codestyle: remove trailing semicolons

This commit is contained in:
shagu
2016-11-09 23:20:26 +01:00
parent 37fdaa5367
commit ba72fc39da
20 changed files with 219 additions and 219 deletions
+8 -8
View File
@@ -23,22 +23,22 @@ pfUI:RegisterModule("actionbar", function ()
function ActionButton_GetPagedID(button)
if ( button.isBonus and CURRENT_ACTIONBAR_PAGE == 1 ) then
local offset = GetBonusBarOffset();
local offset = GetBonusBarOffset()
if ( offset == 0 and BonusActionBarFrame and BonusActionBarFrame.lastBonusBar ) then
offset = BonusActionBarFrame.lastBonusBar;
offset = BonusActionBarFrame.lastBonusBar
end
return (button:GetID() + ((NUM_ACTIONBAR_PAGES + offset - 1) * NUM_ACTIONBAR_BUTTONS));
return (button:GetID() + ((NUM_ACTIONBAR_PAGES + offset - 1) * NUM_ACTIONBAR_BUTTONS))
end
local parentName = button:GetParent():GetName();
local parentName = button:GetParent():GetName()
if ( parentName == "pfMultiBarBottomLeft" or parentName == "MultiBarBottomLeft" ) then
return (button:GetID() + ((BOTTOMLEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS));
return (button:GetID() + ((BOTTOMLEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS))
elseif ( parentName == "pfMultiBarBottomRight" or parentName == "MultiBarBottomRight" ) then
return (button:GetID() + ((BOTTOMRIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS));
return (button:GetID() + ((BOTTOMRIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS))
elseif ( parentName == "pfMultiBarLeft" or parentName == "MultiBarLeft" ) then
return (button:GetID() + ((LEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS));
return (button:GetID() + ((LEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS))
elseif ( parentName == "pfMultiBarRight" or parentName == "MultiBarRight" ) then
return (button:GetID() + ((RIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS));
return (button:GetID() + ((RIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS))
else
return (button:GetID() + ((CURRENT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS))
end
+1 -1
View File
@@ -84,7 +84,7 @@ pfUI:RegisterModule("autoshift", function ()
for id, errorstring in pairs(pfUI.autoshift.errors) do
if arg1 == errorstring then
for i=0,15,1 do
currBuffTex = GetPlayerBuffTexture(i);
currBuffTex = GetPlayerBuffTexture(i)
if (currBuffTex) then
for id, bufftype in pairs(pfUI.autoshift.buffs) do
if string.find(string.lower(currBuffTex), bufftype) then
+2 -2
View File
@@ -272,9 +272,9 @@ pfUI:RegisterModule("bags", function ()
else
local bagtype
if bag > 0 then
local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) or "", "item:(%d+)");
local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) or "", "item:(%d+)")
if id then
local _, _, _, _, itemType, subType = GetItemInfo(id);
local _, _, _, _, itemType, subType = GetItemInfo(id)
bagtype = pfLocaleBagtypes[pfUI.cache["locale"]][itemType]
bagsubtype = pfLocaleBagtypes[pfUI.cache["locale"]][subType]
+4 -4
View File
@@ -47,7 +47,7 @@ pfUI:RegisterModule("buff", function ()
-- weapon enchants
for _,buff in pairs ({TempEnchant1,TempEnchant2}) do
local icon = getglobal(buff:GetName().."Icon");
local icon = getglobal(buff:GetName().."Icon")
local border = getglobal(buff:GetName().."Border")
local _, _, mainhand, _, _, offhand = GetWeaponEnchantInfo()
@@ -62,7 +62,7 @@ pfUI:RegisterModule("buff", function ()
if buff:GetID() == 16 then
local link = GetInventoryItemLink("player", 16)
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)");
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)")
local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink)
if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
@@ -74,7 +74,7 @@ pfUI:RegisterModule("buff", function ()
end
elseif buff:GetID() == 17 then
local link = GetInventoryItemLink("player", 17)
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)");
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)")
local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink)
if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
if offhand and offhand > 0 then
@@ -89,7 +89,7 @@ pfUI:RegisterModule("buff", function ()
-- buffs
for i=0,15,1 do
local buff = getglobal("BuffButton" .. i)
local icon = getglobal(buff:GetName().."Icon");
local icon = getglobal(buff:GetName().."Icon")
local border = getglobal(buff:GetName().."Border")
if border then
buff:SetBackdrop({
+57 -57
View File
@@ -15,8 +15,8 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player:SetHeight(pfUI_config.global.font_size * 2)
pfUI.castbar.player:SetPoint("TOPRIGHT",pfUI.uf.player,"BOTTOMRIGHT",0,-1)
pfUI.castbar.player:SetPoint("TOPLEFT",pfUI.uf.player,"BOTTOMLEFT",0,-1)
