider:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, ry)
awSlider:SetWidth(200)
awSlider:SetValue(cfg.autoWarnPct or 20)
local valText = getglobal("MTH_SP_OPT_AutoWarnSliderValue")
if valText then valText:SetText(tostring(cfg.autoWarnPct or 20)) end
awSlider.onChange = function(val)
if api.SetAutoWarnPct then api.SetAutoWarnPct(val) end
end
end
ry = ry - GAP_SLIDER
local chanBtn = CreateFrame("Button", "MTH_SP_OPT_ChanBtn", container, "UIPanelButtonTemplate")
chanBtn:SetPoint("TOPLEFT", container, "TOPLEFT", OPT_R, ry)
chanBtn:SetWidth(180)
chanBtn:SetHeight(22)
chanBtn:SetText("Channel: " .. (cfg.autoWarnChannel or "SAY"))
chanBtn:SetScript("OnClick", function()
local c = MTH_SP_OPT_GetCfg()
local newChan = SP_NextChannel(c.autoWarnChannel or "SAY")
if api.SetAutoWarnChannel then api.SetAutoWarnChannel(newChan) end
this:SetText("Channel: " .. newChan)
end)
ry = ry - GAP_CB
SP_Tip(container, "Chat channel for low-HP warnings.", ry, OPT_R)
end
-- Public setup function (called by options-shell.lua)
function MTH_SetupSmartPetOptions()
if not MTH_SP_OPT_Ready() then return end
local container = MTH_GetFrame("MetaHuntOptionsSmartPet")
if not container then return end
local ok, err = pcall(MTH_SP_OPT_BuildUI, container)
if not ok then
if MTH and MTH.Print then
MTH:Print("[SmartPet Options] " .. tostring(err), "error")
end
MTH_SP_OPT_built = false
end
end
+7 -3
View File
@@ -1,4 +1,4 @@
MTH_OPTIONS_TREE_STATE = MTH_OPTIONS_TREE_STATE or { zButtons = true, chronometer = true }
MTH_OPTIONS_TREE_STATE = MTH_OPTIONS_TREE_STATE or { zButtons = false, chronometer = false }
MTH_OPTIONS_TREE_BUTTONS = MTH_OPTIONS_TREE_BUTTONS or {}
MTH_OPTIONS_STATE = MTH_OPTIONS_STATE or {}
if MTH_OPTIONS_STATE.activeTab == nil and MTH_OPTIONS_ACTIVE_TAB ~= nil then
@@ -30,7 +30,8 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "General", label = "General", frame = "MetaHuntOptionsGeneral" },
{ key = "Profiles", label = "Profiles", frame = "MetaHuntOptionsProfiles" },
{ key = "Messages", label = "Messages", frame = "MetaHuntOptionsMessages" },
{ key = "Pet", label = "ZPet", frame = "MetaHuntOptionsPet" },
{ key = "ZBar", label = "zBar", frame = "MetaHuntOptionsZBar" },
{ key = "Pet", label = "ZPet", frame = "MetaHuntOptionsPet" },
{ key = "Track", label = "ZTrack", frame = "MetaHuntOptionsTrack" },
{ key = "Aspect", label = "ZAspect", frame = "MetaHuntOptionsAspect" },
{ key = "Trap", label = "ZTrap", frame = "MetaHuntOptionsTrap" },
@@ -39,6 +40,7 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "Mounts", label = "ZMounts", frame = "MetaHuntOptionsMounts" },
{ key = "Companions", label = "ZCompanions", frame = "MetaHuntOptionsCompanions" },
{ key = "Toys", label = "ZToys", frame = "MetaHuntOptionsToys" },
{ key = "Craft", label = "ZCraft", frame = "MetaHuntOptionsCraft" },
{ key = "SmartAmmo", label = "Smart Ammo", frame = "MetaHuntOptionsSmartAmmo" },
{ key = "FeedOMatic", label = "FeedOMatic", frame = "MetaHuntOptionsFeedOMatic" },
{ key = "AutoBuy", label = "Auto Buy", frame = "MetaHuntOptionsAutoBuy" },
@@ -66,7 +68,8 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
label = "zButtons",
node = "zButtons",
children = {
{ label = "zAmmo", key = "Ammo" },
{ label = "zBar", key = "ZBar" },
{ label = "zAmmo", key = "Ammo" },
{ label = "zPet", key = "Pet" },
{ label = "zAspect", key = "Aspect" },
{ label = "zTrack", key = "Track" },
@@ -75,6 +78,7 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
{ label = "zMounts", key = "Mounts" },
{ label = "zCompanions", key = "Companions" },
{ label = "zToys", key = "Toys" },
{ label = "zCraft", key = "Craft" },
},
},
{
+492 -32
View File
@@ -37,7 +37,9 @@ local function MTH_RebuildSpellOrder(buttonName, buttonObj, itemList, maxButtons
for i = 1, maxButtons do
local spellIndex = ZHunterMod_Saved[buttonName]["spells"][i]
if spellIndex and visible[spellIndex] ~= false then
info[infoIndex] = itemList[spellIndex]
-- String-based lists (zCraft) store names directly; numeric lists index into itemList
local name = (type(spellIndex) == "number") and itemList[spellIndex] or spellIndex
info[infoIndex] = name
infoIndex = infoIndex + 1
end
end
@@ -108,34 +110,34 @@ local function MTH_SetButtonEnabledState(buttonName, buttonObj, enabled)
ZHunterMod_Saved[buttonName]["enabled"] = enabled and true or false
local resolvedButtonObj = buttonObj or getglobal(buttonName)
if not resolvedButtonObj then return end
if not enabled then
if resolvedButtonObj.Hide then
resolvedButtonObj:Hide()
end
if resolvedButtonObj.count and resolvedButtonObj.name then
for i = 1, resolvedButtonObj.count do
local child = getglobal(resolvedButtonObj.name .. i)
if child and child.Hide then
child:Hide()
if resolvedButtonObj then
if not enabled then
if resolvedButtonObj.Hide then resolvedButtonObj:Hide() end
if resolvedButtonObj.count and resolvedButtonObj.name then
for i = 1, resolvedButtonObj.count do
local child = getglobal(resolvedButtonObj.name .. i)
if child and child.Hide then child:Hide() end
end
end
elseif ZHunterMod_Saved[buttonName]["parent"] and ZHunterMod_Saved[buttonName]["parent"]["hide"] then
if resolvedButtonObj.Hide then resolvedButtonObj:Hide() end
else
if resolvedButtonObj.Show then resolvedButtonObj:Show() end
MTH_RefreshButtonGeometry(buttonName, resolvedButtonObj)
end
return
end
if ZHunterMod_Saved[buttonName]["parent"] and ZHunterMod_Saved[buttonName]["parent"]["hide"] then
if resolvedButtonObj.Hide then
resolvedButtonObj:Hide()
-- If zBar is active, re-apply its layout so this button is included/excluded.
-- When re-enabling a button, also un-exclude it from the bar so it appears
-- in the bar rather than as a standalone button.
if type(MTH_ZBar_GetSaved) == "function" then
local zs = MTH_ZBar_GetSaved()
if enabled and zs.visible[buttonName] == false then
zs.visible[buttonName] = true
end
if zs.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
return
end
if resolvedButtonObj.Show then
resolvedButtonObj:Show()
end
MTH_RefreshButtonGeometry(buttonName, resolvedButtonObj)
end
local function MTH_GetButtonItemList(buttonName)
@@ -170,7 +172,7 @@ local function MTH_GetButtonItemList(buttonName)
if rangedList and table.getn(rangedList) > 0 then
return rangedList
end
elseif buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" or buttonName == "zButtonToys" then
elseif buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" or buttonName == "zButtonToys" or buttonName == "zButtonCraft" then
if ZHunterMod_Saved and ZHunterMod_Saved[buttonName] and ZHunterMod_Saved[buttonName]["spells"] then
return ZHunterMod_Saved[buttonName]["spells"]
end
@@ -212,7 +214,7 @@ local function MTH_EnsureAmmoOptionsWatcher()
end
local function MTH_ZB_GetDefaultEnabled(buttonName)
if buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" or buttonName == "zButtonToys" or buttonName == "zButtonRanged" then
if buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" or buttonName == "zButtonToys" or buttonName == "zButtonCraft" or buttonName == "zButtonRanged" then
return false
end
return true
@@ -269,6 +271,27 @@ local function MTH_ZB_EnsureButtonOptionDefaults(buttonName)
end
saved["parent"]["circle"] = saved["parent"]["circle"] and true or false
if buttonName == "zButtonAspect" or buttonName == "zButtonTrack" or buttonName == "zButtonPet" then
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
saved["parent"]["smart"] = saved["parent"]["smart"] and true or false
end
if buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" then
if saved["parent"]["random"] == nil then
saved["parent"]["random"] = false
end
saved["parent"]["random"] = saved["parent"]["random"] and true or false
end
if buttonName == "zButtonMounts" then
if saved["parent"]["aqfilter"] == nil then
saved["parent"]["aqfilter"] = true
end
saved["parent"]["aqfilter"] = saved["parent"]["aqfilter"] and true or false
end
if saved["firstbutton"] ~= "LEFT" and saved["firstbutton"] ~= "RIGHT" then
saved["firstbutton"] = "RIGHT"
end
@@ -350,8 +373,17 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
end)
end
local parentSection = MTH_ZB_EnsureSection(containerName.."ParentSection", MTH_ZB_L("ZB_SECTION_PARENT_BUTTON", "Parent Button"), -52, 116)
local childrenSection = MTH_ZB_EnsureSection(containerName.."ChildrenSection", MTH_ZB_L("ZB_SECTION_CHILDREN_BUTTONS", "Children Buttons"), -184, 310)
local parentSectionHeight = 116
if buttonName == "zButtonAspect" or buttonName == "zButtonTrack" or buttonName == "zButtonPet" then
parentSectionHeight = 200
elseif buttonName == "zButtonMounts" then
parentSectionHeight = 225
elseif buttonName == "zButtonCompanions" then
parentSectionHeight = 196
end
local childrenSectionY = -52 - parentSectionHeight - 16
local parentSection = MTH_ZB_EnsureSection(containerName.."ParentSection", MTH_ZB_L("ZB_SECTION_PARENT_BUTTON", "Parent Button"), -52, parentSectionHeight)
local childrenSection = MTH_ZB_EnsureSection(containerName.."ChildrenSection", MTH_ZB_L("ZB_SECTION_CHILDREN_BUTTONS", "Children Buttons"), childrenSectionY, 290)
local parentYOffset = -18
local childrenYOffset = -18
@@ -478,7 +510,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
end
end
end
childrenYOffset = childrenYOffset - 50
childrenYOffset = childrenYOffset - 40
local showTooltip = MTH_CreateCheckbox(childrenSection or container, containerName.."ShowTooltip", MTH_ZB_L("ZB_LABEL_SHOW_TOOLTIP", "Show Tooltip"), childrenYOffset)
if showTooltip then
@@ -496,7 +528,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
if btnObj then btnObj.tooltip = checked end
end)
end
childrenYOffset = childrenYOffset - 25
childrenYOffset = childrenYOffset - 20
if buttonName == "zButtonAmmo" then
local showAmmoName = MTH_CreateCheckbox(childrenSection or container, containerName.."ShowAmmoName", MTH_ZB_L("ZB_LABEL_SHOW_AMMO_NAME", "Show ammo name"), childrenYOffset)
@@ -524,9 +556,9 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
end
end)
end
childrenYOffset = childrenYOffset - 35
childrenYOffset = childrenYOffset - 25
else
childrenYOffset = childrenYOffset - 35
childrenYOffset = childrenYOffset - 25
end
local mainSize = MTH_CreateSlider(parentSection or container, containerName.."MainButtonSize", MTH_ZB_L("ZB_LABEL_BUTTON_SIZE", "Button Size"), 10, 100, 1, parentYOffset)
@@ -585,6 +617,98 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
end)
end
-- Smart Parent: Aspect/Track/Pet
if buttonName == "zButtonAspect" or buttonName == "zButtonTrack" or buttonName == "zButtonPet" then
parentYOffset = parentYOffset - 25
local smartParent = MTH_CreateCheckbox(parentSection or container, containerName.."SmartParent", MTH_ZB_L("ZB_LABEL_SMART_PARENT", "Smart Parent"), parentYOffset)
if smartParent then
smartParent:SetChecked(saved["parent"]["smart"])
smartParent.buttonName = buttonName
smartParent.buttonObj = buttonObj
smartParent:SetScript("OnClick", function()
if not this then return end
local checked = this:GetChecked() == 1
ZHunterMod_Saved[this.buttonName]["parent"]["smart"] = checked
local btn = this.buttonObj or getglobal(this.buttonName)
if btn then
if not checked then
local firstChild = getglobal(this.buttonName .. "1")
if firstChild and firstChild.id then
btn.id = firstChild.id
ZSpellButton_UpdateButton(btn)
ZSpellButton_UpdateCooldown(btn)
end
else
local setupFunc = getglobal(this.buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
end
end
end)
end
local smartDescText
if buttonName == "zButtonAspect" then
smartDescText = "When ON, the parent toggles between your 1st and 2nd aspect. If the 1st is active, the parent shows the 2nd and vice-versa. Useful for quickly swapping between two aspects in combat. When OFF, the parent always shows the 1st aspect."
elseif buttonName == "zButtonTrack" then
smartDescText = "When ON, the parent toggles between your 1st and 2nd tracking. If the 1st is active, the parent shows the 2nd and vice-versa. Great for PvP to swap between Track Hidden and Track Humanoids. When OFF, the parent always shows the 1st tracking."
elseif buttonName == "zButtonPet" then
smartDescText = "When ON, the parent dynamically changes based on your pet state: Revive if dead, Mend if hurt, Feed if unhappy, or your default spell otherwise. When OFF, the parent always shows the 1st spell."
else
smartDescText = "Dynamically swap the parent icon based on context."
end
local smartDesc = (parentSection or container):CreateFontString(containerName.."SmartParentDesc", "ARTWORK", "GameFontNormalSmall")
smartDesc:SetPoint("TOPLEFT", parentSection or container, "TOPLEFT", 40, parentYOffset - 24)
smartDesc:SetWidth(leftWidth - 50)
smartDesc:SetJustifyH("LEFT")
smartDesc:SetText(smartDescText)
smartDesc:SetTextColor(0.5, 0.7, 1.0)
end
-- Random Parent: Mounts/Companions
if buttonName == "zButtonMounts" or buttonName == "zButtonCompanions" then
parentYOffset = parentYOffset - 25
local randomParent = MTH_CreateCheckbox(parentSection or container, containerName.."RandomParent", MTH_ZB_L("ZB_LABEL_RANDOM_PARENT", "Random Parent"), parentYOffset)
if randomParent then
randomParent:SetChecked(saved["parent"]["random"])
randomParent.buttonName = buttonName
randomParent.buttonObj = buttonObj
randomParent:SetScript("OnClick", function()
if not this then return end
local checked = this:GetChecked() == 1
ZHunterMod_Saved[this.buttonName]["parent"]["random"] = checked
end)
end
local randomDesc = (parentSection or container):CreateFontString(containerName.."RandomParentDesc", "ARTWORK", "GameFontNormalSmall")
randomDesc:SetPoint("TOPLEFT", parentSection or container, "TOPLEFT", 40, parentYOffset - 24)
randomDesc:SetWidth(leftWidth - 50)
randomDesc:SetJustifyH("LEFT")
randomDesc:SetText(MTH_ZB_L("ZB_DESC_RANDOM_PARENT", "Pick a random child as parent on each login and after each use."))
