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+1
-8
@@ -3,7 +3,7 @@
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## Notes: Shows possible loot from dungeon bosses and other sources.
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## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
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## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
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## Version: 3.4.2
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## Version: 3.4.6
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## SavedVariablesPerCharacter: AtlasLootCharDB
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## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
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@@ -40,14 +40,7 @@ Database\Menus.lua
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Core\ButtonRegistry.lua
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Core\TextParsing.lua
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Core\Sets.lua
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Core\Factions.lua
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Core\WorldEvents.lua
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Core\PvP.lua
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Core\Crafting.lua
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Core\WishList.lua
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Core\Search.lua
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Core\WorldBoss.lua
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Core\Dungeons.lua
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Core\Tooltip.lua
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Core\AtlasLoot.xml
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+23
-59
@@ -2,7 +2,7 @@
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Atlasloot Enhanced
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Author Daviesh
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Loot browser associating loot with instance bosses
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Can be integrated with Atlas (http://www.atlasmod.com)
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Can be integrated with Atlas
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]]
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local _G = _G or getfenv(0)
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@@ -385,10 +385,7 @@ function AtlasLoot_AtlasScrollBar_Update()
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local loot = _G["AtlasEntry"..line.."_Loot"]
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local selected = _G["AtlasEntry"..line.."_Selected"]
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if loot and lineplusoffset <= ATLAS_CUR_LINES then
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_G["AtlasEntry"..line.."_Text"]:SetText(ATLAS_SCROLL_LIST[lineplusoffset])
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local showIcon = (AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset] and AtlasLootBossButtons[zoneID][lineplusoffset] ~= "") or
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(AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][lineplusoffset] and AtlasLootWBBossButtons[zoneID][lineplusoffset] ~= "") or
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(AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][lineplusoffset] and AtlasLootBattlegrounds[zoneID][lineplusoffset] ~= "")
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local showIcon = AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset]
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if AtlasLootItemsFrame.activeBoss == lineplusoffset then
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entry:Enable()
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loot:Hide()
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@@ -508,38 +505,13 @@ function AtlasLootBoss_OnClick()
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AtlasLootItemsFrame.activeBoss = nil
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else
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-- If an loot table is associated with the button, show it. Note multiple tables need to be checked due to the database structure
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if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] and AtlasLootBossButtons[zoneID][id] ~= "" then
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if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] then
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_G[name.."_Selected"]:Show()
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_G[name.."_Loot"]:Hide()
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local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX']*[%) ]*(.*[^%,])[%,]?$")
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AtlasLoot_ShowBossLoot(AtlasLootBossButtons[zoneID][id], boss)
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AtlasLootItemsFrame.activeBoss = id
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AtlasLoot_AtlasScrollBar_Update()
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-- dont show navigation buttons if its not rep or set
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local match = string.find(boss, AL["Reputation"]) or string.find(boss, AL["Set"])
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if not match then
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AtlasLootItemsFrame_BACK:Hide()
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AtlasLootItemsFrame_NEXT:Hide()
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AtlasLootItemsFrame_PREV:Hide()
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end
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elseif AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][id] and AtlasLootWBBossButtons[zoneID][id] ~= "" then
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_G[name.."_Selected"]:Show()
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_G[name.."_Loot"]:Hide()
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local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX]*[%) ]*(.*[^%,])[%,]?$")
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AtlasLoot_ShowBossLoot(AtlasLootWBBossButtons[zoneID][id], boss)
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AtlasLootItemsFrame.activeBoss = id
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AtlasLoot_AtlasScrollBar_Update()
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-- dont show navigation buttons
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AtlasLootItemsFrame_BACK:Hide()
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AtlasLootItemsFrame_NEXT:Hide()
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AtlasLootItemsFrame_PREV:Hide()
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elseif AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][id] and AtlasLootBattlegrounds[zoneID][id] ~= "" then
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_G[name.."_Selected"]:Show()
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_G[name.."_Loot"]:Hide()
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local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%wX]*[%) ]*(.*[^%,])[%,]?$")
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AtlasLoot_ShowBossLoot(AtlasLootBattlegrounds[zoneID][id], boss)
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AtlasLootItemsFrame.activeBoss = id
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AtlasLoot_AtlasScrollBar_Update()
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end
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end
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-- This has been invoked from Atlas, so we remove any claim external mods have on the loot table
