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add new shorter aliases
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@@ -223,7 +223,7 @@ local function GetPlayerOverflowBuffs()
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-- If the player is no longer buff-capped (< 32 buff slots occupied),
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-- overflow entries are stale — the server doesn't migrate overflow buffs
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-- into freed slots, so they've expired. Wipe and return early.
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if _G.GetPlayerAuraDuration then
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if not testMode and _G.GetPlayerAuraDuration then
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local buffSlotCount = 0
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for slot = 0, 31 do
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local sid = _G.GetPlayerAuraDuration(slot)
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