randomDesc:SetTextColor(0.5, 0.7, 1.0)
end
-- AQ Mount Filter: Mounts only
if buttonName == "zButtonMounts" then
parentYOffset = parentYOffset - 45
local aqFilter = MTH_CreateCheckbox(parentSection or container, containerName.."AQFilter", MTH_ZB_L("ZB_LABEL_AQ_FILTER", "AQ Mount Filter"), parentYOffset)
if aqFilter then
aqFilter:SetChecked(saved["parent"]["aqfilter"])
aqFilter.buttonName = buttonName
aqFilter.buttonObj = buttonObj
aqFilter:SetScript("OnClick", function()
if not this then return end
local checked = this:GetChecked() == 1
ZHunterMod_Saved[this.buttonName]["parent"]["aqfilter"] = checked
end)
end
local aqDesc = (parentSection or container):CreateFontString(containerName.."AQFilterDesc", "ARTWORK", "GameFontNormalSmall")
aqDesc:SetPoint("TOPLEFT", parentSection or container, "TOPLEFT", 40, parentYOffset - 24)
aqDesc:SetWidth(leftWidth - 50)
aqDesc:SetJustifyH("LEFT")
aqDesc:SetText(MTH_ZB_L("ZB_DESC_AQ_FILTER", "Hide Qiraji mounts outside AQ40. Show only Qiraji inside."))
aqDesc:SetTextColor(0.5, 0.7, 1.0)
end
MTH_SetButtonEnabledState(buttonName, buttonObj, saved["enabled"] and true or false)
local advHeader = container:CreateFontString(containerName.."AdvHeader", "ARTWORK", "GameFontHighlight")
@@ -714,6 +838,303 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
end
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- zBar options
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
function MTH_SetupZBarOptions()
if not MTH_ZBUTTONS_READY then return end
local container = MTH_GetFrame("MetaHuntOptionsZBar")
if not container then return end
MTH_ClearContainer(container)
if type(MTH_ZBar_GetSaved) ~= "function" then
local err = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
err:SetPoint("CENTER", container, "CENTER", 0, 0)
err:SetText("zBar module not loaded")
err:SetTextColor(1, 0.5, 0.5)
return
end
local s = MTH_ZBar_GetSaved()
local containerWidth = container:GetWidth() or 500
local leftWidth = 260
local rightX = leftWidth + 44
local rightWidth = containerWidth - rightX - 12
-- ===== Enable checkbox =====
local enableBtn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarEnable",
"Enable zBar — group all zButtons into a single draggable bar", -8)
if enableBtn then
enableBtn:SetChecked(s.enabled and true or false)
enableBtn:SetScript("OnClick", function()
if type(MTH_ZBar_SetEnabled) == "function" then
MTH_ZBar_SetEnabled(this:GetChecked() == 1)
end
end)
end
-- ===== Direction header =====
local dirLabel = container:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
dirLabel:SetPoint("TOPLEFT", container, "TOPLEFT", 16, -46)
dirLabel:SetText("Bar Direction")
-- ===== Horizontal radio =====
local horizBtn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarHoriz",
"Horizontal (side by side)", -64)
if horizBtn then
horizBtn:SetChecked(s.direction ~= "VERTICAL")
horizBtn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.direction = "HORIZONTAL"
-- Auto-correct childexpand to a valid side for a horizontal bar
if sv.childexpand ~= "TOP" and sv.childexpand ~= "BOTTOM" then
sv.childexpand = "BOTTOM"
end
local v = getglobal("MetaHuntOptionsZBarVert")
if v then v:SetChecked(false) end
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
-- ===== Vertical radio =====
local vertBtn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarVert",
"Vertical (stacked)", -90)
if vertBtn then
vertBtn:SetChecked(s.direction == "VERTICAL")
vertBtn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.direction = "VERTICAL"
-- Auto-correct childexpand to a valid side for a vertical bar
if sv.childexpand ~= "LEFT" and sv.childexpand ~= "RIGHT" then
sv.childexpand = "RIGHT"
end
local h = getglobal("MetaHuntOptionsZBarHoriz")
if h then h:SetChecked(false) end
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
-- ===== Children expand side (contextual to bar direction) =====
local expandLbl = container:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
expandLbl:SetPoint("TOPLEFT", container, "TOPLEFT", 16, -120)
if s.direction == "VERTICAL" then
expandLbl:SetText("Children expand side (Vertical bar):")
else
expandLbl:SetText("Children expand side (Horizontal bar):")
end
local exp1Val, exp2Val, exp1Lbl, exp2Lbl
if s.direction == "VERTICAL" then
exp1Val = "LEFT" ; exp1Lbl = "Left"
exp2Val = "RIGHT" ; exp2Lbl = "Right"
else
exp1Val = "TOP" ; exp1Lbl = "Top (above)"
exp2Val = "BOTTOM" ; exp2Lbl = "Bottom (below)"
end
local exp1Btn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarExp1", exp1Lbl, -138, 30)
if exp1Btn then
exp1Btn:SetChecked(s.childexpand == exp1Val)
exp1Btn.zbarVal = exp1Val
exp1Btn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.childexpand = this.zbarVal
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
local exp2Btn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarExp2", exp2Lbl, -164, 30)
if exp2Btn then
exp2Btn:SetChecked(s.childexpand == exp2Val)
exp2Btn.zbarVal = exp2Val
exp2Btn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.childexpand = this.zbarVal
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
-- ===== Children layout (how children #2+ are arranged relative to #1) =====
local arrLbl = container:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
arrLbl:SetPoint("TOPLEFT", container, "TOPLEFT", 16, -196)
arrLbl:SetText("Children layout:")
local arrVBtn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarArrV",
"Vertical (stacked column)", -214, 30)
if arrVBtn then
arrVBtn:SetChecked((s.childarrange or "VERTICAL") == "VERTICAL")
arrVBtn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.childarrange = "VERTICAL"
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
local arrHBtn = MTH_CreateCheckbox(container, "MetaHuntOptionsZBarArrH",
"Horizontal (side-by-side row)", -240, 30)
if arrHBtn then
arrHBtn:SetChecked((s.childarrange or "VERTICAL") == "HORIZONTAL")
arrHBtn:SetScript("OnClick", function()
if this:GetChecked() == 1 then
local sv = MTH_ZBar_GetSaved()
sv.childarrange = "HORIZONTAL"
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
MTH_ResetAndSelectOptionsTab("ZBar")
else
this:SetChecked(true)
end
end)
end
-- ===== Spacing slider =====
local spacingSlider = MTH_CreateSlider(container, "MetaHuntOptionsZBarSpacing",
"Spacing (px)", 0, 30, 1, -300)
if spacingSlider then
spacingSlider:SetWidth(leftWidth - 40)
spacingSlider:SetValue(tonumber(s.spacing) or 4)
spacingSlider.onChange = function(val)
local sv = MTH_ZBar_GetSaved()
sv.spacing = math.floor((tonumber(val) or 4) + 0.5)
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end
end
-- ===== Button size slider =====
local sizeSlider = MTH_CreateSlider(container, "MetaHuntOptionsZBarSize",
"Button Size", 10, 100, 1, -360)
if sizeSlider then
sizeSlider:SetWidth(leftWidth - 40)
sizeSlider:SetValue(tonumber(s.size) or 36)
sizeSlider.onChange = function(val)
if type(MTH_ZBar_SetSize) == "function" then
MTH_ZBar_SetSize(val)
end
end
end
-- ===== Right column: Bar Order =====
local orderHeader = container:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
orderHeader:SetPoint("TOPLEFT", container, "TOPLEFT", rightX, -10)
orderHeader:SetText("Bar Order")
local LABELS = MTH_ZBar_GetAllButtonLabels()
local numBars = table.getn(s.order)
local listY = -35
local downX = rightX + 28
local upX = downX + 22
local labelX = upX + 26
local labelWidth = rightWidth - (labelX - rightX) - 8
if labelWidth < 80 then labelWidth = 80 end
for i = 1, numBars do
local buttonName = s.order[i]
local displayName = (LABELS and LABELS[buttonName]) or buttonName
-- Include/exclude visibility toggle
local toggleName = "MetaHuntOptionsZBarToggle" .. i
local showToggle = CreateFrame("CheckButton", toggleName, container, "UICheckButtonTemplate")
if showToggle then
showToggle:ClearAllPoints()
showToggle:SetPoint("TOPLEFT", container, "TOPLEFT", rightX, listY + 2)
local tText = getglobal(toggleName .. "Text")
if tText then tText:SetText("") end
showToggle:SetChecked(s.visible[buttonName] ~= false)
showToggle.zbarName = buttonName
showToggle:SetScript("OnClick", function()
local sv = MTH_ZBar_GetSaved()
sv.visible[this.zbarName] = (this:GetChecked() == 1)
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end)
end
-- Move Down (-)
local downBtn = CreateFrame("Button", nil, container, "UIPanelButtonTemplate")
downBtn:SetPoint("TOPLEFT", container, "TOPLEFT", downX, listY)
downBtn:SetWidth(20)
downBtn:SetHeight(20)
downBtn:SetText("-")
downBtn.zbarIndex = i
downBtn:SetScript("OnClick", function()
local idx = this.zbarIndex
local sv = MTH_ZBar_GetSaved()
local tot = table.getn(sv.order)
if idx < tot then
local tmp = sv.order[idx + 1]
sv.order[idx + 1] = sv.order[idx]
sv.order[idx] = tmp
MTH_ResetAndSelectOptionsTab("ZBar")
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end
end)
-- Move Up (+)
local upBtn = CreateFrame("Button", nil, container, "UIPanelButtonTemplate")
upBtn:SetPoint("TOPLEFT", container, "TOPLEFT", upX, listY)
upBtn:SetWidth(20)
upBtn:SetHeight(20)
upBtn:SetText("+")
upBtn.zbarIndex = i
upBtn:SetScript("OnClick", function()
local idx = this.zbarIndex
local sv = MTH_ZBar_GetSaved()
if idx > 1 then
local tmp = sv.order[idx - 1]
sv.order[idx - 1] = sv.order[idx]
sv.order[idx] = tmp
MTH_ResetAndSelectOptionsTab("ZBar")
if sv.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end
end)
-- Bar name label
local lbl = container:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
lbl:SetPoint("TOPLEFT", container, "TOPLEFT", labelX, listY)
lbl:SetText(displayName)
lbl:SetWidth(labelWidth)
lbl:SetJustifyH("LEFT")
listY = listY - 25
end
end
function MTH_SetupPetOptions()
if not MTH_ZBUTTONS_READY then return end
MTH_SetupButtonOptions("MetaHuntOptionsPet", "zButtonPet", "ZPet", 10)
@@ -773,6 +1194,13 @@ function MTH_SetupToysOptions()
MTH_SetupButtonOptions("MetaHuntOptionsToys", "zButtonToys", "ZToys", maxButtons)
end
function MTH_SetupCraftOptions()
if not MTH_ZBUTTONS_READY then return end
local itemList = MTH_GetButtonItemList("zButtonCraft")
local maxButtons = itemList and table.getn(itemList) or 1
MTH_SetupButtonOptions("MetaHuntOptionsCraft", "zButtonCraft", "ZCraft", maxButtons)
end
function MTH_SetupSmartAmmoOptions()
if not MTH_ZBUTTONS_READY then return end
local container = MTH_GetFrame("MetaHuntOptionsSmartAmmo")
@@ -1095,7 +1523,7 @@ function MTH_SetupGeneralOptions()
end
end)
end
ensureHelpText(smartAmmoSection, "MetaHuntGeneralSmartAmmoReloadHelp", "Falls back to any available ammo when preferred ammo is missing.", -154)
ensureHelpText(smartAmmoSection, "MetaHuntGeneralSmartAmmoReloadHelp", "Falls back to any available ammo when equipped ammo is out of stock.", -154)
local weaponSwapEnabled = type(MTHSmartAmmo_GetWeaponSwapEnabled) == "function" and MTHSmartAmmo_GetWeaponSwapEnabled() and true or false
local weaponSwapToggle = ensureCheckbox(smartAmmoSection, "MetaHuntGeneralSmartAmmoWeaponSwapToggle", "Enable Weapon-Swap Auto Ammo", -180, weaponSwapEnabled)
@@ -1277,4 +1705,36 @@ function MTH_SetupGeneralOptions()
ensureHelpText(tooltipsSection, "MetaHuntGeneralTooltipsFoodHelp", foodHelp, -298)
end
local bagsSection = ensureSection("MetaHuntGeneralBagsBox", "Bag Ammo Labels", topY - 372, 168, "right")
if bagsSection then
local bagLabels = ensureCheckbox(bagsSection, "MetaHuntGeneralBagLabelsToggle", "Add text to ammunitions in bags", -10,
MTH_BagAmmoLabels_GetEnabled and MTH_BagAmmoLabels_GetEnabled() or false)
if bagLabels then
bagLabels:SetScript("OnClick", function()
local enabled = MTH_ZB_IsChecked(this)
if MTH_BagAmmoLabels_SetEnabled then MTH_BagAmmoLabels_SetEnabled(enabled) end
end)
end
local bankLabels = ensureCheckbox(bagsSection, "MetaHuntGeneralBankLabelsToggle", "Add text to ammunitions in bank", -36,
MTH_BankAmmoLabels_GetEnabled and MTH_BankAmmoLabels_GetEnabled() or false)
if bankLabels then
bankLabels:SetScript("OnClick", function()
local enabled = MTH_ZB_IsChecked(this)
if MTH_BankAmmoLabels_SetEnabled then MTH_BankAmmoLabels_SetEnabled(enabled) end
end)
end
local dmgLabels = ensureCheckbox(bagsSection, "MetaHuntGeneralBagDmgToggle", "Show ammo damage (heat-coloured)", -62,
MTH_BagAmmoDamage_GetEnabled and MTH_BagAmmoDamage_GetEnabled() or false)
if dmgLabels then
dmgLabels:SetScript("OnClick", function()
local enabled = MTH_ZB_IsChecked(this)
if MTH_BagAmmoDamage_SetEnabled then MTH_BagAmmoDamage_SetEnabled(enabled) end
end)
end
ensureHelpText(bagsSection, "MetaHuntGeneralBagDmgHelp", "Damage is heat-coloured from red (7.5) to green (20.5).", -88)
end
end
+2 -1
View File
@@ -64,7 +64,7 @@
</Backdrop>
</Frame>
<!-- Content Areas -->
<Frame name="$parentZBar" hidden="true" enableMouse="true"/>
<Frame name="$parentGeneral" hidden="true" enableMouse="true"/>
<Frame name="$parentProfiles" hidden="true" enableMouse="true"/>
<Frame name="$parentMessages" hidden="true" enableMouse="true"/>
@@ -77,6 +77,7 @@
<Frame name="$parentMounts" hidden="true" enableMouse="true"/>
<Frame name="$parentCompanions" hidden="true" enableMouse="true"/>
<Frame name="$parentToys" hidden="true" enableMouse="true"/>
<Frame name="$parentCraft" hidden="true" enableMouse="true"/>
<Frame name="$parentSmartAmmo" hidden="true" enableMouse="true"/>
<Frame name="$parentFeedOMatic" hidden="true" enableMouse="true"/>
<Frame name="$parentAutoBuy" hidden="true" enableMouse="true"/>
+26 -2
View File
@@ -19,6 +19,30 @@ local function MTH_Profile_DeepCopy(orig)
return copy
end
-- Shallow-copy a module's saved data, skipping keys that hold large operational
-- blobs (e.g. feedomatic's "legacy" table which mirrors FOM_Cooking, FOM_QuestFood
-- etc.) — those are runtime migration artifacts, not user configuration settings.
local MTH_PROFILE_SKIP_KEYS = { legacy = true, history = true }
local function MTH_Profile_CopyModules(src)
if type(src) ~= "table" then return {} end
local out = {}
for modName, modData in src do
if type(modData) == "table" then
local modCopy = {}
for k, v in modData do
if not MTH_PROFILE_SKIP_KEYS[k] then
modCopy[MTH_Profile_DeepCopy(k)] = MTH_Profile_DeepCopy(v)
end
end
out[modName] = modCopy
else
out[modName] = modData
end
end
return out
end
local function MTH_Profile_EnsureStore()
if type(MTH_SavedVariables) ~= "table" then
MTH_SavedVariables = {}
@@ -47,13 +71,13 @@ local function MTH_Profile_BuildSnapshot()
-- Account-wide module option values (e.g. feedomatic)
snap.config = (type(MTH_SavedVariables) == "table"
and type(MTH_SavedVariables.modules) == "table")
and MTH_Profile_DeepCopy(MTH_SavedVariables.modules)
and MTH_Profile_CopyModules(MTH_SavedVariables.modules)
or {}
-- Per-character module option values (ICU, Chronometer, AutoBuy, SmartAmmo, etc.)
