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2619b0bd77
Two-part collapse: Button-click sell path: was a 0.1s-per-item manual iteration via UseContainerItem (with processed[] tracking + a merchant-state flag + OnShow/OnUpdate/OnHide handler trio). Now calls SellJunkAndReport which fires C_MerchantFrame.SellAllJunkItems and a 0.3s deferred GetMoney delta reporter. Engine handles per-frame sell pacing. Button enable/disable check: HasGreyItems() iterated bags 0..4 with C_Item.GetItemQuality manually. Replaced with C_MerchantFrame.GetNumJunkItems() > 0 (the engine's canonical answer to the same question). The button's Update only runs from MERCHANT_SHOW / MERCHANT_UPDATE handlers so the "merchant must be open" gate on GetNumJunkItems is always satisfied. Side effect: the MERCHANT_SHOW auto-sell path NOW reports income to chat. Previously only the manual button reported it. Deleted: HasGreyItems, processed/count/gold state, GetNextGreyItem, autovendor.merchant flag, OnShow/OnUpdate/OnHide handlers, the MERCHANT_CLOSED branch. 170 → 104 lines.