rename config variable

This commit is contained in:
Eric Mauser
2016-05-15 23:15:07 +02:00
parent c6717cd1c0
commit 65f2b15627
8 changed files with 96 additions and 96 deletions
+36 -36
View File
@@ -44,8 +44,8 @@ PetActionBarFrame:SetParent(pfUI.bars.pet)
pfUI.bars:SetScript("OnEvent", function()
local bpc = 1; if MultiBarBottomLeft:IsShown() then bpc = bpc + 1 end -- bottom panel count
pfUI.bars.bottom:SetWidth(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 12 + pfUI.config.bars.border * 12)
pfUI.bars.bottom:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * bpc + pfUI.config.bars.border * bpc)
pfUI.bars.bottom:SetWidth(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 12 + pfUI_config.bars.border * 12)
pfUI.bars.bottom:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * bpc + pfUI_config.bars.border * bpc)
PetActionBar_Update()
if (PetHasActionBar()) then
@@ -55,21 +55,21 @@ pfUI.bars:SetScript("OnEvent", function()
pfUI.bars.pet:SetFrameStrata("LOW")
pfUI.bars.pet:SetPoint("BOTTOM", pfUI.bars.bottom, "TOP", 0, 5)
pfUI.bars.pet:SetBackdrop(pfUI.backdrop)
pfUI.bars.pet:SetWidth(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 10 + pfUI.config.bars.border * 10)
pfUI.bars.pet:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 1 + pfUI.config.bars.border)
pfUI.bars.pet:SetWidth(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 10 + pfUI_config.bars.border * 10)
pfUI.bars.pet:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 1 + pfUI_config.bars.border)
PetActionBarFrame:ClearAllPoints()
PetActionBarFrame:SetAllPoints(pfUI.bars.pet)
PetActionButton1:ClearAllPoints()
PetActionButton1:SetParent(pfUI.bars.pet)
PetActionButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2, pfUI.config.bars.border*2)
PetActionButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2, pfUI_config.bars.border*2)
for i=2, 10 do
local b = getglobal("PetActionButton"..i)
local b2 = getglobal("PetActionButton"..i-1)
b:SetAllPoints(pfUI.bars.pet)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
else
pfUI.bars.pet:Hide()
@@ -80,7 +80,7 @@ pfUI.bars:SetScript("OnEvent", function()
ShapeshiftButton1:ClearAllPoints()
ShapeshiftButton1:SetParent(pfUI.bars.shapeshift)
ShapeshiftButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2, pfUI.config.bars.border*2)
ShapeshiftButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2, pfUI_config.bars.border*2)
local shapeshiftbuttons = 0
if ShapeshiftButton1:IsShown() then
shapeshiftbuttons = 1
@@ -94,15 +94,15 @@ pfUI.bars:SetScript("OnEvent", function()
b:SetAllPoints(pfUI.bars.shapeshift)
b:SetParent(pfUI.bars.shapeshift)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
if b:IsShown() then shapeshiftbuttons = shapeshiftbuttons + 1 end
end
pfUI.bars.shapeshift:SetFrameStrata("LOW")
pfUI.bars.shapeshift:SetPoint("BOTTOM", pfUI.bars.bottom, "TOP", 0, 5)
pfUI.bars.shapeshift:SetBackdrop(pfUI.backdrop)
pfUI.bars.shapeshift:SetWidth(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * shapeshiftbuttons + pfUI.config.bars.border * shapeshiftbuttons)
pfUI.bars.shapeshift:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 1 + pfUI.config.bars.border)
pfUI.bars.shapeshift:SetWidth(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * shapeshiftbuttons + pfUI_config.bars.border * shapeshiftbuttons)
pfUI.bars.shapeshift:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 1 + pfUI_config.bars.border)
if SHOW_MULTI_ACTIONBAR_1 then
MultiBarBottomLeft:SetParent(pfUI.bars.bottom)
@@ -110,12 +110,12 @@ pfUI.bars:SetScript("OnEvent", function()
MultiBarBottomLeft:SetAllPoints(pfUI.bars.bottom)
MultiBarBottomLeftButton1:ClearAllPoints()
MultiBarBottomLeftButton1:SetPoint("BOTTOM", ActionButton1, "TOP", 0, pfUI.config.bars.border)
MultiBarBottomLeftButton1:SetPoint("BOTTOM", ActionButton1, "TOP", 0, pfUI_config.bars.border)
