advanced libpredict

This commit is contained in:
Meow
2026-03-24 18:40:58 +01:00
parent c746f391d0
commit 80fe64e997
+62 -24
View File
@@ -40,7 +40,7 @@ local cache, gear_string = {}, ""
local rejuvDuration, renewDuration = 12, 15 --default durations
local ressGuidToName = {} -- [casterGuid] = casterName, for SPELL_FAILED_OTHER cleanup
local healGuidToName = {} -- [casterGuid] = casterName, for SPELL_FAILED_OTHER cleanup
local ress_timers = {} -- [target][sender] = expiry_timestamp (60s Rez-Fenster)
local ress_timers = {} -- [target][sender] = expiry_timestamp (60s rez window)
local RESS_TIMEOUT = 60 -- Vanilla: rez offer expires after 60s
local PRAYER_OF_HEALING
@@ -176,7 +176,7 @@ local function isRezSpell(spellId)
return spellName and L["resurrections"][spellName]
end
-- Cache beim Betreten der Welt aufbauen
-- Build cache on world enter
libpredict:RegisterEvent("PLAYER_ENTERING_WORLD")
libpredict:RegisterEvent("RAID_ROSTER_UPDATE")
libpredict:RegisterEvent("PARTY_MEMBERS_CHANGED")
@@ -188,7 +188,7 @@ libpredict:SetScript("OnEvent", function()
if origOnEvent then origOnEvent() end
end)
-- SPELL_START_SELF: eigener Cast gestartet (Heals + Rez)
-- SPELL_START_SELF: own cast started (heals + rez)
pfUI.libdebuff_spell_start_self_hooks = pfUI.libdebuff_spell_start_self_hooks or {}
pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGuid, targetGuid, castTime)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
@@ -293,7 +293,7 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
end
end
-- SPELL_GO_SELF: eigener Cast gelandet (HealStop + Regrowth timer)
-- SPELL_GO_SELF: own cast landed (HealStop + Regrowth timer)
pfUI.libdebuff_spell_go_hooks["libpredict_sender"] = function(spellId)
libpredict:HealStop(player)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
@@ -310,19 +310,50 @@ pfUI.libdebuff_spell_go_hooks["libpredict_sender"] = function(spellId)
libpredict.sender.current_cast_target = nil
end
-- SPELL_START_OTHER: fremder Rez-Cast gestartet
-- SPELL_START_OTHER: foreign cast started (heals + rez)
-- Signature: fn(spellId, casterGuid, targetGuid, castTime)
pfUI.libdebuff_spell_start_other_hooks = pfUI.libdebuff_spell_start_other_hooks or {}
pfUI.libdebuff_spell_start_other_hooks["libpredict"] = function(spellId, casterGuid, targetGuid, castTime)
if not isRezSpell(spellId) then return end
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
if not spellName then return end
local casterName = resolveNameFromGuid(casterGuid)
local targetName = resolveNameFromGuid(targetGuid)
if casterName and targetName then
libpredict:Ress(casterName, targetName, casterGuid)
if not casterName then return end
-- Resurrection cast
if L["resurrections"][spellName] then
local targetName = resolveNameFromGuid(targetGuid)
if targetName then
libpredict:Ress(casterName, targetName, casterGuid)
end
return
end
-- Heal: use GetSpellRec base values as estimate (no SP/talents — rough)
local targetName = resolveNameFromGuid(targetGuid)
if not targetName then return end
local amount
if GetSpellRec then
local rec = GetSpellRec(spellId)
if rec then
local base = rec.effectBasePoints1
local dice = rec.effectDieSides1
if not base and rec.effectBasePoints then
base = rec.effectBasePoints[1]
dice = rec.effectDieSides and rec.effectDieSides[1] or 0
end
if base then
amount = (base + 1) + math.floor((dice or 0) / 2)
end
end
end
if not amount or amount <= 0 then return end
libpredict:Heal(casterName, targetName, amount, castTime, casterGuid)
end
-- SPELL_GO_SELF: eigener Cast gelandet - HoTs + eigener Rez Timer
-- SPELL_GO_SELF: own cast landed - HoTs + own rez timer
-- Signature: fn(spellId, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
