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Add the Combat Log settings window and 4.3.4's default filters
"Settings" in the Combat Log tab's menu opens Blizzard's Combat Log page, rebuilt in Lua with pfUI widgets: the filter list with copy, add and delete, and the Message Sources, Message Types, Colors, Formatting and Settings tabs. Combat Log Defaults restores the default filters. Closing the window refills the log only when the active filter changed. The log now records while ChatFrame2 is hidden, so switching tabs no longer loses history. The default filters are 4.3.4's: Self, Everything, What happened to me? and Kills. Classic Era's My actions left out auras.
This commit is contained in:
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["deDE"]["combatlog"] = {
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ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
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ADD = "Hinzufügen",
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ADDITIONAL_FILTERS = "Zusätzliche Filter",
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ADD_FILTER = "Filter hinz.",
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AURAS = "Auren",
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AURAS_COMBATLOG_TOOLTIP = "Zeigt Nachrichten über vorteilhafte und schädliche Statuseffekte an.",
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BENEFICIAL = "Vorteilhaft",
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BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "Anzeigen, wenn Ihr eine vorteilhafte Aura erhaltet oder verliert.",
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BLIZZARD_COMBAT_LOG_MENU_BOTH = "Alles anzeigen, das %s betrifft?",
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BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "Alles anzeigen",
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BLIZZARD_COMBAT_LOG_MENU_INCOMING = "Was ist mit %s geschehen?",
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@@ -479,21 +484,149 @@ pfUI_locale["deDE"]["combatlog"] = {
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BLIZZARD_COMBAT_LOG_MENU_SAVE = "Als neuen Filter speichern",
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BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "Nachrichten wie diese ausblenden.",
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BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "%s zum Chat verlinken.",
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BY_SOURCE = "Nach Quelle",
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BY_SOURCE_COMBATLOG_TOOLTIP = "Zeilenfarbe basierend auf dem Zaubernden.",
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BY_TARGET = "Nach Ziel",
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BY_TARGET_COMBATLOG_TOOLTIP = "Zeilenfarbe basierend auf dem Ziel.",
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COLORIZE = "Einfärben:",
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COLORS = "Farben",
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COLOR_BY_SCHOOL = "Farbe nach Art",
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COMBATLOG_DEFAULTS = "Kampflog: Standard",
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COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "Benutzerdefinierte Einheit",
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COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "Freundliche Einheiten",
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COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "Gegnerische Spieler",
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COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "Feindliche Einheiten",
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COMBATLOG_FILTER_STRING_ME = "Spieler",
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COMBATLOG_FILTER_STRING_MY_PET = "Begleiter",
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COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "Neutrale Einheiten",
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COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "Unbekannt",
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COMBATLOG_HIGHLIGHT_ABILITY = "Fähigkeit",
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COMBATLOG_HIGHLIGHT_DAMAGE = "Schaden",
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COMBATLOG_HIGHLIGHT_KILL = "Sieg",
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COMBATLOG_HIGHLIGHT_SCHOOL = "Magieart",
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COMBATLOG_UNKNOWN_UNIT = "Etwas",
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COMBAT_FACTION_CHANGE = "Ruf",
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COMBAT_HONOR_GAIN = "Ehre",
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COMBAT_LOG_UNIT_YOU_ENABLED = "1",
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COMBAT_MISC_INFO = "Versch. Infos",
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COMBAT_XP_GAIN = "Erfahrung",
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CONFIRM_COMBAT_FILTER_DEFAULTS = "Wollt Ihr Eure Filter wirklich auf die Standardeinstellungen zurücksetzen?",
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CONFIRM_COMBAT_FILTER_DELETE = "Wollt Ihr diesen Filter wirklich löschen?",
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COPY_FILTER = "Filter kop.",
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DAMAGE_NUMBER = "Schadenszahl",
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DAMAGE_SCHOOL_TEXT = "Schadensart",
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DAMAGE_SHIELD = "Schadensschilde",
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DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit als Reaktion auf einen Nahkampfangriff Schaden verursacht, z.B. Dornen.",
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DEATHS_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn etwas stirbt.",
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DEFAULT_COMBATLOG_FILTER_NAME = "Filter %d",
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DISPELS = "Bannungen",
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DISPEL_AURA_COMBATLOG_TOOLTIP = "Anzeigen, wenn eine Aura entfernt, unterbrochen oder gestohlen wird.",
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DONE_BY = "Aktion von:",
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DONE_TO = "Aktion auf:",
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DRAINS = "Entzüge",
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ENTER_FILTER_NAME = "Filternamen eingeben:",
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ENTIRE_LINE = "Gesamte Zeile",
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ENTIRE_LINE_COMBATLOG_TOOLTIP = "Die gesamte Zeile basierend auf der unteren Auswahl einfärben.",
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ENVIRONMENTAL_DAMAGE = "Umgebungsschaden",
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ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn jemand Schaden durch Stürze, durch Ertrinken oder das Schwimmen in Lava erhält.",
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EXAMPLE_SPELL_FIREBALL = "Feuerball",
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EXAMPLE_SPELL_FROSTBOLT = "Frostblitz",
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EXAMPLE_TARGET_MONSTER = "Monster",
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EXAMPLE_TEXT = "Beispieltext:",
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EXTRA_ATTACKS = "Zusatzangriffe",
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FAILURES = "Fehlschläge",
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FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "Aktionen, die von feindlichen Kreaturen und Begleitern durchgeführt werden.",
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FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "Aktionen, die von freundlichen Spielern, Begleitern und Kreaturen durchgeführt werden.",
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FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Aktionen, die von feindlichen Spielern durchgeführt werden.",
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FILTER_BY_ME_COMBATLOG_TOOLTIP = "Aktionen, die von Euch, Euren Fallen und Euren Zaubern durchgeführt werden.",
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FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "Aktionen, die von neutralen Kreaturen durchgeführt werden.",
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FILTER_BY_PET_COMBATLOG_TOOLTIP = "Aktionen, die von Euren Begleitern, beschworenen Wächtern oder von Euch bezauberten Spielern durchgeführt werden.",
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FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "Aktionen, die von unbestimmten Quellen durchgeführt werden, so wie Sturz, Säure oder Lava.",
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FILTER_NAME = "Filtername",
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FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "Aktionen, die auf freundliche Spieler, Begleiter und Kreaturen durchgeführt werden.",
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FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "Aktionen, die auf feindliche Begleiter und Kreaturen durchgeführt werden.",
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FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Aktionen, die auf gegnerische Spieler durchgeführt werden.",
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FILTER_TO_ME_COMBATLOG_TOOLTIP = "Aktionen, die auf Euch durchgeführt werden.",
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FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "Aktionen, die auf neutrale Kreaturen durchgeführt werden.",
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FILTER_TO_PET_COMBATLOG_TOOLTIP = "Aktionen, die auf Eure Begleiter, beschworene Wächter oder von Euch bezauberte Spieler durchgeführt werden.",
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FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "Aktionen, die auf unsichtbare Ziele durchgeführt werden.",
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FORMATTING = "Format",
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FULL_TEXT_COMBATLOG_TOOLTIP = "Kampflogeinträge als vollständige Sätze anzeigen.",
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HARMFUL_AURA_COMBATLOG_TOOLTIP = "Anzeigen, wenn Ihr eine schädliche Aura erhaltet oder verliert.",
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HEALS = "Heilungen",
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HIGHLIGHTING = "Hervorhebung:",
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HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "Hebt in den Kampfnachrichten die Namen von Fähigkeiten hervor.",
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HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "Hebt in den Kampfnachrichten die Schadenszahlen hervor.",
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HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "Hebt die gesamte Zeile hervor, wenn Ihr oder ein Mitglied Eurer Gruppe einen Feind besiegt.",
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HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "Hebt in den Kampfnachrichten die Zauberarten hervor.",
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HOSTILE = "Feindlich",
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INTERRUPTS = "Unterbrechungen",
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ITEM_NAMES = "Gegenstandsnamen",
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ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Klammern um Namen von Gegenständen anzeigen.",
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KILLS_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Mitglied Eurer Gruppe etwas tötet.",
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MELEE = "Nahkampf",
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MELEE_COMBATLOG_TOOLTIP = "Zeigt gewöhnliche Nahkampfangriffe an.",
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MESSAGE_SOURCES = "Nachrichtenquellen",
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MISSES = "Verfehlen",
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MOVE_FILTER_DOWN = "Filter nach unten",
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MOVE_FILTER_UP = "Filter nach oben",
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OTHER = "Anderes",
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PERIODIC = "Regelmäßig",
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POWER_GAINS = "Machtgewinn",
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POWER_GAINS_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit Mana, Energie, Wut, Fokus, Chi, heilige Kraft oder Schattenkugeln wiederherstellt.",
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QUICKBUTTON_NAME_EVERYTHING = "Alles",
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QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "Alle Kampfnachrichten anzeigen.",
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QUICKBUTTON_NAME_KILLS = "Todesstöße",
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QUICKBUTTON_NAME_KILLS_TOOLTIP = "Alle Tode und Todesstöße anzeigen.",
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QUICKBUTTON_NAME_ME = "Was ist mit mir geschehen?",
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QUICKBUTTON_NAME_ME_TOOLTIP = "Alles mir Zugefügte anzeigen.",
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QUICKBUTTON_NAME_MY_ACTIONS = "Meine Aktionen",
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QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "Zeigt Nachrichten für von Euch ausgeführte Aktionen.",
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QUICKBUTTON_NAME_SELF = "Self",
