Compare commits
25 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| aa526303e1 | |||
| c3e494b2f7 | |||
| 635eb62ecc | |||
| 4e8466033e | |||
| e9d9858151 | |||
| 77ed24e68a | |||
| 26dea2e586 | |||
| 8f22c90401 | |||
| 6570829e27 | |||
| ef6c4d08c1 | |||
| d6c53ed634 | |||
| 2a51ab6030 | |||
| 1969bb83bd | |||
| d6b191a4c4 | |||
| 5c09056d7c | |||
| fa9dd1c730 | |||
| 6ddc2c5df9 | |||
| 4bbee94388 | |||
| a36ce6ea76 | |||
| db472789d3 | |||
| f95ab007d2 | |||
| 0ea0c4a94c | |||
| 09863ad9e3 | |||
| c82f2b9e52 | |||
| 49a8644d13 |
@@ -1,54 +0,0 @@
|
||||
name: V34 ExitFix Baseline
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- test/v34-exitfix-baseline
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: mlugg/setup-zig@v2
|
||||
with:
|
||||
version: '0.16.0'
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
zig build all-variants -Doptimize=ReleaseSmall \
|
||||
-Dweirdperformance=false \
|
||||
-Doutline=true \
|
||||
-Dcustomassets=true \
|
||||
-Dtransmogfix=true
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
rm -rf package dist
|
||||
mkdir -p package/DLL package/Interface/AddOns/WeirdUtils_Outline dist
|
||||
cp zig-out/variants/outline.dll package/DLL/outline.dll
|
||||
cp src/outline/addon/Bindings.xml package/Interface/AddOns/WeirdUtils_Outline/
|
||||
cp src/outline/addon/Outline.lua package/Interface/AddOns/WeirdUtils_Outline/
|
||||
cp src/outline/addon/WeirdUtils_Outline.toc package/Interface/AddOns/WeirdUtils_Outline/
|
||||
printf '%s\n' \
|
||||
'V34 stable + process-exit safety only.' \
|
||||
'Runtime Outline code is otherwise identical to stable/outline-v34-autofix.' \
|
||||
'main is untouched.' \
|
||||
'WeirdPerformance is disabled in this standalone build and not modified.' \
|
||||
> package/README_TEST.txt
|
||||
(cd package && sha256sum DLL/outline.dll > SHA256SUMS.txt && zip -r ../dist/WeirdUtils_V34_EXITFIX_BASELINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt)
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: WeirdUtils-V34-EXITFIX-BASELINE
|
||||
path: dist/WeirdUtils_V34_EXITFIX_BASELINE.zip
|
||||
if-no-files-found: error
|
||||
@@ -0,0 +1,73 @@
|
||||
name: V40 Attached Model Outline Test
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- test/v40-attached-model-outline
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build-v40:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout V40 branch
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install Zig
|
||||
uses: mlugg/setup-zig@v2
|
||||
with:
|
||||
version: '0.16.0'
|
||||
|
||||
- name: Build standalone variants
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
zig build all-variants -Doptimize=ReleaseSmall \
|
||||
-Dweirdperformance=false \
|
||||
-Doutline=true \
|
||||
-Dcustomassets=true \
|
||||
-Dtransmogfix=true
|
||||
|
||||
- name: Assemble V40 outline-only test package
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
rm -rf package dist
|
||||
mkdir -p package/DLL
|
||||
mkdir -p package/Interface/AddOns/WeirdUtils_Outline
|
||||
mkdir -p dist
|
||||
|
||||
cp zig-out/variants/outline.dll package/DLL/outline.dll
|
||||
cp src/outline/addon/Bindings.xml package/Interface/AddOns/WeirdUtils_Outline/Bindings.xml
|
||||
cp src/outline/addon/Outline.lua package/Interface/AddOns/WeirdUtils_Outline/Outline.lua
|
||||
cp src/outline/addon/WeirdUtils_Outline.toc package/Interface/AddOns/WeirdUtils_Outline/WeirdUtils_Outline.toc
|
||||
|
||||
printf '%s\n' \
|
||||
'WeirdUtils V40 Attached Model Outline' \
|
||||