pfUI.castbar.player:Hide();
pfUI.castbar.player.delay = 0;
pfUI.castbar.player:Hide()
pfUI.castbar.player.delay = 0
-- statusbar
pfUI.castbar.player.bar = CreateFrame("StatusBar", nil, pfUI.castbar.player)
@@ -53,47 +53,47 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player.bar.right:SetJustifyH("right")
-- events
pfUI.castbar.player:RegisterEvent("SPELLCAST_START");
pfUI.castbar.player:RegisterEvent("SPELLCAST_STOP");
pfUI.castbar.player:RegisterEvent("SPELLCAST_DELAYED");
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_START");
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_STOP");
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_UPDATE");
pfUI.castbar.player:RegisterEvent("SPELLCAST_FAILED");
pfUI.castbar.player:RegisterEvent("SPELLCAST_INTERRUPTED");
pfUI.castbar.player:RegisterEvent("SPELLCAST_START")
pfUI.castbar.player:RegisterEvent("SPELLCAST_STOP")
pfUI.castbar.player:RegisterEvent("SPELLCAST_DELAYED")
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_START")
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_STOP")
pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_UPDATE")
pfUI.castbar.player:RegisterEvent("SPELLCAST_FAILED")
pfUI.castbar.player:RegisterEvent("SPELLCAST_INTERRUPTED")
pfUI.castbar.player:SetScript("OnEvent", function ()
if ( event == "SPELLCAST_START" ) then
pfUI.castbar.player.delay = 0;
pfUI.castbar.player.delay = 0
pfUI.castbar.player.spell = arg1
pfUI.castbar.player.bar.left:SetText(arg1)
pfUI.castbar.player.bar:SetStatusBarColor(.7,.7,.9,.8)
pfUI.castbar.player.startTime = GetTime();
pfUI.castbar.player.maxValue = pfUI.castbar.player.startTime + (arg2 / 1000);
pfUI.castbar.player.startTime = GetTime()
pfUI.castbar.player.maxValue = pfUI.castbar.player.startTime + (arg2 / 1000)
pfUI.castbar.player.endTime = nil
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue);
pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.startTime);
pfUI.castbar.player.holdTime = 0;
pfUI.castbar.player.casting = 1;
pfUI.castbar.player.mode = "casting";
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue)
pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.startTime)
pfUI.castbar.player.holdTime = 0
pfUI.castbar.player.casting = 1
pfUI.castbar.player.mode = "casting"
pfUI.castbar.player.fadeout = nil
pfUI.castbar.player:SetAlpha(1)
pfUI.castbar.player:Show()
elseif ( event == "SPELLCAST_CHANNEL_START" ) then
pfUI.castbar.player.delay = 0;
pfUI.castbar.player.delay = 0
pfUI.castbar.player.spell = arg2
pfUI.castbar.player.bar.left:SetText(arg2)
pfUI.castbar.player.bar:SetStatusBarColor(.9,.9,.7,.8)
pfUI.castbar.player.maxValue = nil;
pfUI.castbar.player.startTime = GetTime();
pfUI.castbar.player.endTime = pfUI.castbar.player.startTime + (arg1 / 1000);
pfUI.castbar.player.duration = arg1 / 1000;
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime);
pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.endTime);
pfUI.castbar.player.holdTime = 0;
pfUI.castbar.player.casting = nil;
pfUI.castbar.player.channeling = 1;
pfUI.castbar.player.maxValue = nil
pfUI.castbar.player.startTime = GetTime()
pfUI.castbar.player.endTime = pfUI.castbar.player.startTime + (arg1 / 1000)
pfUI.castbar.player.duration = arg1 / 1000
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime)
pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.endTime)
pfUI.castbar.player.holdTime = 0
pfUI.castbar.player.casting = nil
pfUI.castbar.player.channeling = 1
pfUI.castbar.player.fadeout = nil
pfUI.castbar.player:SetAlpha(1)
pfUI.castbar.player:Show()
@@ -119,9 +119,9 @@ pfUI:RegisterModule("castbar", function ()
elseif ( event == "SPELLCAST_DELAYED" ) then
if( pfUI.castbar.player:IsShown() ) then
pfUI.castbar.player.delay = pfUI.castbar.player.delay + arg1/1000
pfUI.castbar.player.startTime = pfUI.castbar.player.startTime + (arg1 / 1000);
pfUI.castbar.player.maxValue = pfUI.castbar.player.maxValue + (arg1 / 1000);
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue);
pfUI.castbar.player.startTime = pfUI.castbar.player.startTime + (arg1 / 1000)
pfUI.castbar.player.maxValue = pfUI.castbar.player.maxValue + (arg1 / 1000)
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue)
end
elseif ( event == "SPELLCAST_CHANNEL_UPDATE" ) then
@@ -130,7 +130,7 @@ pfUI:RegisterModule("castbar", function ()
local origDuration = pfUI.castbar.player.endTime - pfUI.castbar.player.startTime
pfUI.castbar.player.endTime = GetTime() + (arg1 / 1000)
pfUI.castbar.player.startTime = pfUI.castbar.player.endTime - origDuration
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime);
pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime)
