skin: update friends

This commit is contained in:
2019-03-04 17:36:50 +03:00
committed by shagu
parent fd1e465c5f
commit 6e1376216b
2 changed files with 194 additions and 251 deletions
-1
View File
@@ -2,7 +2,6 @@ pfUI:RegisterModule("skin", function ()
-- movable default frames
EnableMovable("QuestLogFrame")
EnableMovable("FriendsFrame")
EnableMovable("SpellBookFrame")
EnableMovable("GossipFrame")
EnableMovable("TradeFrame")
+194 -250
View File
@@ -4,25 +4,15 @@ pfUI:RegisterSkin("Friends", function ()
StripTextures(FriendsFrame, true)
CreateBackdrop(FriendsFrame, nil, nil, .75)
FriendsFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
FriendsFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 76)
FriendsFrame.backdrop:SetPoint("TOPLEFT", 8, -10)
FriendsFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
FriendsFrame:SetHitRectInsets(8,32,10,74)
EnableMovable("FriendsFrame")
SkinCloseButton(FriendsFrameCloseButton, CharacterFrame, -37, -17)
FriendsFrameCloseButton:SetParent(FriendsFrame)
FriendsFrameCloseButton:ClearAllPoints()
FriendsFrameCloseButton:SetPoint("TOPRIGHT", FriendsFrame.backdrop, "TOPRIGHT", -4, -4)
SkinCloseButton(FriendsFrameCloseButton, FriendsFrame.backdrop, -6, -6)
for i = 1, 2 do
for _, name in pairs({"FriendsFrameToggleTab", "IgnoreFrameToggleTab"}) do
local tab = _G[name..i]
StripTextures(tab, true)
CreateBackdrop(tab)
tab:SetWidth(75)
tab:SetHeight(25)
tab:ClearAllPoints()
tab:SetPoint("TOPLEFT", FriendsFrame, "TOPLEFT", (i-1)*(75 + 2*bpad + 1)+21, -48 + border)
end
end
FriendsFrameTitleText:ClearAllPoints()
FriendsFrameTitleText:SetPoint("TOP", FriendsFrame.backdrop, "TOP", 0, -10)
FriendsFrameTab1:ClearAllPoints()
FriendsFrameTab1:SetPoint("TOPLEFT", FriendsFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
@@ -36,142 +26,140 @@ pfUI:RegisterSkin("Friends", function ()
SkinTab(tab)
end
do -- friends
do -- Friends Tab
-- Friends SubTab
SkinTab(FriendsFrameToggleTab1)
FriendsFrameToggleTab1:ClearAllPoints()
FriendsFrameToggleTab1:SetPoint("BOTTOMLEFT", FriendsFrameFriendsScrollFrame, "TOPLEFT", 0, border*2 + 1)
SkinTab(FriendsFrameToggleTab2)
FriendsFrameToggleTab2:ClearAllPoints()
FriendsFrameToggleTab2:SetPoint("LEFT", FriendsFrameToggleTab1, "RIGHT", border*2 + 1, 0)
StripTextures(FriendsFrameFriendsScrollFrame)
CreateBackdrop(FriendsFrameFriendsScrollFrame)
SkinScrollbar(FriendsFrameFriendsScrollFrameScrollBar, FriendsFrameFriendsScrollFrame)
SkinScrollbar(FriendsFrameFriendsScrollFrameScrollBar, true)
SkinButton(FriendsFrameAddFriendButton)
FriendsFrameAddFriendButton:ClearAllPoints()
FriendsFrameAddFriendButton:SetPoint("TOPLEFT", FriendsFrameFriendsScrollFrame, "BOTTOMLEFT", -bpad, -5)
FriendsFrameAddFriendButton:SetWidth(158)
FriendsFrameAddFriendButton:ClearAllPoints()
FriendsFrameAddFriendButton:SetPoint("TOPLEFT", FriendsFrameFriendsScrollFrame, "BOTTOMLEFT", -bpad, -border*2)
SkinButton(FriendsFrameRemoveFriendButton)
FriendsFrameRemoveFriendButton:ClearAllPoints()
FriendsFrameRemoveFriendButton:SetPoint("TOPLEFT", FriendsFrameAddFriendButton, "BOTTOMLEFT", 0, -4)
FriendsFrameRemoveFriendButton:SetWidth(158)