snap.charConfig = (type(MTH_CharSavedVariables) == "table"
and type(MTH_CharSavedVariables.modules) == "table")
and MTH_Profile_DeepCopy(MTH_CharSavedVariables.modules)
and MTH_Profile_CopyModules(MTH_CharSavedVariables.modules)
or {}
-- Per-character module enabled/disabled states
+4 -4
View File
@@ -10,7 +10,7 @@ VC.lastPublishedAt = nil
VC.joinAt = nil
VC.notified = false
VC._invalidVersionWarned = false
VC.maxPersistedPeers = 200
VC.maxPersistedPeers = 10000
VC.seenPeers = VC.seenPeers or {}
local function VC_GetTimeNow()
@@ -141,7 +141,7 @@ end
function VC:PrunePersistedPeers(limit)
local maxCount = tonumber(limit) or tonumber(self.maxPersistedPeers) or 200
if maxCount <= 0 then
maxCount = 200
maxCount = 10000
end
if type(self.seenPeers) ~= "table" then
return
@@ -221,8 +221,8 @@ end
function VC:ResetPublishDelay()
local now = VC_GetTimeNow()
if self.lastPublishedAt and (now - self.lastPublishedAt) < 600 then
return -- 10-minute cooldown between publishes
if self.lastPublishedAt and (now - self.lastPublishedAt) < 3600 then
return -- 1-hour cooldown between publishes
end
self.nextPublishAt = now + math.random(10, 20)
end
+19
View File
@@ -9,6 +9,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Bat",
["named"] = 20,
["coords"] = 18,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"fruit",
"fungus",
@@ -25,6 +26,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Bear",
["named"] = 45,
["coords"] = 45,
["stats"] = { ["health"] = 1.08, ["armor"] = 1.05, ["damage"] = 0.91 },
["food"] = {
"meat",
"fish",
@@ -47,6 +49,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Boar",
["named"] = 45,
["coords"] = 87,
["stats"] = { ["health"] = 1.04, ["armor"] = 1.09, ["damage"] = 0.9 },
["food"] = {
"meat",
"fish",
@@ -69,6 +72,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Vulture",
["named"] = 36,
["coords"] = 101,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"raw meat",
@@ -86,6 +90,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Cat",
["named"] = 85,
["coords"] = 88,
["stats"] = { ["health"] = 0.98, ["armor"] = 1, ["damage"] = 1.1 },
["food"] = {
"meat",
"fish",
@@ -105,6 +110,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Crab",
["named"] = 32,
["coords"] = 74,
["stats"] = { ["health"] = 0.96, ["armor"] = 1.13, ["damage"] = 0.95 },
["food"] = {
"fruit",
"fish",
@@ -123,6 +129,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Crocolisk",
["named"] = 27,
["coords"] = 71,
["stats"] = { ["health"] = 0.95, ["armor"] = 1.1, ["damage"] = 1 },
["food"] = {
"meat",
"fish",
@@ -140,6 +147,7 @@ MTH_DS_Families = {
["icon"] = "ability_hunter_aspectofthefox",
["named"] = 9,
["coords"] = 51,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"fruit",
@@ -157,6 +165,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Gorilla",
["named"] = 24,
["coords"] = 117,
["stats"] = { ["health"] = 1.04, ["armor"] = 1, ["damage"] = 1.02 },
["food"] = {
"fruit",
"fungus",
@@ -172,6 +181,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Hyena",
["named"] = 26,
["coords"] = 36,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"fruit",
@@ -189,6 +199,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Owl",
["named"] = 16,
["coords"] = 59,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"raw meat",
@@ -205,6 +216,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Raptor",
["named"] = 51,
["coords"] = 115,
["stats"] = { ["health"] = 0.95, ["armor"] = 1.03, ["damage"] = 1.1 },
["food"] = {
"meat",
"raw meat",
@@ -222,6 +234,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Scorpid",
["named"] = 38,
["coords"] = 36,
["stats"] = { ["health"] = 1, ["armor"] = 1.1, ["damage"] = 0.94 },
["food"] = {
"meat",
"raw meat",
@@ -237,6 +250,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Serpent1",
["named"] = 10,
["coords"] = 13,
["stats"] = { ["health"] = 1.03, ["armor"] = 1.03, ["damage"] = 1.135 },
["food"] = {
"meat",
"fish",
@@ -254,6 +268,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Spider",
["named"] = 91,
["coords"] = 213,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"raw meat",
@@ -269,6 +284,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_TallStrider",
["named"] = 15,
["coords"] = 112,
["stats"] = { ["health"] = 1.05, ["armor"] = 1, ["damage"] = 1 },
["food"] = {
"fruit",
"fungus",
@@ -286,6 +302,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Turtle",
["named"] = 25,
["coords"] = 42,
["stats"] = { ["health"] = 1, ["armor"] = 1.13, ["damage"] = 0.9 },
["food"] = {
"fruit",
"fish",
@@ -303,6 +320,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_WindSerpent",
["named"] = 27,
["coords"] = 42,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"fish",
"cheese",
@@ -321,6 +339,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Wolf",
["named"] = 81,
["coords"] = 99,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"raw meat",
+1207 -1207
View File
File diff suppressed because it is too large Load Diff
+27
View File
@@ -10,6 +10,7 @@ MTH_DS_AmmoItems = {
["level"] = 5,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 1.5,
["subtype"] = "arrow",
["vendors"] = {
[150] = 0,
@@ -118,6 +119,7 @@ MTH_DS_AmmoItems = {
["level"] = 15,
["reqlevel"] = 10,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 3.5,
["subtype"] = "arrow",
["vendors"] = {
[150] = 0,
@@ -275,6 +277,7 @@ MTH_DS_AmmoItems = {
["level"] = 5,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 2,
["subtype"] = "bullet",
["vendors"] = {
[151] = 0,
@@ -359,6 +362,7 @@ MTH_DS_AmmoItems = {
["level"] = 15,
["reqlevel"] = 10,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 5.5,
["subtype"] = "bullet",
["vendors"] = {
[227] = 0,
@@ -494,6 +498,7 @@ MTH_DS_AmmoItems = {
["level"] = 30,
["reqlevel"] = 25,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 5.5,
["subtype"] = "arrow",
["vendors"] = {
[227] = 0,
@@ -621,6 +626,7 @@ MTH_DS_AmmoItems = {
["level"] = 30,
["reqlevel"] = 25,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
["vendors"] = {
[227] = 0,
@@ -736,18 +742,21 @@ MTH_DS_AmmoItems = {
["name"] = "Feathered Arrow",
["level"] = 35,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 7.5,
["subtype"] = "arrow",
},
[3465] = {
["name"] = "Exploding Shot",
["level"] = 36,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
},
[4960] = {
["name"] = "Flash Pellet",
["level"] = 7,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 3.5,
["subtype"] = "bullet",
},
[5568] = {
@@ -755,6 +764,7 @@ MTH_DS_AmmoItems = {
["level"] = 18,
["reqlevel"] = 13,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 3.5,
["subtype"] = "bullet",
["drops"] = {
[2156] = 30.97,
@@ -781,6 +791,7 @@ MTH_DS_AmmoItems = {
["level"] = 10,
["reqlevel"] = 5,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 2,
["subtype"] = "bullet",
},
[8068] = {
@@ -788,6 +799,7 @@ MTH_DS_AmmoItems = {
["level"] = 20,
["reqlevel"] = 15,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 5.5,
["subtype"] = "bullet",
},
[8069] = {
@@ -795,6 +807,7 @@ MTH_DS_AmmoItems = {
["level"] = 35,
["reqlevel"] = 30,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
},
[9399] = {
@@ -802,6 +815,7 @@ MTH_DS_AmmoItems = {
["level"] = 40,
["reqlevel"] = 35,
["icon"] = "INV_Ammo_Arrow_01",
["dps"] = 7.5,
["subtype"] = "arrow",
["drops"] = {
[6906] = 100,
@@ -812,6 +826,7 @@ MTH_DS_AmmoItems = {
["level"] = 42,
["reqlevel"] = 37,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 12.5,
["subtype"] = "bullet",
},
[10513] = {
@@ -819,6 +834,7 @@ MTH_DS_AmmoItems = {
["level"] = 49,
["reqlevel"] = 44,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 12.5,
["subtype"] = "bullet",
},
[10579] = {
@@ -826,6 +842,7 @@ MTH_DS_AmmoItems = {
["level"] = 42,
["reqlevel"] = 37,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 12.5,
["subtype"] = "arrow",
},
[11284] = {
@@ -833,6 +850,7 @@ MTH_DS_AmmoItems = {
["level"] = 45,
["reqlevel"] = 40,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 10.5,
["subtype"] = "bullet",
["vendors"] = {
[734] = 0,
@@ -934,6 +952,7 @@ MTH_DS_AmmoItems = {
["level"] = 45,
["reqlevel"] = 40,
["icon"] = "INV_Weapon_ShortBlade_25",
["dps"] = 10.5,
["subtype"] = "arrow",
["vendors"] = {
[228] = 0,
@@ -1043,6 +1062,7 @@ MTH_DS_AmmoItems = {
["level"] = 52,
["reqlevel"] = 47,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 10.5,
["subtype"] = "bullet",
["drops"] = {
[9025] = 16,
@@ -1053,6 +1073,7 @@ MTH_DS_AmmoItems = {
["level"] = 59,
["reqlevel"] = 54,
["icon"] = "Ability_Hunter_CriticalShot",
["dps"] = 20,
["subtype"] = "arrow",
["drops"] = {
[9236] = 100,
@@ -1063,6 +1084,7 @@ MTH_DS_AmmoItems = {
["level"] = 61,
["reqlevel"] = 56,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 20.5,
["subtype"] = "bullet",
["drops"] = {
[10997] = 100,
@@ -1073,6 +1095,7 @@ MTH_DS_AmmoItems = {
["level"] = 57,
["reqlevel"] = 52,
["icon"] = "INV_Ammo_Bullet_03",
["dps"] = 17.5,
["subtype"] = "bullet",
["vendors"] = {
[17078] = 0,
@@ -1083,6 +1106,7 @@ MTH_DS_AmmoItems = {
["level"] = 57,
["reqlevel"] = 52,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 17.5,
["subtype"] = "arrow",
["vendors"] = {
[17078] = 0,
@@ -1093,6 +1117,7 @@ MTH_DS_AmmoItems = {
["level"] = 1,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 1.5,
["subtype"] = "arrow",
},
[19316] = {
@@ -1100,6 +1125,7 @@ MTH_DS_AmmoItems = {
["level"] = 54,
["reqlevel"] = 51,
["icon"] = "Spell_Frost_IceShard",
["dps"] = 14.5,
["subtype"] = "arrow",
["vendors"] = {
[13216] = 0,
@@ -1113,6 +1139,7 @@ MTH_DS_AmmoItems = {
["level"] = 54,
["reqlevel"] = 51,
["icon"] = "Spell_Frost_FrostBlast",
["dps"] = 14.5,
["subtype"] = "bullet",
["vendors"] = {
[13216] = 0,
+7
View File
@@ -54,20 +54,27 @@ MTH_DS_ZoneNamesFallback = {
[1519] = "Stormwind City",
[1537] = "Ironforge",
[1583] = "Blackrock Spire",
[1584] = "Blackrock Depths",
[1941] = "Caverns of Time",
[1977] = "Zul'Gurub",
[2040] = "Alah'Thalas",
[2100] = "Maraudon",
[2717] = "Molten Core",
[2597] = "Alterac Valley",
[3456] = "Naxxramas",
[3457] = "Tower of Karazhan",
[4012] = "Scarlet Enclave",
[5023] = "Sunnyglade",
[5024] = "Icepoint Rock",
[5077] = "Crescent Grove",
[5121] = "Tel'Abim",
[5130] = "Winter Veil Vale",
[5135] = "Scarlet Monastery Library",
[5179] = "Gilneas",
[5208] = "Gilneas City",
[5225] = "Thalassian Highlands",
[5536] = "Blackstone Island",
[5723] = "Karazhan",
[5561] = "Balor",
[5581] = "Northwind",
[5601] = "Dragonmaw Retreat",
+4 -1
View File
@@ -216,12 +216,15 @@ MTH_MAP_WMA_TO_PFQ = {
[607] = 1477, -- TheTempleOfAtalHakkar
[609] = 719, -- BlackFathomDeeps
[611] = 717, -- TheStockade
[615] = 1584, -- BlackrockDepths (interior)
[617] = 2717, -- MoltenCore
[619] = 1977, -- ZulGurub
[623] = 1584, -- BlackrockDepths
[625] = 3429, -- RuinsofAhnQiraj
[627] = 2159, -- OnyxiasLair
[629] = 1583, -- BlackrockSpire
[631] = 718, -- WailingCaverns (interior)
[633] = 2100, -- Maraudon (interior)
[635] = 2677, -- BlackwingLair
[637] = 5138, -- TheDeadmines
[639] = 722, -- RazorfenDowns
@@ -298,7 +301,7 @@ MTH_DS_WMAZones = {
[42] = { pfqAreaId=148, mapId=1, left=2941.67, right=-3608.33, top=8333.33, bottom=3966.67, width=6550.00, height=4366.66 }, -- Darkshore
[43] = { pfqAreaId=331, mapId=1, left=1700.00, right=-4066.67, top=4672.92, bottom=829.17, width=5766.67, height=3843.75 }, -- Ashenvale
[61] = { pfqAreaId=400, mapId=1, left=-433.33, right=-4833.33, top=-3966.67, bottom=-6900.00, width=4400.00, height=2933.33 }, -- ThousandNeedles
[81] = { pfqAreaId=406, mapId=1, left=3949.00, right=-2069.00, top=3441.00, bottom=-569.00, width=6018.00, height=4010.00 }, -- StonetalonMountains
[81] = { pfqAreaId=406, mapId=1, left=3245.83, right=-1637.50, top=2916.67, bottom=-339.58, width=4883.33, height=3256.25 }, -- StonetalonMountains
[101] = { pfqAreaId=405, mapId=1, left=4233.33, right=-262.50, top=452.08, bottom=-2545.83, width=4495.83, height=2997.91 }, -- Desolace
[121] = { pfqAreaId=357, mapId=1, left=5441.67, right=-1508.33, top=-2366.67, bottom=-7000.00, width=6950.00, height=4633.33 }, -- Feralas
[141] = { pfqAreaId=15, mapId=1, left=-975.00, right=-6225.00, top=-2033.33, bottom=-5533.33, width=5250.00, height=3500.00 }, -- Dustwallow
+1
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@@ -21,6 +21,7 @@
<Include file="..\api\options-profiles.lua"/>
<Include file="..\api\options-shell.lua"/>
<Include file="..\api\options-zbuttons.lua"/>
<Include file="..\api\bag-ammo-labels.lua"/>
<Include file="..\api\options-feedomatic.lua"/>
<Include file="..\api\hunterbook.xml"/>
<Include file="..\api\hunterbook.lua"/>
+2
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@@ -8,6 +8,8 @@ MTH_LocaleData.ui.enUS = {
BINDING_HEADER_ZTrapHeader = "[MetaHunt] ZTrap Buttons",
BINDING_HEADER_ZPetHeader = "[MetaHunt] ZPet Buttons",
BINDING_HEADER_ZAmmoHeader = "[MetaHunt] ZAmmo Buttons",
BINDING_HEADER_ExpAmmoHeader = "[MetaHunt] MM Widget",
BINDING_NAME_EXPAMMOACTION = "MM Widget Action",
FEEDOMATIC_NAME = "Feed-O-Matic",
FEEDOMATIC_DESC = "Helps a Hunter keep his pets well fed",
-1
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@@ -6,7 +6,6 @@
local MTH_AutoBuy = {
name = "autobuy",
enabled = false,
version = "1.4.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
-1
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@@ -6,7 +6,6 @@
local MTH_AutoQuest = {
name = "autoquest",
enabled = false,
version = "1.4.0",
events = {
"GOSSIP_SHOW",
"QUEST_GREETING",
+8 -6
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@@ -28,7 +28,6 @@ function MTH_ChronometerHunterInstallData(engine)
engine:AddTimer(engine.SPELL, BS["Flare"], 30, 0, 0, 0, { cr = "YELLOW", rc = true })
engine:AddTimer(engine.SPELL, BS["Hunter's Mark"], 120, 1, 0, 0, { cr = "RED", rc = true })
engine:AddTimer(engine.SPELL, BS["Immolation Trap"], 60, 0, 0, 0, { gr = 1, cr = "ORANGE", ea = { [BS["Immolation Trap Effect"]] = 60 } })
engine:AddTimer(engine.SPELL, BS["Aimed Shot"], 20, 0, 0, 0, { cr = "RED", rc = true, d = { tn = BS["Swiftshot"], tb = -2, ts = -2 } }) -- base 20s; Swiftshot reduces by 2s/rank (max -6s at rank 3)
engine:AddTimer(engine.SPELL, BS["Kill Command"], 12, 0, 0, 0, { cr = "RED", rc = true })
engine:AddTimer(engine.SPELL, BS["Rapid Fire"], 15, 0, 1, 1, { cr = "RED" })
engine:AddTimer(engine.SPELL, BS["Scare Beast"], 10, 1, 0, 0, { cr = "BLUE", rc = true, d = { rs = 5 } })
@@ -40,13 +39,16 @@ function MTH_ChronometerHunterInstallData(engine)
engine:AddTimer(engine.SPELL, BS["Wyvern Sting"], 12, 1, 0, 0, { gr = 2, cr = "MAROON", rc = true })
engine:AddTimer(engine.SPELL, BS["Feed Pet"], 20, 0, 0, 0, { cr = "MAROON" })
engine:AddTimer(engine.EVENT, BS["Explosive Trap Effect"], 20, 1, 0, 1, { gr = 1, cr = "ORANGE", a = 1, xn = BS["Explosive Trap"] })
engine:AddTimer(engine.EVENT, BS["Freezing Trap Effect"], 10, 1, 0, 1, { gr = 1, cr = "CYAN", a = 1, d = { rs = 5, tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Freezing Trap"] })
engine:AddTimer(engine.EVENT, BS["Frost Trap Aura"], 30, 0, 0, 0, { gr = 1, cr = "CYAN", a = 1, d = { tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Frost Trap"] })
engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", a = 1, xn = BS["Immolation Trap"] })
-- Trap effects: no "a=1" here — primed by the SPELL timer's "ea" chain (cast hook sets timer.v
-- and timer.t). Using "a=1" would trigger on any hunter's affliction message since
-- CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS never embeds a caster name.