'Base: exact V38 Retail Polish + AutoTarget + AutoRehook + ExitFix.' \
|
||||
'main is untouched.' \
|
||||
'WeirdPerformance is disabled in this standalone build and not modified.' \
|
||||
'Engine-proven WoW 1.12.1 attachment layout from 0x712F70:' \
|
||||
'- child +0x1CC = parent/root CM2Model' \
|
||||
'- child +0x1D0 = attachment id' \
|
||||
'- root +0x1DC = child-list head' \
|
||||
'- child +0x1E4 = next sibling' \
|
||||
'V40 makes direct attached M2 models inherit the root target outline.' \
|
||||
'No new hook, no linked-list traversal, no game-memory writes.' \
|
||||
> package/README_TEST.txt
|
||||
|
||||
(
|
||||
cd package
|
||||
sha256sum DLL/outline.dll > SHA256SUMS.txt
|
||||
zip -r ../dist/WeirdUtils_V40_ATTACHED_MODEL_OUTLINE.zip DLL Interface README_TEST.txt SHA256SUMS.txt
|
||||
)
|
||||
|
||||
- name: Upload V40 package
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: WeirdUtils-V40-ATTACHED-MODEL-OUTLINE
|
||||
path: dist/WeirdUtils_V40_ATTACHED_MODEL_OUTLINE.zip
|
||||
if-no-files-found: error
|
||||
+4
-4
@@ -1053,10 +1053,10 @@ pub export fn DllMain(
|
||||
switch (reason) {
|
||||
1 => install(),
|
||||
0 => {
|
||||
// Process-exit safety: when Windows is terminating the whole
|
||||
// process, do not call heavy cleanup from DLL_PROCESS_DETACH.
|
||||
// Resources are reclaimed by the OS. Explicit FreeLibrary still
|
||||
// performs the normal uninstall path.
|
||||
// ExitFix: when lpReserved is non-null, Windows is terminating the
|
||||
// whole process. Do not call into D3D9/COM or other DLLs from
|
||||
// DLL_PROCESS_DETACH during global teardown; the OS will reclaim
|
||||
// those resources. Keep full uninstall for explicit FreeLibrary.
|
||||
if (reserved == null) uninstall();
|
||||
},
|
||||
else => {},
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
-- Outline addon (embedded in DLL, loaded from memory)
|
||||
-- Part of WeirdUtils - only loaded when outline module is compiled
|
||||
|
||||
OUTLINE_VERSION = 1
|
||||
OUTLINE_VERSION = 40
|
||||
|
||||
BINDING_HEADER_OUTLINE = "Outline"
|
||||
|
||||
|
||||
+42
-21
@@ -57,6 +57,14 @@ var orig_reset: usize = 0;
|
||||
var d3d9_vtable: ?[*]usize = null;
|
||||
var hooks_installed: bool = false;
|
||||
|
||||
/// ExitFix: once shutdown begins, no code path may reinstall D3D9 hooks.
|
||||
var shutdown_started: bool = false;
|
||||
|
||||
pub fn beginShutdown() void {
|
||||
shutdown_started = true;
|
||||
}
|
||||
|
||||
|
||||
// Sticky diagnostics for the in-game OutlineDebug() command.
|
||||
pub var debug_endscene_seen: bool = false;
|
||||
pub var debug_dip_seen: bool = false;
|
||||
@@ -114,6 +122,7 @@ pub var debug_late_rehook_succeeded: bool = false;
|
||||
/// If the current entries are no longer ours, chain whatever is there now as
|
||||
/// the new originals, then patch the three entries again.
|
||||
pub fn lateRehookIfLost() bool {
|
||||
if (shutdown_started) return false;
|
||||
debug_late_rehook_attempted = true;
|
||||
|
||||
const cur = getD3D9VTable() orelse return false;
|
||||
@@ -732,34 +741,45 @@ const jfa_prop_src =
|
||||
"mov oC0.xy, r8.xy\n" ++
|
||||
"mov oC0.zw, c1.xx\n";
|
||||
|
||||
/// V32 POLISH: hard 3px outline, no feather.
|
||||
/// c0 = (screen_width, screen_height, radius_px=3, 0).
|
||||
/// The shader squares radius_px and emits a binary 0/1 edge alpha.
|
||||
/// V38 RETAIL-POLISH: keep the proven V34/V36/V37 JFA and refine only
|
||||
/// the final alpha profile. Still only two texture reads.
|
||||
/// c0 = (screen_width, screen_height, core_radius_px, halo_radius_px).