for i=2, 12 do
local b = getglobal("MultiBarBottomLeftButton"..i)
local b2 = getglobal("MultiBarBottomLeftButton"..i-1)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
end
@@ -124,26 +124,26 @@ pfUI.bars:SetScript("OnEvent", function()
pfUI.bars.bottomleft:SetFrameStrata("LOW")
pfUI.bars.bottomleft:SetPoint("BOTTOMRIGHT", pfUI.bars.bottom, "BOTTOMLEFT", -5, 0)
pfUI.bars.bottomleft:SetBackdrop(pfUI.backdrop)
pfUI.bars.bottomleft:SetWidth(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 6 + pfUI.config.bars.border * 6)
pfUI.bars.bottomleft:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 2 + pfUI.config.bars.border * 2)
pfUI.bars.bottomleft:SetWidth(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 6 + pfUI_config.bars.border * 6)
pfUI.bars.bottomleft:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 2 + pfUI_config.bars.border * 2)
MultiBarBottomRight:SetParent(pfUI.bars.bottomleft)
MultiBarBottomRight:ClearAllPoints()
MultiBarBottomRight:SetAllPoints(pfUI.bars.bottomleft)
MultiBarBottomRightButton1:ClearAllPoints()
MultiBarBottomRightButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2, pfUI.config.bars.border*2)
MultiBarBottomRightButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2, pfUI_config.bars.border*2)
for i=2, 6 do
local b = getglobal("MultiBarBottomRightButton"..i)
local b2 = getglobal("MultiBarBottomRightButton"..i-1)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
for i=7, 12 do
local b = getglobal("MultiBarBottomRightButton"..i)
local b2 = getglobal("MultiBarBottomRightButton"..i-6)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", -pfUI.config.bars.icon_size, pfUI.config.bars.icon_size + pfUI.config.bars.border)
b:SetPoint("LEFT", b2, "RIGHT", -pfUI_config.bars.icon_size, pfUI_config.bars.icon_size + pfUI_config.bars.border)
end
else
pfUI.bars.bottomleft:Hide()
@@ -154,26 +154,26 @@ pfUI.bars:SetScript("OnEvent", function()
pfUI.bars.bottomright:SetFrameStrata("LOW")
pfUI.bars.bottomright:SetPoint("BOTTOMLEFT", pfUI.bars.bottom, "BOTTOMRIGHT", 5, 0)
pfUI.bars.bottomright:SetBackdrop(pfUI.backdrop)
pfUI.bars.bottomright:SetWidth(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 6 + pfUI.config.bars.border * 6)
pfUI.bars.bottomright:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 2 + pfUI.config.bars.border * 2)
pfUI.bars.bottomright:SetWidth(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 6 + pfUI_config.bars.border * 6)
pfUI.bars.bottomright:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 2 + pfUI_config.bars.border * 2)
MultiBarRight:SetParent(pfUI.bars.bottomright)
MultiBarRight:ClearAllPoints()
MultiBarRight:SetAllPoints(pfUI.bars.bottomright)
MultiBarRightButton1:ClearAllPoints()
MultiBarRightButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2, pfUI.config.bars.border*2)
MultiBarRightButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2, pfUI_config.bars.border*2)
for i=2, 6 do
local b = getglobal("MultiBarRightButton"..i)
local b2 = getglobal("MultiBarRightButton"..i-1)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
for i=7, 12 do
local b = getglobal("MultiBarRightButton"..i)
local b2 = getglobal("MultiBarRightButton"..i-6)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", -pfUI.config.bars.icon_size, pfUI.config.bars.icon_size + pfUI.config.bars.border)
b:SetPoint("LEFT", b2, "RIGHT", -pfUI_config.bars.icon_size, pfUI_config.bars.icon_size + pfUI_config.bars.border)
end
else
pfUI.bars.bottomright:Hide()
@@ -184,20 +184,20 @@ pfUI.bars:SetScript("OnEvent", function()
pfUI.bars.vertical:SetFrameStrata("LOW")
pfUI.bars.vertical:SetPoint("RIGHT", -5, 0)
pfUI.bars.vertical:SetBackdrop(pfUI.backdrop)
pfUI.bars.vertical:SetWidth(pfUI.config.bars.border*4 + pfUI.config.bars.icon_size)
