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685ecb4a3e1bdacafd6f3643e44316a916743d0c
13
Commits
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e017dbf515 |
Fix guards, cache keys and comparisons that never match (#40)
* chat: detect whispers before the timestamp is prepended Whisper detection tests for the whisper colour code at position 1, but the timestamp is prepended first, so with timestamps enabled the code is no longer at position 1 and every whisper failed the test -- losing both the recolour and the correct chat-history entry. (cherry picked from commit 4b69d597631c422d9360a94ff129323288a28cc2) * macrotweak + libpredict: inverted install guard, misspelled globals macrotweak: _AddHistoryLine is the backup slot this block creates, so it is nil until line 18 runs. Guarding on its truthiness meant the chat-history filter never installed at all -- macro calls kept landing in chat input history. libpredict: UKNOWNBEING / UNKOWNBEING are misspelled, so both resolve to nil and the guards never matched the real UNKNOWNBEING. Neutral if the global is absent on this client, correct if present. Not needed: his libpredict already fixed the always-true 'event == "A" or "B"' condition (libs/libpredict.lua:828). (cherry picked from commit 4068110dc4134823f1c09f60ca5f8959302cd14f) * mapreveal: look the explore cache up by the key it is actually stored under explorecaches is keyed by the plain area name (line ~160), but the hover frame carried only a decorated 'mapFileName (area)' display string, so every lookup missed and the hover highlight never fired. Store the plain name alongside it and key off that; the tooltip keeps the decorated string. (cherry picked from commit 5e6fe969a03a88c68e28614548b9d44db562ab9a) * socialmod: don't clobber the friend-online match with the offline one The offline match was assigned unconditionally over the online match, so a friend coming online never had lastseen recorded. (cherry picked from commit ad927806c46042163f84bde4db1082726bedf28b) * swingtimer: off-hand weapons are inventory type 22, not 21 The off-hand slot accepts one-hand (13) and off-hand (22) weapons. Type 21 is INVTYPE_WEAPONMAINHAND and can never be equipped there, so the off-hand swing timer never recognised a real off-hand weapon. The other two swingtimer fixes are not needed here: his hunter check already uses UnitClassBase (locale-independent, better than our UnitClass second return), and his generic on-next-swing detection covers Raptor Strike without our hardcoded spell-id list. (cherry picked from commit 9ab7f5f7224d12361ca6cd5a49181cbb4bebd387) * superwow: compare the version numerically, not by exact string SUPERWOW_VERSION == "1.5" silently disables the GUID-to-name combat text hook on any release past 1.5. Currently 1.5 here, so this is forward-compat only. Not needed: the clickthrough slash commands already go through RegisterSlashCommand, which writes _G properly. (cherry picked from commit 82a37752a5782479849ce7e1304c24733c2ff97a) * api: measure a real pixel against UIParent, not the uiScale cvar The uiScale cvar caps at 1.0 while both the pixelperfect module and the firstrun slider push UIParent past it via SetScale, and it is ignored entirely while useUiScale is off, so borders came out the wrong thickness on the Huge/Large presets. Ask the frame for its effective scale instead, and guard an unparseable gxResolution. Also cache GetItemLinkByName and count its failures: the scan walked every id on each call with no memory, so an unresolvable name hitched on every tooltip hover. Raise the ceiling from 25818 to 61000 as well -- Octo/Turtle custom items live well past the vanilla range and never resolved. (cherry picked from commit dac2d3416aef85a4c4b71c0239d93d309e76e30b) * init: load pixelperfect first so GetPerfectPixel caches the right scale pixelperfect sets the UI scale that GetPerfectPixel measures against, and that value is cached on first use. Loading it 56th baked in the previous scale. (cherry picked from commit dd89a210330583f890a51a82b29e968f3ad36b34) * modules: route two global overrides through _G so they leave the sandbox pfUI.env has __index but no __newindex, so a bare global assignment inside a RegisterModule closure is written into the sandbox table and never reaches _G. unitxp's BattlefieldFrame_Show override therefore never fired the BG queue-pop notification, and RaidFrame.lua never saw GROUP_REPLACE_PARTY. The slash-command half of this fix is not needed here: RegisterSlashCommand already writes through _G. (cherry picked from commit 617c8320aca2465af62cf0ff5be7dceaed29a3b2) * bags: remove the duplicate search OnHide handler Two byte-identical frame.search OnHide handlers were installed back to back; the second overwrote the first, so the first was dead code. (cherry picked from commit e77650448b92e5d7f18ae58632e4531cb2813ea6) * buffwatch: invalidate the filter cache when a skill is listed fcache is built once per config table and never cleared, so ctrl/shift-clicking a skill onto the whitelist or blacklist had no effect until the next reload. * roll: actually capture the everyone-passed subject strfind(LOOT_ROLL_ALL_PASSED, LOOT_ROLL_PASSED) has no captures, so `everyone` was always nil, never reached the blacklist, and "Everyone has passed on: X" was recorded as a real player passing. Builds a sample from LOOT_ROLL_ALL_PASSED and runs the same LOOT_ROLL_PASSED match the scanner uses, so the subject is captured the way it will actually appear. |
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69d778d6d6 |