FriendsFrameRemoveFriendButton:ClearAllPoints()
FriendsFrameRemoveFriendButton:SetPoint("TOP", FriendsFrameAddFriendButton, "BOTTOM", 0, -4)
SkinButton(FriendsFrameSendMessageButton)
FriendsFrameSendMessageButton:ClearAllPoints()
FriendsFrameSendMessageButton:SetPoint("TOPRIGHT", FriendsFrameFriendsScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -5)
FriendsFrameSendMessageButton:SetWidth(158)
FriendsFrameSendMessageButton:ClearAllPoints()
FriendsFrameSendMessageButton:SetPoint("TOPRIGHT", FriendsFrameFriendsScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -border*2)
SkinButton(FriendsFrameGroupInviteButton)
FriendsFrameGroupInviteButton:ClearAllPoints()
FriendsFrameGroupInviteButton:SetPoint("TOPLEFT", FriendsFrameSendMessageButton, "BOTTOMLEFT", 0, -4)
FriendsFrameGroupInviteButton:SetWidth(158)
FriendsFrameGroupInviteButton:ClearAllPoints()
FriendsFrameGroupInviteButton:SetPoint("TOP", FriendsFrameSendMessageButton, "BOTTOM", 0, -4)
for i = 1, 10 do
for i = 1, FRIENDS_TO_DISPLAY do
local frame = _G["FriendsFrameFriendButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, 0)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, 2)
frame:SetHeight(30)
end
end
end
do -- ignore
-- Ignore SubTab
SkinTab(IgnoreFrameToggleTab1)
IgnoreFrameToggleTab1:ClearAllPoints()
IgnoreFrameToggleTab1:SetPoint("BOTTOMLEFT", FriendsFrameIgnoreScrollFrame, "TOPLEFT", 0, border*2 + 1)
SkinTab(IgnoreFrameToggleTab2)
IgnoreFrameToggleTab2:ClearAllPoints()
IgnoreFrameToggleTab2:SetPoint("LEFT", IgnoreFrameToggleTab1, "RIGHT", border*2 + 1, 0)
StripTextures(FriendsFrameIgnoreScrollFrame)
CreateBackdrop(FriendsFrameIgnoreScrollFrame)
SkinScrollbar(FriendsFrameIgnoreScrollFrameScrollBar, FriendsFrameIgnoreScrollFrame)
SkinScrollbar(FriendsFrameIgnoreScrollFrameScrollBar, true)
FriendsFrameIgnoreScrollFrame:SetHeight(329)
for i = 1, 20 do
SkinButton(FriendsFrameIgnorePlayerButton)
FriendsFrameIgnorePlayerButton:SetWidth(158)
FriendsFrameIgnorePlayerButton:ClearAllPoints()
FriendsFrameIgnorePlayerButton:SetPoint("TOPLEFT", FriendsFrameIgnoreScrollFrame, "BOTTOMLEFT", -bpad, -border*2)
SkinButton(FriendsFrameStopIgnoreButton)
FriendsFrameStopIgnoreButton:SetWidth(158)
FriendsFrameStopIgnoreButton:ClearAllPoints()
FriendsFrameStopIgnoreButton:SetPoint("TOPRIGHT", FriendsFrameIgnoreScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -border*2)
for i = 1, IGNORES_TO_DISPLAY do
local frame = _G["FriendsFrameIgnoreButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -2)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, -1)
end
end
SkinButton(FriendsFrameIgnorePlayerButton)
FriendsFrameIgnorePlayerButton:ClearAllPoints()
FriendsFrameIgnorePlayerButton:SetPoint("TOPLEFT", FriendsFrameIgnoreScrollFrame, "BOTTOMLEFT", -bpad, -4)
FriendsFrameIgnorePlayerButton:SetWidth(158)
SkinButton(FriendsFrameStopIgnoreButton)
FriendsFrameStopIgnoreButton:ClearAllPoints()
FriendsFrameStopIgnoreButton:SetPoint("TOPRIGHT", FriendsFrameIgnoreScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -4)
FriendsFrameStopIgnoreButton:SetWidth(158)
end
do -- who
do -- Who Tab
WhoListScrollFrame:SetPoint("TOPLEFT", 25, -70)