end
end
end)
@@ -149,7 +149,7 @@ pfUI:RegisterModule("castbar", function ()
-- cast
if ( pfUI.castbar.player.casting ) then
local status = GetTime();
local status = GetTime()
local cur = round(GetTime() - pfUI.castbar.player.startTime,1)
local max = round(pfUI.castbar.player.maxValue - pfUI.castbar.player.startTime,1)
local delay = pfUI.castbar.player.delay
@@ -163,12 +163,12 @@ pfUI:RegisterModule("castbar", function ()
else
pfUI.castbar.player.bar.right:SetText(cur .. " / " .. max)
end
pfUI.castbar.player.bar:SetValue(status);
pfUI.castbar.player.bar:SetValue(status)
-- channel
elseif ( pfUI.castbar.player.channeling ) then
local time = GetTime();
local barValue = pfUI.castbar.player.startTime + (pfUI.castbar.player.endTime - time);
local time = GetTime()
local barValue = pfUI.castbar.player.startTime + (pfUI.castbar.player.endTime - time)
local cur = round(pfUI.castbar.player.endTime - GetTime(),1)
local max = round(pfUI.castbar.player.endTime - pfUI.castbar.player.startTime,1)
local delay = pfUI.castbar.player.delay
@@ -177,9 +177,9 @@ pfUI:RegisterModule("castbar", function ()
time = pfUI.castbar.player.endTime
end
if ( time == pfUI.castbar.player.endTime ) then
pfUI.castbar.player.channeling = nil;
pfUI.castbar.player.fadeout = 1;
return;
pfUI.castbar.player.channeling = nil
pfUI.castbar.player.fadeout = 1
return
end
if delay > 0 then
delay = "|cffffaaaa-" .. round(delay,1) .. " |r "
@@ -187,7 +187,7 @@ pfUI:RegisterModule("castbar", function ()
else
pfUI.castbar.player.bar.right:SetText(cur)
end
pfUI.castbar.player.bar:SetValue( barValue );
pfUI.castbar.player.bar:SetValue( barValue )
end
end)
end
@@ -234,23 +234,23 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target.bar.right:SetText("right")
pfUI.castbar.target.bar.right:SetJustifyH("right")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_BUFF");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE");
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_BUFF")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS")
pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE")
pfUI.castbar.target:RegisterEvent("PLAYER_TARGET_CHANGED")
pfUI.castbar.target.casterDB = {}
+35 -35
View File
@@ -71,14 +71,14 @@ pfUI:RegisterModule("chat", function ()
if pfUI.chat.left.panelTop.proxy.enabled == false then return end
if arg2 ~= UnitName("player") and arg2 ~= forwardto and forwardto ~= UnitName("player") then
SendChatMessage("[" .. arg2 .. "]: " .. arg1, "WHISPER", nil, forwardto);
SendChatMessage("[" .. arg2 .. "]: " .. arg1, "WHISPER", nil, forwardto)
end
if arg2 == forwardto then
local isForward, _, name, message = string.find(arg1, "(.*): (.*)")
if isForward then
SendChatMessage(message, "WHISPER", nil, name);
SendChatMessage("-> " .. name, "WHISPER", nil, forwardto);
SendChatMessage(message, "WHISPER", nil, name)
SendChatMessage("-> " .. name, "WHISPER", nil, forwardto)
end
end
end)
@@ -88,7 +88,7 @@ pfUI:RegisterModule("chat", function ()
pfUI.chat.left.panelTop.proxyName:SetHeight(100)
pfUI.chat.left.panelTop.proxyName:SetWidth(200)
pfUI.chat.left.panelTop.proxyName:SetBackdrop(pfUI.backdrop)
pfUI.chat.left.panelTop.proxyName:SetScript("OnShow", function()
pfUI.chat.left.panelTop.proxyName:SetScript("OnShow", function()
pfUI.chat.left.panelTop.proxyName.input:SetText(pfUI.chat.left.panelTop.proxy.forwardto)
end)
@@ -337,22 +337,22 @@ pfUI:RegisterModule("chat", function ()
FCF_SetLocked(ChatFrame1, 1)
FCF_SetWindowName(ChatFrame1, GENERAL)
FCF_SetWindowColor(ChatFrame1, 0, 0, 0);
FCF_SetWindowAlpha(ChatFrame1, 0);
FCF_SetWindowColor(ChatFrame1, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame1, 0)
FCF_SetChatWindowFontSize(ChatFrame1, 12)
-- set position of Combat
if not ChatFrame2:IsShown() then
FCF_OpenNewWindow("Combat Log")
end
FCF_SetLocked(ChatFrame2, 1);
FCF_SetWindowName(ChatFrame2, COMBAT_LOG);
FCF_SetWindowColor(ChatFrame2, 0, 0, 0);
FCF_SetWindowAlpha(ChatFrame2, 0);
FCF_SetLocked(ChatFrame2, 1)
FCF_SetWindowName(ChatFrame2, COMBAT_LOG)
FCF_SetWindowColor(ChatFrame2, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame2, 0)
FCF_SetChatWindowFontSize(ChatFrame2, 12)
ChatFrame_RemoveAllChannels(ChatFrame2);
ChatFrame_RemoveAllMessageGroups(ChatFrame2);
ChatFrame_ActivateCombatMessages(ChatFrame2);
ChatFrame_RemoveAllChannels(ChatFrame2)
ChatFrame_RemoveAllMessageGroups(ChatFrame2)
ChatFrame_ActivateCombatMessages(ChatFrame2)
-- set position of Loot & Spam
if not ChatFrame3:IsShown() then
@@ -360,19 +360,19 @@ pfUI:RegisterModule("chat", function ()
end
FCF_SetLocked(ChatFrame3, 1)
FCF_SetWindowName(ChatFrame3, "Loot & Spam")
FCF_SetWindowColor(ChatFrame3, 0, 0, 0);
