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V1.5
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a0b6e2f72d
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+32
-2
@@ -15,6 +15,7 @@ HealBot_Delay_RecalcParty=0;
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||||
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||||
-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
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-- HealBot_TogglePanel: Toggles visibility of a frame panel.
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function HealBot_TogglePanel(panel)
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if (not panel) then return end
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if ( panel:IsVisible() ) then
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@@ -24,6 +25,7 @@ function HealBot_TogglePanel(panel)
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end
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end
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||||
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||||
-- HealBot_StartMoving: Initiates frame dragging when unlocked.
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function HealBot_StartMoving(frame)
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if ( not frame.isMoving ) and ( frame.isLocked ~= 1 ) then
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frame:StartMoving();
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@@ -31,6 +33,7 @@ function HealBot_StartMoving(frame)
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end
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end
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-- HealBot_StopMoving: Stops frame dragging.
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function HealBot_StopMoving(frame)
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if ( frame.isMoving ) then
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frame:StopMovingOrSizing();
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@@ -47,6 +50,7 @@ function HealBot_StopMoving(frame)
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end
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||||
-- HealBot_SlashCmd: Handles '/hb' or '/healbot' chat commands.
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function HealBot_SlashCmd(cmd)
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if (cmd=="") then
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HealBot_TogglePanel(HealBot_Action);
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@@ -103,6 +107,7 @@ end
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-- HealBot_SendAddonMessage moved to HealBot_Controller_Comms.lua
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-- HealBot_TargetName: Retrieves the name of the current target, ignoring enemies.
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function HealBot_TargetName()
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if UnitIsEnemy("target","player") then return nil end
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-- if not UnitPlayerControlled("target") then return nil end
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@@ -136,14 +141,17 @@ end
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-- HealBot_PackBagSlot: Combines bag and slot into a single ID.
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function HealBot_PackBagSlot(bag,slot)
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return bag*100+slot;
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end
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-- HealBot_UnpackBagSlot: Extracts bag and slot from a combined ID.
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function HealBot_UnpackBagSlot(bagslot)
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return math.floor(bagslot/100),math.mod(bagslot,100);
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end
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-- HealBot_GetItemName: Gets item name from bag slot link.
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function HealBot_GetItemName(bag,slot)
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local link = GetContainerItemLink(bag,slot);
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if not link then return nil end;
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@@ -152,6 +160,7 @@ function HealBot_GetItemName(bag,slot)
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return item,count;
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end
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-- HealBot_GetBagSlot: Finds bag slot ID for an item name.
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function HealBot_GetBagSlot(item)
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local BagSlot,BestCount;
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for bag=0,NUM_BAG_FRAMES do
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@@ -168,6 +177,7 @@ function HealBot_GetBagSlot(item)
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return BagSlot;
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end
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||||
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||||
-- HealBot_UseItem: Uses an item from inventory.
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function HealBot_UseItem(item)
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local bagslot = HealBot_GetBagSlot(item);
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if not bagslot then return end;
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@@ -178,9 +188,24 @@ end
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||||
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-- Spell parsing and casting functions moved to HealBot_Controller_Spells.lua
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-- HealBot_UnitClass: Returns English class string for a unit.
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function HealBot_UnitClass(unit)
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local playerClass, englishClass = UnitClass(unit);
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return englishClass;
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local locClass, enClass = UnitClass(unit)
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if enClass then return string.upper(enClass) end
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||||
-- Fallback for Vanilla 1.12 where enClass is nil
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if locClass == HEALBOT_DRUID then return "DRUID"
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elseif locClass == HEALBOT_HUNTER then return "HUNTER"
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elseif locClass == HEALBOT_MAGE then return "MAGE"
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elseif locClass == HEALBOT_PALADIN then return "PALADIN"
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elseif locClass == HEALBOT_PRIEST then return "PRIEST"
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elseif locClass == HEALBOT_ROGUE then return "ROGUE"
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elseif locClass == HEALBOT_SHAMAN then return "SHAMAN"
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elseif locClass == HEALBOT_WARLOCK then return "WARLOCK"
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||||
elseif locClass == HEALBOT_WARRIOR then return "WARRIOR"
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||||
end
|
||||
|
||||
return locClass
|
||||
end
|
||||
|
||||
---- HealBot_UnitAffected moved to HealBot_Controller_Aura.lua
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||||
@@ -197,6 +222,7 @@ end
|
||||
|
||||
-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
|
||||
|
||||
-- HealBot_FindUnitID: Finds a unit token for a given player name.
|
||||
function HealBot_FindUnitID(unitname)
|
||||
local text;
|
||||
for _,unit in ipairs(HealBot_Action_HealGroup) do
|
||||
@@ -219,6 +245,7 @@ function HealBot_FindUnitID(unitname)
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- HealBot_PlaySound: Plays an audio alert based on ID.
|
||||
function HealBot_PlaySound(id)
|
||||
if id==1 then
|
||||
PlaySoundFile("Sound\\Doodad\\BellTollTribal.wav");
|
||||
@@ -231,6 +258,7 @@ end
|
||||
|
||||
-- HealBot_InitSpells moved to HealBot_Controller_Spells.lua
|
||||
|
||||
-- HealBot_InitData: Registers options and basic setup on variables loaded.
|
||||
function HealBot_InitData()
|
||||
HealBot_Skins = HealBot_Config.Skins;
|
||||
if(CT_RegisterMod) then
|
||||
@@ -246,6 +274,7 @@ function HealBot_InitData()
|
||||
HealBot_Options_Debuff_Reset()
|
||||
end
|
||||
|
||||
-- HealBot_ToggleOptions: Toggles the main options menu.
|
||||
function HealBot_ToggleOptions()
|
||||
HealBot_TogglePanel(HealBot_Options)
|
||||
end
|
||||
@@ -262,6 +291,7 @@ end
|
||||
do
|
||||
local pass = function() end
|
||||
local orig = UseAction
|
||||
-- UseAction: Intercepts standard clicks for mouseover support.
|
||||
function UseAction(slot, checkCursor, onSelf)
|
||||
if HealBot_Config.ActionMouseover == 1 then
|
||||
local mouseover = HealBot_Action_TooltipUnit
|
||||
|
||||
+1
-1
@@ -18,7 +18,7 @@
|
||||
<FontString name="$parent_text" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
<Offset> <AbsDimension y="1"/> </Offset>
|
||||
<Offset> <AbsDimension y="0"/> </Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
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||||
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||||
+6
-3
@@ -1,15 +1,16 @@
|
||||
## Interface: 11200
|
||||
## Title: HealBotBlue
|
||||
## Version: 1.5
|
||||
## Version: 1.7.0
|
||||
## Author: Bluewhale
|
||||
## Notes: Adds panel with skinable bars for healing and decursive
|
||||
## SavedVariables: HealBot_Config
|
||||
## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
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||||
## SavedVariablesPerCharacter: HealBot_Config
|
||||
..\..\FrameXML\Fonts.xml
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||||
..\..\FrameXML\OptionsFrameTemplates.xml
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||||
..\..\FrameXML\UIPanelTemplates.xml
|
||||
..\..\FrameXML\UIDropDownMenu.xml
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||||
HealBot_Error.xml
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||||
HealBot_Model.lua
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||||
HealBot_Integrations.lua
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||||
HealBot_Controller_Range.lua
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||||
HealBot_Controller_Comms.lua
|
||||
HealBot_Controller_Aura.lua
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||||
@@ -27,3 +28,5 @@ HealBot_Options_CDC.xml
|
||||
HealBot_Options_Skins.xml
|
||||
HealBot_Options_Buffs.xml
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||||
HealBot_Options_Chat.xml
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||||
HealBot_Options_Auto.xml
|
||||
HealBot_Options_Integrations.xml
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
-- Status bar layout functions and tables moved to HealBot_View_Layout.lua
|
||||
|
||||
-- HealBot_AlwaysHeal: Returns true if healthy units should be shown.
|
||||
function HealBot_AlwaysHeal()
|
||||
return HealBot_Config.EnableHealthy==1
|
||||
end
|
||||
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||||
-- HealBot_MayHeal: Checks if unit is eligible for healing UI.
|
||||
function HealBot_MayHeal(unit)
|
||||
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
|
||||
if unit ~= 'target' then return true end
|
||||
@@ -11,6 +13,7 @@ function HealBot_MayHeal(unit)
|
||||
return true;
|
||||
end
|
||||
|
||||
-- HealBot_ShouldHeal: Checks if unit needs immediate healing.
|
||||
function HealBot_ShouldHeal(unit)
|
||||
if HealBot_UnitDebuff[unit] and not UnitIsDeadOrGhost(unit) then
|
||||
if HealBot_Range_Check(unit, 30)==1 then
|
||||
@@ -21,22 +24,26 @@ function HealBot_ShouldHeal(unit)
|
||||
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
|
||||
end
|
||||
|
||||
-- HealBot_Action_ShouldHealSome: Alias for checking if any unit needs healing.
|
||||
function HealBot_Action_ShouldHealSome()
|
||||
for index, button in pairs(HealBot_Action_HealButtons) do
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||||
if (HealBot_ShouldHeal(button.unit)) then return button.unit; end
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_MustHeal: Internal utility: HealBot_MustHeal
|
||||
function HealBot_MustHeal(unit)
|
||||
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
|
||||
end
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||||
|
||||
-- HealBot_Action_MustHealSome: Checks if emergency healing is required.
|
||||
function HealBot_Action_MustHealSome()
|
||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||
if (HealBot_MustHeal(button.unit)) then return button.unit; end
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_GetRezSpellForClass: Internal utility: HealBot_GetRezSpellForClass
|
||||
function HealBot_GetRezSpellForClass()
|
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local _, class = UnitClass("player");
|
||||
if class == "PRIEST" then return HEALBOT_RESURRECTION;
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||||
@@ -47,6 +54,7 @@ function HealBot_GetRezSpellForClass()
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- HealBot_CanHeal: Internal utility: HealBot_CanHeal
|
||||
function HealBot_CanHeal(unit)
|
||||
if UnitIsDeadOrGhost(unit) then
|
||||
local rezSpell = HealBot_GetRezSpellForClass();
|
||||
@@ -76,6 +84,7 @@ end
|
||||
|
||||
-- Refresh and reset functions moved to HealBot_View_Layout.lua
|
||||
|
||||
-- HealBot_Action_SpellPattern: Resolves spell string based on click modifiers.
|
||||
function HealBot_Action_SpellPattern(button)
|
||||
local combos = HealBot_Config.KeyCombo[UnitClass("player")]
|
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if not combos then return nil end
|
||||
@@ -86,6 +95,7 @@ function HealBot_Action_SpellPattern(button)
|
||||
return combos[press]
|
||||
end
|
||||
|
||||
-- HealBot_Decode_Button: Decodes click action to spell pattern.
|
||||
function HealBot_Decode_Button(button)
|
||||
if button=="RightButton" then
|
||||
button="Right";
|
||||
@@ -105,14 +115,17 @@ end
|
||||
-- Widget_OnFoo functions
|
||||
--------------------------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Action_HealUnit_OnLoad: Internal utility: HealBot_Action_HealUnit_OnLoad
|
||||
function HealBot_Action_HealUnit_OnLoad(this)
|
||||
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealUnit_OnEnter: Internal utility: HealBot_Action_HealUnit_OnEnter
|
||||
function HealBot_Action_HealUnit_OnEnter(this)
|
||||
HealBot_Action_ShowTooltip(this);
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealUnit_OnLeave: Internal utility: HealBot_Action_HealUnit_OnLeave
|
||||
function HealBot_Action_HealUnit_OnLeave(this)
|
||||
HealBot_Action_HideTooltip(this);
|
||||
end
|
||||
@@ -121,8 +134,12 @@ end
|
||||
-- Puppeteer Utility Ports for Macro and Item Execution
|
||||
--------------------------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_SplitString: Internal utility: HealBot_SplitString
|
||||
function HealBot_SplitString(str, delimiter)
|
||||
local result = {}
|
||||
if not delimiter or delimiter == "" then
|
||||
return {str}
|
||||
end
|
||||
local start_pos = 1
|
||||
while true do
|
||||
local end_pos = string.find(str, delimiter, start_pos, true)
|
||||
@@ -136,6 +153,7 @@ function HealBot_SplitString(str, delimiter)
|
||||
return result
|
||||
end
|
||||
|
||||
-- HealBot_RunMacroText: Internal utility: HealBot_RunMacroText
|
||||
function HealBot_RunMacroText(body)
|
||||
local commands = HealBot_SplitString(body, "\n")
|
||||
for i = 1, table.getn(commands) do
|
||||
@@ -144,12 +162,14 @@ function HealBot_RunMacroText(body)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_RunMacro: Internal utility: HealBot_RunMacro
|
||||
function HealBot_RunMacro(name)
|
||||
if GetMacroIndexByName(name) == 0 then return end
|
||||
local _, _, body = GetMacroInfo(GetMacroIndexByName(name))
|
||||
HealBot_RunMacroText(body)
|
||||
end
|
||||
|
||||
-- HealBot_GetBagSlotInfo: Internal utility: HealBot_GetBagSlotInfo
|
||||
function HealBot_GetBagSlotInfo(bag, slot)
|
||||
local link = GetContainerItemLink(bag, slot)
|
||||
if not link then return end
|
||||
@@ -158,6 +178,7 @@ function HealBot_GetBagSlotInfo(bag, slot)
|
||||
return name, count
|
||||
end
|
||||
|
||||
-- HealBot_FindBagSlot: Internal utility: HealBot_FindBagSlot
|
||||
function HealBot_FindBagSlot(itemName)
|
||||
local bestBag, bestSlot, lowestStackSize
|
||||
for bag = 0, NUM_BAG_FRAMES do
|
||||
@@ -175,6 +196,7 @@ function HealBot_FindBagSlot(itemName)
|
||||
return bestBag, bestSlot
|
||||
end
|
||||
|
||||
-- HealBot_UseItem: Uses an item from inventory.
|
||||
function HealBot_UseItem(itemName)
|
||||
local bag, slot = HealBot_FindBagSlot(itemName)
|
||||
if not bag then return false end
|
||||
@@ -182,6 +204,7 @@ function HealBot_UseItem(itemName)
|
||||
return true
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealUnit_OnClick: Click event handler.
|
||||
function HealBot_Action_HealUnit_OnClick(this,button)
|
||||
local decode_button = HealBot_Decode_Button(button);
|
||||
local pattern = HealBot_Action_SpellPattern(decode_button);
|
||||
@@ -202,6 +225,12 @@ function HealBot_Action_HealUnit_OnClick(this,button)
|
||||
end
|
||||
end
|
||||
|
||||
-- Special cases for targeting
|
||||
if string.lower(pattern) == "target" or string.lower(pattern) == "/target" then
|
||||
TargetUnit(this.unit)
|
||||
return
|
||||
end
|
||||
|
||||
-- Priority 1: Inline Scripts (starts with /)
|
||||
if string.sub(pattern, 1, 1) == "/" then
|
||||
local oldTarget = nil
|
||||
@@ -261,6 +290,7 @@ function HealBot_Action_HealUnit_OnClick(this,button)
|
||||
HealBot_HealUnit(this.unit, pattern);
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealUnitCheck_OnClick: Click event handler.
|
||||
function HealBot_Action_HealUnitCheck_OnClick(this)
|
||||
if not this.unit then return end
|
||||
if this:GetChecked() then
|
||||
@@ -276,20 +306,24 @@ function HealBot_Action_HealUnitCheck_OnClick(this)
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
|
||||
-- HealBot_Action_OptionsButton_OnClick: Click event handler.
|
||||
function HealBot_Action_OptionsButton_OnClick(this)
|
||||
HealBot_TogglePanel(HealBot_Options);
|
||||
end
|
||||
|
||||
-- HealBot_Action_AbortButton_OnClick: Click event handler.
|
||||
function HealBot_Action_AbortButton_OnClick(this)
|
||||
SpellStopCasting();
|
||||
end
|
||||
|
||||
local HealBot_CT_RA_UpdateMTs_Old;
|
||||
-- HealBot_CT_RA_UpdateMTs: Internal utility: HealBot_CT_RA_UpdateMTs
|
||||
function HealBot_CT_RA_UpdateMTs()
|
||||
local value = HealBot_CT_RA_UpdateMTs_Old();
|
||||
return value;
|
||||
end
|
||||
|
||||
-- HealBot_CT_RaidAssist_DEAD: Internal utility: HealBot_CT_RaidAssist_DEAD
|
||||
function HealBot_CT_RaidAssist_DEAD()
|
||||
-- if (type(CT_RA_MemberFrame_OnClick)=="function") then
|
||||
-- HealBot_CT_RA_CustomOnClickFunction_Old = CT_RA_CustomOnClickFunction;
|
||||
@@ -305,10 +339,12 @@ end
|
||||
-- Frame_OnFoo functions
|
||||
--------------------------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Action_OnLoad: Internal utility: HealBot_Action_OnLoad
|
||||
function HealBot_Action_OnLoad(this)
|
||||
-- HealBot_CT_RaidAssist();
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnShow: Show event handler.
|
||||
function HealBot_Action_OnShow(this)
|
||||
if HealBot_Config.PanelSounds==1 then
|
||||
PlaySound("igAbilityOpen");
|
||||
@@ -349,6 +385,7 @@ function HealBot_Action_OnShow(this)
|
||||
HealBot_Config.backcola[HealBot_Config.Current_Skin]);
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnHide: Hide event handler.
|
||||
function HealBot_Action_OnHide(this)
|
||||
HealBot_StopMoving(this);
|
||||
if not this.ProgrammaticHide then
|
||||
@@ -356,6 +393,7 @@ function HealBot_Action_OnHide(this)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnMouseDown: Internal utility: HealBot_Action_OnMouseDown
|
||||
function HealBot_Action_OnMouseDown(this,button)
|
||||
if button~="RightButton" then
|
||||
if HealBot_Config.ActionLocked==0 then
|
||||
@@ -364,6 +402,7 @@ function HealBot_Action_OnMouseDown(this,button)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnMouseUp: Internal utility: HealBot_Action_OnMouseUp
|
||||
function HealBot_Action_OnMouseUp(this,button)
|
||||
if button~="RightButton" then
|
||||
HealBot_StopMoving(this);
|
||||
@@ -372,16 +411,19 @@ function HealBot_Action_OnMouseUp(this,button)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnClick: Handles click events on heal buttons.
|
||||
function HealBot_Action_OnClick(this,button)
|
||||
-- HealBot_Action_AddDebug("OnClick("..button..")");
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnDragStart: Internal utility: HealBot_Action_OnDragStart
|
||||
function HealBot_Action_OnDragStart(this,button)
|
||||
if HealBot_Config.ActionLocked==0 then
|
||||
HealBot_StartMoving(this);
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_OnDragStop: Internal utility: HealBot_Action_OnDragStop
|
||||
function HealBot_Action_OnDragStop(this)
|
||||
HealBot_StopMoving(this);
|
||||
end
|
||||
|
||||
+111
-14
@@ -18,6 +18,20 @@
|
||||
<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
|
||||
</Scripts>
|
||||
<Frames>
|
||||
<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</StatusBar>
|
||||
<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
|
||||
@@ -33,6 +47,14 @@
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
|
||||
<Size><AbsDimension x="14" y="14"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
<Offset><AbsDimension x="0" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon1" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
@@ -73,23 +95,49 @@
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon6" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentIcon5" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="1" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon7" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentIcon6" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="1" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon8" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentIcon7" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="1" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon9" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentIcon8" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="1" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentIcon10" hidden="true">
|
||||
<Size><AbsDimension x="12" y="12"/></Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentIcon9" relativePoint="RIGHT">
|
||||
<Offset><AbsDimension x="1" y="0"/></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</StatusBar>
|
||||
<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</StatusBar>
|
||||
<StatusBar name="$parentBar3" inherits="HealBot_StatusBar" hidden="true">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentBar" relativePoint="BOTTOMLEFT">
|
||||
@@ -232,6 +280,15 @@
|
||||
<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit42" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit43" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit44" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit45" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit46" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit47" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit48" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit49" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit50" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||
|
||||
<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
@@ -243,6 +300,46 @@
|
||||
<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit61" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit62" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit63" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit64" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit65" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit66" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit67" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit68" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit69" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit70" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit71" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit72" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit73" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit74" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit75" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit76" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit77" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit78" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit79" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit80" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit81" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit82" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit83" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit84" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit85" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit86" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit87" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit88" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit89" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit90" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit91" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit92" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit93" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit94" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit95" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit96" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit97" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit98" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit99" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_HealUnit100" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||
|
||||
<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
||||
<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
||||
|
||||
@@ -50,6 +50,7 @@ HealBot_BonusScanner = {
|
||||
};
|
||||
}
|
||||
|
||||
-- HealBot_BonusScanner:GetBonus: Internal utility: HealBot_BonusScanner:GetBonus
|
||||
function HealBot_BonusScanner:GetBonus()
|
||||
if(HealBot_BonusScanner.bonuses) then
|
||||
return HealBot_BonusScanner.bonuses;
|
||||
@@ -58,6 +59,7 @@ function HealBot_BonusScanner:GetBonus()
|
||||
end
|
||||
|
||||
|
||||
-- HealBot_BonusScanner_Update: Internal utility: HealBot_BonusScanner_Update
|
||||
function HealBot_BonusScanner_Update()
|
||||
|
||||
if (HealBot_BonusScanner.IsUpdating) then
|
||||
@@ -69,6 +71,7 @@ function HealBot_BonusScanner_Update()
|
||||
HealBot_BonusScanner.IsUpdating = false;
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:ScanEquipment: Internal utility: HealBot_BonusScanner:ScanEquipment
|
||||
function HealBot_BonusScanner:ScanEquipment()
|
||||
local slotid, slotname, hasItem, i;
|
||||
|
||||
@@ -90,6 +93,7 @@ function HealBot_BonusScanner:ScanEquipment()
|
||||
HealBot_BonusScanner.bonuses = HealBot_BonusScanner.temp.bonuses;
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:ScanTooltip: Internal utility: HealBot_BonusScanner:ScanTooltip
|
||||
function HealBot_BonusScanner:ScanTooltip()
|
||||
local tmpTxt, line;
|
||||
local lines = HealBot_BonusTooltip:NumLines();
|
||||
@@ -103,6 +107,7 @@ function HealBot_BonusScanner:ScanTooltip()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:AddValue: Internal utility: HealBot_BonusScanner:AddValue
|
||||
function HealBot_BonusScanner:AddValue(effect, value)
|
||||
local i,e;
|
||||
if(type(effect) == "string") then
|
||||
@@ -126,6 +131,7 @@ function HealBot_BonusScanner:AddValue(effect, value)
|
||||
end
|
||||
end;
|
||||
|
||||
-- HealBot_BonusScanner:ScanLine: Internal utility: HealBot_BonusScanner:ScanLine
|
||||
function HealBot_BonusScanner:ScanLine(line)
|
||||
local tmpStr, found;
|
||||
if(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)) == HEALBOT_BONUSSCANNER_PREFIX_EQUIP) then
|
||||
@@ -150,6 +156,7 @@ function HealBot_BonusScanner:ScanLine(line)
|
||||
end
|
||||
end;
|
||||
|
||||
-- HealBot_BonusScanner:CheckPassive: Internal utility: HealBot_BonusScanner:CheckPassive
|
||||
function HealBot_BonusScanner:CheckPassive(line)
|
||||
local i, p, value, found;
|
||||
|
||||
@@ -166,6 +173,7 @@ function HealBot_BonusScanner:CheckPassive(line)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:CheckGeneric: Internal utility: HealBot_BonusScanner:CheckGeneric
|
||||
function HealBot_BonusScanner:CheckGeneric(line)
|
||||
local value, token, pos, tmpStr, found;
|
||||
found = false;
|
||||
@@ -199,6 +207,7 @@ function HealBot_BonusScanner:CheckGeneric(line)
|
||||
return found;
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:CheckToken: Internal utility: HealBot_BonusScanner:CheckToken
|
||||
function HealBot_BonusScanner:CheckToken(token, value)
|
||||
local i, p, s1, s2;
|
||||
|
||||
@@ -209,6 +218,7 @@ function HealBot_BonusScanner:CheckToken(token, value)
|
||||
return false;
|
||||
end
|
||||
|
||||
-- HealBot_BonusScanner:CheckOther: Internal utility: HealBot_BonusScanner:CheckOther
|
||||
function HealBot_BonusScanner:CheckOther(line)
|
||||
local i, p, value, start, found;
|
||||
|
||||
|
||||
+133
-21
@@ -2,7 +2,9 @@
|
||||
-- Handles tracking buffs/debuffs (auras) on group/raid units
|
||||
|
||||
HealBot_MissingBuffs = {}
|
||||
local StaticHasBuff = {}
|
||||
|
||||
-- HealBot_UnitAffected: Checks if a specific buff/debuff exists on a unit.
|
||||
function HealBot_UnitAffected(unit, effect)
|
||||
if not effect then return nil; end
|
||||
local i = 1
|
||||
@@ -30,14 +32,41 @@ function HealBot_UnitAffected(unit, effect)
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- HealBot_CheckShamanWeaponBuff: Checks for Shaman weapon enchants via API.
|
||||
function HealBot_CheckShamanWeaponBuff(spellName)
|
||||
local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
|
||||
if hasMainHandEnchant or hasOffHandEnchant then
|
||||
return true
|
||||
if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
|
||||
|
||||
local firstWord = string.match(spellName, "^(%w+)")
|
||||
if not firstWord then return false end
|
||||
|
||||
HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
||||
local slots = HealBot_GetTable()
|
||||
if hasMainHandEnchant then table.insert(slots, 16) end
|
||||
if hasOffHandEnchant then table.insert(slots, 17) end
|
||||
|
||||
for _, slot in ipairs(slots) do
|
||||
HealBot_ScanTooltip:ClearLines()
|
||||
HealBot_ScanTooltip:SetInventoryItem("player", slot)
|
||||
for i = 1, HealBot_ScanTooltip:NumLines() do
|
||||
local textObj = getglobal("HealBot_ScanTooltipTextLeft" .. i)
|
||||
if textObj then
|
||||
local text = textObj:GetText()
|
||||
if text and string.find(text, firstWord) then
|
||||
HealBot_ScanTooltip:Hide()
|
||||
HealBot_ReleaseTable(slots)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_ScanTooltip:Hide()
|
||||
HealBot_ReleaseTable(slots)
|
||||
return false
|
||||
end
|
||||
|
||||
-- HealBot_CheckBuffs: Scans unit for missing tracked buffs.
