676 lines
20 KiB
Lua
676 lines
20 KiB
Lua
if not Cursive.nampower then
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return
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end
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local L = AceLibrary("AceLocale-2.2"):new("Cursive")
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local _, playerClassName = UnitClass("player")
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local curses = {
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trackedCurseIds = {},
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trackedCurseNamesToTextures = {},
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trackedCurseNameRanksToSpellSlots = {},
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conflagrateSpellIds = {
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[17962] = true,
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[18930] = true,
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[18931] = true,
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[18932] = true,
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},
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darkHarvestSpellIds = {
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[52550] = true,
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[52551] = true,
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[52552] = true,
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},
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travelTimeSpellIds = {},
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darkHarvestData = {},
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guids = {},
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isChanneling = false,
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pendingCast = {},
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resistSoundGuids = {},
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expiringSoundGuids = {},
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requestedExpiringSoundGuids = {}, -- guid added on spellcast, moved to expiringSoundGuids once rendered by ui
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previousComboPoints = 0,
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comboPoints = 0,
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lastFerociousBiteTime = 0,
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lastFerociousBiteTargetGuid = 0,
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lastMoltenBlastTargetGuid = 0,
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sharedDebuffs = {
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faeriefire = {},
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},
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sharedDebuffGuids = {
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faeriefire = {}, -- used for scanning for shared debuffs like faerie fire
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}, -- used for scanning for shared debuffs like faerie fire
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-- Whitelist of mobs that can bleed (for rake tracking at client debuff cap)
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mobsThatBleed = {
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["0xF13000F1F3276A33"] = true, -- Keeper Gnarlmoon
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["0xF13000F1FA276A32"] = true, -- Ley-Watcher Incantagos
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["0xF13000EA3F276C05"] = true, -- King
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["0xF13000EA31279058"] = true, -- Queen
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["0xF13000EA43276C06"] = true, -- Bishop
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["0xF13000EA44279044"] = true, -- Pawn
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["0xF13000EA42276C07"] = true, -- Rook
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["0xF13000EA4D05DA44"] = true, -- Sanv Tas'dal
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["0xF13000EA57276C04"] = true, -- Kruul
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["0xF130016C95276DAF"] = true, -- Mephistroth
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["0xF130003E5401591A"] = true, --Anub'Rekhan
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["0xF130003E510159B0"] = true, --Grand Widow Faerlina
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["0xF130003E500159A3"] = true, --Maexxna
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["0xF130003EBD01598C"] = true, --Razuvious
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["0xF130003EBC01599F"] = true, --Gothik
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["0xF130003EBF015AB2"] = true, --Zeliek
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["0xF130003EBE015AB3"] = true, --Mograine
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["0xF130003EC1015AB1"] = true, --Blaumeux
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["0xF130003EC0015AB0"] = true, --Thane
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["0xF130003E52015824"] = true, --Noth
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["0xF130003E4001588D"] = true, --Heigan
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["0xF130003E8B0158A2"] = true, --Loatheb
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["0xF130003E9C0158EA"] = true, --Patchwerk
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["0xF130003E3B0158EF"] = true, --Grobbulus
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["0xF130003E3C0158F0"] = true, --Gluth
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["0xF130003E380159A0"] = true, --Thaddius
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["0xF130003E75015AB4"] = true, --Sapphiron
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["0xF130003E76015AED"] = true, --Kel'Thuzad
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},
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}
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-- combat events for curses
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local fades_test = L["(.+) fades from (.+)"]
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local lastGuid = nil
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-- I think depending on ping the combo point used event can fire either before or after your ability cast
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function curses:GetComboPointsUsed()
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if curses.comboPoints == 0 then
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return curses.previousComboPoints
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else
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return curses.comboPoints
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end
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end
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function curses:LoadCurses()
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-- reset dicts
