mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-28 18:36:01 +00:00
34f5c3eb02
Bugfixes: - Fixed 40-yard range check not working for raid/party frames - Fixed aggro indicator not displaying properly on raid/party frames - Improved aggro cache to only cache positive results for instant detection - Fixed HP/Mana not updating with "Use Raid Frames for group" enabled - Added SuperWoW nil-check for SpellInfo - Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING UI Improvements: - Share/Hoverbind buttons now show warning when module is disabled
67 lines
2.4 KiB
Lua
67 lines
2.4 KiB
Lua
pfUI:RegisterSkin("Spellbook", "vanilla:tbc", function ()
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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StripTextures(SpellBookFrame)
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CreateBackdrop(SpellBookFrame, nil, nil, .75)
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CreateBackdropShadow(SpellBookFrame)
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SpellBookFrame.backdrop:SetPoint("TOPLEFT", 12, -12)
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SpellBookFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 72)
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SpellBookFrame:SetHitRectInsets(12,30,12,72)
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EnableMovable(SpellBookFrame)
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SpellBookTitleText:ClearAllPoints()
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SpellBookTitleText:SetPoint("TOP", SpellBookFrame.backdrop, "TOP", 0, -10)
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SpellBookFrameTabButton1:ClearAllPoints()
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SpellBookFrameTabButton1:SetPoint("TOPLEFT", SpellBookFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
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for i=1, 3 do
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local tab = _G["SpellBookFrameTabButton"..i]
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local lastTab = _G["SpellBookFrameTabButton"..(i-1)]
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if lastTab then
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tab:ClearAllPoints()
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tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
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end
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SkinTab(tab)
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end
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for i=1,SPELLS_PER_PAGE do
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local button = _G["SpellButton"..i]
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local texture = _G["SpellButton"..i.."IconTexture"]
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StripTextures(button)
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SkinButton(button, nil, nil, nil, texture)
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_G["SpellButton"..i.."SubSpellName"]:SetTextColor(1, 1, 1)
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_G["SpellButton"..i.."AutoCastable"]:SetTexture("Interface\\Buttons\\UI-AutoCastableOverlay")
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_G["SpellButton"..i.."Highlight"]:SetTexture("")
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_G["SpellButton"..i.."Highlight"].SetTexture = function(self, tex) return end
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end
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SpellBookSkillLineTab1:ClearAllPoints()
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SpellBookSkillLineTab1:SetPoint("TOPLEFT", SpellBookFrame.backdrop, "TOPRIGHT", border + (border == 1 and 1 or 2), -30)
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for i = 1, MAX_SKILLLINE_TABS do
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local button = _G["SpellBookSkillLineTab"..i]
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local lastbutton = _G["SpellBookSkillLineTab"..(i-1)]
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local texture = _G["SpellBookSkillLineTab"..i]:GetNormalTexture()
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StripTextures(button)
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SkinButton(button, nil, nil, nil, texture)
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button:SetScale(1.1)
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texture:SetTexCoord(.07,.93,.07,.93)
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if lastbutton then
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button:ClearAllPoints()
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button:SetPoint("TOP", lastbutton, "BOTTOM", 0, - (border + (border == 1 and 1 or 2) + bpad))
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end
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end
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SkinArrowButton(SpellBookPrevPageButton, "left", 18)
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SkinArrowButton(SpellBookNextPageButton, "right", 18)
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SkinCloseButton(SpellBookCloseButton, SpellBookFrame.backdrop, -6, -6)
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SpellBookPageText:SetTextColor(1, 1, 1)
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end)
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