PVP items unavailable on PVP server?

Open discussion about OctoWow.
Billiospunk86
Posts: 15

Re: PVP items unavailable on PVP

Post#21 » Thu Jul 30, 2026 1:22 pm

If I knew we were not getting 1.18.1 with pvp gear sets I would never started playing. Once again forced to pve for gear. It takes ages to rank up and get gear and somehow they make it like it’s free and raiding is so hard🤣 I don’t want to raid 2hours and autospam my abilities to be able to compete in PvP

Defiant
Posts: 99

Re: PVP items unavailable on PVP server?

Post#22 » Thu Jul 30, 2026 6:57 pm

Wrothag wrote: Thu Jul 30, 2026 7:47 am
Defiant wrote: Thu Jul 30, 2026 5:04 am
Great, quote me where I said it wasn't. What I said is that PVE progress is a major factor in PVP success. There's a difference. But lets be real too, people weren't hitting Rank 14 in strictly PVP gear back in the day. That's not how PVP progression worked, and it never was. I don't care what your opinion is on this because I was there. Ranking was infinitely harder than it is now, and it generally took organization to make it happen-- and if you rejected PVE progression then you were rejected from PVP teams. That's vanilla PVP. It always has been and I hope it always will be, because that's one of the many things that make vanilla unique. There are plenty of versions of WoW PVP that play the way you want it to play.

Interesting, the first time I entered MC/Ony was in R14 gear (2006). In reality hardly anyone in the 'warlord team' had PvE items as ranking took all the time.

Anyway, this system looks fine.
You sure you arent thinking of Classic? I mean I dunno man. Im really not interested in arguing about this stuff. The reality is none of the successful premades took in people with blue gear because the power gap between blue gear and raid gear was immense especially across a full premade team.

And the amount of time spent in raids once or twice a week compared to the daily BG grind, it wasn't much time investment in comparison to being in bad premades. You stood to gain a lot by investing a small amount of time on PVE content. So why would a team investing upwards of twelve to fourteen hours a day bring someone too lazy to spend four or five hours across a week on PVE? They wouldnt. They would just laugh at you and tell you to put your time in. I don't think you guys understand how much gate keeping there was. You can look through old posts about this and confirm what im saying. You two are literally the only people I've ever heard making the claims youre making.
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Defiant
Posts: 99

Re: PVP items unavailable on PVP server?

Post#23 » Thu Jul 30, 2026 7:39 pm

Crackadia wrote: Thu Jul 30, 2026 5:49 am
Defiant wrote: Thu Jul 30, 2026 5:24 am
If you really want to argue for vanilla like, what I am suggesting is exactly that.
Well we obviously aren't going to see eye to eye because we apparently both played back then yet had polar opposite experiences. It's funny how that works, right?
You think spending 2h in molten core to get bis PVP items is by any standard harder
No one said that. I wrote out multiple paragraphs that you ignored and now you're making stuff up and arguing about the stuff you've made up.
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Knifewrench
Posts: 231

Re: PVP items unavailable on PVP server?

Post#24 » Thu Aug 20, 2026 3:01 pm

Kestrel wrote: Tue Jul 28, 2026 8:45 pm Right now the Combatant, Tactician, and Corpsman gear are all available. The remaining Epic quality PvP gear outclasses all PvE content at the moment and thus is restricted until later phases. Releasing all of this gear now would trivialize PvE content.

We will update our roadmap to reflect when this additional PvP gear will become available SOONtm.

As for the rank 10 restrictions Don (our dirrector of PvP) felt it necessary to prevent players from grinding out R14 ahead of time an ensure players who want the R14 rewards need to engage with content when it becomes available later. I could be butchering his reasoning here so take this explanation with a grain of salt.
Could you explain how stacking ally+ horde buffs doesnt trivialize pve content? Wouldnt it make sense to release the pvp gear earlyer on the pvp realm to make up for this not having xfaction buffs in pve? Forcing pvpers to get a wpn in pvp is a non issue for us and closes the gap between pve inbalance between realms. Also alot of added items like moonwhisper healing staff already heavily trivialize pve early content. U get a aq40 lvl healstaff for hitting exalted. Also the fact that pvp server managed to clean all content without xfaction buffs kinda point out pve on pve server is trivialized to begin with.

Tinybutwhole
Posts: 31

Re: PVP items unavailable on PVP server?

Post#25 » Thu Aug 20, 2026 6:15 pm

Don wrote: Wed Jul 29, 2026 12:34 pm PvE phases roll out in parallel with PvP ranks to keep gear balanced and content evenly distributed.

Why were PvP gear restrictions introduced?
PvP and PvE gears, has 3 Tiers (not counting K40 T3.5). Stats are roughly the same, except PvP items have increased Stamina and Resilience — otherwise, the gear is pretty much identical in level ±.
For example, We unlock all available PvP gear in the current phase (Phase 1: Molten Core, Onyxia). It would be significantly better than the current T1 (MC) and even the upcoming T2 (BWL), making it pointless to run raids and also making them way too easy. BWL would only matter for a few specific BiS items (Tear, DFT, Gem) and that'd be it.
With the current restrictions, you'll be balancing between PvP and PvE gear — getting items from raids and from Honor as each new phase comes out.

Why were PvP rank restrictions introduced?
To upgrade your PvP gear when a new phase drops, you need to raise your PvP rank.
Say players are allowed to reach max rank (R14) in the current phase (Phase 1) — we'd get the same effect as with the gear. As soon as a new phase opens, R14 players would rush to the PvP vendor and buy out all the gear with their stockpiled Honor on day one, without ever needing to actually PvP again.

That's why the restrictions are in place: they keep player activity at a healthy level with each new phase, set new goals, and let everyone progress steadily in both PvP and PvE, without letting anyone grab everything at once. With every phase, you'll have to keep doing PvE raids and PvP fights, earning the new available rank over and over. Sitting on a pile of Honor won't work — if you want better gear, you'll have to get back into BGs. New players who start after certain phases drop won't feel an impossible gap between them and the veterans, and they'll be able to put up a real fight for their gear

Currently, we plan to unlock PvP ranks alongside the PvE phases according to https://octowow.st/roadmap
(subject to change)

Phase 1 (Zul'Gurub) — R11
Phase 2 (Blackwing Lair) — R12
Phase 4 (Ahn'Qiraj) — R13
Phase 6 (Naxxramas) — R14
So will there be new pvp gear acessible at R11?
Or is that only at like R12 and R14?

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