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curses.trackedCurseIds = {}
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curses.trackedCurseNamesToTextures = {}
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curses.trackedCurseNameRanksToSpellSlots = {}
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curses.isWarlock = playerClassName == "WARLOCK"
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curses.isPriest = playerClassName == "PRIEST"
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curses.isMage = playerClassName == "MAGE"
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curses.isDruid = playerClassName == "DRUID"
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curses.isHunter = playerClassName == "HUNTER"
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curses.isRogue = playerClassName == "ROGUE"
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curses.isShaman = playerClassName == "SHAMAN"
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curses.isWarrior = playerClassName == "WARRIOR"
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-- curses to track
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if curses.isWarlock then
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curses.trackedCurseIds = getWarlockSpells()
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elseif curses.isPriest then
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curses.trackedCurseIds = getPriestSpells()
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elseif curses.isMage then
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curses.trackedCurseIds = getMageSpells()
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elseif curses.isDruid then
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curses.trackedCurseIds = getDruidSpells()
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elseif curses.isHunter then
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curses.trackedCurseIds = getHunterSpells()
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elseif curses.isRogue then
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curses.trackedCurseIds = getRogueSpells()
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elseif curses.isShaman then
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curses.trackedCurseIds = getShamanSpells()
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elseif curses.isWarrior then
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curses.trackedCurseIds = getWarriorSpells()
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end
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-- build travelTimeSpellIds from spell data
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-- travelTime spells must have a damage component otherwise it won't work
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curses.travelTimeSpellIds = {}
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for id, data in pairs(curses.trackedCurseIds) do
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if data.travelTime then
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curses.travelTimeSpellIds[id] = true
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end
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end
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-- register travel time spell tracking
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if next(curses.travelTimeSpellIds) and not Cursive:IsEventRegistered("SPELL_DAMAGE_EVENT_SELF") then
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Cursive:RegisterEvent("SPELL_DAMAGE_EVENT_SELF", function(targetGuid, casterGuid, spellID, amount, mitigationStr, hitInfo, spellSchool, effectAuraStr)
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if curses.travelTimeSpellIds[spellID] and curses.trackedCurseIds[spellID] then
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lastGuid = targetGuid
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local duration = curses:GetCurseDuration(spellID)
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curses:ApplyCurse(spellID, targetGuid, GetTime(), duration)
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end
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end)
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end
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-- load shared debuffs
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curses.sharedDebuffs = getSharedDebuffs()
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-- register faerie fire tracking from other players
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if Cursive.db.profile.shareddebuffs.faeriefire then
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if not Cursive:IsEventRegistered("SPELL_GO_OTHER") then
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Cursive:RegisterEvent("SPELL_GO_OTHER", function(itemId, spellID, casterGuid, targetGuid, castFlags, numTargetsHit, numTargetsMissed)
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if curses.sharedDebuffs.faeriefire[spellID] then
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curses.sharedDebuffGuids.faeriefire[targetGuid] = GetTime()
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end
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end)
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end
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end
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-- go through spell slots and
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local i = 1
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while true do
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local spellname, spellrank = GetSpellName(i, BOOKTYPE_SPELL)
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if not spellname then
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break
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end
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if spellrank == "" then
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spellrank = L["Rank 1"]
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end
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curses.trackedCurseNameRanksToSpellSlots[string.lower(spellname) .. spellrank] = i
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i = i + 1
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end
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for id, data in pairs(curses.trackedCurseIds) do
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-- get the texture
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local texture = GetSpellIconTexture(GetSpellRecField(id, "spellIconID"))
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-- update trackedCurseNamesToTextures
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curses.trackedCurseNamesToTextures[data.name] = texture
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-- update trackedCurseIds
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curses.trackedCurseIds[id].texture = texture