pfUI.bars.vertical:SetHeight(pfUI.config.bars.border*3 + pfUI.config.bars.icon_size * 12 + pfUI.config.bars.border * 12)
pfUI.bars.vertical:SetWidth(pfUI_config.bars.border*4 + pfUI_config.bars.icon_size)
pfUI.bars.vertical:SetHeight(pfUI_config.bars.border*3 + pfUI_config.bars.icon_size * 12 + pfUI_config.bars.border * 12)
MultiBarLeft:SetParent(pfUI.bars.vertical)
MultiBarLeft:ClearAllPoints()
MultiBarLeft:SetAllPoints(pfUI.bars.vertical)
MultiBarLeftButton1:ClearAllPoints()
MultiBarLeftButton1:SetPoint("TOPLEFT", pfUI.config.bars.border*2, -pfUI.config.bars.border*2)
MultiBarLeftButton1:SetPoint("TOPLEFT", pfUI_config.bars.border*2, -pfUI_config.bars.border*2)
for i=2, 12 do
local b = getglobal("MultiBarLeftButton"..i)
local b2 = getglobal("MultiBarLeftButton"..i-1)
b:ClearAllPoints()
b:SetPoint("TOP", b2, "BOTTOM", 0, -pfUI.config.bars.border)
b:SetPoint("TOP", b2, "BOTTOM", 0, -pfUI_config.bars.border)
end
else
pfUI.bars.vertical:Hide()
@@ -212,13 +212,13 @@ pfUI.bars.bottom:SetBackdrop(pfUI.backdrop)
ActionButton1:SetParent(pfUI.bars.bottom)
ActionButton1:ClearAllPoints()
ActionButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2, pfUI.config.bars.border*2)
ActionButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2, pfUI_config.bars.border*2)
for i=2, 12 do
local b = getglobal("ActionButton"..i)
local b2 = getglobal("ActionButton"..i-1)
b:SetParent(pfUI.bars.bottom)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
BonusActionBarFrame:SetParent(pfUI.bars.bottom)
@@ -226,20 +226,20 @@ BonusActionBarFrame:ClearAllPoints()
BonusActionBarFrame:SetAllPoints(pfUI.bars.bottom)
BonusActionButton1:ClearAllPoints()
BonusActionButton1:SetPoint("BOTTOMLEFT", pfUI.config.bars.border*2 -4, pfUI.config.bars.border*2)
BonusActionButton1:SetPoint("BOTTOMLEFT", pfUI_config.bars.border*2 -4, pfUI_config.bars.border*2)
for i=2, 12 do
local b = getglobal("BonusActionButton"..i)
local b2 = getglobal("BonusActionButton"..i-1)
b:ClearAllPoints()
b:SetPoint("LEFT", b2, "RIGHT", pfUI.config.bars.border, 0)
b:SetPoint("LEFT", b2, "RIGHT", pfUI_config.bars.border, 0)
end
for i = 1, 10 do
getglobal("ShapeshiftButton"..i):SetBackdrop(pfUI.backdrop)
getglobal("ShapeshiftButton"..i):SetBackdropColor(0,0,0,0)
getglobal("ShapeshiftButton"..i):SetWidth(pfUI.config.bars.icon_size)
getglobal("ShapeshiftButton"..i):SetHeight(pfUI.config.bars.icon_size)
getglobal("ShapeshiftButton"..i):SetWidth(pfUI_config.bars.icon_size)
getglobal("ShapeshiftButton"..i):SetHeight(pfUI_config.bars.icon_size)
getglobal("ShapeshiftButton"..i):Show()
getglobal("ShapeshiftButton"..i).showgrid = 1
getglobal("ShapeshiftButton"..i..'Icon'):SetAllPoints(getglobal("ShapeshiftButton"..i))
@@ -264,8 +264,8 @@ end
for i = 1, 10 do
getglobal("PetActionButton"..i):SetBackdrop(pfUI.backdrop)
getglobal("PetActionButton"..i):SetBackdropColor(0,0,0,0)
getglobal("PetActionButton"..i):SetWidth(pfUI.config.bars.icon_size)
getglobal("PetActionButton"..i):SetHeight(pfUI.config.bars.icon_size)
getglobal("PetActionButton"..i):SetWidth(pfUI_config.bars.icon_size)
getglobal("PetActionButton"..i):SetHeight(pfUI_config.bars.icon_size)
getglobal("PetActionButton"..i):Show()
getglobal("PetActionButton"..i).showgrid = 1
getglobal("PetActionButton"..i..'AutoCast'):SetScale(.75)
@@ -303,8 +303,8 @@ for i = 1, 12 do
getglobal(button..i):SetBackdrop(pfUI.backdrop)
getglobal(button..i):SetBackdropColor(0,0,0,0)
getglobal(button..i):SetWidth(pfUI.config.bars.icon_size)
getglobal(button..i):SetHeight(pfUI.config.bars.icon_size)
getglobal(button..i):SetWidth(pfUI_config.bars.icon_size)
getglobal(button..i):SetHeight(pfUI_config.bars.icon_size)
getglobal(button..i):Show()
getglobal(button..i).showgrid = 1
+15 -15
View File
@@ -52,7 +52,7 @@ end
pfUI.bag.close = CreateFrame("Button")
pfUI.bag.close:SetParent(pfUI.bag)
pfUI.bag.close:SetPoint("TOPRIGHT", -pfUI.config.bars.border*2,-pfUI.config.bars.border*2 )
