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loot: move client abstraction into compat files
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@@ -18,6 +18,7 @@ FRIENDS_NAME_LOCATION = "ButtonTextNameLocation"
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COOLDOWN_FRAME_TYPE = "Model"
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LOOT_BUTTON_FRAME_TYPE = "LootButton"
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LOOT_BUTTON_SLOT_FUNCTION = "SetSlot"
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PLAYER_BUFF_START_ID = -1
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