FCF_SetWindowAlpha(ChatFrame3, 0);
FCF_SetWindowColor(ChatFrame3, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame3, 0)
FCF_SetChatWindowFontSize(ChatFrame3, 12)
FCF_UnDockFrame(ChatFrame3)
FCF_SetTabPosition(ChatFrame3, 0);
FCF_SetTabPosition(ChatFrame3, 0)
ChatFrame3:ClearAllPoints()
ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25)
ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25)
-- save positions on logout
ChatFrame1:SetUserPlaced(1);
ChatFrame2:SetUserPlaced(1);
ChatFrame3:SetUserPlaced(1);
ChatFrame1:SetUserPlaced(1)
ChatFrame2:SetUserPlaced(1)
ChatFrame3:SetUserPlaced(1)
end
function pfUI.chat.SetupChannels()
@@ -408,46 +408,46 @@ pfUI:RegisterModule("chat", function ()
-- Need to draw the dock regions for a frame to define their rects
if ( not ChatFrame1.init ) then
for i=1, NUM_CHAT_WINDOWS do
getglobal("ChatFrame"..i.."TabDockRegion"):Show();
FCF_UpdateButtonSide(getglobal("ChatFrame"..i));
getglobal("ChatFrame"..i.."TabDockRegion"):Show()
FCF_UpdateButtonSide(getglobal("ChatFrame"..i))
end
ChatFrame1.init = 1;
return;
ChatFrame1.init = 1
return
elseif ( ChatFrame1.init == 1 ) then
for i=1, NUM_CHAT_WINDOWS do
getglobal("ChatFrame"..i.."TabDockRegion"):Hide();
getglobal("ChatFrame"..i.."TabDockRegion"):Hide()
end
ChatFrame1.init = 2;
ChatFrame1.init = 2
end
-- Detect if mouse is over any chat frames and if so show their tabs, if not hide them
local chatFrame, chatTab;
local chatFrame, chatTab
if ( MOVING_CHATFRAME ) then
-- Set buttons to the left or right side of the frame
-- If the the side of the buttons changes and the frame is the default frame, then set every docked frames buttons to the same side
local updateAllButtons = nil;
local updateAllButtons = nil
if (FCF_UpdateButtonSide(MOVING_CHATFRAME) and MOVING_CHATFRAME == DEFAULT_CHAT_FRAME ) then
updateAllButtons = 1;
updateAllButtons = 1
end
local dockRegion;
local dockRegion
for index, value in DOCKED_CHAT_FRAMES do
if ( updateAllButtons ) then
FCF_UpdateButtonSide(value);
FCF_UpdateButtonSide(value)
end
dockRegion = getglobal(value:GetName().."TabDockRegion");
dockRegion = getglobal(value:GetName().."TabDockRegion")
if ( MouseIsOver(dockRegion) and MOVING_CHATFRAME ~= DEFAULT_CHAT_FRAME ) then
dockRegion:Show();
dockRegion:Show()
else
dockRegion:Hide();
dockRegion:Hide()
end
end
end
-- If the default chat frame is resizing, then resize the dock
if ( DEFAULT_CHAT_FRAME.resizing ) then
FCF_DockUpdate();
FCF_DockUpdate()
end
end
@@ -488,7 +488,7 @@ pfUI:RegisterModule("chat", function ()
ChatFrameEditBox:SetAltArrowKeyMode(false)
local default = " " .. "%s" .. "|r:" .. "\32"
CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32";
CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"
CHAT_GUILD_GET = '[G]' .. default
CHAT_OFFICER_GET = '[O]'.. default
CHAT_PARTY_GET = '[P]' .. default
+9 -9
View File
@@ -2,13 +2,13 @@ pfUI:RegisterModule("cooldown", function ()
function CooldownFrame_SetTimer(this, start, duration, enable)
if not this then return end
-- disable animation
this:SetPosition(1,1,1);
this:SetPosition(1,1,1)
if ( start > 0 and duration > 0 and enable > 0) then
this.start = start;
this.duration = duration;
this.stopping = 0;
this:SetSequence(0);
this.start = start
this.duration = duration
this.stopping = 0
this:SetSequence(0)
if not this.cd then
this.cd = CreateFrame("Frame")
@@ -28,7 +28,7 @@ pfUI:RegisterModule("cooldown", function ()
this.cd.text:SetJustifyH("CENTER")
this.cd.text:SetFontObject(GameFontWhite)
end
this:Show();
this:Show()
else
this:Hide()
if this.cd then this.cd:Hide() end
@@ -55,16 +55,16 @@ pfUI:RegisterModule("cooldown", function ()
this.cd.text:SetText(ceil(remaining)..unit)
else
this:Hide();
this:Hide()
this.cd:Hide()
this.stopping = 1;
this.stopping = 1
end
end
end
function CooldownFrame_OnAnimFinished()
if ( this.stopping == 1 ) then
this:Hide();
this:Hide()
this.cd:Hide()
end
end
+9 -9
View File
@@ -146,8 +146,8 @@ pfUI:RegisterModule("group", function ()
pfUI.uf.group[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
pfUI.uf.group[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_NONE");
GameTooltip:SetUnit("party" .. this.id);
GameTooltip:SetOwner(this, "ANCHOR_NONE")
GameTooltip:SetUnit("party" .. this.id)
GameTooltip:Show()
end)
@@ -157,20 +157,20 @@ pfUI:RegisterModule("group", function ()
pfUI.uf.group[i]:SetScript("OnClick", function ()
if ( SpellIsTargeting() and arg1 == "RightButton" ) then
SpellStopTargeting();
return;
SpellStopTargeting()
return
end
if ( arg1 == "LeftButton" ) then
if ( SpellIsTargeting() ) then
SpellTargetUnit("party" .. this.id);
SpellTargetUnit("party" .. this.id)
elseif ( CursorHasItem() ) then