pfUI.bag.close:SetPoint("TOPRIGHT", -pfUI_config.bars.border*2,-pfUI_config.bars.border*2 )
pfUI.bag.close:SetBackdrop(pfUI.backdrop)
pfUI.bag.close:SetHeight(15)
pfUI.bag.close:SetWidth(15)
@@ -75,7 +75,7 @@ pfUI.bag.search = CreateFrame("Frame", pfUI.bag)
pfUI.bag.search:SetParent(pfUI.bag)
pfUI.bag.search:SetHeight(15)
pfUI.bag.search:SetWidth(100)
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI.config.bars.border*2, -pfUI.config.bars.border*2)
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI_config.bars.border*2, -pfUI_config.bars.border*2)
pfUI.bag.search:SetBackdrop(pfUI.backdrop)
pfUI.bag.search:SetBackdropBorderColor(0,0,0,1)
@@ -89,8 +89,8 @@ pfUI.bag.search.edit:SetScript("OnEditFocusGained", function()
pfUI.bag.search:SetBackdropBorderColor(1,1,1,1)
this:SetText("")
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI.config.bars.border*2, -pfUI.config.bars.border*2)
pfUI.bag.search:SetPoint("TOPRIGHT", pfUI.bag, "TOPRIGHT", -pfUI.config.bars.border*2 - 16, -pfUI.config.bars.border*2)
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI_config.bars.border*2, -pfUI_config.bars.border*2)
pfUI.bag.search:SetPoint("TOPRIGHT", pfUI.bag, "TOPRIGHT", -pfUI_config.bars.border*2 - 16, -pfUI_config.bars.border*2)
pfUI.bag.money:Hide()
end)
@@ -101,7 +101,7 @@ pfUI.bag.search.edit:SetScript("OnEditFocusLost", function()
pfUI.bag.search:ClearAllPoints()
pfUI.bag.search:SetWidth(100)
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI.config.bars.border*2, -pfUI.config.bars.border*2)
pfUI.bag.search:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI_config.bars.border*2, -pfUI_config.bars.border*2)
for j=1, 12 do
local frame, container = nil
@@ -120,8 +120,8 @@ pfUI.bag.search.edit:SetScript("OnEditFocusLost", function()
pfUI.bag.money:Show()
end)
pfUI.bag.search.edit:SetPoint("TOPLEFT", pfUI.bag.search, "TOPLEFT", pfUI.config.bars.border*2, 0)
pfUI.bag.search.edit:SetPoint("BOTTOMRIGHT", pfUI.bag.search, "BOTTOMRIGHT", -pfUI.config.bars.border*2, 0)
pfUI.bag.search.edit:SetPoint("TOPLEFT", pfUI.bag.search, "TOPLEFT", pfUI_config.bars.border*2, 0)
pfUI.bag.search.edit:SetPoint("BOTTOMRIGHT", pfUI.bag.search, "BOTTOMRIGHT", -pfUI_config.bars.border*2, 0)
pfUI.bag.search.edit:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", 10, "OUTLINE")
pfUI.bag.search.edit:SetAutoFocus(false)
@@ -176,7 +176,7 @@ pfUI.bag:SetScript("OnEvent", function()
local y = 0
local x_max = 10
local button_size = (this:GetWidth() - pfUI.config.bars.border*3) / x_max - pfUI.config.bars.border
local button_size = (this:GetWidth() - pfUI_config.bars.border*3) / x_max - pfUI_config.bars.border
for j=1, 5 do
for i=1, GetContainerNumSlots(j-1) do
@@ -187,7 +187,7 @@ pfUI.bag:SetScript("OnEvent", function()
f = getglobal("ContainerFrame" .. j .. "Item" .. i)
f:SetParent(pfUI.bag[j])
f:SetID(i)
f:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI.config.bars.border*2 + x*button_size + x*pfUI.config.bars.border, -pfUI.config.bars.border*2 - y*button_size - y * pfUI.config.bars.border - 17)
f:SetPoint("TOPLEFT", pfUI.bag, "TOPLEFT", pfUI_config.bars.border*2 + x*button_size + x*pfUI_config.bars.border, -pfUI_config.bars.border*2 - y*button_size - y * pfUI_config.bars.border - 17)
f:Show()
f:SetHeight(button_size)
f:SetWidth(button_size)
@@ -195,7 +195,7 @@ pfUI.bag:SetScript("OnEvent", function()
f:SetNormalTexture(nil)
f:SetBackdrop(
{ bgFile = texture, tile = false, tileSize = pfUI.config.unitframes.buff_size,
{ bgFile = texture, tile = false, tileSize = pfUI_config.unitframes.buff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
@@ -228,7 +228,7 @@ pfUI.bag:SetScript("OnEvent", function()
end
end
y = y + 1
pfUI.bag:SetHeight( y * button_size + y * pfUI.config.bars.border + pfUI.config.bars.border*3 + 17 + 17)