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QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
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QUICK_BUTTON_COMBATLOG_TOOLTIP = "Platziert im Chatfenster eine Verknüpfung zu diesem Filter.",
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RANGED = "Distanz",
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RANGED_COMBATLOG_TOOLTIP = "Zeigt Angriffe mit Bögen, Schusswaffen, Wurfwaffen und Zauberstäben an.",
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RANGE_DAMAGE_COMBATLOG_TOOLTIP = "Zeigt Distanzangriffe an, die den vollen oder teilweisen Schaden verursachen.",
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RANGE_MISSED_COMBATLOG_TOOLTIP = "Zeigt fehlgeschlagene Distanzangriffe an, die keinen Schaden verursachen.",
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RESURRECT = "Wiederbelebung",
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SETTINGS = "Optionen",
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SHOW_BRACES = "Klammern anzeigen",
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SHOW_BRACES_COMBATLOG_TOOLTIP = "Klammern um Hyperlinks im Kampflog anzeigen.",
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SHOW_QUICK_BUTTON = "Schnelltaste anzeigen",
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SHOW_TIMESTAMP = "Zeitstempel anzeigen",
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SOURCE = "Quelle",
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SPECIAL = "Spezial",
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SPELLS_COMBATLOG_TOOLTIP = "Zeigt Nachrichten über Zauber und Spezialfähigkeiten an.",
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SPELL_CASTING = "Zauberwirken",
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SPELL_CASTING_COMBATLOG_TOOLTIP = "Nachrichten über das Wirken von Zaubern anzeigen.",
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SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber nicht gewirkt werden kann oder nicht abgeschlossen wird.",
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SPELL_CAST_START_COMBATLOG_TOOLTIP = "Nachricht anzeigen, wenn das Wirken eines Zaubers begonnen wird.",
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SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber erfolgreich abgeschlossen wird.",
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SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "Zauber basierend auf der Art einfärben.",
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SPELL_DAMAGE_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit Schaden verursacht.",
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SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "Färbt die Schadenszahl von Schwüngen, die nicht im Nahkampf stattfinden.",
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SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "Den Namen der Schadensart einfärben. (z.B. Schatten)",
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SPELL_DRAIN_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit Mana, Energie, Wut oder Fokus verringert.",
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SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit zusätzliche Angriffe gewährt.",
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SPELL_HEAL_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit Schaden heilt.",
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SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "Nachrichten über spezielle Zauberarten anzeigen, die beispielsweise Haltbarkeitsverlust verursachen oder Schaden mit einem Begleiter teilen.",
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SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit einen anderen Zauber unterbricht.",
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SPELL_MISSED_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit keinen Schaden verursachen kann. Das schließt Ausweichen, Parieren, Blocken, Abwehren, Immunität, Absorbieren und Entkommen ein.",
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SPELL_NAMES = "Zaubernamen",
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SPELL_NAMES_COMBATLOG_TOOLTIP = "Namen von Zaubern einfärben.",
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SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Klammern um Namen von Zaubern anzeigen.",
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SPELL_PERIODIC_COMBATLOG_TOOLTIP = "Zauber anzeigen, die einen regelmäßigen Effekt ausführen.",
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SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit regelmäßigen Schaden verursacht, z.B. Schattenwort: Schmerz oder Verderbnis.",
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SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit regelmäßig Schaden heilt, z.B. Erneuerung oder Verjüngung.",
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SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn der regelmäßige Schaden eines Zaubers oder einer Fähigkeit versagt. Das schließt Immunität, Absorbieren und Entkommen ein.",
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SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit regelmäßig einen Effekt ausführt, z.B. das Wiederherstellen oder Entziehen von Mana.",
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SPELL_RESURRECT_COMBATLOG_TOOLTIP = "Nachrichten anzeigen, wenn ein Zauber oder eine Fähigkeit einen Spieler oder eine Kreatur wiedererweckt.",
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SPELL_SUMMON_COMBATLOG_TOOLTIP = "Nachricht anzeigen, wenn ein Zauber oder eine Fähigkeit eine Kreatur beschwört oder ein Objekt erschafft.",
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START = "Start",
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STRING_SCHOOL_UNKNOWN = "Unbekannt",
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SUCCESS = "Erfolg",
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SUMMONS = "Herbeiruf.",
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SWING_DAMAGE_COMBATLOG_TOOLTIP = "Zeigt Nahkampfangriffe an, die den vollen oder teilweise Schaden verursachen.",
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SWING_MISSED_COMBATLOG_TOOLTIP = "Zeigt fehlgeschlagene Nahkampfangriffe an, die keinen Schaden verursachen.",
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TEXT_MODE_A = "A",
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TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
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TEXT_MODE_A_STRING_2 = "%1$s %3$s %2$s %4$s %5$s. %6$s",
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@@ -530,9 +663,15 @@ pfUI_locale["deDE"]["combatlog"] = {
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TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s %s",
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TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
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TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
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TIMESTAMP_COMBATLOG_TOOLTIP = "Den Zeitstempel für Nachrichten im Kampflog anzeigen.",
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UNIT_COLORS = "Einheitenfarben:",
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UNIT_NAMES = "Einheitennamen",
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UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben.",
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UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Klammern um Namen von Einheiten anzeigen.",
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UNIT_YOU = "Ihr",
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UNIT_YOU_DEST = "Euch",
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UNIT_YOU_DEST_POSSESSIVE = "Euer",
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UNIT_YOU_SOURCE = "Euer Charakter",
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UNIT_YOU_SOURCE_POSSESSIVE = "Euer",
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USE_FULL_TEXT_MODE = "Volltextmodus verwenden",
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}
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Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["enUS"]["combatlog"] = {
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ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
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ADD = "Add",
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ADDITIONAL_FILTERS = "Additional Filters",
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ADD_FILTER = "Add Filter",
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AURAS = "Auras",
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AURAS_COMBATLOG_TOOLTIP = "Shows message about beneficial and harmful state effects.",
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BENEFICIAL = "Beneficial",
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BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "Show when you gain or lose a beneficial aura.",
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BLIZZARD_COMBAT_LOG_MENU_BOTH = "Show everything involving %s?",
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BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "Show everything",
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BLIZZARD_COMBAT_LOG_MENU_INCOMING = "What happened to %s?",
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@@ -479,21 +484,149 @@ pfUI_locale["enUS"]["combatlog"] = {
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BLIZZARD_COMBAT_LOG_MENU_SAVE = "Save as a new filter",
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BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "Hide messages like this one.",
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BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "Link %s to chat.",
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BY_SOURCE = "By Source",
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BY_SOURCE_COMBATLOG_TOOLTIP = "Line color based on caster.",
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BY_TARGET = "By Target",
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BY_TARGET_COMBATLOG_TOOLTIP = "Line color based on target.",
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COLORIZE = "Colorize:",
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COLORS = "Colors",
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COLOR_BY_SCHOOL = "Color-by-School",
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COMBATLOG_DEFAULTS = "Combat Log Defaults",
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COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "Custom Unit",
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COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "Friends",
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COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "Enemy Players",
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COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "Enemy Units",
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COMBATLOG_FILTER_STRING_ME = "Me",
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COMBATLOG_FILTER_STRING_MY_PET = "Pet",
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COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "Neutral",
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COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "Unknown",
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COMBATLOG_HIGHLIGHT_ABILITY = "Ability",
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COMBATLOG_HIGHLIGHT_DAMAGE = "Damage",
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COMBATLOG_HIGHLIGHT_KILL = "Kill",
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COMBATLOG_HIGHLIGHT_SCHOOL = "School",
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COMBATLOG_UNKNOWN_UNIT = "Something",
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COMBAT_FACTION_CHANGE = "Reputation",
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COMBAT_HONOR_GAIN = "Honor",
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COMBAT_LOG_UNIT_YOU_ENABLED = "1",
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COMBAT_MISC_INFO = "Misc Info",
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COMBAT_XP_GAIN = "Experience",
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CONFIRM_COMBAT_FILTER_DEFAULTS = "Do you really want to reset your filters to their default values?",
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CONFIRM_COMBAT_FILTER_DELETE = "Do you really want to delete this filter?",
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COPY_FILTER = "Copy Filter",
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DAMAGE_NUMBER = "Damage Number",
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DAMAGE_SCHOOL_TEXT = "Damage School",
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DAMAGE_SHIELD = "Damage Shields",
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DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "Show messages when a spell or ability deals damage in reaction to a melee swing, such as Thorns.",
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DEATHS_COMBATLOG_TOOLTIP = "Show messages when something dies.",
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DEFAULT_COMBATLOG_FILTER_NAME = "Filter %d",
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DISPELS = "Dispels",
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DISPEL_AURA_COMBATLOG_TOOLTIP = "Show when an aura is removed, broken, or stolen.",
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DONE_BY = "Done By:",
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DONE_TO = "Done To:",
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DRAINS = "Drains",