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@@ -794,15 +766,18 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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_G["AtlasLootMenuItem_"..buttonIndex.."_Extra"]:SetText(data[i][5])
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if type(container) == "table" then
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_G["AtlasLootMenuItem_"..buttonIndex].container = container
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_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 0.82, 0)
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for row = 1, getn(container) do
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for item = 1, getn(container[row]) do
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AtlasLoot_CacheItem(container[row][item][1])
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end
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end
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_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
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_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Show()
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_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Show()
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else
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_G["AtlasLootMenuItem_"..buttonIndex].lootpage = lootPage
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_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
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_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Hide()
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_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Hide()
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end
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_G["AtlasLootMenuItem_"..buttonIndex].isheader = not lootPage and not container
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if strsub(icon, 1, 5) == "CLASS" then
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@@ -812,14 +787,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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end
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_G["AtlasLootMenuItem_"..buttonIndex]:Show()
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end
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AtlasLoot_QuickLooks:Hide()
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AtlasLootQuickLooksButton:Hide()
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else
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-- This is a valid QuickLook, so show the UI objects
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if dataID ~= "SearchResult" and dataID ~= "WishList" then
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AtlasLoot_QuickLooks:Show()
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AtlasLootQuickLooksButton:Show()
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end
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-- Iterate through each item object and set its properties
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for i = 1, 30, 1 do
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-- Hide the menu objects. These are not required for a loot table
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@@ -833,6 +801,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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extraFrame = _G["AtlasLootItem_"..i.."_Extra"]
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local quantity = _G["AtlasLootItem_"..i.."_Quantity"]
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local iconBorder = _G["AtlasLootItem_"..i.."_IconBorder"]
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local containerBorder = _G["AtlasLootItem_"..i.."_ContainerBorder"]
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local containerHighlight = _G["AtlasLootItem_"..i.."_ContainerBorderHighlight"]
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iconBorder:SetVertexColor(1, 1, 1)
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if string.sub(dataSource[dataID][i][1], 1, 1) == "s" then
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isItem = false
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@@ -1049,12 +1019,16 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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itemButton.itemIDExtra = dataSource[dataID][i][4]
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itemButton.container = dataSource[dataID][i][7]
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if type(itemButton.container) == "table" then
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iconBorder:SetVertexColor(1, 0.82, 0)
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containerBorder:Show()
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containerHighlight:Show()
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for row = 1, getn(itemButton.container) do
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for item = 1, getn(itemButton.container[row]) do
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AtlasLoot_CacheItem(itemButton.container[row][item][1])
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end
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end
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else
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containerHighlight:Hide()
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containerBorder:Hide()
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end
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itemButton.droprate = nil
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if dataID == "SearchResult" or dataID == "WishList" then
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@@ -1075,6 +1049,14 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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end
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end
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end
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-- This is a valid QuickLook, so show the UI objects
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if dataID ~= "SearchResult" and dataID ~= "WishList" then
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AtlasLoot_QuickLooks:Show()
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AtlasLootQuickLooksButton:Show()
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else
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AtlasLoot_QuickLooks:Hide()
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AtlasLootQuickLooksButton:Hide()
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end
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-- Hide navigation buttons by default, only show what we need
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AtlasLootItemsFrame_BACK:Hide()
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AtlasLootItemsFrame_NEXT:Hide()
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@@ -1103,22 +1085,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
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if tablebase.Back_Page then
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AtlasLootItemsFrame_BACK:Show()
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AtlasLootItemsFrame_BACK.lootpage = tablebase.Back_Page
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if AtlasFrame and AtlasFrame:IsVisible() then
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-- Hide navigation buttons if we click on boss loot in Atlas
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if dataSourceStr == "AtlasLootItems" or dataSourceStr == "AtlasLootWBItems" then