pfUI.bag:SetHeight( y * button_size + y * pfUI_config.bars.border + pfUI_config.bars.border*3 + 17 + 17)
end)
pfUI.bank:RegisterEvent("BAG_UPDATE");
@@ -252,7 +252,7 @@ pfUI.bank:SetScript("OnEvent", function()
local y = 0
local x_max = 10
local button_size = (this:GetWidth() - pfUI.config.bars.border*3) / x_max - pfUI.config.bars.border
local button_size = (this:GetWidth() - pfUI_config.bars.border*3) / x_max - pfUI_config.bars.border
for j=5, 11 do
local frame, container = nil
@@ -272,7 +272,7 @@ pfUI.bank:SetScript("OnEvent", function()
if j == 5 then f:SetParent(pfUI.bank[12]) else f:SetParent(pfUI.bank[j]) end
f:Show()
f:SetID(i)
f:SetPoint("TOPLEFT", pfUI.bank, "TOPLEFT", pfUI.config.bars.border*2 + x*button_size + x*pfUI.config.bars.border, -pfUI.config.bars.border*2 - y*button_size - y * pfUI.config.bars.border)
f:SetPoint("TOPLEFT", pfUI.bank, "TOPLEFT", pfUI_config.bars.border*2 + x*button_size + x*pfUI_config.bars.border, -pfUI_config.bars.border*2 - y*button_size - y * pfUI_config.bars.border)
f:SetAlpha(1)
f:SetHeight(button_size)
f:SetWidth(button_size)
@@ -280,7 +280,7 @@ pfUI.bank:SetScript("OnEvent", function()
f:SetNormalTexture(nil)
f:SetBackdrop(
{ bgFile = texture, tile = false, tileSize = pfUI.config.unitframes.buff_size,
{ bgFile = texture, tile = false, tileSize = pfUI_config.unitframes.buff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
@@ -314,5 +314,5 @@ pfUI.bank:SetScript("OnEvent", function()
end
end
y = y + 1
pfUI.bank:SetHeight( y * button_size + y * pfUI.config.bars.border + pfUI.config.bars.border*3 + 17)
pfUI.bank:SetHeight( y * button_size + y * pfUI_config.bars.border + pfUI_config.bars.border*3 + 17)
end)
+4 -4
View File
@@ -65,9 +65,9 @@ pfUI.uf.pet:SetScript("OnUpdate", function()
local hpDiff = abs(hpReal - hpDisplay)
if hpDisplay < hpReal then
pfUI.uf.pet.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.pet.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI_config.unitframes.animation_speed))
elseif hpDisplay > hpReal then
pfUI.uf.pet.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.pet.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI_config.unitframes.animation_speed))
end
-- animation power
@@ -76,9 +76,9 @@ pfUI.uf.pet:SetScript("OnUpdate", function()
local powerDiff = abs(powerReal - powerDisplay)
if powerDisplay < powerReal then
pfUI.uf.pet.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.pet.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI_config.unitframes.animation_speed))
elseif hpDisplay > hpReal then
pfUI.uf.pet.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.pet.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI_config.unitframes.animation_speed))
end
end)
+17 -17
View File
@@ -2,8 +2,8 @@ PlayerFrame:Hide()
PlayerFrame:UnregisterAllEvents()
pfUI.uf.player = CreateFrame("Button",nil,UIParent)
pfUI.uf.player:SetWidth(pfUI.config.unitframes.player.width)
pfUI.uf.player:SetHeight(pfUI.config.unitframes.player.height+pfUI.config.unitframes.player.pheight)
pfUI.uf.player:SetWidth(pfUI_config.unitframes.player.width)
pfUI.uf.player:SetHeight(pfUI_config.unitframes.player.height+pfUI_config.unitframes.player.pheight)
pfUI.uf.player:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOM", -75, 125)
pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
pfUI.uf.player:SetScript("OnClick", function ()
@@ -85,9 +85,9 @@ pfUI.uf.player:SetScript("OnUpdate", function()
local hpDiff = abs(hpReal - hpDisplay)
if hpDisplay < hpReal then
pfUI.uf.player.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.player.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI_config.unitframes.animation_speed))
elseif hpDisplay > hpReal then
pfUI.uf.player.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.player.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI_config.unitframes.animation_speed))