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end
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if curses.isDruid or curses.isRogue then
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Cursive:RegisterEvent("PLAYER_COMBO_POINTS", function()
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local currentComboPoints = GetComboPoints()
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if curses.isDruid and currentComboPoints >= curses.comboPoints then
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-- combo points did not decrease, check if Ferocious Bite was used is the last .5 sec
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if GetTime() - curses.lastFerociousBiteTime < 0.5 and
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curses.lastFerociousBiteTargetGuid and
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curses.lastFerociousBiteTargetGuid ~= 0 then
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-- check if Rip active
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local rip = L["rip"]
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if curses:HasCurse(rip, curses.lastFerociousBiteTargetGuid, 0) then
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curses.guids[curses.lastFerociousBiteTargetGuid][rip]["start"] = GetTime() -- reset start time to current time
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end
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-- check if Rake active
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local rake = L["rake"]
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if curses:HasCurse(rake, curses.lastFerociousBiteTargetGuid, 0) then
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curses.guids[curses.lastFerociousBiteTargetGuid][rake]["start"] = GetTime() -- reset start time to current time
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end
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end
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end
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curses.previousComboPoints = curses.comboPoints
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curses.comboPoints = currentComboPoints
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end)
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end
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end
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function curses:ScanTooltipForDuration(curseSpellID)
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-- scan spellbook for duration in case they have haste talent
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local nameRank = curses.trackedCurseIds[curseSpellID].name .. L["Rank"] .. " " .. curses.trackedCurseIds[curseSpellID].rank
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local spellSlot = curses.trackedCurseNameRanksToSpellSlots[nameRank]
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if spellSlot then
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Cursive.core.tooltipScan:SetOwner(Cursive.core.tooltipScan, "ANCHOR_NONE")
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Cursive.core.tooltipScan:ClearLines()
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Cursive.core.tooltipScan:SetSpell(spellSlot, BOOKTYPE_SPELL)
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local numLines = Cursive.core.tooltipScan:NumLines()
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if numLines and numLines > 0 then
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-- get the last line
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local text = getglobal("CursiveTooltipScan" .. "TextLeft" .. numLines):GetText()
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if text then
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local _, _, duration = string.find(text, L["curse_duration_format"])
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if duration then
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return tonumber(duration)
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end
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end
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end
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end
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return curses.trackedCurseIds[curseSpellID].duration
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end
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function curses:GetCurseDuration(curseSpellID)
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if curses.trackedCurseIds[curseSpellID].variableDuration then
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return curses:ScanTooltipForDuration(curseSpellID)
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elseif curses.trackedCurseIds[curseSpellID].calculateDuration then
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return curses.trackedCurseIds[curseSpellID].calculateDuration()
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end
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return curses.trackedCurseIds[curseSpellID].duration
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end
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function curses:ScanGuidForCurse(guid, curseSpellID)
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for i = 1, 64 do
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local _, _, _, spellID = UnitDebuff(guid, i)
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if spellID then
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if spellID == curseSpellID then
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return true
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end
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else
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break
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end
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end
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for i = 1, 64 do
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local _, _, spellID = UnitBuff(guid, i)
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if spellID then
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if spellID == curseSpellID then
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return true
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end
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else
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break
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end
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end
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return nil
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end
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function curses:GetLowercaseSpellName(spellName)
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spellName = string.lower(spellName)
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-- handle faerie fire special case
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if curses.isDruid and string.find(spellName, L["faerie fire"]) then