DropItemOnUnit("party" .. this.id);
DropItemOnUnit("party" .. this.id)
else
TargetUnit("party" .. this.id);
TargetUnit("party" .. this.id)
end
else
local x, y = GetCursorPosition();
local x, y = GetCursorPosition()
ToggleDropDownMenu(1, nil, getglobal("PartyMemberFrame" .. this.id .. "DropDown"), "cursor")
end
end)
@@ -213,7 +213,7 @@ pfUI:RegisterModule("group", function ()
this.hp.bar:SetStatusBarColor(cr, cg, cb)
local pcolor = ManaBarColor[UnitPowerType("party"..this.id)];
local pcolor = ManaBarColor[UnitPowerType("party"..this.id)]
this.power.bar:SetStatusBarColor(pcolor.r + .5, pcolor.g +.5, pcolor.b +.5, 1)
this.caption:SetText(UnitName("party"..this.id))
+5 -5
View File
@@ -1,7 +1,7 @@
pfUI:RegisterModule("gui", function ()
pfUI.gui = CreateFrame("Frame",nil,UIParent)
pfUI.gui:RegisterEvent("PLAYER_ENTERING_WORLD");
pfUI.gui:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.gui:SetFrameStrata("DIALOG")
pfUI.gui:SetWidth(480)
@@ -9,7 +9,7 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui:Hide()
pfUI.gui:SetBackdrop(pfUI.backdrop)
pfUI.gui:SetBackdropColor(0,0,0,.75);
pfUI.gui:SetBackdropColor(0,0,0,.75)
pfUI.gui:SetPoint("CENTER",0,0)
pfUI.gui:SetMovable(true)
pfUI.gui:EnableMouse(true)
@@ -65,7 +65,7 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui.reloadDialog.yes:SetText("Yes")
pfUI.gui.reloadDialog.yes:SetScript("OnClick", function()
pfUI.gui.settingChanged = nil
ReloadUI();
ReloadUI()
end)
pfUI.gui.reloadDialog.no = CreateFrame("Button", "pfReloadNo", pfUI.gui.reloadDialog, "UIPanelButtonTemplate")
@@ -430,7 +430,7 @@ pfUI:RegisterModule("gui", function ()
end
UIDropDownMenu_Initialize(frame.input, createValues)
UIDropDownMenu_SetWidth(120, frame.input);
UIDropDownMenu_SetWidth(120, frame.input)
UIDropDownMenu_SetButtonWidth(125, frame.input)
UIDropDownMenu_JustifyText("RIGHT", frame.input)
UIDropDownMenu_SetSelectedID(frame.input, frame.input.current)
@@ -451,7 +451,7 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui.deco:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 80,0)
pfUI.gui.deco:SetPoint("BOTTOMRIGHT", pfUI.gui, "BOTTOMRIGHT", 0,0)
pfUI.gui.deco:SetBackdrop(pfUI.backdrop)
pfUI.gui.deco:SetBackdropColor(0,0,0,.50);
pfUI.gui.deco:SetBackdropColor(0,0,0,.50)
pfUI.gui.deco.up = CreateFrame("Frame", nil, pfUI.gui.deco)
pfUI.gui.deco.up:SetPoint("TOPRIGHT", 0,0)
+7 -7
View File
@@ -21,10 +21,10 @@ pfUI:RegisterModule("loot", function ()
frame:SetScript("OnClick", function()
if ( IsControlKeyDown() ) then
DressUpItemLink(GetLootSlotLink(this:GetID()));
DressUpItemLink(GetLootSlotLink(this:GetID()))
elseif ( IsShiftKeyDown() ) then
if ( ChatFrameEditBox:IsVisible() ) then
ChatFrameEditBox:Insert(GetLootSlotLink(this:GetID()));
ChatFrameEditBox:Insert(GetLootSlotLink(this:GetID()))
end
end
@@ -182,7 +182,7 @@ pfUI:RegisterModule("loot", function ()
if event == "LOOT_CLOSED" then
StaticPopup_Hide("LOOT_BIND")
HideUIPanel(this);
HideUIPanel(this)
for _, v in pairs(this.slots) do
v:Hide()
end
@@ -194,14 +194,14 @@ pfUI:RegisterModule("loot", function ()
function GroupLootDropDown_GiveLoot()
if ( pfUI.loot.selectedQuality >= MASTER_LOOT_THREHOLD ) then
local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText());
local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText())
if ( dialog ) then
dialog.data = this.value;
dialog.data = this.value
end
else
GiveMasterLoot(pfUI.loot.selectedSlot, this.value);
GiveMasterLoot(pfUI.loot.selectedSlot, this.value)
end
CloseDropDownMenus();
CloseDropDownMenus()
end
StaticPopupDialogs["CONFIRM_LOOT_DISTRIBUTION"].OnAccept = function(data)
+29 -29
View File
@@ -18,23 +18,23 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
pfUI.panel:UpdateGold()
pfUI.panel:UpdateRepair();
pfUI.panel:UpdateRepair()
pfUI.panel:UpdateExp()
pfUI.panel:UpdateFriend()
pfUI.panel:UpdateGuild();
pfUI.panel:UpdateRepair();
pfUI.panel:UpdateZone();
pfUI.panel:UpdateGuild()
pfUI.panel:UpdateRepair()
pfUI.panel:UpdateZone()
elseif event == "PLAYER_MONEY" then
pfUI.panel:UpdateGold()
pfUI.panel:UpdateRepair();
pfUI.panel:UpdateRepair()
elseif event == "PLAYER_XP_UPDATE" then
pfUI.panel:UpdateExp()
elseif event == "FRIENDLIST_UPDATE" then
pfUI.panel:UpdateFriend()
elseif event == "GUILD_ROSTER_UPDATE" or event == "PLAYER_GUILD_UPDATE" then
pfUI.panel:UpdateGuild();
pfUI.panel:UpdateGuild()
elseif event == "PLAYER_REGEN_ENABLED" or event == "PLAYER_DEAD" then
pfUI.panel:UpdateRepair();
pfUI.panel:UpdateRepair()
elseif event == "MINIMAP_ZONE_CHANGED" then
pfUI.panel:UpdateZone()
end
@@ -46,11 +46,11 @@ pfUI:RegisterModule("panel", function ()
if GetTime() >= pfUI.panel.clock.tick + 1 then
pfUI.panel.clock.tick = GetTime()
