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loot: fix wrong variable name in masterloot
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-1
@@ -226,7 +226,7 @@ pfUI:RegisterModule("loot", function ()
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function GroupLootDropDown_GiveLoot()
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if ( pfUI.loot.selectedQuality >= MASTER_LOOT_THREHOLD ) then
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local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText())
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local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[pfUI.loot.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText())
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if ( dialog ) then
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dialog.data = this.value
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end
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