end
local powerDisplay = pfUI.uf.player.power.bar:GetValue()
@@ -95,15 +95,15 @@ pfUI.uf.player:SetScript("OnUpdate", function()
local powerDiff = abs(powerReal - powerDisplay)
if powerDisplay < powerReal then
pfUI.uf.player.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.player.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI_config.unitframes.animation_speed))
elseif powerDisplay > powerReal then
pfUI.uf.player.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.player.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI_config.unitframes.animation_speed))
end
end)
pfUI.uf.player.hp = CreateFrame("Frame",nil, pfUI.uf.player)
pfUI.uf.player.hp:SetBackdrop(pfUI.backdrop)
pfUI.uf.player.hp:SetHeight(pfUI.config.unitframes.player.height)
pfUI.uf.player.hp:SetHeight(pfUI_config.unitframes.player.height)
pfUI.uf.player.hp:SetPoint("TOPRIGHT",pfUI.uf.player,"TOPRIGHT")
pfUI.uf.player.hp:SetPoint("TOPLEFT",pfUI.uf.player,"TOPLEFT")
@@ -195,9 +195,9 @@ for i=1, 16 do
pfUI.uf.player.buff.buffs[i]:RegisterForClicks("RightButtonUp")
pfUI.uf.player.buff.buffs[i]:ClearAllPoints()
pfUI.uf.player.buff.buffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.buff_size - pfUI.config.unitframes.buff_size -1 , 1*row + pfUI.config.unitframes.buff_size*row +1)
pfUI.uf.player.buff.buffs[i]:SetWidth(pfUI.config.unitframes.buff_size)
pfUI.uf.player.buff.buffs[i]:SetHeight(pfUI.config.unitframes.buff_size)
pfUI.uf.player.buff.buffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.buff_size - pfUI_config.unitframes.buff_size -1 , 1*row + pfUI_config.unitframes.buff_size*row +1)
pfUI.uf.player.buff.buffs[i]:SetWidth(pfUI_config.unitframes.buff_size)
pfUI.uf.player.buff.buffs[i]:SetHeight(pfUI_config.unitframes.buff_size)
pfUI.uf.player.buff.buffs[i]:SetNormalTexture(nil)
pfUI.uf.player.buff.buffs[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
@@ -228,7 +228,7 @@ function pfUI.uf.player.buff.RefreshBuffs()
for i=1, 16 do
local stacks = GetPlayerBuffApplications(GetPlayerBuff(i-1,"HELPFUL"))
pfUI.uf.player.buff.buffs[i]:SetBackdrop(
{ bgFile = GetPlayerBuffTexture(GetPlayerBuff(i-1,"HELPFUL")), tile = false, tileSize = pfUI.config.unitframes.buff_size,
{ bgFile = GetPlayerBuffTexture(GetPlayerBuff(i-1,"HELPFUL")), tile = false, tileSize = pfUI_config.unitframes.buff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
@@ -282,10 +282,10 @@ for i=1, 16 do
if pfUI.uf.player.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end
pfUI.uf.player.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.debuff_size - pfUI.config.unitframes.debuff_size -1 , 1*row + pfUI.config.unitframes.debuff_size*row +1)
pfUI.uf.player.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.debuff_size - pfUI_config.unitframes.debuff_size -1 , 1*row + pfUI_config.unitframes.debuff_size*row +1)
pfUI.uf.player.debuff.debuffs[i]:SetWidth(pfUI.config.unitframes.debuff_size)
pfUI.uf.player.debuff.debuffs[i]:SetHeight(pfUI.config.unitframes.debuff_size)
pfUI.uf.player.debuff.debuffs[i]:SetWidth(pfUI_config.unitframes.debuff_size)
pfUI.uf.player.debuff.debuffs[i]:SetHeight(pfUI_config.unitframes.debuff_size)
pfUI.uf.player.debuff.debuffs[i]:SetNormalTexture(nil)
pfUI.uf.player.debuff.debuffs[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
@@ -321,13 +321,13 @@ function pfUI.uf.player.debuff.RefreshBuffs()
if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end
pfUI.uf.player.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.player, "TOPLEFT",
(i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.debuff_size - pfUI.config.unitframes.debuff_size -1 ,
1*row + pfUI.config.unitframes.debuff_size*row +1 + (top*(pfUI.config.unitframes.debuff_size+1))
(i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.debuff_size - pfUI_config.unitframes.debuff_size -1 ,