|
||||
const jfa_decode_src =
|
||||
"ps_3_0\n" ++
|
||||
"def c1, 0.0, 1.0, -0.002, 0.0\n" ++
|
||||
// c1 = zero, one, halo alpha, -interior threshold
|
||||
"def c1, 0.0, 1.0, 0.17, -0.002\n" ++
|
||||
// pale Retail-like yellow-green
|
||||
"def c2, 1.0, 0.96, 0.62, 0.0\n" ++
|
||||
// core alpha
|
||||
"def c3, 0.84, 0.0, 0.0, 0.0\n" ++
|
||||
"dcl_2d s0\n" ++
|
||||
"dcl_2d s1\n" ++
|
||||
"dcl_texcoord0 v0\n" ++
|
||||
// Nearest seed and pixel-space squared distance.
|
||||
// Nearest JFA seed and pixel-space squared distance.
|
||||
"texld r0, v0, s0\n" ++
|
||||
"sub r1.xy, v0.xy, r0.xy\n" ++
|
||||
"mul r1.xy, r1.xy, c0.xy\n" ++
|
||||
"dp2add r1.z, r1, r1, c0.w\n" ++
|
||||
// Seed colour.
|
||||
"texld r2, r0, s1\n" ++
|
||||
// Hard radius test: dist² < radius² => alpha 1, otherwise 0.
|
||||
"mov r3.x, c0.z\n" ++
|
||||
"mul r3.x, r3.x, r3.x\n" ++
|
||||
"sub r3.y, r1.z, r3.x\n" ++
|
||||
"mov r6.w, c1.y\n" ++
|
||||
"cmp r4.w, r3.y, c0.w, r6.w\n" ++
|
||||
// Do not paint over the model interior.
|
||||
"dp2add r1.z, r1, r1, c1.x\n" ++
|
||||
// Squared core and halo radii.
|
||||
"mul r3.x, c0.z, c0.z\n" ++
|
||||
"mul r3.y, c0.w, c0.w\n" ++
|
||||
// Smooth halo factor = saturate((halo² - dist²) / (halo² - core²)).
|
||||
"sub r3.z, r3.y, r3.x\n" ++
|
||||
"rcp r3.z, r3.z\n" ++
|
||||
"sub r4.x, r3.y, r1.z\n" ++
|
||||
"mul r4.x, r4.x, r3.z\n" ++
|
||||
"max r4.x, r4.x, c1.x\n" ++
|
||||
"min r4.x, r4.x, c1.y\n" ++
|
||||
"mul r6.w, r4.x, c1.z\n" ++
|
||||
// Solid-but-soft core inside the inner radius.
|
||||
"sub r4.y, r1.z, r3.x\n" ++
|
||||
"cmp r6.w, r4.y, r6.w, c3.x\n" ++
|
||||
// Never paint over the original model interior.
|
||||
"texld r5, v0, s1\n" ++
|
||||
"add r5.x, r5.a, c1.z\n" ++
|
||||
"cmp r4.w, r5.x, c0.w, r4.w\n" ++
|
||||
"mov r4.xyz, r2.xyz\n" ++
|
||||
"mov oC0, r4\n";
|
||||
"add r5.x, r5.a, c1.w\n" ++
|
||||
"cmp r6.w, r5.x, c1.x, r6.w\n" ++
|
||||
"mov r6.xyz, c2.xyz\n" ++
|
||||
"mov oC0, r6\n";
|
||||
|
||||
/// Debug: composite silhouette RT directly. Forces alpha to 1.0 where silhouette
|
||||
/// has any content (alpha >= 0.002), 0.0 elsewhere. Bypasses JFA entirely.
|
||||
@@ -1417,8 +1437,8 @@ fn runJfaPipeline(device: *anyopaque) void {
|
||||
if (saved_rt0) |rt| deviceSetRenderTarget(device, 0, rt);
|
||||
deviceSetTexture(device, 0, rt_jfa_a_tex);
|
||||
deviceSetTexture(device, 1, rt_silhouette_tex);
|
||||
// V34: hard 3px edge unchanged; JFA seed precision is now full-float.
|
||||
c0 = [4]f32{ fw, fh, 3.0, 0.0 };
|
||||
// V38: slightly stronger 1.5px core with a subtler 3.1px falloff.