WhoFrameButton1:SetPoint("TOPLEFT", WhoListScrollFrame, "TOPLEFT", -5, -5)
StripTextures(WhoListScrollFrame)
CreateBackdrop(WhoListScrollFrame)
SkinScrollbar(WhoListScrollFrameScrollBar, WhoListScrollFrame)
SkinScrollbar(WhoListScrollFrameScrollBar, true)
StripTextures(WhoFrameColumnHeader3)
WhoFrameColumnHeader3:ClearAllPoints()
WhoFrameColumnHeader3:SetPoint("BOTTOMLEFT", WhoListScrollFrame, "TOPLEFT", 5, 4)
WhoFrameColumnHeader3:SetPoint("BOTTOMLEFT", WhoListScrollFrame, "TOPLEFT", 0, 4)
StripTextures(WhoFrameColumnHeader4)
WhoFrameColumnHeader4:SetWidth(70)
WhoFrameColumnHeader4:ClearAllPoints()
WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0)
WhoFrameColumnHeader4:SetWidth(68)
WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, 0)
StripTextures(WhoFrameColumnHeader1)
WhoFrameColumnHeader1:SetWidth(70)
WhoFrameColumnHeader1:ClearAllPoints()
WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -5, -0)
WhoFrameColumnHeader1:SetWidth(85)
WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -2, 0)
StripTextures(WhoFrameColumnHeader2)
WhoFrameColumnHeader2:ClearAllPoints()
WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -5, -0)
for i = 1, 4 do
StripTextures(_G["WhoFrameColumnHeader"..i])
end
WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -2, 0)
SkinDropDown(WhoFrameDropDown)
WhoFrameDropDown.backdrop:SetPoint("BOTTOMRIGHT", WhoListScrollFrame.backdrop, "TOPRIGHT", 0, 3)
WhoFrameDropDownButton:ClearAllPoints()
WhoFrameDropDownButton:SetPoint("RIGHT", WhoFrameDropDown.backdrop, "RIGHT", 0, 0)
UIDropDownMenu_SetWidth(95, WhoFrameDropDown)
WhoFrameDropDownButton.SetPoint = function() return end
WhoFrameDropDown.SetWidth = function() return end
WhoFrameDropDownMiddle.SetWidth = function() return end
WhoFrameDropDownText.SetWidth = function() return end
WhoFrameDropDownHighlightTexture:SetTexture(nil)
for i = 1, 17 do
local button = _G["WhoFrameButton"..i]
for i = 1, WHOS_TO_DISPLAY do
local level = _G["WhoFrameButton"..i.."Level"]
local name = _G["WhoFrameButton"..i.."Name"]
if button then
local tex = button:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -2)
tex:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", 0, -1)
end
level:ClearAllPoints()
level:SetPoint("TOPLEFT", 12, -2)
level:SetPoint("TOPLEFT", 10, -3)
name:SetWidth(80)
name:SetHeight(14)
local class = _G["WhoFrameButton"..i.."Class"]
class:SetWidth(70)
class:ClearAllPoints()
class:SetPoint("LEFT", level, "RIGHT", 10, 0)
local name = _G["WhoFrameButton"..i.."Name"]
name:SetWidth(70)
name:ClearAllPoints()
name:SetPoint("LEFT", 105, 0)
name:SetPoint("LEFT", class, "RIGHT", 0, 0)
end
StripTextures(WhoListScrollFrame)
SkinScrollbar(WhoListScrollFrameScrollBar)
CreateBackdrop(WhoFrameEditBox)
CreateBackdrop(WhoFrameEditBox, nil, true)
WhoFrameEditBox:SetTextInsets(5,5,5,5)
WhoFrameEditBox:ClearAllPoints()
WhoFrameEditBox:SetPoint("TOPLEFT", WhoListScrollFrame, "BOTTOMLEFT", 0, -5)
WhoFrameEditBox:SetPoint("TOPLEFT", WhoListScrollFrame.backdrop, "BOTTOMLEFT", 0, -4)
WhoFrameEditBox:SetPoint("TOPRIGHT", WhoListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -5)
WhoFrameEditBox:SetHeight(20)
