add pfUI settings to esc-menu

This commit is contained in:
shagu
2016-10-17 00:58:39 +02:00
parent 61079a06d2
commit 3e8235a156
+15 -3
View File
@@ -8,6 +8,7 @@ pfUI:RegisterModule("skin", function ()
local cr, cg, cb = color.r , color.g, color.b
local buttons = {
"GameMenuButtonPFUI",
"GameMenuButtonOptions",
"GameMenuButtonSoundOptions",
"GameMenuButtonUIOptions",
@@ -33,6 +34,17 @@ pfUI:RegisterModule("skin", function ()
"DropDownList2Backdrop",
}
local pfUIButton = CreateFrame("Button", "GameMenuButtonPFUI", GameMenuFrame, "GameMenuButtonTemplate")
pfUIButton:SetPoint("TOP", 0, -10)
pfUIButton:SetText("\"pfUI\" Settings")
pfUIButton:SetScript("OnClick", function()
pfUI.gui:Show()
HideUIPanel(GameMenuFrame)
end)
GameMenuButtonOptions:SetPoint("TOP", 0, -35)
GameMenuButtonContinue:ClearAllPoints()
GameMenuButtonContinue:SetPoint("BOTTOM", 0, 10)
for _, button in pairs(buttons) do
local b = getglobal(button)
b:SetBackdrop(pfUI.backdrop)
@@ -59,9 +71,9 @@ pfUI:RegisterModule("skin", function ()
for i,v in ipairs({GameMenuFrame:GetRegions()}) do
if v.SetTextColor then
v:SetTextColor(1,1,1,.5)
v:SetPoint("TOP", GameMenuFrame, "TOP", 0, -6)
v:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
v:SetTextColor(1,1,1,1)
v:SetPoint("TOP", GameMenuFrame, "TOP", 0, 16)
v:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
end
end
end)