Nerf shamans in PVP

Ideas for new content, features, and balance changes.
Knifewrench
Posts: 225

Re: Nerf shamans in PVP

Post#91 » Thu Aug 06, 2026 3:07 pm

Niyu wrote: Thu Aug 06, 2026 12:39 pm shaman is fine. there's druid, paladin, warlock and priest also.

unless ther all broken. which they are. other classes as well, but to a lesser degree.

i only have one gripe with shaman. lightning shield proccing on ranged attacks. like wtf.

my list of shaman gripe will increase when they cast 4k bolts, heal like a god and tank 3 opponents as if it was just 1 foe who's already at a disadvantage.

you cry so hard this early. lol. you ain't seen nothing yet. and pvp was already effectively dead because of it. its become PVE honor grind.

bring the player not the class design. where do this design belong?
U do realise most people posting here also playd twow with k40 patch and across all phases the same issue stays right?

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Berdal
Posts: 260

Re: Nerf shamans in PVP

Post#92 » Thu Aug 06, 2026 4:18 pm

How this thread dies down soon. It is not a proper suggestion, it's like "*cry cry* please do balance. deeerp"

Niyu
Posts: 45

Re: Nerf shamans in PVP

Post#93 » Thu Aug 06, 2026 4:31 pm

Knifewrench wrote: Thu Aug 06, 2026 3:07 pm U do realise most people posting here also playd twow with k40 patch and across all phases the same issue stays right?
What issue? hybrids running the show? yeah nothing new there. the paladin will also crit you for 4k soon enough. the druid bear will hold the graveyard/flag for an eternity while teammates keep ressing. 1 priest or warlock dot will take half your hp. shaman will cleanse all the poison for entire group while you have 3 druids and a paladin in your group and the poison you have gets to run its full duration.

should there be changes? definitely. shaman who's quite weak compared to the others, they just got good utility. are not the class in most need of change.

i don't even play shaman. i fight them with a priority. but that's also broken with leeway and lightning shield.

because you see the problem with them are not their strength, it's their utility. same cannot be said about the other classes in dire need of changes.

and what's proven what annoy you more is the shaman keeping the warrior who gank you alive and buffed.

it's a big game. teamplay is awarded. in a balanced 5v5 the shaman is actually a weak link, if you are half as experienced as you seem to claim you know this.

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Gildark
Posts: 31

Re: Nerf shamans in PVP

Post#94 » Thu Aug 06, 2026 6:28 pm

Niyu wrote: Thu Aug 06, 2026 4:31 pm shaman who's quite weak compared to the others
This is how I know you really don't know what you're talking about.

The ability to global someone is quite iconic of shaman honestly and I don't see the need to change that. The main issue is how insanely hard it is to kill even a single shaman worth their salt due to the wide push of their PvE tank spec.
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Niyu
Posts: 45

Re: Nerf shamans in PVP

Post#95 » Thu Aug 06, 2026 7:13 pm

Gildark wrote: Thu Aug 06, 2026 6:28 pm
Niyu wrote: Thu Aug 06, 2026 4:31 pm shaman who's quite weak compared to the others
This is how I know you really don't know what you're talking about.

The ability to global someone is quite iconic of shaman honestly and I don't see the need to change that. The main issue is how insanely hard it is to kill even a single shaman worth their salt due to the wide push of their PvE tank spec.
This is how I know that you really don't know what you are talking about or carry some kind of bias when there's paladin, priest, warrior, warlock and druid. And to a lesser degree hunter.

I'm not denying that shaman is to strong. I'm denying to have it in main focus when classes above.

And if it's about to strong. Where is the baseline. On paladin or druid? :lol: The shaman is dead while the paladin and druid still live. Who was to strong again? Oh yeah all of them, not just one singled out who's already in the weaker half of the bunch.

Vibekeeper
Posts: 1

Re: Nerf shamans in PVP

Post#96 » Thu Aug 06, 2026 9:07 pm

Duraluminium wrote: Wed Aug 05, 2026 9:03 am 4/7 shamans on WSG, they just turtle so alliance cannot win, and they wait until players start leaving. Nerf shamans in PVP!
Was that the bg that you were turtling with 3 paladins defending flags while sending your stealthers to kill our fc with 5+ stacks since we cant penetrate your defenses due to your paladins having too much . We then decided to turtle with the flag and half of you /afked the bg ?

Ally fc's are more hard to catch due to paladins and you are here advocating nerf shamans when the main issue the pvp server is not pouplated is not this.

Knifewrench
Posts: 225

Re: Nerf shamans in PVP

Post#97 » Fri Aug 07, 2026 10:38 am

Vibekeeper wrote: Thu Aug 06, 2026 9:07 pm
Duraluminium wrote: Wed Aug 05, 2026 9:03 am 4/7 shamans on WSG, they just turtle so alliance cannot win, and they wait until players start leaving. Nerf shamans in PVP!
Was that the bg that you were turtling with 3 paladins defending flags while sending your stealthers to kill our fc with 5+ stacks since we cant penetrate your defenses due to your paladins having too much . We then decided to turtle with the flag and half of you /afked the bg ?

Ally fc's are more hard to catch due to paladins and you are here advocating nerf shamans when the main issue the pvp server is not pouplated is not this.
Sounds like ur complaining about lack of healers on horde side

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Duraluminium
Posts: 165

Re: Nerf shamans in PVP

Post#98 » Fri Aug 07, 2026 11:21 am

Knifewrench wrote: Fri Aug 07, 2026 10:38 am Sounds like ur complaining about lack of healers on horde side
They don't need many specialized healers on horde. They got multiple hybrid shamans who at the same time are very tanky, deal good burst damage, and offheal like full healers of the other classes. They just group up into 3-4, and alliance have close to nothing to put against them. Vibekeeper is probably the only resto/tank shaman on bgs on the PVP server, as he does primarily healing.
And those paladins are mostly useless (with only few exceptions, as those who go full holy PVP build actually are useful for the team). Most paladins just run around in melee stacking shocks or waiting for their retri procs, but usually they cannot deal much damage, they do not heal much either, and horde just skips them until there are no other better targets left to kill. Hell, half of paladins do not even rebuff players after bg starts, and only few do it constantly.
Maybe paladins can become OP in the later phases too, but it's a very different topic, as shamans are OP right now, and with no changes from devs they will stay OP forever.

Nerf shamans in PVP!

Redhotcc
Posts: 23

Re: Nerf shamans in PVP

Post#99 » Fri Aug 07, 2026 4:41 pm

Yes, they are too tanky, do too much damage, and heal too much ALL in 1 spec.

I suggest they nerf Earth shock in some way. That much damage + an interrupt on such a short cd is too oppressive versus casters.

Maybe add wind shear from later xpacs on their shock cd so it doesn't affect pve as much.

Nerf their healing more unless they are restoration, just like priest talents got.

And make it so if they are in their tank stance with rockbiter elemental weapons whatever (or whatever makes them take such less damage I don't play shaman), reduce their damage done but increase their threat generated, so it doesn't affect pve tanking as much.

Spicyahi
Posts: 61

Re: Nerf shamans in PVP

Post#100 » Fri Aug 07, 2026 4:53 pm

Getting close to 60. Can't wait to see you noobies for the free honor!

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