shagu
f13f132021
api: add combat based autohide to api call
2022-06-14 18:32:43 +02:00
shagu
b233dc9e1a
api: adjust autohide speed on high frame rates
2022-06-14 18:31:32 +02:00
shagu
15448e35d9
thirdparty: add skin and dock support for ShaguDPS
2022-05-27 19:24:11 +02:00
shagu
8b1865fcd2
thirdparty: make sure the chat header stays hidden
2022-05-27 16:59:06 +02:00
shagu
629d9be550
chat: only display dock while meters are off
2022-05-27 16:58:19 +02:00
shagu
da79967217
libpredict: set cache reset to proper events
2022-05-27 16:48:16 +02:00
shagu
b522d03fc5
libspell: reset caches on skill change
2022-05-27 16:47:33 +02:00
shagu
0214eebf36
core: switch from mousedown to drag functions
...
Due to crashes/freezes while moving some frames, one possible
reason could be that pfUI was using OnMouseDown and OnMouseUp
to run its frame-moving code. I have noticed better performance
when using the intended functions, OnDragStart and OnDragStop
to move frames.
This commit changes every occurrence of such functions and splits
drag and click into seperate functions where required.
2022-05-07 21:35:52 +02:00
shagu
c72c61c133
actionbar: search for valid macro spell
...
continue the spell search inside macros, till
a valid and existing spell has been found.
2022-05-07 14:35:31 +02:00
shagu
0b19fada60
toc: bump version to 5.2.10
2022-04-29 00:58:20 +02:00
shagu
f29280351b
actionbar: use builtin showtooltip on tbc clients
2022-04-29 00:56:47 +02:00
shagu
839609c4c6
macrotweak: remove showtooltip from sent messages
2022-04-29 00:48:28 +02:00
shagu
38d3d7d7ad
actionbar: add support to use custom macro tooltip
2022-04-29 00:20:32 +02:00
shagu
caa79573b3
toc: bump version to 5.2.9
2022-04-29 00:14:19 +02:00
shagu
649fca0160
actionbar: add quotation marks to macro detection
2022-04-29 00:12:17 +02:00
shagu
f738b0ba7c
addoncompat: add shagutweaks compat check
2022-04-26 20:15:29 +02:00
shagu
c0e19736f4
thirdparty: add sortbags link to comment
2022-04-25 00:20:58 +02:00
shagu
0576a49854
profiles: add modern profile
2022-04-17 18:51:58 +02:00
shagu
ece76e710a
profiles: enable buffs on slim profile
2022-04-17 18:51:53 +02:00
shagu
913571e36b
afkcam: ensure the afkcam won't get started twice
2022-03-23 00:52:29 +01:00
shikulja
f70e2702bc
translations: update ruRU
2022-01-23 15:13:27 +01:00
shagu
defd8db849
toc: bump version to 5.2.8
2022-01-20 10:41:16 +01:00
shagu
c74170f053
eqcompare: check for tooltip text before using it
2022-01-20 10:37:16 +01:00
shagu
f6708bb907
ui-widgets: use existing icon if available
2021-12-31 11:26:55 +01:00
shagu
fde80d5d8e
skins: do not recreate existing questlog buttons
2021-12-31 11:26:23 +01:00
shagu
4ebff6ba09
unusable: enable module for tbc clients
2021-12-24 12:30:02 +01:00
shagu
eae604d637
toc: bump version to 5.2.7
2021-12-14 18:38:20 +01:00
shagu
84c7dcf1c6
unitframes: remove custom fade color adjustments
2021-12-13 10:59:46 +01:00
shagu
b14a314993
raid: use border size of alignment anchor
2021-12-13 04:13:37 +01:00
shagu
5f6d9b0716
env: update translations
2021-12-13 04:12:56 +01:00
shagu
a4796e6c85
unitframes: option to fade health to custom color
2021-12-13 03:20:28 +01:00
shagu
c38a55a89e
unitframes: add new unitstring for raidframes
2021-12-13 03:15:13 +01:00
shagu
88af6b7e52
unitframes: buffer events and run them on update
...
Often events are sent more often than an actual frame is drawn.
This commit buffers those events to the next draw call, to avoid
useless updates for things that would never be drawn at all.
2021-12-13 01:33:35 +01:00
shagu
90dc763411
unitframes: add option for reverse unitstr text
2021-12-12 22:50:21 +01:00
shagu
e4b888fe70
toc: bump version to 5.2.6
2021-12-10 15:03:42 +01:00
shagu
8c61f1fbbb
nameplates: add support for mobhealth2
2021-12-10 15:02:23 +01:00
shagu
18a4faeeec
toc: bump version to 5.2.5
2021-12-07 01:35:29 +01:00
shagu
ecbb1c0241
nameplates: queue events to update call
2021-12-07 01:34:51 +01:00
shagu
ee5b4714fd
toc: bump version to 5.2.4
2021-11-09 18:42:20 +01:00
shagu
e95a912b6a
xpbar: update rested bonus on event
2021-11-09 18:01:43 +01:00
shagu
9127d37890
fonts: add invisible combat text font
...
source: https://github.com/adobe-fonts/adobe-blank
2021-10-31 13:17:02 +01:00
shagu
97a8e96027
readme: add pfUI-Gryphons to plugin list
2021-10-24 16:09:16 +02:00
shagu
992fe4b0d3
toc: bump version to 5.2.3
2021-10-24 15:23:32 +02:00
shagu
1e8027e9c5
librange: pause 40y rangecheck during wand attacks
2021-10-24 15:18:02 +02:00
shagu
7613d337a7
unitframes: align spacing of custom sized portrait
2021-10-24 14:41:25 +02:00
shagu
5cdf8403bc
gui: switch custom size order
...
it's more natural to have this sorted by x, y.
2021-10-24 14:40:57 +02:00
shagu
ef3af4bc56
unitframes: adjust custom portrait code
...
* align indentation to codestyle
* remove option to enable custom size
* remove obsolete translations
2021-10-24 14:21:18 +02:00
Mr_Rosh
c957fbe638
unitframes: add option for custom portrait size
2021-10-22 19:51:11 +03:00
shagu
9a9d659fa2
fonts: add option to use orignal game fonts
2021-10-11 21:01:57 +02:00
shagu
668644931a
libunitscan: create db if not existing
2021-10-11 20:47:55 +02:00