engine:AddTimer(engine.EVENT, BS["Explosive Trap Effect"], 20, 1, 0, 1, { gr = 1, cr = "ORANGE", xn = BS["Explosive Trap"] })
engine:AddTimer(engine.EVENT, BS["Freezing Trap Effect"], 10, 1, 0, 1, { gr = 1, cr = "CYAN", d = { rs = 5, tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Freezing Trap"] })
engine:AddTimer(engine.EVENT, BS["Frost Trap Aura"], 30, 0, 0, 0, { gr = 1, cr = "CYAN", d = { tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Frost Trap"] })
engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", xn = BS["Immolation Trap"] })
engine:AddTimer(engine.EVENT, BS["Improved Concussive Shot"], 3, 1, 0, 0, { a = 1, cr = "BLUE", xn = BS["Concussive Shot"] })
engine:AddTimer(engine.EVENT, BS["Improved Wing Clip"], 5, 1, 0, 0, { a = 1, cr = "MAROON", xn = BS["Wing Clip"] })
engine:AddTimer(engine.EVENT, BS["Lock and Load"], 10, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\ability_hunter_lockandload" }) -- 10s (tooltip confirmed; expires on Aimed Shot cast)
engine:AddTimer(engine.EVENT, BS["Lock and Load"], 10, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\ability_hunter_lockandload" }) -- 10s (tooltip confirmed; expires when consumed)
engine:AddTimer(engine.EVENT, BS["Scent of Blood"], 8, 0, 1, 1, { a = 1, cr = "RED" })
engine:AddTimer(engine.EVENT, BS["Piercing Shot"], 8, 1, 0, 1, { a = 1, cr = "PURPLE", tx = "Interface\\Icons\\Ability_Hunter_DisarmingShot" })
engine:AddTimer(engine.EVENT, BS["Entrapment"], 5, 1, 0, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\Spell_Nature_StrangleVines" })
+153 -8
View File
@@ -58,6 +58,18 @@ Chronometer.dataSetup = {}
local latins = { I = 1, II = 2, III = 3, IV = 4, V = 5, VI = 6, VII = 7, VIII = 8, IX = 9, X = 10, XI = 11, XII = 12, XIII = 13, XIV = 14 }
local BAR_GROUP = "MTHChronometer"
-- When growing up the group attachment point must flip so bars stack above the
-- anchor rather than below it. CandyBar uses the stored group point as-is when
-- positioning each bar, so SetCandyBarGroupGrowth alone is not enough.
local function applyGrowup(self, growup)
if growup then
self:SetCandyBarGroupPoint(BAR_GROUP, "BOTTOM", self.anchor, "TOP", 0, 0)
else
self:SetCandyBarGroupPoint(BAR_GROUP, "TOP", self.anchor, "BOTTOM", 0, 0)
end
self:SetCandyBarGroupGrowth(BAR_GROUP, growup)
end
local PARSER_OWNER = "MTHChronometerHunter"
@@ -556,7 +568,7 @@ function Chronometer:OnEnable()
self._mth_enabled = true
self.profile = ensureProfile()
self:SetCandyBarGroupGrowth(BAR_GROUP, self.profile.growup and true or false)
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
if self.anchor then
end
@@ -580,14 +592,18 @@ function Chronometer:OnEnable()
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_AURA_GONE_SELF", function(event, info) self:SPELL_FADE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_AURA_GONE_OTHER", function(event, info) self:SPELL_FADE(event, info) end)
-- Registered events:
-- SELF_BUFFS / SELF_DAMAGE → our own procs & self-damage (source == ParserLib_SELF confirmed)
-- CREATURE_DAMAGE → DOT ticks on creatures ("from your X" embeds source; filtered in SPELL_PERIODIC)
-- CREATURE_BUFFS → debuff APPLICATION on creatures ("X is afflicted by Y"; no source embedded).
-- Needed for non-ticking debuffs: Poisonous/Enchanted Ammunition, Piercing Shot.
-- Foreign-bar risk is mitigated in SPELL_PERIODIC by requiring victim == target
-- when source is nil and no confirmed cast record exists.
-- FRIENDLYPLAYER_*, HOSTILEPLAYER_* are other players' events → intentionally NOT registered.
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
local enableRoM = false
for _, timer in pairs(self.timers[self.SPELL] or {}) do
@@ -646,15 +662,34 @@ function Chronometer:OnEnable()
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_SELF_DAMAGE", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_FAILED_LOCALPLAYER", function(event, info) self:SPELL_FAILED(event, info) end)
-- NamPower: register authoritative self-aura events for instant bar
-- kill and duration resync. The ParserLib chat paths remain active as
-- they handle creature/target debuffs that NamPower cannot see.
if MTH and MTH.nampower then
self._nampowerSpellIdCache = {}
self:RegisterEvent("BUFF_ADDED_SELF")
self:RegisterEvent("BUFF_REMOVED_SELF")
self:RegisterEvent("DEBUFF_ADDED_SELF")
self:RegisterEvent("DEBUFF_REMOVED_SELF")
end
end
function Chronometer:VARIABLES_LOADED()
self.profile = ensureProfile()
if self._mth_enabled then
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
end
MTH_CHRON_RestoreAnchorFromProfile(self, "VARIABLES_LOADED")
end
function Chronometer:PLAYER_ENTERING_WORLD()
self.profile = ensureProfile()
if self._mth_enabled then
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
end
MTH_CHRON_RestoreAnchorFromProfile(self, "PLAYER_ENTERING_WORLD")
end
@@ -1245,6 +1280,85 @@ function Chronometer:CreateAnchor(text, r, g, b)
return frame
end
-- ────────────────────────────────────────────────────────────
-- NamPower self-aura handlers
-- ────────────────────────────────────────────────────────────
-- Helper: resolve spellId → spell name, with cache
local function NP_ResolveName(cache, spellId)
if not spellId or spellId == 0 then return nil end
local name = cache[spellId]
if name then return name end
name = GetSpellRecField(spellId, "name")
if name and name ~= "" then
cache[spellId] = name
return name
end
return nil
end
-- BUFF / DEBUFF removed from the player → kill matching self-bar instantly
function Chronometer:BUFF_REMOVED_SELF()
if not self.profile.fadeonfade then return end
local spellId = arg3
local name = NP_ResolveName(self._nampowerSpellIdCache, spellId)
if not name then return end
self:KillBar(name)
end
Chronometer.DEBUFF_REMOVED_SELF = Chronometer.BUFF_REMOVED_SELF
-- BUFF / DEBUFF added to the player → resync running bar duration
function Chronometer:BUFF_ADDED_SELF()
local spellId = arg3
local name = NP_ResolveName(self._nampowerSpellIdCache, spellId)
if not name then return end
-- Find the matching self-bar
local bar = nil
for i = 1, 20 do
if self.bars[i].id and self.bars[i].name == name then
local tgt = self.bars[i].target
if tgt == "none" or tgt == UnitName("player") then
bar = self.bars[i]
break
end
end
end
if not bar then return end
-- Get authoritative remaining duration from NamPower aura array
local remaining = nil
local auras = GetUnitField("player", "aura")
if auras then
for slot = 1, 48 do
if auras[slot] == spellId then
local _, ms = GetPlayerAuraDuration(slot - 1)
if ms and ms > 0 then
remaining = ms / 1000
end
break
end
end
end
if not remaining then
-- Fallback: use base DBC duration
local dms = GetSpellDuration(spellId)
if dms and dms > 0 then
remaining = dms / 1000
end
end
if not remaining then return end
-- Resync: update total first (allows SetTimeLeft to extend), then set remaining
self:SetCandyBarTime(bar.id, remaining)
self:SetCandyBarTimeLeft(bar.id, remaining)
end
Chronometer.DEBUFF_ADDED_SELF = Chronometer.BUFF_ADDED_SELF
-- ────────────────────────────────────────────────────────────
function Chronometer:COMBAT_DEATH(event, info)
if not self.profile.fadeonkill then return end
if info.type == "experience" then
@@ -1274,11 +1388,20 @@ end
function Chronometer:SPELL_PERIODIC(event, info)
local aura, rank, unit, isgain
-- Ignore events not caused by the player (e.g. other players' DOTs/traps nearby)
-- Primary filter: explicit non-self source → always ignore (other player's confirmed event)
if info.source and info.source ~= ParserLib_SELF then return end
-- Secondary filter: creature/friendly periodic events do NOT embed a caster name,
-- so info.source is nil even for other players' effects. Track whether this event
-- was provably ours (SELF_BUFFS / SELF_DAMAGE events give source == ParserLib_SELF).
local sourceIsConfirmedSelf = (info.source == ParserLib_SELF)
if info.type == "buff" then
isgain = 1
-- Buff gained by someone other than self with no source confirmation → another player's proc
if not sourceIsConfirmedSelf and info.victim ~= nil and info.victim ~= ParserLib_SELF then
return
end
elseif info.type == "debuff" then
isgain = nil
elseif not info.isDOT then
@@ -1306,7 +1429,27 @@ function Chronometer:SPELL_PERIODIC(event, info)
if timer.k.t then
if not unit then unit = UnitName("player") end
if timer.k.s then
if timer.t and timer.t ~= unit then return end
-- Selforselect: four-tier confirmation.
-- 1. Confirmed cast record (timer.t set by CastSpell hook): require target match.
-- 2. Confirmed self source (SELF_BUFFS / SELF_DAMAGE events, source == SELF): accept.
-- 3. Cast-window confirmed (timer.v fresh, timer.t nil): untargeted spells like traps
-- where the caster is known but the trigger victim cannot be predicted in advance.
-- Accept unconditionally — the mob that walked into the trap may not be our target.
-- 4. Source unconfirmed AND no cast record (CREATURE_BUFFS affliction messages never
-- embed a caster name): fall back to target-check. This lets non-ticking debuffs
-- (Poisonous Ammo, Enchanted Ammo, Piercing Shot…) show when applied to our current
-- target, while blocking the same debuff on a mob we are NOT targeting (i.e. another
-- player's debuff on a different dummy).
if timer.t then
if timer.t ~= unit then return end
elseif sourceIsConfirmedSelf then
-- source confirmed → accept unconditionally
elseif timer.v and timer.v > GetTime() then
-- cast-window confirmed, timer.t nil → untargeted cast (e.g. trap placed on ground)
-- victim unknown at cast time; accept whatever mob triggered it
elseif not UnitExists("target") or unit ~= UnitName("target") then
return
end
else
if not UnitExists("target") or unit ~= UnitName("target") then return end
end
@@ -1366,7 +1509,9 @@ function Chronometer:UNIT_AURA(unit)
end
local hasFeedAura = false
if type(UnitBuff) == "function" then
if type(MTH_FEED_HasPetFeedBuff) == "function" then
hasFeedAura = MTH_FEED_HasPetFeedBuff()
elseif type(UnitBuff) == "function" then
for i = 1, 32 do
local texture = UnitBuff("pet", i)
if not texture then
-1
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@@ -1,7 +1,6 @@
local MTH_ChronometerModule = {
name = "chronometer",
enabled = true,
version = "1.4.0",
events = {},
initialized = false,
}
+818 -280
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File diff suppressed because it is too large Load Diff
+73 -26
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@@ -125,6 +125,11 @@ FOM_FamilyToLegacyMap = {
-- [DISABLED] NO-BUFF quarantine: set to true to re-enable.
-- When false, failed feeds are still logged but items are never
-- blacklisted and the quarantine store is never consulted.
local FOM_QUARANTINE_ENABLED = false;
local function FOM_GetServerProfile()
return FOM_ServerProfiles[FOM_SERVER_PROFILE] or {};
end
@@ -186,6 +191,7 @@ local function FOM_GetFamilyKeyFromInfo(petInfo)
end
local function FOM_RegisterNoBuffQuarantine(itemID, petInfo)
if (not FOM_QUARANTINE_ENABLED) then return; end
local numericItem = tonumber(itemID);
if (numericItem == nil) then
return;
@@ -217,6 +223,7 @@ local function FOM_RegisterNoBuffQuarantine(itemID, petInfo)
end
local function FOM_IsQuarantined(itemID, petLevel, familyKey)
if (not FOM_QUARANTINE_ENABLED) then return false; end
local numericItem = tonumber(itemID);
local numericPet = tonumber(petLevel);
if (numericItem == nil or numericPet == nil or numericPet <= 0) then
@@ -926,7 +933,7 @@ function FOM_OnEvent(event, arg1)
end
if (foodID) then
FOM_LastFood = GFWUtils.ItemLink(foodID);
GFWUtils.DebugLog("Manually fed "..FOM_LastFood);
FOM_DebugLog("Manually fed "..FOM_LastFood);
end
end
return;
@@ -1187,7 +1194,7 @@ function FOM_OnUpdate(elapsed)
FOM_CoreFinalizeAttempt(FOM_LastFeedAttempt.coreAttemptId, "rejected", "no-buff");
local currentPetInfo = MTH_FOM_GetCorePetInfo();
FOM_RegisterNoBuffQuarantine(FOM_LastFeedAttempt.itemId, currentPetInfo);
if (type(MTH_FEED_BlockItemForPetLevel) == "function") then
if (FOM_QUARANTINE_ENABLED and type(MTH_FEED_BlockItemForPetLevel) == "function") then
pcall(MTH_FEED_BlockItemForPetLevel,
FOM_LastFeedAttempt.itemId,
tonumber(currentPetInfo and currentPetInfo.level) or nil,
@@ -1245,35 +1252,72 @@ end
function FOM_CanFeed()
local petInfo = MTH_FOM_GetCorePetInfo();
if ( not (petInfo and petInfo.liveExists) ) then
GFWUtils.DebugLog("Can't feed; pet doesn't exist.");
FOM_DebugLog("Can't feed; pet doesn't exist.");
return false;
end
if ( tonumber(petInfo.health) and tonumber(petInfo.health) <= 0 ) then
GFWUtils.DebugLog("Can't feed; pet is dead.");
FOM_DebugLog("Can't feed; pet is dead.");
return false;
end
if ( UnitHealth("player") <= 0 ) then
GFWUtils.DebugLog("Can't feed; I'm dead.");
FOM_DebugLog("Can't feed; I'm dead.");
return false;
end
if ( CastingBarFrameStatusBar:IsVisible() ) then
GFWUtils.DebugLog("Can't feed; casting a spell / tradeksill.");
FOM_DebugLog("Can't feed; casting a spell / tradeksill.");
return false;
end
if ( UnitOnTaxi("player") ) then
GFWUtils.DebugLog("Can't feed; flying.");
FOM_DebugLog("Can't feed; flying.");
return false;
end
if ( FOM_State.InCombat ) or ( PlayerFrame.inCombat ) then
GFWUtils.DebugLog("Can't feed; in combat.");
FOM_DebugLog("Can't feed; in combat.");
return false;
end
if ( LootFrame:IsVisible() ) then
GFWUtils.DebugLog("Shouldn't feed; loot window is open.");
FOM_DebugLog("Shouldn't feed; loot window is open.");
return false;
end
-- NamPower path: scan aura array by spellId → name, no tooltip needed
if MTH and MTH.nampower and type(GetUnitField) == "function" and type(GetSpellRecField) == "function" then
local auras = GetUnitField("player", "aura")
if type(auras) == "table" then
local dontFeedNames = {
["Shadowmeld"] = true,
["Feign Death"] = true,
["Food"] = true,
["Drink"] = true,
["Refreshment"] = true,
}
for i = 1, 32 do
local sid = tonumber(auras[i])
if sid and sid > 0 then
local name = GetSpellRecField(sid, "name")
if name then
if dontFeedNames[name] then
FOM_DebugLog("Can't feed; buff detected: " .. name)
return false
end
if UnitLevel("player") >= 40 then
local lname = string.lower(name)
for _, mountSub in FOM_MOUNT_NAME_SUBSTRINGS do
if string.find(lname, mountSub) then
FOM_DebugLog("Can't feed; mounted (" .. name .. ").")
return false
end
end
end
end
end
end
end
return true
end
-- Legacy path: texture + tooltip scanning
local buff, buffIndex;
local dontFeedBuffTextures = {
"Interface\\Icons\\Ability_Ambush", -- NE Shadowmeld (maybe not unique buff icon?)