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return L["faerie fire"]
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end
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return spellName
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end
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Cursive:RegisterEvent("LEARNED_SPELL_IN_TAB", function()
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-- reload curses in case spell slots changed
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curses:LoadCurses()
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end)
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local function StopChanneling()
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curses.isChanneling = false
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end
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local function VerifyMeleeBleedApplied(targetGuid, spellID)
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local curseData = curses.trackedCurseIds[spellID]
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if not curseData or not curseData.meleeBleed then
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return
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end
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if not curses.guids[targetGuid] or not curses.guids[targetGuid][curseData.name] then
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return
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end
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local auras = GetUnitField(targetGuid, "aura") or {}
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for i, auraSpellID in pairs(auras) do
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if auraSpellID == spellID then
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return
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end
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end
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curses:RemoveCurse(targetGuid, curseData.name)
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end
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Cursive:RegisterEvent("SPELLCAST_CHANNEL_START", function()
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curses.isChanneling = true
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end);
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Cursive:RegisterEvent("SPELLCAST_CHANNEL_STOP", StopChanneling);
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Cursive:RegisterEvent("SPELLCAST_INTERRUPTED", StopChanneling);
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-- player spell completions
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Cursive:RegisterEvent("SPELL_GO_SELF", function(itemId, spellID, casterGuid, targetGuid, castFlags, numTargetsHit, numTargetsMissed)
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if curses.travelTimeSpellIds[spellID] and numTargetsMissed == 0 then
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curses.pendingCast = {
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spellID = spellID,
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targetGuid = targetGuid,
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}
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end
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if curses.isDruid then
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-- track ferocious bite cast time and target
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if spellID == 22557 or
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spellID == 22568 or
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spellID == 22827 or
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spellID == 22828 or
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spellID == 22829 or
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spellID == 31018 then
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curses.lastFerociousBiteTime = GetTime()
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curses.lastFerociousBiteTargetGuid = targetGuid
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end
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end
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if curses.isShaman then
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if spellID >= 36916 and spellID <= 36921 then
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curses.lastMoltenBlastTargetGuid = targetGuid
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if numTargetsHit > 0 then
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local flame_shock = L["flame shock"]
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if curses:HasCurse(flame_shock, targetGuid, 0) then
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curses.guids[targetGuid][flame_shock]["start"] = GetTime()
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end
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end
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end
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end
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if numTargetsHit > 0 then
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if curses.trackedCurseIds[spellID] and not curses.travelTimeSpellIds[spellID] then
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lastGuid = targetGuid
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local duration = curses:GetCurseDuration(spellID)
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curses:ApplyCurse(spellID, targetGuid, GetTime(), duration)
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if curses.trackedCurseIds[spellID].meleeBleed and not curses.mobsThatBleed[targetGuid] then
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Cursive:ScheduleEvent(VerifyMeleeBleedApplied, 0.05, targetGuid, spellID)
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end
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elseif curses.conflagrateSpellIds[spellID] then
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curses:UpdateCurse(spellID, targetGuid, GetTime())
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end
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end
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end)
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-- player spell start (cast time spells)
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Cursive:RegisterEvent("SPELL_START_SELF", function(itemId, spellID, casterGuid, targetGuid, castFlags, castTime)
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if curses.trackedCurseIds[spellID] then
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curses.pendingCast = {
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spellID = spellID,
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targetGuid = targetGuid,
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}
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end