|
||||
function HealBot_CheckBuffs(unit)
|
||||
if HealBot_Config.BuffWatch ~= 1 then
|
||||
HealBot_MissingBuffs[unit] = nil
|
||||
@@ -68,7 +97,10 @@ function HealBot_CheckBuffs(unit)
|
||||
}
|
||||
|
||||
-- Gather buffs on unit
|
||||
local hasBuff = {}
|
||||
local hasBuff = StaticHasBuff
|
||||
for k in pairs(hasBuff) do
|
||||
hasBuff[k] = nil
|
||||
end
|
||||
local i = 1
|
||||
while true do
|
||||
local buffTexture = UnitBuff(unit, i)
|
||||
@@ -91,7 +123,7 @@ function HealBot_CheckBuffs(unit)
|
||||
local val = HealBot_Config.BuffDropDowns[myClass][j]
|
||||
if val and val > 0 then
|
||||
local isSelfOnly = (HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[j] == 1)
|
||||
if not (isSelfOnly and unit ~= "player") then
|
||||
if not (isSelfOnly and not UnitIsUnit(unit, "player")) then
|
||||
local spellName = HealBot_Buff_Spells[myClass][val]
|
||||
|
||||
local hasIt = hasBuff[spellName]
|
||||
@@ -100,7 +132,7 @@ function HealBot_CheckBuffs(unit)
|
||||
end
|
||||
|
||||
if not hasIt then
|
||||
if myClass == "SHAMAN" and unit == "player" and string.find(spellName, " Weapon") then
|
||||
if myClass == HEALBOT_SHAMAN and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
|
||||
hasIt = HealBot_CheckShamanWeaponBuff(spellName)
|
||||
end
|
||||
end
|
||||
@@ -123,65 +155,145 @@ local HealBot_TrackedHoTs = {
|
||||
["Interface\\Icons\\Spell_Holy_SealOfProtection"] = true,
|
||||
["Interface\\Icons\\Spell_Holy_Excorcism"] = true,
|
||||
["Interface\\Icons\\btnholyscriptures"] = true,
|
||||
["Interface\\Icons\\Spell_Holy_AshesToAshes"] = true,
|
||||
}
|
||||
|
||||
local HealBot_DebuffTypeMap = nil
|
||||
|
||||
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
|
||||
function HealBot_OnEvent_UnitAura(this, unit)
|
||||
if not HealBot_DebuffTypeMap then
|
||||
HealBot_DebuffTypeMap = {
|
||||
[HEALBOT_DISEASE] = HEALBOT_DISEASE_en,
|
||||
[HEALBOT_MAGIC] = HEALBOT_MAGIC_en,
|
||||
[HEALBOT_POISON] = HEALBOT_POISON_en,
|
||||
[HEALBOT_CURSE] = HEALBOT_CURSE_en
|
||||
}
|
||||
end
|
||||
|
||||
local DebuffType;
|
||||
|
||||
if HealBot_Heals[unit] and unit ~= "target" then
|
||||
if HealBot_Heals[unit] then
|
||||
if not HealBot_UnitIcons[unit] then
|
||||
HealBot_UnitIcons[unit] = {}
|
||||
end
|
||||
for j = 1, 5 do
|
||||
for j = 1, 10 do
|
||||
HealBot_UnitIcons[unit][j] = nil
|
||||
end
|
||||
local iconCount = 0
|
||||
local i = 1;
|
||||
HealBot_UnitDebuff[unit] = nil;
|
||||
local trackedTextures = {}
|
||||
|
||||
while true do
|
||||
local debuff, tmp, debuff_type = UnitDebuff(unit, i, 1)
|
||||
if debuff then
|
||||
if iconCount < 5 then
|
||||
iconCount = iconCount + 1
|
||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||
local mapped_type = nil
|
||||
if debuff_type then
|
||||
mapped_type = HealBot_DebuffTypeMap[debuff_type] or debuff_type
|
||||
end
|
||||
if HealBot_CDCInc[UnitClass(unit)] == 1 and HealBot_DebuffWatch[debuff_type] == "YES" then
|
||||
HealBot_UnitDebuff[unit] = debuff_type
|
||||
DebuffType = debuff_type;
|
||||
if HealBot_DebuffPriority[debuff_type] then
|
||||
|
||||
local localizedClass = UnitClass(unit)
|
||||
local shouldTrack = false
|
||||
if unit == "target" then
|
||||
shouldTrack = true
|
||||
elseif localizedClass and HealBot_CDCInc[localizedClass] == 1 then
|
||||
shouldTrack = true
|
||||
elseif not localizedClass or HealBot_CDCInc[localizedClass] == nil then
|
||||
shouldTrack = true
|
||||
end
|
||||
|
||||
local isDispellable = false
|
||||
if mapped_type and HealBot_DebuffWatch[mapped_type] then
|
||||
isDispellable = true
|
||||
end
|
||||
|
||||
if isDispellable or HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||
if iconCount < 10 and not trackedTextures[debuff] then
|
||||
iconCount = iconCount + 1
|
||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||
trackedTextures[debuff] = true
|
||||
end
|
||||
end
|
||||
|
||||
if shouldTrack and isDispellable then
|
||||
HealBot_UnitDebuff[unit] = mapped_type
|
||||
DebuffType = mapped_type;
|
||||
|
||||
local isPriority = false
|
||||
if HealBot_DebuffPriority then
|
||||
for _, pType in ipairs(HealBot_DebuffPriority) do
|
||||
if pType == mapped_type then
|
||||
isPriority = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if isPriority then
|
||||
break
|
||||
end
|
||||
end
|
||||
i = i + 1;
|
||||
else
|
||||
if i == 1 then HealBot_UnitDebuff[unit] = nil; end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||
local k = 1
|
||||
while true do
|
||||
local debuff = UnitDebuff(unit, k)
|
||||
if not debuff then break end
|
||||
if not trackedTextures[debuff] and iconCount < 10 then
|
||||
iconCount = iconCount + 1
|
||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||
trackedTextures[debuff] = true
|
||||
end
|
||||
k = k + 1
|
||||
end
|
||||
end
|
||||
|
||||
local b = 1
|
||||
while true do
|
||||
local buff = UnitBuff(unit, b)
|
||||
if not buff then break end
|
||||
if HealBot_TrackedHoTs[buff] and iconCount < 5 then
|
||||
if HealBot_TrackedHoTs[buff] and iconCount < 10 then
|
||||
iconCount = iconCount + 1
|
||||
HealBot_UnitIcons[unit][iconCount] = buff
|
||||
end
|
||||
b = b + 1
|
||||
end
|
||||
|
||||
local d = 1
|
||||
while true do
|
||||
local debuff = UnitDebuff(unit, d)
|
||||
if not debuff then break end
|
||||
if HealBot_TrackedHoTs[debuff] and iconCount < 10 then
|
||||
iconCount = iconCount + 1
|
||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||
end
|
||||
d = d + 1
|
||||
end
|
||||
|
||||
if HealBot_UnitDebuff[unit] then
|
||||
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
|
||||
if HealBot_Config.ShowDebuffWarning == 1 then
|
||||
local color = HealBot_Config.CDCBarColour[DebuffType]
|
||||
local r, g, b = 1, 0, 0
|
||||
if color then
|
||||
r, g, b = color.R, color.G, color.B
|
||||
end
|
||||
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
|
||||
HealBot_Config.CDCBarColour[DebuffType].R,
|
||||
HealBot_Config.CDCBarColour[DebuffType].G,
|
||||
HealBot_Config.CDCBarColour[DebuffType].B,
|
||||
r, g, b,
|
||||
1, UIERRORS_HOLD_TIME);
|
||||
end
|
||||
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
|
||||
end
|
||||
end
|
||||
HealBot_CheckBuffs(unit);
|
||||
HealBot_RecalcHeals(unit);
|
||||
-- Check buffs synchronously because tooltip scanning fails in OnUpdate
|
||||
HealBot_CheckBuffs(unit)
|
||||
|
||||
-- Defer UI updates
|
||||
HealBot_View_DirtyUnits[unit] = true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
-- HealBot_Controller_Comms.lua
|
||||
-- Handles network sync (addon messaging), errors, and chat debugging
|
||||
|
||||
-- HealBot_Get_DebugChan: Internal utility: HealBot_Get_DebugChan
|
||||
function HealBot_Get_DebugChan()
|
||||
local index = GetChannelName("HBmsg");
|
||||
if (index > 0) then
|
||||
@@ -10,6 +11,7 @@ function HealBot_Get_DebugChan()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_AddChat: Prints standard messages to default chat frame.
|
||||
function HealBot_AddChat(msg)
|
||||
local chanid = HealBot_Get_DebugChan();
|
||||
if chanid and HealBot_SpamCnt < 3 then
|
||||
@@ -28,6 +30,7 @@ function HealBot_AddChat(msg)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_AddDebug: Prints debug messages to internal chat channel.
|
||||
function HealBot_AddDebug(msg)
|
||||
local chanid = HealBot_Get_DebugChan();
|
||||
if chanid and HealBot_SpamCnt < 3 then
|
||||
@@ -44,6 +47,7 @@ function HealBot_AddDebug(msg)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Report_Error: Formats and prints error logs.
|
||||
function HealBot_Report_Error(msg)
|
||||
if HealBot_ErrorCnt < 28 then
|
||||
HealBot_ErrorCnt = HealBot_ErrorCnt + 1;
|
||||
@@ -52,11 +56,13 @@ function HealBot_Report_Error(msg)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_AddError: Displays error text in the UI frame.
|
||||
function HealBot_AddError(msg)
|
||||
UIErrorsFrame:AddMessage(msg, 1.0, 1.0, 1.0, 1.0, UIERRORS_HOLD_TIME);
|
||||
HealBot_AddDebug(msg);
|
||||
end
|
||||
|
||||
-- HealBot_SendAddonMessage: Broadcasts data to party/raid channels.
|
||||
function HealBot_SendAddonMessage(prefix, text)
|
||||
if GetNumRaidMembers() > 0 then
|
||||
SendAddonMessage(prefix, text, "RAID")
|
||||
@@ -65,6 +71,7 @@ function HealBot_SendAddonMessage(prefix, text)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
|
||||
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
|
||||
if addon_id == HEALBOT_ADDON_ID then
|
||||
local tmpTest, unitname, heal_val
|
||||
|
||||
+196
-60
@@ -2,9 +2,11 @@
|
||||
-- Manages WoW Frame events and periodic updates, routing to respective services
|
||||
|
||||
HealBot_View_DirtyUnits = {}
|
||||
HealBot_View_DirtyPower = {}
|
||||
local HealBot_Timer1, HealsIn_Timer = 0, 0;
|
||||
HealBot_LastModState = ""
|
||||
|
||||
-- HealBot_OnLoad: Registers core events and observers on addon load.
|
||||
function HealBot_OnLoad(this)
|
||||
this:RegisterEvent("VARIABLES_LOADED");
|
||||
|
||||
@@ -20,7 +22,7 @@ function HealBot_OnLoad(this)
|
||||
HealBot_View_DirtyUnits[unitID] = true
|
||||
end)
|
||||
HealBot_Model:RegisterObserver("UNIT_POWER_CHANGED", function(unitID)
|
||||
HealBot_View_DirtyUnits[unitID] = true
|
||||
HealBot_View_DirtyPower[unitID] = true
|
||||
end)
|
||||
HealBot_Model:RegisterObserver("UNIT_AURA_CHANGED", function(unitID)
|
||||
HealBot_View_DirtyUnits[unitID] = true
|
||||
@@ -30,30 +32,33 @@ function HealBot_OnLoad(this)
|
||||
end)
|
||||
HealBot_Model:RegisterObserver("EQUIPMENT_CHANGED", function(unitID)
|
||||
if unitID == "player" then
|
||||
HealBot_BonusScanner:ScanEquipment()
|
||||
HealBot_CalcEquipBonus = true;
|
||||
HealBot_RecalcSpells();
|
||||
HealBot_EquipChangeTimer = 1
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
-- HealBot_RegisterThis: Internal utility: HealBot_RegisterThis
|
||||
function HealBot_RegisterThis(this)
|
||||
-- Deprecated / not used
|
||||
end
|
||||
|
||||
-- HealBot_OnUpdate: Main loop: processes dirty queues and timers.
|
||||
function HealBot_OnUpdate(this, arg1)
|
||||
if HealBot_Action_TooltipUnit and HealBot_Tooltip:IsVisible() then
|
||||
local currentModState = ""
|
||||
if IsShiftKeyDown() then currentModState = currentModState .. "S" end
|
||||
if IsControlKeyDown() then currentModState = currentModState .. "C" end
|
||||
if IsAltKeyDown() then currentModState = currentModState .. "A" end
|
||||
local s = IsShiftKeyDown() and true or false
|
||||
local c = IsControlKeyDown() and true or false
|
||||
local a = IsAltKeyDown() and true or false
|
||||
|
||||
if HealBot_LastModState ~= currentModState then
|
||||
HealBot_LastModState = currentModState
|
||||
if HealBot_LastModS ~= s or HealBot_LastModC ~= c or HealBot_LastModA ~= a then
|
||||
HealBot_LastModS = s
|
||||
HealBot_LastModC = c
|
||||
HealBot_LastModA = a
|
||||
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit)
|
||||
end
|
||||
else
|
||||
HealBot_LastModState = ""
|
||||
HealBot_LastModS = false
|
||||
HealBot_LastModC = false
|
||||
HealBot_LastModA = false
|
||||
end
|
||||
|
||||
if HealBot_TargetRestorePending then
|
||||
@@ -72,11 +77,114 @@ function HealBot_OnUpdate(this, arg1)
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_PendingShapeshiftCast then
|
||||
local pendingCast = HealBot_PendingShapeshiftCast
|
||||
|
||||
-- Wait for server to process the unshift before attempting the cast
|
||||
if GetTime() >= pendingCast.fireTime then
|
||||
if not HealBot_GetShapeshiftForm() then
|
||||
-- Target the unit if necessary before casting
|
||||
-- Target the unit if necessary before casting
|
||||
if pendingCast.oldTarget ~= UnitName(pendingCast.target) then
|
||||
TargetUnit(pendingCast.target)
|
||||
end
|
||||
|
||||
-- 1. Initialize the MVC side effects (AnnounceCast, Incoming Heals) only ONCE
|
||||
if not pendingCast.started then
|
||||
pendingCast.started = true
|
||||
|
||||
-- Extract base spell
|
||||
local baseSpell = pendingCast.spell
|
||||
local parenIndex = string.find(pendingCast.spell, "%(")
|
||||
if parenIndex then
|
||||
baseSpell = string.sub(pendingCast.spell, 1, parenIndex - 1)
|
||||
end
|
||||
baseSpell = string.gsub(baseSpell, "%s+$", "")
|
||||
|
||||
-- Force MVC updates since we guarantee the cast will eventually pierce the server
|
||||
HealBot_CastFailed = true -- Trigger first attempt immediately
|
||||
HealBot_CastingSpell = baseSpell
|
||||
HealBot_CastingTarget = pendingCast.target
|
||||
HealBot_Process_HealValue(baseSpell, pendingCast.target)
|
||||
HealBot_AnnounceCast(pendingCast.spell, pendingCast.target)
|
||||
|
||||
-- Restore target logic
|
||||
if pendingCast.targetEnemy then
|
||||
HealBot_TargetRestorePending = { type = "enemy" }
|
||||
elseif pendingCast.oldTarget and pendingCast.oldTarget ~= UnitName(pendingCast.target) then
|
||||
HealBot_TargetRestorePending = { type = "friend" }
|
||||
elseif not pendingCast.oldTarget then
|
||||
HealBot_TargetRestorePending = { type = "clear" }
|
||||
end
|
||||
HealBot_TargetRestoreTimer = 0
|
||||
end
|
||||
|
||||
-- 2. Spam the cast until the server explicitly accepts it (firing SPELLCAST_START)
|
||||
if pendingCast.started then
|
||||
if not pendingCast.nextSpam or GetTime() >= pendingCast.nextSpam then
|
||||
pendingCast.nextSpam = GetTime() + 0.10
|
||||
|
||||
-- Safely suppress UI errors
|
||||
UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
|
||||
|
||||
-- Only use HealBot's native cast wrapper
|
||||
HealBot_CastSpellByName(pendingCast.spell)
|
||||
|
||||
if SpellCanTargetUnit(pendingCast.target) then
|
||||
SpellTargetUnit(pendingCast.target)
|
||||
elseif SpellIsTargeting() then
|
||||
SpellTargetUnit(pendingCast.target)
|
||||
SpellStopTargeting()
|
||||
end
|
||||
|
||||
UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Failsafe timeout
|
||||
if HealBot_PendingShapeshiftCast and GetTime() > pendingCast.expires then
|
||||
HealBot_PendingShapeshiftCast = nil
|
||||
HealBot_StopCasting()
|
||||
HealBot_RecalcHeals()
|
||||
end
|
||||
end
|
||||
|
||||
-- Process Dirty Queue for MVC View
|
||||
if next(HealBot_View_DirtyUnits) ~= nil then
|
||||
for unitID in pairs(HealBot_View_DirtyUnits) do
|
||||
HealBot_Action_RefreshButtons(unitID)
|
||||
HealBot_View_DirtyUnits[unitID] = nil
|
||||
local unitsToRefresh = {}
|
||||
for unitID in pairs(HealBot_View_DirtyUnits) do
|
||||
unitsToRefresh[unitID] = true
|
||||
HealBot_View_DirtyUnits[unitID] = nil
|
||||
HealBot_View_DirtyPower[unitID] = nil -- No need to do power-only if full refresh is queued
|
||||
end
|
||||
for unitID in pairs(unitsToRefresh) do
|
||||
HealBot_Action_Refresh(unitID)
|
||||
end
|
||||
|
||||
local powerToRefresh = {}
|
||||
for unitID in pairs(HealBot_View_DirtyPower) do
|
||||
powerToRefresh[unitID] = true
|
||||
HealBot_View_DirtyPower[unitID] = nil
|
||||
end
|
||||
for unitID in pairs(powerToRefresh) do
|
||||
HealBot_Action_RefreshPower(unitID)
|
||||
end
|
||||
|
||||
local powerID, _ = next(HealBot_View_DirtyPower)
|
||||
while powerID do
|
||||
HealBot_Action_RefreshPower(powerID)
|
||||
HealBot_View_DirtyPower[powerID] = nil
|
||||
powerID, _ = next(HealBot_View_DirtyPower)
|
||||
end
|
||||
|
||||
if HealBot_EquipChangeTimer > 0 then
|
||||
HealBot_EquipChangeTimer = HealBot_EquipChangeTimer - arg1
|
||||
if HealBot_EquipChangeTimer <= 0 then
|
||||
HealBot_EquipChangeTimer = 0
|
||||
HealBot_BonusScanner:ScanEquipment()
|
||||
HealBot_CalcEquipBonus = true;
|
||||
HealBot_RecalcSpells();
|
||||
end
|
||||
end
|
||||
|
||||
@@ -85,20 +193,12 @@ function HealBot_OnUpdate(this, arg1)
|
||||
if not HealBot_IsFighting then
|
||||
HealsIn_Timer = HealsIn_Timer + 1;
|
||||
if HealsIn_Timer >= 10 then
|
||||
HealBot_HealsIn = {};
|
||||
HealBot_Healers = {};
|
||||
for k in pairs(HealBot_HealsIn) do HealBot_HealsIn[k] = nil end
|
||||
for k in pairs(HealBot_Healers) do HealBot_Healers[k] = nil end
|
||||
HealsIn_Timer = 0;
|
||||
end
|
||||
|
||||
if HealBot_EquipChangeTimer > 0 then
|
||||
HealBot_EquipChangeTimer = HealBot_EquipChangeTimer - arg1
|
||||
if HealBot_EquipChangeTimer <= 0 then
|
||||
HealBot_EquipChangeTimer = 0
|
||||
HealBot_BonusScanner:ScanEquipment()
|
||||
HealBot_CalcEquipBonus = true;
|
||||
HealBot_RecalcSpells();
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if HealBot_SpellsInitFlag > 1 then
|
||||
HealBot_SpellsInitFlag = HealBot_SpellsInitFlag + 1;
|
||||
@@ -131,32 +231,28 @@ local HealBot_EventHandlers = {
|
||||
HealBot_OnEvent_UnitHealth(this, arg1)
|
||||
end,
|
||||
["UNIT_MANA"] = function(this, arg1)
|
||||
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||
end
|
||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
||||
HealBot_Action_RefreshButtons(arg1);
|
||||
end,
|
||||
["UNIT_RAGE"] = function(this, arg1)
|
||||
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||
end
|
||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
||||
HealBot_Action_RefreshButtons(arg1);
|
||||
end,
|
||||
["UNIT_ENERGY"] = function(this, arg1)
|
||||
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||
end
|
||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
||||
HealBot_Action_RefreshButtons(arg1);
|
||||
end,
|
||||
["UNIT_DISPLAYPOWER"] = function(this, arg1)
|
||||
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||
end
|
||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
||||
HealBot_Action_RefreshButtons(arg1);
|
||||
end,
|
||||
["UNIT_AURA"] = function(this, arg1)
|
||||
HealBot_Model:MarkAuraChanged(arg1)
|
||||
@@ -182,6 +278,23 @@ local HealBot_EventHandlers = {
|
||||
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
||||
HealBot_OnEvent_PartyMembersChanged(this)
|
||||
end,
|
||||
["RAID_ROSTER_UPDATE"] = function(this)
|
||||
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
||||
HealBot_Model:RefreshUnit(unit)
|
||||
end
|
||||
for _, unit in ipairs(HealBot_Model.raidMembers) do
|
||||
HealBot_Model:RefreshUnit(unit)
|
||||
end
|
||||
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
||||
HealBot_OnEvent_PartyMembersChanged(this)
|
||||
end,
|
||||
["RAID_TARGET_UPDATE"] = function(this)
|
||||
if HealBot_Action_UnitButtons then
|
||||
for unit, _ in pairs(HealBot_Action_UnitButtons) do
|
||||
HealBot_View_DirtyUnits[unit] = true
|
||||
end
|
||||
end
|
||||
end,
|
||||
["PLAYER_ENTERING_WORLD"] = function(this)
|
||||
HealBot_Model:RefreshUnit("player")
|
||||
HealBot_Model:RefreshUnit("pet")
|
||||
@@ -192,6 +305,7 @@ local HealBot_EventHandlers = {
|
||||
end,
|
||||
["VARIABLES_LOADED"] = function(this)
|
||||
HealBot_OnEvent_VariablesLoaded(this)
|
||||
HealBot_Integrations_Toggle()
|
||||
end,
|
||||
-- Legacy pass-throughs
|
||||
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
|
||||
@@ -201,8 +315,6 @@ local HealBot_EventHandlers = {
|
||||
["SPELLCAST_FAILED"] = function(this) HealBot_OnEvent_SpellcastStop(this, "SPELLCAST_FAILED") end,
|
||||
["PLAYER_REGEN_DISABLED"] = function(this) HealBot_OnEvent_PlayerRegenDisabled(this) end,
|
||||
["PLAYER_REGEN_ENABLED"] = function(this) HealBot_OnEvent_PlayerRegenEnabled(this) end,
|
||||
["BAG_UPDATE_COOLDOWN"] = function(this, arg1) HealBot_OnEvent_BagUpdateCooldown(this, arg1) end,
|
||||
["BAG_UPDATE"] = function(this, arg1) HealBot_OnEvent_BagUpdate(this, arg1) end,
|
||||
["PARTY_MEMBER_DISABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberDisable(this, arg1) end,
|
||||
["PARTY_MEMBER_ENABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberEnable(this, arg1) end,
|
||||
["CHAT_MSG_SYSTEM"] = function(this, arg1) HealBot_OnEvent_SystemMsg(this, arg1) end,
|
||||
@@ -212,17 +324,17 @@ local HealBot_EventHandlers = {
|
||||
HealBot_OnEvent_PlayerEquipmentChanged(this)
|
||||
end,
|
||||
["UNIT_INVENTORY_CHANGED"] = function(this, arg1)
|
||||
if arg1 ~= "player" then return end
|
||||
HealBot_Model:NotifyObservers("EQUIPMENT_CHANGED", arg1)
|
||||
HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1)
|
||||
end,
|
||||
["PET_BAR_SHOWGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["PET_BAR_HIDEGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["UNIT_PET"] = function(this, arg1) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end,
|
||||
["UPDATE_SHAPESHIFT_FORM"] = function(this) HealBot_UpdateShapeshiftForm() end,
|
||||
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
|
||||
}
|
||||
|
||||
-- HealBot_OnEvent: Event dispatcher for WoW UI events.
|
||||
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
||||
local handler = HealBot_EventHandlers[event]
|
||||
if handler then
|
||||
@@ -232,6 +344,7 @@ function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_VariablesLoaded: Applies config defaults and initializes state.