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AtlasLootItemsFrame_BACK:Hide()
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AtlasLootItemsFrame_NEXT:Hide()
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AtlasLootItemsFrame_PREV:Hide()
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end
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-- Hide navigation buttons if we click Quicklooks in Atlas
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for i = 1, 4 do
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if AtlasLootCharDB["QuickLooks"][i] and dataID == AtlasLootCharDB["QuickLooks"][i][1] then
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AtlasLootItemsFrame_BACK:Hide()
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AtlasLootItemsFrame_NEXT:Hide()
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AtlasLootItemsFrame_PREV:Hide()
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end
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end
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end
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end
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end
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-- For Alphamap and Atlas integration, show a 'close' button to hide the loot table and restore the map view
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@@ -1388,8 +1354,6 @@ function AtlasLoot_HewdropRegister()
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end
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function AtlasLoot_OpenMenu(menuName)
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AtlasLoot_QuickLooks:Hide()
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AtlasLootQuickLooksButton:Hide()
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AtlasLootDefaultFrame_SelectedCategory:SetText(menuName)
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AtlasLootDefaultFrame_SubMenu:Disable()
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AtlasLootDefaultFrame_SelectedTable:SetText("")
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+27
-15
@@ -44,7 +44,7 @@
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<Size x="105" y="20"/>
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</Button>
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<Frame name="AtlasLootDefaultFrame" toplevel="true" frameStrata="HIGH" movable="true" enableMouse="true" hidden="true" parent="UIParent">
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<Frame name="AtlasLootDefaultFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
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<Size x="600" y="690"/>
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<Anchors>
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<Anchor point="CENTER"/>
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@@ -185,7 +185,7 @@
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GameTooltip:Hide()
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</OnLeave>
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<OnClick>
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AtlasLoot_QuickLook_OnClick(2)a
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AtlasLoot_QuickLook_OnClick(2)
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</OnClick>
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<OnShow>
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AtlasLoot_QuickLook_OnShow(2)
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@@ -447,7 +447,7 @@
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<Size x="236" y="28"/>
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<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
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<Layers>
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<Layer level="ARTWORK">
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<Layer level="BACKGROUND">
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<Texture name="$parent_Icon">
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<Size x="27" y="27"/>
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<Anchors>
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@@ -456,6 +456,15 @@
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
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<Size x="33" y="33"/>
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<Anchors>
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<Anchor point="CENTER" relativeTo="$parent_Icon"/>
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</Anchors>
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<Color r="1" g="1" b="1" a="1"/>
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</Texture>
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<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT">
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<Size x="30" y="14"/>
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<FontHeight val="12"/>
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@@ -559,22 +568,25 @@
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<TexCoords left="0.078125" right="0.90625" top="0.078125" bottom="0.90625"/>
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</Texture>
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</Layer>
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<Layer level="BACKGROUND">
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<Texture name="$parent_Unsafe" hidden="true">
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<Size x="27" y="27"/>
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<Layer level="OVERLAY">
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<Texture name="$parent_ContainerBorder" file="Interface\Buttons\UI-AutoCastableOverlay" hidden="true">
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<Size x="42" y="42"/>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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<Anchor point="CENTER" relativeTo="$parent_Icon">
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<Offset x="-11" y="-12"/>
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</Anchor>
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</Anchors>
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<Color r="1" g="0" b="0" a="1"/>
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<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
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</Texture>
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</Layer>
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<Layer level="OVERLAY">
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<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
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<Size x="33" y="33"/>
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<Layer level="HIGHLIGHT">
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<Texture name="$parent_ContainerBorderHighlight" file="Interface\Buttons\UI-AutoCastableOverlay" alphaMode="ADD" hidden="true">
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<Size x="44" y="44"/>
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<Anchors>
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<Anchor point="CENTER" relativeTo="$parent_Icon"/>
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<Anchor point="CENTER" relativeTo="$parent_ContainerBorder">
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</Anchor>
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</Anchors>
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<Color r="1" g="1" b="1" a="1"/>
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<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
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</Texture>
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</Layer>
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</Layers>