@@ -1290,7 +1334,7 @@ function FOM_CanFeed()
if ( buff ~= nil) then
for _, buffTexture in dontFeedBuffTextures do
if ( buff == buffTexture ) then
GFWUtils.DebugLog("Can't feed; currently, eating, drinking, or feigning death.");
FOM_DebugLog("Can't feed; currently, eating, drinking, or feigning death.");
return false;
end
end
@@ -1303,7 +1347,7 @@ function FOM_CanFeed()
msg = string.lower(msg);
for _, mountName in FOM_MOUNT_NAME_SUBSTRINGS do
if (string.find(msg, mountName)) then
GFWUtils.DebugLog("Can't feed; mounted.");
FOM_DebugLog("Can't feed; mounted.");
return false;
end
end
@@ -1856,13 +1900,13 @@ end
function FOM_AddFood(diet, food)
if (FOM_Foods[diet] == nil) then
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
GFWUtils.DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
end
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
GFWUtils.DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
end
if ( GFWTable.IndexOf(FOM_Foods[diet], food) == 0 ) then
if (FOM_AddedFoods == nil) then
@@ -1898,13 +1942,13 @@ end
function FOM_RemoveFood(diet, food)
if (FOM_Foods[diet] == nil) then
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
GFWUtils.DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
end
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
GFWUtils.DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
end
if ( GFWTable.IndexOf(FOM_Foods[diet], food) ~= 0 ) then
if (FOM_RemovedFoods == nil) then
@@ -1936,7 +1980,7 @@ function FOM_RemoveFood(diet, food)
end
-- Clear quarantine, core exception blocks, and RemovedFoods ban for a specific item (called when user explicitly re-adds via /fom add)
local function FOM_ClearItemBans(itemID)
function FOM_ClearItemBans(itemID)
local numericItem = tonumber(itemID);
if (numericItem == nil) then return; end
-- Clear from RemovedFoods across all diet lists
@@ -2076,6 +2120,9 @@ end
-- Check Feed Effect
function FOM_HasFeedEffect()
if type(MTH_FEED_HasPetFeedBuff) == "function" then
return MTH_FEED_HasPetFeedBuff()
end
local i = 1;
local buff;
@@ -2341,7 +2388,7 @@ function FOM_Feed(aFood, options)
foodLevel = selectedFoodLevel,
})
GFWUtils.DebugLog("Picked "..FOM_LastFood.." (bag "..foodBag..", slot "..foodItem..") for feeding.");
FOM_DebugLog("Picked "..FOM_LastFood.." (bag "..foodBag..", slot "..foodItem..") for feeding.");
if (FOM_Config.Debug) then
-- don't actually feed anything, just show what we would choose
return false;
@@ -2708,12 +2755,12 @@ end
function FOM_IsUsefulFood(itemID, quantity)
local foodName = GetItemInfo(itemID);
if (foodName == nil) then
GFWUtils.DebugLog("Can't get info for item ID "..itemID..", assuming it's OK to eat.");
FOM_DebugLog("Can't get info for item ID "..itemID..", assuming it's OK to eat.");
return false;
end
if (FOM_Cooking and FOM_Cooking[FOM_RealmPlayer] and FOM_Cooking[FOM_RealmPlayer][itemID]) then
if (FOM_Cooking[FOM_RealmPlayer][itemID] >= FOM_Config.SaveForCookingLevel) then
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; is good for cooking.");
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is good for cooking.");
return true;
end
end
@@ -2725,19 +2772,19 @@ function FOM_IsUsefulFood(itemID, quantity)
FOM_Quantity[foodName] = FOM_Quantity[foodName] + quantity;
end
if (FOM_Quantity[foodName] > FOM_QuestFood[FOM_RealmPlayer][foodName]) then
GFWUtils.DebugLog("Not skipping "..quantity.."x "..foodName.."; is needed for quest, but we have more than enough.");
FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; is needed for quest, but we have more than enough.");
return false;
else
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; is needed for quest.");
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is needed for quest.");
return true;
end
end
end
if (FOM_Config.AvoidBonusFood and FOM_IsInDiet(itemID, FOM_DIET_BONUS)) then
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; has bonus effect when eaten by player.");
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; has bonus effect when eaten by player.");
return true;
end
--GFWUtils.DebugLog("Not skipping "..quantity.."x "..foodName.."; doesn't have other uses.");
--FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; doesn't have other uses.");
return false;
end
@@ -2775,7 +2822,7 @@ function FOM_IsInDiet(food, dietList)
diet = "";
end
if (FOM_Foods[diet] == nil) then
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_RemovedFoods ~= nil and FOM_RemovedFoods[diet] ~= nil and GFWTable.IndexOf(FOM_RemovedFoods[diet], food) ~= 0) then
return false;
-1
View File
@@ -6,7 +6,6 @@
local MTH_FeedOMatic = {
name = "feedomatic",
enabled = false,
version = "1.4.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
-1
View File
@@ -6,7 +6,6 @@
local MTH_ICU = {
name = "icu",
enabled = false,
version = "1.4.0",
events = {
"VARIABLES_LOADED",
},
+21
View File
@@ -48,10 +48,25 @@ end
local MTHSmartAmmo_InitializeHooks
MTHSmartAmmo_EnsureHooks = nil
local MTH_SA_SPELL_EVENTS = {
"START_AUTOREPEAT_SPELL",
"STOP_AUTOREPEAT_SPELL",
"SPELLCAST_INTERRUPTED",
"SPELLCAST_FAILED",
"SPELLCAST_STOP",
"SPELLCAST_DELAYED",
}
function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
local saved = MTHSmartAmmo_GetSaved()
if enabled then
saved["enabled"] = 1
local evFrame = getglobal("MTH_SA_EventFrame")
if evFrame then
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
evFrame:RegisterEvent(ev)
end
end
if MTHSmartAmmo_InitializeHooks then
MTHSmartAmmo_InitializeHooks()
end
@@ -63,6 +78,12 @@ function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
end
else
saved["enabled"] = false
local evFrame = getglobal("MTH_SA_EventFrame")
if evFrame then
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
evFrame:UnregisterEvent(ev)
end
end
if not silent and DEFAULT_CHAT_FRAME then
MTH_SA_Print("Smart Ammo Disabled.")
end
-1
View File
@@ -7,7 +7,6 @@ MTH_SA_MANAGED_HOOKS = true
local MTH_SmartAmmo = {
name = "smartammo",
enabled = true,
version = "1.4.0",
events = {
"VARIABLES_LOADED",
-- PLAYER_ENTERING_WORLD handled by engine's own frame
File diff suppressed because it is too large Load Diff
+6
View File
@@ -0,0 +1,6 @@
<!--
MetaHunt: SmartPet Module Loader
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Include file="engine.lua"/>
</Ui>
+2 -17
View File
@@ -6,7 +6,6 @@
local MTH_Tooltips = {
name = "tooltips",
enabled = true,
version = "1.4.0",
events = {
"UPDATE_MOUSEOVER_UNIT",
"UNIT_NAME_UPDATE",
@@ -1486,11 +1485,8 @@ local function MTH_TT_AddTooltip(unit)
local ammoVendorTooltipsEnabled = MTH_TT_IsAmmoVendorTooltipsEnabled()
local vendorInfo = ammoVendorTooltipsEnabled and MTH_TT_FindVendorInfo(name) or nil
local row = beastTooltipsEnabled and MTH_TT_FindBeastRow(name) or nil
local savedEntry = beastTooltipsEnabled
and (type(MTH_BLS_FindSavedBeastByName) == "function")
and MTH_BLS_FindSavedBeastByName(name) or nil
local scorpokAdded = MTH_TT_AddScorpokTargetsTooltip(unit, name)
if not row and not vendorInfo and not scorpokAdded and not savedEntry then
if not row and not vendorInfo and not scorpokAdded then
state.lookupMiss = (state.lookupMiss or 0) + 1
MTH_TT_StateSet("lookup-miss", name, normalized)
MTH_TT_Log("lookup miss: unit='" .. tostring(name) .. "' normalized='" .. tostring(normalized) .. "'")
@@ -1514,13 +1510,7 @@ local function MTH_TT_AddTooltip(unit)
MTH_TT_Log("vendor tooltip added: unit='" .. tostring(name) .. "'")
end
-- Determine which abilities source to display.
local abilitiesSource = nil
if row then
abilitiesSource = row.abilities
elseif savedEntry and savedEntry.abilities and savedEntry.abilities ~= "" then
abilitiesSource = savedEntry.abilities
end
local abilitiesSource = row and row.abilities or nil
if abilitiesSource then
local abilities = MTH_TT_ParseAbilities(abilitiesSource)
@@ -1546,11 +1536,6 @@ local function MTH_TT_AddTooltip(unit)
end
end
if savedEntry then
GameTooltip:AddLine("Beast recorded by you", 1.0, 0.85, 0.0)
addedAnything = 1
end
if addedAnything then
GameTooltip:Show()
state.added = (state.added or 0) + 1
+11 -2
View File
@@ -67,6 +67,8 @@ local function ZHunterMod_EnsureButtonFrame(buttonName)
created:SetPoint("TOP", UIParent, "TOP", 0, -464)
elseif buttonName == "zButtonToys" then
created:SetPoint("TOP", UIParent, "TOP", 0, -518)
elseif buttonName == "zButtonCraft" then
created:SetPoint("TOP", UIParent, "TOP", 0, -572)
else
created:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
end
@@ -85,7 +87,7 @@ function ZHunterMod_DeferredInit()
local mounts = ZHunterMod_EnsureButtonFrame("zButtonMounts")
local companions = ZHunterMod_EnsureButtonFrame("zButtonCompanions")
local toys = ZHunterMod_EnsureButtonFrame("zButtonToys")
local craft = ZHunterMod_EnsureButtonFrame("zButtonCraft")
-- Continue with all frames that exist; do not hard-abort when one optional frame is missing.
local missing = {}
@@ -98,12 +100,13 @@ function ZHunterMod_DeferredInit()
if not mounts then table.insert(missing, "Mounts") end
if not companions then table.insert(missing, "Companions") end
if not toys then table.insert(missing, "Toys") end
if not craft then table.insert(missing, "Craft") end
if table.getn(missing) > 0 then
MTH_ZH_Print("[ZHUNTER] Warning: missing frames: " .. table.concat(missing, ", ") .. ". Continuing with available buttons.", "error")
end
if not (pet or aspect or track or trap or ranged or ammo or mounts or companions or toys) then
if not (pet or aspect or track or trap or ranged or ammo or mounts or companions or toys or craft) then
MTH_ZH_Print("zhunter buttons not created - check for addon conflicts!", "error")
return
end
@@ -178,6 +181,12 @@ function ZHunterMod_DeferredInit()
end
end
if craft and zButtonCraft_OnEvent then
if ZHunterMod_SafeRunButtonInit(craft, zButtonCraft_OnEvent, "zButtonCraft") then
initialized = initialized + 1
end
end
if initialized <= 0 then
MTH_ZH_Print("zhunter buttons not created - check for addon conflicts!", "error")
return
+2
View File
@@ -86,6 +86,8 @@ ZHUNTER_TRACK_GIANTS = "Track Giants"
ZHUNTER_TRACK_MINERALS = "Find Minerals"
ZHUNTER_TRACK_HERBS = "Find Herbs"
ZHUNTER_TRACK_TREASURE = "Find Treasure"
ZHUNTER_TRACK_TREES = "Find Trees"
ZHUNTER_TRACK_FISH = "Find Fish"
ZHUNTER_TRAP_FREEZING = "Freezing Trap"
ZHUNTER_TRAP_FROST = "Frost Trap"
+41 -14
View File
@@ -138,7 +138,6 @@ local function ZHunterMod_UpdateButtonCount(parent, found)
end
function ZSpellButton_SetExpandDirection(parent, direction)
local button = getglobal(parent.name.."1")
local offset = parent:GetWidth() / 36
local circleVisible = true
if type(MTH_ZH_GetSavedTable) == "function" and parent and parent.name then
@@ -154,11 +153,14 @@ function ZSpellButton_SetExpandDirection(parent, direction)
parent.circle:Hide()
end
end
-- Children have not been created yet; circle state is already updated above.
