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Add newitem module: highlight freshly-acquired bag items
New module built on ClassicAPI's C_NewItems + BAG_NEW_ITEMS_UPDATED. Glows bag slots (bags 0-4) holding items acquired since login, keyed on item GUID so the flag survives rearranging. Hovering an item acknowledges it (RemoveNewItem); closing the bags clears the rest via ClearAll. Glow is UI-ActionButton-Border, sized off the slot width so it tracks the icon_size config. To stay decoupled from the bag frames, the bag module now broadcasts a reusable "bag:closed" event through pfUI.events from its OnHide (carrying the container so subscribers can tell backpack from bank), guarded so the initial setup Hide() doesn't fire a phantom close. Config: appearance.bags.newitem + newitem_color, with GUI toggles.
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@@ -162,6 +162,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("appearance", "infight", "intensity", "16")
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pfUI:UpdateConfig("appearance", "bags", "unusable", "1")
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pfUI:UpdateConfig("appearance", "bags", "unusable_color", ".9,.2,.2,1")
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pfUI:UpdateConfig("appearance", "bags", "newitem", "1")
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pfUI:UpdateConfig("appearance", "bags", "newitem_color", "1,1,1,1")
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pfUI:UpdateConfig("appearance", "bags", "borderlimit", "1")
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pfUI:UpdateConfig("appearance", "bags", "borderonlygear", "0")
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pfUI:UpdateConfig("appearance", "bags", "fulltext", "1")
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Vendored
+2
@@ -411,6 +411,7 @@ pfUI_translation["enUS"] = {
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["Highlight Equipped Items"] = nil,
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["Highlight Not Usable Spells"] = nil,
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["Highlight Out Of Mana Spells"] = nil,
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["Highlight New Items"] = nil,
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["Highlight Out Of Range Spells"] = nil,
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["Highlight Settings That Require Reload"] = nil,
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["Highlight Unusable Items"] = nil,
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@@ -529,6 +530,7 @@ pfUI_translation["enUS"] = {
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["Network Latency"] = nil,
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["Network Up"] = nil,
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["New entry:"] = nil,
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["New Item Color"] = nil,
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["NEW TIMER"] = nil,
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["Next"] = nil,
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["Next Memory Cleanup"] = nil,
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@@ -79,4 +79,5 @@
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<Include file="..\modules\bgscore.lua"/>
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<Include file="..\modules\equipmentmanager.lua"/>
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<Include file="..\modules\loothistory.lua"/>
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<Include file="..\modules\newitem.lua"/>
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</Ui>
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@@ -337,6 +337,7 @@ pfUI:RegisterModule("bags", function ()
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local chat = pfUI.chat and ( object == "bank" and pfUI.chat.left or pfUI.chat.right) or nil
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frame:SetScript("OnShow", function()
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frame.opened = true
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if C.appearance.bags.hidechat == "1" and chat and chat:IsVisible() then
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frame.chatWasOpen = true
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chat:Hide()
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@@ -355,6 +356,10 @@ pfUI:RegisterModule("bags", function ()
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end
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pfUI.bag:CreateBags(object)
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PlaySound("INTERFACESOUND_BACKPACKCLOSE")
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if frame.opened then
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frame.opened = nil
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pfUI.events:TriggerEvent("bag:closed", object)
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end
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end)
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end
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@@ -2413,6 +2413,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(nil, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox")
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CreateConfig(nil, T["Highlight Unusable Items"], C.appearance.bags, "unusable", "checkbox")
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CreateConfig(nil, T["Unusable Item Color"], C.appearance.bags, "unusable_color", "color")
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CreateConfig(nil, T["Highlight New Items"], C.appearance.bags, "newitem", "checkbox")
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CreateConfig(nil, T["New Item Color"], C.appearance.bags, "newitem_color", "color")
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CreateConfig(nil, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox")
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CreateConfig(nil, T["Anchor Bags Above Chat"], C.appearance.bags, "abovechat", "checkbox")
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CreateConfig(nil, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox")
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@@ -0,0 +1,63 @@
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pfUI:RegisterModule("newitem", function ()
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if not pfUI.bag then return end
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if C.appearance.bags.newitem ~= "1" then return end
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pfUI.newitem = {}
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local color = CreateColor(strsplit(",", C.appearance.bags.newitem_color))
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function pfUI.newitem:UpdateSlot(bag, slot)
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if bag < 0 or bag > 4 then return end
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if not pfUI.bags[bag] then return end
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if not pfUI.bags[bag].slots[slot] then return end
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local frame = pfUI.bags[bag].slots[slot].frame
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if not frame.newitem then
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local glow = frame:CreateTexture(nil, "OVERLAY")
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glow:SetTexture("Interface\\Buttons\\UI-ActionButton-Border")
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glow:SetBlendMode("ADD")
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glow:SetVertexColor(color:GetRGBA())
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glow:SetPoint("CENTER", frame, "CENTER")
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glow:Hide()
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frame.newitem = glow
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frame:HookScript("OnEnter", function()
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C_NewItems.RemoveNewItem(bag, slot)
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end)
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end
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local w = frame:GetWidth()
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if w > 0 then frame.newitem:SetSize(w * 1.8, w * 1.8) end
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frame.newitem:SetShown(frame.hasItem and C_NewItems.IsNewItem(bag, slot))
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end
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-- The new-item set can change without any slot's contents changing (an item
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-- acknowledged, pruned when it leaves the bags, or ClearAll) -- re-evaluate
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-- every decorated slot when that happens.
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function pfUI.newitem:RefreshAll()
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for bag in pairs(pfUI.bags) do
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local slots = pfUI.bags[bag] and pfUI.bags[bag].slots
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if slots then
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for slot in pairs(slots) do
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pfUI.newitem:UpdateSlot(bag, slot)
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end
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end
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end
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end
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-- per-slot: pfUI re-runs UpdateSlot whenever a slot's contents change.
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hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
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pfUI.newitem:UpdateSlot(bag, slot)
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end)
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EventRegistry:RegisterFrameEventAndCallback("BAG_NEW_ITEMS_UPDATED", function()
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pfUI.newitem:RefreshAll()
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end)
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pfUI.events:RegisterCallback("bag:closed", function(_, object)
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if object then return end
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C_NewItems.ClearAll()
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end, "newitem")
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end)
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@@ -23,7 +23,7 @@ do
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-- ClassicAPI dependency check.
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-- pfUI relies pervasively on the modern C_* / SuperWoW / nameplate / focus
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-- API surface that ClassicAPI polyfills, so presence is required.
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local PFUI_CLASSIC_API_MIN = 10605 -- (X*10000 + Y*100 + Z)
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local PFUI_CLASSIC_API_MIN = 10700 -- (X*10000 + Y*100 + Z)
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local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
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local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
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local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
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