mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-27 09:56:03 +00:00
performance update
performance update
This commit is contained in:
+76
@@ -7,6 +7,82 @@ setfenv(1, pfUI:GetEnvironment())
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gfind = string.gmatch or string.gfind
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mod = math.mod or mod
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-- [ DLL Detection Helpers ]
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-- Detects presence of various DLL extensions for enhanced functionality
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-- [ HasSuperWoW ]
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-- Returns true if SuperWoW DLL is active
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-- SuperWoW provides: UNIT_CASTEVENT, UnitPosition, SetMouseoverUnit, SpellInfo, etc.
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function pfUI.api.HasSuperWoW()
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return SUPERWOW_VERSION or (SetAutoloot and SpellInfo)
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end
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-- [ HasUnitXP ]
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-- Returns true if UnitXP_SP3 DLL is active
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-- UnitXP provides: distance, line of sight, behind detection, targeting helpers
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function pfUI.api.HasUnitXP()
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local success = pcall(UnitXP, "nop", "nop")
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return success
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end
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-- [ HasNampower ]
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-- Returns true if Nampower DLL is active
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-- Nampower provides: spell queuing, GetCastInfo, GetSpellIdCooldown, IsSpellInRange, etc.
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function pfUI.api.HasNampower()
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return GetNampowerVersion and true or false
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end
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-- [ GetUnitDistance ]
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-- Returns distance to unit using best available method
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-- 'unit1' [string] first unit (default: "player")
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-- 'unit2' [string] second unit
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-- returns: [number] distance in yards, or nil if unavailable
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function pfUI.api.GetUnitDistance(unit1, unit2)
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if not unit2 then
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unit2 = unit1
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unit1 = "player"
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end
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if not UnitExists(unit2) then return nil end
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-- Try UnitXP first (most accurate)
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if pfUI.api.HasUnitXP() then
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local success, distance = pcall(UnitXP, "distanceBetween", unit1, unit2)
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if success and distance then return distance end
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end
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-- Try SuperWoW UnitPosition
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if pfUI.api.HasSuperWoW() and UnitPosition then
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local x1, y1, z1 = UnitPosition(unit1)
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local x2, y2, z2 = UnitPosition(unit2)
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if x1 and y1 and z1 and x2 and y2 and z2 then
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return ((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)^0.5
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end
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end
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return nil
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end
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-- [ UnitInLineOfSight ]
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-- Returns true if unit1 has line of sight to unit2
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-- Requires UnitXP_SP3
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function pfUI.api.UnitInLineOfSight(unit1, unit2)
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if not pfUI.api.HasUnitXP() then return nil end
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local success, inSight = pcall(UnitXP, "inSight", unit1, unit2)
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if success then return inSight end
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return nil
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end
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-- [ UnitIsBehind ]
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-- Returns true if unit1 is behind unit2
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-- Requires UnitXP_SP3
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function pfUI.api.UnitIsBehind(unit1, unit2)
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if not pfUI.api.HasUnitXP() then return nil end
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local success, behind = pcall(UnitXP, "behind", unit1, unit2)
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if success then return behind end
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return nil
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end
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-- [ strsplit ]
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-- Splits a string using a delimiter.
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-- 'delimiter' [string] characters that will be interpreted as delimiter
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@@ -221,6 +221,18 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", nil, "druidmanabar", "1")
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pfUI:UpdateConfig("unitframes", nil, "druidmanaheight", "2")
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pfUI:UpdateConfig("unitframes", nil, "druidmanatext", "0")
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pfUI:UpdateConfig("unitframes", nil, "spellqueue", "1")
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pfUI:UpdateConfig("unitframes", nil, "spellqueuesize", "24")
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pfUI:UpdateConfig("unitframes", nil, "gcd_indicator", "0")
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pfUI:UpdateConfig("unitframes", nil, "gcd_size", "4")
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pfUI:UpdateConfig("unitframes", nil, "nampower_buffs", "1")
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pfUI:UpdateConfig("unitframes", nil, "reactive_indicator", "0")
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pfUI:UpdateConfig("unitframes", nil, "reactive_size", "28")
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pfUI:UpdateConfig("unitframes", nil, "damage_tracking", "0")
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pfUI:UpdateConfig("unitframes", nil, "los_indicator", "0")
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pfUI:UpdateConfig("unitframes", nil, "behind_indicator", "0")
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pfUI:UpdateConfig("unitframes", nil, "unitxp_notify", "0")
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pfUI:UpdateConfig("unitframes", nil, "track_group", "0")
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pfUI:UpdateConfig("unitframes", nil, "rangechecki", "4")
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pfUI:UpdateConfig("unitframes", nil, "combowidth", "6")
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pfUI:UpdateConfig("unitframes", nil, "comboheight", "6")
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@@ -713,6 +725,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("chat", "text", "playerlinks", "1")
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pfUI:UpdateConfig("chat", "text", "detecturl", "1")
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pfUI:UpdateConfig("chat", "text", "classcolor", "1")
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pfUI:UpdateConfig("chat", "text", "playerlevel", "1")
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pfUI:UpdateConfig("chat", "text", "whosearchunknown", "0")
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pfUI:UpdateConfig("chat", "left", "width", "380")
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pfUI:UpdateConfig("chat", "left", "height", "180")
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+20
-56
@@ -420,21 +420,7 @@ function pfUI.uf:UpdateVisibility()
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self.visible = nil
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end
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-- tbc visibility
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if pfUI.client > 11200 then
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self:SetAttribute("unit", unitstr)
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-- update visibility condition on change