pfUI.panel:OutputPanel("time", date("%H:%M:%S"))
local _, _, lag = GetNetStats();
local fps = floor(GetFramerate());
local _, _, lag = GetNetStats()
local fps = floor(GetFramerate())
pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " fps & " .. lag .. " ms")
end
end);
end)
-- Update "exp"
function pfUI.panel:UpdateExp ()
@@ -147,12 +147,12 @@ pfUI:RegisterModule("panel", function ()
-- Update "friends"
function pfUI.panel:UpdateFriend ()
local online = 0;
local all = GetNumFriends();
local online = 0
local all = GetNumFriends()
for friendIndex=1, all do
friend_name, friend_level, friend_class, friend_area, friend_connected = GetFriendInfo(friendIndex);
friend_name, friend_level, friend_class, friend_area, friend_connected = GetFriendInfo(friendIndex)
if ( friend_connected ) then
online = online + 1;
online = online + 1
end
end
pfUI.panel:OutputPanel("friends", "Friends: " .. online)
@@ -161,8 +161,8 @@ pfUI:RegisterModule("panel", function ()
-- Update "guild"
function pfUI.panel:UpdateGuild ()
GuildRoster()
local online = GetNumGuildMembers();
local all = GetNumGuildMembers(true);
local online = GetNumGuildMembers()
local all = GetNumGuildMembers(true)
pfUI.panel:OutputPanel("guild", "Guild: "..online)
end
@@ -170,29 +170,29 @@ pfUI:RegisterModule("panel", function ()
local repairToolTip = CreateFrame('GameTooltip', "repairToolTip", this, "GameTooltipTemplate")
function pfUI.panel:UpdateRepair ()
local slotnames = { "Head", "Shoulder", "Chest", "Wrist",
"Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", };
local id, hasItem, repairCost;
local itemName, durability, tmpText, midpt, lval, rval;
"Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", }
local id, hasItem, repairCost
local itemName, durability, tmpText, midpt, lval, rval
duraLowestslotName = nil;
repPercent = 100;
lowestPercent = 100;
duraLowestslotName = nil
repPercent = 100
lowestPercent = 100
for i,slotName in pairs(slotnames) do
id, _ = GetInventorySlotInfo(slotName.. "Slot");
id, _ = GetInventorySlotInfo(slotName.. "Slot")
repairToolTip:Hide()
repairToolTip:SetOwner(this, "ANCHOR_LEFT");
hasItem, _, repCost = repairToolTip:SetInventoryItem("player", id);
repairToolTip:SetOwner(this, "ANCHOR_LEFT")
hasItem, _, repCost = repairToolTip:SetInventoryItem("player", id)
if (not hasItem) then repairToolTip:ClearLines()
else
for i=1, 30, 1 do
tmpText = getglobal("repairToolTipTextLeft"..i);
tmpText = getglobal("repairToolTipTextLeft"..i)
if (tmpText ~= nil) and (tmpText:GetText()) then
local searchstr = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)")
_, _, lval, rval = string.find(tmpText:GetText(), searchstr);
_, _, lval, rval = string.find(tmpText:GetText(), searchstr)
if (lval and rval) then
repPercent = math.floor(lval / rval * 100)
break;
break
end
end
end
@@ -207,7 +207,7 @@ pfUI:RegisterModule("panel", function ()
function pfUI.panel:UpdateZone ()
local tooltip = function ()
local posX, posY = GetPlayerMapPosition("player");
local posX, posY = GetPlayerMapPosition("player")
local real = GetRealZoneText()
local sub = GetSubZoneText()
GameTooltip:ClearLines()
+10 -10
View File
@@ -14,11 +14,11 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.uf.pet:RegisterEvent("UNIT_PET")
pfUI.uf.pet:RegisterEvent("UNIT_COMBAT");
pfUI.uf.pet:RegisterEvent("UNIT_AURA");
pfUI.uf.pet:RegisterEvent("PET_ATTACK_START");
pfUI.uf.pet:RegisterEvent("PET_ATTACK_STOP");
pfUI.uf.pet:RegisterEvent("UNIT_HAPPINESS");
pfUI.uf.pet:RegisterEvent("UNIT_COMBAT")
pfUI.uf.pet:RegisterEvent("UNIT_AURA")
pfUI.uf.pet:RegisterEvent("PET_ATTACK_START")
pfUI.uf.pet:RegisterEvent("PET_ATTACK_STOP")
pfUI.uf.pet:RegisterEvent("UNIT_HAPPINESS")
pfUI.uf.pet:RegisterEvent("UNIT_HEALTH")
pfUI.uf.pet:RegisterEvent("UNIT_MAXHEALTH")
@@ -71,7 +71,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.hpReal = hp
pfUI.uf.pet.powerReal = power
PowerColor = ManaBarColor[UnitPowerType("pet")];
PowerColor = ManaBarColor[UnitPowerType("pet")]
pfUI.uf.pet.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1)
pfUI.uf.pet.power.bar:SetMinMaxValues(0, UnitManaMax("pet"))
end)
@@ -234,8 +234,8 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.debuff.debuffs[i]:RegisterForClicks("RightButtonUp")
pfUI.uf.pet.debuff.debuffs[i]:ClearAllPoints()
local row = 0;
local top = 0;
local row = 0
local top = 0
local debuffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1
if i > 8 then row = 1 end
if pfUI.uf.pet.buff.buffs[1]:IsShown() then top = top + 1 end
@@ -264,8 +264,8 @@ pfUI:RegisterModule("pet", function ()
function pfUI.uf.pet.debuff.RefreshBuffs()
local debuffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1