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end)
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-- player spell failure
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Cursive:RegisterEvent("SPELL_FAILED_SELF", function(spellID, spellResult, failedByServer)
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if curses.trackedCurseIds[spellID] then
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curses.pendingCast = {}
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end
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end)
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-- player channel start (dark harvest)
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Cursive:RegisterEvent("SPELL_CHANNEL_START", function(spellID, targetGuid, durationMs)
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if curses.darkHarvestSpellIds[spellID] then
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curses.darkHarvestData = {
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spellID = spellID,
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targetGuid = targetGuid,
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castDuration = durationMs / 1000,
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start = GetTime()
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}
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end
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end)
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Cursive:RegisterEvent("SPELL_MISS_SELF", function(casterGuid, targetGuid, spellID, missInfo)
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curses.pendingCast = {}
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if curses.trackedCurseIds[spellID] and lastGuid then
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if curses:ShouldPlayResistSound(lastGuid) then
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PlaySoundFile("Interface\\AddOns\\Cursive\\Sounds\\resist.mp3")
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end
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end
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end)
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Cursive:RegisterEvent("CHAT_MSG_SPELL_AURA_GONE_OTHER", function(message)
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-- check if spell that faded is relevant
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local _, _, spellName, target = string.find(message, fades_test)
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if spellName and target then
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spellName = curses:GetLowercaseSpellName(spellName)
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if curses.trackedCurseNamesToTextures[spellName] then
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-- loop through targets with active curses
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for guid, data in pairs(curses.guids) do
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for curseName, curseData in pairs(data) do
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if curseName == spellName then
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-- see if target still has that curse
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if not curses:ScanGuidForCurse(guid, curseData.spellID) then
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-- remove curse
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curses:RemoveCurse(guid, curseName)
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end
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end
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end
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end
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end
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end
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end
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)
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function curses:GetLastTickTime(curseData)
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local ticks = curses.trackedCurseIds[curseData.spellID].numTicks
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if not ticks then
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return GetTime()
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end
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local tickTime = curseData.duration / ticks
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local currentTime = GetTime()
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return math.floor((currentTime - curseData.start) / tickTime) * tickTime + curseData.start
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end
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function curses:TrackDarkHarvest(curseData)
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if curses.darkHarvestData["targetGuid"] and curses.darkHarvestData["targetGuid"] == curseData["targetGuid"] then
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local dhActive = false
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-- check if still channeling
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if curses.isChanneling then
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local dhTimeRemaining = curses.darkHarvestData.castDuration - (GetTime() - curses.darkHarvestData.start)
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-- check if dh still active based on cast duration
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if dhTimeRemaining > 0 then
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dhActive = true
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-- dh is active
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if not curseData["dhStartTime"] then
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curseData["dhStartTime"] = curses:GetLastTickTime(curseData) -- dh will reduce full tick duration
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end
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end
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end
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if curseData["dhStartTime"] and dhActive == false and not curseData["dhEndTime"] then
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-- if dh no longer active, store end time if not already stored
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curseData["dhEndTime"] = GetTime()
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end
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end
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end
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function curses:GetDarkHarvestReduction(curseData)
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if curseData["dhStartTime"] then
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local endTime = curseData["dhEndTime"] or GetTime()
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local dhActiveTime = endTime - curseData["dhStartTime"]
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if dhActiveTime > 0 then