|
||||
function HealBot_OnEvent_VariablesLoaded(this)
|
||||
local class = HealBot_UnitClass("player")
|
||||
|
||||
@@ -286,10 +399,10 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
||||
this:RegisterEvent("PLAYER_REGEN_ENABLED");
|
||||
this:RegisterEvent("PLAYER_TARGET_CHANGED");
|
||||
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
|
||||
this:RegisterEvent("RAID_ROSTER_UPDATE");
|
||||
this:RegisterEvent("RAID_TARGET_UPDATE");
|
||||
this:RegisterEvent("PARTY_MEMBER_DISABLE");
|
||||
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
||||
this:RegisterEvent("PET_BAR_SHOWGRID");
|
||||
this:RegisterEvent("PET_BAR_HIDEGRID");
|
||||
this:RegisterEvent("UNIT_PET");
|
||||
this:RegisterEvent("UNIT_HEALTH");
|
||||
this:RegisterEvent("UNIT_MANA");
|
||||
@@ -301,8 +414,6 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
||||
this:RegisterEvent("SPELLCAST_STOP");
|
||||
this:RegisterEvent("SPELLCAST_INTERRUPTED");
|
||||
this:RegisterEvent("SPELLCAST_FAILED");
|
||||
this:RegisterEvent("BAG_UPDATE");
|
||||
this:RegisterEvent("BAG_UPDATE_COOLDOWN");
|
||||
this:RegisterEvent("UNIT_AURA");
|
||||
this:RegisterEvent("UPDATE_INVENTORY_ALERTS");
|
||||
this:RegisterEvent("UNIT_INVENTORY_CHANGED");
|
||||
@@ -318,27 +429,30 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_UnitHealth: Internal utility: HealBot_OnEvent_UnitHealth
|
||||
function HealBot_OnEvent_UnitHealth(this, unit)
|
||||
if (not HealBot_Heals[unit]) then return end
|
||||
HealBot_CheckCasting(unit);
|
||||
HealBot_RecalcHeals(unit);
|
||||
if unit == HealBot_Action_TooltipUnit then
|
||||
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit);
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_UnitMana: Internal utility: HealBot_OnEvent_UnitMana
|
||||
function HealBot_OnEvent_UnitMana(this, unit)
|
||||
if (unit ~= "player") then return end
|
||||
HealBot_RecalcHeals();
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_ZoneChanged: Internal utility: HealBot_OnEvent_ZoneChanged
|
||||
function HealBot_OnEvent_ZoneChanged(this)
|
||||
HealBot_ResetRangeScale();
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerRegenDisabled: Internal utility: HealBot_OnEvent_PlayerRegenDisabled
|
||||
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
||||
HealBot_RecalcParty();
|
||||
-- Removed HealBot_RecalcParty();
|
||||
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
||||
if HealBot_Config.AutoClose==1 and HealBot_Config.ActionVisible~=0 then
|
||||
HealBot_Action.ProgrammaticHide = true;
|
||||
@@ -372,23 +486,36 @@ function HealBot_OnEvent_PlayerRegenDisabled(this)
|
||||
-- HealBot_RecalcHeals();
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerRegenEnabled: Internal utility: HealBot_OnEvent_PlayerRegenEnabled
|
||||
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
||||
HealBot_IsFighting = false;
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged
|
||||
function HealBot_OnEvent_PlayerTargetChanged(this)
|
||||
HealBot_RecalcParty();
|
||||
if HealBot_Action_UnitButtons and HealBot_Action_UnitButtons["target"] then
|
||||
HealBot_View_DirtyUnits["target"] = true
|
||||
HealBot_OnEvent_UnitAura(nil, "target");
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PartyMembersChanged: Internal utility: HealBot_OnEvent_PartyMembersChanged
|
||||
function HealBot_OnEvent_PartyMembersChanged(this)
|
||||
HealBot_Model:PreserveStateByGUID()
|
||||
HealBot_Integrations_PruneNampower()
|
||||
if HealBot_IsFighting then
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PartyMemberDisable: Internal utility: HealBot_OnEvent_PartyMemberDisable
|
||||
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
||||
HealBot_RecalcHeals();
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_SystemMsg: Internal utility: HealBot_OnEvent_SystemMsg
|
||||
function HealBot_OnEvent_SystemMsg(this, msg)
|
||||
if type(msg) == "string" then
|
||||
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTRAID);
|
||||
@@ -415,44 +542,36 @@ function HealBot_OnEvent_SystemMsg(this, msg)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PartyMemberEnable: Internal utility: HealBot_OnEvent_PartyMemberEnable
|
||||
function HealBot_OnEvent_PartyMemberEnable(this, unit)
|
||||
HealBot_RecalcHeals();
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerEquipmentChanged: Internal utility: HealBot_OnEvent_PlayerEquipmentChanged
|
||||
function HealBot_OnEvent_PlayerEquipmentChanged(this)
|
||||
HealBot_EquipChangeTimer = 1;
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerEquipmentChanged2: Internal utility: HealBot_OnEvent_PlayerEquipmentChanged2
|
||||
function HealBot_OnEvent_PlayerEquipmentChanged2(this, unit)
|
||||
if unit == "player" then
|
||||
HealBot_EquipChangeTimer = 1;
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_SpellsChanged: Internal utility: HealBot_OnEvent_SpellsChanged
|
||||
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
||||
if arg1 then return; end
|
||||
HealBot_AddDebug("HB: SpellsChanged");
|
||||
HealBot_SpellsInitFlag = 2;
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_TalentsChanged: Internal utility: HealBot_OnEvent_TalentsChanged
|
||||
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
||||
HealBot_AddDebug("HB: TalentsChanged");
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_BagUpdate(this, bag)
|
||||
if HealBot_EquipChangeTimer == 0 then
|
||||
HealBot_RecalcSpells();
|
||||
end
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_BagUpdateCooldown(this, bag)
|
||||
if not bag then
|
||||
bag = "undef"
|
||||
elseif HealBot_EquipChangeTimer == 0 then
|
||||
HealBot_RecalcSpells();
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerEnteringWorld: Internal utility: HealBot_OnEvent_PlayerEnteringWorld
|
||||
function HealBot_OnEvent_PlayerEnteringWorld(this)
|
||||
HealBot_IsFighting = false;
|
||||
-- Re-apply the refresh hook late in case another addon overrode it during load
|
||||
@@ -461,8 +580,10 @@ function HealBot_OnEvent_PlayerEnteringWorld(this)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_SpellcastStart: Internal utility: HealBot_OnEvent_SpellcastStart
|
||||
function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
||||
HealBot_IsCasting = true;
|
||||
HealBot_PendingShapeshiftCast = nil;
|
||||
HealBot_RecalcHeals();
|
||||
HealBot_CheckCasting();
|
||||
if spell == HEALBOT_RESURRECTION or spell == HEALBOT_ANCESTRALSPIRIT or spell == HEALBOT_REBIRTH or spell == HEALBOT_REDEMPTION then
|
||||
@@ -473,11 +594,26 @@ function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_SpellcastStop: Internal utility: HealBot_OnEvent_SpellcastStop
|
||||
function HealBot_OnEvent_SpellcastStop(this, eventName)
|
||||
HealBot_IsCasting = false;
|
||||
if eventName == "SPELLCAST_FAILED" then
|
||||
if eventName == "SPELLCAST_FAILED" or eventName == "SPELLCAST_INTERRUPTED" then
|
||||
HealBot_CastFailed = true;
|
||||
if HealBot_PendingShapeshiftCast then
|
||||
return;
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_PendingShapeshiftCast and eventName == "SPELLCAST_STOP" then
|
||||
if HealBot_CastFailed or not HealBot_PendingShapeshiftCast.started then
|
||||
-- This STOP is either the trailing event of a failed/interrupted cast,
|
||||
-- or it is the STOP event from the unshift spell itself.
|
||||
-- Do not wipe the queue yet!
|
||||
return;
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_PendingShapeshiftCast = nil;
|
||||
HealBot_StopCasting();
|
||||
HealBot_RecalcHeals();
|
||||
if HealBot_IamRessing then
|
||||
|
||||
@@ -3,10 +3,12 @@
|
||||
|
||||
local _scale = 0
|
||||
|
||||
-- HealBot_ResetRangeScale: Resets map range scaling on zone change.
|
||||
function HealBot_ResetRangeScale()
|
||||
_scale = 0
|
||||
end
|
||||
|
||||
-- HealBot_Range_Check: Checks if unit is in range via map distance or API.
|
||||
function HealBot_Range_Check(unit, range)
|
||||
local return_val = 0;
|
||||
if not range then
|
||||
@@ -14,6 +16,22 @@ function HealBot_Range_Check(unit, range)
|
||||
end
|
||||
if ( unit == "player" ) then
|
||||
return_val = 1;
|
||||
elseif HealBot_Integrations_ClassicAPI_Active and UnitDistanceSquared and UnitInLineOfSight then
|
||||
local inSight = UnitInLineOfSight("player", unit)
|
||||
if inSight then
|
||||
local distSq = UnitDistanceSquared(unit)
|
||||
if distSq and distSq <= (range * range) then
|
||||
return_val = 1;
|
||||
end
|
||||
end
|
||||
elseif HealBot_Integrations_UnitXP_Active then
|
||||
local inSight = UnitXP("inSight", "player", unit)
|
||||
if inSight then
|
||||
local dist = UnitXP("distanceBetween", "player", unit, "Gaussian")
|
||||
if dist and dist <= range then
|
||||
return_val = 1;
|
||||
end
|
||||
end
|
||||
elseif ( UnitIsVisible(unit) == 1 ) then
|
||||
local tx, ty = GetPlayerMapPosition(unit)
|
||||
local dist
|
||||
|
||||
+113
-58
@@ -18,6 +18,7 @@ local HealBot_Health60 = {
|
||||
["WARRIOR"] = 5000,
|
||||
}
|
||||
|
||||
-- HealBot_GetSpellName: Internal utility: HealBot_GetSpellName
|
||||
function HealBot_GetSpellName(id)
|
||||
if (not id) then
|
||||
return nil;
|
||||
@@ -32,6 +33,7 @@ function HealBot_GetSpellName(id)
|
||||
return spellName .. " (" .. subSpellName .. ")";
|
||||
end
|
||||
|
||||
-- HealBot_GetSpellId: Internal utility: HealBot_GetSpellId
|
||||
function HealBot_GetSpellId(spell)
|
||||
local id, idd = 1, 0;
|
||||
while true do
|
||||
@@ -55,6 +57,7 @@ function HealBot_GetSpellId(spell)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_CastSpellByName: Internal utility: HealBot_CastSpellByName
|
||||
function HealBot_CastSpellByName(spell)
|
||||
if (HealBot_Spells[spell] and HealBot_Spells[spell].BagSlot) then
|
||||
HealBot_UseItem(spell);
|
||||
@@ -74,6 +77,7 @@ function HealBot_CastSpellByName(spell)
|
||||
CastSpell(id, BOOKTYPE_SPELL);
|
||||
end
|
||||
|
||||
-- HealBot_AnnounceCast: Internal utility: HealBot_AnnounceCast
|
||||
function HealBot_AnnounceCast(spell, target)
|
||||
if not spell or not target then return end
|
||||
|
||||
@@ -127,8 +131,9 @@ function HealBot_AnnounceCast(spell, target)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Process_HealValue: Internal utility: HealBot_Process_HealValue
|
||||
function HealBot_Process_HealValue(spell, target)
|
||||
if HealBot_Spells[spell] and HealBot_Spells[spell].CastTime > 1 then
|
||||
if HealBot_Spells[spell] and (HealBot_Spells[spell].CastTime or 0) > 1 then
|
||||
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
|
||||
|
||||
-- Apply dynamic Preservation bonus
|
||||
@@ -163,8 +168,22 @@ function HealBot_Process_HealValue(spell, target)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_StartCasting: Initiates spell cast and broadcasts incoming heal.
|
||||
function HealBot_StartCasting(spell, target, ttype)
|
||||
HealBot_CastFailed = false;
|
||||
|
||||
-- Extract base spell for internal tracking
|
||||
local baseSpell = spell
|
||||
local parenIndex = string.find(spell, " %(")
|
||||
if parenIndex then
|
||||
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||
else
|
||||
parenIndex = string.find(spell, "%(")
|
||||
if parenIndex then
|
||||
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_CastSpellByName(spell);
|
||||
if ( SpellCanTargetUnit(target) ) then
|
||||
SpellTargetUnit(target);
|
||||
@@ -178,17 +197,21 @@ function HealBot_StartCasting(spell, target, ttype)
|
||||
end
|
||||
end
|
||||
|
||||
if ttype == "fired" and HealBot_Spells[spell] then
|
||||
if ttype == "fired" and HealBot_Spells[baseSpell] then
|
||||
if not HealBot_CastFailed then
|
||||
HealBot_CastingSpell = spell;
|
||||
HealBot_CastingSpell = baseSpell;
|
||||
HealBot_CastingTarget = target;
|
||||
HealBot_Process_HealValue(spell, target);
|
||||
HealBot_Process_HealValue(baseSpell, target);
|
||||
HealBot_AnnounceCast(spell, target);
|
||||
end
|
||||
end
|
||||
|
||||
return ttype == "fired"
|
||||
end
|
||||
|
||||
-- HealBot_StopCasting: Internal utility: HealBot_StopCasting
|
||||
function HealBot_StopCasting()
|
||||
HealBot_IsCasting = false;
|
||||
if HealBot_CastingTarget then
|
||||
if HealBot_HealValue > 0 then
|
||||
local uname = UnitName(HealBot_CastingTarget)
|
||||
@@ -221,6 +244,7 @@ function HealBot_StopCasting()
|
||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||
end
|
||||
|
||||
-- HealBot_UnitHealth: Internal utility: HealBot_UnitHealth
|
||||
function HealBot_UnitHealth(unit)
|
||||
local Current, Desired = UnitHealth(unit), UnitHealthMax(unit);
|
||||
if unit == 'target' and Desired == 100 then
|
||||
@@ -235,6 +259,7 @@ function HealBot_UnitHealth(unit)
|
||||
return Current, Desired;
|
||||
end
|
||||
|
||||
-- HealBot_CheckCasting: Internal utility: HealBot_CheckCasting
|
||||
function HealBot_CheckCasting(unit)
|
||||
if not HealBot_CastingSpell or HealBot_AlwaysHeal() then return nil end
|
||||
if not HealBot_Spells[HealBot_CastingSpell] then return nil end
|
||||
@@ -246,7 +271,7 @@ function HealBot_CheckCasting(unit)
|
||||
local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
|
||||
local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
|
||||
local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
|
||||
bar.txt = getglobal(bar:GetName() .. "_text");
|
||||
if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
|
||||
|
||||
if HealBot_IsCasting == false and HealBot_AbortButton == 0 then
|
||||
bar:SetStatusBarColor(ar, ag, ab, 0);
|
||||
@@ -281,6 +306,7 @@ function HealBot_CheckCasting(unit)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_CastSpellOnFriend: Target-safe wrapper for casting spells on allies.
|
||||
function HealBot_CastSpellOnFriend(spell, target)
|
||||
if (not spell or not target or not UnitName(target)) then
|
||||
return;
|
||||
@@ -288,8 +314,20 @@ function HealBot_CastSpellOnFriend(spell, target)
|
||||
local targetEnemy = UnitCanAttack("player", "target");
|
||||
local oldTarget = UnitName("target");
|
||||
|
||||
if HealBot_UnitClass("player") == "DRUID" and HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift == 1 then
|
||||
CastShapeshiftForm(HealBot_ActiveShapeshiftStance);
|
||||
local formCancelled = false
|
||||
if HealBot_UnitClass("player") == "DRUID" and HealBot_Config.AutoUnshift == 1 then
|
||||
local currentForm = HealBot_GetShapeshiftForm()
|
||||
if currentForm then
|
||||
CastShapeshiftForm(currentForm);
|
||||
formCancelled = true
|
||||
end
|
||||
end
|
||||
|
||||
if formCancelled then
|
||||
-- ALWAYS put the cast into the Pending queue so the OnUpdate loop can wait for the server
|
||||
-- to process the unshift before attempting the cast, otherwise we get "You are in shapeshift form".
|
||||
HealBot_PendingShapeshiftCast = { spell = spell, target = target, targetEnemy = targetEnemy, oldTarget = oldTarget, fireTime = GetTime() + 0.05, expires = GetTime() + 2.0 }
|
||||
return;
|
||||
end
|
||||
|
||||
if oldTarget ~= UnitName(target) then
|
||||
@@ -308,6 +346,7 @@ function HealBot_CastSpellOnFriend(spell, target)
|
||||
HealBot_TargetRestoreTimer = 0;
|
||||
end
|
||||
|
||||
-- HealBot_SetItemDefaults: Internal utility: HealBot_SetItemDefaults
|
||||
function HealBot_SetItemDefaults(spell)
|
||||
if not HealBot_Spells[spell].Target then
|
||||
HealBot_Spells[spell].Target = {"player", "party", "pet"};
|
||||
@@ -340,6 +379,7 @@ function HealBot_SetItemDefaults(spell)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_SetSpellDefaults: Internal utility: HealBot_SetSpellDefaults
|
||||
function HealBot_SetSpellDefaults(spell)
|
||||
local baseHeal = HealBot_Spells[spell].HealsCast or 0
|
||||
local extHeal = HealBot_Spells[spell].HealsExt or 0
|
||||
@@ -383,6 +423,7 @@ function HealBot_SetSpellDefaults(spell)
|
||||
HealBot_Spells[spell].HealsDur = math.floor(baseHeal + extHeal + realHeal);
|
||||
end
|
||||
|
||||
-- HealBot_AddHeal: Internal utility: HealBot_AddHeal
|
||||
function HealBot_AddHeal(spell)
|
||||
HealBot_SetSpellDefaults(spell);
|
||||
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
|
||||
@@ -391,6 +432,7 @@ function HealBot_AddHeal(spell)
|
||||
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
|
||||
end
|
||||
|
||||
-- HealBot_FindHealSpells: Maps best heal ranks to UI buttons.
|
||||
function HealBot_FindHealSpells()
|
||||
local id = 1;
|
||||
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
|
||||
@@ -460,9 +502,11 @@ function HealBot_FindHealSpells()
|
||||
HealBot_CalcEquipBonus = false;
|
||||
end
|
||||
|
||||
-- HealBot_CanCastSpell: Internal utility: HealBot_CanCastSpell
|
||||
function HealBot_CanCastSpell(spell, unit)
|
||||
local this = HealBot_Spells[spell];
|
||||
if this.Mana > UnitMana("player") then return false end;
|
||||
-- Removed manual mana check so WoW can properly handle 0-cost buffs (Clearcasting/Inner Focus)
|
||||
-- and so tooltips can render in red instead of disappearing.
|
||||
if this.BagSlot then
|
||||
local bag, slot = HealBot_UnpackBagSlot(this.BagSlot);
|
||||
local start, duration, enable = GetContainerItemCooldown(bag, slot);
|
||||
@@ -473,13 +517,14 @@ function HealBot_CanCastSpell(spell, unit)
|
||||
return true;
|
||||
end
|
||||
|
||||
-- HealBot_GetHealSpell: Resolves spell rank based on health deficit.
|
||||
function HealBot_GetHealSpell(unit, pattern)
|
||||
if (not UnitName(unit)) then return nil end;
|
||||
if not pattern then return nil end;
|
||||
if UnitOnTaxi("player") then return nil end;
|
||||
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
||||
if HealBot_UnitClass("player") == "DRUID" then
|
||||
if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||
if HealBot_GetShapeshiftForm() and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||
end
|
||||
|
||||
-- Handle Inline Scripts
|
||||
@@ -514,14 +559,17 @@ function HealBot_GetHealSpell(unit, pattern)
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- HealBot_HealUnit: Main entry point for healing a unit.
|
||||
function HealBot_HealUnit(unit, pattern)
|
||||
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
|
||||
end
|
||||
|
||||
-- HealBot_RecalcHeals: Flags unit for visual refresh.
|
||||
function HealBot_RecalcHeals(unit)
|
||||
HealBot_Action_Refresh(unit);
|
||||
end
|
||||
|
||||
-- HealBot_RecalcParty: Triggers group layout rebuild.
|
||||
function HealBot_RecalcParty()
|
||||
HealBot_Action_PartyChanged();
|
||||
if HealBot_Action_HealButtons then
|
||||
@@ -534,11 +582,13 @@ function HealBot_RecalcParty()
|
||||
HealBot_Action_RefreshButtons();
|
||||
end
|
||||
|
||||
-- HealBot_RecalcSpells: Recalculates spells and updates layout.
|
||||
function HealBot_RecalcSpells()
|
||||
HealBot_FindHealSpells();
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
|
||||
-- HealBot_GetTalentRank: Internal utility: HealBot_GetTalentRank
|
||||
function HealBot_GetTalentRank(talentName)
|
||||
for t = 1, GetNumTalentTabs() do
|
||||
for i = 1, GetNumTalents(t) do
|
||||
@@ -551,6 +601,7 @@ function HealBot_GetTalentRank(talentName)
|
||||
return 0;
|
||||
end
|
||||
|
||||
-- HealBot_SpiBonus: Internal utility: HealBot_SpiBonus
|
||||
function HealBot_SpiBonus(spell)
|
||||
local heals_modifer = 0;
|
||||
local base, stat, posBuff, negBuff = UnitStat("player", 5);
|
||||
@@ -562,8 +613,14 @@ function HealBot_SpiBonus(spell)
|
||||
return heals_modifer;
|
||||
end
|
||||
|
||||
-- HealBot_GetBonus: Internal utility: HealBot_GetBonus
|
||||
function HealBot_GetBonus()
|
||||
local HealBonus = HealBot_BonusScanner:GetBonus() or 0;
|
||||
local HealBonus = 0;
|
||||
if HealBot_Integrations_ClassicAPI_Active and GetSpellBonusHealing then
|
||||
HealBonus = GetSpellBonusHealing() or 0;
|
||||
else
|
||||
HealBonus = HealBot_BonusScanner:GetBonus() or 0;
|
||||
end
|
||||
if UnitClass("player") == "PALADIN" then
|
||||
local ironRank = HealBot_GetTalentRank("Ironclad")
|
||||
if ironRank > 0 then
|
||||
@@ -574,6 +631,7 @@ function HealBot_GetBonus()
|
||||
return HealBonus;
|
||||
end
|
||||
|
||||
-- HealBot_InitSpells: Scans spellbook to find available heals.
|
||||
function HealBot_InitSpells()
|
||||
local id = 1
|
||||
local cnt = 0;
|
||||
@@ -592,12 +650,11 @@ function HealBot_InitSpells()
|
||||
end
|
||||
id = id + 1;
|
||||
end
|
||||
if class == "PRIEST" or class == "DRUID" or class == "PALADIN" or class == "SHAMAN" then
|
||||
HealBot_AddChat("Initiated HealBot_CurrentSpells with " .. cnt .. " Spells");
|
||||
end
|
||||
|
||||
return cnt;
|
||||
end
|
||||
|
||||
-- HealBot_InitGetSpellData: Extracts mana and cast time from spell tooltips.
|
||||
function HealBot_InitGetSpellData(spell, id, class)
|
||||
local i, _mana, _cast, _HealsMin, _HealsMax, _HealsExt, _duration, _range, _shield, _channel;
|
||||
local tooltip = getglobal("HealBot_ScanTooltip");
|
||||
@@ -609,47 +666,47 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
|
||||
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
|
||||
HealBot_ScanTooltip:SetSpell(id, BOOKTYPE_SPELL);
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft2");
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
tmpTest, tmpTest, _mana = string.find(line, HEALBOT_TOOLTIP_MANA);
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
||||
_mana = 0;
|
||||
_range = 40;
|
||||
_cast = 0;
|
||||
line = nil;
|
||||
|
||||
for lineNum = 2, 6 do
|
||||
local lText = getglobal("HealBot_ScanTooltipTextLeft"..lineNum);
|
||||
if lText and lText:IsVisible() and lText:GetText() then
|
||||
local txt = lText:GetText();
|
||||
local t1, t2, match;
|
||||
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_MANA);
|
||||
if match then _mana = match; end
|
||||
|
||||
if txt == HEALBOT_TOOLTIP_INSTANT_CAST or txt == "Instant" then
|
||||
_cast = 0;
|
||||
elseif txt == HEALBOT_TOOLTIP_CHANNELED then
|
||||
_cast = 0;
|
||||
else
|
||||
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_CAST_TIME);
|
||||
if match then _cast = match; end
|
||||
end
|
||||
|
||||
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
|
||||
if match then _range = match; end
|
||||
|
||||
if not string.find(txt, HEALBOT_TOOLTIP_MANA) and txt ~= HEALBOT_TOOLTIP_INSTANT_CAST and txt ~= "Instant" and txt ~= HEALBOT_TOOLTIP_CHANNELED and not string.find(txt, HEALBOT_TOOLTIP_CAST_TIME) and not string.find(txt, HEALBOT_TOOLTIP_RANGE) then
|
||||
if not line then line = txt; end
|
||||
end
|
||||
end
|
||||
|
||||
local rText = getglobal("HealBot_ScanTooltipTextRight"..lineNum);
|
||||
if rText and rText:IsVisible() and rText:GetText() then
|
||||
local txt = rText:GetText();
|
||||
local t1, t2, match;
|
||||
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
|
||||
if match then _range = match; end
|
||||
end
|
||||
end
|
||||
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextRight2");
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
tmpTest, tmpTest, _range = string.find(line, HEALBOT_TOOLTIP_RANGE);
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
||||
end
|
||||
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft3");
|
||||
_cast = nil;
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
if (line == HEALBOT_TOOLTIP_INSTANT_CAST) then
|
||||
_cast = 0;
|
||||
elseif line == HEALBOT_TOOLTIP_CHANNELED then
|
||||
_cast = 0;
|
||||
elseif (tmpText) then
|
||||
tmpTest, tmpTest, _cast = string.find(line, HEALBOT_TOOLTIP_CAST_TIME);
|
||||
end
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
||||
end
|
||||
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft4");
|
||||
tmpTest = nil;
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
if line then
|
||||
if class == "PRIEST" then
|
||||
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
|
||||
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HEALBOT_SPELL_PATTERN_SHIELD);
|
||||
@@ -787,6 +844,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Generic_Patten: Internal utility: HealBot_Generic_Patten
|
||||
function HealBot_Generic_Patten(matchStr, matchPattern)
|
||||
local tmpTest, _HealsMin, _HealsMax, _HealsExt, _duration
|
||||
tmpTest, tmpTest, _HealsMin, _HealsMax = string.find(matchStr, matchPattern);
|
||||
@@ -799,12 +857,12 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
|
||||
return tmpTest, _HealsMin, _HealsMax;
|
||||
end
|
||||
|
||||
HealBot_ActiveShapeshiftStance = nil;
|
||||
|
||||
-- HealBot_UpdateShapeshiftForm: Called on UPDATE_SHAPESHIFT_FORM
|
||||
function HealBot_UpdateShapeshiftForm()
|
||||
HealBot_ActiveShapeshiftStance = HealBot_GetShapeshiftForm();
|
||||
-- Deprecated
|
||||
end
|
||||
|
||||
-- HealBot_GetShapeshiftForm: Detects active druid form to prevent invalid casts.