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ENTER_FILTER_NAME = "Enter filter name:",
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ENTIRE_LINE = "Entire Line",
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ENTIRE_LINE_COMBATLOG_TOOLTIP = "Color the entire line based on the selection below.",
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ENVIRONMENTAL_DAMAGE = "Environmental Damage",
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ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "Show messages when someone takes damage from falling, drowning or swimming in lava.",
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EXAMPLE_SPELL_FIREBALL = "Fireball",
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||||
EXAMPLE_SPELL_FROSTBOLT = "Frostbolt",
|
||||
EXAMPLE_TARGET_MONSTER = "Monster",
|
||||
EXAMPLE_TEXT = "Example Text:",
|
||||
EXTRA_ATTACKS = "Extra Attacks",
|
||||
FAILURES = "Failures",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "Actions performed by hostile creatures and pets.",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "Actions performed by friendly players, pets, and creatures.",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Actions performed by hostile players.",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "Actions performed by you, your traps, and your spells.",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "Actions performed by neutral creatures.",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "Actions performed by your pets, summoned guardians, and charmed players.",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "Actions performed by undefined sources such as falling, acid, or lava.",
|
||||
FILTER_NAME = "Filter Name",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "Actions performed on friendly players, pets, and creatures.",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "Actions performed on hostile pets and creatures.",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Actions performed on hostile players.",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "Actions performed on you.",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "Actions performed on neutral creatures.",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "Actions performed on your pets, summoned guardians, and charmed players.",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "Actions performed on invisible targets.",
|
||||
FORMATTING = "Formatting",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "Show combat log entries as full sentences.",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "Show when you gain or lose a harmful aura.",
|
||||
HEALS = "Heals",
|
||||
HIGHLIGHTING = "Highlighting:",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "Highlight ability names in combat messages.",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "Highlight damage numbers in combat messages.",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "Highlights the entire line when you or a party member makes a kill.",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "Highlight the school of a spell in combat messages.",
|
||||
HOSTILE = "Hostile",
|
||||
INTERRUPTS = "Interrupts",
|
||||
ITEM_NAMES = "Item Names",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Show braces around item names.",
|
||||
KILLS_COMBATLOG_TOOLTIP = "Show messages when a member of your party kills something.",
|
||||
MELEE = "Melee",
|
||||
MELEE_COMBATLOG_TOOLTIP = "Shows natural melee swings.",
|
||||
MESSAGE_SOURCES = "Message Sources",
|
||||
MISSES = "Misses",
|
||||
MOVE_FILTER_DOWN = "Move Filter Down",
|
||||
MOVE_FILTER_UP = "Move Filter Up",
|
||||
OTHER = "Other",
|
||||
PERIODIC = "Periodic",
|
||||
POWER_GAINS = "Power Gains",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "Show messages when a spell or ability restores mana, energy, rage, focus, chi, holy power, or shadow orbs.",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "Everything",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "Show all combat messages.",
|
||||
QUICKBUTTON_NAME_KILLS = "Kills",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "Show all deaths and kills.",
|
||||
QUICKBUTTON_NAME_ME = "What happened to me?",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "Show everything done to me.",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "My actions",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "Show messages of actions done by you.",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "Places a shortcut to this filter on the chat window.",
|
||||
RANGED = "Ranged",
|
||||
RANGED_COMBATLOG_TOOLTIP = "Shows attacks from bows, guns, thrown weapons, and wands.",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "Show ranged shots that deal full or partial damage.",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "Show ranged shots that fail to deal damage.",
|
||||
RESURRECT = "Resurrections",
|
||||
SETTINGS = "Settings",
|
||||
SHOW_BRACES = "Show Braces",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "Display braces around hyperlinks in combat log messages.",
|
||||
SHOW_QUICK_BUTTON = "Show Quick Button",
|
||||
SHOW_TIMESTAMP = "Show Timestamp",
|
||||
SOURCE = "Source:",
|
||||
SPECIAL = "Special",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "Shows messages about spells and special abilities.",
|
||||
SPELL_CASTING = "Spell Casting",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "Show messages about spell casting.",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "Show messages when a spell cannot be cast or fails to cast.",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "Show messages when a spell begins casting.",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "Show messages when a spell successfully completes.",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "Color spell names by school.",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "Show messages when a spell or ability deals damage.",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "Colorizes the damage number on non-melee swings.",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "Color the damage school name. (e.g. shadow)",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "Show messages when a spell or ability reduces mana, energy, rage, or focus.",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "Show messages when a spell or ability grants additional attacks.",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "Show messages when a spell or ability heals damage.",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "Show messages about special spell types, such as those that inflict durability loss or share damage with a pet.",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "Show messages when a spell or ability interrupts another spell.",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "Show messages when a spell or ability fails to deal damage. This includes dodges, parries, blocks, deflections, immunes, absorbs and evades.",
|
||||
SPELL_NAMES = "Spell Names",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "Color spell names.",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Show braces around spell names.",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "Show spells that perform an effect incrementally.",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "Show messages when a spell or ability periodically deals damage, such as Shadow Word: Pain or Corruption.",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "Show messages when a spell or ability periodically heals damage, such as Renew or Rejuvenation.",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "Show messages when a spell or ability fails to periodically deal damage. This includes immunes, absorbs and evades.",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "Show messages when a spell or ability periodically performs any other effect, such as restoring or draining mana.",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "Show messages when a spell or ability resurrects another player or creature.",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "Show messages when a spell or ability summons a creature or creates an object.",
|
||||
START = "Start",
|
||||
STRING_SCHOOL_UNKNOWN = "Unknown",
|
||||
SUCCESS = "Success",
|
||||
SUMMONS = "Summons",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "Shows melee swings that deal full or partial damage.",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "Show melee swings that do not deal damage.",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%1$s %3$s %2$s %4$s %5$s. %6$s",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["enUS"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s %s",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "Display the timestamp for combat log messages.",
|
||||
UNIT_COLORS = "Unit Colors:",
|
||||
UNIT_NAMES = "Unit Names",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names.",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Show braces around unit names.",
|
||||
UNIT_YOU = "You",
|
||||
UNIT_YOU_DEST = "You",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "Your",
|
||||
UNIT_YOU_SOURCE = "You",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "Your",
|
||||
USE_FULL_TEXT_MODE = "Use Verbose Mode",
|
||||
}
|
||||
|
||||
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["esES"]["combatlog"] = {
|
||||
ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
|
||||
ADD = "Añadir",
|
||||
ADDITIONAL_FILTERS = "Filtros adicionales",
|
||||
ADD_FILTER = "Añadir",
|
||||
AURAS = "Auras",
|
||||
AURAS_COMBATLOG_TOOLTIP = "Mostrar mensajes sobre efectos de estados beneficiosos y dañinos.",
|
||||
BENEFICIAL = "Beneficioso",
|
||||
BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "Mostrar cuando ganas o pierdes un aura beneficiosa.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_BOTH = "¿Mostrar todo lo referente a %s?",
|
||||
BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "Mostrar todo",
|
||||
BLIZZARD_COMBAT_LOG_MENU_INCOMING = "¿Qué le pasó a %s?",
|
||||
@@ -479,21 +484,149 @@ pfUI_locale["esES"]["combatlog"] = {
|
||||
BLIZZARD_COMBAT_LOG_MENU_SAVE = "Guardar como nuevo filtro",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "Ocultar los mensajes como este.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "Vincular %s a chat.",
|
||||
BY_SOURCE = "Por origen",
|
||||
BY_SOURCE_COMBATLOG_TOOLTIP = "Color de línea según taumaturgo.",
|
||||
BY_TARGET = "Por objetivo",
|
||||
BY_TARGET_COMBATLOG_TOOLTIP = "Color de línea según objetivo.",
|
||||
COLORIZE = "Colorear:",
|
||||
COLORS = "Colores",
|
||||
COLOR_BY_SCHOOL = "Colorear según escuela",
|
||||
COMBATLOG_DEFAULTS = "Restablecer reg. combate",
|
||||
COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "Unidad personalizada",
|
||||
COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "Amigos",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "Jugadores enemigos",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "Unidades enemigas",
|
||||
COMBATLOG_FILTER_STRING_ME = "Yo",
|
||||
COMBATLOG_FILTER_STRING_MY_PET = "Mascota",
|
||||
COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "Neutral",
|
||||
COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "Desconocido",
|
||||
COMBATLOG_HIGHLIGHT_ABILITY = "Facultad",
|
||||
COMBATLOG_HIGHLIGHT_DAMAGE = "Daño",
|
||||
COMBATLOG_HIGHLIGHT_KILL = "Muerte",
|
||||
COMBATLOG_HIGHLIGHT_SCHOOL = "Escuela",
|
||||
COMBATLOG_UNKNOWN_UNIT = "Algo",
|
||||
COMBAT_FACTION_CHANGE = "Reputación",
|
||||
COMBAT_HONOR_GAIN = "Honor",
|
||||
COMBAT_LOG_UNIT_YOU_ENABLED = "0",
|
||||
COMBAT_MISC_INFO = "Info. misc.",
|
||||
COMBAT_XP_GAIN = "Experiencia",
|
||||
CONFIRM_COMBAT_FILTER_DEFAULTS = "¿De verdad quieres restablecer la configuración inicial?",
|
||||
CONFIRM_COMBAT_FILTER_DELETE = "¿Realmente quieres borrar este filtro?",
|
||||
COPY_FILTER = "Copiar",
|
||||
DAMAGE_NUMBER = "Cifra de daño",
|
||||
DAMAGE_SCHOOL_TEXT = "Escuela de daño",
|
||||
DAMAGE_SHIELD = "Escudos de daño",
|
||||
DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad hace daño en reacción a un golpe cuerpo a cuerpo, como Espinas.",
|
||||
DEATHS_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando haya una muerte.",
|
||||
DEFAULT_COMBATLOG_FILTER_NAME = "Filtro %d",
|
||||
DISPELS = "Disipación",
|
||||
DISPEL_AURA_COMBATLOG_TOOLTIP = "Mostrar cuando se elimina, rompe o roba un aura.",
|
||||
DONE_BY = "Hecho por:",
|
||||
DONE_TO = "Hecho a:",
|
||||
DRAINS = "drena",
|
||||
ENTER_FILTER_NAME = "Escribe el nombre del filtro:",
|
||||
ENTIRE_LINE = "Toda la línea",
|
||||
ENTIRE_LINE_COMBATLOG_TOOLTIP = "Colorear toda la línea según la siguiente opción.",
|
||||
ENVIRONMENTAL_DAMAGE = "Daño del entorno",
|
||||
ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando alguien sufra daño al caer, ahogarse o nadar en lava.",
|
||||
EXAMPLE_SPELL_FIREBALL = "Bola de Fuego",
|
||||
EXAMPLE_SPELL_FROSTBOLT = "Descarga de Escarcha",
|
||||
EXAMPLE_TARGET_MONSTER = "Monstruo",
|
||||
EXAMPLE_TEXT = "Texto de muestra:",
|
||||
EXTRA_ATTACKS = "Ataques extra",
|
||||
FAILURES = "Fallos",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por criaturas y mascotas hostiles.",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por jugadores, mascotas y criaturas aliados.",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por jugadores hostiles.",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por ti, tus trampas y tus hechizos.",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por criaturas neutrales.",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "Acciones llevadas a cabo por tus mascotas, guardianes invocados y jugadores embelesados.",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "Acciones de origen sin especificar como caídas, ácido o lava.",
|
||||