for i=1, 16 do
local row = 0;
local top = 0;
local row = 0
local top = 0
if i > 8 then row = 1 end
if pfUI.uf.pet.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.pet.buff.buffs[9]:IsShown() then top = top + 1 end
+6 -6
View File
@@ -120,7 +120,7 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.hpText:SetText(hp)
end
PowerColor = ManaBarColor[UnitPowerType("player")];
PowerColor = ManaBarColor[UnitPowerType("player")]
pfUI.uf.player.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1)
pfUI.uf.player.power.bar:SetMinMaxValues(0, UnitManaMax("player"))
@@ -209,7 +209,7 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.hp.bar.portrait:SetScript("OnShow", function() this:Update() end)
function pfUI.uf.player.hp.bar.portrait.Update()
pfUI.uf.player.hp.bar.portrait:SetUnit("player");
pfUI.uf.player.hp.bar.portrait:SetUnit("player")
pfUI.uf.player.hp.bar.portrait:SetCamera(0)
pfUI.uf.player.hp.bar.portrait:SetAlpha(0.10)
end
@@ -372,8 +372,8 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.debuff.debuffs[i]:RegisterForClicks("RightButtonUp")
pfUI.uf.player.debuff.debuffs[i]:ClearAllPoints()
local row = 0;
local top = 0;
local row = 0
local top = 0
if i > 8 then row = 1 end
if pfUI.uf.player.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end
@@ -421,8 +421,8 @@ pfUI:RegisterModule("player", function ()
function pfUI.uf.player.debuff.RefreshBuffs()
for i=1, 16 do
local row = 0;
local top = 0;
local row = 0
local top = 0
if i > 8 then row = 1 end
if pfUI.uf.player.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end
+13 -13
View File
@@ -14,7 +14,7 @@ pfUI:RegisterModule("raid", function ()
-- sort players into roster
for i=1, GetNumRaidMembers() do
local name, _, subgroup = GetRaidRosterInfo(i);
local name, _, subgroup = GetRaidRosterInfo(i)
if name then
for subindex = 1, 5 do
ids = subindex + 5*(subgroup-1)
@@ -111,8 +111,8 @@ pfUI:RegisterModule("raid", function ()
pfUI.uf.raid[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
pfUI.uf.raid[i]:SetScript("OnEnter", function()
GameTooltip:SetOwner(this, "ANCHOR_NONE");
GameTooltip:SetUnit("raid" .. this.id);
GameTooltip:SetOwner(this, "ANCHOR_NONE")
GameTooltip:SetUnit("raid" .. this.id)
GameTooltip:Show()
end)
@@ -122,17 +122,17 @@ pfUI:RegisterModule("raid", function ()
pfUI.uf.raid[i]:SetScript("OnClick", function ()
if ( SpellIsTargeting() and arg1 == "RightButton" ) then
SpellStopTargeting();
return;
SpellStopTargeting()
return
end
if ( arg1 == "LeftButton" ) then
if ( SpellIsTargeting() ) then
SpellTargetUnit("raid" .. this.id);
SpellTargetUnit("raid" .. this.id)
elseif ( CursorHasItem() ) then
DropItemOnUnit("raid" .. this.id);
DropItemOnUnit("raid" .. this.id)
else
TargetUnit("raid" .. this.id);
TargetUnit("raid" .. this.id)
-- clickcast: shift modifier
if IsShiftKeyDown() then
if pfUI_config.unitframes.raid.clickcast_shift ~= "" then
@@ -166,15 +166,15 @@ pfUI:RegisterModule("raid", function ()
return
else
-- no clickcast: default action
TargetUnit("raid" .. this.id);
TargetUnit("raid" .. this.id)
end
end
end
else
ToggleDropDownMenu(1, nil, getglobal("RaidMemberFrame" .. this.id .. "DropDown"), "cursor")
FriendsDropDown.initialize = RaidFrameDropDown_Initialize;
FriendsDropDown.displayMode = "MENU";
ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor");
FriendsDropDown.initialize = RaidFrameDropDown_Initialize
FriendsDropDown.displayMode = "MENU"
ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor")
end
end)
@@ -222,7 +222,7 @@ pfUI:RegisterModule("raid", function ()
this.hp.bar:SetStatusBarColor(cr, cg, cb)
local pcolor = ManaBarColor[UnitPowerType("raid"..this.id)];
local pcolor = ManaBarColor[UnitPowerType("raid"..this.id)]
this.power.bar:SetStatusBarColor(pcolor.r + .5, pcolor.g +.5, pcolor.b +.5, 1)
else
+4 -4
View File
@@ -85,13 +85,13 @@ pfUI:RegisterModule("skin", function ()
TicketStatusFrame:SetPoint("TOPLEFT", 5, -5)
function TicketStatusFrame_OnEvent()
if ( event == "PLAYER_ENTERING_WORLD" ) then
GetGMTicket();
GetGMTicket()
else
if ( arg1 ~= 0 ) then
this:Show();
refreshTime = GMTICKET_CHECK_INTERVAL;
this:Show()
refreshTime = GMTICKET_CHECK_INTERVAL
else
this:Hide();
this:Hide()
end
end
end
+7 -7
View File
@@ -146,7 +146,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.powerText:SetText( "|cff" .. levelcolor .. level .. "|r " .. name)
pfUI.uf.target.powerText:SetWidth(pfUI.uf.target:GetWidth() -30 - pfUI.uf.target.hpText:GetStringWidth())
PowerColor = ManaBarColor[UnitPowerType("target")];
PowerColor = ManaBarColor[UnitPowerType("target")]
pfUI.uf.target.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1)
pfUI.uf.target.power.bar:SetMinMaxValues(0, UnitManaMax("target"))