|
||||
function HealBot_GetShapeshiftForm()
|
||||
local forms = GetNumShapeshiftForms();
|
||||
if forms then
|
||||
@@ -812,10 +870,7 @@ function HealBot_GetShapeshiftForm()
|
||||
for i=1,forms do
|
||||
local icon,name,active = GetShapeshiftFormInfo(i);
|
||||
if active then
|
||||
local icon_lower = string.lower(icon);
|
||||
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "stoneclawtotem") then
|
||||
return i;
|
||||
end
|
||||
return i;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
+40
-25
@@ -2,6 +2,20 @@ HealBot_ConfigDefaults = {
|
||||
ShowManaBars=0,
|
||||
ManaBarsHealersOnly=0,
|
||||
Version = HEALBOT_VERSION,
|
||||
AutoSwap_Enabled = 0,
|
||||
AutoSwap_Profiles = {
|
||||
[1] = HEALBOT_SKINS_STD,
|
||||
[2] = HEALBOT_SKINS_STD,
|
||||
[3] = HEALBOT_SKINS_STD,
|
||||
[4] = HEALBOT_SKINS_STD,
|
||||
[5] = HEALBOT_SKINS_STD,
|
||||
},
|
||||
bmaxrows = {
|
||||
[HEALBOT_SKINS_STD] = 0,
|
||||
},
|
||||
GridOrientation = {
|
||||
[HEALBOT_SKINS_STD] = 1,
|
||||
},
|
||||
AlertLevel = 0.95,
|
||||
AutoClose = 1,
|
||||
PanelSounds = 1,
|
||||
@@ -13,8 +27,9 @@ HealBot_ConfigDefaults = {
|
||||
ActionVisible = 1,
|
||||
HideSolo = 0,
|
||||
OverHeal = 0.25,
|
||||
CastNotify = 1,
|
||||
UpdateFreq = 0.5,
|
||||
AutoUnshift = 1,
|
||||
Integrations_Nampower_Active = true,
|
||||
ChatMessages = {
|
||||
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||
@@ -35,14 +50,14 @@ HealBot_ConfigDefaults = {
|
||||
ShowDebuffWarning = 0,
|
||||
SoundDebuffWarning = 0,
|
||||
SoundDebuffPlay = 1,
|
||||
CDCMonitor = 1,
|
||||
CDCMonitor = 2,
|
||||
PanelAnchorX = -1,
|
||||
PanelAnchorY = -1,
|
||||
CDCBarColour = {
|
||||
[HEALBOT_DISEASE_en] = { R = 0.1, G = 0.05, B = 0.2, },
|
||||
[HEALBOT_MAGIC_en] = { R = 0.05, G = 0.05, B = 0.1, },
|
||||
[HEALBOT_POISON_en] = { R = 0.05, G = 0.2, B = 0.1, },
|
||||
[HEALBOT_CURSE_en] = { R = 0.2, G = 0.05, B = 0.05, },
|
||||
[HEALBOT_DISEASE_en] = { R = 0.55, G = 0.19, B = 0.70, }, -- Bright Purple
|
||||
[HEALBOT_MAGIC_en] = { R = 0.01, G = 0.30, B = 0.90, }, -- Bright Blue
|
||||
[HEALBOT_POISON_en] = { R = 0.12, G = 0.46, B = 0.24, }, -- Bright Green
|
||||
[HEALBOT_CURSE_en] = { R = 0.83, G = 0.01, B = 0.01, }, -- Bright Red
|
||||
},
|
||||
|
||||
Debuff_Left = {
|
||||
@@ -181,7 +196,17 @@ HealBot_ConfigDefaults = {
|
||||
Current_Skin = "Modern Flat",
|
||||
Skin_ID = 1,
|
||||
Skins = {"Modern Flat", HEALBOT_SKINS_STD, "HealBot Party", "HealBot Raid", "Alteric Valley"},
|
||||
AutoSwap_Enabled = 0,
|
||||
AutoSwap_Profiles = {
|
||||
[1] = "Modern Flat", -- Solo
|
||||
[2] = "HealBot Party", -- Party (2-5)
|
||||
[3] = "HealBot Raid", -- Raid 15 (6-15)
|
||||
[4] = "HealBot Raid", -- Raid 25 (16-25)
|
||||
[5] = "HealBot Raid", -- Raid 40 (26-40)
|
||||
},
|
||||
numcols = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 4, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
|
||||
bmaxrows = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||
GridOrientation = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
|
||||
btexture = {[HEALBOT_SKINS_STD] = 8,["HealBot Party"] = 6, ["HealBot Raid"] = 7, ["Alteric Valley"] = 9, ["Modern Flat"] = 10},
|
||||
bcspace = {[HEALBOT_SKINS_STD] = 4, ["HealBot Party"] = 4, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 4},
|
||||
brspace = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
|
||||
@@ -222,6 +247,7 @@ HealBot_ConfigDefaults = {
|
||||
bpadding = {[HEALBOT_SKINS_STD] = 10, ["HealBot Party"] = 10, ["HealBot Raid"] = 10, ["Alteric Valley"] = 10, ["Modern Flat"] = 10},
|
||||
bboffset = {[HEALBOT_SKINS_STD] = 16, ["HealBot Party"] = 16, ["HealBot Raid"] = 16, ["Alteric Valley"] = 16, ["Modern Flat"] = 3},
|
||||
bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
|
||||
biconsize = {[HEALBOT_SKINS_STD] = 12, ["HealBot Party"] = 12, ["HealBot Raid"] = 12, ["Alteric Valley"] = 12, ["Modern Flat"] = 12},
|
||||
ShowTooltip = 1,
|
||||
ShowManaBars = 0,
|
||||
ManaBarsHealersOnly = 0,
|
||||
@@ -230,15 +256,14 @@ HealBot_ConfigDefaults = {
|
||||
Tooltip_Recommend = 1,
|
||||
TooltipPos = 1,
|
||||
HideParty = 0,
|
||||
HealBot_Integrations_UnitXP = 0,
|
||||
HealBot_Integrations_Nampower = 0,
|
||||
HealBot_Integrations_SuperWoW = 0,
|
||||
HealBot_Integrations_ClassicAPI = 0,
|
||||
};
|
||||
|
||||
HealBot_Config = {};
|
||||
|
||||
--HealBot_EmergIncMelee = {};
|
||||
--HealBot_EmergIncRange = {};
|
||||
--HealBot_EmergIncHealers = {};
|
||||
--HealBot_EmergIncCustom = {};
|
||||
--HealBot_KeyCombo = {};
|
||||
HealBot_HealsIn = {};
|
||||
HealBot_Healers = {};
|
||||
HealBot_UnitDebuff = {};
|
||||
@@ -250,18 +275,6 @@ HEALBOT_ADDON_ID="HealBot_Heals"
|
||||
|
||||
HealBot_AbortButton=1;
|
||||
|
||||
HealBot_Groups = {
|
||||
["ITEMS"] = {
|
||||
HEALBOT_BANDAGES,
|
||||
HEALBOT_HEALING_POTIONS,
|
||||
HEALBOT_HEALTHSTONES,
|
||||
},
|
||||
["PALADIN"] = {
|
||||
HEALBOT_HOLY_LIGHT,
|
||||
HEALBOT_FLASH_OF_LIGHT,
|
||||
},
|
||||
}
|
||||
|
||||
HealBot_Spells = {
|
||||
-- Cast = secs until effect starts
|
||||
-- Channel = secs until caster available
|
||||
@@ -545,7 +558,7 @@ HealBot_Debuff_Types = {
|
||||
HealBot_IsFighting = false;
|
||||
|
||||
HealBot_DebuffPriority = {"none"};
|
||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]="NO", [HEALBOT_MAGIC_en]="NO", [HEALBOT_POISON_en]="NO", [HEALBOT_CURSE_en]="NO"};
|
||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false};
|
||||
|
||||
HealBot_Heals = {};
|
||||
|
||||
@@ -560,8 +573,9 @@ HealBot_Action_TooltipUnit=nil;
|
||||
HealBot_Ressing = {};
|
||||
HealBot_IamRessing = false;
|
||||
|
||||
-- Table Recycling Pool (Puppeteer-inspired)
|
||||
-- Table Recycling Pool
|
||||
local tablePool = {}
|
||||
-- HealBot_GetTable: Internal utility: HealBot_GetTable
|
||||
function HealBot_GetTable()
|
||||
local t = table.remove(tablePool)
|
||||
if not t then
|
||||
@@ -570,6 +584,7 @@ function HealBot_GetTable()
|
||||
return t
|
||||
end
|
||||
|
||||
-- HealBot_ReleaseTable: Internal utility: HealBot_ReleaseTable
|
||||
function HealBot_ReleaseTable(t)
|
||||
if type(t) == "table" then
|
||||
for k in pairs(t) do
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
-- HealBot_Errors_OnLoad: Internal utility: HealBot_Errors_OnLoad
|
||||
function HealBot_Errors_OnLoad(this)
|
||||
-- do nothing
|
||||
end
|
||||
|
||||
-- HealBot_Errors_OnShow: Show event handler.
|
||||
function HealBot_Errors_OnShow(this)
|
||||
local client = getglobal("HealBot_Error_Clientx")
|
||||
client:SetText("Client="..GetLocale())
|
||||
@@ -9,6 +11,7 @@ function HealBot_Errors_OnShow(this)
|
||||
HealBot_Error_Classx:SetText("Player class="..HealBot_UnitClass("player"))
|
||||
end
|
||||
|
||||
-- HealBot_Errors_OnHide: Hide event handler.
|
||||
function HealBot_Errors_OnHide(this)
|
||||
local errtext;
|
||||
HealBot_StopMoving(this);
|
||||
@@ -19,14 +22,17 @@ function HealBot_Errors_OnHide(this)
|
||||
HealBot_ErrorCnt=0;
|
||||
end
|
||||
|
||||
-- HealBot_Errors_OnDragStart: Internal utility: HealBot_Errors_OnDragStart
|
||||
function HealBot_Errors_OnDragStart(this,arg1)
|
||||
HealBot_StartMoving(this);
|
||||
end
|
||||
|
||||
-- HealBot_Errors_OnDragStop: Internal utility: HealBot_Errors_OnDragStop
|
||||
function HealBot_Errors_OnDragStop(this)
|
||||
HealBot_StopMoving(this);
|
||||
end
|
||||
|
||||
-- HealBot_ErrorsIn: Internal utility: HealBot_ErrorsIn
|
||||
function HealBot_ErrorsIn(msg,id)
|
||||
local errtext = getglobal("HealBot_Error"..id);
|
||||
errtext:SetText(msg)
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
HealBot_Integrations_UnitXP_Active = false;
|
||||
HealBot_Integrations_Nampower_Active = false;
|
||||
HealBot_Integrations_SuperWoW_Active = false;
|
||||
HealBot_Integrations_ClassicAPI_Active = false;
|
||||
|
||||
-- HealBot_GetUnitGUID: Internal utility: HealBot_GetUnitGUID
|
||||
function HealBot_GetUnitGUID(unit)
|
||||
if not unit then return nil end
|
||||
if HealBot_Integrations_ClassicAPI_Active and UnitGUID then
|
||||
return UnitGUID(unit)
|
||||
elseif HealBot_Integrations_SuperWoW_Active and GetUnitGUID then
|
||||
return GetUnitGUID(unit)
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- HealBot_Integrations_Toggle: Enables or disables external addon APIs on load/click.
|
||||
function HealBot_Integrations_Toggle()
|
||||
-- UnitXP
|
||||
if HealBot_Config.HealBot_Integrations_UnitXP == 1 and UnitXP ~= nil then
|
||||
HealBot_Integrations_UnitXP_Active = true;
|
||||
HealBot_AddDebug("UnitXP Integration: ENABLED");
|
||||
else
|
||||
HealBot_Integrations_UnitXP_Active = false;
|
||||
HealBot_AddDebug("UnitXP Integration: DISABLED");
|
||||
end
|
||||
|
||||
-- nampower
|
||||
if HealBot_Config.HealBot_Integrations_Nampower == 1 then
|
||||
HealBot_Integrations_Nampower_Active = true;
|
||||
HealBot_AddDebug("nampower Integration: ENABLED");
|
||||
if not HealBot_NampowerFrame then
|
||||
HealBot_Nampower_Auras = {}
|
||||
HealBot_NampowerFrame = CreateFrame("Frame")
|
||||
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_SELF")
|
||||
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER")
|
||||
HealBot_NampowerFrame:SetScript("OnEvent", function()
|
||||
if not HealBot_Integrations_Nampower_Active then return end
|
||||
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
||||
if not caster or not target or duration <= 0 then return end
|
||||
|
||||
local spellName = GetSpellRecField(spellID, "name")
|
||||
if not spellName then return end
|
||||
|
||||
if not HealBot_Nampower_Auras[target] then
|
||||
HealBot_Nampower_Auras[target] = {}
|
||||
end
|
||||
|
||||
local expirationTime = GetTime() + (duration / 1000)
|
||||
HealBot_Nampower_Auras[target][spellName] = expirationTime
|
||||
|
||||
local unitID = HealBot_Model:GetUnitIDByName(target)
|
||||
if unitID then
|
||||
HealBot_OnEvent_UnitAura(nil, unitID)
|
||||
end
|
||||
end)
|
||||
end
|
||||
else
|
||||
HealBot_Integrations_Nampower_Active = false;
|
||||
HealBot_AddDebug("nampower Integration: DISABLED");
|
||||
if HealBot_Nampower_Auras then
|
||||
for k in pairs(HealBot_Nampower_Auras) do
|
||||
HealBot_Nampower_Auras[k] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
function HealBot_Integrations_PruneNampower()
|
||||
if not HealBot_Integrations_Nampower_Active or not HealBot_Nampower_Auras then return end
|
||||
|
||||
local currentTime = GetTime()
|
||||
for targetName, auras in pairs(HealBot_Nampower_Auras) do
|
||||
-- Check if target is still in the raid/party
|
||||
if not HealBot_Model:GetUnitIDByName(targetName) then
|
||||
HealBot_Nampower_Auras[targetName] = nil
|
||||
else
|
||||
-- Prune expired auras
|
||||
local hasAuras = false
|
||||
for spellName, expiration in pairs(auras) do
|
||||
if currentTime > expiration then
|
||||
auras[spellName] = nil
|
||||
else
|
||||
hasAuras = true
|
||||
end
|
||||
end
|
||||
if not hasAuras then
|
||||
HealBot_Nampower_Auras[targetName] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- SuperWoW
|
||||
if HealBot_Config.HealBot_Integrations_SuperWoW == 1 and UnitExists ~= nil then
|
||||
-- We can check if GetUnitGUID exists as a quick SuperWoW test, or UnitExists returns 2 args
|
||||
-- Actually SuperWoW adds SpellInfo, or we can just rely on GetUnitGUID if it exists in the environment
|
||||
if GetUnitGUID or (type(UnitExists) == "function") then
|
||||
-- If the client actually supports GUID tracking via SuperWoW (or a similar mod)
|
||||
HealBot_Integrations_SuperWoW_Active = true;
|
||||
HealBot_AddDebug("SuperWoW Integration: ENABLED");
|
||||
else
|
||||
HealBot_Integrations_SuperWoW_Active = false;
|
||||
HealBot_AddDebug("SuperWoW Integration: DISABLED (Mod Not Found)");
|
||||
end
|
||||
else
|
||||
HealBot_Integrations_SuperWoW_Active = false;
|
||||
HealBot_AddDebug("SuperWoW Integration: DISABLED");
|
||||
end
|
||||
|
||||
-- ClassicAPI
|
||||
if HealBot_Config.HealBot_Integrations_ClassicAPI == 1 then
|
||||
if UnitGUID then
|
||||
HealBot_Integrations_ClassicAPI_Active = true;
|
||||
HealBot_AddDebug("ClassicAPI Integration: ENABLED");
|
||||
else
|
||||
HealBot_Integrations_ClassicAPI_Active = false;
|
||||
HealBot_AddDebug("ClassicAPI Integration: DISABLED (Mod Not Found)");
|
||||
end
|
||||
else
|
||||
HealBot_Integrations_ClassicAPI_Active = false;
|
||||
HealBot_AddDebug("ClassicAPI Integration: DISABLED");
|
||||
end
|
||||
end
|
||||
@@ -1,4 +1,4 @@
|
||||
HEALBOT_VERSION = "1.5";
|
||||
HEALBOT_VERSION = GetAddOnMetadata("HealBotBlue", "Version");
|
||||
|
||||
-------------
|
||||
-- ENGLISH --
|
||||
@@ -310,6 +310,7 @@ HEALBOT_OPTIONS_CDCLEFT = "Alt+Left";
|
||||
HEALBOT_OPTIONS_CDCRIGHT = "Alt+Right";
|
||||
HEALBOT_OPTIONS_CDCBARS = "Healthbar colours";
|
||||
HEALBOT_OPTIONS_CDCCLASS = "Monitor classes";
|
||||
HEALBOT_OPTIONS_CDCSHOWALLDEBUFFS = "Track All Debuffs";
|
||||
HEALBOT_OPTIONS_CDCWARNINGS = "Debuff warnings";
|
||||
HEALBOT_OPTIONS_USEBUTTONS = "Define spells";
|
||||
HEALBOT_OPTIONS_CDC = "Cure/Dispel/Cleanse for";
|
||||
@@ -320,12 +321,14 @@ HEALBOT_OPTIONS_SOUND2 = "Sound 2"
|
||||
HEALBOT_OPTIONS_SOUND3 = "Sound 3"
|
||||
|
||||
HEALBOT_OPTIONS_HEAL_BUTTONS = "Healing bars";
|
||||
HEALBOT_OPTIONS_EMERGFILTER = "Show extra bars for";
|
||||
HEALBOT_OPTIONS_EMERGFILTER = "Show raid bars for";
|
||||
|
||||
HEALBOT_OPTIONS_GROUPHEALS = "Group";
|
||||
HEALBOT_OPTIONS_GROUPHEALS_LABEL = "Group Only";
|
||||
HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
|
||||
HEALBOT_OPTIONS_TARGETHEALS = "Targets";
|
||||
HEALBOT_OPTIONS_EMERGENCYHEALS= "Extra";
|
||||
HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid";
|
||||
HEALBOT_OPTIONS_PETHEALS = "Pets";
|
||||
HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
|
||||
HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
|
||||
HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
|
||||
|
||||
+111
-2
@@ -15,6 +15,7 @@ function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_UIDropDownMenu_SetSelectedValue: Internal utility: HealBot_UIDropDownMenu_SetSelectedValue
|
||||
function HealBot_UIDropDownMenu_SetSelectedValue(frame, value, useValue)
|
||||
local wasNil = false
|
||||
if not UIDROPDOWNMENU_OPEN_MENU then
|
||||
@@ -35,7 +36,11 @@ HealBot_Model = {
|
||||
partyMembers = {},
|
||||
raidMembers = {},
|
||||
playerPet = nil,
|
||||
target = nil
|
||||
target = nil,
|
||||
|
||||
-- Integration maps
|
||||
unitGUIDs = {}, -- unit -> GUID
|
||||
guidUnits = {} -- GUID -> unit
|
||||
}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -51,6 +56,7 @@ HealBot_Model = {
|
||||
-- "EQUIPMENT_CHANGED"
|
||||
-- "INCOMING_HEAL_CHANGED"
|
||||
|
||||
-- HealBot_Model:RegisterObserver: Registers an observer callback for an event.
|
||||
function HealBot_Model:RegisterObserver(event, callback)
|
||||
if not self.observers[event] then
|
||||
self.observers[event] = {}
|
||||
@@ -58,6 +64,7 @@ function HealBot_Model:RegisterObserver(event, callback)
|
||||
table.insert(self.observers[event], callback)
|
||||
end
|
||||
|
||||
-- HealBot_Model:NotifyObservers: Fires all registered callbacks for an event.
|
||||
function HealBot_Model:NotifyObservers(event, unitID, arg1, arg2)
|
||||
if self.observers[event] then
|
||||
local len = table.getn(self.observers[event])
|
||||
@@ -71,6 +78,7 @@ end
|
||||
-- Model Initialization
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Model:Initialize: Pre-allocates the unit state dictionary.
|
||||
function HealBot_Model:Initialize()
|
||||
self:InitUnitState("player")
|
||||
self:InitUnitState("target")
|
||||
@@ -89,6 +97,7 @@ function HealBot_Model:Initialize()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Model:InitUnitState: Internal utility: HealBot_Model:InitUnitState
|
||||
function HealBot_Model:InitUnitState(unit)
|
||||
if not self.units[unit] then
|
||||
self.units[unit] = {
|
||||
@@ -131,18 +140,118 @@ function HealBot_Model:UpdateUnitIdentity(unit)
|
||||
if not self.units[unit] then return false end
|
||||
|
||||
local oldName = self.units[unit].name
|
||||
local oldEnglishClass = self.units[unit].englishClass
|
||||
local name = UnitName(unit)
|
||||
local _, englishClass = UnitClass(unit)
|
||||
|
||||
if oldName ~= name then
|
||||
if oldName ~= name or oldEnglishClass ~= englishClass then
|
||||
self.units[unit].name = name
|
||||
self.units[unit].englishClass = englishClass
|
||||
self.units[unit].class = UnitClass(unit)
|
||||
|
||||
if (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) and HealBot_GetUnitGUID then
|
||||
local guid = HealBot_GetUnitGUID(unit)
|
||||
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||
self.unitGUIDs[unit] = guid
|
||||
self.guidUnits[guid] = unit
|
||||
end
|
||||
end
|
||||
return true -- Identity changed
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- HealBot_Model:GetUnitByGUID: Internal utility: HealBot_Model:GetUnitByGUID
|
||||
function HealBot_Model:GetUnitByGUID(guid)
|
||||
if not guid then return nil end
|
||||
return self.guidUnits[guid]
|
||||
end
|
||||
|
||||
-- HealBot_Model:GetUnitIDByName: Looks up a group unit token by player name.
|
||||
function HealBot_Model:GetUnitIDByName(name)
|
||||
if not name then return nil end
|
||||
for unit, data in pairs(self.units) do
|
||||
if data.name == name then return unit end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- HealBot_Model:PreserveStateByGUID: Preserves icon and debuff state when group indices shift during combat.
|
||||
function HealBot_Model:PreserveStateByGUID()
|
||||
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
|
||||
|
||||
local oldGUIDs = {}
|
||||
for unit, guid in pairs(self.unitGUIDs) do
|
||||
if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then
|
||||
oldGUIDs[unit] = guid
|
||||
end
|
||||
end
|
||||
|
||||
local newUnitForGUID = {}
|
||||
-- Scan the new roster
|
||||
for _, unit in ipairs(self.partyMembers) do
|
||||
local guid = HealBot_GetUnitGUID(unit)
|
||||
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||
newUnitForGUID[guid] = unit
|
||||
self.unitGUIDs[unit] = guid
|
||||
self.guidUnits[guid] = unit
|
||||
end
|
||||
end
|
||||
for _, unit in ipairs(self.raidMembers) do
|
||||
local guid = HealBot_GetUnitGUID(unit)
|
||||
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||
newUnitForGUID[guid] = unit
|
||||
self.unitGUIDs[unit] = guid
|
||||
self.guidUnits[guid] = unit
|
||||
end
|
||||
end
|
||||
|
||||
local stateSwaps = {}
|
||||
local iconSwaps = {}
|
||||
local missingBuffSwaps = {}
|
||||
local debuffSwaps = {}
|
||||
|
||||
for oldUnit, guid in pairs(oldGUIDs) do
|
||||
local newUnit = newUnitForGUID[guid]
|
||||
if newUnit and newUnit ~= oldUnit then
|
||||
stateSwaps[newUnit] = self.units[oldUnit]
|
||||
|
||||
-- Preserve external global tables if they exist
|
||||
if HealBot_UnitIcons and HealBot_UnitIcons[oldUnit] then
|
||||
iconSwaps[newUnit] = HealBot_UnitIcons[oldUnit]
|
||||
end
|
||||
if HealBot_MissingBuffs and HealBot_MissingBuffs[oldUnit] ~= nil then
|
||||
missingBuffSwaps[newUnit] = HealBot_MissingBuffs[oldUnit]
|
||||
end
|
||||
if HealBot_UnitDebuff and HealBot_UnitDebuff[oldUnit] ~= nil then
|
||||
debuffSwaps[newUnit] = HealBot_UnitDebuff[oldUnit]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for targetUnit, stateData in pairs(stateSwaps) do
|
||||
-- Deep copy to prevent memory aliasing
|
||||
self.units[targetUnit] = {}
|
||||
for k, v in pairs(stateData) do
|
||||
self.units[targetUnit][k] = v
|
||||
end
|
||||
self.units[targetUnit].icons = {}
|
||||
|
||||
if HealBot_UnitIcons and iconSwaps[targetUnit] then
|
||||
if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end
|
||||
for j=1, 10 do
|
||||
HealBot_UnitIcons[targetUnit][j] = iconSwaps[targetUnit][j]
|
||||
end
|
||||
end
|
||||
if HealBot_MissingBuffs then
|
||||
HealBot_MissingBuffs[targetUnit] = missingBuffSwaps[targetUnit]
|
||||
end
|
||||
if HealBot_UnitDebuff then
|
||||
HealBot_UnitDebuff[targetUnit] = debuffSwaps[targetUnit]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Updates health/maxHealth values. Returns true if changed.
|
||||
function HealBot_Model:UpdateUnitHealth(unit)
|
||||
if not self.units[unit] then return false end
|
||||
|
||||
+28
-6
@@ -7,6 +7,14 @@ HealBot_Options_CurrentPanel = 0;
|
||||
HealBot_ColourObjWaiting = nil
|
||||
|
||||
HealBot_Options_EmergencyFilter_List = {
|
||||
HEALBOT_OPTIONS_MONITORALL,
|
||||
HEALBOT_OPTIONS_MONITORMELEE,
|
||||
HEALBOT_OPTIONS_MONITORRANGE,
|
||||
HEALBOT_OPTIONS_MONITORHEALERS,
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM,
|
||||
}
|
||||
|
||||
HealBot_Options_CDCMonitor_List = {
|
||||
HEALBOT_OPTIONS_MONITORNO,
|
||||
HEALBOT_OPTIONS_MONITORALL,
|
||||
HEALBOT_DRUID,
|
||||
@@ -18,17 +26,14 @@ HealBot_Options_EmergencyFilter_List = {
|
||||
HEALBOT_SHAMAN,
|
||||
HEALBOT_WARLOCK,
|
||||
HEALBOT_WARRIOR,
|
||||
HEALBOT_OPTIONS_PETS,
|
||||
HEALBOT_OPTIONS_MONITORMELEE,
|
||||
HEALBOT_OPTIONS_MONITORRANGE,
|
||||
HEALBOT_OPTIONS_MONITORHEALERS,
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM,
|
||||
}
|
||||
|
||||
-- HealBot_Options_AddDebug: UI handler for AddDebug options panel.
|
||||
function HealBot_Options_AddDebug(msg)
|
||||
HealBot_AddDebug("Options: " .. msg);
|
||||
end
|
||||
|
||||
-- HealBot_Options_Pct_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_Pct_OnLoad(this,text)
|
||||
this.text = text;
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
@@ -38,6 +43,7 @@ function HealBot_Options_Pct_OnLoad(this,text)
|
||||
this:SetValueStep(0.01);
|
||||
end
|
||||
|
||||
-- HealBot_Options_Pct_OnLoad_MinMax: UI handler for MinMax options panel.