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@@ -1091,7 +1103,7 @@
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</OnClick>
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</Scripts>
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</Button>
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<Frame name="$parentContainer" enableMouse="true" frameStrata="TOOLTIP" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
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<Frame name="$parentContainer" enableMouse="true" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
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<Size x="40" y="40"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT"/>
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@@ -1821,7 +1833,7 @@
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</Frames>
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</Frame>
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<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true" frameStrata="LOW">
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<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true">
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<Size x="32" y="32"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
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@@ -512,18 +512,18 @@ AtlasLoot_ButtonRegistry = {
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Back_Page = "DUNGEONSMENU2",
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},
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["UKHSanvTasdal"] = {
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Next_Page = "UKHKruul",
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Next_Page = "UKHRupturan",
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Prev_Page = "UKHKing",
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Back_Page = "DUNGEONSMENU2",
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},
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["UKHKruul"] = {
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Next_Page = "UKHRupturan",
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["UKHRupturan"] = {
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Prev_Page = "UKHSanvTasdal",
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Next_Page = "UKHKruul",
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Back_Page = "DUNGEONSMENU2",
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},
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["UKHRupturan"] = {
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Prev_Page = "UKHKruul",
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["UKHKruul"] = {
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Next_Page = "UKHMephistroth",
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Prev_Page = "UKHRupturan",
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Back_Page = "DUNGEONSMENU2",
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},
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["UKHMephistroth"] = {
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+23
-5
@@ -27,13 +27,22 @@ local WrappingLines = {
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}
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local lines = {}
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for i = 1, 30 do
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local maxLines = 30
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for i = 1, maxLines do
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lines[i] = {}
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end
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local function AddSourceLine(tooltip, sourceStr)
|
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local name = tooltip:GetName()
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local numLines = tooltip:NumLines()
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if numLines > maxLines then
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-- the buffer is pre-built for 30 lines, but long set tooltips plus
|
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-- tooltip-extending addons (StatCompare etc.) can exceed that
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for i = maxLines + 1, numLines do lines[i] = {} end
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maxLines = numLines
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end
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|
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local left, right
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local leftText, rightText
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local leftR, leftG, leftB
|
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@@ -69,7 +78,7 @@ local function AddSourceLine(tooltip, sourceStr)
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|
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tooltip:SetText(lines[1][1], lines[1][3], lines[1][4], lines[1][5], 1, false)
|
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|
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if numLines < 28 then
|
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if numLines < maxLines then
|
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tooltip:AddLine(sourceStr)
|
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elseif lines[2][1] then
|
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lines[2][1] = sourceStr.."\n"..lines[2][1]
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@@ -99,7 +108,7 @@ local lastItemID, lastSourceStr
|
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local function ExtendTooltip(tooltip)
|
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if AtlasLootCharDB.ShowSource then
|
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local itemID = tonumber(tooltip.itemID)
|
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if itemID and itemID ~= 51217 then -- 51217 Fashion Coin
|
||||
if itemID then
|
||||
if itemID ~= lastItemID then
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||||
lastItemID = itemID
|
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lastSourceStr = nil
|
||||
@@ -229,7 +238,11 @@ local function HookTooltip(tooltip)
|
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insideHook = true
|
||||
original_SetInboxItem(self, mailID, attachmentIndex)
|
||||
insideHook = false
|
||||
self.itemID = GetItemIDByName(GetInboxItem(mailID))
|
||||
if GetInboxItemLink then
|
||||
self.itemID = IDFromLink(GetInboxItemLink(mailID, attachmentIndex))
|
||||
else
|
||||
self.itemID = GetItemIDByName(GetInboxItem(mailID, attachmentIndex))
|
||||
end
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
@@ -282,7 +295,12 @@ local function HookTooltip(tooltip)
|
||||
insideHook = true
|
||||
original_SetAuctionSellItem(self)
|
||||
insideHook = false
|
||||
self.itemID = tonumber(GetItemIDByName(GetAuctionSellItemInfo()))
|
||||
local name, texture, count, quality, canUse, price, maxStack, itemLink = GetAuctionSellItemInfo()
|
||||
if itemLink then
|
||||
self.itemID = IDFromLink(itemLink)
|
||||
else
|
||||
self.itemID = tonumber(GetItemIDByName(name))
|
||||
end
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
|
||||
+758
-1082
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1225,8 +1225,8 @@ AtlasLoot_HewdropDown_SubTables = {
|
||||
{ AL["Echo of Medivh"], "UKHEcho" },
|
||||
{ AL["King (Chess fight)"], "UKHKing" },
|
||||
{ AL["Sanv Tas'dal"], "UKHSanvTasdal" },
|
||||
{ AL["Kruul"], "UKHKruul" },
|
||||
{ AL["Rupturan the Broken"], "UKHRupturan" },
|
||||
{ AL["Kruul"], "UKHKruul" },
|
||||
{ AL["Mephistroth"], "UKHMephistroth" },
|
||||
{ AL["Trash Mobs"], "UKHTrash" },
|
||||
},
|
||||
|
||||
+35
-219
@@ -6,225 +6,41 @@ file due to slight translation differences between Atlas languages.