FILTER_NAME = "Nombre del filtro",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "Acciones realizadas a jugadores, mascotas y criaturas aliados.",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "Acciones realizadas a mascotas y criaturas hostiles.",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Acciones realizadas a jugadores hostiles.",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "Acciones realizadas a ti.",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "Acciones realizadas a criaturas neutrales.",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "Acciones realizadas a tus mascotas, guardianes invocados y jugadores embelesados.",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "Acciones realizadas a objetivos invisibles.",
|
||||
FORMATTING = "Formato",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "Mostrar las entradas del registro de combate como frases completas.",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "Mostrar cuando ganas o pierdes un aura dañina.",
|
||||
HEALS = "Sanaciones",
|
||||
HIGHLIGHTING = "Resaltar:",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "Resaltar nombres de facultades en mensajes de combate.",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "Resaltar cifras de daño en mensajes de combate.",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "Resaltar toda la línea cuando matas o lo hace un miembro de tu grupo.",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "Resaltar la escuela del hechizo en el mensaje de combate.",
|
||||
HOSTILE = "Hostil",
|
||||
INTERRUPTS = "interrumpe",
|
||||
ITEM_NAMES = "Nombres de objetos",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mostrar nombres de objetos entre corchetes.",
|
||||
KILLS_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un miembro de tu grupo mata.",
|
||||
MELEE = "Cuerpo a cuerpo",
|
||||
MELEE_COMBATLOG_TOOLTIP = "Mostrar golpes cuerpo a cuerpo naturales.",
|
||||
MESSAGE_SOURCES = "Origen mensaje",
|
||||
MISSES = "Fallos",
|
||||
MOVE_FILTER_DOWN = "Mover filtro abajo",
|
||||
MOVE_FILTER_UP = "Mover filtro arriba",
|
||||
OTHER = "Otros",
|
||||
PERIODIC = "Periódico",
|
||||
POWER_GAINS = "Ganancia de poder",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad restaure maná, energía, ira, enfoque, chi, Poder Sagrado u orbes de las Sombras.",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "Todo",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "Mostrar todos los mensajes de combate.",
|
||||
QUICKBUTTON_NAME_KILLS = "Muertes",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "Mostrar todas las muertes aliadas y enemigas.",
|
||||
QUICKBUTTON_NAME_ME = "Me afecta",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "Mostrar todo lo que me afecta.",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "Mis acciones",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "Mostrar mensajes de tus acciones.",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "Coloca un acceso rápido a este filtro en la ventana de chat.",
|
||||
RANGED = "A distancia",
|
||||
RANGED_COMBATLOG_TOOLTIP = "Mostrar ataques con arcos, armas de fuego, armas arrojadizas y varitas.",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "Mostrar los golpes a distancia que infligen daño total o parcial.",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "Mostrar los golpes a distancia que no logran infligir daño.",
|
||||
RESURRECT = "Resurrecciones",
|
||||
SETTINGS = "Configuración",
|
||||
SHOW_BRACES = "Mostrar corchetes",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "Mostrar los hipervínculos entre corchetes en los mensajes del registro de combate.",
|
||||
SHOW_QUICK_BUTTON = "Mostrar botón de acceso rápido",
|
||||
SHOW_TIMESTAMP = "Mostrar tiempo",
|
||||
SOURCE = "Fuente:",
|
||||
SPECIAL = "Especial",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "Mostrar mensajes sobre hechizos y facultades especiales.",
|
||||
SPELL_CASTING = "Hechizos lanzados",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "Mostrar mensajes de los hechizos lanzados.",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando no se puede lanzar un hechizo o cuando no se logra lanzar.",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando se comienza a lanzar un hechizo.",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo se lance correctamente.",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "Colorear los nombres de hechizos según la escuela.",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad inflige daño.",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "Colorear la cifra del daño de golpes otros que cuerpo a cuerpo.",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "Colorear el nombre de escuela del daño (p. ej., Sombras).",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad reduzca el maná, la energía, la ira o el enfoque.",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad otorgue ataques adicionales.",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad sana daño.",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "Mostrar mensajes sobre tipos de hechizos especiales, como los que infligen pérdida de durabilidad o comparten daño con una mascota.",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad interrumpe otro hechizo.",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad no logra infligir daño. Incluye cuando el objetivo es inmune o lo esquiva, para, bloquea, desvía, absorbe o evade.",
|
||||
SPELL_NAMES = "Nombres de hechizos",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "Colorear los nombres de hechizos.",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mostrar nombres de hechizos entre corchetes.",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "Mostrar los hechizos que tienen un efecto gradual.",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad inflige daño periódico, como Palabra de las Sombras: Dolor o Corrupción.",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad sana daño periódicamente, como Renovar o Rejuvenecimiento.",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad no logra infligir daño periódico. Incluye cuando el objetivo es inmune, lo absorbe o lo evade.",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad inflige cualquier otro efecto periódicamente, como restaurar o drenar maná.",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo o facultad resucite a otro jugador o criatura.",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "Mostrar mensajes cuando un hechizo invoque a una criatura o cree un objeto.",
|
||||
START = "Inicio",
|
||||
STRING_SCHOOL_UNKNOWN = "Desconocido",
|
||||
SUCCESS = "Éxito",
|
||||
SUMMONS = "Invocación",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "Mostrar golpes cuerpo a cuerpo que infligen daño total o parcial.",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "Mostrar golpes cuerpo a cuerpo que no infligen daño.",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%1$s %3$s %2$s %4$s %5$s. %6$s",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["esES"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s %s",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "Mostrar el tiempo en los mensajes del registro de combate.",
|
||||
UNIT_COLORS = "Colores de unidades:",
|
||||
UNIT_NAMES = "Nombres de unidades",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "Colorear el nombre de unidades.",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mostrar nombres de unidades entre corchetes.",
|
||||
UNIT_YOU = "Tú",
|
||||
UNIT_YOU_DEST = "Tú",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "Tu",
|
||||
UNIT_YOU_SOURCE = "Tú",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "Tu",
|
||||
USE_FULL_TEXT_MODE = "Mostrar texto completo",
|
||||
}
|
||||
|
||||
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["frFR"]["combatlog"] = {
|
||||
ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
|
||||
ADD = "Ajouter",
|
||||
ADDITIONAL_FILTERS = "Filtres supplémentaires",
|
||||
ADD_FILTER = "Aj. filtre",
|
||||
AURAS = "Auras",
|
||||
AURAS_COMBATLOG_TOOLTIP = "Montre les messages liés aux états bénéfiques ou néfastes.",
|
||||
BENEFICIAL = "Bénéfique",
|
||||
BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "Montre quand vous gagnez ou perdez une aura bénéfique.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_BOTH = "Afficher tout ce qui concerne %s.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "Afficher tout",
|
||||
BLIZZARD_COMBAT_LOG_MENU_INCOMING = "Qu'est-il arrivé à %s ?",
|
||||
@@ -479,21 +484,149 @@ pfUI_locale["frFR"]["combatlog"] = {
|
||||
BLIZZARD_COMBAT_LOG_MENU_SAVE = "Enregistrer comme nouveau filtre",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "Cacher les messages comme celui-ci.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "Lier %s dans la discussion.",
|
||||
BY_SOURCE = "Par source",
|
||||
BY_SOURCE_COMBATLOG_TOOLTIP = "Colorer en fonction du lanceur.",
|
||||
BY_TARGET = "Par cible",
|
||||
BY_TARGET_COMBATLOG_TOOLTIP = "Colorer en fonction de la cible.",
|
||||
COLORIZE = "Coloriser :",
|
||||
COLORS = "Couleurs",
|
||||
COLOR_BY_SCHOOL = "Couleur par type",
|
||||
COMBATLOG_DEFAULTS = "Journal par défaut",
|
||||
COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "Unité personnalisée",
|
||||
COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "Amis",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "Joueurs ennemis",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "Ennemis",
|
||||
COMBATLOG_FILTER_STRING_ME = "Moi",
|
||||
COMBATLOG_FILTER_STRING_MY_PET = "Familier",
|
||||
COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "Neutre",
|
||||
COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "Inconnu",
|
||||
COMBATLOG_HIGHLIGHT_ABILITY = "Technique",
|
||||
COMBATLOG_HIGHLIGHT_DAMAGE = "Dégâts",
|
||||
COMBATLOG_HIGHLIGHT_KILL = "Mort",
|
||||
COMBATLOG_HIGHLIGHT_SCHOOL = "Type",
|
||||
COMBATLOG_UNKNOWN_UNIT = "Quelque chose",
|
||||
COMBAT_FACTION_CHANGE = "Réputation",
|
||||
COMBAT_HONOR_GAIN = "Honneur",
|
||||
COMBAT_LOG_UNIT_YOU_ENABLED = "1",
|
||||
COMBAT_MISC_INFO = "Infos div.",
|
||||
COMBAT_XP_GAIN = "Expérience",
|
||||
CONFIRM_COMBAT_FILTER_DEFAULTS = "Voulez-vous revenir aux valeurs par défaut des filtres ?",
|
||||
CONFIRM_COMBAT_FILTER_DELETE = "Voulez-vous vraiment effacer ce filtre ?",
|
||||
COPY_FILTER = "Copier filtre",
|
||||
DAMAGE_NUMBER = "Valeurs de dégâts",
|
||||
DAMAGE_SCHOOL_TEXT = "Type de dégâts",
|
||||
DAMAGE_SHIELD = "Boucliers de dégâts",
|
||||
DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique inflige des dégâts en réaction à une attaque de mêlée, comme Epines.",
|
||||
DEATHS_COMBATLOG_TOOLTIP = "Montre un message quand quelqu'un meurt.",
|
||||
DEFAULT_COMBATLOG_FILTER_NAME = "Filtre %d",
|
||||
DISPELS = "Dissipations",
|
||||
DISPEL_AURA_COMBATLOG_TOOLTIP = "Montre quand une aura est retirée, détruite ou volée.",
|
||||
DONE_BY = "Fait par :",
|
||||
DONE_TO = "Fait à :",
|
||||
DRAINS = "Drains",
|
||||
ENTER_FILTER_NAME = "Indiquez le nom du filtre :",
|
||||
ENTIRE_LINE = "Ligne entière",
|
||||
ENTIRE_LINE_COMBATLOG_TOOLTIP = "Colorer toute la ligne selon la sélection ci-dessous.",
|
||||
ENVIRONMENTAL_DAMAGE = "Dégâts de l'environnement",
|
||||
ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "Montre un message quand quelqu'un subit des dégâts dus à une chute, une noyade ou le fait de nager dans la lave.",
|
||||
EXAMPLE_SPELL_FIREBALL = "Boule de feu",
|
||||
EXAMPLE_SPELL_FROSTBOLT = "Eclair de givre",
|
||||
EXAMPLE_TARGET_MONSTER = "Monstre",
|
||||
EXAMPLE_TEXT = "Texte d'exemple",
|
||||
EXTRA_ATTACKS = "Attaques suppl.",
|
||||
FAILURES = "Échecs",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "Les actions effectuées par les créatures et familiers hostiles.",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "Les actions effectuées par les personnages, familiers et créatures amicaux.",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Les actions effectuées par des joueurs hostiles.",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "Les actions effectuées par vous-même, vos pièges et vos sorts.",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "Les actions effectuées par les créatures neutres.",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "Les actions effectuées par vos familiers, gardiens invoqués ou personnages charmés.",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "Les actions effectuées par des sources indéfinies, telles que les chutes, l'acide ou la lave.",
|
||||
FILTER_NAME = "Nom du filtre :",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "Les actions effectuées sur les personnages, familiers et créatures amicaux.",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "Les actions effectuées sur les familiers et créatures hostiles.",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Les actions effectuées contre des joueurs hostiles.",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "Les actions effectuées sur vous.",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "Les actions effectuées sur les créatures neutres.",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "Les actions effectuées sur vos familiers, gardiens invoqués ou personnages charmés.",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "Les actions effectuées sur des cibles invisibles.",
|
||||
FORMATTING = "Mise en forme",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "Montre les évènements du journal de combat sous forme de phrases.",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "Montre quand vous gagnez ou perdez une aura néfaste.",
|
||||
HEALS = "Soins",
|
||||
HIGHLIGHTING = "Surlignage :",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "Surligne les noms des techniques dans les messages de combat.",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "Surligne les montants de dégâts dans les messages de combat.",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "Surligne toute la ligne lorsque vous-même ou un membre de votre groupe tuez un adversaire.",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "Surligne les types de sort dans les messages de combat.",