WhoFrameTotals:ClearAllPoints()
WhoFrameTotals:SetPoint("TOP", WhoListScrollFrame, "BOTTOM", 0, -57)
WhoFrameTotals:SetPoint("BOTTOM", FriendsFrame.backdrop, "BOTTOM", 0, 8)
SkinButton(WhoFrameWhoButton)
WhoFrameWhoButton:ClearAllPoints()
@@ -186,51 +174,54 @@ pfUI:RegisterSkin("Friends", function ()
WhoFrameGroupInviteButton:SetPoint("TOPRIGHT", WhoFrameEditBox, "BOTTOMRIGHT", bpad, -5)
end
do -- guild
GuildFrameColumnHeader3:ClearAllPoints()
GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -72)
StripTextures(GuildFrameColumnHeader3)
GuildFrameColumnHeader4:ClearAllPoints()
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -3, -0)
GuildFrameColumnHeader4:SetWidth(68)
StripTextures(GuildFrameColumnHeader4)
GuildFrameColumnHeader1:ClearAllPoints()
GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -4, -0)
GuildFrameColumnHeader1:SetWidth(85)
StripTextures(GuildFrameColumnHeader1)
GuildFrameColumnHeader2:ClearAllPoints()
GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -14, -0)
GuildFrameColumnHeader2:SetWidth(127)
StripTextures(GuildFrameColumnHeader2)
GuildListScrollFrame:SetPoint("TOPLEFT", GuildFrameButton1, "TOPLEFT", 10, -2)
GuildListScrollFrame:SetPoint("BOTTOMRIGHT", GuildFrameButton13, "BOTTOMRIGHT", 0, -4)
CreateBackdrop(GuildListScrollFrame)
StripTextures(GuildListScrollFrame)
SkinScrollbar(GuildListScrollFrameScrollBar, GuildListScrollFrame)
do -- Guild Tab
for i = 1, 4 do
StripTextures(_G["GuildFrameColumnHeader"..i])
StripTextures(_G["GuildFrameGuildStatusColumnHeader"..i])
end
GuildFrameTotals:ClearAllPoints()
GuildFrameTotals:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 1, -7)
GuildFrameGuildListToggleButton:SetPoint("TOPLEFT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMLEFT", 0, -7)
GuildFrameGuildListToggleButton:SetWidth(16)
GuildFrameGuildListToggleButton:SetHeight(16)
pfUI.api.SkinArrowButton(GuildFrameGuildListToggleButton, "right")
GuildFrameGuildListToggleButton:SetFont(STANDARD_TEXT_FONT, C.global.font_size - 1)
GuildFrameGuildListToggleButton:SetTextColor(1,1,1)
GuildFrameColumnHeader3:ClearAllPoints()
GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
GuildFrameColumnHeader4:ClearAllPoints()
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -2, -0)
GuildFrameColumnHeader4:SetWidth(70)
GuildFrameColumnHeader1:ClearAllPoints()
GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -2, -0)
GuildFrameColumnHeader1:SetWidth(64)
GuildFrameColumnHeader2:ClearAllPoints()
GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -2, -0)
StripTextures(GuildListScrollFrame)
CreateBackdrop(GuildListScrollFrame)
SkinScrollbar(GuildListScrollFrameScrollBar, true)
for i = 1, GUILDMEMBERS_TO_DISPLAY do
local level = _G["GuildFrameButton"..i.."Level"]
level:ClearAllPoints()
level:SetPoint("TOPLEFT", 10, -3)
local class = _G["GuildFrameButton"..i.."Class"]
class:SetWidth(70)
class:ClearAllPoints()
class:SetPoint("LEFT", level, "RIGHT", 10, 0)
local name = _G["GuildFrameButton"..i.."Name"]
name:SetWidth(70)
name:ClearAllPoints()
name:SetPoint("LEFT", class, "RIGHT", 0, 0)
end
SkinArrowButton(GuildFrameGuildListToggleButton, "right", 16)