if not (parent and parent.name) then return end
if circleVisible then
offset = offset * 5
else
offset = offset * 3
end
local button = getglobal(parent.name.."1")
button:ClearAllPoints()
if direction == "TOP" then
button:SetPoint("BOTTOM", parent, "TOP", 0, offset)
@@ -217,7 +219,7 @@ function ZSpellButton_SetSize(parent, size, setChildren)
local cdscale = 0.75 / 36
if setChildren then
local button
for i=1, parent.count do
for i=1, (parent.count or 0) do
button = getglobal(parent.name..i)
if button then
button:SetHeight(size)
@@ -683,28 +685,53 @@ function ZSpellButtonParent_OnLoad()
if this.SetScript then
this:SetScript("OnDragStart", function()
if IsAltKeyDown() then
this:StartMoving()
this.isMoving = true
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
-- Alt+drag any bar button to move the whole zBar via its invisible anchor
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor then
anchor:StartMoving()
anchor.isMoving = true
end
else
this:StartMoving()
this.isMoving = true
end
end
end)
this:SetScript("OnDragStop", function()
if not this then
return
if not this then return end
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor and anchor.isMoving then
if anchor.StopMovingOrSizing then anchor:StopMovingOrSizing() end
anchor.isMoving = false
if type(MTH_ZBar_SavePosition) == "function" then MTH_ZBar_SavePosition() end
if type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
end
else
if this.StopMovingOrSizing then this:StopMovingOrSizing() end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end
if this.StopMovingOrSizing then
this:StopMovingOrSizing()
end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end)
this:SetScript("OnMouseUp", function()
if this and this.isMoving then
if this.StopMovingOrSizing then
this:StopMovingOrSizing()
if this.StopMovingOrSizing then this:StopMovingOrSizing() end
if not (type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive()) then
ZSpellButton_SaveParentPosition(this)
end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end
-- Fallback: finish anchor movement started from OnDragStart
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor and anchor.isMoving then
if anchor.StopMovingOrSizing then anchor:StopMovingOrSizing() end
anchor.isMoving = false
if type(MTH_ZBar_SavePosition) == "function" then MTH_ZBar_SavePosition() end
if type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
end
end
end)
end
end
+6
View File
@@ -22,6 +22,7 @@ Loads all zhunter addon code and wraps it in the MTH module system
<Include file="zButtonMounts.xml"/>
<Include file="zButtonCompanions.xml"/>
<Include file="zButtonToys.xml"/>
<Include file="zButtonCraft.xml"/>
<!-- Load main ZHunterMod.lua FIRST so ZHunterMod_Saved table exists before button files use it -->
<Include file="ZHunterMod.lua"/>
@@ -47,6 +48,11 @@ Loads all zhunter addon code and wraps it in the MTH module system
<Include file="zButtonCompanions.lua"/>
<Include file="zButtonToys.lua"/>
<Include file="zButtonCraft.lua"/>
<!-- zBar: unified draggable anchor bar (must load after all zButton files) -->
<Include file="zBar.lua"/>
<!-- Deferred initialization - runs LAST after all parsing is complete -->
<Include file="DeferredInit.lua"/>
+9 -2
View File
@@ -8,7 +8,6 @@ MTH_ZH_MANAGED_HOOKS = true
local MTH_ZHunter = {
name = "zhunter",
enabled = true,
version = "1.4.0",
events = {
"VARIABLES_LOADED",
-- PLAYER_ENTERING_WORLD handled by bootstrap frame + adjustment frames
@@ -59,6 +58,7 @@ local function MTH_ZH_ApplyDefaultWidgetSpawnLayoutOnce()
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local startY = -140
@@ -191,6 +191,7 @@ MTH_ZH_SetButtonsVisible = function(visible)
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local function MTH_ZH_SetChildButtonsVisible(parentButton, parentName, show)
@@ -303,6 +304,7 @@ local function MTH_ZH_SetAdjustmentHandlersActive(active)
{ frame = "MTH_ZH_MountsAdjust", handler = "MTH_ZH_MountsAdjust_OnEvent", getter = "zButtonMounts_GetSaved" },
{ frame = "MTH_ZH_CompanionsAdjust", handler = "MTH_ZH_CompanionsAdjust_OnEvent", getter = "zButtonCompanions_GetSaved" },
{ frame = "MTH_ZH_ToysAdjust", handler = "MTH_ZH_ToysAdjust_OnEvent", getter = "zButtonToys_GetSaved" },
{ frame = "MTH_ZH_CraftAdjust", handler = "MTH_ZH_CraftAdjust_OnEvent", getter = "zButtonCraft_GetSaved" },
}
local function isFeatureEnabled(getterName)
@@ -348,7 +350,9 @@ local function MTH_ZH_ClearRuntimeFeatureFlags()
end
MTH_ZH_RestoreRuntimeFeatureFlags = function()
return
if type(MTH_ZBar_Init) == "function" then
MTH_ZBar_Init()
end
end
function MTH_ZHunter:init()
@@ -372,6 +376,9 @@ function MTH_ZHunter:setEnabled(enabled)
MTH_ZH_SetAdjustmentHandlersActive(false)
MTH_ZH_SetButtonsVisible(false)
MTH_ZH_SetAuxFramesVisible(false)
-- Hide the zBar anchor so it doesn't float while the module is off
local zbarAnchor = getglobal("MTH_ZBar_Anchor")
if zbarAnchor then zbarAnchor:Hide() end
end
end
+333
View File
@@ -0,0 +1,333 @@
-- zBar: Unified draggable anchor bar for all zButton parent buttons.
-- When enabled, all included zButton parents are anchored to the zBar anchor
-- in a configurable row (horizontal) or column (vertical).
-- Individual Alt+drag on each zButton is suppressed while zBar is active.
local ZBAR_FRAME_NAME = "MTH_ZBar_Anchor"
local ZBAR_ALL_BUTTONS = {
"zButtonAspect",
"zButtonAmmo",
"zButtonTrack",
"zButtonTrap",
"zButtonPet",
"zButtonRanged",
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local ZBAR_BUTTON_LABELS = {
zButtonAspect = "zAspect",
zButtonAmmo = "zAmmo",
zButtonTrack = "zTrack",
zButtonTrap = "zTrap",
zButtonPet = "zPet",
zButtonRanged = "zRanged",
zButtonMounts = "zMounts",
zButtonCompanions = "zCompanions",
zButtonToys = "zToys",
zButtonCraft = "zCraft",
}
function MTH_ZBar_GetAllButtons()
return ZBAR_ALL_BUTTONS
end
function MTH_ZBar_GetAllButtonLabels()
return ZBAR_BUTTON_LABELS
end
-- Returns (and initialises on first access) the _zbar saved-variable table.
function MTH_ZBar_GetSaved()
local root = MTH_ZH_GetSavedRoot()
if type(root["_zbar"]) ~= "table" then
root["_zbar"] = {}
end
local s = root["_zbar"]
if s.enabled == nil then s.enabled = false end
if s.direction == nil then s.direction = "HORIZONTAL" end
if type(s.spacing) ~= "number" then s.spacing = 4 end
if type(s.size) ~= "number" then s.size = 36 end
-- childexpand: which side children appear on (TOP/BOTTOM for H bar, LEFT/RIGHT for V bar)
if s.childexpand == nil then s.childexpand = "BOTTOM" end
-- childarrange: how children #2+ are laid out (VERTICAL=column, HORIZONTAL=row)
if s.childarrange == nil then s.childarrange = "VERTICAL" end
if type(s.order) ~= "table" then
s.order = {}
for i = 1, table.getn(ZBAR_ALL_BUTTONS) do
s.order[i] = ZBAR_ALL_BUTTONS[i]
end
end
if type(s.visible) ~= "table" then
s.visible = {}
end
-- Migration: ensure every known button is present in the order list and
-- has an explicit visible entry.
local present = {}
for _, v in ipairs(s.order) do
present[v] = true
end
for _, v in ipairs(ZBAR_ALL_BUTTONS) do
if not present[v] then
table.insert(s.order, v)
end
if s.visible[v] == nil then
s.visible[v] = true
end
end
return s
end
-- Returns true when the zBar feature is both enabled AND the anchor frame
-- has been created in memory.
function MTH_ZBar_IsActive()
local s = MTH_ZBar_GetSaved()
return (s.enabled == true) and (getglobal(ZBAR_FRAME_NAME) ~= nil)
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Position persistence
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
function MTH_ZBar_SavePosition()
local bar = getglobal(ZBAR_FRAME_NAME)
if not (bar and bar.GetPoint) then return end
local s = MTH_ZBar_GetSaved()
local point, _, relPoint, x, y = bar:GetPoint()
if not point then return end
s.point = tostring(point)
s.relPoint = tostring(relPoint or point)
s.x = math.floor((tonumber(x) or 0) + 0.5)
s.y = math.floor((tonumber(y) or 0) + 0.5)
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Anchor frame creation
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Returns the invisible anchor frame (used internally and by button drag code).
function MTH_ZBar_GetAnchor()
return getglobal(ZBAR_FRAME_NAME)
end
function MTH_ZBar_EnsureAnchor()
local existing = getglobal(ZBAR_FRAME_NAME)
if existing then
existing:Show()
return existing
end
local s = MTH_ZBar_GetSaved()
-- Invisible 1x1 movable frame — used only as a position anchor for the bar.
-- Users interact via the zButton buttons themselves (Alt+drag any of them).
local bar = CreateFrame("Frame", ZBAR_FRAME_NAME, UIParent)
if not bar then return nil end
bar:SetWidth(1)
bar:SetHeight(1)
bar:SetFrameStrata("MEDIUM")
bar:SetFrameLevel(5)
bar:SetMovable(true)
bar:SetClampedToScreen(true)
-- Restore saved position (or fall back to a sensible default)
bar:ClearAllPoints()
if s.point and s.x and s.y then
bar:SetPoint(s.point, UIParent, s.relPoint or s.point, s.x, s.y)
else
bar:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 400, -140)
end
bar:Show()
return bar
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Layout engine
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Anchors every included+enabled zButton parent relative to the zBar anchor
-- (or the previous button in the chain).
function MTH_ZBar_ApplyLayout()
local s = MTH_ZBar_GetSaved()
if not s.enabled then return end
local bar = getglobal(ZBAR_FRAME_NAME)
if not bar then return end
local direction = s.direction or "HORIZONTAL"
local spacing = tonumber(s.spacing) or 4
local prevFrame = bar
local count = 0
local placed = {}
for i = 1, table.getn(s.order) do
local buttonName = s.order[i]
if type(buttonName) == "string" then
local btn = getglobal(buttonName)
local globalEnabled = ZHunterMod_Saved
and type(ZHunterMod_Saved[buttonName]) == "table"
and ZHunterMod_Saved[buttonName]["enabled"] ~= false
and ZHunterMod_Saved[buttonName]["enabled"] ~= 0
local zbarVisible = s.visible[buttonName] ~= false
if btn and globalEnabled and zbarVisible then
btn:ClearAllPoints()
if direction == "HORIZONTAL" then
btn:SetPoint("LEFT", prevFrame, "RIGHT", spacing, 0)
else
btn:SetPoint("TOP", prevFrame, "BOTTOM", 0, -spacing)
end
-- Size, expand direction and child arrangement are handled by each
-- bar's own _SetupSizeAndPosition, which now calls MTH_ZBar_ApplyToButton.
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
prevFrame = btn
count = count + 1
placed[buttonName] = true
end
end
end
-- For every button NOT placed in the bar, call its own setup function so that:
-- * disabled buttons get Hide() called on them immediately
-- * excluded buttons get their individual size/expand/position applied
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
if not placed[buttonName] then
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
end
end
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Per-button zBar override (called from each zButton's _SetupSizeAndPosition)
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- When zBar is active this is the MASTER for size, expand direction and child
-- layout. Each zButton's _SetupSizeAndPosition calls this first; if it returns
-- true the bar must skip its own saved settings entirely.
function MTH_ZBar_ApplyToButton(btn, displayCount)
if not (type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive()) then
return false
end
local s = MTH_ZBar_GetSaved()
local btnKey = (btn and btn.name) or (btn and btn.GetName and btn:GetName()) or ""
-- Only take master control if this button is actually placed in the active bar.
local globalEnabled = ZHunterMod_Saved
and type(ZHunterMod_Saved[btnKey]) == "table"
and ZHunterMod_Saved[btnKey]["enabled"] ~= false
and ZHunterMod_Saved[btnKey]["enabled"] ~= 0
if not globalEnabled or s.visible[btnKey] == false then
return false
end
local btnSize = tonumber(s.size) or 36
local expandDir = s.childexpand or "BOTTOM"
local arrange = s.childarrange or "VERTICAL"
local arHoriz = (expandDir == "LEFT")
local arVert = (expandDir == "TOP")
ZSpellButton_SetSize(btn, btnSize)
ZSpellButton_SetExpandDirection(btn, expandDir)
if displayCount and displayCount > 1 then
local rows = (arrange == "VERTICAL") and displayCount or 1
ZSpellButton_ArrangeChildren(btn, rows, displayCount, arHoriz, arVert)
end
if btn.circle then btn.circle:Hide() end
return true
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Enable / disable
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Restores each bar to its individually saved position and hides the anchor.
function MTH_ZBar_Release()
local bar = getglobal(ZBAR_FRAME_NAME)
if bar then bar:Hide() end
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
local btn = getglobal(buttonName)
if btn and ZHunterMod_Saved and type(ZHunterMod_Saved[buttonName]) == "table" then
-- Restore individually saved position
local parentSaved = ZHunterMod_Saved[buttonName]["parent"]
if type(parentSaved) == "table" then
local px = tonumber(parentSaved["x"])
local py = tonumber(parentSaved["y"])
local point = parentSaved["point"]
local rPoint = parentSaved["relativePoint"] or point
if px and py and type(point) == "string" and point ~= "" then
btn:ClearAllPoints()
btn:SetPoint(point, UIParent, rPoint, px, py)
end
end
-- Restore size, circle, expand direction and child layout from the bar's own saved settings
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
end
end
end
-- Called when the user toggles the Enable checkbox in the options.
function MTH_ZBar_SetEnabled(enabled)
local s = MTH_ZBar_GetSaved()
s.enabled = enabled and true or false
if enabled then
MTH_ZBar_EnsureAnchor()
MTH_ZBar_ApplyLayout()
else
MTH_ZBar_Release()
end
end
-- Resize all bar buttons (and persist the value).
function MTH_ZBar_SetSize(size)
local s = MTH_ZBar_GetSaved()
s.size = tonumber(size) or 36
if s.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end
-- Called from DeferredInit / RestoreRuntimeFeatureFlags after saved vars are
-- fully loaded; creates the anchor and applies layout only when enabled.
function MTH_ZBar_Init()
local s = MTH_ZBar_GetSaved()
-- One-time migration: fix firstbutton values corrupted to "BOTTOM" by an
-- early version of zBar that incorrectly wrote per-bar saved variables.
if not s._firstbutton_fixed then
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
if ZHunterMod_Saved and type(ZHunterMod_Saved[buttonName]) == "table" then
if ZHunterMod_Saved[buttonName]["firstbutton"] == "BOTTOM" then
ZHunterMod_Saved[buttonName]["firstbutton"] = "RIGHT"
end
end
end
s._firstbutton_fixed = true
-- Re-run each bar's own setup now so the fix takes immediate visual effect
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then setupFunc() end
end
end
if s.enabled then
MTH_ZBar_EnsureAnchor()
MTH_ZBar_ApplyLayout()
end
end
+12 -11
View File
@@ -38,7 +38,6 @@ local zButtonAmmo_LastFullScanAt = 0
local zButtonAmmo_MinUnknownBagScanInterval = 5.0
local zButtonAmmo_EmptyScanStreak = 0
local zButtonAmmo_LastEquippedAmmoSeen = nil
local zButtonAmmo_GetKnownAmmoTypes
local function zButtonAmmo_BagHasAmmoNow(bagId)
local bag = tonumber(bagId)
@@ -117,7 +116,7 @@ zButtonAmmo_GetKnownAmmoTypes = function()
return knownAmmo
end
local zButtonAmmo_ShortArrowLabels = {
zButtonAmmo_ShortArrowLabels = {
[ARROWS_ROUGH] = "Rough",
[ARROWS_SHARP] = "Sharp",
[ARROWS_RAZOR] = "Razor",
@@ -131,7 +130,7 @@ local zButtonAmmo_ShortArrowLabels = {
[ARROWS_DOOMSHOT] = "Doom",
}
local zButtonAmmo_ShortBulletLabels = {
zButtonAmmo_ShortBulletLabels = {
[BULLETS_LIGHT] = "Light",
[BULLETS_CRAFTLIGHT] = "C.Light",
[BULLETS_FLASH] = "Flash",
@@ -151,7 +150,7 @@ local zButtonAmmo_ShortBulletLabels = {
[BULLETS_ICETHREADED] = "Ice",
}
local function zButtonAmmo_GetColorGradient(perc)
function zButtonAmmo_GetColorGradient(perc)
perc = perc > 1 and 1 or perc
perc = perc < 0 and 0 or perc
local r1, g1, b1, r2, g2, b2
@@ -188,7 +187,7 @@ local function zButtonAmmo_EnsureShortLabelText(button)
return button and button.ammoShortLabelText
end
local function zButtonAmmo_GetQualityColor(quality)
function zButtonAmmo_GetQualityColor(quality)
local tableRef = MTH_ITEM_QUALITY_COLORS or ITEM_QUALITY_COLORS
if tableRef then
local q = tonumber(quality)
@@ -898,12 +897,14 @@ function zButtonAmmo_SetupSizeAndPosition()
if arrangeCount < 0 then
arrangeCount = 0
end
ZSpellButton_SetSize(zButtonAmmo, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAmmo, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAmmo, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAmmo, saved["rows"],
arrangeCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonAmmo, arrangeCount)) then
ZSpellButton_SetSize(zButtonAmmo, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAmmo, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAmmo, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAmmo, saved["rows"],
arrangeCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonAmmo_Reset()
+36 -13
View File
@@ -39,6 +39,7 @@ local zButtonAspect_MinAuraIntervalCombat = 0.60
local zButtonAspect_LastAuraTexture = nil
local zButtonAspect_LastParentId = nil
local zButtonAspect_AuraProbeTextLeft1 = nil
local MTH_ZH_UseNamPower = false
local function zButtonAspect_GetSaved()
local currentRoot = zButtonAspect_GetRoot()
@@ -72,6 +73,9 @@ local function zButtonAspect_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if not saved["children"] then
saved["children"] = {}
end
@@ -167,6 +171,12 @@ function zButtonAspect_OnEvent()
MTH_ZH_AspectAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_AspectAdjust:SetScript("OnEvent", MTH_ZH_AspectAdjust_OnEvent)
if MTH and MTH.nampower then
MTH_ZH_UseNamPower = true
MTH_ZH_AspectAdjust:UnregisterEvent("PLAYER_AURAS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("BUFF_ADDED_SELF")
MTH_ZH_AspectAdjust:RegisterEvent("BUFF_REMOVED_SELF")
end
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "MTH_ZH_AspectProbe", nil, "GameTooltipTemplate")
if zButtonAspect_Tooltip and zButtonAspect_Tooltip.GetName then
local tooltipName = zButtonAspect_Tooltip:GetName()
@@ -221,12 +231,14 @@ function zButtonAspect_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonAspect, displayCount)) then
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonAspect_Reset()
@@ -255,7 +267,11 @@ function MTH_ZH_AspectAdjust_OnEvent()
if not zButtonAspect or not zButtonAspect.count then
return
end
if event == "PLAYER_AURAS_CHANGED" then
if event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF" then
-- NamPower: targeted event, no throttle needed.
