panel: function names should begin with uppercase

This commit is contained in:
shagu
2018-07-26 22:43:35 +02:00
parent 70a6e0080a
commit 9b8d8eff7a
+21 -21
View File
@@ -11,7 +11,7 @@ pfUI:RegisterModule("panel", function()
do -- Widgets
do -- Clock & Timer
local widget = CreateFrame("Frame", "pfPanelWidgetClock",UIParent)
widget.tooltip = function()
widget.Tooltip = function()
GameTooltip:ClearLines()
GameTooltip_SetDefaultAnchor(GameTooltip, this)
local h, m = GetGameTime()
@@ -37,7 +37,7 @@ pfUI:RegisterModule("panel", function()
GameTooltip:AddDoubleLine(T["Right Click"], "|cffffffff" .. T["Reset Timer"])
GameTooltip:Show()
end
widget.click = function()
widget.Click = function()
this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
if arg1 == "LeftButton" then
if widget.timerFrame:IsShown() then
@@ -53,9 +53,9 @@ pfUI:RegisterModule("panel", function()
if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + 1 end
if C.global.twentyfour == "0" then
pfUI.panel:OutputPanel("time", date("%I:%M:%S %p"), widget.tooltip, widget.click)
pfUI.panel:OutputPanel("time", date("%I:%M:%S %p"), widget.Tooltip, widget.Click)
else
pfUI.panel:OutputPanel("time", date("%H:%M:%S"), widget.tooltip, widget.click)
pfUI.panel:OutputPanel("time", date("%H:%M:%S"), widget.Tooltip, widget.Click)
end
end)
@@ -113,7 +113,7 @@ pfUI:RegisterModule("panel", function()
do -- FPS & Lag
local widget = CreateFrame("Frame", "pfPanelWidgetLag", UIParent)
widget.tooltip = function()
widget.Tooltip = function()
local active = 0
GameTooltip:ClearLines()
GameTooltip_SetDefaultAnchor(GameTooltip, this)
@@ -144,7 +144,7 @@ pfUI:RegisterModule("panel", function()
GameTooltip:AddDoubleLine(T["UI-Scale"], "|cffffffff" .. round(UIParent:GetEffectiveScale(),2))
GameTooltip:Show()
end
widget.click = function()
widget.Click = function()
if pfUI.addons:IsShown() then
pfUI.addons:Hide()
else
@@ -155,7 +155,7 @@ pfUI:RegisterModule("panel", function()
if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + 1 end
local _, _, lag = GetNetStats()
pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " " .. T["fps"] .. " & " .. lag .. " " .. T["ms"], widget.tooltip, widget.click)
pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " " .. T["fps"] .. " & " .. lag .. " " .. T["ms"], widget.Tooltip, widget.Click)
end)
end
@@ -222,7 +222,7 @@ pfUI:RegisterModule("panel", function()
local widget = CreateFrame("Frame", "pfPanelWidgetGold", UIParent)
widget:RegisterEvent("PLAYER_ENTERING_WORLD")
widget:RegisterEvent("PLAYER_MONEY")
widget.tooltip = function()
widget.Tooltip = function()
local gold = floor(GetMoney()/ 10000)
local silver = floor(mod((GetMoney()/100),100))
local copper = floor(mod(GetMoney(),100))
@@ -264,7 +264,7 @@ pfUI:RegisterModule("panel", function()
pfUI_gold[realm] = pfUI_gold[realm] or {}
pfUI_gold[realm][unit] = money
pfUI.panel:OutputPanel("gold", gold .. "|cffffd700g|r " .. silver .. "|cffc7c7cfs|r " .. copper .. "|cffeda55fc|r", widget.tooltip, OpenAllBags)
pfUI.panel:OutputPanel("gold", gold .. "|cffffd700g|r " .. silver .. "|cffc7c7cfs|r " .. copper .. "|cffeda55fc|r", widget.Tooltip, OpenAllBags)
end)
end
@@ -272,7 +272,7 @@ pfUI:RegisterModule("panel", function()
local widget = CreateFrame("Frame", "pfPanelWidgetFriends", UIParent)
widget:RegisterEvent("PLAYER_ENTERING_WORLD")