@@ -246,7 +246,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.hp.bar.portrait:SetScript("OnShow", function() this:Update() end)
function pfUI.uf.target.hp.bar.portrait.Update()
pfUI.uf.target.hp.bar.portrait:SetUnit("target");
pfUI.uf.target.hp.bar.portrait:SetUnit("target")
pfUI.uf.target.hp.bar.portrait:SetCamera(0)
pfUI.uf.target.hp.bar.portrait:SetAlpha(0.10)
end
@@ -295,7 +295,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.combopoints:RegisterEvent("PLAYER_COMBO_POINTS")
pfUI.uf.target.combopoints:RegisterEvent("UNIT_DISPLAYPOWER")
pfUI.uf.target.combopoints:RegisterEvent("PLAYER_TARGET_CHANGED")
pfUI.uf.target.combopoints:RegisterEvent('UNIT_ENERGY');
pfUI.uf.target.combopoints:RegisterEvent('UNIT_ENERGY')
pfUI.uf.target.combopoints:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.uf.target.combopoint1 = CreateFrame("Frame")
@@ -421,8 +421,8 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.debuff.debuffs[i]:RegisterForClicks("RightButtonUp")
pfUI.uf.target.debuff.debuffs[i]:ClearAllPoints()
local row = 0;
local top = 0;
local row = 0
local top = 0
if i > 8 then row = 1 end
if pfUI.uf.target.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end
@@ -449,8 +449,8 @@ pfUI:RegisterModule("target", function ()
function pfUI.uf.target.debuff.RefreshBuffs()
for i=1, 16 do
local row = 0;
local top = 0;
local row = 0
local top = 0
if i > 8 then row = 1 end
if pfUI.uf.target.buff.buffs[1]:IsShown() then top = top + 1 end
if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end
+2 -2
View File
@@ -70,7 +70,7 @@ pfUI:RegisterModule("targettarget", function ()
pfUI.uf.targettarget.hp.bar:SetValue(display - ceil(diff / pfUI_config.unitframes.animation_speed))
end
PowerColor = ManaBarColor[UnitPowerType("targettarget")];
PowerColor = ManaBarColor[UnitPowerType("targettarget")]
pfUI.uf.targettarget.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1)
pfUI.uf.targettarget.power.bar:SetMinMaxValues(0, UnitManaMax("targettarget"))
@@ -121,7 +121,7 @@ pfUI:RegisterModule("targettarget", function ()
pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnShow", function() this.Update() end)
function pfUI.uf.targettarget.hp.bar.portrait.Update()
pfUI.uf.targettarget.hp.bar.portrait:SetUnit("targettarget");
pfUI.uf.targettarget.hp.bar.portrait:SetUnit("targettarget")
pfUI.uf.targettarget.hp.bar.portrait:SetCamera(0)
pfUI.uf.targettarget.hp.bar.portrait:SetAlpha(0.10)
end
+2 -2
View File
@@ -3,7 +3,7 @@ pfUI:RegisterModule("tooltip", function ()
if pfUI_config.tooltip.position == "cursor" then
function GameTooltip_SetDefaultAnchor(tooltip, parent)
tooltip:SetOwner(parent, "ANCHOR_CURSOR");
tooltip:SetOwner(parent, "ANCHOR_CURSOR")
end
end
@@ -40,7 +40,7 @@ pfUI:RegisterModule("tooltip", function ()
pfUI.tooltip:SetScript("OnShow", function()
pfUI.tooltip:Update()
if GameTooltip:GetAnchorType() == "ANCHOR_NONE" then
GameTooltip:ClearAllPoints();
GameTooltip:ClearAllPoints()
if pfUI_config.tooltip.position == "bottom" then
GameTooltip:SetPoint("BOTTOMRIGHT",pfUI.panel.right,"TOPRIGHT",0,0)
elseif pfUI_config.tooltip.position == "chat" then
+6 -6
View File
@@ -41,7 +41,7 @@ pfUI:RegisterModule("xpbar", function ()
pfUI.xp:SetAlpha(pfUI.xp:GetAlpha() - .05)
pfUI.xp.restedbar:SetAlpha(pfUI.xp:GetAlpha()/2)
end
end);
end)
pfUI.xp:EnableMouse()
pfUI.xp:SetScript("OnEnter", function()
@@ -98,15 +98,15 @@ pfUI:RegisterModule("xpbar", function ()
pfUI.rep:SetScript("OnEvent", function()
pfUI.rep:SetAlpha(0)
for i=1, GetNumFactions() do
local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, isWatched = GetFactionInfo(i);
local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, isWatched = GetFactionInfo(i)
if isWatched then
barMax = barMax - barMin;
barValue = barValue - barMin;
barMin = 0;
barMax = barMax - barMin
barValue = barValue - barMin
barMin = 0
pfUI.rep.bar:SetMinMaxValues(barMin, barMax)
pfUI.rep.bar:SetValue(barValue)
local color = FACTION_BAR_COLORS[standingID];
local color = FACTION_BAR_COLORS[standingID]
pfUI.rep.bar:SetStatusBarColor((color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5, 1)
pfUI.rep:SetAlpha(1)
pfUI.rep.tick = GetTime() + 3.00
+3 -3
View File
@@ -1,9 +1,9 @@
SLASH_RELOAD1 = '/rl';
SLASH_RELOAD1 = '/rl'
function SlashCmdList.RELOAD(msg, editbox)
ReloadUI()
end
SLASH_PFUI1 = '/pfui';
SLASH_PFUI1 = '/pfui'
function SlashCmdList.PFUI(msg, editbox)
if pfUI.gui:IsShown() then
pfUI.gui:Hide()
@@ -12,7 +12,7 @@ function SlashCmdList.PFUI(msg, editbox)
end
end
SLASH_GM1, SLASH_GM2 = '/gm', '/support';
SLASH_GM1, SLASH_GM2 = '/gm', '/support'
function SlashCmdList.GM(msg, editbox)
ToggleHelpFrame(1)
end