-- arg3 may not be a reliable DBC ID so we skip spell-ID filtering and let
-- the existing texture/change guard below handle early-exit cheaply.
elseif event == "PLAYER_AURAS_CHANGED" then
local now = GetTime and GetTime() or 0
local minInterval = zButtonAspect_MinAuraInterval
if UnitAffectingCombat and UnitAffectingCombat("player") then
@@ -271,7 +287,8 @@ function MTH_ZH_AspectAdjust_OnEvent()
zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureValidParentId()
end
if event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
if event == "PLAYER_AURAS_CHANGED" or event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF"
or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_EnsureValidParentId()
if not zButtonAspect1.id then
@@ -304,13 +321,19 @@ function MTH_ZH_AspectAdjust_OnEvent()
end
end
local i = 1
local texture = GetSpellTexture(zButtonAspect1.id, "spell")
local texture1 = GetSpellTexture(zButtonAspect1.id, "spell")
local texture2 = zButtonAspect2 and zButtonAspect2.id and GetSpellTexture(zButtonAspect2.id, "spell") or nil
local buff = UnitBuff("player", i)
local spellname, buffname
local newParentId = zButtonAspect1.id
local smartEnabled = zButtonAspect_GetSaved()["parent"]["smart"] ~= false
while buff do
if texture == buff and zButtonAspect2.id then
newParentId = zButtonAspect2.id
if smartEnabled and zButtonAspect2 and zButtonAspect2.id then
if texture1 == buff then
newParentId = zButtonAspect2.id
elseif texture2 and texture2 == buff then
newParentId = zButtonAspect1.id
end
end
if needChildIconScan and buttontextures[buff] then
if hasDuplicateChildTexture then
@@ -332,10 +355,10 @@ function MTH_ZH_AspectAdjust_OnEvent()
i = i + 1
buff = UnitBuff("player", i)
end
if event == "PLAYER_AURAS_CHANGED" and zButtonAspect_LastAuraTexture == texture and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
if (event == "PLAYER_AURAS_CHANGED" or event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF") and zButtonAspect_LastAuraTexture == texture1 and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
return
end
zButtonAspect_LastAuraTexture = texture
zButtonAspect_LastAuraTexture = texture1
zButtonAspect_LastParentId = newParentId
zButtonAspect.id = newParentId
ZSpellButton_UpdateButton(zButtonAspect)
+30 -7
View File
@@ -75,6 +75,9 @@ local function zButtonCompanions_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["random"] == nil then
saved["parent"]["random"] = false
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
@@ -177,7 +180,14 @@ local function zButtonCompanions_ApplySpellIds(spellIds)
end
if found > 0 then
parent.id = spellIds[1]
local saved = zButtonCompanions_GetSaved()
if saved["parent"]["random"] and found > 1 then
local pick = math.random(1, found)
local child = getglobal("zButtonCompanions" .. pick)
parent.id = child and child.id or spellIds[1]
else
parent.id = spellIds[1]
end
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
@@ -227,6 +237,17 @@ function zButtonCompanions_OnEvent()
return
end
zButtonCompanions_CreateButtons()
zButtonCompanions.afterclick = function(button)
local saved = zButtonCompanions_GetSaved()
if saved["parent"]["random"] and zButtonCompanions.found and zButtonCompanions.found > 1 then
local pick = math.random(1, zButtonCompanions.found)
local child = getglobal("zButtonCompanions" .. pick)
if child and child.id then
zButtonCompanions.id = child.id
ZSpellButton_UpdateButton(zButtonCompanions)
end
end
end
MTH_ZH_CompanionsAdjust = CreateFrame("Frame", "MTH_ZH_CompanionsAdjust")
MTH_ZH_CompanionsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CompanionsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
@@ -264,12 +285,14 @@ function zButtonCompanions_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonCompanions, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCompanions, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCompanions, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCompanions, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonCompanions, displayCount)) then
ZSpellButton_SetSize(zButtonCompanions, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCompanions, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCompanions, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCompanions, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonCompanions_Reset()
+401
View File
@@ -0,0 +1,401 @@
local function zButtonCraft_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonCraft_GetRoot()
if not root["zButtonCraft"] then
root["zButtonCraft"] = {}
root["zButtonCraft"]["spells"] = {}
root["zButtonCraft"]["rows"] = 1
root["zButtonCraft"]["horizontal"] = nil
root["zButtonCraft"]["vertical"] = nil
root["zButtonCraft"]["firstbutton"] = "RIGHT"
root["zButtonCraft"]["enabled"] = 0
root["zButtonCraft"]["tooltip"] = 1
root["zButtonCraft"]["parent"] = {}
root["zButtonCraft"]["parent"]["size"] = 36
root["zButtonCraft"]["parent"]["hide"] = nil
root["zButtonCraft"]["parent"]["circle"] = 1
root["zButtonCraft"]["children"] = {}
root["zButtonCraft"]["children"]["size"] = 36
root["zButtonCraft"]["children"]["hideonclick"] = 1
end
local ZHUNTER_CRAFT_BUTTON_MAX = 14
local zButtonCraft_LastSpellSignature = nil
local zButtonCraft_LastRefreshAt = 0
local zButtonCraft_MinRefreshInterval = 0.50
-- Exact spell names as they appear in the General spellbook tab.
-- spellName = the name returned by GetSpellName() to match against (case-insensitive)
-- display = label used for tooltips and options
local ZCRAFT_PROFESSIONS = {
{ spellName = "Alchemy", display = "Alchemy" },
{ spellName = "Blacksmithing", display = "Blacksmithing" },
{ spellName = "Disenchanting", display = "Disenchanting" },
{ spellName = "Enchanting", display = "Enchanting" },
{ spellName = "Engineering", display = "Engineering" },
{ spellName = "Leatherworking", display = "Leatherworking" },
{ spellName = "Tailoring", display = "Tailoring" },
{ spellName = "Jewelcrafting", display = "Jewelcrafting" },
{ spellName = "Smelting", display = "Smelting" },
{ spellName = "Cooking", display = "Cooking" },
{ spellName = "First Aid", display = "First Aid" },
{ spellName = "Herbalism", display = "Herbalism" },
{ spellName = "Survival", display = "Survival" },
{ spellName = "Fishing", display = "Fishing" },
{ spellName = "Skinning", display = "Skinning" },
}
-- Build a lookup: lowercase spell name → ZCRAFT_PROFESSIONS entry
local ZCRAFT_SPELL_LOOKUP = {}
for i = 1, table.getn(ZCRAFT_PROFESSIONS) do
ZCRAFT_SPELL_LOOKUP[string.lower(ZCRAFT_PROFESSIONS[i].spellName)] = ZCRAFT_PROFESSIONS[i]
end
function zButtonCraft_GetSaved()
local currentRoot = zButtonCraft_GetRoot()
if not currentRoot["zButtonCraft"] then
currentRoot["zButtonCraft"] = {}
end
return currentRoot["zButtonCraft"]
end
local function zButtonCraft_EnsureConfig()
local saved = zButtonCraft_GetSaved()
saved["count"] = nil
if saved["enabled"] == nil then
saved["enabled"] = 0
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["parent"] then
saved["parent"] = {}
end
if not saved["parent"]["size"] then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
if not saved["rows"] or saved["rows"] < 1 then
saved["rows"] = 1
end
if not saved["firstbutton"] then
saved["firstbutton"] = "RIGHT"
end
end
local function zButtonCraft_ApplyRuntimeSettings()
if not zButtonCraft then return end
local saved = zButtonCraft_GetSaved()
zButtonCraft.tooltip = saved["tooltip"] and true or false
zButtonCraft.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonCraft.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonCraft.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonCraft_GetSpellSignature(spellIds)
if type(spellIds) ~= "table" or table.getn(spellIds) == 0 then return "" end
local parts = {}
for i = 1, table.getn(spellIds) do
parts[i] = tostring(spellIds[i] or "")
end
return table.concat(parts, ",")
end
-- Scans individual spells in the General tab and returns two parallel arrays:
-- spellIds = spellbook index of each matched craft spell
-- spellNames = display label for that profession
-- Results are ordered by ZCRAFT_PROFESSIONS priority.
local function zButtonCraft_CollectProfessions()
if type(GetNumSpellTabs) ~= "function" or type(GetSpellTabInfo) ~= "function"
or type(GetSpellName) ~= "function" then
return {}, {}
end
local bookType = BOOKTYPE_SPELL or "spell"
-- Find the General tab (always tab 1, but look it up to be safe)
local generalOffset, generalEntries
local tabCount = GetNumSpellTabs() or 0
for tabIndex = 1, tabCount do
local tabName, _, tabOffset, tabEntries = GetSpellTabInfo(tabIndex)
if tabName and string.lower(tabName) == "general" then
generalOffset = tabOffset
generalEntries = tabEntries
break
end
end
if not generalOffset or not generalEntries or generalEntries <= 0 then
return {}, {}
end
-- Scan every spell in General; collect matches keyed by profession order
local found = {} -- profession display → spellbook index (first match wins)
for i = 1, generalEntries do
local spellIndex = generalOffset + i
local spellName = GetSpellName(spellIndex, bookType)
if spellName then
local prof = ZCRAFT_SPELL_LOOKUP[string.lower(spellName)]
if prof and not found[prof.display] then
found[prof.display] = spellIndex
end
end
end
-- Return results in ZCRAFT_PROFESSIONS order
local spellIds = {}
local spellNames = {}
for profIndex = 1, table.getn(ZCRAFT_PROFESSIONS) do
local prof = ZCRAFT_PROFESSIONS[profIndex]
local spellIndex = found[prof.display]
if spellIndex then
table.insert(spellIds, spellIndex)
table.insert(spellNames, prof.display)
end
end
return spellIds, spellNames
end
local function zButtonCraft_ApplySpellIds(spellIds)
if not zButtonCraft then return 0 end
local parent = zButtonCraft
local childCount = parent.count or ZHUNTER_CRAFT_BUTTON_MAX
for i = 1, childCount do
local child = getglobal("zButtonCraft" .. i)
if child then
child:Hide()
child.id = nil
child.icon = nil
child.isspell = nil
end
end
local found = 0
for i = 1, table.getn(spellIds) do
if found >= childCount then break end
local spellId = spellIds[i]
if spellId then
found = found + 1
local child = getglobal("zButtonCraft" .. found)
if child then
child.id = spellId
child.isspell = 1
ZSpellButton_UpdateButton(child)
child:Show()
end
end
end
if found > 0 then
parent.id = spellIds[1]
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
parent:Show()
else
parent.id = nil
parent:Hide()
end
return found
end
local function zButtonCraft_RefreshProfessions()
if not zButtonCraft then return 0 end
local saved = zButtonCraft_GetSaved()
local freshIds, freshNames = zButtonCraft_CollectProfessions()
-- Build lookup: display name → spellbook index from the fresh scan
local nameToId = {}
for i = 1, table.getn(freshNames) do
nameToId[freshNames[i]] = freshIds[i]
end
-- Honour saved user order when it exists
local existing = saved["spells"]
if existing and table.getn(existing) > 0 then
local orderedNames = {}
local orderedIds = {}
local seen = {}
-- Keep entries that still exist, in the user's order
for i = 1, table.getn(existing) do
local name = existing[i]
if nameToId[name] then
table.insert(orderedNames, name)
table.insert(orderedIds, nameToId[name])
seen[name] = true
end
end
-- Append any newly learned professions at the end
for i = 1, table.getn(freshNames) do
if not seen[freshNames[i]] then
table.insert(orderedNames, freshNames[i])
table.insert(orderedIds, freshIds[i])
end
end
freshNames = orderedNames
freshIds = orderedIds
end
saved["spellIds"] = freshIds
saved["spells"] = freshNames
zButtonCraft.spells = freshNames
zButtonCraft.found = zButtonCraft_ApplySpellIds(freshIds)
zButtonCraft_ApplyRuntimeSettings()
return zButtonCraft.found or 0
end
function zButtonCraft_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonCraft_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonCraft then return end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonCraft:UnregisterAllEvents()
zButtonCraft:Hide()
return
end
zButtonCraft_CreateButtons()
MTH_ZH_CraftAdjust = CreateFrame("Frame", "MTH_ZH_CraftAdjust")
MTH_ZH_CraftAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CraftAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_CraftAdjust:SetScript("OnEvent", MTH_ZH_CraftAdjust_OnEvent)
zButtonCraft_SetupSizeAndPosition()
end
end
function zButtonCraft_CreateButtons()
zButtonCraft_EnsureConfig()
if not zButtonCraft._mthChildrenCreated then
ZSpellButton_CreateChildren(zButtonCraft, "zButtonCraft", ZHUNTER_CRAFT_BUTTON_MAX)
zButtonCraft._mthChildrenCreated = 1
end
zButtonCraft_RefreshProfessions()
end
function zButtonCraft_SetupSizeAndPosition()
local saved = zButtonCraft_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_CraftAdjust then
MTH_ZH_CraftAdjust:UnregisterAllEvents()
MTH_ZH_CraftAdjust:SetScript("OnEvent", nil)
end
if zButtonCraft and zButtonCraft.Hide then
zButtonCraft:Hide()
end
return
end
if MTH_ZH_CraftAdjust then
MTH_ZH_CraftAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CraftAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_CraftAdjust:SetScript("OnEvent", MTH_ZH_CraftAdjust_OnEvent)
end
local displayCount = zButtonCraft.found or 0
if displayCount < 0 then displayCount = 0 end
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonCraft, displayCount)) then
ZSpellButton_SetSize(zButtonCraft, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCraft, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCraft, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCraft, saved["rows"],
displayCount, saved["horizontal"], saved["vertical"])
end
end
function zButtonCraft_Reset()
local currentRoot = zButtonCraft_GetRoot()
currentRoot["zButtonCraft"] = {}
local saved = zButtonCraft_GetSaved()
saved["spells"] = {}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
zButtonCraft_EnsureConfig()
end
function MTH_ZH_CraftAdjust_OnEvent()
if not zButtonCraft then return end
if event == "SPELLS_CHANGED" then
local now = GetTime and GetTime() or 0
if now > 0 and zButtonCraft_LastRefreshAt > 0 and (now - zButtonCraft_LastRefreshAt) < zButtonCraft_MinRefreshInterval then
return
end
local spellIds, _ = zButtonCraft_CollectProfessions()
local signature = zButtonCraft_GetSpellSignature(spellIds)
if signature == zButtonCraft_LastSpellSignature and not GameTooltip:IsOwned(zButtonCraft) then
return
end
zButtonCraft_LastSpellSignature = signature
zButtonCraft_LastRefreshAt = now
end
zButtonCraft_RefreshProfessions()
zButtonCraft_SetupSizeAndPosition()
if GameTooltip:IsOwned(zButtonCraft) then
ZSpellButtonParent_OnEnter(zButtonCraft)
end
end
function zButtonCraft_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then return end
local button
if index then
button = getglobal("zButtonCraft" .. index)
else
button = zButtonCraft
end
if button and button.id then
CastSpell(button.id, "spell")
if zButtonCraft.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonCraft, false)
elseif zButtonCraft.children then
zButtonCraft.children:Hide()
end
end
end
end
SLASH_zButtonCraft1 = "/ZCraft"
SlashCmdList["zButtonCraft"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Craft button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonCraft_Reset()
zButtonCraft:ClearAllPoints()
zButtonCraft:SetPoint("TOP", UIParent, "TOP", 0, -558)
zButtonCraft_RefreshProfessions()
zButtonCraft_SetupSizeAndPosition()
else
MTH_ZH_Print("Possible Commands: \"reset\"")
end
end
+14
View File
@@ -0,0 +1,14 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Frame name="zButtonCraftFrame">
</Frame>
<CheckButton name="zButtonCraft" inherits="ZSpellButtonTemplate">
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="-288"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Ui>
+84 -9
View File
@@ -75,6 +75,12 @@ local function zButtonMounts_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["random"] == nil then
saved["parent"]["random"] = false
end
if saved["parent"]["aqfilter"] == nil then
saved["parent"]["aqfilter"] = true
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