|
||||
function HealBot_Options_Pct_OnLoad_MinMax(this,text,Min,Max)
|
||||
this.text = text;
|
||||
local MinTxt,MaxTxt
|
||||
@@ -52,6 +58,7 @@ function HealBot_Options_Pct_OnLoad_MinMax(this,text,Min,Max)
|
||||
this:SetValueStep(0.01);
|
||||
end
|
||||
|
||||
-- HealBot_Options_val_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_val_OnLoad(this,text,Min,Max)
|
||||
this.text = text;
|
||||
|
||||
@@ -62,6 +69,7 @@ function HealBot_Options_val_OnLoad(this,text,Min,Max)
|
||||
this:SetValueStep(1);
|
||||
end
|
||||
|
||||
-- HealBot_Options_Pct_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_Pct_OnValueChanged(this)
|
||||
local pct = math.floor(this:GetValue()*100+0.5);
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. " (" .. pct .. "%)");
|
||||
@@ -117,10 +125,12 @@ end
|
||||
|
||||
|
||||
|
||||
-- HealBot_Options_CastNotify_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_CastNotify_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
|
||||
-- HealBot_Options_CastNotify_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_CastNotify_OnClick(this,id)
|
||||
-- CastNotify UI elements were removed and replaced by Custom Chat Messages
|
||||
end
|
||||
@@ -158,6 +168,7 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Returned_Colours: Internal utility: HealBot_Returned_Colours
|
||||
function HealBot_Returned_Colours()
|
||||
local A = OpacitySliderFrame:GetValue();
|
||||
A = ((0-A)+1);
|
||||
@@ -199,6 +210,7 @@ function HealBot_Returned_Colours()
|
||||
HealBot_SetSkinColours()
|
||||
HealBot_SetCDCBarColours()
|
||||
end
|
||||
-- HealBot_UseColourPick: Internal utility: HealBot_UseColourPick
|
||||
function HealBot_UseColourPick(R, G, B, A)
|
||||
if ColorPickerFrame:IsVisible() then
|
||||
ColorPickerFrame:Hide();
|
||||
@@ -219,6 +231,7 @@ function HealBot_UseColourPick(R, G, B, A)
|
||||
end
|
||||
return ColorPickerFrame:GetColorRGB();
|
||||
end
|
||||
-- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_Defaults_OnClick(this)
|
||||
HealBot_Options_CastNotify_OnClick(nil,0);
|
||||
-- HealBot_Config = HealBot_ConfigDefaults;
|
||||
@@ -230,15 +243,17 @@ function HealBot_Options_Defaults_OnClick(this)
|
||||
HealBot_Action_Reset();
|
||||
HealBot_Config.ActionVisible = HealBot_Action:IsVisible();
|
||||
end
|
||||
-- HealBot_Options_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_OnLoad(this)
|
||||
table.insert(UISpecialFrames,this:GetName());
|
||||
|
||||
-- Tabs
|
||||
PanelTemplates_SetNumTabs(this,7);
|
||||
PanelTemplates_SetNumTabs(this,9);
|
||||
this.selectedTab = 1;
|
||||
PanelTemplates_UpdateTabs(this);
|
||||
HealBot_Options_ShowPanel(this.selectedTab);
|
||||
end
|
||||
-- HealBot_Options_OnShow: UI handler for OnShow options panel.
|
||||
function HealBot_Options_OnShow(this)
|
||||
HealBot_Skins = HealBot_Config.Skins;
|
||||
HealBot_Options_SetSkins()
|
||||
@@ -306,14 +321,20 @@ function HealBot_Options_OnShow(this)
|
||||
HealBot_Options_SetChatMessages();
|
||||
HealBot_Options_ShowPanel(this.selectedTab or 1);
|
||||
end
|
||||
-- HealBot_Options_SetSkins: UI handler for SetSkins options panel.
|
||||
function HealBot_Options_SetSkins()
|
||||
HealBot_Options_Skins_Refresh()
|
||||
HealBot_Options_BarAlpha:SetValue(HealBot_Config.Barcola[HealBot_Config.Current_Skin]);
|
||||
HealBot_Options_BarAlphaInHeal:SetValue(HealBot_Config.BarcolaInHeal[HealBot_Config.Current_Skin]);
|
||||
HealBot_Options_BarTextureS:SetValue(HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_BarHeightS:SetValue(HealBot_Config.bheight[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_IconSizeS:SetValue(HealBot_Config.biconsize[HealBot_Config.Current_Skin] or 12)
|
||||
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_BarMaxRowsS:SetValue((HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0)
|
||||
HealBot_Options_GridOrientation:SetChecked(((HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) == 2) and 1 or nil)
|
||||
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
|
||||
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
|
||||
@@ -340,6 +361,7 @@ function HealBot_Options_SetSkins()
|
||||
HealBot_Options_DeleteSkin:Enable();
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_ShowPanel: UI handler for ShowPanel options panel.
|
||||
function HealBot_Options_ShowPanel(id)
|
||||
if HealBot_Options_CurrentPanel>0 then
|
||||
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||
|
||||
+9
-22
@@ -94,7 +94,7 @@
|
||||
<Frame name="HealBot_Options" toplevel="true" frameStrata="DIALOG"
|
||||
movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="420" y="455"/>
|
||||
<AbsDimension x="540" y="455"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
@@ -121,7 +121,7 @@
|
||||
<Texture name="HealBot_Options_Header"
|
||||
file="Interface\DialogFrame\UI-DialogBox-Header">
|
||||
<Size>
|
||||
<AbsDimension x="400" y="64"/>
|
||||
<AbsDimension x="450" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP">
|
||||
@@ -206,38 +206,25 @@
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Button name="HealBot_Options_Defaults" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_DEFAULTS">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="22"/>
|
||||
</Size>
|
||||
<Button name="HealBot_OptionsTab8" inherits="HealBot_Options_Tab" id="8" text="Auto">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||
<Anchor point="LEFT" relativeTo="HealBot_OptionsTab7" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-50" y="15"/>
|
||||
<AbsDimension x="-14" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>HealBot_Options_Defaults_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="HealBot_Options_CloseButton" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_CLOSE">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="22"/>
|
||||
</Size>
|
||||
<Button name="HealBot_OptionsTab9" inherits="HealBot_Options_Tab" id="9" text="Extras">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||
<Anchor point="LEFT" relativeTo="HealBot_OptionsTab8" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="50" y="15"/>
|
||||
<AbsDimension x="-14" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
HideUIPanel(this:GetParent());
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_OnLoad(this);</OnLoad>
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
-- HealBot_Options_AutoSwap_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_AutoSwap_OnClick(this)
|
||||
if this:GetChecked() then
|
||||
HealBot_Config.AutoSwap_Enabled = 1
|
||||
else
|
||||
HealBot_Config.AutoSwap_Enabled = 0
|
||||
end
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
|
||||
-- HealBot_Options_Auto_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_Auto_Initialize()
|
||||
local dropdownName = UIDROPDOWNMENU_OPEN_MENU
|
||||
if not dropdownName then return end
|
||||
local dropdownFrame = getglobal(dropdownName)
|
||||
if not dropdownFrame then return end
|
||||
local id = dropdownFrame:GetID()
|
||||
if not id then return end
|
||||
|
||||
for i=1, getn(HealBot_Config.Skins), 1 do
|
||||
local info = {}
|
||||
info.text = HealBot_Config.Skins[i]
|
||||
info.func = HealBot_Options_Auto_OnSelect
|
||||
info.value = id
|
||||
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||
if HealBot_Config.AutoSwap_Profiles[id] == HealBot_Config.Skins[i] then
|
||||
info.checked = 1
|
||||
else
|
||||
info.checked = nil
|
||||
end
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_Auto_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_Auto_OnSelect()
|
||||
local skin = this:GetText()
|
||||
local id = this.value
|
||||
if not id or not skin then return end
|
||||
|
||||
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||
HealBot_Config.AutoSwap_Profiles[id] = skin
|
||||
|
||||
local dropdowns = {
|
||||
"HealBot_Options_Auto_Solo",
|
||||
"HealBot_Options_Auto_Party",
|
||||
"HealBot_Options_Auto_Raid15",
|
||||
"HealBot_Options_Auto_Raid25",
|
||||
"HealBot_Options_Auto_Raid40"
|
||||
}
|
||||
local dropdownName = dropdowns[id]
|
||||
local dropdownFrame = getglobal(dropdownName)
|
||||
HealBot_UIDropDownMenu_SetSelectedValue(dropdownFrame, skin)
|
||||
UIDropDownMenu_SetText(skin, dropdownFrame)
|
||||
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
|
||||
-- HealBot_Options_Auto_OnShow: UI handler for OnShow options panel.
|
||||
function HealBot_Options_Auto_OnShow(this)
|
||||
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||
HealBot_Options_AutoSwap:SetChecked(1)
|
||||
else
|
||||
HealBot_Options_AutoSwap:SetChecked(nil)
|
||||
end
|
||||
|
||||
local dropdowns = {
|
||||
"HealBot_Options_Auto_Solo",
|
||||
"HealBot_Options_Auto_Party",
|
||||
"HealBot_Options_Auto_Raid15",
|
||||
"HealBot_Options_Auto_Raid25",
|
||||
"HealBot_Options_Auto_Raid40"
|
||||
}
|
||||
for id, name in ipairs(dropdowns) do
|
||||
local dropdownFrame = getglobal(name)
|
||||
if dropdownFrame then
|
||||
UIDropDownMenu_SetWidth(150, dropdownFrame)
|
||||
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||
local skin = HealBot_Config.AutoSwap_Profiles[id]
|
||||
if skin then
|
||||
HealBot_UIDropDownMenu_SetSelectedValue(dropdownFrame, skin)
|
||||
UIDropDownMenu_SetText(skin, dropdownFrame)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,152 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||
<Script file="HealBot_Options_Auto.lua" />
|
||||
<Frame name="HealBot_Options_Panel8" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||
<Frames>
|
||||
<CheckButton name="HealBot_Options_AutoSwap" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="25" y="-30" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Enable Auto-Swap");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Options_AutoSwap_OnClick(this);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<Frame name="HealBot_Options_Auto_Solo" inherits="UIDropDownMenuTemplate" id="1">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="$parentLabel" text="Solo Skin:" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="30" y="-80" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_Auto_Party" inherits="UIDropDownMenuTemplate" id="2">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="$parentLabel" text="Party Skin:" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="30" y="-130" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_Auto_Raid15" inherits="UIDropDownMenuTemplate" id="3">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="$parentLabel" text="Raid 15 Skin:" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="30" y="-180" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_Auto_Raid25" inherits="UIDropDownMenuTemplate" id="4">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="$parentLabel" text="Raid 25 Skin:" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="30" y="-230" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_Auto_Raid40" inherits="UIDropDownMenuTemplate" id="5">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="$parentLabel" text="Raid 40 Skin:" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset><AbsDimension x="30" y="-280" /></Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
HealBot_Options_Auto_OnShow(this);
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Ui>
|
||||
@@ -1,6 +1,7 @@
|
||||
-- HealBot Options panel file: HealBot_Options_Buffs.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_BuffWatch_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_BuffWatch_OnClick(self)
|
||||
local frame = self or this
|
||||
HealBot_Config.BuffWatch = frame:GetChecked() or 0;
|
||||
@@ -9,13 +10,15 @@ function HealBot_Options_BuffWatch_OnClick(self)
|
||||
else
|
||||
HealBot_Options_BuffWatchInCombat:Enable()
|
||||
end
|
||||
HealBot_RecalcParty();
|
||||
HealBot_Action_RefreshButtons(nil);
|
||||
end
|
||||
-- HealBot_Options_BuffWatchInCombat_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_BuffWatchInCombat_OnClick(self)
|
||||
local frame = self or this
|
||||
HealBot_Config.BuffWatchInCombat = frame:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
HealBot_Action_RefreshButtons(nil);
|
||||
end
|
||||
-- HealBot_Options_BuffSelf_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_BuffSelf_OnLoad(self)
|
||||
local frame = self or this
|
||||
getglobal(this:GetName().."Text"):SetText("Self Only")
|
||||
@@ -27,6 +30,7 @@ function HealBot_Options_BuffSelf_OnLoad(self)
|
||||
this:SetChecked(nil)
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_BuffSelf_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_BuffSelf_OnClick(self)
|
||||
local frame = self or this
|
||||
local id = this:GetID()
|
||||
@@ -38,13 +42,15 @@ function HealBot_Options_BuffSelf_OnClick(self)
|
||||
else
|
||||
HealBot_Config.BuffWatchSelf[id] = 0
|
||||
end
|
||||
HealBot_RecalcParty();
|
||||
HealBot_Action_RefreshButtons(nil);
|
||||
end
|
||||
-- HealBot_Options_Buff_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_Buff_OnLoad(self)
|
||||
local frame = self or this
|
||||
UIDropDownMenu_Initialize(frame, HealBot_Options_Buff_Initialize)
|
||||
UIDropDownMenu_SetWidth(110, frame)
|
||||
end
|
||||
-- HealBot_Options_Buff_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_Buff_Initialize()
|
||||
local myClass = UnitClass("player")
|
||||
local info
|
||||
@@ -63,6 +69,7 @@ function HealBot_Options_Buff_Initialize()
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_Buff_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_Buff_OnClick()
|
||||
local frameName = UIDROPDOWNMENU_OPEN_MENU
|
||||
local frame = getglobal(frameName)
|
||||
@@ -80,8 +87,9 @@ function HealBot_Options_Buff_OnClick()
|
||||
|
||||
HealBot_UIDropDownMenu_SetSelectedID(frame, this.value + 1)
|
||||
UIDropDownMenu_SetText(text, frame)
|
||||
HealBot_RecalcParty();
|
||||
HealBot_Action_RefreshButtons(nil);
|
||||
end
|
||||
-- HealBot_Options_SetBuffs: UI handler for SetBuffs options panel.
|
||||
function HealBot_Options_SetBuffs()
|
||||
local myClass = UnitClass("player")
|
||||
if HealBot_Options_BuffWatch then
|
||||
@@ -105,7 +113,7 @@ function HealBot_Options_SetBuffs()
|
||||
HealBot_UIDropDownMenu_SetSelectedID(dropDown, val + 1)
|
||||
end
|
||||
|
||||
local selfCheck = getglobal("HealBot_Options_BuffSelf" .. i)
|
||||
local selfCheck = getglobal("HealBot_Options_Buff" .. i .. "Self")
|
||||
if selfCheck then
|
||||
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[i] then
|
||||
local isSelf = (HealBot_Config.BuffWatchSelf[i] == 1)
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -160,7 +160,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -197,7 +197,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -271,7 +271,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -308,7 +308,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -345,7 +345,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20" />
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
|
||||
+77
-28
@@ -1,15 +1,19 @@
|
||||
-- HealBot Options panel file: HealBot_Options_CDC.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_ShowDebuffWarning_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowDebuffWarning_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ShowDebuffWarning_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowDebuffWarning_OnClick(this)
|
||||
HealBot_Config.ShowDebuffWarning = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_SoundDebuffWarning_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_SoundDebuffWarning_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_SoundDebuffWarning_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_SoundDebuffWarning_OnClick(this)
|
||||
HealBot_Config.SoundDebuffWarning = this:GetChecked() or 0;
|
||||
if HealBot_Config.SoundDebuffWarning==0 then
|
||||
@@ -22,9 +26,11 @@ function HealBot_Options_SoundDebuffWarning_OnClick(this)
|
||||
HealBot_WarningSound3:Enable();
|
||||
end
|
||||
end
|
||||
-- HealBot_WarningSound_OnLoad: Internal utility: HealBot_WarningSound_OnLoad
|
||||
function HealBot_WarningSound_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_WarningSound_OnClick: Click event handler.
|
||||
function HealBot_WarningSound_OnClick(this,id)
|
||||
if HealBot_Config.SoundDebuffPlay>0 then
|
||||
getglobal("HealBot_WarningSound"..HealBot_Config.SoundDebuffPlay):SetChecked(nil);
|
||||
@@ -37,6 +43,7 @@ function HealBot_WarningSound_OnClick(this,id)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_CDCMonitor_DropDown()
|
||||
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
||||
local info = {};
|
||||
@@ -45,23 +52,28 @@ function HealBot_Options_CDCMonitor_DropDown()
|
||||
UIDropDownMenu_AddButton(info);
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_CDCMonitor_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_CDCMonitor,HealBot_Options_CDCMonitor_DropDown)
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_CDCMonitor_Refresh(onselect)
|
||||
if not HealBot_Config.CDCMonitor then return end
|
||||
if not onselect then HealBot_Options_CDCMonitor_Initialize() end -- or wrong menu may be used !
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCMonitor,HealBot_Config.CDCMonitor)
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_CDCMonitor_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCMonitor_DropDown)
|
||||
UIDropDownMenu_SetWidth(100, this)
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_CDCMonitor_OnSelect()
|
||||
HealBot_Config.CDCMonitor = this:GetID()
|
||||
HealBot_Options_CDCMonitor_Refresh(true)
|
||||
HealBot_Options_CDCMonitor_Reset()
|
||||
end
|
||||
-- HealBot_Options_CDCMonitor_Reset: UI handler for Reset options panel.
|
||||
function HealBot_Options_CDCMonitor_Reset()
|
||||
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = 0;
|
||||
@@ -73,7 +85,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 0;
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 0;
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 0;
|
||||
if HealBot_Config.CDCMonitor==2 then
|
||||
if HealBot_Config.CDCMonitor==1 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = 1;
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = 1;
|
||||
@@ -83,25 +95,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==3 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==4 then
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==5 then
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==6 then
|
||||
HealBot_CDCInc[HEALBOT_PALADIN] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==7 then
|
||||
HealBot_CDCInc[HEALBOT_PRIEST] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==8 then
|
||||
HealBot_CDCInc[HEALBOT_ROGUE] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==9 then
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==10 then
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==11 then
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.CDCMonitor==12 then
|
||||
elseif HealBot_Config.CDCMonitor==2 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
||||
@@ -111,7 +105,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.CDCMonitor==13 then
|
||||
elseif HealBot_Config.CDCMonitor==3 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
||||
@@ -121,7 +115,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.CDCMonitor==14 then
|
||||
elseif HealBot_Config.CDCMonitor==4 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
||||
@@ -131,7 +125,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.CDCMonitor==15 then
|
||||
elseif HealBot_Config.CDCMonitor==5 then
|
||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
||||
@@ -145,10 +139,34 @@ function HealBot_Options_CDCMonitor_Reset()
|
||||
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
-- HealBot_Options_GetDebuffSpells_List: UI handler for List options panel.
|
||||
function HealBot_Options_GetDebuffSpells_List(class)
|
||||
local DebuffSpells = HealBot_Debuff_Spells[class];
|
||||
return DebuffSpells;
|
||||
end
|
||||
|
||||
-- HealBot_Options_CDCShowAllDebuffs_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_CDCShowAllDebuffs_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
if HealBot_Config.CDCShowAllDebuffs == nil then HealBot_Config.CDCShowAllDebuffs = 0; end
|
||||
if HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||
this:SetChecked(1);
|
||||
else
|
||||
this:SetChecked(0);
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_CDCShowAllDebuffs_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_CDCShowAllDebuffs_OnClick(this)
|
||||
if this:GetChecked() then
|
||||
HealBot_Config.CDCShowAllDebuffs = 1;
|
||||
else
|
||||
HealBot_Config.CDCShowAllDebuffs = 0;
|
||||
end
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
|
||||
-- HealBot_Options_CDCButLeft_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_CDCButLeft_DropDown()
|
||||
local classEN=HealBot_UnitClass("player")
|
||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||
@@ -169,6 +187,7 @@ function HealBot_Options_CDCButLeft_DropDown()
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_CDCButRight_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_CDCButRight_DropDown()
|
||||
local classEN=HealBot_UnitClass("player")
|
||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||
@@ -189,12 +208,15 @@ function HealBot_Options_CDCButRight_DropDown()
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_CDCButLeft_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_CDCButLeft_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_CDCButLeft,HealBot_Options_CDCButLeft_DropDown)
|
||||
end
|
||||
-- HealBot_Options_CDCButRight_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_CDCButRight_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_CDCButRight,HealBot_Options_CDCButRight_DropDown)
|
||||
end
|
||||
-- HealBot_Options_CDCButLeft_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_CDCButLeft_Refresh(onselect)
|
||||
local set_id=1;
|
||||
local class=UnitClass("Player");
|
||||
@@ -202,6 +224,7 @@ function HealBot_Options_CDCButLeft_Refresh(onselect)
|
||||
set_id = HealBot_Config.Debuff_Left[class];
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButLeft,set_id)
|
||||
end
|
||||
-- HealBot_Options_CDCButRight_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_CDCButRight_Refresh(onselect)
|
||||
local set_id;
|
||||
local class=UnitClass("Player");
|
||||
@@ -209,14 +232,18 @@ function HealBot_Options_CDCButRight_Refresh(onselect)
|
||||
set_id = HealBot_Config.Debuff_Right[class];
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButRight,set_id)
|
||||
end
|
||||
-- HealBot_Options_CDCButLeft_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_CDCButLeft_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButLeft_DropDown)
|
||||
UIDropDownMenu_SetWidth(140, this)
|
||||
end
|
||||
-- HealBot_Options_CDCButRight_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_CDCButRight_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButRight_DropDown)
|
||||
UIDropDownMenu_SetWidth(140, this)
|
||||
end
|
||||
|
||||
-- HealBot_Options_CDCButLeft_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_CDCButLeft_OnSelect()
|
||||
local class=UnitClass("Player");
|
||||
HealBot_Config.Debuff_Left[class] = this:GetID();
|
||||
@@ -228,6 +255,7 @@ function HealBot_Options_CDCButLeft_OnSelect()
|
||||
HealBot_DebuffPriority = HealBot_Debuff_Types[HealBot_Options_CDCButLeftText:GetText()];
|
||||
HealBot_Options_Debuff_Reset()
|
||||
end
|
||||
-- HealBot_Options_CDCButRight_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_CDCButRight_OnSelect()
|
||||
local class=UnitClass("Player");
|
||||
HealBot_Config.Debuff_Right[class] = this:GetID();
|
||||
@@ -238,33 +266,54 @@ function HealBot_Options_CDCButRight_OnSelect()
|
||||
end
|
||||
HealBot_Options_Debuff_Reset()
|
||||
end
|
||||
-- HealBot_Options_CDC_SetCombo: UI handler for SetCombo options panel.
|
||||
function HealBot_Options_CDC_SetCombo(spell, button, class)
|
||||
local combo = HealBot_Config.KeyCombo[class]
|
||||
combo["Alt"..button] = spell
|
||||
HealBot_Options_KeyCombo_Change()
|
||||
end
|
||||
-- HealBot_Options_Debuff_Reset: Restores default debuff tracking options.
|
||||
function HealBot_Options_Debuff_Reset()
|
||||
local classEN=HealBot_UnitClass("player")
|
||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false }
|
||||
|
||||
-- Automatically track all curable debuffs out of the box
|
||||
if classEN == "PRIEST" then
|
||||
HealBot_DebuffWatch[HEALBOT_MAGIC_en] = true
|
||||
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||
elseif classEN == "DRUID" then
|
||||
HealBot_DebuffWatch[HEALBOT_CURSE_en] = true
|
||||
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||
elseif classEN == "PALADIN" then
|
||||
HealBot_DebuffWatch[HEALBOT_MAGIC_en] = true
|
||||
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||
elseif classEN == "SHAMAN" then
|
||||
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||
end
|
||||
|
||||
local spell = HealBot_Config.CDCLeftText[UnitClass("player")];
|
||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]="NO", [HEALBOT_MAGIC_en]="NO", [HEALBOT_POISON_en]="NO", [HEALBOT_CURSE_en]="NO" }
|
||||
if spell ~= "None" then
|
||||
if spell and spell ~= "None" and HealBot_Debuff_Types[spell] then
|
||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||
HealBot_DebuffWatch[debuff]="YES";
|
||||
HealBot_DebuffWatch[debuff]=true;
|
||||
end)
|
||||
end
|
||||
spell = HealBot_Config.CDCRightText[UnitClass("player")];
|
||||
if spell ~= "None" then
|
||||
if spell and spell ~= "None" and HealBot_Debuff_Types[spell] then
|
||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||
HealBot_DebuffWatch[debuff]="YES";
|
||||
HealBot_DebuffWatch[debuff]=true;
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Colorpick_OnClick: Opens color picker for debuff colors.
|
||||
function HealBot_Colorpick_OnClick(CDCType)
|
||||
HealBot_ColourObjWaiting=CDCType;
|
||||
HealBot_UseColourPick(HealBot_Config.CDCBarColour[CDCType].R,HealBot_Config.CDCBarColour[CDCType].G,HealBot_Config.CDCBarColour[CDCType].B, nil)
|
||||
end
|
||||
-- HealBot_SetCDCBarColours: Internal utility: HealBot_SetCDCBarColours
|
||||
function HealBot_SetCDCBarColours()
|
||||
HealBot_DiseaseColorpick:SetStatusBarColor(HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].R,
|
||||
HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].G,
|
||||
|
||||
+38
-24
@@ -7,9 +7,9 @@
|
||||
|
||||
<Frame name="HealBot_Options_CDCMonitor" inherits="UIDropDownMenuTemplate" id="1">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="170" y="-30" />
|
||||
<AbsDimension x="-20" y="-30" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -31,6 +31,20 @@
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<CheckButton name="HealBot_Options_CDCShowAllDebuffs" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="HealBot_Options_CDCMonitor" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="3" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_CDCShowAllDebuffs_OnLoad(this,HEALBOT_OPTIONS_CDCSHOWALLDEBUFFS)</OnLoad>
|
||||
<OnClick>HealBot_Options_CDCShowAllDebuffs_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<Frame name="HealBot_Options_CureDispelCleanse" inherits="OptionFrameBoxTemplate">
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
@@ -57,9 +71,9 @@
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="HealBot_CDCBut_Text" text="HEALBOT_OPTIONS_CDCBUTTONS" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="105" y="-12" />
|
||||
<AbsDimension x="0" y="-12" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -71,7 +85,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="100" y="-35" />
|
||||
<AbsDimension x="150" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -81,7 +95,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="40" y="-42"/>
|
||||
<AbsDimension x="70" y="-42"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -98,7 +112,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="100" y="-67" />
|
||||
<AbsDimension x="150" y="-67" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -108,7 +122,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="40" y="-74"/>
|
||||
<AbsDimension x="70" y="-74"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -148,9 +162,9 @@
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="HealBot_CDCCol_Text" text="HEALBOT_OPTIONS_CDCBARS" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="98" y="-12" />
|
||||
<AbsDimension x="0" y="-12" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -163,9 +177,9 @@
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="81" y="-55"/>
|
||||
<AbsDimension x="70" y="-35"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -178,9 +192,9 @@
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="81" y="-55"/>
|
||||
<AbsDimension x="70" y="-35"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -255,9 +269,9 @@
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="HealBot_DiseaseColorpick" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="65" y="-45"/>
|
||||
<AbsDimension x="70" y="-65"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -270,9 +284,9 @@
|
||||
<AbsDimension x="130" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativeTo="HealBot_DiseaseColorpick" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="65" y="-45"/>
|
||||
<AbsDimension x="70" y="-65"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -368,9 +382,9 @@
|
||||
<Layer level="BACKGROUND">
|
||||
<FontString name="HealBot_CDCWarn_Text" text="HEALBOT_OPTIONS_CDCWARNINGS" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="98" y="-12" />
|
||||
<AbsDimension x="0" y="-12" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -380,9 +394,9 @@
|
||||
</Frame>
|
||||
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="BOTTOMLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="25" y="90" />
|
||||
<AbsDimension x="70" y="-35" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -407,9 +421,9 @@
|
||||
|
||||
<CheckButton name="HealBot_WarningSound1" inherits="SendMailRadioButtonTemplate" id="1">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_SoundDebuffWarning" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_SoundDebuffWarning" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="25" y="-30"/>
|
||||
<AbsDimension x="25" y="-5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
-- HealBot Options panel file: HealBot_Options_Chat.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_ChatMsg_Channel_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
||||
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
||||
if not HealBot_Config.ChatMessages[id] then
|
||||
@@ -26,6 +27,7 @@ function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
||||
buttonFrame:SetText(nextChan)
|
||||
end
|
||||
|
||||
-- HealBot_Options_SetChatMessages: UI handler for SetChatMessages options panel.