|
||||
HOSTILE = "Hostile",
|
||||
INTERRUPTS = "Interruptions",
|
||||
ITEM_NAMES = "Noms des objets",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mettre des liens autour des noms d'objets.",
|
||||
KILLS_COMBATLOG_TOOLTIP = "Montre un message quand un membre de votre groupe tue quelqu'un.",
|
||||
MELEE = "Mêlée",
|
||||
MELEE_COMBATLOG_TOOLTIP = "Montre les attaques de mêlée naturelles.",
|
||||
MESSAGE_SOURCES = "Sources",
|
||||
MISSES = "Ratés",
|
||||
MOVE_FILTER_DOWN = "Descendre le filtre",
|
||||
MOVE_FILTER_UP = "Remonter le filtre",
|
||||
OTHER = "Autre",
|
||||
PERIODIC = "Périodique",
|
||||
POWER_GAINS = "Gains de puissance",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "Affiche un message quand un sort ou une technique rend des points de mana, d’énergie, de rage, de focalisation, de chi ou de puissance sacrée ou des orbes d’ombre.",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "Tout",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "Montrer tous les messages de combat.",
|
||||
QUICKBUTTON_NAME_KILLS = "Tués",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "Montrer tous les tués.",
|
||||
QUICKBUTTON_NAME_ME = "Qu'est-ce qui m'est arrivé ?",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "Montrer tout ce qu'on m'a fait.",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "Mes actions",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "Montre des messages pour les actions effectuées par vous.",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "Pose un raccourci vers ce filtre dans la fenêtre de discussion.",
|
||||
RANGED = "Distance",
|
||||
RANGED_COMBATLOG_TOOLTIP = "Montre les attaques des arcs, arbalètes, fusils, armes de jet et baguettes.",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "Montre les attaques à distance qui infligent des dégâts complets ou partiels.",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "Montre les attaques à distance qui n'infligent pas de dégâts.",
|
||||
RESURRECT = "Résurrections",
|
||||
SETTINGS = "Réglages",
|
||||
SHOW_BRACES = "Afficher les crochets",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "Afficher des crochets autour des liens dans les messages du journal de combat.",
|
||||
SHOW_QUICK_BUTTON = "Montrer accès rapide",
|
||||
SHOW_TIMESTAMP = "Afficher l'heure",
|
||||
SOURCE = "Source :",
|
||||
SPECIAL = "Spécial",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "Montre les messages liés aux sorts et aux techniques spéciales.",
|
||||
SPELL_CASTING = "Incantations",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "Montre les messages concernant l'incantation des sorts.",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "Montre les messages indiquant qu'un sort ne peut être lancé ou que l'incantation a échoué.",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "Montre les messages indiquant le début de l'incantation d'un sort.",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "Montre les messages indiquant la réussite de l'incantation d'un sort.",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "Colorer les noms des sorts par type.",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "Montre quand un sort ou une technique inflige des dégâts.",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "Colorer les valeurs de dégâts pour les attaques hors-mêlée.",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "Colorer les noms des types de dégâts (par ex. Ombre).",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "Affiche un message quand un sort ou une technique enlève des points de mana, d’énergie, de rage ou de focalisation.",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "Affiche un message quand un sort ou une technique octroie des attaques supplémentaires.",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique soigne des dégâts.",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "Montre les messages des sorts d'une catégorie spéciale, comme ceux qui infligent une perte de durabilité ou qui partagent les dégâts avec un familier.",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique interrompt un autre sort.",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique ne parvient pas à infliger des dégâts. Que ce soit dû à une esquive, une parade, un blocage, une déviation, une immunité, une absorption ou un évitement.",
|
||||
SPELL_NAMES = "Noms des sorts",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "Colorer les noms de sorts.",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mettre des liens autour des noms de sorts.",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "Montre les sorts qui ont un effet incrémentiel.",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique inflige des dégâts de façon périodique, comme Mot de l'ombre : Douleur ou Corruption.",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique soigne de façon périodique, comme Rénovation ou Récupération.",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique ne parvient pas à infliger des dégâts périodiques. Cela peut être dû à une immunité, une absorption ou un évitement.",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique déclenche un autre type d'effet de façon périodique, comme de rendre ou de prendre des points de mana.",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique ressuscite une créature ou un autre personnage.",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "Montre un message quand un sort ou une technique invoque une créature ou crée un objet.",
|
||||
START = "Démarrage",
|
||||
STRING_SCHOOL_UNKNOWN = "(Inconnu)",
|
||||
SUCCESS = "Réussites",
|
||||
SUMMONS = "Invocations",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "Montre les attaques de mêlée qui infligent des dégâts complets ou partiels.",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "Montre les attaques de mêlée qui n'infligent pas de dégâts.",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%1$s %3$s %2$s %4$s %5$s. %6$s",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["frFR"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s %s",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "Afficher l'heure des messages du journal de combat.",
|
||||
UNIT_COLORS = "Couleurs d'unités :",
|
||||
UNIT_NAMES = "Noms des unités",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "Colorer les noms des unités.",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Mettre des liens autour des noms d'unités.",
|
||||
UNIT_YOU = "Vous",
|
||||
UNIT_YOU_DEST = "Vous",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "votre personnage",
|
||||
UNIT_YOU_SOURCE = "Vous",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "votre",
|
||||
USE_FULL_TEXT_MODE = "Mode prolixe",
|
||||
}
|
||||
|
||||
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["koKR"]["combatlog"] = {
|
||||
ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
|
||||
ADD = "추가",
|
||||
ADDITIONAL_FILTERS = "추가 필터",
|
||||
ADD_FILTER = "필터 추가",
|
||||
AURAS = "오라",
|
||||
AURAS_COMBATLOG_TOOLTIP = "이로운 효과나 해로운 효과에 대한 메시지를 표시합니다.",
|
||||
BENEFICIAL = "이로운 효과",
|
||||
BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "강화 효과를 얻거나 잃었을 때 메시지를 표시합니다.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_BOTH = "%s|1과;와; 관련된 기록을 모두 보여주십시오.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "모두",
|
||||
BLIZZARD_COMBAT_LOG_MENU_INCOMING = "%s에게 무슨 일이 일어났습니까?",
|
||||
@@ -479,21 +484,149 @@ pfUI_locale["koKR"]["combatlog"] = {
|
||||
BLIZZARD_COMBAT_LOG_MENU_SAVE = "새 필터로 저장",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "같은 종류의 메시지 숨기기",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "%s|1을;를; 대화창으로 링크",
|
||||
BY_SOURCE = "행위자",
|
||||
BY_SOURCE_COMBATLOG_TOOLTIP = "행위자를 기준으로 문장에 색을 입힙니다.",
|
||||
BY_TARGET = "대상",
|
||||
BY_TARGET_COMBATLOG_TOOLTIP = "대상을 기준으로 문장에 색을 입힙니다.",
|
||||
COLORIZE = "색 지정",
|
||||
COLORS = "색상",
|
||||
COLOR_BY_SCHOOL = "마법 계열별 색 설정",
|
||||
COMBATLOG_DEFAULTS = "원래대로",
|
||||
COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "사용자 개체",
|
||||
COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "친구",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "적대적인 플레이어",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "적대적 대상",
|
||||
COMBATLOG_FILTER_STRING_ME = "자신",
|
||||
COMBATLOG_FILTER_STRING_MY_PET = "소환수",
|
||||
COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "중립적 대상",
|
||||
COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "알 수 없음",
|
||||
COMBATLOG_HIGHLIGHT_ABILITY = "주문 및 기술",
|
||||
COMBATLOG_HIGHLIGHT_DAMAGE = "피해",
|
||||
COMBATLOG_HIGHLIGHT_KILL = "처치",
|
||||
COMBATLOG_HIGHLIGHT_SCHOOL = "마법 계열",
|
||||
COMBATLOG_UNKNOWN_UNIT = "무엇인가",
|
||||
COMBAT_FACTION_CHANGE = "평판",
|
||||
COMBAT_HONOR_GAIN = "명예",
|
||||
COMBAT_LOG_UNIT_YOU_ENABLED = "1",
|
||||
COMBAT_MISC_INFO = "기타 정보",
|
||||
COMBAT_XP_GAIN = "경험치",
|
||||
CONFIRM_COMBAT_FILTER_DEFAULTS = "정말 필터를 초기화하시겠습니까?",
|
||||
CONFIRM_COMBAT_FILTER_DELETE = "정말 이 필터를 삭제하시겠습니까?",
|
||||
COPY_FILTER = "필터 복사",
|
||||
DAMAGE_NUMBER = "피해 수치",
|
||||
DAMAGE_SCHOOL_TEXT = "마법 계열",
|
||||
DAMAGE_SHIELD = "피해 보호막",
|
||||
DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "근접 공격자에게 피해를 입히는 주문이나 능력으로 인한 피해 메시지를 표시합니다. 예: 가시 등",
|
||||
DEATHS_COMBATLOG_TOOLTIP = "무엇인가가 죽었을 때 메시지를 표시합니다.",
|
||||
DEFAULT_COMBATLOG_FILTER_NAME = "필터: %d",
|
||||
DISPELS = "무효화",
|
||||
DISPEL_AURA_COMBATLOG_TOOLTIP = "효과가 제거되거나, 파괴되거나, 훔쳐졌을 때 메시지를 표시합니다.",
|
||||
DONE_BY = "행위자",
|
||||
DONE_TO = "대상",
|
||||
DRAINS = "소진",
|
||||
ENTER_FILTER_NAME = "필터 이름을 입력하십시오.",
|
||||
ENTIRE_LINE = "전체 문장",
|
||||
ENTIRE_LINE_COMBATLOG_TOOLTIP = "아래 선택에 따라 전체 문장에 색을 입힙니다.",
|
||||
ENVIRONMENTAL_DAMAGE = "환경 피해",
|
||||
ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "낙하, 익사, 용암에 의한 피해를 입었을 때 메시지를 표시합니다.",
|
||||
EXAMPLE_SPELL_FIREBALL = "화염구",
|
||||
EXAMPLE_SPELL_FROSTBOLT = "얼음 화살",
|
||||
EXAMPLE_TARGET_MONSTER = "몬스터",
|
||||
EXAMPLE_TEXT = "예시 문구",
|
||||
EXTRA_ATTACKS = "추가 공격",
|
||||
FAILURES = "실패",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "적대적인 NPC, 소환수의 동작",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "아군 플레이어, 소환수, NPC의 동작",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "적대적인 플레이어의 동작",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "자신, 자신의 덫, 자신의 주문에 의한 동작",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "중립적 NPC의 동작",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "자신의 소환수, 소환된 수호물, 자신이 현혹한 플레이어의 동작",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "낙하 피해, 독, 용암 등에 의한 동작",
|
||||
FILTER_NAME = "필터 이름",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "아군 플레이어, 소환수, NPC에게 행해진 동작",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "적대적인 소환수, NPC에게 행해진 동작",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "적대적인 플레이어에게 행해진 동작",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "자신에게 행해진 동작",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "중립적 NPC에게 행해진 동작",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "자신의 소환수, 소환된 수호물, 자신이 현혹한 플레이어에게 행해진 동작",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "보이지 않는 대상에게 행해진 동작",
|
||||
FORMATTING = "형식",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "전투 메시지를 전체 문장으로 표시합니다.",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "약화 효과를 얻거나 잃었을 때 메시지를 표시합니다.",
|
||||
HEALS = "치유",
|
||||
HIGHLIGHTING = "강조",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "전투 메시지 상에서 능력의 이름을 강조합니다.",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "전투 메시지 상에서 피해의 수치를 강조합니다.",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "자신이나 파티원이 대상을 처치했을 때 메시지를 강조합니다.",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "전투 메시지 상에서 주문의 마법 계열을 강조합니다.",
|
||||
HOSTILE = "해로운 효과",
|
||||
INTERRUPTS = "차단",
|
||||
ITEM_NAMES = "아이템 이름",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "아이템에 괄호 표시",
|
||||
KILLS_COMBATLOG_TOOLTIP = "파티원이 어떤 대상을 처치했을 때 메시지를 표시합니다.",
|
||||
MELEE = "근접 공격",
|
||||
MELEE_COMBATLOG_TOOLTIP = "근접 공격에 관련된 메시지를 표시합니다.",
|
||||
MESSAGE_SOURCES = "메시지 출처",
|
||||
MISSES = "적중하지 않음",
|
||||
MOVE_FILTER_DOWN = "필터를 아래로 이동",
|
||||
MOVE_FILTER_UP = "필터를 위로 이동",
|
||||
OTHER = "기타",
|
||||
PERIODIC = "주기적인 효과",
|
||||
POWER_GAINS = "얻은 자원",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "주문이나 능력으로 마나, 기력, 분노, 집중, 기, 신성한 힘, 암흑 구슬이 회복될 때 메시지를 표시합니다.",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "모두",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "모든 전투 메시지를 표시합니다.",
|
||||
QUICKBUTTON_NAME_KILLS = "처치",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "처치 및 죽음에 대한 메시지를 표시합니다.",
|
||||
QUICKBUTTON_NAME_ME = "자신(대상)",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "자신에게 행해진 모든 내용을 표시합니다.",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "자신의 행위",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "자신의 행위에 대한 메시지를 표시합니다.",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "대화창에 필터를 추가합니다.",
|
||||
RANGED = "원거리 공격",
|
||||
RANGED_COMBATLOG_TOOLTIP = "활, 총, 투척 무기, 마법봉 공격 메시지를 표시합니다.",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "원거리 공격으로 입힌 전체 피해나 부분적인 피해를 표시합니다.",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "피해를 입히지 못한 원거리 공격에 대한 메시지를 표시합니다.",
|
||||
RESURRECT = "부활",
|
||||
SETTINGS = "설정",
|
||||
SHOW_BRACES = "괄호 표시",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "전투 메시지에서 링크 정보가 있는 단어를 괄호로 묶습니다.",
|
||||
SHOW_QUICK_BUTTON = "빠른 버튼 표시하기",
|
||||
SHOW_TIMESTAMP = "시간 표시",
|
||||
SOURCE = "획득 방법:",
|
||||
SPECIAL = "특수 주문",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "주문과 특수 능력에 관한 메시지를 표시합니다.",
|
||||