|
||||
c0 = [4]f32{ fw, fh, 1.50, 3.10 };
|
||||
deviceSetPSConstF(device, 0, &c0);
|
||||
deviceSetPtr(device, types.VT.SetPixelShader, jfa_decode_ps.?);
|
||||
deviceSetRS(device, types.D3DRS.ALPHABLENDENABLE, 1);
|
||||
@@ -1626,6 +1646,7 @@ fn getD3D9VTable() ?[*]usize {
|
||||
|
||||
pub fn installHooks() bool {
|
||||
if (hooks_installed) return true;
|
||||
if (shutdown_started) return false;
|
||||
|
||||
const vtable_ptr = getD3D9VTable() orelse return false;
|
||||
d3d9_vtable = vtable_ptr;
|
||||
|
||||
@@ -113,7 +113,7 @@ fn renderDrawDetour(this: u32, view_matrix: u32, batch_data: u32, batch_indices:
|
||||
const idx_u: u32 = @bitCast(indices[i]);
|
||||
const model_ptr = hook.readMem(u32, batch_data +% idx_u *% 0x40 +% 4);
|
||||
if (model_ptr != 0) {
|
||||
if (tracker.findOutlineEntry(model_ptr) != null) {
|
||||
if (tracker.findOutlineEntryIncludingAttachment(model_ptr) != null) {
|
||||
outline_count += 1;
|
||||
} else if (tracker.isGameObjectModel(model_ptr)) {
|
||||
game_obj_count += 1;
|
||||
@@ -137,7 +137,7 @@ fn renderDrawDetour(this: u32, view_matrix: u32, batch_data: u32, batch_indices:
|
||||
const batch_idx = indices[i];
|
||||
const idx_u: u32 = @bitCast(batch_idx);
|
||||
const model_ptr = hook.readMem(u32, batch_data +% idx_u *% 0x40 +% 4);
|
||||
if (model_ptr != 0 and tracker.findOutlineEntry(model_ptr) != null) {
|
||||
if (model_ptr != 0 and tracker.findOutlineEntryIncludingAttachment(model_ptr) != null) {
|
||||
reordered_indices[outline_pos] = batch_idx;
|
||||
outline_pos += 1;
|
||||
} else if (model_ptr != 0 and tracker.isGameObjectModel(model_ptr)) {
|
||||
@@ -193,7 +193,7 @@ fn drawBatchProjDetour(ctx: u32) callconv(hook.cc.thiscall) void {
|
||||
else
|
||||
0;
|
||||
|
||||
const entry = if (model_ptr != 0) tracker.findOutlineEntry(model_ptr) else null;
|
||||
const entry = if (model_ptr != 0) tracker.findOutlineEntryIncludingAttachment(model_ptr) else null;
|
||||
|
||||
if (entry != null) {
|
||||
// This batch is an outline target - signal the DIP hook
|
||||
|
||||
@@ -12,6 +12,15 @@ pub const MODEL_OWNER_DIRECT: usize = 0x28;
|
||||
/// model + this → render callback owner pointer (set by SetRenderCallbacks).
|
||||
pub const MODEL_OWNER_CALLBACK: usize = 0x3C0;
|
||||
|
||||
/// V40: parent/root CM2Model for an attached model.
|
||||
/// Proven from WoW 1.12.1 build 5875 function 0x712F70:
|
||||
/// child+0x1CC = root, child+0x1D0 = attachment id,
|
||||
/// root+0x1DC = child-list head, child+0x1E4 = next sibling.
|
||||
pub const MODEL_ATTACHMENT_PARENT: usize = 0x1CC;
|
||||
pub const MODEL_ATTACHMENT_ID: usize = 0x1D0;
|
||||
pub const MODEL_CHILD_HEAD: usize = 0x1DC;
|
||||
pub const MODEL_NEXT_SIBLING: usize = 0x1E4;
|
||||
|
||||
// =============================================================================
|
||||
// Render context
|
||||
// =============================================================================
|
||||
|
||||
@@ -109,8 +109,11 @@ pub fn initD3D9Deferred() void {
|
||||
/// Remove all outline hooks. Called during DLL_PROCESS_DETACH.
|
||||
pub fn cleanup() void {
|
||||
if (g_is_hook_owner) {
|
||||
d3d9_hook.removeHooks();
|
||||
// ExitFix: stop any future self-heal first, then detach the model hooks
|
||||
// that can call lateRehookIfLost(), and only then tear down D3D9.