@@ -177,7 +183,14 @@ local function zButtonMounts_ApplySpellIds(spellIds)
end
if found > 0 then
parent.id = spellIds[1]
local saved = zButtonMounts_GetSaved()
if saved["parent"]["random"] and found > 1 then
local pick = math.random(1, found)
local child = getglobal("zButtonMounts" .. pick)
parent.id = child and child.id or spellIds[1]
else
parent.id = spellIds[1]
end
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
@@ -190,6 +203,49 @@ local function zButtonMounts_ApplySpellIds(spellIds)
return found
end
local function zButtonMounts_IsQirajiSpell(spellId)
local bookType = BOOKTYPE_SPELL or "spell"
local name = GetSpellName(spellId, bookType)
if name and string.find(string.lower(name), "qiraji", 1, true) then
return true
end
return false
end
local function zButtonMounts_IsInAQ40()
local zone = GetRealZoneText and GetRealZoneText() or ""
if zone == "Temple of Ahn'Qiraj" or zone == "Ahn'Qiraj" then
return true
end
return false
end
local function zButtonMounts_FilterAQ(spellIds)
local saved = zButtonMounts_GetSaved()
if not saved["parent"]["aqfilter"] then
return spellIds
end
local inAQ = zButtonMounts_IsInAQ40()
local filtered = {}
for i = 1, table.getn(spellIds) do
local isQiraji = zButtonMounts_IsQirajiSpell(spellIds[i])
if inAQ then
if isQiraji then
table.insert(filtered, spellIds[i])
end
else
if not isQiraji then
table.insert(filtered, spellIds[i])
end
end
end
-- Fallback: if filtering removed everything, return original list
if table.getn(filtered) == 0 then
return spellIds
end
return filtered
end
local function zButtonMounts_RefreshSpells()
if not zButtonMounts then
return 0
@@ -207,6 +263,7 @@ local function zButtonMounts_RefreshSpells()
saved["spellIds"] = spellIds
saved["spells"] = spellNames
zButtonMounts.spells = spellNames
spellIds = zButtonMounts_FilterAQ(spellIds)
zButtonMounts.found = zButtonMounts_ApplySpellIds(spellIds)
zButtonMounts_ApplyRuntimeSettings()
return zButtonMounts.found or 0
@@ -227,9 +284,21 @@ function zButtonMounts_OnEvent()
return
end
zButtonMounts_CreateButtons()
zButtonMounts.afterclick = function(button)
local saved = zButtonMounts_GetSaved()
if saved["parent"]["random"] and zButtonMounts.found and zButtonMounts.found > 1 then
local pick = math.random(1, zButtonMounts.found)
local child = getglobal("zButtonMounts" .. pick)
if child and child.id then
zButtonMounts.id = child.id
ZSpellButton_UpdateButton(zButtonMounts)
end
end
end
MTH_ZH_MountsAdjust = CreateFrame("Frame", "MTH_ZH_MountsAdjust")
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_MountsAdjust:RegisterEvent("ZONE_CHANGED_NEW_AREA")
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
zButtonMounts_SetupSizeAndPosition()
end
@@ -249,7 +318,8 @@ end
function zButtonMounts_SetupSizeAndPosition()
local saved = zButtonMounts_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
if MTH_ZH_MountsAdjust then
MTH_ZH_MountsAdjust:UnregisterAllEvents()
MTH_ZH_MountsAdjust:SetScript("OnEvent", nil)
end
if zButtonMounts and zButtonMounts.Hide then
@@ -257,19 +327,24 @@ function zButtonMounts_SetupSizeAndPosition()
end
return
end
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
if MTH_ZH_MountsAdjust then
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_MountsAdjust:RegisterEvent("ZONE_CHANGED_NEW_AREA")
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
end
local displayCount = zButtonMounts.found or 0
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonMounts, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonMounts, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonMounts, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonMounts, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonMounts, displayCount)) then
ZSpellButton_SetSize(zButtonMounts, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonMounts, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonMounts, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonMounts, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonMounts_Reset()
+26 -9
View File
@@ -84,6 +84,9 @@ local function zButtonPet_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
@@ -235,7 +238,8 @@ end
function zButtonPet_SetupSizeAndPosition()
local saved = zButtonPet_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_PetAdjust and MTH_ZH_PetAdjust.SetScript then
if MTH_ZH_PetAdjust then
MTH_ZH_PetAdjust:UnregisterAllEvents()
MTH_ZH_PetAdjust:SetScript("OnEvent", nil)
end
if zButtonPet and zButtonPet.Hide then
@@ -243,19 +247,28 @@ function zButtonPet_SetupSizeAndPosition()
end
return
end
if MTH_ZH_PetAdjust and MTH_ZH_PetAdjust.SetScript then
if MTH_ZH_PetAdjust then
MTH_ZH_PetAdjust:RegisterEvent("UNIT_HEALTH")
MTH_ZH_PetAdjust:RegisterEvent("UNIT_HAPPINESS")
MTH_ZH_PetAdjust:RegisterEvent("UNIT_PET")
MTH_ZH_PetAdjust:RegisterEvent("PET_BAR_UPDATE")
MTH_ZH_PetAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_PetAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_PetAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_PetAdjust:SetScript("OnEvent", MTH_ZH_PetAdjust_OnEvent)
end
local displayCount = zButtonPet.found or ZHUNTER_PET_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonPet, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonPet, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonPet, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonPet, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonPet, displayCount)) then
ZSpellButton_SetSize(zButtonPet, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonPet, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonPet, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonPet, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonPet_Reset()
@@ -494,7 +507,11 @@ local function zButtonPet_RefreshParentSpell()
local id = zButtonPet.id
name = nil
if hasCurrentPet == false and hasLivePet == false then
if saved["parent"]["smart"] == false then
if choiceId then
id = choiceId
end
elseif hasCurrentPet == false and hasLivePet == false then
name = ZHUNTER_PET_TAMING
elseif not status then
name = ZHUNTER_PET_CALL
+6 -4
View File
@@ -648,10 +648,12 @@ function zButtonRanged_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonRanged, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonRanged, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonRanged, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonRanged, saved["rows"], displayCount, saved["horizontal"], saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonRanged, displayCount)) then
ZSpellButton_SetSize(zButtonRanged, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonRanged, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonRanged, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonRanged, saved["rows"], displayCount, saved["horizontal"], saved["vertical"])
end
zButtonRanged_UpdateButton(zButtonRanged)
end
+13 -8
View File
@@ -249,7 +249,8 @@ end
function zButtonToys_SetupSizeAndPosition()
local saved = zButtonToys_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
if MTH_ZH_ToysAdjust then
MTH_ZH_ToysAdjust:UnregisterAllEvents()
MTH_ZH_ToysAdjust:SetScript("OnEvent", nil)
end
if zButtonToys and zButtonToys.Hide then
@@ -257,19 +258,23 @@ function zButtonToys_SetupSizeAndPosition()
end
return
end
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
if MTH_ZH_ToysAdjust then
MTH_ZH_ToysAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_ToysAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_ToysAdjust:SetScript("OnEvent", MTH_ZH_ToysAdjust_OnEvent)
end
local displayCount = zButtonToys.found or 0
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonToys, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonToys, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonToys, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonToys, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonToys, displayCount)) then
ZSpellButton_SetSize(zButtonToys, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonToys, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonToys, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonToys, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonToys_Reset()
+106 -38
View File
@@ -5,7 +5,7 @@ end
local root = zButtonTrack_GetRoot()
if not root["zButtonTrack"] then
root["zButtonTrack"] = {}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
root["zButtonTrack"]["rows"] = 1
root["zButtonTrack"]["horizontal"] = nil
root["zButtonTrack"]["vertical"] = nil
@@ -32,7 +32,9 @@ ZHunterMod_Track_Spells = {
ZHUNTER_TRACK_GIANTS,
ZHUNTER_TRACK_MINERALS,
ZHUNTER_TRACK_HERBS,
ZHUNTER_TRACK_TREASURE
ZHUNTER_TRACK_TREASURE,
ZHUNTER_TRACK_TREES,
ZHUNTER_TRACK_FISH
}
local ZHUNTER_TRACK_MAX = table.getn(ZHunterMod_Track_Spells)
@@ -92,6 +94,32 @@ local function zButtonTrack_FindSpellIdByTrackingName(trackingName)
return nil
end
local function zButtonTrack_ScanBuffsForTrackingSpell()
if not zButtonTrack or not zButtonTrack.count then
return nil, nil
end
local childTextures = {}
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local tex = GetSpellTexture and GetSpellTexture(child.id, "spell") or nil
if tex then
childTextures[tex] = child.id
end
end
end
local buffIndex = 1
local buff = UnitBuff("player", buffIndex)
while buff do
if childTextures[buff] then
return childTextures[buff], buff
end
buffIndex = buffIndex + 1
buff = UnitBuff("player", buffIndex)
end
return nil, nil
end
local function zButtonTrack_GetActiveTrackingSpellId()
local activeName = nil
local activeTexture = nil
@@ -111,10 +139,26 @@ local function zButtonTrack_GetActiveTrackingSpellId()
return byName, activeTexture
end
if activeTexture then
return zButtonTrack_FindSpellIdByTrackingTexture(activeTexture), activeTexture
local byTex = zButtonTrack_FindSpellIdByTrackingTexture(activeTexture)
if byTex then
return byTex, activeTexture
end
end
local buff = GetTrackingTexture and GetTrackingTexture() or nil
return zButtonTrack_FindSpellIdByTrackingTexture(buff), buff
-- Fallback: scan player buffs for tracking spell icon textures
local buffId, buffTex = zButtonTrack_ScanBuffsForTrackingSpell()
if buffId then
return buffId, buffTex
end
return nil, nil
end
local function zButtonTrack_SmartParentId(activeChildId)
local child1 = getglobal("zButtonTrack1")
local child2 = getglobal("zButtonTrack2")
if not child1 or not child1.id then return nil end
if not child2 or not child2.id then return child1.id end
if activeChildId == child1.id then return child2.id end
return child1.id
end
local function zButtonTrack_AfterClick(button)
@@ -122,9 +166,19 @@ local function zButtonTrack_AfterClick(button)
return
end
if button and button.id then
zButtonTrack.id = button.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
local saved = zButtonTrack_GetSaved()
local newId
if saved["parent"]["smart"] ~= false then
newId = zButtonTrack_SmartParentId(button.id)
else
local firstChild = getglobal("zButtonTrack1")
newId = firstChild and firstChild.id
end
if newId and newId ~= zButtonTrack.id then
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
end
zButtonTrack_SyncActiveChild(button.id)
if GetSpellTexture then
zButtonTrack_LastTrackingTexture = GetSpellTexture(button.id, "spell") or zButtonTrack_LastTrackingTexture
@@ -155,34 +209,36 @@ local function zButtonTrack_RefreshTrackingState()
if not zButtonTrack or not zButtonTrack.count then
return
end
local newId, trackingTexture = zButtonTrack_GetActiveTrackingSpellId()
local buff = trackingTexture or (GetTrackingTexture and GetTrackingTexture() or nil)
if not newId and not buff then
if zButtonTrack.id then
zButtonTrack_SyncActiveChild(zButtonTrack.id)
else
zButtonTrack_LastTrackingTexture = nil
zButtonTrack_SyncActiveChild(nil)
local saved = zButtonTrack_GetSaved()
local firstChild = getglobal("zButtonTrack1")
-- Smart OFF: always show first child
if saved["parent"]["smart"] == false then
if firstChild and firstChild.id and zButtonTrack.id ~= firstChild.id then
zButtonTrack.id = firstChild.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
end
return
end
-- Smart ON: detect which tracking is active, show the OTHER one
local activeId = zButtonTrack_GetActiveTrackingSpellId()
local newId = zButtonTrack_SmartParentId(activeId)
if not newId then
newId = zButtonTrack.id or nil
end
if not newId then
return
end
if zButtonTrack_NormalizeTexture(zButtonTrack_LastTrackingTexture) == zButtonTrack_NormalizeTexture(buff) and zButtonTrack.id == newId then
zButtonTrack_SyncActiveChild(newId)
return
newId = firstChild and firstChild.id
end
if not newId then return end
-- Sync checked state on children
zButtonTrack_SyncActiveChild(activeId)
if zButtonTrack.id == newId then return end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
zButtonTrack_LastTrackingTexture = buff
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(newId)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
@@ -220,6 +276,9 @@ local function zButtonTrack_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if not saved["children"] then
saved["children"] = {}
end
@@ -294,7 +353,7 @@ function zButtonTrack_CreateButtons()
for i=1, table.getn(ZHunterMod_Track_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Track_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
break
end
local spellIndex = saved["spells"][i]
@@ -311,7 +370,8 @@ function zButtonTrack_SetupSizeAndPosition()
zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
if MTH_ZH_TrackAdjust then
MTH_ZH_TrackAdjust:UnregisterAllEvents()
MTH_ZH_TrackAdjust:SetScript("OnEvent", nil)
end
if zButtonTrack and zButtonTrack.Hide then
@@ -319,19 +379,27 @@ function zButtonTrack_SetupSizeAndPosition()
end
return
end
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
if MTH_ZH_TrackAdjust then
MTH_ZH_TrackAdjust:RegisterEvent("MINIMAP_UPDATE_TRACKING")
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_AURAS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_TrackAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_TrackAdjust:SetScript("OnEvent", MTH_ZH_TrackAdjust_OnEvent)
end
local displayCount = zButtonTrack.found or ZHUNTER_TRACK_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonTrack, displayCount)) then
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
zButtonTrack_RefreshTrackingState()
end
@@ -339,7 +407,7 @@ function zButtonTrack_Reset()
local currentRoot = zButtonTrack_GetRoot()
currentRoot["zButtonTrack"] = {}
local saved = zButtonTrack_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
@@ -353,7 +421,7 @@ function zButtonTrack_Reset()
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
zButtonTrack_EnsureConfig()
end
@@ -365,7 +433,7 @@ function MTH_ZH_TrackAdjust_OnEvent()
zButtonTrack_CreateButtons()
zButtonTrack_SetupSizeAndPosition()
end
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_ENTERING_WORLD"
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_RefreshTrackingState()
end
+16 -8
View File
@@ -154,7 +154,8 @@ function zButtonTrap_SetupSizeAndPosition()
zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
if MTH_ZH_TrapAdjust then
MTH_ZH_TrapAdjust:UnregisterAllEvents()
MTH_ZH_TrapAdjust:SetScript("OnEvent", nil)
end
if zButtonTrap and zButtonTrap.Hide then
@@ -162,19 +163,26 @@ function zButtonTrap_SetupSizeAndPosition()
end
return
end
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
if MTH_ZH_TrapAdjust then
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_ENABLED")
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_DISABLED")
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_TrapAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_TrapAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_TrapAdjust:SetScript("OnEvent", MTH_ZH_TrapAdjust_OnEvent)
end
local displayCount = zButtonTrap.found or ZHUNTER_TRAP_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonTrap, displayCount)) then
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonTrap_Reset()