SPELL_CASTING = "주문 시전",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "주문 시전에 관련된 메시지를 표시합니다.",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "주문을 시전하지 못하거나 시전에 실패했을 때 메시지를 표시합니다.",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "주문 시전을 시작할 때 메시지를 표시합니다.",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "성공적으로 주문을 시전했을 때 메시지를 표시합니다.",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "주문의 마법 계열에 색을 입힙니다.",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "주문이나 능력으로 피해를 입혔을 때 메시지를 표시합니다.",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "근접 공격을 제외한 공격 피해에 색을 입힙니다.",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "공격 마법 계열에 색을 입힙니다. (예: 암흑)",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "주문이나 능력으로 마나, 기력, 분노, 집중이 감소할 때 메시지를 표시합니다.",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "주문이나 능력으로 추가 공격 기회를 얻었을 때 메시지를 표시합니다.",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "주문이나 능력으로 피해가 치유될 때 메시지를 표시합니다.",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "내구도 감소나 소환수에게 분배되는 피해 등 특별한 형태의 메시지를 표시합니다.",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "주문이나 능력으로 다른 주문이 취소될 때 메시지를 표시합니다.",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "주문이나 능력으로 피해를 입히지 못했을 때 메시지를 표시합니다. 피함, 막음, 방어함, 튕김, 면역, 흡수, 벗어남이 포함됩니다.",
|
||||
SPELL_NAMES = "주문 이름",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "주문의 이름에 색을 입힙니다.",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "주문이나 기술에 괄호 표시",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "효과가 증가하는 주문을 표시합니다.",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "주문이나 능력으로 주기적인 피해를 입힐 때 메시지를 표시합니다. 예: 어둠의 권능: 고통, 부패 등",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "주문이나 능력으로 주기적인 치유가 이루어질 때 메시지를 표시합니다. 예: 소생, 회복 등",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "주문이나 능력으로 인한 주기적인 피해가 실패했을 때 메시지를 표시합니다. 면역, 흡수, 벗어남 등이 포함됩니다.",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "주문이나 능력으로 주기적인 효과가 발생할 때 메시지를 표시합니다. 예: 마나 회복, 마나 흡수 등",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "다른 플레이어나 NPC를 부활시키는 주문에 대한 메시지를 표시합니다.",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "몬스터나 NPC를 소환하거나 물건을 창조할 때 메시지를 표시합니다.",
|
||||
START = "시작",
|
||||
STRING_SCHOOL_UNKNOWN = "알 수 없음",
|
||||
SUCCESS = "성공",
|
||||
SUMMONS = "소환",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "근접 공격으로 입힌 전체 피해나 부분적인 피해를 표시합니다.",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "피해를 입히지 못한 근접 공격에 대한 메시지를 표시합니다.",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%1$s %2$s %4$s %5$s %3$s %6$s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%1$s %2$s %4$s %5$s %3$s %6$s",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["koKR"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "(%s %s)",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "전투 메시지에 시간을 표시합니다.",
|
||||
UNIT_COLORS = "대상 색:",
|
||||
UNIT_NAMES = "플레이어, NPC, 몬스터 이름",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "플레이어, NPC, 몬스터 이름에 색을 입힙니다.",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "이름에 괄호 표시",
|
||||
UNIT_YOU = "당신",
|
||||
UNIT_YOU_DEST = "당신",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "당신",
|
||||
UNIT_YOU_SOURCE = "당신",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "당신",
|
||||
USE_FULL_TEXT_MODE = "전체 문장으로 보기",
|
||||
}
|
||||
|
||||
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["ruRU"]["combatlog"] = {
|
||||
ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
|
||||
ADD = "Добавить",
|
||||
ADDITIONAL_FILTERS = "Дополнительные фильтры",
|
||||
ADD_FILTER = "Добавить",
|
||||
AURAS = "Ауры",
|
||||
AURAS_COMBATLOG_TOOLTIP = "Отображение сообщений о благотворных и вредоносных состояниях.",
|
||||
BENEFICIAL = "Защитные",
|
||||
BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "Отображение сообщений о приобретении или потере благотворной ауры вашим персонажем.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_BOTH = "Все действия, касающиеся |3-1(%s)",
|
||||
BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "Показывать все",
|
||||
BLIZZARD_COMBAT_LOG_MENU_INCOMING = "Действия по отношению к |3-2(%s)?",
|
||||
@@ -479,21 +484,149 @@ pfUI_locale["ruRU"]["combatlog"] = {
|
||||
BLIZZARD_COMBAT_LOG_MENU_SAVE = "Сохранить как новый фильтр",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "Скрывать подобные сообщения.",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "Отправить ссылку на \"%s\" в чат.",
|
||||
BY_SOURCE = "Источник",
|
||||
BY_SOURCE_COMBATLOG_TOOLTIP = "Цвет строки зависит от источника.",
|
||||
BY_TARGET = "Цель",
|
||||
BY_TARGET_COMBATLOG_TOOLTIP = "Цвет строки зависит от цели.",
|
||||
COLORIZE = "Цвета:",
|
||||
COLORS = "Цвета",
|
||||
COLOR_BY_SCHOOL = "Цвета школ",
|
||||
COMBATLOG_DEFAULTS = "По умолчанию",
|
||||
COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "По выбору",
|
||||
COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "Друзья",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "Враждебные игроки",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "Индикаторы противников",
|
||||
COMBATLOG_FILTER_STRING_ME = "Я",
|
||||
COMBATLOG_FILTER_STRING_MY_PET = "Питомец",
|
||||
COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "Нейтральный",
|
||||
COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "Неизвестно",
|
||||
COMBATLOG_HIGHLIGHT_ABILITY = "Способность",
|
||||
COMBATLOG_HIGHLIGHT_DAMAGE = "Урон",
|
||||
COMBATLOG_HIGHLIGHT_KILL = "Убийства",
|
||||
COMBATLOG_HIGHLIGHT_SCHOOL = "Школы магии",
|
||||
COMBATLOG_UNKNOWN_UNIT = "Что-то",
|
||||
COMBAT_FACTION_CHANGE = "Репутация",
|
||||
COMBAT_HONOR_GAIN = "Честь",
|
||||
COMBAT_LOG_UNIT_YOU_ENABLED = "1",
|
||||
COMBAT_MISC_INFO = "Разное",
|
||||
COMBAT_XP_GAIN = "Опыт",
|
||||
CONFIRM_COMBAT_FILTER_DEFAULTS = "Вы действительно хотите сбросить настройки фильтров?",
|
||||
CONFIRM_COMBAT_FILTER_DELETE = "Удалить этот фильтр?",
|
||||
COPY_FILTER = "Копировать",
|
||||
DAMAGE_NUMBER = "Величина урона",
|
||||
DAMAGE_SCHOOL_TEXT = "Школа магии",
|
||||
DAMAGE_SHIELD = "Ответные повреждения",
|
||||
DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "Отображение сообщений об уроне, наносимом заклинаниями или способностями в ответ на атаки в ближнем бою (\"Шипы\" и т. п.).",
|
||||
DEATHS_COMBATLOG_TOOLTIP = "Отображение сообщений о смерти различных существ.",
|
||||
DEFAULT_COMBATLOG_FILTER_NAME = "Фильтр %d",
|
||||
DISPELS = "Развеивание",
|
||||
DISPEL_AURA_COMBATLOG_TOOLTIP = "Отображение сообщений об исчезновении, разрушении или похищении аур.",
|
||||
DONE_BY = "Источник:",
|
||||
DONE_TO = "Цель:",
|
||||
DRAINS = "Похищение",
|
||||
ENTER_FILTER_NAME = "Введите название фильтра:",
|
||||
ENTIRE_LINE = "Вся строка",
|
||||
ENTIRE_LINE_COMBATLOG_TOOLTIP = "Цветовое выделение всей строки в соответствии с параметрами, указанными ниже.",
|
||||
ENVIRONMENTAL_DAMAGE = "Урон от окружающего мира",
|
||||
ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "Отображение сообщений о получении разными персонажами урона от падения, утопления или погружения в лаву.",
|
||||
EXAMPLE_SPELL_FIREBALL = "Огненный шар",
|
||||
EXAMPLE_SPELL_FROSTBOLT = "Ледяная стрела",
|
||||
EXAMPLE_TARGET_MONSTER = "Монстр",
|
||||
EXAMPLE_TEXT = "Пример текста:",
|
||||
EXTRA_ATTACKS = "Дополнит. атаки",
|
||||
FAILURES = "Неудачное",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "Действия враждебных игроков, питомцев и существ.",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "Действия дружественных игроков, питомцев и существ.",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Действия враждебных игроков.",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "Действия вашего персонажа, а также его ловушек и заклинаний.",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "Действия нейтральных существ.",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "Действия ваших питомцев, вызванных существ и подчиненных персонажей.",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "Действия окружающего мира: падение, кислота, лава и т.п.",
|
||||
FILTER_NAME = "Название фильтра",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "Действия в отношении дружественных игроков, питомцев и существ.",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "Действия в отношении враждебных питомцев и существ.",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "Действия в отношении враждебных игроков.",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "Действия в отношении вашего персонажа.",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "Действия в отношении нейтральных существ.",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "Действия в отношении ваших питомцев, вызванных существ и подчиненных персонажей.",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "Действия в отношении невидимых целей.",
|
||||
FORMATTING = "Формат",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "Показывать записи журнала боя в полном виде.",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "Отображение сообщений о приобретении или потере губительной ауры вашим персонажем.",
|
||||
HEALS = "Лечение",
|
||||
HIGHLIGHTING = "Подсветка:",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "Подсветка названий способностей в боевых сообщениях.",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "Подсветка величины урона в боевых сообщениях.",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "Подсветка всей строки при убийстве противника вами или другим членом вашей группы.",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "Подсветка названий школ магии в боевых сообщениях.",
|
||||
HOSTILE = "Губительные",
|
||||
INTERRUPTS = "Прерывание",
|
||||
ITEM_NAMES = "Названия предметов",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Заключение в скобки названий предметов.",
|
||||
KILLS_COMBATLOG_TOOLTIP = "Отображение сообщений об убийстве противников членами вашей группы.",
|
||||
MELEE = "Ближний бой",
|
||||
MELEE_COMBATLOG_TOOLTIP = "Отображение информации об ударах ближнего боя.",
|
||||
MESSAGE_SOURCES = "Источники сообщений",
|
||||
MISSES = "Промах",
|
||||
MOVE_FILTER_DOWN = "Переместить ниже",
|
||||
MOVE_FILTER_UP = "Переместить выше",
|
||||
OTHER = "Другое",
|
||||
PERIODIC = "Периодические эффекты",
|
||||
POWER_GAINS = "Получение энергии",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "Отображение сообщений о восполнении маны, энергии, ярости, концентрации, энергии ци, энергии Света или сфер Тьмы с помощью заклинаний или способностей.",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "Все",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "Отображение всех сообщений о бое.",
|
||||
QUICKBUTTON_NAME_KILLS = "Убийства",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "Показ всех смертей и убийств.",
|
||||
QUICKBUTTON_NAME_ME = "Что случилось с персонажем?",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "Отображение всех действий в отношении вашего персонажа.",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "Мои действия",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "Отображение сообщений о действиях, совершенных вашим персонажем.",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "Помещение ссылки на фильтр в окно чата.",
|
||||
RANGED = "Дальний бой",
|
||||
RANGED_COMBATLOG_TOOLTIP = "Природа",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "Отображение информации об атаках дальнего боя, наносящих полный или частичный урон.",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "Отображение информации об атаках дальнего боя, не наносящих урона.",
|
||||
RESURRECT = "Воскрешений",
|
||||
SETTINGS = "Параметры",
|
||||
SHOW_BRACES = "Выделять скобками",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "Выделение ссылок в сообщениях журнала боя.",
|
||||
SHOW_QUICK_BUTTON = "Быстрый вызов",
|
||||
SHOW_TIMESTAMP = "Отображать время",
|
||||
SOURCE = "Источник:",
|
||||
SPECIAL = "Особые",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "Отображение сообщений о заклинаниях и особых способностях.",
|
||||
SPELL_CASTING = "Применение заклинаний",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "Отображение сообщений о применении заклинаний.",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "Отображение сообщений о невозможности применения заклинаний.",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "Отображение сообщений о начале применения заклинаний.",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "Отображение сообщений об успешном завершении заклинаний.",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "Цветовое выделение названий заклинаний в соответствии с школами магии.",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "Отображение сообщений о нанесении урона заклинаниями или способностями.",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "Цветовое выделение величины урона (кроме ближнего боя).",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "Цветовое выделение школ урона (\"Темной магии\" и т.п.)",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "Отображение сообщений о снижении объема маны, энергии, ярости и концентрации под влиянием заклинаний или способностей.",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "Отображение сообщений о дополнительных атаках, вызванных заклинаниями или способностями.",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "Отображение сообщений об исцеляющих заклинаниях и способностях.",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "Отображение сообщений об особых заклинаниях: например, повреждающих экипировку или наносящих урон питомцам.",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "Отображение сообщений о прерывании заклинаниями или способностями действия других заклинаний.",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "Отображение сообщений о неудачном применении боевых заклинаний и способностей, в т.ч., связанном с уклонением, парированием, блоком, отражением, невосприимчивостью, поглощением и уверткой.",
|
||||