|
||||
|
||||
The English file also contains the loot tables for the battleground loot tables.
|
||||
]]
|
||||
------------
|
||||
-- Layout --
|
||||
------------
|
||||
AtlasLootBattlegrounds = {
|
||||
BloodRing = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRRepFriendly1",
|
||||
"BRRepHonored1",
|
||||
"BRRepRevered1",
|
||||
"BRRepExalted1",
|
||||
"BRRepTokens1",
|
||||
},
|
||||
AlteracValleyNorth = {
|
||||
"Stormpike1",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"AVRepFriendly",
|
||||
"AVRepHonored",
|
||||
"AVRepRevered",
|
||||
"AVRepExalted",
|
||||
},
|
||||
AlteracValleySouth = {
|
||||
"Frostwolf1",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"AVRepFriendly",
|
||||
"AVRepHonored",
|
||||
"AVRepRevered",
|
||||
"AVRepExalted",
|
||||
},
|
||||
ArathiBasin = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"ABRepFriendly",
|
||||
"ABRepHonored5059",
|
||||
"ABRepRevered5059",
|
||||
"ABRepExalted",
|
||||
},
|
||||
WarsongGulch = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"WSGRepFriendly",
|
||||
"WSGRepHonored5059",
|
||||
"WSGRepRevered5059",
|
||||
"WSGRepExalted60",
|
||||
},
|
||||
|
||||
AtlasLootBossButtons = AtlasLootBossButtons or {}
|
||||
|
||||
AtlasLootBossButtons.BloodRing = {
|
||||
[62] = "BRRepFriendly1",
|
||||
[63] = "BRRepHonored1",
|
||||
[64] = "BRRepRevered1",
|
||||
[65] = "BRRepExalted1",
|
||||
[66] = "BRRepTokens1",
|
||||
}
|
||||
AtlasLootBossButtons.AlteracValleyNorth = {
|
||||
[1] = "Stormpike1",
|
||||
[64] = "AVRepFriendly",
|
||||
[65] = "AVRepHonored",
|
||||
[66] = "AVRepRevered",
|
||||
[67] = "AVRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.AlteracValleySouth = {
|
||||
[1] = "Frostwolf1",
|
||||
[46] = "AVRepFriendly",
|
||||
[47] = "AVRepHonored",
|
||||
[48] = "AVRepRevered",
|
||||
[49] = "AVRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.ArathiBasin = {
|
||||
[11] = "ABRepFriendly",
|
||||
[12] = "ABRepHonored5059",
|
||||
[13] = "ABRepRevered5059",
|
||||
[14] = "ABRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.WarsongGulch = {
|
||||
[6] = "WSGRepFriendly",
|
||||
[7] = "WSGRepHonored5059",
|
||||
[8] = "WSGRepRevered5059",
|
||||
[9] = "WSGRepExalted60",
|
||||
}
|
||||
|
||||
----------------------
|
||||
|
||||
@@ -1074,6 +1074,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
|
||||
{ 47211, "=ds=#s10#, #a1#" },
|
||||
{ 47212, "=ds=#s11#, #a1#" },
|
||||
{ 47213, "=ds=#s12#, #a1#" },
|
||||
}, {
|
||||
{ 33008, "=ds=#s1#, #a1#" },
|
||||
{ 33009, "=ds=#s3#, #a1#" },
|
||||
{ 33010, "=ds=#s5#, #a1#" },
|
||||
{ 33011, "=ds=#s8#, #a1#" },
|
||||
{ 33012, "=ds=#s9#, #a1#" },
|
||||
{ 33013, "=ds=#s10#, #a1#" },
|
||||
{ 33014, "=ds=#s11#, #a1#" },
|
||||
{ 33015, "=ds=#s12#, #a1#" },
|
||||
}
|
||||
},
|
||||
T2Warlock = {
|
||||
@@ -1467,6 +1476,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
|
||||
{ 47203, "=ds=#s10#, #a1#" },
|
||||
{ 47204, "=ds=#s11#, #a1#" },
|
||||
{ 47205, "=ds=#s12#, #a1#" },
|
||||
}, {
|
||||
{ 33000, "=ds=#s1#, #a1#" },
|
||||
{ 33001, "=ds=#s3#, #a1#" },
|
||||
{ 33002, "=ds=#s5#, #a1#" },
|
||||
{ 33003, "=ds=#s8#, #a1#" },
|
||||
{ 33004, "=ds=#s9#, #a1#" },
|
||||
{ 33005, "=ds=#s10#, #a1#" },
|
||||
{ 33006, "=ds=#s11#, #a1#" },
|
||||
{ 33007, "=ds=#s12#, #a1#" },
|
||||
}
|
||||
},
|
||||
T1Warlock = {
|
||||
|
||||
+28
-10
@@ -4874,6 +4874,22 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[24101] = AL["Upper Blackrock Spire"].." - "..AL["The Beast"].." (13%)",
|
||||
[24102] = AL["Upper Blackrock Spire"].." - "..AL["Trash Mobs"].." (10%)",
|
||||
[30818] = AL["Cooking"].." ("..AL["Skill:"].." 35+)",
|
||||