pfUI.libdebuff_spell_go_hooks = pfUI.libdebuff_spell_go_hooks or {}
pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4, a5, a6, a7)
@@ -355,7 +386,7 @@ pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4,
end
end
end
-- Eigener Rez gelandet: Timer setzen
-- Own rez landed: set timer
if isRezSpell(spellId) then
local targetGuid = a4
local targetName = resolveNameFromGuid(targetGuid)
@@ -367,19 +398,26 @@ pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4,
end
-- SPELL_GO_OTHER: fremder Rez gelandet - Timer setzen
-- SPELL_GO_OTHER: foreign cast landed - rez timer + HealStop
-- Signature: fn(spellId, casterGuid, targetGuid)
pfUI.libdebuff_spell_go_other_hooks = pfUI.libdebuff_spell_go_other_hooks or {}
pfUI.libdebuff_spell_go_other_hooks["libpredict"] = function(spellId, casterGuid, targetGuid)
if not isRezSpell(spellId) then return end
local casterName = resolveNameFromGuid(casterGuid)
local targetName = resolveNameFromGuid(targetGuid)
if casterName and targetName then
libpredict:RessSetTimer(casterName, targetName)
if not casterName then return end
if isRezSpell(spellId) then
local targetName = resolveNameFromGuid(targetGuid)
if targetName then
libpredict:RessSetTimer(casterName, targetName)
end
return
end
-- Heal landed → prediction fulfilled, clean up
libpredict:HealStop(casterName)
end
-- SPELL_FAILED_OTHER: abgebrochene Resses/Heals entfernen
-- SPELL_FAILED_OTHER: remove cancelled resses/heals
-- Signature: fn(casterGuid, spellId)
pfUI.libdebuff_spell_failed_other_hooks = pfUI.libdebuff_spell_failed_other_hooks or {}
pfUI.libdebuff_spell_failed_other_hooks["libpredict"] = function(casterGuid, spellId)
@@ -405,7 +443,7 @@ libpredict:SetScript("OnUpdate", function()
end
end
-- Rez-Timeout: Angebot nach 60s entfernen wenn Spieler nicht annimmt
-- Rez timeout: remove offer after 60s if player doesn't accept
for target, senders in pairs(ress_timers) do
for sender, expiry in pairs(senders) do
if now >= expiry then
@@ -549,7 +587,7 @@ function libpredict:ParseChatMessage(sender, msg, comm)
libpredict:Ress(sender, target, senderGuid)
end
elseif msgtype == "Hot" then
-- Duplikat-Check: gleicher sender+target+spell innerhalb DUPLICATE_WINDOW ignorieren
-- Duplicate check: ignore same sender+target+spell within DUPLICATE_WINDOW
local now = pfUI.uf.now or GetTime()
local key = sender .. target .. heal
if recentHots[key] and (now - recentHots[key]) < DUPLICATE_WINDOW then
@@ -700,7 +738,7 @@ function libpredict:Ress(sender, target, senderGuid)
ress[target] = ress[target] or {}
ress[target][sender] = true
if senderGuid then ressGuidToName[senderGuid] = sender end
-- kein Timer hier - Timer wird erst gesetzt wenn Cast wirklich durchgeht
-- no timer here - timer is only set once the cast actually completes
end
function libpredict:RessSetTimer(sender, target)
@@ -884,7 +922,7 @@ hooksecurefunc("CastSpell", function(id, bookType)
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local target = spell_queue[3]
@@ -950,7 +988,7 @@ hooksecurefunc("CastSpellByName", function(effect, target)
spell_queue[3] = target or mouseover or default
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local hotTarget = target or mouseover or default
@@ -1006,7 +1044,7 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local hotTarget = spell_queue[3]
@@ -1236,7 +1274,7 @@ _G.SlashCmdList.HOTDEBUG = function()
end
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff[FALLBACK]|r Legacy prediction system: ACTIVE")
DEFAULT_CHAT_FRAME:AddMessage(" Using Hook-Methode + HealComm messages")
DEFAULT_CHAT_FRAME:AddMessage(" Using hook method + HealComm messages")
-- Show active HoTs in tracking
local hotCount = 0