|
||||
d3d9_hook.beginShutdown();
|
||||
model_hook.removeHooks();
|
||||
d3d9_hook.removeHooks();
|
||||
log.close();
|
||||
mod_mutex.release(&g_mutex);
|
||||
}
|
||||
|
||||
+26
-2
@@ -79,6 +79,19 @@ pub fn findOutlineEntry(model_ptr: u32) ?*const types.OutlineEntry {
|
||||
return null;
|
||||
}
|
||||
|
||||
/// V40: resolve a live attached M2 to the already-tracked root model.
|
||||
/// 0x712F70 writes the root CM2Model pointer directly to child+0x1CC.
|
||||
/// We only read that fixed field and compare the value; the parent pointer is
|
||||
/// never dereferenced here.
|
||||
pub fn findOutlineEntryIncludingAttachment(model_ptr: u32) ?*const types.OutlineEntry {
|
||||
if (findOutlineEntry(model_ptr)) |entry| return entry;
|
||||
if (model_ptr == 0) return null;
|
||||
|
||||
const parent = hook.readMem(u32, model_ptr + o.MODEL_ATTACHMENT_PARENT);
|
||||
if (parent == 0 or parent == model_ptr) return null;
|
||||
return findOutlineEntry(parent);
|
||||
}
|
||||
|
||||
/// Check if any outline targets are tracked this frame.
|
||||
pub fn hasTargets() bool {
|
||||
return tracked_obj_count > 0;
|
||||
@@ -86,7 +99,7 @@ pub fn hasTargets() bool {
|
||||
|
||||
/// Get the outline colour for a model, or null if not tracked.
|
||||
pub fn getModelColor(model_ptr: u32) ?u32 {
|
||||
const entry = findOutlineEntry(model_ptr) orelse return null;
|
||||
const entry = findOutlineEntryIncludingAttachment(model_ptr) orelse return null;
|
||||
return switch (entry.category) {
|
||||
.target => types.COLOR_TARGET,
|
||||
.raid_marked => if (entry.raid_mark > 0 and entry.raid_mark <= 8)
|
||||
@@ -100,7 +113,7 @@ pub fn getModelColor(model_ptr: u32) ?u32 {
|
||||
|
||||
/// Get the outline category for a model.
|
||||
pub fn getModelCategory(model_ptr: u32) types.ModelCategory {
|
||||
const entry = findOutlineEntry(model_ptr) orelse return .none;
|
||||
const entry = findOutlineEntryIncludingAttachment(model_ptr) orelse return .none;
|
||||
return entry.category;
|
||||
}
|
||||
|
||||
@@ -136,6 +149,7 @@ pub fn classifyModel(model_ptr: u32) void {
|
||||
// Read the model's back-pointers to its owning game object.
|
||||
const owner_direct = hook.readMem(u32, model_ptr + o.MODEL_OWNER_DIRECT);
|
||||
const owner_callback = hook.readMem(u32, model_ptr + o.MODEL_OWNER_CALLBACK);
|
||||
const attachment_parent = hook.readMem(u32, model_ptr + o.MODEL_ATTACHMENT_PARENT);
|
||||
|
||||
// Match against tracked outline objects (target, raid marks, dead players).
|
||||
if (tracked_obj_count > 0 and frame_outline_count < MAX_OUTLINE_MODELS) {
|
||||
@@ -149,6 +163,16 @@ pub fn classifyModel(model_ptr: u32) void {
|
||||
}
|
||||
}
|
||||
|
||||
// V40: attached weapons, shields and other M2 children inherit the
|
||||
// selected root's outline. This is only a value comparison; no traversal.
|
||||
if (attachment_parent != 0 and attachment_parent != model_ptr and
|
||||
findOutlineEntry(model_ptr) == null and frame_outline_count < MAX_OUTLINE_MODELS)
|
||||
{
|
||||
if (findOutlineEntry(attachment_parent)) |parent_entry| {
|
||||
addOutlineEntry(model_ptr, parent_entry.category, parent_entry.raid_mark);
|
||||
}
|
||||
}
|
||||
|
||||
// Match against game object pointers (for render ordering).
|
||||
if (game_obj_ptr_count > 0 and game_obj_model_count < MAX_GAME_OBJ_MODELS) {
|
||||
for (game_obj_ptrs[0..game_obj_ptr_count]) |go_ptr| {
|
||||
|
||||
Reference in New Issue
Block a user