skin: update talents

This commit is contained in:
2019-03-04 17:40:14 +03:00
committed by shagu
parent 8ccef3a7a7
commit f78349e2bb
2 changed files with 15 additions and 25 deletions
-1
View File
@@ -7,7 +7,6 @@ pfUI:RegisterModule("skin", function ()
EnableMovable("MerchantFrame")
EnableMovable("DressUpFrame")
EnableMovable("TalentFrame", "Blizzard_TalentUI")
EnableMovable("TradeSkillFrame", "Blizzard_TradeSkillUI")
EnableMovable("ClassTrainerFrame", "Blizzard_TrainerUI")
+15 -24
View File
@@ -1,50 +1,41 @@
pfUI:RegisterSkin("Talents", function ()
pfUI:RegisterSkin("TalentFrame", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_TalentUI", function()
StripTextures(TalentFrame)
CreateBackdrop(TalentFrame, nil, nil, .75)
TalentFrame.backdrop:SetPoint("TOPLEFT", 13, -12)
TalentFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 76)
TalentFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
TalentFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
TalentFrame:SetHitRectInsets(10,32,10,72)
EnableMovable(TalentFrame)
TalentFramePortrait:Hide()
TalentFrame:DisableDrawLayer("BACKGROUND")
TalentFrameCancelButton:Hide()
SkinCloseButton(TalentFrameCloseButton)
TalentFrameTitleText:ClearAllPoints()
TalentFrameTitleText:SetPoint("TOP", TalentFrame.backdrop, "TOP", 0, -10)
TalentFrameSpentPoints:ClearAllPoints()
TalentFrameSpentPoints:SetPoint("TOP", TalentFrame.backdrop, "TOP", 0, -48)
SkinCloseButton(TalentFrameCloseButton, TalentFrame.backdrop, -6, -6)
StripTextures(TalentFrameScrollFrame)
CreateBackdrop(TalentFrameScrollFrame)
SkinScrollbar(TalentFrameScrollFrameScrollBar)
TalentFrameScrollFrame.backdrop:SetPoint("TOPLEFT", -1, 5)
TalentFrameScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 6, -4)
TalentFrameBackgroundTopLeft:SetPoint("TOPLEFT", TalentFrameScrollFrame.backdrop, "TOPLEFT", 1, -1)
TalentFrameBackgroundBottomLeft:SetPoint("BOTTOMLEFT", TalentFrameScrollFrame.backdrop, "BOTTOMLEFT", 1, -55)
TalentFrameBackgroundBottomRight:SetPoint("BOTTOMRIGHT", TalentFrameScrollFrame.backdrop, "BOTTOMRIGHT", 18, -55)
SkinScrollbar(TalentFrameScrollFrameScrollBar, TalentFrameScrollFrame)
TalentFrameScrollFrameScrollBar:SetPoint("TOPLEFT", TalentFrameScrollFrame, "TOPRIGHT", 10, -16)
TalentFrameSpentPoints:SetPoint("TOP", 0, -48)
TalentFrameTalentPointsText:ClearAllPoints()
TalentFrameTalentPointsText:SetPoint("BOTTOMRIGHT", TalentFrame, "BOTTOMRIGHT", -65, 83)
for i = 1, MAX_NUM_TALENTS do
local talent = _G["TalentFrameTalent"..i]
if talent then
StripTextures(talent)
SkinButton(talent)
local icon = _G["TalentFrameTalent"..i.."IconTexture"]
SetAllPointsOffset(icon, talent, 2, 2)
icon:SetTexCoord(.1,.9,.1,.9)
icon:SetDrawLayer("ARTWORK")
SkinButton(talent, nil, nil, nil, _G["TalentFrameTalent"..i.."IconTexture"])
_G["TalentFrameTalent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
end
end
-- tabs
TalentFrameTab1:ClearAllPoints()
TalentFrameTab1:SetPoint("TOPLEFT", TalentFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
for i = 1, 5 do