GuildFrameGuildListToggleButton:ClearAllPoints()
GuildFrameGuildListToggleButton:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMRIGHT", -20, 20)
CreateBackdrop(GuildMOTDEditButton)
GuildMOTDEditButton:ClearAllPoints()
GuildMOTDEditButton:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -30)
GuildMOTDEditButton:SetPoint("BOTTOMRIGHT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -88)
GuildMOTDEditButton:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -border*2)
GuildMOTDEditButton:SetPoint("BOTTOMRIGHT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -68)
GuildFrameNotesLabel:SetPoint("TOPLEFT", GuildMOTDEditButton, 2, -2)
GuildFrameNotesLabel:SetTextColor(.5,.5,.5,1)
@@ -240,140 +231,101 @@ pfUI:RegisterSkin("Friends", function ()
GuildFrameNotesText:SetPoint("BOTTOMRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", -4, 4)
GuildFrameNotesText:SetTextColor(1,1,1,1)
for i = 1, 13 do
local frame = _G["GuildFrameButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
frame:SetHeight(17)
_G["GuildFrameButton"..i.."Level"]:ClearAllPoints()
_G["GuildFrameButton"..i.."Level"]:SetPoint("TOPLEFT", 10, -3)
_G["GuildFrameButton"..i.."Name"]:SetWidth(80)
_G["GuildFrameButton"..i.."Name"]:SetHeight(14)
_G["GuildFrameButton"..i.."Name"]:ClearAllPoints()
_G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 105, -3)
end
local frame = _G["GuildFrameGuildStatusButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
frame:SetHeight(17)
end
end
StripTextures(GuildFrameLFGFrame)
GuildFrameLFGFrame:ClearAllPoints()
GuildFrameLFGFrame:SetPoint("TOPRIGHT", -35, -45)
StripTextures(GuildFrameLFGFrame)
SkinCheckbox(GuildFrameLFGButton)
GuildFrameGuildInformationButton:SetHeight(18)
GuildFrameGuildInformationButton:SetPoint("TOPLEFT", GuildMOTDEditButton, "BOTTOMLEFT", -bpad, -bpad - 2)
SkinButton(GuildFrameGuildInformationButton)
GuildFrameGuildInformationButton:ClearAllPoints()
GuildFrameGuildInformationButton:SetPoint("TOPLEFT", GuildMOTDEditButton, "BOTTOMLEFT", -bpad, -5)
GuildFrameAddMemberButton:SetHeight(18)
SkinButton(GuildFrameAddMemberButton)
GuildFrameAddMemberButton:SetPoint("LEFT", GuildFrameGuildInformationButton, "RIGHT", 3, 0)
GuildFrameAddMemberButton:SetPoint("RIGHT", GuildFrameControlButton, "LEFT", -3, 0)
GuildFrameControlButton:SetHeight(18)
GuildFrameControlButton:ClearAllPoints()
GuildFrameControlButton:SetPoint("TOPRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", bpad, -bpad - 2)
SkinButton(GuildFrameControlButton)
GuildFrameControlButton:ClearAllPoints()
GuildFrameControlButton:SetPoint("TOPRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", bpad, -5)
-- side dock dialog
StripTextures(GuildMemberDetailFrame)
CreateBackdrop(GuildMemberDetailFrame)
SetAllPointsOffset(GuildMemberDetailFrame.backdrop, GuildMemberDetailFrame, 2*bpad)
CreateBackdrop(GuildMemberDetailFrame, nil, true, .75)
GuildMemberDetailFrame:ClearAllPoints()
GuildMemberDetailFrame:SetPoint("TOPLEFT", FriendsFrame.backdrop, "TOPRIGHT", border*2, 0)
GuildMemberDetailZoneText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailZoneText:SetJustifyH("RIGHT")
