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@@ -5,23 +5,21 @@ Target finding addon for Turtle WoW.
[Shirsig](https://github.com/shirsig/unitscan-vanilla)
## Description
This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla) by automatically adding predefined zone targets (rare or dangerous mobs) when you enter a zone.
The zone targets are set by the included [lua file](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) and cannot be modified in game.
Zone targets that have been found will be readded to the target list 90 seconds after you have found them so you can continue detecting roaming targets.
Additionally, unitscan will only return mobs that are neutral or hostile and alive but will always return player targets regardless.
The default behaviour of unitscan has been modified so that if you are currently targeting a unit your target will not change when a unit is found.
A macro command */unitscantarget* has been added to target the most recently found target.
This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla) by automatically adding predefined zone targets (rare or dangerous mobs) when you enter a zone.
Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from the targets list after they are found).
- The zone targets are set by the included [lua file](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) and cannot be modified in game.
- Unitscan will only look for zone targets specific to your current zone. The target list is reloaded when you change zones.
- Zone targets will be reloaded 90 seconds after you have found a target (to re-detect roaming targets).
- Unitscan will only alert you of NPC targets that are neutral or hostile and alive. You will always be alerted for player targets regardless.
- If you are targeting a unit when a target is found, unitscan will not auto select the found target.
- A macro command */unitscantarget* has been added to target the most recently found target.
- Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from the targets list after they are found).
- You can move the unitscan frame by holding ctrl and dragging.
You can move the unitscan frame by holding ctrl and dragging.
Commands:<br/>
**/unitscan** lists the active scan targets<br/>
**/unitscan name** adds/removes **name** to/from the scan targets<br/>
**/unitscantarget** targets the most recently found target<br/>
When a manually added target is detected it is removed and has to be added again to continue scanning for it.
## Commands
**/unitscan** *lists the active scan targets*
**/unitscan name** *adds/removes **name** to/from the scan targets*
**/unitscantarget** *targets the most recently found target*
## Updating Zone Targets
The target list was pulled from classic however please [create an issue](https://github.com/GryllsAddons/unitscan-turtle/issues) for adding any missing custom Turtle WoW targets or any other dangerous or noteworthy targets.