SPELL_NAMES = "Названия заклинаний",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "Цветовое выделение названий заклинаний.",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Заключение в скобки названий заклинаний.",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "Отображение информации о заклинаниях постепенного действия.",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "Отображение сообщений о периодическом уроне от заклинаний или способностей (\"Слово Тьмы: Боль\", \"Порча\" и т. п.).",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "Отображение сообщений о периодическом исцелении от заклинаний или способностей (\"Обновление\", \"Омоложение\" и т. п.).",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "Отображение сообщений о частично неудачном применении боевых заклинаний и способностей, в т.ч., связанных с невосприимчивостью, поглощением и уверткой.",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "Отображение сообщений о других видах периодических эффектов заклинаний и способностей, например, восполнении или похищении маны.",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "Показывать сообщения о воскрешении игрока или существа с помощью заклинания или способности.",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "Показывать сообщения, когда с помощью заклинания призывается существо.",
|
||||
START = "Начало",
|
||||
STRING_SCHOOL_UNKNOWN = "Неизвестно",
|
||||
SUCCESS = "Успешное",
|
||||
SUMMONS = "Призывов",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "Отображение информации об ударах в ближнем бою, наносящих полный или частичный урон.",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "Отображение атак в ближнем бою, не наносящих урона.",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%2$s |3-1(%1$s) - %3$s - %4$s - %5$s%6$s.",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["ruRU"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s (%s)",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s (%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "Отображение даты и времени в сообщениях журнала боя.",
|
||||
UNIT_COLORS = "Цвета объектов:",
|
||||
UNIT_NAMES = "Объект действия",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "Цветовое выделение названий объектов.",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "Заключение в скобки названий объектов.",
|
||||
UNIT_YOU = "Вы",
|
||||
UNIT_YOU_DEST = "Вы",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "Ваш",
|
||||
UNIT_YOU_SOURCE = "Вы",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "Ваше",
|
||||
USE_FULL_TEXT_MODE = "Использовать полный режим",
|
||||
}
|
||||
|
||||
Vendored
+141
-2
@@ -470,6 +470,11 @@ pfUI_locale["zhCN"]["combatlog"] = {
|
||||
ACTION_UNIT_DISSIPATES_POSSESSIVE = "0",
|
||||
ADD = "添加",
|
||||
ADDITIONAL_FILTERS = "更多过滤条件",
|
||||
ADD_FILTER = "添加过滤",
|
||||
AURAS = "光环",
|
||||
AURAS_COMBATLOG_TOOLTIP = "显示有关增益和负面状态效果的信息。",
|
||||
BENEFICIAL = "增益",
|
||||
BENEFICIAL_AURA_COMBATLOG_TOOLTIP = "当你获得或失去有益光环时显示信息。",
|
||||
BLIZZARD_COMBAT_LOG_MENU_BOTH = "显示所有与%s有关的信息?",
|
||||
BLIZZARD_COMBAT_LOG_MENU_EVERYTHING = "全部显示",
|
||||
BLIZZARD_COMBAT_LOG_MENU_INCOMING = "%s发生了什么事情?",
|
||||
@@ -479,21 +484,149 @@ pfUI_locale["zhCN"]["combatlog"] = {
|
||||
BLIZZARD_COMBAT_LOG_MENU_SAVE = "保存为新的过滤条件",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_HIDE = "隐藏与这一条类似的信息。",
|
||||
BLIZZARD_COMBAT_LOG_MENU_SPELL_LINK = "将%s链接到聊天频道中。",
|
||||
BY_SOURCE = "按来源",
|
||||
BY_SOURCE_COMBATLOG_TOOLTIP = "按照施法者以颜色区分。",
|
||||
BY_TARGET = "按目标",
|
||||
BY_TARGET_COMBATLOG_TOOLTIP = "按照目标以颜色区分。",
|
||||
COLORIZE = "彩色标记:",
|
||||
COLORS = "颜色",
|
||||
COLOR_BY_SCHOOL = "按类型区分颜色",
|
||||
COMBATLOG_DEFAULTS = "战斗记录默认",
|
||||
COMBATLOG_FILTER_STRING_CUSTOM_UNIT = "自定义单位",
|
||||
COMBATLOG_FILTER_STRING_FRIENDLY_UNITS = "友方",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_PLAYERS = "敌方玩家",
|
||||
COMBATLOG_FILTER_STRING_HOSTILE_UNITS = "敌方单位",
|
||||
COMBATLOG_FILTER_STRING_ME = "我",
|
||||
COMBATLOG_FILTER_STRING_MY_PET = "宠物",
|
||||
COMBATLOG_FILTER_STRING_NEUTRAL_UNITS = "中立",
|
||||
COMBATLOG_FILTER_STRING_UNKNOWN_UNITS = "未知",
|
||||
COMBATLOG_HIGHLIGHT_ABILITY = "技能",
|
||||
COMBATLOG_HIGHLIGHT_DAMAGE = "伤害",
|
||||
COMBATLOG_HIGHLIGHT_KILL = "杀死",
|
||||
COMBATLOG_HIGHLIGHT_SCHOOL = "类型",
|
||||
COMBATLOG_UNKNOWN_UNIT = "某目标",
|
||||
COMBAT_FACTION_CHANGE = "声望",
|
||||
COMBAT_HONOR_GAIN = "荣誉",
|
||||
COMBAT_LOG_UNIT_YOU_ENABLED = "1",
|
||||
COMBAT_MISC_INFO = "其它信息",
|
||||
COMBAT_XP_GAIN = "经验",
|
||||
CONFIRM_COMBAT_FILTER_DEFAULTS = "你确定要将过滤条件设定为初始状态吗?",
|
||||
CONFIRM_COMBAT_FILTER_DELETE = "你确认要删除这个过滤条件?",
|
||||
COPY_FILTER = "复制过滤",
|
||||
DAMAGE_NUMBER = "伤害数值",
|
||||
DAMAGE_SCHOOL_TEXT = "伤害类型",
|
||||
DAMAGE_SHIELD = "伤害护盾",
|
||||
DAMAGE_SHIELD_COMBATLOG_TOOLTIP = "当法术或技能(如荆棘术)对近战攻击造成反弹伤害时显示信息。",
|
||||
DEATHS_COMBATLOG_TOOLTIP = "当某生物死亡时显示信息。",
|
||||
DEFAULT_COMBATLOG_FILTER_NAME = "过滤条件%d",
|
||||
DISPELS = "驱散",
|
||||
DISPEL_AURA_COMBATLOG_TOOLTIP = "当光环被移除、破坏或偷取时显示信息。",
|
||||
DONE_BY = "来源为:",
|
||||
DONE_TO = "目标为:",
|
||||
DRAINS = "吸取",
|
||||
ENTER_FILTER_NAME = "输入过滤名称:",
|
||||
ENTIRE_LINE = "整条信息",
|
||||
ENTIRE_LINE_COMBATLOG_TOOLTIP = "按照下面的方式用彩色标记整条信息。",
|
||||
ENVIRONMENTAL_DAMAGE = "环境伤害",
|
||||
ENVIRONMENTAL_DAMAGE_COMBATLOG_TOOLTIP = "当某人因摔落、溺水或泡在岩浆中而损失生命值时显示信息。",
|
||||
EXAMPLE_SPELL_FIREBALL = "火球术",
|
||||
EXAMPLE_SPELL_FROSTBOLT = "寒冰箭",
|
||||
EXAMPLE_TARGET_MONSTER = "怪物",
|
||||
EXAMPLE_TEXT = "范例文字:",
|
||||
EXTRA_ATTACKS = "额外攻击",
|
||||
FAILURES = "失败",
|
||||
FILTER_BY_ENEMIES_COMBATLOG_TOOLTIP = "敌方怪物和宠物进行的动作。",
|
||||
FILTER_BY_FRIENDS_COMBATLOG_TOOLTIP = "由友方玩家、宠物和怪物进行的动作。",
|
||||
FILTER_BY_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "敌方玩家进行的动作。",
|
||||
FILTER_BY_ME_COMBATLOG_TOOLTIP = "由你、你的陷阱和你的法术进行的动作。",
|
||||
FILTER_BY_NEUTRAL_COMBATLOG_TOOLTIP = "由中立生物进行的动作。",
|
||||
FILTER_BY_PET_COMBATLOG_TOOLTIP = "由你的宠物、召唤生物和被魅惑玩家进行的动作。",
|
||||
FILTER_BY_UNKNOWN_COMBATLOG_TOOLTIP = "由掉落、酸液或岩浆之类的源头产生的动作。",
|
||||
FILTER_NAME = "过滤名称",
|
||||
FILTER_TO_FRIENDS_COMBATLOG_TOOLTIP = "对友方玩家、宠物和怪物进行的动作。",
|
||||
FILTER_TO_HOSTILE_COMBATLOG_TOOLTIP = "对敌方宠物和怪物进行的动作。",
|
||||
FILTER_TO_HOSTILE_PLAYERS_COMBATLOG_TOOLTIP = "对敌方玩家进行的动作。",
|
||||
FILTER_TO_ME_COMBATLOG_TOOLTIP = "对你进行的动作。",
|
||||
FILTER_TO_NEUTRAL_COMBATLOG_TOOLTIP = "对中立生物进行的动作。",
|
||||
FILTER_TO_PET_COMBATLOG_TOOLTIP = "对你的宠物、召唤生物和被魅惑玩家进行的动作。",
|
||||
FILTER_TO_UNKNOWN_COMBATLOG_TOOLTIP = "对隐形目标进行的动作。",
|
||||
FORMATTING = "格式",
|
||||
FULL_TEXT_COMBATLOG_TOOLTIP = "整句显示战斗记录信息。",
|
||||
HARMFUL_AURA_COMBATLOG_TOOLTIP = "当你获得或失去有害光环时显示信息。",
|
||||
HEALS = "治疗",
|
||||
HIGHLIGHTING = "高亮显示:",
|
||||
HIGHLIGHT_ABILITY_COMBATLOG_TOOLTIP = "在战斗信息中高亮显示技能名。",
|
||||
HIGHLIGHT_DAMAGE_COMBATLOG_TOOLTIP = "在战斗信息中高亮显示伤害数值。",
|
||||
HIGHLIGHT_KILL_COMBATLOG_TOOLTIP = "高亮显示你或你的队友杀死敌人时所显示的信息。",
|
||||
HIGHLIGHT_SCHOOL_COMBATLOG_TOOLTIP = "在战斗信息中高亮显示法术的类型。",
|
||||
HOSTILE = "敌对",
|
||||
INTERRUPTS = "打断",
|
||||
ITEM_NAMES = "物品名",
|
||||
ITEM_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "在物品名称外显示括号。",
|
||||
KILLS_COMBATLOG_TOOLTIP = "当你的队友杀死某目标时显示信息。",
|
||||
MELEE = "近战",
|
||||
MELEE_COMBATLOG_TOOLTIP = "显示普通的近战攻击。",
|
||||
MESSAGE_SOURCES = "信息来源",
|
||||
MISSES = "未命中",
|
||||
MOVE_FILTER_DOWN = "过滤条件下移",
|
||||
MOVE_FILTER_UP = "过滤条件上移",
|
||||
OTHER = "其它",
|
||||
PERIODIC = "周期",
|
||||
POWER_GAINS = "获得能量",
|
||||
POWER_GAINS_COMBATLOG_TOOLTIP = "当法术或技能恢复法力、能量、怒气、集中值、真气、神圣能量或暗影宝珠时显示信息。",
|
||||
QUICKBUTTON_NAME_EVERYTHING = "所有",
|
||||
QUICKBUTTON_NAME_EVERYTHING_TOOLTIP = "显示所有战斗信息。",
|
||||
QUICKBUTTON_NAME_KILLS = "杀敌",
|
||||
QUICKBUTTON_NAME_KILLS_TOOLTIP = "显示所有死亡和杀敌信息。",
|
||||
QUICKBUTTON_NAME_ME = "我发生了什么?",
|
||||
QUICKBUTTON_NAME_ME_TOOLTIP = "显示我所接收的所有行为信息。",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS = "我的动作",
|
||||
QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP = "显示你所进行的动作的信息。",
|
||||
QUICKBUTTON_NAME_SELF = "Self",
|
||||
QUICKBUTTON_NAME_SELF_TOOLTIP = "Show messages of actions done by you and done to you.",
|
||||
QUICK_BUTTON_COMBATLOG_TOOLTIP = "在聊天窗口中放置一个该过滤条件的快捷方式。",
|
||||
RANGED = "远程",
|
||||
RANGED_COMBATLOG_TOOLTIP = "显示弓箭、枪械、投掷武器和魔杖的攻击。",
|
||||
RANGE_DAMAGE_COMBATLOG_TOOLTIP = "显示造成了全额或部分伤害的远程射击。",
|
||||
RANGE_MISSED_COMBATLOG_TOOLTIP = "显示未能造成伤害的远程射击。",
|
||||
RESURRECT = "复活",
|
||||
SETTINGS = "设置",
|
||||
SHOW_BRACES = "显示括号",
|
||||
SHOW_BRACES_COMBATLOG_TOOLTIP = "在战斗记录信息中的超链接外显示括号。",
|
||||
SHOW_QUICK_BUTTON = "显示快捷按钮",
|
||||
SHOW_TIMESTAMP = "显示时间戳",
|
||||
SOURCE = "来源:",
|
||||
SPECIAL = "特殊",
|
||||
SPELLS_COMBATLOG_TOOLTIP = "显示有关法术和特殊技能的信息。",
|
||||
SPELL_CASTING = "法术施放",
|
||||
SPELL_CASTING_COMBATLOG_TOOLTIP = "显示有关法术施放的信息。",
|
||||
SPELL_CAST_FAILED_COMBATLOG_TOOLTIP = "当法术无法施放或施放失败时显示信息。",
|
||||
SPELL_CAST_START_COMBATLOG_TOOLTIP = "当法术开始施放时显示信息。",
|
||||
SPELL_CAST_SUCCESS_COMBATLOG_TOOLTIP = "当法术成功施放时显示信息。",
|
||||
SPELL_COLOR_BY_SCHOOL_COMBATLOG_TOOLTIP = "按类型用彩色标记法术名。",
|
||||
SPELL_DAMAGE_COMBATLOG_TOOLTIP = "当法术或技能造成伤害时显示信息。",
|
||||
SPELL_DAMAGE_NUMBER_COMBATLOG_TOOLTIP = "以彩色标记非普通攻击的伤害数值。",
|
||||
SPELL_DAMAGE_SCHOOL_COMBATLOG_TOOLTIP = "彩色标记伤害类型。(例如:暗影)",
|
||||
SPELL_DRAIN_COMBATLOG_TOOLTIP = "当法术或技能降低法力、能量、怒气、或集中值时显示信息。",
|
||||
SPELL_EXTRA_ATTACKS_COMBATLOG_TOOLTIP = "当法术或技能提供额外攻击时显示信息。",
|
||||
SPELL_HEAL_COMBATLOG_TOOLTIP = "当法术或技能恢复生命值时显示信息。",
|
||||
SPELL_INSTAKILL_COMBATLOG_TOOLTIP = "显示有关特殊法术类型的信息,比如造成耐久度损失或者与宠物分担伤害的法术。",
|
||||
SPELL_INTERRUPT_COMBATLOG_TOOLTIP = "当法术或技能打断另一个法术时显示信息。",
|
||||
SPELL_MISSED_COMBATLOG_TOOLTIP = "当法术或技能未能造成伤害时显示信息。这包括躲闪、招架、格挡、偏转、免疫、吸收和闪避。",
|
||||
SPELL_NAMES = "法术名",
|
||||
SPELL_NAMES_COMBATLOG_TOOLTIP = "彩色标记法术名。",
|
||||
SPELL_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "在法术名称外显示括号。",
|
||||
SPELL_PERIODIC_COMBATLOG_TOOLTIP = "显示法术效果增量的信息。",
|
||||
SPELL_PERIODIC_DAMAGE_COMBATLOG_TOOLTIP = "当法术或技能周期性地造成伤害时(如暗言术:痛或腐蚀术)显示信息。",
|
||||
SPELL_PERIODIC_HEAL_COMBATLOG_TOOLTIP = "当法术或技能周期性地恢复生命值时(如恢复或回春术)显示信息。",
|
||||
SPELL_PERIODIC_MISSED_COMBATLOG_TOOLTIP = "当法术或技能未能造成周期性的伤害时显示信息。这包括免疫、吸收和闪避。",
|
||||
SPELL_PERIODIC_OTHER_COMBATLOG_TOOLTIP = "当法术或技能周期性地产生其它效果时(如恢复或吸取法力值)显示信息。",
|
||||
SPELL_RESURRECT_COMBATLOG_TOOLTIP = "当法术或技能复活另一个玩家或怪物时显示信息。",
|
||||
SPELL_SUMMON_COMBATLOG_TOOLTIP = "当法术召唤出怪物或创造一个物体时显示信息。",
|
||||
START = "开始",
|
||||
STRING_SCHOOL_UNKNOWN = "未知",
|
||||
SUCCESS = "成功",
|
||||
SUMMONS = "召唤",
|
||||
SWING_DAMAGE_COMBATLOG_TOOLTIP = "显示造成了全额或部分伤害的近战攻击。",
|
||||
SWING_MISSED_COMBATLOG_TOOLTIP = "显示未能造成伤害的近战攻击。",
|
||||
TEXT_MODE_A = "A",
|
||||
TEXT_MODE_A_STRING_1 = "%s %s %s %s %s. %s %11$s",
|
||||
TEXT_MODE_A_STRING_2 = "%1$s %3$s%2$s%4$s%5$s。%6$s",
|
||||
@@ -530,9 +663,15 @@ pfUI_locale["zhCN"]["combatlog"] = {
|
||||
TEXT_MODE_A_STRING_VALUE_SCHOOL = "%s %s",
|
||||
TEXT_MODE_A_STRING_VALUE_TYPE = "%s(%s)",
|
||||
TEXT_MODE_A_TIMESTAMP = "%H:%M:%S",
|
||||
TIMESTAMP_COMBATLOG_TOOLTIP = "显示战斗记录信息的时间戳。",
|
||||
UNIT_COLORS = "单位颜色:",
|
||||
UNIT_NAMES = "单位名称",
|
||||
UNIT_NAMES_COMBATLOG_TOOLTIP = "彩色标记单位名。",
|
||||
UNIT_NAMES_SHOW_BRACES_COMBATLOG_TOOLTIP = "在单位名称外显示括号。",
|
||||
UNIT_YOU = "你",
|
||||
UNIT_YOU_DEST = "你",
|
||||
UNIT_YOU_DEST_POSSESSIVE = "你的",
|
||||
UNIT_YOU_SOURCE = "你",
|
||||
UNIT_YOU_SOURCE_POSSESSIVE = "你的",
|
||||
USE_FULL_TEXT_MODE = "使用详细模式",
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
<Include file="..\modules\hunterbar.lua"/>
|
||||
<Include file="..\modules\chat.lua"/>
|
||||
<Include file="..\modules\combatlog.lua"/>
|
||||
<Include file="..\modules\combatlog_config.lua"/>
|
||||
<Include file="..\modules\whisperproxy.lua"/>
|
||||
<Include file="..\modules\chatcopy.lua"/>
|
||||
<Include file="..\modules\bubbles.lua"/>
|
||||
|
||||
+227
-96
@@ -1,7 +1,7 @@
|
||||
pfUI:RegisterModule("combatlog", function ()
|
||||
-- Classic Era's Blizzard_CombatLog in ChatFrame2. ClassicAPI runs the
|
||||
-- engine: COMBAT_LOG_EVENT, CombatLogAddFilter, and the kept entries that
|
||||
-- the log refills itself from when it shows or changes filter.
|
||||
-- the log refills itself from when its filter changes.
|
||||
|
||||
-- Classic's combat log GlobalStrings that the 1.12 client lacks
|
||||
for name, text in pairs(L["combatlog"]) do
|
||||
@@ -58,7 +58,7 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
local Blizzard_CombatLog_CreateActionMenu, Blizzard_CombatLog_CreateSpellMenu
|
||||
local Blizzard_CombatLog_CreateUnitMenu, Blizzard_CombatLog_CreateFilterMenu
|
||||
local Blizzard_CombatLog_UnitMenuClick, Blizzard_CombatLog_SpellMenuClick
|
||||
local CombatLog_OnEvent, CombatLog_AddEvent, CreateCombatLogContextMenu
|
||||
local CombatLog_OnEvent, CombatLog_AddEvent, CreateCombatLogContextMenu, NewFilter
|
||||
local Blizzard_CombatLog_Update_QuickButtons, Blizzard_CombatLog_QuickButton_OnClick, ShowQuickButton
|
||||
|
||||
-- runs the refilter a step per frame, and takes COMBAT_LOG_EVENT
|
||||
@@ -270,6 +270,46 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
return flagList;
|
||||
end
|
||||
|
||||
--
|
||||
-- Default CombatLog Filter
|
||||
-- This table is used to create new CombatLog filters
|
||||
--
|
||||
local DEFAULT_COMBATLOG_FILTER_TEMPLATE = {
|
||||
-- Descriptive Information
|
||||
hasQuickButton = true;
|
||||
quickButtonDisplay = {
|
||||
solo = true;
|
||||
party = true;
|
||||
raid = true;
|
||||
};
|
||||
|
||||
-- Default Color and Formatting Options
|
||||
settings = CopyTable(COMBATLOG_DEFAULT_SETTINGS);
|
||||
|
||||
-- Coloring
|
||||
colors = CopyTable(COMBATLOG_DEFAULT_COLORS);
|
||||
|
||||
-- The actual client filters
|
||||
filters = {
|
||||
[1] = {
|
||||
eventList = Blizzard_CombatLog_GenerateFullEventList();
|
||||
sourceFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = true,
|
||||
[COMBATLOG_FILTER_MY_PET] = true;
|
||||
};
|
||||
destFlags = nil;
|
||||
};
|
||||
[2] = {
|
||||
eventList = Blizzard_CombatLog_GenerateFullEventList();
|
||||
sourceFlags = nil;
|
||||
destFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = true,
|
||||
[COMBATLOG_FILTER_MY_PET] = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
--
|
||||
-- Persistant Variables
|
||||
--
|
||||
@@ -281,15 +321,15 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
filters = {
|
||||
[1] = {
|
||||
-- Descriptive Information
|
||||
name = QUICKBUTTON_NAME_MY_ACTIONS;
|
||||
name = QUICKBUTTON_NAME_SELF;
|
||||
hasQuickButton = true;
|
||||
quickButtonName = QUICKBUTTON_NAME_MY_ACTIONS;
|
||||
quickButtonName = QUICKBUTTON_NAME_SELF;
|
||||
quickButtonDisplay = {
|
||||
solo = true;
|
||||
party = true;
|
||||
raid = true;
|
||||
};
|
||||
tooltip = QUICKBUTTON_NAME_MY_ACTIONS_TOOLTIP;
