2026-08-16 patch notes

Patch-by-patch list of gameplay changes.
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Archer
Posts: 57

2026-08-16 patch notes

Post#1 » Sun Aug 16, 2026 7:09 am

• Mind controlled custom Twow mobs now show their abilities
• Race changes now correctly swap a Priest or Shaman's race abilities
• Guards in Alah'Thalas now give directions
• Added compact group and raid frames that remember where you place them• Fixed players riding the zeppelins/boats between continents getting dumped into the ocean and drowning during the loading screen
• Fixed a number of mobs in Moonwhisper that were invisible until they moved
• Vagrant challenge no longer blocks you from equipping bags and quivers
• Alterac Valley games that end early from low population are now decided by towers held
• Challenge reward mail now comes from OctoWoW
• In game calendar now remembers your filter settings per character
• Hunter and warlock % pet damage items now stack instead of overwriting each other
• Fixed deliver quests not updating their count when you move the required items out of your bank
• Added Rivash the Deceiver now so the "Proof of the Warden" chain can be finished
• Added Survival fishing quest rewards. Everyone who completed already will be mailed what they missed
• Horn of Awakening is back as the item for its quest
• Fixed the level requirement on Red Rocks chest
• Refined Dwarven Necklace can now be crafted
• Fixed the Kodospine Crossbow playing gun sounds instead of bow
• Foulheart Satyrs are now treated as Demons instead of Humanoids
• Benedict's Chest now requires Benedict's Key to open
• Fixed Rogue's leather PvP set bonuses
• Southsea pirates level 48-53 now drop level appropriate loot instead of their old low level tables
• Lost Wisp is no longer lootable
• Removed duplicate Nekrum Gutchewer spawns in Zul'Farrak
• Fixed account warnings showing every time you log in instead of just once
• Fixed a griefing exploit where spamming emotes could crash the game clients of nearby players
Sincerely,
Archer
Full Time Developer

Carlxd
Posts: 2

Re: 2026-08-16 patch notes

Post#2 » Sun Aug 16, 2026 8:13 am

Hi, All is well that you did those things that has no impact to the Realm rank 1 Arcane mage like me, but, could we maybe do something that is more important, like for example... Donation store sale event :o :o :o

Cudie
Posts: 38

Re: 2026-08-16 patch notes

Post#3 » Sun Aug 16, 2026 11:09 am

the devs are absolutely pumping, wish I could see that commit log
Darktifa wrote: Thu Jul 30, 2026 7:14 pm the leveling guild that behaves as if clearing MC or even Naxx in 2026 is an achievement
Darktifa wrote: Mon May 11, 2026 6:23 pm My friend, i have first Naxx clear with Mbappe

Serrosh
Posts: 1

Re: 2026-08-16 patch notes

Post#4 » Sun Aug 16, 2026 11:44 am

I just found this place. Thanks so much for your hardwork, really. We are like hundreds right now who are quietly super appreciate of your work. :mrgreen:

Lane157
Posts: 55

Re: 2026-08-16 patch notes

Post#5 » Sun Aug 16, 2026 12:38 pm

Archer wrote: Sun Aug 16, 2026 7:09 am • Hunter and warlock % pet damage items now stack instead of overwriting each other
Excellent! Thank you so much for this.

Could you have a look at this to confirm whether there's scaling issues or not https://octowow.st/bug-report?id=320 ?

There's also this bug with moths in which they forget all their abilities and we cannot learn Pollen Burst: https://octowow.st/bug-report?id=450

Joyson
Posts: 55

Re: 2026-08-16 patch notes

Post#6 » Sun Aug 16, 2026 5:36 pm

all bugfixes, this is what patch notes looked like back in the day

Knifewrench
Posts: 220

Re: 2026-08-16 patch notes

Post#7 » Mon Aug 17, 2026 6:40 am

What the use of not awnsering question on fireside or forums? Why even hold firesides if all u do is use it to post announcements?

Yesnoyes640232
Posts: 6

Re: 2026-08-16 patch notes

Post#8 » Mon Aug 17, 2026 7:39 am

Archer wrote: Sun Aug 16, 2026 7:09 am • Hunter and warlock % pet damage items now stack instead of overwriting each other
Could we buff BM Hunters and Holy Paladins? They have been far too weak for the past months.

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Zvyrhol
Posts: 60

Re: 2026-08-16 patch notes

Post#9 » Mon Aug 17, 2026 10:17 am

Open source when?
The devil is in the detail.

Knifewrench
Posts: 220

Re: 2026-08-16 patch notes

Post#10 » Mon Aug 17, 2026 10:21 am

been asking for over a month now. HOW is xrealm gonna be implemented? wil pve realm keep xfaction? if so wil pvp realm also become xfaction? if both get a no, will spill over of PVE get qeued on pvp realm to fill qeue up? like how will u make this work, because if done wrong it will cause 1000x more issues then u trying to fix. and all we recieve so far on these questions is dead silence.

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