[33000] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33001] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33002] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33003] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33004] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33005] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33006] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33007] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33008] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33009] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33010] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33011] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33012] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33013] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33014] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33015] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[36551] = AL["Blackwing Lair"].." - "..AL["Nefarian"],
|
||||
[40003] = AL["Stormwind Vault"].." - "..AL["Arc'tiras"].." (25%)",
|
||||
[41060] = AL["Professor Lysander"].." (25%)",
|
||||
@@ -5348,7 +5364,6 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[51046] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
|
||||
[51047] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
|
||||
[51048] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
|
||||
[51217] = AL["Stormwind Vault"].." - "..AL["Black Bride"].." (5%)",
|
||||
[51249] = AL["Feast of Winter Veil"],
|
||||
[51252] = AL["Wardens of Time"].." - "..AL["Exalted"],
|
||||
[51256] = AL["Tailoring"].." ("..AL["Skill:"].." 75+)",
|
||||
@@ -6155,11 +6170,11 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[61332] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (25%)",
|
||||
[61333] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (25%)",
|
||||
[61334] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (5%)",
|
||||
[61335] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61336] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61337] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61338] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61339] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61335] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61336] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61337] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61338] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61339] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61352] = AL["Gilneas City"].." - "..AL["Genn Greymane"].." (100%)",
|
||||
[61356] = AL["Leatherworking"].." ("..AL["Skill:"].." 300)",
|
||||
[61357] = AL["Leatherworking"].." ("..AL["Skill:"].." 300)",
|
||||
@@ -6266,9 +6281,9 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[61593] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
|
||||
[61594] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
|
||||
[61595] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
|
||||
[61596] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61597] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61598] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
|
||||
[61596] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61597] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61598] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
|
||||
[61610] = AL["Duskskitter"].." (33%)",
|
||||
[61611] = AL["Duskskitter"].." (33%)",
|
||||
[61612] = AL["Duskskitter"].." (33%)",
|
||||
@@ -6895,7 +6910,6 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[41569] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (20%)",
|
||||
[41570] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (20%)",
|
||||
[41874] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (100%)",
|
||||
[30040] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (2.5%)",
|
||||
[41578] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
|
||||
[41579] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
|
||||
[41580] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
|
||||
@@ -7305,4 +7319,8 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[54009] = AL["Poisons"].." ("..AL["Skill:"].." 1+)",
