5e1f373b75b97c20a3014be3befe9edd74554409
OnMouseUp only fires while the cursor is still over the frame at the instant the button is released, which a quick flick of this small frame easily misses, leaving it stuck following the mouse forever. OnUpdate now polls IsMouseButtonDown every frame and stops the drag as soon as the button is released, independent of cursor position. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
OctoLatency
A lightweight latency monitor for Vanilla WoW (1.12.1). Shows a small, movable, color-coded latency readout on your screen.
What it does
- Displays your current world latency (falls back to home latency if world
isn't available) as
NNN msnext to your screen. - Color-codes the number so you can tell your connection quality at a glance:
- Green — under 150 ms (good)
- Yellow — 150-350 ms (moderate)
- Red — over 350 ms (critical)
- Hover the frame for a tooltip with home latency, world latency, and bandwidth.
- Updates every 2 seconds (not every frame), so it has no meaningful impact on game performance.
Options
There's no settings panel — the addon is intentionally minimal. The only "option" is position:
- Move it: left-click and drag the frame anywhere on screen. Its position is saved automatically and restored on your next login.
Error reporting
If something inside the addon errors (e.g. an unexpected GetNetStats()
response), it's caught instead of spamming a Lua error popup, and logged for
you to report:
/octolat errors— print the last 20 logged errors (with timestamps) to chat./octolat copyerrors— open a copy-paste window with the same log, since vanilla WoW's chat frame doesn't let you select/copy its text. The window opens with the text already highlighted, so you can just press Ctrl+C./octolat clearerrors— clear the error log.
The log is also saved to your SavedVariables file, so it survives
logout/relog.
Languages
Lua
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