SkinCloseButton(GuildMemberDetailCloseButton, GuildMemberDetailFrame, -6, -6)
GuildMemberDetailRankText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailRankText:SetJustifyH("RIGHT")
for _,text in pairs({"ZoneText", "RankText", "OnlineText"}) do
text = _G["GuildMemberDetail"..text]
text:SetPoint("RIGHT", -20, 0)
text:SetJustifyH("RIGHT")
end
GuildMemberDetailOnlineText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailOnlineText:SetJustifyH("RIGHT")
SkinArrowButton(GuildFramePromoteButton, "up")
GuildFramePromoteButton:SetWidth(12)
GuildFramePromoteButton:SetHeight(12)
SkinArrowButton(GuildFramePromoteButton, "up", 12)
GuildFramePromoteButton:ClearAllPoints()
GuildFramePromoteButton:SetPoint("TOPLEFT", GuildMemberDetailRankText, "TOPRIGHT", 3, 6)
SkinArrowButton(GuildFrameDemoteButton, "down")
GuildFrameDemoteButton:SetWidth(12)
GuildFrameDemoteButton:SetHeight(12)
SkinArrowButton(GuildFrameDemoteButton, "down", 12)
GuildFrameDemoteButton:ClearAllPoints()
GuildFrameDemoteButton:SetPoint("BOTTOMLEFT", GuildMemberDetailRankText, "BOTTOMRIGHT", 3, -6)
StripTextures(GuildMemberNoteBackground)
CreateBackdrop(GuildMemberNoteBackground)
SetAllPointsOffset(GuildMemberNoteBackground.backdrop, GuildMemberNoteBackground, 2)
CreateBackdrop(GuildMemberNoteBackground, nil, true)
StripTextures(GuildMemberOfficerNoteBackground)
CreateBackdrop(GuildMemberOfficerNoteBackground)
SetAllPointsOffset(GuildMemberOfficerNoteBackground.backdrop, GuildMemberOfficerNoteBackground, 2)
CreateBackdrop(GuildMemberOfficerNoteBackground, nil, true)
SkinButton(GuildMemberRemoveButton)
SkinButton(GuildMemberGroupInviteButton)
GuildMemberRemoveButton:ClearAllPoints()
GuildMemberRemoveButton:SetPoint("BOTTOMRIGHT", GuildMemberDetailFrame, "BOTTOM", -bpad, 8)
SkinCloseButton(GuildMemberDetailCloseButton)
GuildMemberDetailCloseButton:SetPoint("TOPRIGHT", -6, -6)
SkinButton(GuildMemberGroupInviteButton)
GuildMemberGroupInviteButton:ClearAllPoints()
GuildMemberGroupInviteButton:SetPoint("BOTTOMLEFT", GuildMemberDetailFrame, "BOTTOM", bpad, 8)
-- guild info dock
StripTextures(GuildInfoFrame)
CreateBackdrop(GuildInfoFrame)
SetAllPointsOffset(GuildInfoFrame.backdrop, GuildInfoFrame, 2*bpad +2)
CreateBackdrop(GuildInfoFrame, nil, true, .75)
SkinCloseButton(GuildInfoCloseButton, GuildInfoFrame, -6, -6)
CreateBackdrop(GuildInfoTextBackground, nil, true)
SkinScrollbar(GuildInfoFrameScrollFrameScrollBar, GuildInfoFrameScrollFrame)
SkinCloseButton(GuildInfoCloseButton)
GuildInfoCloseButton:SetPoint("TOPRIGHT", -8, -8)
SkinScrollbar(GuildInfoFrameScrollFrameScrollBar)
SkinButton(GuildInfoSaveButton)
GuildInfoSaveButton:ClearAllPoints()
GuildInfoSaveButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOMLEFT", 0, -2)
GuildInfoSaveButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOM", -1, 2)
GuildInfoSaveButton:SetHeight(22)
GuildInfoSaveButton:SetPoint("BOTTOMRIGHT", GuildInfoFrame, "BOTTOM", -bpad, 8)
SkinButton(GuildInfoCancelButton)
GuildInfoCancelButton:ClearAllPoints()
GuildInfoCancelButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOM", 1, -2)
GuildInfoCancelButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOMRIGHT", 0, 2)