|
||||
[42202] = AL["Engineering"] .." ("..AL["Skill:"].." 300)",
|
||||
[33146] = AL["Engineering"] .." ("..AL["Skill:"].." 300)",
|
||||
[61376] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
|
||||
[61377] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
|
||||
[61378] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
|
||||
[61379] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
|
||||
}
|
||||
|
||||
+33
-89
@@ -1,92 +1,36 @@
|
||||
AtlasLootWBBossButtons = {
|
||||
FourDragons = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"DLethon",
|
||||
"DEmeriss",
|
||||
"DTaerar",
|
||||
"DYsondre",
|
||||
"",
|
||||
"DTrash",
|
||||
},
|
||||
Azuregos = {
|
||||
"AAzuregos",
|
||||
"ASpiritA",
|
||||
},
|
||||
LordKazzak = {
|
||||
"KKazzak",
|
||||
},
|
||||
Nerubian = {
|
||||
"Nerubian",
|
||||
},
|
||||
Reaver = {
|
||||
"Reaver",
|
||||
},
|
||||
Ostarius = {
|
||||
"Ostarius",
|
||||
},
|
||||
Concavius = {
|
||||
"Concavius",
|
||||
},
|
||||
CowKing = {
|
||||
"CowKing",
|
||||
},
|
||||
Clackora = {
|
||||
"Clackora",
|
||||
},
|
||||
RareSpawns = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"Tarangos",
|
||||
"Kargron",
|
||||
"Xalvic",
|
||||
"Mallon",
|
||||
"Grugthok",
|
||||
"WanderingKnight",
|
||||
"CrusaderLarsarius",
|
||||
"Zareth",
|
||||
"Jalakar",
|
||||
"Ashbeard",
|
||||
"AdmiralBareanWestwind",
|
||||
"ShadeMage",
|
||||
"GraypawAlpha",
|
||||
"EarthcallerRezengal",
|
||||
"Blazespark",
|
||||
"WitchDoctorTanzo",
|
||||
"Dawnhowl",
|
||||
"MaltimorsPrototype",
|
||||
"Bonecruncher",
|
||||
"Duskskitter",
|
||||
"BaronPerenolde",
|
||||
"FirstbornofArugal",
|
||||
"WidowoftheWoods",
|
||||
"Ripjaw",
|
||||
"Rukthok",
|
||||
"MargontheMighty",
|
||||
"Embereye",
|
||||
"Aquitus",
|
||||
"Letashaz",
|
||||
"Stoneshell",
|
||||
"HighvaleSilverback",
|
||||
"Azurebeak",
|
||||
"BarkskinFisher",
|
||||
"ShadeflayerGoliath",
|
||||
"M0L1Y",
|
||||
"KinTozo",
|
||||
"ProfessorLysander",
|
||||
},
|
||||
AtlasLootBossButtons = AtlasLootBossButtons or {}
|
||||
|
||||
AtlasLootBossButtons.FourDragons = {
|
||||
[6] = "DLethon",
|
||||
[7] = "DEmeriss",
|
||||
[8] = "DTaerar",
|
||||
[9] = "DYsondre",
|
||||
[11] = "DTrash",
|
||||
}
|
||||
AtlasLootBossButtons.Azuregos = {
|
||||
[1] = "AAzuregos",
|
||||
[2] = "ASpiritA",
|
||||
}
|
||||
AtlasLootBossButtons.LordKazzak = {
|
||||
[1] = "KKazzak",
|
||||
}
|
||||
AtlasLootBossButtons.Nerubian = {
|
||||
[1] = "Nerubian",
|
||||
}
|
||||
AtlasLootBossButtons.Reaver = {
|
||||
[1] = "Reaver",
|
||||
}
|
||||
AtlasLootBossButtons.Ostarius = {
|
||||
[1] = "Ostarius",
|
||||
}
|
||||
AtlasLootBossButtons.Concavius = {
|
||||
[1] = "Concavius",
|
||||
}
|
||||
AtlasLootBossButtons.CowKing = {
|
||||
[1] = "CowKing",
|
||||
}
|
||||
AtlasLootBossButtons.Clackora = {
|
||||
[1] = "Clackora",
|
||||
}
|
||||
|
||||
AtlasLoot_Data["AtlasLootWBItems"] = {
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("zhCN", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = "无法进行操作,以下模块可能已过期:",
|
||||
[" deleted from the WishList."] = " 已从装备需求表删除",
|
||||
[" is safe."] = "的连接是安全的。",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = "没有被列出,请将该错误信息发送到 AtlasLoot 官方论坛:http://www.atlasloot.net。",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = "没有被列出,请将该错误信息发送到 AtlasLoot 官方论坛。",
|
||||
[". Right click on any other item to refresh the loot page."] = "。右键点击其他物品可刷新物品列表。",
|
||||
["10 Slot"] = "10格",
|
||||
["16 Slot"] = "16格",
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("deDE", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = " konnte nicht erreicht werden, das folgende Modul könnte veraltet sein: ",
|
||||
[" deleted from the WishList."] = "vom Wunschzettel gelöscht",
|
||||