1*row + pfUI_config.unitframes.debuff_size*row +1 + (top*(pfUI_config.unitframes.debuff_size+1))
)
local stacks = GetPlayerBuffApplications(GetPlayerBuff(i-1,"HARMFUL"))
pfUI.uf.player.debuff.debuffs[i]:SetBackdrop(
{ bgFile = GetPlayerBuffTexture(GetPlayerBuff(i-1,"HARMFUL")), tile = false, tileSize = pfUI.config.unitframes.debuff_size,
{ bgFile = GetPlayerBuffTexture(GetPlayerBuff(i-1,"HARMFUL")), tile = false, tileSize = pfUI_config.unitframes.debuff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
+18 -18
View File
@@ -11,8 +11,8 @@ pfUI.uf.target:SetScript("OnEvent", function()
pfUI.uf.target:Hide()
end
end)
pfUI.uf.target:SetWidth(pfUI.config.unitframes.target.width)
pfUI.uf.target:SetHeight(pfUI.config.unitframes.target.height+pfUI.config.unitframes.target.pheight)
pfUI.uf.target:SetWidth(pfUI_config.unitframes.target.width)
pfUI.uf.target:SetHeight(pfUI_config.unitframes.target.height+pfUI_config.unitframes.target.pheight)
pfUI.uf.target:SetPoint("BOTTOMLEFT", UIParent, "BOTTOM", 75, 125)
pfUI.uf.target:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
@@ -132,9 +132,9 @@ pfUI.uf.target:SetScript("OnUpdate", function()
local hpDiff = abs(hpReal - hpDisplay)
if hpDisplay < hpReal then
pfUI.uf.target.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.target.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI_config.unitframes.animation_speed))
elseif hpDisplay > hpReal then
pfUI.uf.target.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.target.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI_config.unitframes.animation_speed))
end
local powerDisplay = pfUI.uf.target.power.bar:GetValue()
@@ -142,15 +142,15 @@ pfUI.uf.target:SetScript("OnUpdate", function()
local powerDiff = abs(powerReal - powerDisplay)
if powerDisplay < powerReal then
pfUI.uf.target.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.target.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI_config.unitframes.animation_speed))
elseif powerDisplay > powerReal then
pfUI.uf.target.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI.config.unitframes.animation_speed))
pfUI.uf.target.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI_config.unitframes.animation_speed))
end
end)
pfUI.uf.target.hp = CreateFrame("Frame",nil, pfUI.uf.target)
pfUI.uf.target.hp:SetBackdrop(pfUI.backdrop)
pfUI.uf.target.hp:SetHeight(pfUI.config.unitframes.target.height)
pfUI.uf.target.hp:SetHeight(pfUI_config.unitframes.target.height)
pfUI.uf.target.hp:SetPoint("TOPLEFT",pfUI.uf.target,"TOPLEFT")
pfUI.uf.target.hp:SetPoint("TOPRIGHT",pfUI.uf.target,"TOPRIGHT")
@@ -289,9 +289,9 @@ for i=1, 16 do
pfUI.uf.target.buff.buffs[i]:RegisterForClicks("RightButtonUp")
pfUI.uf.target.buff.buffs[i]:ClearAllPoints()
pfUI.uf.target.buff.buffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.buff_size - pfUI.config.unitframes.buff_size -1 , 1*row + pfUI.config.unitframes.buff_size*row +1)
pfUI.uf.target.buff.buffs[i]:SetWidth(pfUI.config.unitframes.buff_size)
pfUI.uf.target.buff.buffs[i]:SetHeight(pfUI.config.unitframes.buff_size)
pfUI.uf.target.buff.buffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT", (i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.buff_size - pfUI_config.unitframes.buff_size -1 , 1*row + pfUI_config.unitframes.buff_size*row +1)
pfUI.uf.target.buff.buffs[i]:SetWidth(pfUI_config.unitframes.buff_size)
pfUI.uf.target.buff.buffs[i]:SetHeight(pfUI_config.unitframes.buff_size)
pfUI.uf.target.buff.buffs[i]:SetNormalTexture(nil)
pfUI.uf.target.buff.buffs[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
@@ -307,7 +307,7 @@ function pfUI.uf.target.buff.RefreshBuffs()
for i=1, 16 do
local texture, stacks = UnitBuff("target",i)
pfUI.uf.target.buff.buffs[i]:SetBackdrop(
{ bgFile = texture, tile = false, tileSize = pfUI.config.unitframes.buff_size,