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if self.visibilitycondition ~= visibility then
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RegisterStateDriver(self, 'visibility', visibility)
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self.visibilitycondition = visibility
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self.visible = true
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end
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return
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end
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-- vanilla visibility
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-- visibility
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if self.unitname and self.unitname ~= "focus" and self.unitname ~= "focustarget" then
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self:Show()
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elseif visibility == "hide" then
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@@ -866,8 +852,6 @@ function pfUI.uf:UpdateConfig()
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if f:GetName() == "pfPlayer" then
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f.buffs[i]:SetScript("OnUpdate", BuffOnUpdate)
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elseif f:GetName() == "pfTarget" and pfUI.expansion == "tbc" then
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f.buffs[i]:SetScript("OnUpdate", TargetBuffOnUpdate)
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end
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f.buffs[i]:SetScript("OnEnter", BuffOnEnter)
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@@ -1209,6 +1193,18 @@ end
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function pfUI.uf.OnEnter()
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if not this.label then return end
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-- SuperWoW: Set native mouseover unit for macro/addon compatibility
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if SetMouseoverUnit then
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local unitstr = this.label .. this.id
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-- For GUID-based frames (focus), use the GUID directly
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if this.label and string.find(this.label, "^0x") then
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SetMouseoverUnit(this.label)
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elseif UnitExists(unitstr) then
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SetMouseoverUnit(unitstr)
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end
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end
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if this.config.showtooltip == "0" then return end
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GameTooltip_SetDefaultAnchor(GameTooltip, this)
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GameTooltip:SetUnit(this.label .. this.id)
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@@ -1216,6 +1212,11 @@ function pfUI.uf.OnEnter()
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end
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function pfUI.uf.OnLeave()
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-- SuperWoW: Clear native mouseover unit
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if SetMouseoverUnit then
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SetMouseoverUnit()
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end
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GameTooltip:FadeOut()
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end
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@@ -2139,33 +2140,8 @@ function pfUI.uf:EnableClickCast()
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local bconf = bid == 1 and "" or bid
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if pfUI_config.unitframes["clickcast"..bconf..mconf] ~= "" then
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-- prepare click casting
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if pfUI.client > 11200 then
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-- set attributes for tbc+
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local prefix = modifier == "" and "" or modifier .. "-"
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-- check for "/" in the beginning of the string, to detect macros
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if string.find(pfUI_config.unitframes["clickcast"..bconf..mconf], "^%/(.+)") then
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self:SetAttribute(prefix.."type"..bid, "macro")
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self:SetAttribute(prefix.."macrotext"..bid, pfUI_config.unitframes["clickcast"..bconf..mconf])
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self:SetAttribute(prefix.."spell"..bid, nil)
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elseif string.find(pfUI_config.unitframes["clickcast"..bconf..mconf], "^target") then
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self:SetAttribute(prefix.."type"..bid, "target")
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self:SetAttribute(prefix.."macrotext"..bid, nil)
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self:SetAttribute(prefix.."spell"..bid, nil)
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elseif string.find(pfUI_config.unitframes["clickcast"..bconf..mconf], "^menu") then
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self:SetAttribute(prefix.."type"..bid, "showmenu")
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self:SetAttribute(prefix.."macrotext"..bid, nil)
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self:SetAttribute(prefix.."spell"..bid, nil)
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else
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self:SetAttribute(prefix.."type"..bid, "spell")
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self:SetAttribute(prefix.."spell"..bid, pfUI_config.unitframes["clickcast"..bconf..mconf])
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self:SetAttribute(prefix.."macro"..bid, nil)
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end
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else
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-- fill clickaction table for vanillla
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self.clickactions = self.clickactions or {}
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self.clickactions[modifier..button] = pfUI_config.unitframes["clickcast"..bconf..mconf]
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end
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self.clickactions = self.clickactions or {}
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self.clickactions[modifier..button] = pfUI_config.unitframes["clickcast"..bconf..mconf]
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end
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end
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end
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@@ -2427,8 +2403,6 @@ function pfUI.uf:SetupBuffIndicators(config)
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if myclass == "WARRIOR" then
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-- Battle Shout
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table.insert(indicators, "interface\\icons\\ability_warrior_battleshout")
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-- Commanding Shout (TBC)
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table.insert(indicators, "interface\\icons\\ability_warrior_rallyingcry")
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end
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if myclass == "MAGE" then
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@@ -2447,14 +2421,6 @@ function pfUI.uf:SetupBuffIndicators(config)
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-- Aspect of the Pack
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table.insert(indicators, "interface\\icons\\ability_mount_whitetiger")
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-- Misdirection (TBC)
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table.insert(indicators, "interface\\icons\\ability_hunter_misdirection")
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end
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if myclass == "SHAMAN" then
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-- Earth Shield (TBC)
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table.insert(indicators, "interface\\icons\\spell_nature_skinofearth")
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end
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end
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@@ -2483,8 +2449,6 @@ function pfUI.uf:SetupBuffIndicators(config)
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table.insert(indicators, "interface\\icons\\spell_holy_renew")
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-- Power Word: Shield
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table.insert(indicators, "interface\\icons\\spell_holy_powerwordshield")
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-- Prayer of Mending (TBC)
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table.insert(indicators, "interface\\icons\\spell_holy_prayerofmendingtga")
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end
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if myclass == "DRUID" or config.all_hots == "1" then
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