|
||||
tooltip = QUICKBUTTON_NAME_SELF_TOOLTIP;
|
||||
|
||||
-- Default Color and Formatting Options
|
||||
settings = CopyTable(COMBATLOG_DEFAULT_SETTINGS);
|
||||
@@ -301,54 +341,54 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
filters = {
|
||||
[1] = {
|
||||
eventList = {
|
||||
["ENVIRONMENTAL_DAMAGE"] = false,
|
||||
["ENVIRONMENTAL_DAMAGE"] = true,
|
||||
["SWING_DAMAGE"] = true,
|
||||
["SWING_MISSED"] = false,
|
||||
["SWING_MISSED"] = true,
|
||||
["RANGE_DAMAGE"] = true,
|
||||
["RANGE_MISSED"] = false,
|
||||
["RANGE_MISSED"] = true,
|
||||
--["SPELL_CAST_START"] = true,
|
||||
--["SPELL_CAST_SUCCESS"] = true,
|
||||
--["SPELL_CAST_FAILED"] = true,
|
||||
["SPELL_MISSED"] = false,
|
||||
["SPELL_MISSED"] = true,
|
||||
["SPELL_DAMAGE"] = true,
|
||||
["SPELL_HEAL"] = true,
|
||||
["SPELL_ENERGIZE"] = true,
|
||||
["SPELL_DRAIN"] = false,
|
||||
["SPELL_LEECH"] = false,
|
||||
["SPELL_INSTAKILL"] = false,
|
||||
["SPELL_INTERRUPT"] = false,
|
||||
["SPELL_EXTRA_ATTACKS"] = false,
|
||||
["SPELL_DURABILITY_DAMAGE"] = false,
|
||||
["SPELL_DURABILITY_DAMAGE_ALL"] = false,
|
||||
["SPELL_AURA_APPLIED"] = false,
|
||||
["SPELL_AURA_APPLIED_DOSE"] = false,
|
||||
["SPELL_AURA_REMOVED"] = false,
|
||||
["SPELL_AURA_REMOVED_DOSE"] = false,
|
||||
["SPELL_AURA_BROKEN"] = false,
|
||||
["SPELL_AURA_BROKEN_SPELL"] = false,
|
||||
["SPELL_AURA_REFRESH"] = false,
|
||||
["SPELL_DISPEL"] = false,
|
||||
["SPELL_STOLEN"] = false,
|
||||
["ENCHANT_APPLIED"] = false,
|
||||
["ENCHANT_REMOVED"] = false,
|
||||
["SPELL_PERIODIC_MISSED"] = false,
|
||||
["SPELL_DRAIN"] = true,
|
||||
["SPELL_LEECH"] = true,
|
||||
["SPELL_INSTAKILL"] = true,
|
||||
["SPELL_INTERRUPT"] = true,
|
||||
["SPELL_EXTRA_ATTACKS"] = true,
|
||||
--["SPELL_DURABILITY_DAMAGE"] = true,
|
||||
--["SPELL_DURABILITY_DAMAGE_ALL"] = true,
|
||||
["SPELL_AURA_APPLIED"] = true,
|
||||
["SPELL_AURA_APPLIED_DOSE"] = true,
|
||||
["SPELL_AURA_REMOVED"] = true,
|
||||
["SPELL_AURA_REMOVED_DOSE"] = true,
|
||||
["SPELL_AURA_BROKEN"] = true,
|
||||
["SPELL_AURA_BROKEN_SPELL"] = true,
|
||||
["SPELL_AURA_REFRESH"] = true,
|
||||
["SPELL_DISPEL"] = true,
|
||||
["SPELL_STOLEN"] = true,
|
||||
["ENCHANT_APPLIED"] = true,
|
||||
["ENCHANT_REMOVED"] = true,
|
||||
["SPELL_PERIODIC_MISSED"] = true,
|
||||
["SPELL_PERIODIC_DAMAGE"] = true,
|
||||
["SPELL_PERIODIC_HEAL"] = true,
|
||||
["SPELL_PERIODIC_ENERGIZE"] = true,
|
||||
["SPELL_PERIODIC_DRAIN"] = false,
|
||||
["SPELL_PERIODIC_LEECH"] = false,
|
||||
["SPELL_DISPEL_FAILED"] = false,
|
||||
["SPELL_PERIODIC_DRAIN"] = true,
|
||||
["SPELL_PERIODIC_LEECH"] = true,
|
||||
["SPELL_DISPEL_FAILED"] = true,
|
||||
--["DAMAGE_SHIELD"] = true,
|
||||
--["DAMAGE_SHIELD_MISSED"] = true,
|
||||
["DAMAGE_SPLIT"] = true,
|
||||
--["DAMAGE_SPLIT"] = true,
|
||||
["PARTY_KILL"] = true,
|
||||
["UNIT_DIED"] = false,
|
||||
["UNIT_DIED"] = true,
|
||||
["UNIT_DESTROYED"] = true,
|
||||
["UNIT_DISSIPATES"] = true,
|
||||
["UNIT_LOYALTY"] = false
|
||||
["UNIT_DISSIPATES"] = true
|
||||
};
|
||||
sourceFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = true
|
||||
[COMBATLOG_FILTER_MINE] = true,
|
||||
[COMBATLOG_FILTER_MY_PET] = true;
|
||||
};
|
||||
destFlags = nil;
|
||||
};
|
||||
@@ -371,8 +411,8 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
["SPELL_INSTAKILL"] = true,
|
||||
["SPELL_INTERRUPT"] = true,
|
||||
["SPELL_EXTRA_ATTACKS"] = true,
|
||||
["SPELL_DURABILITY_DAMAGE"] = true,
|
||||
["SPELL_DURABILITY_DAMAGE_ALL"] = true,
|
||||
--["SPELL_DURABILITY_DAMAGE"] = true,
|
||||
--["SPELL_DURABILITY_DAMAGE_ALL"] = true,
|
||||
--["SPELL_AURA_APPLIED"] = true,
|
||||
--["SPELL_AURA_APPLIED_DOSE"] = true,
|
||||
--["SPELL_AURA_REMOVED"] = true,
|
||||
@@ -390,22 +430,53 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
["SPELL_DISPEL_FAILED"] = true,
|
||||
--["DAMAGE_SHIELD"] = true,
|
||||
--["DAMAGE_SHIELD_MISSED"] = true,
|
||||
["DAMAGE_SPLIT"] = true,
|
||||
--["DAMAGE_SPLIT"] = true,
|
||||
["PARTY_KILL"] = true,
|
||||
["UNIT_DIED"] = true,
|
||||
["UNIT_DESTROYED"] = true,
|
||||
["UNIT_DISSIPATES"] = true,
|
||||
["UNIT_LOYALTY"] = false
|
||||
["UNIT_DISSIPATES"] = true
|
||||
};
|
||||
sourceFlags = nil;
|
||||
destFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = false,
|
||||
[COMBATLOG_FILTER_MY_PET] = false;
|
||||
destFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = true,
|
||||
[COMBATLOG_FILTER_MY_PET] = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
[2] = {
|
||||
-- Descriptive Information
|
||||
name = QUICKBUTTON_NAME_EVERYTHING;
|
||||
hasQuickButton = true;
|
||||
quickButtonName = QUICKBUTTON_NAME_EVERYTHING;
|
||||
quickButtonDisplay = {
|
||||
solo = true;
|
||||
party = true;
|
||||
raid = true;
|
||||
};
|
||||
tooltip = QUICKBUTTON_NAME_EVERYTHING_TOOLTIP;
|
||||
|
||||
-- Settings
|
||||
settings = CopyTable(COMBATLOG_DEFAULT_SETTINGS);
|
||||
|
||||
-- Coloring
|
||||
colors = CopyTable(COMBATLOG_DEFAULT_COLORS);
|
||||
|
||||
-- The actual client filters
|
||||
filters = {
|
||||
[1] = {
|
||||
eventList = Blizzard_CombatLog_GenerateFullEventList();
|
||||
sourceFlags = Blizzard_CombatLog_GenerateFullFlagList(true);
|
||||
destFlags = nil;
|
||||
};
|
||||
[2] = {
|
||||
eventList = Blizzard_CombatLog_GenerateFullEventList();
|
||||
sourceFlags = nil;
|
||||
destFlags = Blizzard_CombatLog_GenerateFullFlagList(true);
|
||||
};
|
||||
};
|
||||
};
|
||||
[3] = {
|
||||
-- Descriptive Information
|
||||
name = QUICKBUTTON_NAME_ME;
|
||||
hasQuickButton = true;
|
||||
@@ -426,19 +497,7 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
-- The actual client filters
|
||||
filters = {
|
||||
[1] = {
|
||||
eventList = {
|
||||
["ENVIRONMENTAL_DAMAGE"] = true,
|
||||
["SWING_DAMAGE"] = true,
|
||||
["RANGE_DAMAGE"] = true,
|
||||
["SPELL_DAMAGE"] = true,
|
||||
["SPELL_HEAL"] = true,
|
||||
["SPELL_PERIODIC_DAMAGE"] = true,
|
||||
["SPELL_PERIODIC_HEAL"] = true,
|
||||
["DAMAGE_SPLIT"] = true,
|
||||
["UNIT_DIED"] = true,
|
||||
["UNIT_DESTROYED"] = true,
|
||||
["UNIT_DISSIPATES"] = true
|
||||
};
|
||||
eventList = Blizzard_CombatLog_GenerateFullEventList();
|
||||
sourceFlags = Blizzard_CombatLog_GenerateFullFlagList(false);
|
||||
destFlags = nil;
|
||||
};
|
||||
@@ -447,11 +506,53 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
sourceFlags = nil;
|
||||
destFlags = {
|
||||
[COMBATLOG_FILTER_MINE] = true,
|
||||
[COMBATLOG_FILTER_MY_PET] = false;
|
||||
[COMBATLOG_FILTER_MY_PET] = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
[4] = {
|
||||
-- Descriptive Information
|
||||
name = QUICKBUTTON_NAME_KILLS;
|
||||
hasQuickButton = false;
|
||||
quickButtonName = QUICKBUTTON_NAME_KILLS;
|
||||
quickButtonDisplay = {
|
||||
solo = true;
|
||||
party = true;
|
||||
raid = true;
|
||||
};
|
||||
tooltip = QUICKBUTTON_NAME_KILLS_TOOLTIP;
|
||||
|
||||
-- Settings
|
||||
settings = CopyTable(COMBATLOG_DEFAULT_SETTINGS);
|
||||
|
||||
-- Coloring
|
||||
colors = CopyTable(COMBATLOG_DEFAULT_COLORS);
|
||||
|
||||
-- The actual client filters
|
||||
filters = {
|
||||
[1] = {
|
||||
eventList = {
|
||||
["PARTY_KILL"] = true,
|
||||
["UNIT_DIED"] = true,
|
||||
["UNIT_DESTROYED"] = true,
|
||||
["UNIT_DISSIPATES"] = true
|
||||
};
|
||||
sourceFlags = Blizzard_CombatLog_GenerateFullFlagList(true);
|
||||
destFlags = nil;
|
||||
};
|
||||
[2] = {
|
||||
eventList = {
|
||||
["PARTY_KILL"] = true,
|
||||
["UNIT_DIED"] = true,
|
||||
["UNIT_DESTROYED"] = true,
|
||||
["UNIT_DISSIPATES"] = true
|
||||
};
|
||||
sourceFlags = nil;
|
||||
destFlags = Blizzard_CombatLog_GenerateFullFlagList(true);
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
-- Current Filter
|
||||
@@ -749,7 +850,7 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
--
|
||||
function Blizzard_CombatLog_UnitMenuClick(event, unitName, unitGUID, unitFlags)
|
||||
if ( event == "SAVE" ) then
|
||||
StaticPopup_Show("PFUI_COPY_COMBAT_FILTER", nil, nil, Blizzard_CombatLog_CurrentSettings);
|
||||
NewFilter(Blizzard_CombatLog_CurrentSettings);
|
||||
return;
|
||||
elseif ( event == "RESET" ) then
|
||||
Blizzard_CombatLog_CurrentSettings = Blizzard_CombatLog_Filters.filters[Blizzard_CombatLog_Filters.currentFilter];
|
||||
@@ -2556,9 +2657,10 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
return HookChatFrame_OnHyperlinkShow(link, text, button)
|
||||
end
|
||||
|
||||
-- CombatConfig_CreateCombatFilter, without the config window to select it in
|
||||
-- CombatConfig_CreateCombatFilter: adds a copy of filter, or a new one from
|
||||
-- the template, and returns its index
|
||||
local function CreateCombatFilter(name, filter)
|
||||
local newFilter = CopyTable(filter)
|
||||
local newFilter = CopyTable(filter or DEFAULT_COMBATLOG_FILTER_TEMPLATE)
|
||||
if not name or name == "" then
|
||||
name = format(DEFAULT_COMBATLOG_FILTER_NAME, #Blizzard_CombatLog_Filters.filters)
|
||||
end
|
||||
@@ -2568,27 +2670,20 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
newFilter.isTemp = nil
|
||||
tinsert(Blizzard_CombatLog_Filters.filters, newFilter)
|
||||
Blizzard_CombatLog_Update_QuickButtons()
|
||||
return #Blizzard_CombatLog_Filters.filters
|
||||
end
|
||||
|
||||
-- the unit menu's "Save" (COPY_COMBAT_FILTER); the filter arrives as data
|
||||
StaticPopupDialogs["PFUI_COPY_COMBAT_FILTER"] = {
|
||||
text = ENTER_FILTER_NAME,
|
||||
button1 = ACCEPT,
|
||||
button2 = CANCEL,
|
||||
hasEditBox = 1,
|
||||
maxLetters = 32,
|
||||
OnAccept = function(filter)
|
||||
CreateCombatFilter(_G[this:GetParent():GetName().."EditBox"]:GetText(), filter)
|
||||
end,
|
||||
EditBoxOnEnterPressed = function(filter)
|
||||
CreateCombatFilter(this:GetText(), filter)
|
||||
this:GetParent():Hide()
|
||||
end,
|
||||
EditBoxOnEscapePressed = function() this:GetParent():Hide() end,
|
||||
timeout = 0, whileDead = 1, hideOnEscape = 1,
|
||||
}
|
||||
-- COPY_COMBAT_FILTER and CREATE_COMBAT_FILTER: asks for a name, then
|
||||
-- passes the new filter's index to done
|
||||
function NewFilter(filter, done)
|
||||
CreateQuestionDialog(ENTER_FILTER_NAME, { ACCEPT, function()
|
||||
local index = CreateCombatFilter(this:GetParent().input:GetText(), filter)
|
||||
if done then done(index) end
|
||||
end }, { CANCEL }, true)
|
||||
end
|
||||
|
||||
_G.pfUI_combatlog = _G.pfUI_combatlog or Blizzard_CombatLog_Filter_Defaults
|
||||
-- a fresh copy, so the defaults stay as they are for a reset
|
||||
_G.pfUI_combatlog = _G.pfUI_combatlog or CopyTable(Blizzard_CombatLog_Filter_Defaults)
|
||||
Blizzard_CombatLog_Filters = _G.pfUI_combatlog
|
||||
Blizzard_CombatLog_CurrentSettings = Blizzard_CombatLog_Filters.filters[Blizzard_CombatLog_Filters.currentFilter]
|
||||
|
||||
@@ -2673,23 +2768,59 @@ pfUI:RegisterModule("combatlog", function ()
|
||||
return OnEvent(self, event, ...)
|
||||
end)
|
||||
|
||||
-- The log takes live events only while it shows. Showing it again applies
|
||||
-- the current filter and refills it from the kept entries.
|
||||
CombatLogUpdateFrame:SetScript("OnEvent", function()
|
||||
CombatLog_AddEvent(CombatLogGetCurrentEventInfo())
|
||||
end)
|
||||
-- What the settings window (modules/combatlog_config.lua) works on. It is
|
||||
-- built the first time it opens.
|
||||
local log = {
|
||||
GetFilters = function() return Blizzard_CombatLog_Filters end,
|
||||
-- replaces the saved filters with the defaults and shows the first
|
||||
Reset = function()
|
||||
_G.pfUI_combatlog = CopyTable(Blizzard_CombatLog_Filter_Defaults)
|
||||
Blizzard_CombatLog_Filters = _G.pfUI_combatlog
|
||||
Blizzard_CombatLog_QuickButton_OnClick(1)
|
||||
end,
|
||||
NewFilter = NewFilter,
|
||||
SelectFilter = Blizzard_CombatLog_QuickButton_OnClick,
|
||||
UpdateQuickButtons = Blizzard_CombatLog_Update_QuickButtons,
|
||||
FormatEvent = CombatLog_OnEvent,
|
||||
}
|
||||
|
||||
COMBATLOG:HookScript("OnShow", function()
|
||||
CombatLogUpdateFrame:RegisterEvent("COMBAT_LOG_EVENT")
|
||||
Blizzard_CombatLog_QuickButton_OnClick(Blizzard_CombatLog_Filters.currentFilter)
|
||||
end)
|
||||
|
||||
COMBATLOG:HookScript("OnHide", function()
|
||||
CombatLogUpdateFrame:UnregisterEvent("COMBAT_LOG_EVENT")
|
||||
end)
|
||||
|
||||
if COMBATLOG:IsShown() then
|
||||
CombatLogUpdateFrame:RegisterEvent("COMBAT_LOG_EVENT")
|
||||
Blizzard_CombatLog_QuickButton_OnClick(Blizzard_CombatLog_Filters.currentFilter)
|
||||
local config
|
||||
local function ShowConfig()
|
||||
config = config or pfUI.combatlog.CreateConfig(log)
|
||||
config:Show()
|
||||
end
|
||||
|
||||
-- "Settings" in the Combat Log tab's right-click menu, as on later clients.
|
||||
-- Each tab's menu keeps its own initialize function.
|
||||
local dropdown = _G[COMBATLOG:GetName().."TabDropDown"]
|
||||
local initialize = dropdown.initialize
|
||||
dropdown.initialize = function()
|
||||
initialize()
|
||||
if UIDROPDOWNMENU_MENU_LEVEL == 1 then
|
||||
local info = UIDropDownMenu_CreateInfo()
|
||||
info.text = SETTINGS
|
||||
info.func = ShowConfig
|
||||
info.notCheckable = 1
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end
|
||||
end
|
||||
|
||||
-- Unlike Blizzard's, the log keeps taking events while another tab is
|
||||
-- selected, so switching back to it shows what happened meanwhile instead
|
||||
-- of rebuilding it from the kept entries (which only reach back 300s).
|
||||
CombatLogUpdateFrame:SetScript("OnEvent", function(self, event)
|
||||
if event == "COMBAT_LOG_EVENT" then
|
||||
CombatLog_AddEvent(CombatLogGetCurrentEventInfo())
|
||||
else
|
||||
-- quick buttons show by solo, party or raid
|
||||
Blizzard_CombatLog_Update_QuickButtons()
|
||||
end
|
||||
end)
|
||||
CombatLogUpdateFrame:RegisterEvent("COMBAT_LOG_EVENT")
|
||||
CombatLogUpdateFrame:RegisterEvent("PARTY_MEMBERS_CHANGED")
|
||||
CombatLogUpdateFrame:RegisterEvent("RAID_ROSTER_UPDATE")
|
||||
|
||||
-- apply the saved filter and refill the log from the kept entries, which
|
||||
-- outlast a /reload
|
||||
Blizzard_CombatLog_QuickButton_OnClick(Blizzard_CombatLog_Filters.currentFilter)
|
||||
end)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user