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return dhActiveTime * .3 -- 30% reduction
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end
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end
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return 0
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end
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function curses:TimeRemaining(curseData)
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local dhReduction = 0
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if curses.trackedCurseIds[curseData.spellID] and curses.trackedCurseIds[curseData.spellID].darkHarvest then
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curses:TrackDarkHarvest(curseData)
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|
dhReduction = curses:GetDarkHarvestReduction(curseData)
|
|
end
|
|
|
|
local remaining = curseData.duration - (GetTime() - curseData.start) - dhReduction
|
|
if Cursive.db.profile.curseshowdecimals and remaining < 10 then
|
|
-- round to 1 decimal point
|
|
remaining = math.floor(remaining * 10) / 10
|
|
else
|
|
remaining = math.ceil(remaining)
|
|
end
|
|
|
|
return remaining
|
|
end
|
|
|
|
function curses:EnableResistSound(guid)
|
|
curses.resistSoundGuids[guid] = true
|
|
end
|
|
|
|
function curses:EnableExpiringSound(lowercaseSpellNameNoRank, guid)
|
|
if curses.requestedExpiringSoundGuids[guid] and curses.requestedExpiringSoundGuids[guid][lowercaseSpellNameNoRank] then
|
|
curses.requestedExpiringSoundGuids[guid][lowercaseSpellNameNoRank] = nil
|
|
end
|
|
|
|
if not curses.expiringSoundGuids[guid] then
|
|
curses.expiringSoundGuids[guid] = {}
|
|
end
|
|
curses.expiringSoundGuids[guid][lowercaseSpellNameNoRank] = true
|
|
end
|
|
|
|
function curses:RequestExpiringSound(lowercaseSpellNameNoRank, guid)
|
|
if not curses.requestedExpiringSoundGuids[guid] then
|
|
curses.requestedExpiringSoundGuids[guid] = {}
|
|
end
|
|
curses.requestedExpiringSoundGuids[guid][lowercaseSpellNameNoRank] = true
|
|
end
|
|
|
|
function curses:HasRequestedExpiringSound(lowercaseSpellNameNoRank, guid)
|
|
return curses.requestedExpiringSoundGuids[guid] and curses.requestedExpiringSoundGuids[guid][lowercaseSpellNameNoRank]
|
|
end
|
|
|
|
function curses:ShouldPlayExpiringSound(lowercaseSpellNameNoRank, guid)
|
|
if curses.expiringSoundGuids[guid] and curses.expiringSoundGuids[guid][lowercaseSpellNameNoRank] then
|
|
curses.expiringSoundGuids[guid][lowercaseSpellNameNoRank] = nil -- remove entry to avoid playing sound multiple times
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function curses:ShouldPlayResistSound(guid)
|
|
if curses.resistSoundGuids[guid] then
|
|
curses.resistSoundGuids[guid] = nil -- remove entry to avoid playing sound multiple times
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function curses:HasAnyCurse(guid)
|
|
if curses.guids[guid] and next(curses.guids[guid]) then
|
|
return true
|
|
end
|
|
return nil
|
|
end
|
|
|
|
function curses:GetCurseData(spellName, guid)
|
|
-- convert to lowercase and remove rank
|
|
local lowercaseSpellNameNoRank = Cursive.utils.GetLowercaseSpellNameNoRank(spellName)
|
|
|
|
if curses.guids[guid] and curses.guids[guid][lowercaseSpellNameNoRank] then
|
|
return curses.guids[guid][lowercaseSpellNameNoRank]
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
function curses:HasCurse(lowercaseSpellNameNoRank, targetGuid, minRemaining, malediction)
|
|
if not minRemaining then
|
|
minRemaining = 0 -- default to 0
|
|
end
|
|
|
|
if malediction == nil then
|
|
malediction = 1 -- default to enabled
|
|
end
|
|
|
|
-- handle faerie fire special case
|
|
if curses.isDruid and string.find(lowercaseSpellNameNoRank, L["faerie fire"]) then
|
|
-- remove (feral) or (bear) from spell name
|
|
lowercaseSpellNameNoRank = L["faerie fire"]
|
|
end
|
|
|
|
-- handle malediction for warlocks
|
|
if curses.isWarlock and malediction ~= 0 and (
|
|
lowercaseSpellNameNoRank == L["curse of recklessness"] or
|
|
lowercaseSpellNameNoRank == L["curse of the elements"] or
|
|
lowercaseSpellNameNoRank == L["curse of shadow"]) then
|
|
local _, _, _, _, hasMalediction = GetTalentInfo(1, 17)
|
|
if hasMalediction > 0 then
|
|
lowercaseSpellNameNoRank = L["curse of agony"]
|
|
end
|
|
end
|
|
|
|
if curses.guids[targetGuid] and curses.guids[targetGuid][lowercaseSpellNameNoRank] then
|
|
local remaining = Cursive.curses:TimeRemaining(curses.guids[targetGuid][lowercaseSpellNameNoRank])
|
|
|
|
if remaining >= minRemaining then
|
|
return true
|
|
end
|
|
end
|
|
|
|
-- check pending cast
|
|
if curses.pendingCast and
|
|
curses.pendingCast.targetGuid == targetGuid and
|
|
curses.pendingCast.spellID and
|
|
curses.trackedCurseIds[curses.pendingCast.spellID] and
|
|
curses.trackedCurseIds[curses.pendingCast.spellID].name == lowercaseSpellNameNoRank then
|
|
return true
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
-- Apply shared curse from another player
|
|
function curses:ApplySharedCurse(sharedDebuffKey, spellID, targetGuid, startTime)
|
|
local name = curses.sharedDebuffs[sharedDebuffKey][spellID].name
|
|
local rank = curses.sharedDebuffs[sharedDebuffKey][spellID].rank
|
|
local duration = curses.sharedDebuffs[sharedDebuffKey][spellID].duration
|
|
|
|
if not curses.guids[targetGuid] then
|
|
curses.guids[targetGuid] = {}
|
|
end
|
|
|
|
curses.guids[targetGuid][name] = {
|
|
rank = rank,
|
|
duration = duration,
|
|
start = startTime,
|
|
spellID = spellID,
|
|
targetGuid = targetGuid,
|
|
currentPlayer = false,
|
|
}
|
|
end
|
|
|
|
-- Apply curse from player
|
|
function curses:ApplyCurse(spellID, targetGuid, startTime, duration)
|
|
-- clear pending cast
|
|
curses.pendingCast = {}
|
|
|
|
local name = curses.trackedCurseIds[spellID].name
|
|
local rank = curses.trackedCurseIds[spellID].rank
|
|
|
|
if not curses.guids[targetGuid] then
|
|
curses.guids[targetGuid] = {}
|
|
end
|
|
|
|
curses.guids[targetGuid][name] = {
|
|
rank = rank,
|
|
duration = duration,
|
|
start = startTime,
|
|
spellID = spellID,
|
|
targetGuid = targetGuid,
|
|
currentPlayer = true,
|
|
}
|
|
end
|
|
|
|
function curses:UpdateCurse(spellID, targetGuid, startTime)
|
|
-- clear pending cast
|
|
curses.pendingCast = {}
|
|
|
|
if curses.conflagrateSpellIds[spellID] then
|
|
-- check if target has immolate
|
|
if curses:HasCurse(L["immolate"], targetGuid) then
|
|
-- reduce duration by 3 sec
|
|
curses.guids[targetGuid][L["immolate"]].duration = curses.guids[targetGuid][L["immolate"]].duration - 3
|
|
end
|
|
end
|
|
end
|
|
|
|
function curses:RemoveCurse(guid, curseName)
|
|
if curses.guids[guid] and curses.guids[guid][curseName] then
|
|
curses.guids[guid][curseName] = nil
|
|
end
|
|
if curses.expiringSoundGuids[guid] and curses.expiringSoundGuids[guid][curseName] then
|
|
curses.expiringSoundGuids[guid][curseName] = nil
|
|
end
|
|
end
|
|
|
|
function curses:RemoveGuid(guid)
|
|
curses.guids[guid] = nil
|
|
curses.resistSoundGuids[guid] = nil
|
|
curses.expiringSoundGuids[guid] = nil
|
|
curses.requestedExpiringSoundGuids[guid] = nil
|
|
end
|
|
|
|
Cursive.curses = curses
|