Build DEBUG28 exact-material state-block replay

This commit is contained in:
Dusk-92
2026-08-28 22:41:15 +02:00
parent d5a3a0e925
commit ec5e5f189e
+1 -1
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@@ -215,7 +215,7 @@ jobs:
cat > package/README_TEST.txt <<'EOF'
WeirdUtils Safe Standalone Core Test V8 DEBUG
DEBUG27 keeps the stable no-Reset/no-stencil JFA path and replays WoW's original fixed-function ALPHAOP/ALPHAARG chain and alpha-test state, overriding only colour; outline width is fixed at 4 px.
DEBUG28 captures D3DSBT_ALL for each target draw, replays the exact WoW material into a scratch RT, normalizes only pixels actually produced into the silhouette mask, then runs the stable no-Reset/no-stencil JFA outline.
outline.dll
- Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.