• Mind controlled custom Twow mobs now show their abilities
• Race changes now correctly swap a Priest or Shaman's race abilities
• Guards in Alah'Thalas now give directions
• Added compact group and raid frames that remember where you place them• Fixed players riding the zeppelins/boats between continents getting dumped into the ocean and drowning during the loading screen
• Fixed a number of mobs in Moonwhisper that were invisible until they moved
• Vagrant challenge no longer blocks you from equipping bags and quivers
• Alterac Valley games that end early from low population are now decided by towers held
• Challenge reward mail now comes from OctoWoW
• In game calendar now remembers your filter settings per character
• Hunter and warlock % pet damage items now stack instead of overwriting each other
• Fixed deliver quests not updating their count when you move the required items out of your bank
• Added Rivash the Deceiver now so the "Proof of the Warden" chain can be finished
• Added Survival fishing quest rewards. Everyone who completed already will be mailed what they missed
• Horn of Awakening is back as the item for its quest
• Fixed the level requirement on Red Rocks chest
• Refined Dwarven Necklace can now be crafted
• Fixed the Kodospine Crossbow playing gun sounds instead of bow
• Foulheart Satyrs are now treated as Demons instead of Humanoids
• Benedict's Chest now requires Benedict's Key to open
• Fixed Rogue's leather PvP set bonuses
• Southsea pirates level 48-53 now drop level appropriate loot instead of their old low level tables
• Lost Wisp is no longer lootable
• Removed duplicate Nekrum Gutchewer spawns in Zul'Farrak
• Fixed account warnings showing every time you log in instead of just once
• Fixed a griefing exploit where spamming emotes could crash the game clients of nearby players