|
||||
function HealBot_Options_SetChatMessages()
|
||||
if not HealBot_Config.ChatMessages then
|
||||
HealBot_Config.ChatMessages = {}
|
||||
|
||||
@@ -1,70 +1,91 @@
|
||||
-- HealBot Options panel file: HealBot_Options_General.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_ShowHeaders_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowHeaders_OnLoad(this)
|
||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_SHOWHEADERS);
|
||||
end
|
||||
-- HealBot_Options_ShowHeaders_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowHeaders_OnClick(this)
|
||||
local isChecked = this:GetChecked()
|
||||
HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] = isChecked and 1 or 0;
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarTextureS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarTextureS_OnValueChanged(this)
|
||||
HealBot_Config.btexture[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarHeightS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarHeightS_OnValueChanged(this)
|
||||
HealBot_Config.bheight[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarWidthS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarWidthS_OnValueChanged(this)
|
||||
HealBot_Config.bwidth[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarNumColsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarNumColsS_OnValueChanged(this)
|
||||
HealBot_Config.numcols[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarBRSpaceS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarBRSpaceS_OnValueChanged(this)
|
||||
HealBot_Config.brspace[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarBCSpaceS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarBCSpaceS_OnValueChanged(this)
|
||||
HealBot_Config.bcspace[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_FontHeight_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_FontHeight_OnValueChanged(this)
|
||||
HealBot_Config.btextheight[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_IconSizeS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_IconSizeS_OnValueChanged(this)
|
||||
HealBot_Config.biconsize[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_AbortBarSize_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_AbortBarSize_OnValueChanged(this)
|
||||
HealBot_Config.abortsize[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_ActionAlpha_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_ActionAlpha_OnValueChanged(this)
|
||||
HealBot_Config.backcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarAlpha_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarAlpha_OnValueChanged(this)
|
||||
HealBot_Config.Barcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarAlphaInHeal_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarAlphaInHeal_OnValueChanged(this)
|
||||
HealBot_Config.BarcolaInHeal[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BarAlphaDis_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarAlphaDis_OnValueChanged(this)
|
||||
HealBot_Config.bardisa[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_SkinColorpick_OnClick: Opens color picker for skin customization.
|
||||
function HealBot_SkinColorpick_OnClick(SkinType)
|
||||
HealBot_ColourObjWaiting=SkinType;
|
||||
|
||||
@@ -100,6 +121,7 @@ function HealBot_SkinColorpick_OnClick(SkinType)
|
||||
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
|
||||
end
|
||||
end
|
||||
-- HealBot_SetSkinColours: Applies skin configuration to UI elements.
|
||||
function HealBot_SetSkinColours()
|
||||
-- Cache the current skin configuration for performance and readability
|
||||
local skin = HealBot_Config.Current_Skin
|
||||
@@ -197,76 +219,95 @@ function HealBot_SetSkinColours()
|
||||
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
-- HealBot_Options_AlertLevel_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_AlertLevel_OnValueChanged(this)
|
||||
HealBot_Config.AlertLevel = HealBot_Options_Pct_OnValueChanged(this);
|
||||
HealBot_Action_Refresh();
|
||||
end
|
||||
-- HealBot_Options_AutoShow_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_AutoShow_OnLoad(this)
|
||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_AUTOSHOW);
|
||||
end
|
||||
-- HealBot_Options_AutoShow_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_AutoShow_OnClick(this)
|
||||
HealBot_Config.AutoClose = this:GetChecked() or 0;
|
||||
HealBot_Action_Refresh();
|
||||
end
|
||||
-- HealBot_Options_PanelSounds_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_PanelSounds_OnLoad(this)
|
||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_PANELSOUNDS);
|
||||
end
|
||||
-- HealBot_Options_PanelSounds_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_PanelSounds_OnClick(this)
|
||||
HealBot_Config.PanelSounds = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_ActionMouseover_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ActionMouseover_OnLoad(this, text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ActionMouseover_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ActionMouseover_OnClick(this)
|
||||
HealBot_Config.ActionMouseover = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_ActionLocked_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ActionLocked_OnLoad(this)
|
||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_ACTIONLOCKED);
|
||||
end
|
||||
-- HealBot_Options_ActionLocked_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ActionLocked_OnClick(this)
|
||||
HealBot_Config.ActionLocked = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_HideOptions_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_HideOptions_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_HideOptions_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_HideOptions_OnClick(this)
|
||||
HealBot_Config.HideOptions = this:GetChecked() or 0;
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
-- HealBot_Options_HideAbort_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_HideAbort_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_HideAbort_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_HideAbort_OnClick(this)
|
||||
HealBot_Config.HideAbort = this:GetChecked() or 0;
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
-- HealBot_Options_GrowUpwards_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_GrowUpwards_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_GrowUpwards_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_GrowUpwards_OnClick(this)
|
||||
HealBot_Config.GrowUpwards = this:GetChecked() or 0;
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
-- HealBot_Options_QualityRange_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_QualityRange_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_QualityRange_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_QualityRange_OnClick(this)
|
||||
HealBot_Config.QualityRange = this:GetChecked() or 0;
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
-- HealBot_Options_ProtectPvP_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ProtectPvP_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ProtectPvP_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ProtectPvP_OnClick(this)
|
||||
HealBot_Config.ProtectPvP = this:GetChecked() or 0;
|
||||
HealBot_Action_Refresh();
|
||||
end
|
||||
-- HealBot_Options_FramePaddingS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_FramePaddingS_OnValueChanged(this)
|
||||
if not HealBot_Config.bpadding then HealBot_Config.bpadding = {} end
|
||||
HealBot_Config.bpadding[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
-- HealBot_Options_BorderThicknessS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BorderThicknessS_OnValueChanged(this)
|
||||
if not HealBot_Config.bboffset then HealBot_Config.bboffset = {} end
|
||||
HealBot_Config.bboffset[HealBot_Config.Current_Skin] = this:GetValue();
|
||||
@@ -274,15 +315,18 @@ function HealBot_Options_BorderThicknessS_OnValueChanged(this)
|
||||
HealBot_Action_ResetSkin()
|
||||
end
|
||||
|
||||
-- HealBot_Options_HideParty_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_HideParty_OnLoad(this, text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
|
||||
-- HealBot_Options_HideParty_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_HideParty_OnClick(this)
|
||||
HealBot_Config.HideParty = this:GetChecked() or 0;
|
||||
HealBot_Options_TogglePartyFrames();
|
||||
end
|
||||
|
||||
-- HealBot_Options_TogglePartyFrames: UI handler for TogglePartyFrames options panel.
|
||||
function HealBot_Options_TogglePartyFrames()
|
||||
if HealBot_Config.HideParty == 1 then
|
||||
if HidePartyFrame then HidePartyFrame(); end
|
||||
|
||||
@@ -265,8 +265,38 @@
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
|
||||
|
||||
<Button name="HealBot_Options_Defaults" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_DEFAULTS">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="22"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="-50" y="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>HealBot_Options_Defaults_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="HealBot_Options_CloseButton" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_CLOSE">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="22"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="50" y="15"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
HideUIPanel(this:GetParent():GetParent());
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
|
||||
+47
-38
@@ -1,44 +1,65 @@
|
||||
-- HealBot Options panel file: HealBot_Options_Healing.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_GroupHeals_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_GroupHeals_OnLoad(this,text)
|
||||
this.text = text
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_GroupHeals_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_GroupHeals_OnClick(this)
|
||||
HealBot_Config.GroupHeals = this:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
-- HealBot_Options_TankHeals_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_TankHeals_OnLoad(this,text)
|
||||
this.text = text
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_TankHeals_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_TankHeals_OnClick(this)
|
||||
HealBot_Config.TankHeals = this:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
-- HealBot_Options_TargetHeals_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_TargetHeals_OnLoad(this,text)
|
||||
this.text = text
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_TargetHeals_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_TargetHeals_OnClick(this)
|
||||
HealBot_Config.TargetHeals = this:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
-- HealBot_Options_EmergencyHeals_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EmergencyHeals_OnLoad(this,text)
|
||||
this.text = text
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_EmergencyHeals_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_EmergencyHeals_OnClick(this)
|
||||
HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
-- HealBot_Options_PetHeals_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_PetHeals_OnLoad(this,text)
|
||||
this.text = text
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_PetHeals_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_PetHeals_OnClick(this)
|
||||
HealBot_Config.PetHeals = this:GetChecked() or 0;
|
||||
HealBot_RecalcParty();
|
||||
end
|
||||
-- HealBot_Options_OverHeal_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_OverHeal_OnValueChanged(this)
|
||||
HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
|
||||
end
|
||||
-- HealBot_Options_EFClass_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EFClass_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_EFClass_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_EFClass_OnClick(this)
|
||||
if HealBot_Config.EmergencyFClass==1 then
|
||||
HealBot_Config.EmergIncMelee[HEALBOT_DRUID] = HealBot_Options_EFClassDruid:GetChecked() or 0;
|
||||
@@ -81,7 +102,7 @@ function HealBot_Options_EFClass_OnClick(this)
|
||||
HealBot_Config.EmergIncCustom[HEALBOT_WARLOCK] = HealBot_Options_EFClassWarlock:GetChecked() or 0;
|
||||
HealBot_Config.EmergIncCustom[HEALBOT_WARRIOR] = HealBot_Options_EFClassWarrior:GetChecked() or 0;
|
||||
end
|
||||
if HealBot_Config.EmergIncMonitor>10 then
|
||||
if HealBot_Config.EmergIncMonitor > 1 then
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
end
|
||||
@@ -92,6 +113,7 @@ HealBot_Options_HealthText_List = {
|
||||
"Health Deficit",
|
||||
}
|
||||
|
||||
-- HealBot_Options_HealthText_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_HealthText_DropDown()
|
||||
for i=1, getn(HealBot_Options_HealthText_List), 1 do
|
||||
local info = {};
|
||||
@@ -101,11 +123,13 @@ function HealBot_Options_HealthText_DropDown()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_HealthText_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_HealthText_OnLoad(this)
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_HealthText_DropDown);
|
||||
UIDropDownMenu_SetWidth(110, this);
|
||||
end
|
||||
|
||||
-- HealBot_Options_HealthText_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_HealthText_OnSelect()
|
||||
HealBot_Config.ShowHealthText = this:GetID() - 1;
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, this:GetID())
|
||||
@@ -119,6 +143,7 @@ local HealBot_Options_EmergencyFClass_List = {
|
||||
HEALBOT_CLASSES_CUSTOM,
|
||||
}
|
||||
|
||||
-- HealBot_Options_EmergencyFClass_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_EmergencyFClass_DropDown()
|
||||
for i=1, getn(HealBot_Options_EmergencyFClass_List), 1 do
|
||||
local info = {};
|
||||
@@ -128,27 +153,32 @@ function HealBot_Options_EmergencyFClass_DropDown()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_EmergencyFClass_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_EmergencyFClass_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFClass,HealBot_Options_EmergencyFClass_DropDown)
|
||||
end
|
||||
|
||||
-- HealBot_Options_EmergencyFClass_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_EmergencyFClass_Refresh(onselect)
|
||||
if not HealBot_Config.EmergencyFClass then return end
|
||||
if not onselect then HealBot_Options_EmergencyFClass_Initialize() end -- or wrong menu may be used !
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFClass,HealBot_Config.EmergencyFClass)
|
||||
end
|
||||
|
||||
-- HealBot_Options_EmergencyFClass_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EmergencyFClass_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFClass_DropDown)
|
||||
UIDropDownMenu_SetWidth(100, this)
|
||||
end
|
||||
|
||||
-- HealBot_Options_EmergencyFClass_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_EmergencyFClass_OnSelect()
|
||||
HealBot_Config.EmergencyFClass = this:GetID()
|
||||
HealBot_Options_EmergencyFClass_Refresh(true)
|
||||
HealBot_Options_EFClass_Reset()
|
||||
end
|
||||
|
||||
-- HealBot_Options_EFClass_Reset: UI handler for Reset options panel.
|
||||
function HealBot_Options_EFClass_Reset()
|
||||
if HealBot_Config.EmergencyFClass==1 then
|
||||
HealBot_Options_EFClassDruid:SetChecked(HealBot_Config.EmergIncMelee[HEALBOT_DRUID]);
|
||||
@@ -202,6 +232,7 @@ local HealBot_Options_ExtraSort_List = {
|
||||
HEALBOT_SORTBY_MAXHEALTH,
|
||||
}
|
||||
|
||||
-- HealBot_Options_ExtraSort_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_ExtraSort_DropDown()
|
||||
for i=1, getn(HealBot_Options_ExtraSort_List), 1 do
|
||||
local info = {};
|
||||
@@ -211,21 +242,25 @@ function HealBot_Options_ExtraSort_DropDown()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_ExtraSort_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_ExtraSort_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_ExtraSort,HealBot_Options_ExtraSort_DropDown)
|
||||
end
|
||||
|
||||
-- HealBot_Options_ExtraSort_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_ExtraSort_Refresh(onselect)
|
||||
if not HealBot_Config.ExtraOrder then return end
|
||||
if not onselect then HealBot_Options_ExtraSort_Initialize() end -- or wrong menu may be used !
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_ExtraSort,HealBot_Config.ExtraOrder)
|
||||
end
|
||||
|
||||
-- HealBot_Options_ExtraSort_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ExtraSort_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_ExtraSort_DropDown)
|
||||
UIDropDownMenu_SetWidth(100, this)
|
||||
end
|
||||
|
||||
-- HealBot_Options_ExtraSort_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_ExtraSort_OnSelect()
|
||||
HealBot_Config.ExtraOrder = this:GetID()
|
||||
HealBot_Options_ExtraSort_Refresh(true)
|
||||
@@ -234,6 +269,7 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_EmergencyFilter_DropDown()
|
||||
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
||||
local info = {};
|
||||
@@ -244,11 +280,13 @@ function HealBot_Options_EmergencyFilter_DropDown()
|
||||
end
|
||||
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_EmergencyFilter_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFilter,HealBot_Options_EmergencyFilter_DropDown)
|
||||
end
|
||||
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
||||
if not HealBot_Config.EmergIncMonitor then return end
|
||||
if not onselect then HealBot_Options_EmergencyFilter_Initialize() end -- or wrong menu may be used !
|
||||
@@ -256,18 +294,21 @@ function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
||||
end
|
||||
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EmergencyFilter_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFilter_DropDown)
|
||||
UIDropDownMenu_SetWidth(100, this)
|
||||
end
|
||||
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_EmergencyFilter_OnSelect()
|
||||
HealBot_Config.EmergIncMonitor = this:GetID()
|
||||
HealBot_Options_EmergencyFilter_Refresh(true)
|
||||
HealBot_Options_EmergencyFilter_Reset()
|
||||
end
|
||||
|
||||
-- HealBot_Options_EmergencyFilter_Reset: UI handler for Reset options panel.
|
||||
function HealBot_Options_EmergencyFilter_Reset()
|
||||
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 0;
|
||||
@@ -279,7 +320,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
|
||||
if HealBot_Config.EmergIncMonitor==2 then
|
||||
if HealBot_Config.EmergIncMonitor==1 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||
@@ -289,27 +330,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==3 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==4 then
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==5 then
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==6 then
|
||||
HealBot_EmergInc[HEALBOT_PALADIN] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==7 then
|
||||
HealBot_EmergInc[HEALBOT_PRIEST] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==8 then
|
||||
HealBot_EmergInc[HEALBOT_ROGUE] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==9 then
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==10 then
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==11 then
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==12 then
|
||||
-- Pets: no player classes enabled (handled separately in layout)
|
||||
elseif HealBot_Config.EmergIncMonitor==13 then
|
||||
elseif HealBot_Config.EmergIncMonitor==2 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
||||
@@ -319,7 +340,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==14 then
|
||||
elseif HealBot_Config.EmergIncMonitor==3 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
||||
@@ -329,7 +350,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==15 then
|
||||
elseif HealBot_Config.EmergIncMonitor==4 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
||||
@@ -339,7 +360,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==16 then
|
||||
elseif HealBot_Config.EmergIncMonitor==5 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
||||
@@ -353,15 +374,3 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_GroupHeals_OnLoad(this,HEALBOT_OPTIONS_GROUPHEALS)</OnLoad>
|
||||
<OnLoad>HealBot_Options_GroupHeals_OnLoad(this,HEALBOT_OPTIONS_GROUPHEALS_LABEL)</OnLoad>
|
||||
<OnClick>HealBot_Options_GroupHeals_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
@@ -95,6 +95,19 @@
|
||||
<OnClick>HealBot_Options_EmergencyHeals_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
<CheckButton name="HealBot_Options_PetHeals" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="244" y="5" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_PetHeals_OnLoad(this,HEALBOT_OPTIONS_PETHEALS)</OnLoad>
|
||||
<OnClick>HealBot_Options_PetHeals_OnClick(this)</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
-- HealBot_Options_Integrations_OnShow: UI handler for OnShow options panel.
|
||||
function HealBot_Options_Integrations_OnShow(this)
|
||||
HealBot_Options_Integrations_UnitXP:SetChecked(HealBot_Config.HealBot_Integrations_UnitXP);
|
||||
HealBot_Options_Integrations_Nampower:SetChecked(HealBot_Config.HealBot_Integrations_Nampower);
|
||||
HealBot_Options_Integrations_SuperWoW:SetChecked(HealBot_Config.HealBot_Integrations_SuperWoW);
|
||||
HealBot_Options_Integrations_ClassicAPI:SetChecked(HealBot_Config.HealBot_Integrations_ClassicAPI);
|
||||
end
|
||||
@@ -0,0 +1,105 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||
<Script file="HealBot_Options_Integrations.lua" />
|
||||
<Frame name="HealBot_Options_Panel9" hidden="true" parent="HealBot_Options" setAllPoints="true">
|
||||
<Frames>
|
||||
<CheckButton name="HealBot_Options_Integrations_UnitXP" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="31" y="-40"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Enable UnitXP_SP3 Integration (Distance/LoS)");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Config.HealBot_Integrations_UnitXP = this:GetChecked() and 1 or 0;
|
||||
HealBot_Integrations_Toggle();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<CheckButton name="HealBot_Options_Integrations_Nampower" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_UnitXP" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Enable nampower Integration (Buffs/Heals/Queueing)");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Config.HealBot_Integrations_Nampower = this:GetChecked() and 1 or 0;
|
||||
HealBot_Integrations_Toggle();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<CheckButton name="HealBot_Options_Integrations_SuperWoW" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="31" y="-145"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Enable SuperWoW Integration (GUID Tracking)");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Config.HealBot_Integrations_SuperWoW = this:GetChecked() and 1 or 0;
|
||||
HealBot_Integrations_Toggle();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<CheckButton name="HealBot_Options_Integrations_ClassicAPI" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_SuperWoW" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Enable ClassicAPI Integration (+Healing/Focus/Distance)");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Config.HealBot_Integrations_ClassicAPI = this:GetChecked() and 1 or 0;
|
||||
HealBot_Integrations_Toggle();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
</Frames>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
|
||||
<Size x="330" y="30"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="65" y="-95"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Color r="0.7" g="0.7" b="0.7"/>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
HealBot_Options_Integrations_OnShow(this);
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Ui>
|
||||
@@ -1,6 +1,25 @@
|
||||
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_Options_BarMaxRowsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
||||
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||
HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] = this:GetValue()
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
|
||||
-- HealBot_Options_GridOrientation_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_GridOrientation_OnClick(this)
|
||||
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||
if this:GetChecked() then
|
||||
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 2 -- Horizontal
|
||||
else
|
||||
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 1 -- Vertical
|
||||
end
|
||||
HealBot_Action_PartyChanged()
|
||||
end
|
||||
|
||||
-- HealBot_Options_NewSkin_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||
function HealBot_Options_NewSkin_OnTextChanged(this)
|
||||
local text= this:GetText()
|
||||
if string.len(text)>0 then
|
||||
@@ -9,8 +28,13 @@ function HealBot_Options_NewSkin_OnTextChanged(this)
|
||||
HealBot_Options_NewSkinb:Disable();
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_NewSkinb_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_NewSkinb_OnClick(this)
|
||||
HealBot_Config.numcols[HealBot_Options_NewSkin:GetText()] = HealBot_Config.numcols[HealBot_Config.Current_Skin]
|
||||
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||
HealBot_Config.bmaxrows[HealBot_Options_NewSkin:GetText()] = HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] or 0
|
||||
HealBot_Config.GridOrientation[HealBot_Options_NewSkin:GetText()] = HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] or 1
|
||||
HealBot_Config.btexture[HealBot_Options_NewSkin:GetText()] = HealBot_Config.btexture[HealBot_Config.Current_Skin]
|
||||
HealBot_Config.bcspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.bcspace[HealBot_Config.Current_Skin]
|
||||
HealBot_Config.brspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.brspace[HealBot_Config.Current_Skin]
|
||||
@@ -53,9 +77,12 @@ function HealBot_Options_NewSkinb_OnClick(this)
|
||||
HealBot_Options_SetSkins()
|
||||
HealBot_Options_NewSkin:SetText("")
|
||||
end
|
||||
-- HealBot_Options_DeleteSkin_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_DeleteSkin_OnClick(this)
|
||||
if HealBot_Config.Current_Skin~=HEALBOT_SKINS_STD then
|
||||
HealBot_Config.numcols[HealBot_Options_SkinsText:GetText()] = nil
|
||||
if HealBot_Config.bmaxrows then HealBot_Config.bmaxrows[HealBot_Options_SkinsText:GetText()] = nil end
|
||||
if HealBot_Config.GridOrientation then HealBot_Config.GridOrientation[HealBot_Options_SkinsText:GetText()] = nil end
|
||||
HealBot_Config.btexture[HealBot_Options_SkinsText:GetText()] = nil
|
||||
HealBot_Config.bcspace[HealBot_Options_SkinsText:GetText()] = nil
|
||||
HealBot_Config.brspace[HealBot_Options_SkinsText:GetText()] = nil
|
||||
@@ -98,6 +125,7 @@ function HealBot_Options_DeleteSkin_OnClick(this)
|
||||
HealBot_Options_SetSkins()
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_Skins_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_Skins_DropDown()
|
||||
for i=1, getn(HealBot_Skins), 1 do
|
||||
local info = {};
|
||||
@@ -106,18 +134,22 @@ function HealBot_Options_Skins_DropDown()
|
||||
UIDropDownMenu_AddButton(info);
|
||||
end
|
||||
end
|
||||
-- HealBot_Options_Skins_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_Skins_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_Skins,HealBot_Options_Skins_DropDown)
|
||||
end
|
||||
-- HealBot_Options_Skins_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_Skins_Refresh(onselect)
|
||||
if not HealBot_Config.Skin_ID then return end
|
||||
if not onselect then HealBot_Options_Skins_Initialize() end -- or wrong menu may be used !
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_Skins,HealBot_Config.Skin_ID)
|
||||
end
|
||||
-- HealBot_Options_Skins_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_Skins_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_Skins_DropDown)
|
||||
UIDropDownMenu_SetWidth(100, this)
|
||||
end
|
||||
-- HealBot_Options_Skins_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_Skins_OnSelect()
|
||||
HealBot_Config.Skin_ID = this:GetID()
|
||||
HealBot_Options_Skins_Refresh(true)
|
||||
|
||||
+71
-19
@@ -266,9 +266,9 @@
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBCSpaceS" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-35" />
|
||||
<AbsDimension x="10" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -277,28 +277,14 @@
|
||||
<OnValueChanged>HealBot_Options_FramePaddingS_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
<Slider name="HealBot_Options_BorderThicknessS" inherits="HealBot_Options_SliderTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="10" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_val_OnLoad(this,"Solid Border",1,10)</OnLoad>
|
||||
<OnValueChanged>HealBot_Options_BorderThicknessS_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
|
||||
|
||||
<Slider name="HealBot_Options_BarAlpha" inherits="HealBot_Options_SliderTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPLEFT">
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-35" />
|
||||
</Offset>
|
||||
@@ -374,6 +360,72 @@
|
||||
<OnValueChanged>HealBot_Options_FontHeight_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
<Slider name="HealBot_Options_IconSizeS" inherits="HealBot_Options_SliderTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FontHeight" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="10" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_val_OnLoad(this,"Icon size",5,30)</OnLoad>
|
||||
<OnValueChanged>HealBot_Options_IconSizeS_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
|
||||
<Slider name="HealBot_Options_BorderThicknessS" inherits="HealBot_Options_SliderTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarAlphaInHeal" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="10" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_val_OnLoad(this,"Solid Border",1,10)</OnLoad>
|
||||
<OnValueChanged>HealBot_Options_BorderThicknessS_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
<Slider name="HealBot_Options_BarMaxRowsS" inherits="HealBot_Options_SliderTemplate">
|
||||
<Size>
|
||||
<AbsDimension x="123" y="17" />
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_AbortBarSize" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="10" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>HealBot_Options_val_OnLoad(this,"Max Rows",0,40)</OnLoad>
|
||||
<OnValueChanged>HealBot_Options_BarMaxRowsS_OnValueChanged(this)</OnValueChanged>
|
||||
</Scripts>
|
||||
</Slider>
|
||||
<CheckButton name="HealBot_Options_GridOrientation" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarMaxRowsS" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-5" y="-10" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Horizontal Grid");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
HealBot_Options_GridOrientation_OnClick(this);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
|
||||
<Button name="HealBot_EnTextColorpickb">
|
||||
<Size>
|
||||
|
||||
+25
-15
@@ -1,9 +1,11 @@
|
||||
-- HealBot Options panel file: HealBot_Options_Spells.lua
|
||||
-- Split from original HealBot_Options.lua
|
||||
|
||||
-- HealBot_ComboButtons_Button_OnLoad: UI handler for dropdown combo box.
|
||||
function HealBot_ComboButtons_Button_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_ComboButtons_Button_OnClick: Click event handler.
|
||||
function HealBot_ComboButtons_Button_OnClick(this,id)
|
||||
if HealBot_Options_ComboButtons_Button>0 then
|
||||
getglobal("HealBot_ComboButtons_Button"..HealBot_Options_ComboButtons_Button):SetChecked(nil);
|
||||
@@ -14,27 +16,35 @@ function HealBot_ComboButtons_Button_OnClick(this,id)
|
||||
end
|
||||
HealBot_Options_ComboClass_Text()
|
||||
end
|
||||
-- HealBot_Options_ShowTooltip_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowTooltip_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ShowTooltip_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowTooltip_OnClick(this)
|
||||
HealBot_Config.ShowTooltip = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipTarget_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowTooltipTarget_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipTarget_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowTooltipTarget_OnClick(this)
|
||||
HealBot_Config.Tooltip_ShowTarget = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipSpellDetail_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipSpellDetail_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowTooltipSpellDetail_OnClick(this)
|
||||
HealBot_Config.Tooltip_ShowSpellDetail = this:GetChecked() or 0;
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipInstant_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_ShowTooltipInstant_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
-- HealBot_Options_ShowTooltipInstant_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_ShowTooltipInstant_OnClick(this)
|
||||
HealBot_Config.Tooltip_Recommend = this:GetChecked() or 0;
|
||||
end
|
||||
@@ -46,6 +56,7 @@ local HealBot_Options_TooltipPos_List = {
|
||||
HEALBOT_TOOLTIP_POSBELOW,
|
||||
}
|
||||
|
||||
-- HealBot_Options_TooltipPos_DropDown: UI handler for DropDown options panel.
|
||||
function HealBot_Options_TooltipPos_DropDown()
|
||||
for i=1, getn(HealBot_Options_TooltipPos_List), 1 do
|
||||
local info = {};
|
||||
@@ -55,21 +66,25 @@ function HealBot_Options_TooltipPos_DropDown()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Options_TooltipPos_Initialize: UI handler for Initialize options panel.
|
||||
function HealBot_Options_TooltipPos_Initialize()
|
||||
UIDropDownMenu_Initialize(HealBot_Options_TooltipPos,HealBot_Options_TooltipPos_DropDown)
|
||||
end
|
||||
|
||||
-- HealBot_Options_TooltipPos_Refresh: UI handler for Refresh options panel.
|
||||
function HealBot_Options_TooltipPos_Refresh(onselect)
|
||||
if not HealBot_Config.TooltipPos then return end
|
||||
if not onselect then HealBot_Options_TooltipPos_Initialize() end -- or wrong menu may be used !
