fix resist check
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+1
-1
@@ -165,7 +165,7 @@ Cursive:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE",
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if curses:ShouldPlayResistSound(lastGuid) then
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PlaySoundFile("Interface\\AddOns\\Cursive\\Sounds\\resist.mp3")
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end
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elseif spell == "Immolate" and lastGuid then
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elseif spell == "Conflagrate" and lastGuid then
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if curses:HasCurse("Immolate", lastGuid) then
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-- increase duration by 3 sec to undo the deduction due to resist
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curses.guids[lastGuid]["Immolate"].duration = curses.guids[lastGuid]["Immolate"].duration + 3
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