widget:RegisterEvent("FRIENDLIST_UPDATE")
widget.click = function() ToggleFriendsFrame(1) end
widget.Click = function() ToggleFriendsFrame(1) end
widget:SetScript("OnEvent", function()
local online = 0
local all = GetNumFriends()
@@ -283,7 +283,7 @@ pfUI:RegisterModule("panel", function()
end
end
pfUI.panel:OutputPanel("friends", FRIENDS .. ": " .. online, nil, widget.click)
pfUI.panel:OutputPanel("friends", FRIENDS .. ": " .. online, nil, widget.Click)
end)
end
@@ -292,15 +292,15 @@ pfUI:RegisterModule("panel", function()
widget:RegisterEvent("PLAYER_ENTERING_WORLD")
widget:RegisterEvent("GUILD_ROSTER_UPDATE")
widget:RegisterEvent("PLAYER_GUILD_UPDATE")
widget.click = function() ToggleFriendsFrame(3) end
widget.Click = function() ToggleFriendsFrame(3) end
widget:SetScript("OnEvent", function()
GuildRoster()
local online = GetNumGuildMembers()
local all = GetNumGuildMembers(true)
if not GetGuildInfo("player") then
pfUI.panel:OutputPanel("guild", GUILD .. ": " .. NOT_APPLICABLE, nil, widget.click)
pfUI.panel:OutputPanel("guild", GUILD .. ": " .. NOT_APPLICABLE, nil, widget.Click)
else
pfUI.panel:OutputPanel("guild", GUILD .. ": " .. online, nil, widget.click)
pfUI.panel:OutputPanel("guild", GUILD .. ": " .. online, nil, widget.Click)
end
end)
end
@@ -319,8 +319,8 @@ pfUI:RegisterModule("panel", function()
"Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", }
widget.totalRep = 0
widget.scantip = CreateFrame('GameTooltip', "pfRepairToolTip", this, "GameTooltipTemplate")
widget.click = function() ToggleCharacter("PaperDollFrame") end
widget.tooltip = function()
widget.Click = function() ToggleCharacter("PaperDollFrame") end
widget.Tooltip = function()
if widget.totalRep > 0 then
GameTooltip:ClearLines()
GameTooltip_SetDefaultAnchor(GameTooltip, this)
@@ -370,7 +370,7 @@ pfUI:RegisterModule("panel", function()
end
pfRepairToolTip:Hide()
pfUI.panel:OutputPanel("durability", lowestPercent .. "% " .. ARMOR, widget.tooltip, widget.click)
pfUI.panel:OutputPanel("durability", lowestPercent .. "% " .. ARMOR, widget.Tooltip, widget.Click)
end)
end
@@ -378,7 +378,7 @@ pfUI:RegisterModule("panel", function()
local widget = CreateFrame("Frame", "pfPanelWidgetZone", UIParent)
widget:RegisterEvent("PLAYER_ENTERING_WORLD")
widget:RegisterEvent("MINIMAP_ZONE_CHANGED")
widget.tooltip = function()
widget.Tooltip = function()
local real = GetRealZoneText()
local sub = GetSubZoneText()
GameTooltip:ClearLines()
@@ -393,7 +393,7 @@ pfUI:RegisterModule("panel", function()
GameTooltip:Show()
end
widget.click = function()
widget.Click = function()
if WorldMapFrame:IsShown() then
WorldMapFrame:Hide()
else
@@ -401,7 +401,7 @@ pfUI:RegisterModule("panel", function()
end
end
widget:SetScript("OnEvent", function()
pfUI.panel:OutputPanel("zone", GetMinimapZoneText(), widget.tooltip, widget.click)
pfUI.panel:OutputPanel("zone", GetMinimapZoneText(), widget.Tooltip, widget.Click)
end)
end
@@ -409,7 +409,7 @@ pfUI:RegisterModule("panel", function()
local widget = CreateFrame("Frame", "pfPanelWidgetAmmo", UIParent)
widget:RegisterEvent("PLAYER_ENTERING_WORLD")
widget:RegisterEvent("UNIT_INVENTORY_CHANGED")
widget.tooltip = function()
widget.Tooltip = function()
if GetInventoryItemQuality("player", 0) then
local ammo = GetInventoryItemCount("player", 0)
GameTooltip:ClearLines()