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_TooltipPos,HealBot_Config.TooltipPos)
|
||||
end
|
||||
|
||||
-- HealBot_Options_TooltipPos_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_TooltipPos_OnLoad()
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_TooltipPos_DropDown)
|
||||
UIDropDownMenu_SetWidth(128, this)
|
||||
end
|
||||
|
||||
-- HealBot_Options_TooltipPos_OnSelect: UI handler for OnSelect options panel.
|
||||
function HealBot_Options_TooltipPos_OnSelect()
|
||||
HealBot_Config.TooltipPos = this:GetID()
|
||||
HealBot_Options_TooltipPos_Refresh(true)
|
||||
@@ -91,6 +106,7 @@ local HealBot_Options_ComboClass_List = {
|
||||
|
||||
|
||||
|
||||
-- HealBot_Options_ComboClass_Text: UI handler for Text options panel.
|
||||
function HealBot_Options_ComboClass_Text()
|
||||
local class=UnitClass("Player");
|
||||
local combo = HealBot_Config.KeyCombo[class]
|
||||
@@ -108,6 +124,7 @@ end
|
||||
|
||||
|
||||
|
||||
-- HealBot_Options_ComboClass_Button: UI handler for Button options panel.
|
||||
function HealBot_Options_ComboClass_Button()
|
||||
local button = "Left"
|
||||
if HealBot_Options_ComboButtons_Button==2 then button = "Middle"; end
|
||||
@@ -128,10 +145,12 @@ ColorPickerFrame.func = HealBot_Returned_Colours
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- HealBot_Options_EditBox_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EditBox_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
|
||||
-- HealBot_Options_Click_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||
function HealBot_Options_Click_OnTextChanged(this)
|
||||
local class=UnitClass("Player");
|
||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||
@@ -141,6 +160,7 @@ function HealBot_Options_Click_OnTextChanged(this)
|
||||
HealBot_Options_KeyCombo_Change()
|
||||
end
|
||||
|
||||
-- HealBot_Options_Shift_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||
function HealBot_Options_Shift_OnTextChanged(this)
|
||||
local class=UnitClass("Player");
|
||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||
@@ -150,6 +170,7 @@ function HealBot_Options_Shift_OnTextChanged(this)
|
||||
HealBot_Options_KeyCombo_Change()
|
||||
end
|
||||
|
||||
-- HealBot_Options_Ctrl_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||
function HealBot_Options_Ctrl_OnTextChanged(this)
|
||||
local class=UnitClass("Player");
|
||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||
@@ -159,6 +180,7 @@ function HealBot_Options_Ctrl_OnTextChanged(this)
|
||||
HealBot_Options_KeyCombo_Change()
|
||||
end
|
||||
|
||||
-- HealBot_Options_ShiftCtrl_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||
function HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
||||
local class=UnitClass("Player");
|
||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||
@@ -168,32 +190,20 @@ function HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
||||
HealBot_Options_KeyCombo_Change()
|
||||
end
|
||||
|
||||
-- HealBot_Options_KeyCombo_Change: Applies binding combo updates.
|
||||
function HealBot_Options_KeyCombo_Change()
|
||||
local class=UnitClass("Player");
|
||||
HealBot_Config.KeyCombo[class]=HealBot_Config.KeyCombo[class];
|
||||
|
||||
end
|
||||
|
||||
-- HealBot_Options_EnableHealthy_OnLoad: UI handler for OnLoad options panel.
|
||||
function HealBot_Options_EnableHealthy_OnLoad(this,text)
|
||||
getglobal(this:GetName().."Text"):SetText(text);
|
||||
end
|
||||
|
||||
-- HealBot_Options_EnableHealthy_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_EnableHealthy_OnClick(this)
|
||||
HealBot_Config.EnableHealthy = this:GetChecked() or 0;
|
||||
HealBot_Action_EnableButtons();
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Chat Custom Messages UI Logic
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
+455
-119
@@ -13,9 +13,11 @@ HealBot_Action_HealGroup = {
|
||||
};
|
||||
|
||||
HealBot_Action_HealTarget = {};
|
||||
HealBot_Action_HealFocus = {};
|
||||
HealBot_Action_HealButtons = {};
|
||||
HealBot_Action_UnitButtons = {};
|
||||
|
||||
-- HealBot_Action_SetTexture: Internal utility: HealBot_Action_SetTexture
|
||||
function HealBot_Action_SetTexture(bar, btexture)
|
||||
if not bar then return end
|
||||
if btexture == 10 then
|
||||
@@ -25,26 +27,18 @@ function HealBot_Action_SetTexture(bar, btexture)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_HealthColor: Computes health bar RGBA based on debuffs and class.
|
||||
function HealBot_HealthColor(unit, hlth, maxhlth)
|
||||
if HealBot_UnitDebuff[unit] then
|
||||
local debuff, tmp, debuff_type = UnitDebuff(unit, 1, 1)
|
||||
if not debuff then
|
||||
HealBot_UnitDebuff[unit] = nil;
|
||||
HealBot_UnitDebuff[unit .. "_debuff_texture"] = nil
|
||||
else
|
||||
local dr = HealBot_Config.CDCBarColour[debuff_type].R
|
||||
local dg = HealBot_Config.CDCBarColour[debuff_type].G
|
||||
local db = HealBot_Config.CDCBarColour[debuff_type].B
|
||||
if HealBot_Config.btexture[HealBot_Config.Current_Skin] == 10 then
|
||||
dr = dr * 4
|
||||
dg = dg * 4
|
||||
db = db * 4
|
||||
if dr > 1 then dr = 1 end
|
||||
if dg > 1 then dg = 1 end
|
||||
if db > 1 then db = 1 end
|
||||
end
|
||||
local cached_debuff = HealBot_UnitDebuff[unit]
|
||||
if cached_debuff then
|
||||
local color = HealBot_Config.CDCBarColour[cached_debuff]
|
||||
if color then
|
||||
local dr = color.R
|
||||
local dg = color.G
|
||||
local db = color.B
|
||||
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
||||
end
|
||||
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
||||
end
|
||||
|
||||
local text = UnitName(unit);
|
||||
@@ -70,13 +64,13 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
||||
end
|
||||
|
||||
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
|
||||
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass then
|
||||
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[HealBot_Model.units[unit].englishClass] then
|
||||
local engClass = HealBot_Model.units[unit].englishClass
|
||||
if RAID_CLASS_COLORS and RAID_CLASS_COLORS[engClass] then
|
||||
r = RAID_CLASS_COLORS[engClass].r
|
||||
g = RAID_CLASS_COLORS[engClass].g
|
||||
b = RAID_CLASS_COLORS[engClass].b
|
||||
end
|
||||
r = RAID_CLASS_COLORS[engClass].r
|
||||
g = RAID_CLASS_COLORS[engClass].g
|
||||
b = RAID_CLASS_COLORS[engClass].b
|
||||
elseif colorMode == 2 and string.find(unit, "pet") then
|
||||
r, g, b = 0.4, 0.9, 0.6 -- Mint color
|
||||
else
|
||||
if pct >= 0.98 then r = 0.0; end
|
||||
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
|
||||
@@ -86,29 +80,46 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
||||
return r, g, b, a;
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealthBar: Internal utility: HealBot_Action_HealthBar
|
||||
function HealBot_Action_HealthBar(button)
|
||||
local name = button:GetName();
|
||||
return getglobal(name .. "Bar");
|
||||
if not button.bar then
|
||||
button.bar = getglobal(button:GetName() .. "Bar")
|
||||
end
|
||||
return button.bar;
|
||||
end
|
||||
|
||||
-- HealBot_Action_HealthBar2: Internal utility: HealBot_Action_HealthBar2
|
||||
function HealBot_Action_HealthBar2(button)
|
||||
local name = button:GetName();
|
||||
return getglobal(name .. "Bar2");
|
||||
if not button.bar2 then
|
||||
button.bar2 = getglobal(button:GetName() .. "Bar2")
|
||||
end
|
||||
return button.bar2;
|
||||
end
|
||||
|
||||
-- HealBot_Action_EnableButton: Updates a button's health, color, text, and debuffs.
|
||||
function HealBot_Action_EnableButton(button)
|
||||
local unit = button.unit;
|
||||
local state = HealBot_Model.units[unit]
|
||||
if not state then return end
|
||||
|
||||
if not state.englishClass then
|
||||
HealBot_Model:UpdateUnitIdentity(unit)
|
||||
end
|
||||
|
||||
local hlth = state.health
|
||||
local maxhlth = state.maxHealth
|
||||
local name = state.name
|
||||
if not name then name = UnitName(unit) end -- fallback
|
||||
|
||||
if not name or name == "Unknown" then
|
||||
button:Hide()
|
||||
return
|
||||
end
|
||||
|
||||
local bar = HealBot_Action_HealthBar(button);
|
||||
local bar2 = HealBot_Action_HealthBar2(button);
|
||||
local bar3 = getglobal(button:GetName() .. "Bar3");
|
||||
if not button.bar3 then button.bar3 = getglobal(button:GetName() .. "Bar3") end
|
||||
local bar3 = button.bar3;
|
||||
local btexture = HealBot_Config.btexture[HealBot_Config.Current_Skin];
|
||||
local bheight = HealBot_Config.bheight[HealBot_Config.Current_Skin];
|
||||
local sr = HealBot_Config.btextenabledcolr[HealBot_Config.Current_Skin];
|
||||
@@ -175,7 +186,7 @@ function HealBot_Action_EnableButton(button)
|
||||
else
|
||||
bar2:SetValue(0);
|
||||
end
|
||||
bar.txt = getglobal(bar:GetName() .. "_text");
|
||||
if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
|
||||
if (not HealBot_IsCasting and (HealBot_CanHeal(unit) or HealBot_MissingBuffs[unit])) then
|
||||
button:Enable();
|
||||
if HealBot_UnitDebuff[unit] then
|
||||
@@ -241,25 +252,41 @@ function HealBot_Action_EnableButton(button)
|
||||
bar.txt:SetFont(fontName, fontHeight, "")
|
||||
end
|
||||
|
||||
for i = 1, 5 do
|
||||
local iconSize = HealBot_Config.biconsize[HealBot_Config.Current_Skin] or 12
|
||||
for i = 1, 10 do
|
||||
local icon = getglobal(button:GetName() .. "BarIcon" .. i)
|
||||
if icon then
|
||||
if HealBot_UnitIcons and HealBot_UnitIcons[unit] and HealBot_UnitIcons[unit][i] then
|
||||
icon:SetTexture(HealBot_UnitIcons[unit][i])
|
||||
icon:SetWidth(iconSize)
|
||||
icon:SetHeight(iconSize)
|
||||
icon:Show()
|
||||
else
|
||||
icon:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local raidIcon = getglobal(button:GetName() .. "BarRaidIcon")
|
||||
if raidIcon then
|
||||
local index = GetRaidTargetIndex(unit)
|
||||
if index then
|
||||
SetRaidTargetIconTexture(raidIcon, index)
|
||||
raidIcon:Show()
|
||||
else
|
||||
raidIcon:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_EnableButtons: Internal utility: HealBot_Action_EnableButtons
|
||||
function HealBot_Action_EnableButtons()
|
||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||
HealBot_Action_EnableButton(button)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_RefreshButton: Calls EnableButton if unit is valid.
|
||||
function HealBot_Action_RefreshButton(button)
|
||||
if not button then return end
|
||||
local unit = button.unit;
|
||||
@@ -268,6 +295,7 @@ function HealBot_Action_RefreshButton(button)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_ResetSkin: Internal utility: HealBot_Action_ResetSkin
|
||||
function HealBot_Action_ResetSkin()
|
||||
HealBot_Action_PartyChanged()
|
||||
if HealBot_Options:IsVisible() then
|
||||
@@ -283,6 +311,7 @@ function HealBot_Action_ResetSkin()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_RefreshButtons: Refreshes all active unit buttons.
|
||||
function HealBot_Action_RefreshButtons(unit)
|
||||
if unit and HealBot_Action_UnitButtons[unit] then
|
||||
for index, button in pairs(HealBot_Action_UnitButtons[unit]) do
|
||||
@@ -295,6 +324,23 @@ function HealBot_Action_RefreshButtons(unit)
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_RefreshPower: Fast path: updates only mana bar textures.
|
||||
function HealBot_Action_RefreshPower(unit)
|
||||
if not unit or not HealBot_Action_UnitButtons[unit] then return end
|
||||
local state = HealBot_Model.units[unit]
|
||||
if not state then return end
|
||||
|
||||
for index, button in pairs(HealBot_Action_UnitButtons[unit]) do
|
||||
if not button.bar3 then button.bar3 = getglobal(button:GetName() .. "Bar3") end
|
||||
local bar3 = button.bar3
|
||||
if bar3 and bar3:IsVisible() then
|
||||
bar3:SetMinMaxValues(0, state.maxMana)
|
||||
bar3:SetValue(state.mana)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_PositionButton: Positions a button element within the grid.
|
||||
function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
||||
local brspace = HealBot_Config.brspace[HealBot_Config.Current_Skin] or 3;
|
||||
if header then
|
||||
@@ -330,6 +376,43 @@ function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, ch
|
||||
return OsetY;
|
||||
end
|
||||
|
||||
-- HealBot_Action_PositionButtonHorizontal: Internal utility: HealBot_Action_PositionButtonHorizontal
|
||||
function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
||||
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
||||
if header then
|
||||
headerno = headerno + 1;
|
||||
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
||||
headerobj:SetText(header)
|
||||
headerobj:Show();
|
||||
headerobj:ClearAllPoints();
|
||||
headerobj:SetHeight(bheight);
|
||||
headerobj:SetWidth(bwidth);
|
||||
headerobj:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX, -OsetY);
|
||||
headerobj:Disable();
|
||||
OsetX = OsetX + bwidth + bcspace;
|
||||
else
|
||||
local unit = button.unit;
|
||||
button:SetText(" ");
|
||||
if (HealBot_MayHeal(unit)) then
|
||||
button:Show();
|
||||
button:ClearAllPoints();
|
||||
button:SetHeight(bheight);
|
||||
if checked then
|
||||
button:SetWidth(bwidth - 14);
|
||||
button:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX + 14, -OsetY);
|
||||
else
|
||||
button:SetWidth(bwidth);
|
||||
button:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX, -OsetY);
|
||||
end
|
||||
OsetX = OsetX + bwidth + bcspace;
|
||||
else
|
||||
button:Hide();
|
||||
end
|
||||
end
|
||||
return OsetX;
|
||||
end
|
||||
|
||||
-- HealBot_Action_SetHeightWidth: Resizes the main panel frame to fit content.
|
||||
function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
||||
if HealBot_ActionHeight then
|
||||
HealBot_Action:SetHeight(HealBot_ActionHeight);
|
||||
@@ -355,6 +438,7 @@ function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
||||
HealBot_Action:SetWidth(width + bwidth + bpadding)
|
||||
end
|
||||
|
||||
-- HealBot_Action_SetHealButton: Assigns a unit string to a grid button slot.
|
||||
function HealBot_Action_SetHealButton(index, unit)
|
||||
if not index then
|
||||
HealBot_Action_HealButtons = {};
|
||||
@@ -362,6 +446,7 @@ function HealBot_Action_SetHealButton(index, unit)
|
||||
return nil
|
||||
end
|
||||
local button = getglobal("HealBot_Action_HealUnit" .. index);
|
||||
if not button then return nil end
|
||||
button.unit = unit;
|
||||
if unit then
|
||||
table.insert(HealBot_Action_HealButtons, button);
|
||||
@@ -373,12 +458,42 @@ function HealBot_Action_SetHealButton(index, unit)
|
||||
return button;
|
||||
end
|
||||
|
||||
-- HealBot_Action_PartyChanged: Rebuilds the entire grid layout based on roster.
|
||||
function HealBot_Action_PartyChanged()
|
||||
if not HealBot_IsFighting then
|
||||
local numBars = 0;
|
||||
if HealBot_IsFighting then
|
||||
HealBot_Action_AppendNewUnits()
|
||||
return
|
||||
end
|
||||
|
||||
local numBars = 0;
|
||||
local numHeaders = 0;
|
||||
local TempMaxH = 0;
|
||||
local HeaderPos = {};
|
||||
local HeaderPos = HealBot_GetTable();
|
||||
|
||||
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||
local totalMembers = GetNumRaidMembers()
|
||||
if totalMembers == 0 then totalMembers = GetNumPartyMembers() end
|
||||
|
||||
local threshold = 1
|
||||
if totalMembers == 0 then
|
||||
threshold = 1 -- Solo
|
||||
elseif totalMembers > 0 and totalMembers <= 5 then
|
||||
threshold = 2 -- Party
|
||||
elseif totalMembers > 5 and totalMembers <= 15 then
|
||||
threshold = 3 -- Raid15
|
||||
elseif totalMembers > 15 and totalMembers <= 25 then
|
||||
threshold = 4 -- Raid25
|
||||
else
|
||||
threshold = 5 -- Raid40
|
||||
end
|
||||
|
||||
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||
local swapSkin = HealBot_Config.AutoSwap_Profiles[threshold]
|
||||
if swapSkin and swapSkin ~= HealBot_Config.Current_Skin then
|
||||
HealBot_Config.Current_Skin = swapSkin
|
||||
HealBot_Options_SetSkins()
|
||||
end
|
||||
end
|
||||
|
||||
for j = 1, 15 do
|
||||
local headerobj = getglobal("HealBot_Action_Header" .. j);
|
||||
@@ -401,10 +516,7 @@ function HealBot_Action_PartyChanged()
|
||||
local checked_end = 0;
|
||||
headerno = 0;
|
||||
|
||||
for j = 1, 41 do
|
||||
HealBot_Action_SetHealButton(j, nil);
|
||||
end
|
||||
for j = 51, 60 do
|
||||
for j = 1, 100 do
|
||||
HealBot_Action_SetHealButton(j, nil);
|
||||
end
|
||||
HealBot_Action_SetHealButton();
|
||||
@@ -519,18 +631,44 @@ function HealBot_Action_PartyChanged()
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
|
||||
-- Focus
|
||||
local FocusValid = numBars;
|
||||
if HealBot_Integrations_ClassicAPI_Active and FocusUnit then
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[i + 1] = "Focus"
|
||||
end
|
||||
if HealBot_MayHeal("focus") then
|
||||
i = i + 1;
|
||||
h = h + 1;
|
||||
if h < 61 then
|
||||
HealBot_Action_SetHealButton(h, "focus");
|
||||
local check = getglobal("HealBot_Action_HealUnit" .. h .. "Check");
|
||||
check:SetChecked(0);
|
||||
check.unit = "focus";
|
||||
check:Show();
|
||||
else
|
||||
HealBot_Action_SetHealButton(i, "focus");
|
||||
end
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
end
|
||||
if numBars > FocusValid and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
|
||||
last = last + 40
|
||||
local ExtraValid = numBars;
|
||||
if HealBot_Config.EmergencyHeals == 1 then
|
||||
local order = {};
|
||||
local units = {};
|
||||
local order = HealBot_GetTable();
|
||||
local units = HealBot_GetTable();
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 1 then
|
||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_EMERGENCYHEALS
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
if HealBot_Config.EmergIncMonitor == 2 then
|
||||
if HealBot_Config.EmergIncMonitor == 1 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local PossibleEmerg = 1;
|
||||
@@ -563,6 +701,9 @@ function HealBot_Action_PartyChanged()
|
||||
else
|
||||
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local name = UnitName(unit) or "not known"
|
||||
local class = UnitClass(unit) or "not known"
|
||||
local subgroup = 1
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
@@ -578,50 +719,7 @@ function HealBot_Action_PartyChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif HealBot_Config.EmergIncMonitor == 12 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local unit = "raidpet" .. j;
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local ownerIndex = j;
|
||||
local name = UnitName(unit) or "Pet";
|
||||
local _, _, subgroup = GetRaidRosterInfo(ownerIndex);
|
||||
subgroup = subgroup or 1;
|
||||
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||
elseif HealBot_Config.ExtraOrder == 3 then
|
||||
order[unit] = subgroup;
|
||||
else
|
||||
order[unit] = 0 - UnitHealthMax(unit);
|
||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||
end
|
||||
table.insert(units, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
end
|
||||
else
|
||||
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||
for _, unit in ipairs(petUnits) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local name = UnitName(unit) or "Pet";
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||
elseif HealBot_Config.ExtraOrder == 3 then
|
||||
order[unit] = 1;
|
||||
else
|
||||
order[unit] = 0 - UnitHealthMax(unit);
|
||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||
end
|
||||
table.insert(units, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
@@ -661,6 +759,9 @@ function HealBot_Action_PartyChanged()
|
||||
else
|
||||
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local name = UnitName(unit) or "not known"
|
||||
local class = UnitClass(unit) or "not known"
|
||||
local subgroup = 1
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
@@ -685,25 +786,29 @@ function HealBot_Action_PartyChanged()
|
||||
local TempSort = "init"
|
||||
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
||||
|
||||
if GetNumRaidMembers() > 0 or HealBot_Config.EmergIncMonitor == 12 then
|
||||
for j = 1, 40 do
|
||||
if not units[j] then break end
|
||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
||||
local ownerIndex = nil;
|
||||
if string.sub(units[j], 1, 7) == "raidpet" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 8));
|
||||
elseif string.sub(units[j], 1, 4) == "raid" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 5));
|
||||
end
|
||||
if ownerIndex then
|
||||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
||||
end
|
||||
|
||||
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
||||
name = UnitName(units[j]) or "Pet";
|
||||
class = HEALBOT_OPTIONS_PETS;
|
||||
subgroup = subgroup or 1;
|
||||
end
|
||||
for j = 1, 40 do
|
||||
if not units[j] then break end
|
||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
||||
local ownerIndex = nil;
|
||||
if string.sub(units[j], 1, 7) == "raidpet" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 8));
|
||||
elseif string.sub(units[j], 1, 4) == "raid" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 5));
|
||||
end
|
||||
|
||||
if ownerIndex then
|
||||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
||||
else
|
||||
name = UnitName(units[j]) or "not known";
|
||||
class = UnitClass(units[j]) or "not known";
|
||||
subgroup = 1;
|
||||
end
|
||||
|
||||
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
||||
name = UnitName(units[j]) or "Pet";
|
||||
class = HEALBOT_OPTIONS_PETS;
|
||||
subgroup = subgroup or 1;
|
||||
end
|
||||
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
||||
TempSort = class
|
||||
@@ -727,19 +832,60 @@ function HealBot_Action_PartyChanged()
|
||||
HealBot_Action_SetHealButton(i, units[j]);
|
||||
if i == last then break end
|
||||
end
|
||||
end
|
||||
end
|
||||
if numBars == ExtraValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[i + 1] = nil;
|
||||
numBars = numBars - 1;
|
||||
end
|
||||
|
||||
last = last + 40
|
||||
local PetsValid = numBars;
|
||||
if HealBot_Config.PetHeals == 1 then
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local unit = "raidpet" .. j;
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
i = i + 1;
|
||||
HealBot_Action_SetHealButton(i, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
if i == last then break end
|
||||
end
|
||||
else
|
||||
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||
for _, unit in ipairs(petUnits) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
i = i + 1;
|
||||
HealBot_Action_SetHealButton(i, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
if i == last then break end
|
||||
end
|
||||
end
|
||||
HealBot_ReleaseTable(order);
|
||||
HealBot_ReleaseTable(units);
|
||||
end
|
||||
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||
HeaderPos[PetsValid + 1] = nil;
|
||||
numBars = numBars - 1;
|
||||
numHeaders = numHeaders - 1;
|
||||
end
|
||||
|
||||
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||
local OffsetY = bpadding;
|
||||
local OffsetX = bpadding;
|
||||
local MaxOffsetY = 0;
|
||||
local MaxOffsetX = 0;
|
||||
|
||||
if cols > (numBars - numHeaders) then
|
||||
local maxRows = (HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0
|
||||
local orientation = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
|
||||
|
||||
if cols > (numBars - numHeaders) and maxRows == 0 then
|
||||
cols = numBars - numHeaders;
|
||||
end
|
||||
if cols <= 0 then cols = 1 end
|
||||
@@ -747,6 +893,15 @@ function HealBot_Action_PartyChanged()
|
||||
local h = 1;
|
||||
local i = 0;
|
||||
local z = 1;
|
||||
local brspace = HealBot_Config.brspace[HealBot_Config.Current_Skin] or 3;
|
||||
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
||||
|
||||
local limit = math.ceil((numBars) / cols)
|
||||
if orientation == 1 and maxRows > 0 then
|
||||
limit = maxRows
|
||||
elseif orientation == 2 then
|
||||
limit = cols
|
||||
end
|
||||
|
||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||
i = i + 1;
|
||||
@@ -755,25 +910,47 @@ function HealBot_Action_PartyChanged()
|
||||
|
||||
if HeaderPos[i] then
|
||||
header = HeaderPos[i];
|
||||
OffsetY = HealBot_Action_PositionButton(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
||||
if h == math.ceil((numBars) / cols) and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
OffsetY = bpadding;
|
||||
OffsetX = OffsetX + bwidth + bcspace;
|
||||
if orientation == 1 then
|
||||
OffsetY = HealBot_Action_PositionButton(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
||||
if h == limit and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
OffsetY = bpadding;
|
||||
OffsetX = OffsetX + bwidth + bcspace;
|
||||
end
|
||||
else
|
||||
OffsetX = HealBot_Action_PositionButtonHorizontal(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
||||
if h == limit and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||
OffsetX = bpadding;
|
||||
OffsetY = OffsetY + bheight + brspace;
|
||||
end
|
||||
end
|
||||
h = h + 1;
|
||||
z = z + 1;
|
||||
end
|
||||
|
||||
if checked_start <= i and checked_end >= i then checked = true; end
|
||||
OffsetY = HealBot_Action_PositionButton(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
||||
if h == math.ceil((numBars) / cols) and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
OffsetY = bpadding;
|
||||
OffsetX = OffsetX + bwidth + bcspace;
|
||||
|
||||
if orientation == 1 then
|
||||
OffsetY = HealBot_Action_PositionButton(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
||||
if h == limit and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
OffsetY = bpadding;
|
||||
OffsetX = OffsetX + bwidth + bcspace;
|
||||
end
|
||||
else
|
||||
OffsetX = HealBot_Action_PositionButtonHorizontal(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
||||
if h == limit and z < numBars then
|
||||
h = 0;
|
||||
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||
OffsetX = bpadding;
|
||||
OffsetY = OffsetY + bheight + brspace;
|
||||
end
|
||||
end
|
||||
|
||||
z = z + 1;
|
||||
h = h + 1;
|
||||
local bar = HealBot_Action_HealthBar(button);
|
||||
@@ -789,7 +966,27 @@ function HealBot_Action_PartyChanged()
|
||||
HealBot_Action_SetTexture(bar2, btexture);
|
||||
end
|
||||
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
if orientation == 1 then
|
||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||
else
|
||||
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||
-- In horizontal mode, OffsetY represents the active row. We need to measure total height.
