docs: the OpenMap zoom ladder end to end, and carrying the tile mode to an existing save
A default only reaches a fresh install, and grom's OpenMapClassic.lua pins minimapTileMode = "fdid" -- the one value that cannot work on a client with no FileDataIDs. OpenMapClassic has a migration hook for exactly this, so the port edit adds a one-shot flip beside its own six, flagged so an explicit /omc tilemode fdid afterwards is respected. Measured through the real wheel handler: thirty clicks out reaches 0.0330, the ladder's floor and the whole world; forty back in reaches 2.3734, its ceiling; 27 steps between. Captured at zoom 1, 3, 9 and 40 with his own settings and no setup chunk. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
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@@ -2990,3 +2990,28 @@ open something or create a frame and still have the scene settle around it. `$WO
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keeps the shutter, where a read and the pixels it explains come from the same frame. The deep-zoom
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shot needed the first: the tile mode has to be switched before anything draws, and a chunk at the
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shutter is a frame too late to appear in the image.
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### Carrying the switch to a save that already exists
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The default only reaches a fresh install. grom's `OpenMapClassic.lua` pins
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`["minimapTileMode"] = "fdid"`, and a saved value wins over a default, so the change would never
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have reached the one person it was made for. OpenMapClassic has a migration hook for exactly this
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(`Core.lua:255` calls `mod.Migrate(saved)` before the defaults fill), so the port edit adds one
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more entry beside its own six: a one-shot flip of `fdid` to `twm`, flagged so an explicit
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`/omc tilemode fdid` afterwards is respected. Verified: his saved file reads `twm` after a load.
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### The ladder, end to end
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Driven through `WorldMapButton`'s own wheel handler, thirty clicks out and forty back in:
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```
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start scale=1.0000
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30 wheel out scale=0.0330 <- the ladder's floor, the whole world
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40 wheel in scale=2.3734 <- its ceiling
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ladder 0.0330 .. 2.3734 over 27 steps
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```
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Both ends reachable, which is what "scroll all the way out to the world map and all the way in to
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the minimap" asks for. Captured at zoom 1, 3, 9 and 40 with grom's own settings and no setup
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chunk: the world sheet with both continents, Eastern Kingdoms with its zones, Dun Morogh with its
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neighbours stitched in, and the minimap's terrain drawn through the map.
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