GuildInfoCancelButton:SetHeight(22)
GuildInfoCancelButton:SetPoint("BOTTOMLEFT", GuildInfoFrame, "BOTTOM", bpad, 8)
-- guild control
StripTextures(GuildControlPopupFrame)
CreateBackdrop(GuildControlPopupFrame)
GuildControlPopupFrame.backdrop:SetPoint("TOPLEFT", bpad*2+2, 0)
CreateBackdrop(GuildControlPopupFrame, nil, true, .75)
GuildControlPopupFrame:ClearAllPoints()
GuildControlPopupFrame:SetPoint("TOPLEFT", FriendsFrame.backdrop, "TOPRIGHT", border*2, 0)
SkinDropDown(GuildControlPopupFrameDropDown)
GuildControlPopupFrameAddRankButton:SetPoint("LEFT", GuildControlPopupFrameDropDown, "RIGHT", -12, 3)
SkinButton(GuildControlPopupFrameAddRankButton)
GuildControlPopupFrameAddRankButton:SetWidth(18)
GuildControlPopupFrameAddRankButton:SetHeight(18)
GuildControlPopupFrameAddRankButton:SetText("+")
GuildControlPopupFrameAddRankButton:ClearAllPoints()
GuildControlPopupFrameAddRankButton:SetPoint("LEFT", GuildControlPopupFrameDropDown.backdrop, "RIGHT", 4, 0)
GuildControlPopupFrameRemoveRankButton:SetPoint("LEFT", GuildControlPopupFrameAddRankButton, "RIGHT", bpad*2-1, 0)
SkinButton(GuildControlPopupFrameRemoveRankButton)
GuildControlPopupFrameRemoveRankButton:SetWidth(18)
GuildControlPopupFrameRemoveRankButton:SetHeight(18)
GuildControlPopupFrameRemoveRankButton:SetText("-")
GuildControlPopupFrameRemoveRankButton:ClearAllPoints()
GuildControlPopupFrameRemoveRankButton:SetPoint("LEFT", GuildControlPopupFrameAddRankButton, "RIGHT", 2*bpad, 0)
local _,_,_,_,_,left,right = GuildControlPopupFrameEditBox:GetRegions()
left:Hide()
right:Hide()
CreateBackdrop(GuildControlPopupFrameEditBox)
GuildControlPopupFrameEditBox:SetHeight(20)
@@ -381,76 +333,68 @@ pfUI:RegisterSkin("Friends", function ()
SkinCheckbox(_G["GuildControlPopupFrameCheckbox"..i])
end
SkinButton(GuildControlPopupAcceptButton)
SkinButton(GuildControlPopupFrameCancelButton)
SkinButton(GuildControlPopupAcceptButton)
GuildControlPopupAcceptButton:ClearAllPoints()
GuildControlPopupAcceptButton:SetPoint("RIGHT", GuildControlPopupFrameCancelButton, "LEFT", -2*bpad, 0)
end
do -- raid
SkinButton(RaidFrameConvertToRaidButton)
SkinButton(RaidFrameRaidInfoButton)
do -- Raid Tab
StripTextures(RaidInfoFrame)
CreateBackdrop(RaidInfoFrame, nil, true, .75)
RaidInfoFrame:ClearAllPoints()
RaidInfoFrame:SetPoint("TOPLEFT", FriendsFrame.backdrop, "TOPRIGHT", border*2, 0)
SkinCloseButton(RaidInfoCloseButton, RaidInfoFrame, -6, -6)
StripTextures(RaidInfoScrollFrame)
SkinScrollbar(RaidInfoScrollFrameScrollBar)
RaidInfoInstanceLabel:ClearAllPoints()
RaidInfoInstanceLabel:SetPoint("TOPLEFT", RaidInfoSubheader, "BOTTOMLEFT", 0, -6)
RaidInfoIDLabel:ClearAllPoints()
RaidInfoIDLabel:SetPoint("TOPRIGHT", RaidInfoSubheader, "BOTTOMRIGHT", 24, -6)
for i=1, 10 do
_G["RaidInfoInstance"..i.."Name"]:SetPoint("TOPLEFT", 2, -2)
end
SkinButton(RaidFrameRaidInfoButton)
RaidFrameRaidInfoButton:ClearAllPoints()
RaidFrameRaidInfoButton:SetPoint("TOPRIGHT", -70, -37)
RaidFrameRaidInfoButton.SetPoint = function() end
SkinButton(RaidFrameConvertToRaidButton)
RaidFrameConvertToRaidButton:ClearAllPoints()