[" is safe."] = " ist sicher.",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " nicht im Loot-Tabellen Register gelistet, bitte melde diese Nachricht im AtlasLoot Forum unter http://www.atlasloot.net",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " nicht im Loot-Tabellen Register gelistet, bitte melde diese Nachricht im AtlasLoot Forum",
|
||||
[". Right click on any other item to refresh the loot page."] = ". Rechtsklicke auf ein beliebiges anderes Item um den Loot auf der Seite zu aktualisieren.",
|
||||
["10 Slot"] = "10 Platz",
|
||||
["16 Slot"] = "16 Platz",
|
||||
|
||||
@@ -70,7 +70,7 @@ AL:RegisterTranslations("enUS", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = true,
|
||||
[" deleted from the WishList."] = true,
|
||||
[" is safe."] = true,
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = true,
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = true,
|
||||
[" the following items are needed:"] = true,
|
||||
[" the following reagents are needed:"] = true,
|
||||
[" you need this: "] = true,
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("esES", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = " no se ha podido acceder, el siguiente módulo no debe estar actualizado: ",
|
||||
[" deleted from the WishList."] = " borrado de la lista de deseos",
|
||||
[" is safe."] = " es válido.",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " no figura en el registro de botines, por favor informa sobre este mensaje en los foros de AtlasLoot http://www.atlasloot.net",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " no figura en el registro de botines, por favor informa sobre este mensaje en los foros de AtlasLoot",
|
||||
[". Right click on any other item to refresh the loot page."] = ". Haz click-dcho en otro objeto para refrescar la página.",
|
||||
["10 Slot"] = "10 huecos",
|
||||
["16 Slot"] = "16 huecos",
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("frFR", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = " n'a pas pu être consulté, le module suivant peut être dépassé: ",
|
||||
[" deleted from the WishList."] = " a été effacé de la WishList",
|
||||
[" is safe."] = " est valide.",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " non répertorié dans la table des objets enregistrés, merci de transmettre ce message sur les forums d'AtlasLoot sur http://www.atlasloot.net",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " non répertorié dans la table des objets enregistrés, merci de transmettre ce message sur les forums d'AtlasLoot",
|
||||
[". Right click on any other item to refresh the loot page."] = ". Clic-Droit sur un autre objet permet de rafraîchir la page.",
|
||||
["10 Slot"] = "10 emplacements",
|
||||
["16 Slot"] = "16 emplacements",
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("ruRU", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = " could not be accessed, the following module may be out of date: ",
|
||||
[" deleted from the WishList."] = " удалено из пожелания.",
|
||||
[" is safe."] = " is safe.",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " not listed in loot table registry, please report this message to the AtlasLoot forums",
|
||||
[". Right click on any other item to refresh the loot page."] = ". Right click on any other item to refresh the loot page.",
|
||||
["10 Slot"] = "10 ячеек",
|
||||
["16 Slot"] = "16 ячеек",
|
||||
|
||||
@@ -6,7 +6,7 @@ AL:RegisterTranslations("zhTW", function() return {
|
||||
[" could not be accessed, the following module may be out of date: "] = "無法被存取,以下的模組可能版本已過於老舊:",
|
||||
[" deleted from the WishList."] = "已從願望清單移除",
|
||||
[" is safe."] = "的連結現在安全了。",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = "並未列於物品掉落註冊表,請至 AtlasLoot 論壇回報問題:http://www.atlasloot.net",
|
||||
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = "並未列於物品掉落註冊表,請至 AtlasLoot 論壇回報問題",
|
||||
[". Right click on any other item to refresh the loot page."] = "的資訊. 右鍵點選其他物品以更新這一個物品頁面",
|
||||
["10 Slot"] = "10 格容器",
|
||||
["16 Slot"] = "16 格容器",
|
||||
|
||||
Reference in New Issue
Block a user