mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-25 21:40:49 +00:00
loot: fix wrong variable name in masterloot
This commit is contained in:
+1
-1
@@ -226,7 +226,7 @@ pfUI:RegisterModule("loot", function ()
|
|||||||
|
|
||||||
function GroupLootDropDown_GiveLoot()
|
function GroupLootDropDown_GiveLoot()
|
||||||
if ( pfUI.loot.selectedQuality >= MASTER_LOOT_THREHOLD ) then
|
if ( pfUI.loot.selectedQuality >= MASTER_LOOT_THREHOLD ) then
|
||||||
local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText())
|
local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[pfUI.loot.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText())
|
||||||
if ( dialog ) then
|
if ( dialog ) then
|
||||||
dialog.data = this.value
|
dialog.data = this.value
|
||||||
end
|
end
|
||||||
|
|||||||
Reference in New Issue
Block a user