Fix two dangling skin includes and four error paths (#39)
* skins: drop includes for two files that were never committed init/skins.xml referenced custom_merchant.lua and arena_score.lua, neither of which is tracked in git. Every install -- release zips included, since the release workflow packages the repo -- throws two 'Error loading' lines at login and ships without those two skins. (cherry picked from commit b338b4a16d0def4ae89fde5c6026e58a796b8c00) * map: don't re-anchor the world map to the frame GetPoint returned Ctrl+scroll rescales the map and repositions it to keep the top-left fixed, but it re-anchored using the relative frame GetPoint handed back. Once anything else is anchored to WorldMapFrame that throws WorldMapFrame:SetPoint(): <unnamed> is dependent on this and the error aborts the rest of the zoom handler, so SetScale never runs. Anchor to the parent instead. That is what the rest of pfUI's movable system already assumes -- LoadMovable uses the 3-arg form and SaveMovable stores only xpos/ypos with no relative frame. (cherry picked from commit bf055d87fc0a04ac912c13fa874a4331f47bdfa8) * firstrun: return after bailing on a disabled chat module All three chat setup steps printed 'Chat module is disabled' and then carried on into the nil pfUI.chat they had just tested for. (cherry picked from commit 1af427e3b38bb7c13f645ae7a48b8ade3e7455a9) * unitxp: stop the free-frame distance poller on logout The PLAYER_LOGOUT handler stops the indicators to avoid the UnitXP crash on exit, but in free-frame distance mode the polling runs on a separate scanner frame that was never exposed, so the handler could not reach it and its OnUpdate kept calling into UnitXP during teardown. Exposes the frame as pfUI.uf.target.distanceScanner and stops it alongside the others. * roll: bail out on an item the client has not cached C_Item.GetItemInfo returns nil for an item that is not cached yet, and the next line assigns pfUI.roll.cache[itemName], which throws "table index is nil" on a nil key. Easy to hit on a fresh login when someone rolls on an item you have never seen. * cooldown: return after hiding on a nil parent Without the return it falls straight through to parent:GetName() on the nil it just tested for. |
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48d1da2015 |
Localize hardcoded user-facing nameplate/bag/frame strings
Route the remaining hardcoded English labels through the T translation table and register the keys in enUS: - bags: "Sort Bags" / "Sort Bank" tooltips - farmmode: "FARM MODE" overlay - unitxp: "BEHIND" / "NO LOS" target indicators - unitframes: raid group header "Group" (reuses the existing key) - bgscore: "Battleground Frames" mover title |
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00292ca3b4 |
Focus/Nameplates now respond solely to UNIT_* events
commit |
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73b409fb88 |
Route slash registration through pfUI.api.RegisterSlashCommand
The RegisterSlashCommand helper in api/api.lua was effectively unused (only macrotweak called it); every other command hand-rolled the SLASH_*/SlashCmdList pair. Convert the existing manual registrations to the helper with force=true, preserving the current always-bind behavior while centralizing the pattern behind one code path (and its _G. and conflict-check handling). Left as-is: pfUI.lua's /rl, /pfui, /gm (registered before api.lua defines the helper) and the vendored libs' debug commands. |
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66c8e5a0b1 |
slash: write SLASH_* keys to _G inside module bodies
pfUI module bodies run under pfUI.env (setfenv in LoadModule), which proxies reads to _G via __index but has no __newindex. Bare "SLASH_FOO = ..." assignments therefore land on pfUI.env, not on _G, and WoW's slash dispatcher reads _G.SLASH_* directly — so the slash command never registered. SlashCmdList[KEY] assignments happened to work because the table is read first (falls through), then the key write hits the real global table. /pfunitxp, /clickthrough, /ct, /disenchantall, /dea — all silently broken until now. Fixed by prefixing SLASH_* writes with _G. |
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710be52f35 |
phase 3 removing tbc
Drop the now-vestigial expansion plumbing.
- Delete modules/thirdparty-tbc.lua + its xml Include
- Strip 10 tbc-tagged CreateConfig calls in modules/gui.lua
- Drop the expansion arg from CreateConfig() signature + the disabled-
entry rendering path that depended on it
- Drop the showdisabled GUI toggle + its default
- Simplify pfUI:RegisterModule / pfUI:RegisterSkin to (name, func) only
- Strip the leading version arg ("vanilla:tbc", etc.) from all 114
Register call sites
- Delete the pfUI.expansion variable
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1e3c260e52 |
pull request merge
https://github.com/me0wg4ming/pfUI/pull/118 |
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36ff524af1 |
unitxp update
- Added a range indicator for target frame (no, there won't be additionally one for group, raid and focus... why? performance reasons...) |
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54355c9019 |
enhanced merge into master
Final release! |
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c9048b07be |
Revert "unitxp size reduce"
This reverts commit
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6198cdc9a7 |
unitxp size reduce
unitxp size reduce |
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5d0e195d1e |
performance update
performance update |