{ bgFile = texture, tile = false, tileSize = pfUI_config.unitframes.buff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
@@ -354,12 +354,12 @@ for i=1, 16 do
if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end
pfUI.uf.target.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT",
(i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.debuff_size - pfUI.config.unitframes.debuff_size -1 ,
1*row + pfUI.config.unitframes.debuff_size*row +1 + (top*(pfUI.config.unitframes.debuff_size+1))
(i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.debuff_size - pfUI_config.unitframes.debuff_size -1 ,
1*row + pfUI_config.unitframes.debuff_size*row +1 + (top*(pfUI_config.unitframes.debuff_size+1))
)
pfUI.uf.target.debuff.debuffs[i]:SetWidth(pfUI.config.unitframes.debuff_size)
pfUI.uf.target.debuff.debuffs[i]:SetHeight(pfUI.config.unitframes.debuff_size)
pfUI.uf.target.debuff.debuffs[i]:SetWidth(pfUI_config.unitframes.debuff_size)
pfUI.uf.target.debuff.debuffs[i]:SetHeight(pfUI_config.unitframes.debuff_size)
pfUI.uf.target.debuff.debuffs[i]:SetNormalTexture(nil)
pfUI.uf.target.debuff.debuffs[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
@@ -382,12 +382,12 @@ function pfUI.uf.target.debuff.RefreshBuffs()
if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end
pfUI.uf.target.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT",
(i-8*row)*1 + (i-8*row)*pfUI.config.unitframes.debuff_size - pfUI.config.unitframes.debuff_size -1 ,
1*row + pfUI.config.unitframes.debuff_size*row +1 + (top*(pfUI.config.unitframes.debuff_size+1))
(i-8*row)*1 + (i-8*row)*pfUI_config.unitframes.debuff_size - pfUI_config.unitframes.debuff_size -1 ,
1*row + pfUI_config.unitframes.debuff_size*row +1 + (top*(pfUI_config.unitframes.debuff_size+1))
)
local texture, stacks = UnitDebuff("target",i)
pfUI.uf.target.debuff.debuffs[i]:SetBackdrop(
{ bgFile = texture, tile = false, tileSize = pfUI.config.unitframes.debuff_size,
{ bgFile = texture, tile = false, tileSize = pfUI_config.unitframes.debuff_size,
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
insets = { left = 0, right = 0, top = 0, bottom = 0}
})
+4 -4
View File
@@ -43,9 +43,9 @@ pfUI.uf.targettarget:SetScript("OnUpdate", function()
real = UnitHealth("targettarget")
diff = abs(real - display)
if display < real then
pfUI.uf.targettarget.hp.bar:SetValue(display + ceil(diff / pfUI.config.unitframes.animation_speed))
pfUI.uf.targettarget.hp.bar:SetValue(display + ceil(diff / pfUI_config.unitframes.animation_speed))
elseif display > real then
pfUI.uf.targettarget.hp.bar:SetValue(display - ceil(diff / pfUI.config.unitframes.animation_speed))
pfUI.uf.targettarget.hp.bar:SetValue(display - ceil(diff / pfUI_config.unitframes.animation_speed))
end
PowerColor = ManaBarColor[UnitPowerType("targettarget")];
@@ -57,9 +57,9 @@ pfUI.uf.targettarget:SetScript("OnUpdate", function()
real = UnitMana("targettarget")
diff = abs(real - display)
if display < real then
pfUI.uf.targettarget.power.bar:SetValue(display + ceil(diff / pfUI.config.unitframes.animation_speed))
pfUI.uf.targettarget.power.bar:SetValue(display + ceil(diff / pfUI_config.unitframes.animation_speed))
elseif display > real then
pfUI.uf.targettarget.power.bar:SetValue(display - ceil(diff / pfUI.config.unitframes.animation_speed))
pfUI.uf.targettarget.power.bar:SetValue(display - ceil(diff / pfUI_config.unitframes.animation_speed))
end
end)
+1 -1
View File
@@ -1,4 +1,4 @@
if pfUI.config.unitframes.layout == "tukui" then
if pfUI_config.unitframes.layout == "tukui" then
pfUI.uf.player.caption = CreateFrame("Frame",nil, pfUI.uf.player)
pfUI.uf.player.caption:SetBackdrop(pfUI.backdrop)
pfUI.uf.player.caption:SetHeight(18)
+1 -1
View File
@@ -36,7 +36,7 @@ pfUI.backdrop_underline = {
pfUI.playerDB = {}
pfUI.config = {
pfUI_config = {
["unitframes"] = {
animation_speed = 1,
buff_size = "22",