|
||||
MaxOffsetY = OffsetY + bheight + brspace
|
||||
OffsetX = MaxOffsetX
|
||||
if numBars > 0 then
|
||||
OffsetX = OffsetX - bwidth - bcspace
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_Grid_LastI = i;
|
||||
HealBot_Grid_LastH = h;
|
||||
HealBot_Grid_LastZ = z;
|
||||
HealBot_Grid_OffsetX = OffsetX;
|
||||
HealBot_Grid_OffsetY = OffsetY;
|
||||
HealBot_Grid_MaxOffsetX = MaxOffsetX;
|
||||
HealBot_Grid_MaxOffsetY = MaxOffsetY;
|
||||
HealBot_Grid_Limit = limit;
|
||||
HealBot_Grid_NumBars = numBars;
|
||||
|
||||
if HealBot_Config.HideOptions == 1 then
|
||||
HealBot_Action_OptionsButton:Hide();
|
||||
@@ -835,11 +1032,12 @@ function HealBot_Action_PartyChanged()
|
||||
if HealBot_Config.HideParty == 1 and HidePartyFrame then
|
||||
HidePartyFrame();
|
||||
end
|
||||
end
|
||||
HealBot_Action_RefreshButtons();
|
||||
HealBot_ReleaseTable(HeaderPos);
|
||||
HealBot_Action_ShowFrame();
|
||||
end
|
||||
|
||||
-- HealBot_Action_ShowFrame: Internal utility: HealBot_Action_ShowFrame
|
||||
function HealBot_Action_ShowFrame()
|
||||
if HealBot_Config.ActionVisible == 1 then
|
||||
if HealBot_Config.HideSolo == 1 and GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then
|
||||
@@ -852,13 +1050,16 @@ function HealBot_Action_ShowFrame()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_Reset: Resets action panel position and rebuilds layout.
|
||||
function HealBot_Action_Reset()
|
||||
HealBot_Action:ClearAllPoints();
|
||||
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
|
||||
HealBot_Action_HealTarget = {};
|
||||
HealBot_Action_HealFocus = {};
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
|
||||
-- HealBot_Action_Refresh: Alias for refreshing a unit button.
|
||||
function HealBot_Action_Refresh(unit)
|
||||
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
||||
if HealBot_Config.AutoClose == 1 and HealBot_Config.ActionVisible ~= 0 then
|
||||
@@ -885,3 +1086,138 @@ function HealBot_Action_Refresh(unit)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- HealBot_Action_AppendUnit: Internal utility: HealBot_Action_AppendUnit
|
||||
function HealBot_Action_AppendUnit(unit)
|
||||
if not HealBot_Grid_LastI then return end
|
||||
if HealBot_Grid_LastI >= 100 then return end
|
||||
|
||||
HealBot_Grid_LastI = HealBot_Grid_LastI + 1
|
||||
HealBot_Grid_NumBars = HealBot_Grid_NumBars + 1
|
||||
|
||||
local button = HealBot_Action_SetHealButton(HealBot_Grid_LastI, unit)
|
||||
if not button then return end
|
||||
|
||||
local orientation = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
|
||||
local bwidth = (HealBot_Config.bwidth and HealBot_Config.bwidth[HealBot_Config.Current_Skin]) or 85
|
||||
local bheight = (HealBot_Config.bheight and HealBot_Config.bheight[HealBot_Config.Current_Skin]) or 18
|
||||
local bcspace = (HealBot_Config.bcspace and HealBot_Config.bcspace[HealBot_Config.Current_Skin]) or 3
|
||||
local brspace = (HealBot_Config.brspace and HealBot_Config.brspace[HealBot_Config.Current_Skin]) or 3
|
||||
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||
|
||||
if orientation == 1 then
|
||||
HealBot_Grid_OffsetY = HealBot_Action_PositionButton(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
|
||||
if HealBot_Grid_LastH == HealBot_Grid_Limit then
|
||||
HealBot_Grid_LastH = 0
|
||||
if HealBot_Grid_MaxOffsetY < HealBot_Grid_OffsetY then HealBot_Grid_MaxOffsetY = HealBot_Grid_OffsetY end
|
||||
HealBot_Grid_OffsetY = bpadding
|
||||
HealBot_Grid_OffsetX = HealBot_Grid_OffsetX + bwidth + bcspace
|
||||
end
|
||||
else
|
||||
HealBot_Grid_OffsetX = HealBot_Action_PositionButtonHorizontal(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
|
||||
if HealBot_Grid_LastH == HealBot_Grid_Limit then
|
||||
HealBot_Grid_LastH = 0
|
||||
if HealBot_Grid_MaxOffsetX < HealBot_Grid_OffsetX then HealBot_Grid_MaxOffsetX = HealBot_Grid_OffsetX end
|
||||
HealBot_Grid_OffsetX = bpadding
|
||||
HealBot_Grid_OffsetY = HealBot_Grid_OffsetY + bheight + brspace
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_Grid_LastH = HealBot_Grid_LastH + 1
|
||||
HealBot_Grid_LastZ = HealBot_Grid_LastZ + 1
|
||||
|
||||
local bar = HealBot_Action_HealthBar(button)
|
||||
local bar2 = HealBot_Action_HealthBar2(button)
|
||||
bar.txt = getglobal(bar:GetName() .. "_text")
|
||||
bar:SetHeight(bheight)
|
||||
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
|
||||
HealBot_Action_SetTexture(bar, btexture)
|
||||
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
||||
bar.txt:SetTextHeight(btextheight)
|
||||
bar2:SetHeight(bheight)
|
||||
HealBot_Action_SetTexture(bar2, btexture)
|
||||
|
||||
local totalOffsetX = HealBot_Grid_OffsetX
|
||||
local totalOffsetY = HealBot_Grid_OffsetY
|
||||
if orientation == 1 then
|
||||
if HealBot_Grid_MaxOffsetY < totalOffsetY then HealBot_Grid_MaxOffsetY = totalOffsetY end
|
||||
totalOffsetY = HealBot_Grid_MaxOffsetY
|
||||
else
|
||||
if HealBot_Grid_MaxOffsetX < totalOffsetX then HealBot_Grid_MaxOffsetX = totalOffsetX end
|
||||
totalOffsetX = HealBot_Grid_MaxOffsetX
|
||||
totalOffsetY = totalOffsetY + bheight + brspace
|
||||
end
|
||||
|
||||
HealBot_Action_SetHeightWidth(totalOffsetX, totalOffsetY + bpadding, bwidth)
|
||||
end
|
||||
-- HealBot_Action_AppendNewUnits: Internal utility: HealBot_Action_AppendNewUnits
|
||||
function HealBot_Action_AppendNewUnits()
|
||||
if not HealBot_Grid_LastI then return end
|
||||
|
||||
local unitsToCheck = {}
|
||||
|
||||
-- Gather units based on config, similar to PartyChanged
|
||||
if HealBot_Config.GroupHeals == 1 then
|
||||
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_Config.TankHeals == 1 and GetNumRaidMembers() > 0 and CT_RA_MainTanks then
|
||||
for j = 1, 10 do
|
||||
if CT_RA_MainTanks[j] then
|
||||
for k = 1, GetNumRaidMembers() do
|
||||
local unit = "raid" .. k
|
||||
local skip = false
|
||||
if UnitInParty(unit) and HealBot_Config.GroupHeals == 1 and not UnitIsUnit(unit, "player") then
|
||||
skip = true
|
||||
end
|
||||
if not skip and UnitName(unit) == CT_RA_MainTanks[j] then
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_Config.TargetHeals == 1 then
|
||||
for _, unit in ipairs(HealBot_Action_HealTarget) do
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
table.insert(unitsToCheck, "target")
|
||||
end
|
||||
|
||||
if HealBot_Config.EmergencyHeals == 1 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local unit = "raid" .. j
|
||||
if not (UnitInParty(unit) and HealBot_Config.GroupHeals == 1) then
|
||||
table.insert(unitsToCheck, unit)
|
||||
end
|
||||
end
|
||||
else
|
||||
for j = 1, 4 do
|
||||
table.insert(unitsToCheck, "party" .. j)
|
||||
end
|
||||
table.insert(unitsToCheck, "player")
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_Config.PetHeals == 1 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
table.insert(unitsToCheck, "raidpet" .. j)
|
||||
end
|
||||
else
|
||||
for j = 1, 4 do
|
||||
table.insert(unitsToCheck, "partypet" .. j)
|
||||
end
|
||||
table.insert(unitsToCheck, "pet")
|
||||
end
|
||||
end
|
||||
|
||||
for _, unit in ipairs(unitsToCheck) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
HealBot_Action_AppendUnit(unit)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
HealBot_Action_TooltipUnit = nil
|
||||
|
||||
-- HealBot_Tooltip_GetSpellColor: Internal utility: HealBot_Tooltip_GetSpellColor
|
||||
function HealBot_Tooltip_GetSpellColor(spell)
|
||||
local r, g, b = 1, 1, 0 -- default yellow
|
||||
if spell and HealBot_Spells and HealBot_Spells[spell] and HealBot_Spells[spell].Mana then
|
||||
@@ -13,6 +14,7 @@ function HealBot_Tooltip_GetSpellColor(spell)
|
||||
return r, g, b
|
||||
end
|
||||
|
||||
-- HealBot_Action_RefreshTooltip: Builds and displays spell tooltip on hover.
|
||||
function HealBot_Action_RefreshTooltip(unit)
|
||||
if HealBot_Config.ShowTooltip==0 then return end
|
||||
if not unit then unit = HealBot_Action_TooltipUnit end
|
||||
@@ -149,6 +151,7 @@ function HealBot_Action_RefreshTooltip(unit)
|
||||
HealBot_Tooltip:Show();
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_SpellInfo: Internal utility: HealBot_Action_Tooltip_SpellInfo
|
||||
function HealBot_Action_Tooltip_SpellInfo(spell,linenum)
|
||||
local text
|
||||
if HealBot_Spells[spell] then
|
||||
@@ -184,6 +187,7 @@ function HealBot_Action_Tooltip_SpellInfo(spell,linenum)
|
||||
return linenum
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_SpellSummary: Internal utility: HealBot_Action_Tooltip_SpellSummary
|
||||
function HealBot_Action_Tooltip_SpellSummary(spell)
|
||||
local ret_val = " ";
|
||||
if HealBot_Spells[spell] then
|
||||
@@ -211,6 +215,7 @@ function HealBot_Action_Tooltip_SpellSummary(spell)
|
||||
return ret_val
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_CheckForInstant: Internal utility: HealBot_Action_Tooltip_CheckForInstant
|
||||
function HealBot_Action_Tooltip_CheckForInstant(unit,spell,upd,linenum,check)
|
||||
if HealBot_Spells[spell] then
|
||||
if HealBot_Spells[spell].CastTime == 0 then
|
||||
@@ -229,6 +234,7 @@ function HealBot_Action_Tooltip_CheckForInstant(unit,spell,upd,linenum,check)
|
||||
return check+1,linenum;
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_SetLineLeft: Internal utility: HealBot_Action_Tooltip_SetLineLeft
|
||||
function HealBot_Action_Tooltip_SetLineLeft(Text,R,G,B,linenum)
|
||||
local txtL = getglobal("HealBot_TooltipTextL" .. linenum)
|
||||
txtL:SetTextColor(R,G,B)
|
||||
@@ -236,6 +242,7 @@ function HealBot_Action_Tooltip_SetLineLeft(Text,R,G,B,linenum)
|
||||
txtL:Show()
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_SetLineRight: Internal utility: HealBot_Action_Tooltip_SetLineRight
|
||||
function HealBot_Action_Tooltip_SetLineRight(Text,R,G,B,linenum)
|
||||
local txtR = getglobal("HealBot_TooltipTextR" .. linenum)
|
||||
txtR:SetTextColor(R,G,B)
|
||||
@@ -243,6 +250,7 @@ function HealBot_Action_Tooltip_SetLineRight(Text,R,G,B,linenum)
|
||||
txtR:Show()
|
||||
end
|
||||
|
||||
-- HealBot_Action_Tooltip_ClearLines: Internal utility: HealBot_Action_Tooltip_ClearLines
|
||||
function HealBot_Action_Tooltip_ClearLines()
|
||||
for j=1,30 do
|
||||
local txtL = getglobal("HealBot_TooltipTextL" .. j)
|
||||
@@ -254,6 +262,7 @@ function HealBot_Action_Tooltip_ClearLines()
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_Action_ShowTooltip: Internal utility: HealBot_Action_ShowTooltip
|
||||
function HealBot_Action_ShowTooltip(this)
|
||||
if HealBot_Config.ShowTooltip==0 then return end
|
||||
if not this.unit then return end;
|
||||
@@ -263,6 +272,7 @@ function HealBot_Action_ShowTooltip(this)
|
||||
HealBot_Action_RefreshTooltip(this.unit);
|
||||
end
|
||||
|
||||
-- HealBot_Action_HideTooltip: Internal utility: HealBot_Action_HideTooltip
|
||||
function HealBot_Action_HideTooltip(this)
|
||||
if HealBot_Config.ShowTooltip==0 then return end
|
||||
HealBot_Tooltip:Hide();
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
**HealBotBlue**
|
||||
By Bluewhale.
|
||||
|
||||
> **NOTE:** For HealBot to work correctly, the **Selfcast** feature in WoW options needs to be disabled.
|
||||
|
||||
Original HealBot, while being a staple healing addon in Wrath and later expansions, was in its infancy during Vanilla WoW. It was a memory and CPU hog that ate up resources, featured a clunky UI, and offered limited functions. To fix all of the above while still using it as a base framework, I refactored the entire codebase. The monolithic code structure was split to follow a more modern approach (MVC design pattern), making it more stable and easily editable. Additionally, the inefficient AURA scanning was replaced with lightweight (Observer Pattern) reactive programming. It now updates only what is necessary when a trigger fires, rather than performing clumsy, continuous scans of a 40-man raid. By doing so, I managed to throttle down CPU and memory usage significantly, placing it on par with modern addons. Additional functionalities are being added over time to provide a holistic, healer-centered raid frame.
|
||||
|
||||
> **Performance First:** The raidframe is not library reliant - unlike popular raidframe replacement addons it doesn't rely at all on external frameworks. While this makes my work a bit harder this allows complete control over garbage collection and CPU use which makes it multiple times more stable and lightweight.
|
||||
|
||||
> **NOTE:** For HealBot to work correctly, the **Selfcast** feature in WoW options needs to be disabled.
|
||||
### Development version
|
||||
There is dev branch available, it might be slightly more unstabl but most of time it does have more features present. It's only merged into main when major feature set is implemented and stabilised.
|
||||
|
||||
### Reporting Errors
|
||||
Major errors will pop up a frame with error information. Take a screenshot and post comments.
|
||||
@@ -19,36 +23,94 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
||||
* `/hb reset` - Resets the contents of the main HealBot panel
|
||||
|
||||
### Key Features & Current Functionality
|
||||
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead compared to traditional polling.
|
||||
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead. Features memory recycling pool and event loop decoupling for zero-stutter combat.
|
||||
* **Native Hovercasting (Mouseover):** Cast configured spells on hovered unit frames using keybinds directly from your action bars, without losing your current target. (Toggleable in Options -> General).
|
||||
* **Macro, Item, & Script Bindings:** Bind named macros, inventory items, and scripts directly to mouse clicks. Supports implicit `@mouseover` targeting natively.
|
||||
* **Zero-Latency Self-Heals:** Incoming heals for the local player process instantly with zero latency, independent of network lag.
|
||||
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions.
|
||||
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
||||
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
||||
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
||||
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
||||
* **Equipment Bonus Integration:** Automatically scans equipped gear (for classes capable of healing) to dynamically scale healing predictions.
|
||||
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
||||
* **Pet & Familiar Frames:** Dedicated, toggleable frames for tracking and healing player pets.
|
||||
* **Customizable Health Text:** Dynamic unit health display (Name Only, Percentage, Real Health, or Health Deficit).
|
||||
* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
|
||||
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
||||
* **Additional Mods Integration:** Navigate to 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks).
|
||||
|
||||
### To be implemented
|
||||
- **GUID-based frame mapping:** Migrate internal state to use lightweight GUID tracking to resolve bugs when targets switch or duplicate names appear (e.g., enemy mobs, warlock pets).
|
||||
- **Mod Integration Optimization:** Add conditional SuperWoW/UnitXP SP3 integration to reduce GC spikes and improve frame rendering accuracy.
|
||||
- **Strategy Pattern / Code Tree Splits:** Migrate heavy mod integrations (like Nampower aura tracking and SuperWoW UI rendering) into isolated code trees (e.g., `HealBot_Model_SuperWoW.lua`). This will allow dynamic overwriting of global functions at startup, eliminating the CPU overhead of running `if integration then` branch checks inside high-frequency update loops on Vanilla clients.
|
||||
|
||||
### Known issues
|
||||
|
||||
* **New spell rank bug** you may experience lua error spaming your chat frame after learning new healing spells. /reload will clear the issue. To be fixed next release
|
||||
* **New spell rank bug** you may experience lua error spaming your chat frame after learning new healing spells. /reload will clear the issue.
|
||||
|
||||
|
||||
### Change Log
|
||||
|
||||
**v1.7.0**
|
||||
* **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames.
|
||||
* **External Addon Integrations** - Added a new 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks).
|
||||
* **UI Layout** - Widened the Options UI and neatly centered elements to accommodate the new integrations tab.
|
||||
* **Bug Fix - Rendering Crash** - Fixed a critical UI issue where unrecognized debuff types would crash the rendering loop, causing unit frames to disappear.
|
||||
* **Bug Fix - Missing Group Frames** - Fixed a layout initialization bug where the group unit array was accidentally cleared, causing the panel to draw 0 bars and shrink to a floating "Options" button.
|
||||
* **Bug Fix - Target State Aliasing** - Fixed a bug in `PreserveStateByGUID` where targeting a party member caused their frame to alias the target's state table in memory. This previously caused party frames to adopt enemy mob names and lose their class colors when changing targets.
|
||||
* **Bug Fix - Group Aliasing** - Fixed a bug where roster updates caused frames to share memory references, causing the UI to display the same player across multiple group slots.
|
||||
* **Bug Fix - Slow Client Init** - Fixed missing class colors after `/reload` by adding lazy-load identity fetches directly into the render pipeline for when `UnitClass` data is delayed by the server.
|
||||
* **Bug Fix - Debuff Tracking** - HealBot now automatically tracks all curable debuffs for the player's class out of the box. Previously, users had to manually assign a cure spell to a click binding to enable CDC debuff tracking.
|
||||
* **Bug Fix - CDC Filter** - Fixed an issue where the CDC module displayed all debuffs instead of filtering for dispellable ones, restoring proper health bar coloring.
|
||||
* **Bug Fix - UnitClass Localization** - Added a fallback mapping for the Vanilla `UnitClass` API to always return the uppercase English class string. This fixes a bug where default options (like Debuff tracking) failed to initialize.
|
||||
* **Feature - Shapeshift Spell Queue** - Built a native spell queue system for Druid auto-unshifting. Bypasses the "Cannot cast while shapeshifted" error and server lag when AutoUnshift is enabled, firing the heal seamlessly the exact millisecond the form is dropped. Now completely unified to use the standard casting API for maximum reliability across all client setups.
|
||||
* **Bug Fix - CDC Config List** - Fixed an uninitialized dropdown list array that prevented the CDC class monitor configuration from saving correctly.
|
||||
* **Bug Fix - Color Picker Accuracy** - Removed an undocumented multiplier hack on default textures that was artificially brightening debuff bar colors and overriding the user's selected colors from the color picker.
|
||||
|
||||
**v1.6.5**
|
||||
* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
|
||||
|
||||
**v1.6.4**
|
||||
* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar.
|
||||
* **Bug Fix - CDC Colors** - Fixed health bar debuff coloring (CDC) by stopping `HealBot_HealthColor` from incorrectly querying debuffs directly, relying instead on cached debuff types.
|
||||
|
||||
|
||||
**v1.6.3**
|
||||
* **Hotfix string splitter** - added falback for string splitter if the the string is empty or nil.
|
||||
* **UI Update - Icon Limit** - Increased maximum tracked buffs/debuffs per unit from 5 to 10.
|
||||
* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
|
||||
* **Cleanup** - Removed dead code `HealBot_Groups` table.
|
||||
* **Bug Fix - Buff Watch Self** - Fixed an issue where the "Self Only" toggle for watched buffs failed to load visually across sessions.
|
||||
|
||||
**v1.6.2**
|
||||
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
|
||||
* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
|
||||
|
||||
**v1.6.1**
|
||||
* **Feature - CDC Module** - Added a new toggle in the CDC options to track all debuffs. When enabled, non-dispellable debuff icons will appear on the unit frame. Bar coloring continues to only highlight dispellable debuffs to prevent visual clutter.
|
||||
* **Hotfix - XML Layering** - Reverted `bar` and `bar2` element order in `HealBot_Action.xml`. The incoming heals bar was rendering on top of the health bar, causing debuff colors to be obscured and creating visual opacity issues.
|
||||
* **Hotfix - Debuff Bar Coloring** - Restored the `showDispellable` parameter to `UnitDebuff` in the aura scanning loop so the Vanilla client correctly returns the debuff type string required for bar coloring.
|
||||
* **Hotfix - Shapeshift / ShaguTweaks Interaction** - Fixed a Lua error (`attempt to compare number with nil`) in `HealBot_Process_HealValue` caused by missing `CastTime` values when external addons like ShaguTweaks trigger auto-unshift or intercept casts.
|
||||
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
|
||||
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
|
||||
|
||||
**v1.6**
|
||||
* **Event Loop Decoupling:** Ripped out redundant synchronous UI redraws that were bypassed by the new MVC architecture. High-frequency events (mana regen, health ticks) now fully rely on the `HealBot_OnUpdate` dirty queue, severely reducing CPU bottlenecks.
|
||||
* **Combat UI Optimizations:** Removed unnecessary full spell recalculations when dropping combat, preventing client stutter after every mob kill.
|
||||
* **Memory Optimization:** Fixed severe Lua garbage collection spikes during UI reloads by preventing full party layout rebuilds on `PLAYER_TARGET_CHANGED`, and cached dynamic string concatenations directly to unit frames to eliminate memory leakage on high frequency UI refreshes.
|
||||
* **Mana Validation Fix:** Removed artificial spell mana gating, fixing an issue where low-mana spells disappeared from tooltips and couldn't be cast. WoW's native mana validation now correctly processes 0-cost buffs (e.g. Clearcasting, Inner Focus) while turning low-mana tooltip spells red.
|
||||
* **Self-Buff Tracking:** Fixed a bug where "Self Only" buff tracking incorrectly excluded the player when represented by party or raid frames instead of the standard "player" unit ID.
|
||||
* **Settings Persistence Fix:** Changed `SavedVariables` to `SavedVariablesPerCharacter` in TOC so configurations correctly load unique per character instead of account-wide.
|
||||
* **CPU Optimization:** Added early exit logic to resource tracking events (Mana, Rage, Energy) to stop background polling on party/raid members when "Show Mana Bars" is toggled off. Also removed excessive triggers (`BAG_UPDATE`, `PET_BAR_SHOWGRID`) and filtered `UNIT_INVENTORY_CHANGED` to only process the player, eliminating massive CPU spikes and unnecessary UI layout rebuilds during looting, item cooldowns, or when other players change gear.
|
||||
* **OnUpdate GC Spike Fix:** Rewrote the modifier polling logic inside `HealBot_OnUpdate` to use boolean state tracking instead of dynamic string concatenation, eliminating a major source of garbage collection bloat while hovering over unit frames.
|
||||
* **Aura Scanning Optimization:** Refactored Debuff tracking (`HealBot_DebuffWatch`) to use native boolean values (`true`/`false`) instead of string comparisons (`"YES"`/`"NO"`). This improves performance inside the continuous aura scanning loops.
|
||||
|
||||
**v1.5**
|
||||
* **Macro, Item, and Script Bindings:** Support for binding named macros, inventory items, and inline scripts (e.g. `/target`) directly to mouse clicks in the Spells tab. All of these now natively support implicit `@mouseover` targeting on the unit frame you click, without losing your current target.
|
||||
* **Modifier-Aware Tooltips & Resource Costs:** The tooltip dynamically updates to show exactly what action is bound when holding down Shift, Ctrl, or Alt over a frame. Spells also show their required mana cost, turning red if you do not have enough mana to cast them.
|
||||
* **Memory Recycling Pool:** Added a local table recycling pool in the data layer to greatly reduce Lua garbage collection (GC) spikes, improving overall client frame rates during intense combat.
|
||||
|
||||
**v1.4.2**
|
||||
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
|
||||
|
||||
**v1.4.1**
|
||||
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
|
||||
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
|
||||
|
||||
Reference in New Issue
Block a user