RaidFrameConvertToRaidButton:SetPoint("RIGHT", RaidFrameRaidInfoButton, "LEFT", -4, 0)
StripTextures(RaidInfoFrame)
CreateBackdrop(RaidInfoFrame)
RaidInfoFrame.backdrop:SetPoint("TOPLEFT", 2*bpad, 0)
SkinCloseButton(RaidInfoCloseButton)
StripTextures(RaidInfoScrollFrame)
CreateBackdrop(RaidInfoScrollFrame)
RaidInfoScrollFrame.backdrop:SetPoint("TOPLEFT", -10, 10)
RaidInfoScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 5, -5)
RaidInfoScrollFrame:SetPoint("TOPLEFT", 28, -60)
SkinScrollbar(RaidInfoScrollFrameScrollBar, RaidInfoScrollFrame)
RaidInfoScrollFrameScrollBar:ClearAllPoints()
RaidInfoScrollFrameScrollBar:SetPoint("LEFT", RaidInfoScrollFrame.backdrop, "RIGHT", 5, 0)
RaidInfoScrollFrameScrollBarScrollUpButton:ClearAllPoints()
RaidInfoScrollFrameScrollBarScrollUpButton:SetWidth(16)
RaidInfoScrollFrameScrollBarScrollUpButton:SetHeight(16)
RaidInfoScrollFrameScrollBarScrollUpButton:SetPoint("TOPLEFT", RaidInfoScrollFrame.backdrop, "TOPRIGHT", 3, 0)
RaidInfoScrollFrameScrollBarScrollDownButton:ClearAllPoints()
RaidInfoScrollFrameScrollBarScrollDownButton:SetWidth(16)
RaidInfoScrollFrameScrollBarScrollDownButton:SetHeight(16)
RaidInfoScrollFrameScrollBarScrollDownButton:SetPoint("BOTTOMLEFT", RaidInfoScrollFrame.backdrop, "BOTTOMRIGHT", 3, 0)
RaidInfoInstanceLabel:SetParent(RaidInfoScrollChildFrame)
RaidInfoInstanceLabel:ClearAllPoints()
RaidInfoInstanceLabel:SetPoint("TOPLEFT", RaidInfoScrollChildFrame, "TOPLEFT", -2, 2)
RaidInfoIDLabel:SetParent(RaidInfoScrollChildFrame)
RaidInfoIDLabel:ClearAllPoints()
RaidInfoIDLabel:SetPoint("TOPRIGHT", RaidInfoScrollChildFrame, "TOPRIGHT", -30, 2)
RaidFrameConvertToRaidButton:SetPoint("RIGHT", RaidFrameRaidInfoButton, "LEFT", -2*bpad, 0)
HookAddonOrVariable("Blizzard_RaidUI", function()
for i = 1, 40 do
for i = 1, MAX_RAID_MEMBERS do
StripTextures(_G["RaidGroupButton"..i])
CreateBackdrop(_G["RaidGroupButton"..i], nil, true)
SetHighlight(_G["RaidGroupButton"..i], 1, 1, 0)
end
for i = 1, 8 do
for j = 1, 5 do
local border = CreateFrame("Frame", nil, _G["RaidGroup" .. i])
CreateBackdrop(border, nil, true)
border:SetAllPoints(_G["RaidGroup"..i.."Slot"..j])
_G["RaidGroup"..i.."Slot"..j]:Hide()
end
for i = 1, NUM_RAID_GROUPS do
StripTextures(_G["RaidGroup" .. i])
_G["RaidGroup" .. i .. "Label"]:ClearAllPoints()
_G["RaidGroup" .. i .. "Label"]:SetPoint("TOP", 0, 10)
_G["RaidGroup" .. i .. "Label"]:SetTextColor(.4,.4,.4)
for j = 1, MEMBERS_PER_RAID_GROUP do
StripTextures(_G["RaidGroup"..i.."Slot"..j])
CreateBackdrop(_G["RaidGroup"..i.."Slot"..j], nil, true)
SetHighlight(_G["RaidGroup"..i.."Slot"..j], 1, 1, 0)
end
end
SkinButton(RaidFrameReadyCheckButton)
RaidFrameAddMemberButton:ClearAllPoints()
RaidFrameAddMemberButton:SetPoint("TOPLEFT", 45, -37)
SkinButton(RaidFrameAddMemberButton)
RaidFrameReadyCheckButton:ClearAllPoints()
RaidFrameReadyCheckButton:SetPoint("LEFT", RaidFrameAddMemberButton, "RIGHT", 2, 0)
RaidFrameReadyCheckButton:SetPoint("RIGHT", RaidFrameRaidInfoButton, "LEFT", -2*bpad, 0)
SkinButton(RaidFrameAddMemberButton)
RaidFrameAddMemberButton:ClearAllPoints()
RaidFrameAddMemberButton:SetPoint("RIGHT", RaidFrameReadyCheckButton, "LEFT", -2*bpad, 0)
end)
end
end)