Meow
aced71a75f
full control over castbar nameplate throttle
2026-03-22 01:29:10 +01:00
Meow
415e3b7a29
added missing nil check
2026-03-22 01:02:42 +01:00
Meow
283bacf2a4
Hide/show turtle-wow raid/group frames when pfui hidden and reversed
2026-03-22 00:42:37 +01:00
Meow
707e05cdca
fixed menu for UnitPopup in chat
2026-03-21 20:12:07 +01:00
Meow
f6d0cf7ba1
added a 100fps throttle for nameplates internally
2026-03-21 13:31:01 +01:00
Meow
09f8376588
fixed an upper/lower case check for map markers.
2026-03-21 12:27:35 +01:00
Meow
33f4522d12
fixed mapreveal "cluttering"
...
Mapreveal is showing always the proper grey areas now
2026-03-21 11:46:47 +01:00
Meow
ad98484aa3
changed target/casting to Target now, we have new casting plates.
2026-03-21 08:12:01 +01:00
Meow
676b95960f
Merge branch 'master' of https://github.com/me0wg4ming/pfUI
2026-03-21 08:05:47 +01:00
Meow
a7bfff5d33
Added new throttle option for nameplate castbar
2026-03-21 08:05:45 +01:00
Sleepybear
25f514dad0
Add Find Trees to tracking menu
2026-03-20 22:15:42 -07:00
Meow
a1311d997e
raidframe fixes
2026-03-20 21:02:13 +01:00
Meow
e2f68a9dc1
removed debug code... opsie
2026-03-20 20:18:09 +01:00
Meow
28f7240e7c
fixed raidframes and inspect
2026-03-20 19:05:51 +01:00
Meow
6c4af1c92c
several fixes for inspect with new patch
...
Note: Seeing talents of other players is a thing from t-wow side, this doesn't work until fixed by turtle-wow
2026-03-20 18:08:16 +01:00
Meow
f730838e79
fixed hdgraphics module
2026-03-20 17:25:15 +01:00
Meow
3a1b24ddd5
Update mapreveal overlay data for Turtle WoW
...
env/tables.lua — Updated pfMapOverlayData to current Turtle WoW WorldMapOverlay.dbc (53 zones, 707 overlays — added 12 new zones, ~40 new exploration areas)
modules/mapreveal.lua — Use separate texture pool to prevent conflicts with Blizzard overlay rendering; removed legacy errata and unused hash logic
2026-03-20 12:37:25 +01:00
Meow
74a92dae07
fixed offsets not updating while being edited.
2026-03-19 08:54:46 +01:00
Meow
fce239349c
switch map to current zone when opening the map
2026-03-16 15:45:04 +01:00
Meow
75c97c6e59
fix for mana ticks still showing up in some situations with full mana
2026-03-14 17:12:14 +01:00
Meow
2865df8a77
hide instead of setting alpha to 0
2026-03-14 10:48:24 +01:00
Meow
7f6c12d185
fixed mana ticks - hides on full mana now
2026-03-14 10:40:08 +01:00
Meow
e3803aa35f
swingtimer hook for scrm
2026-03-13 13:40:38 +01:00
Meow
f9f0c8f2e9
Revert "Added swing timer hook for scrm"
...
This reverts commit 99dbd168a2 .
2026-03-13 13:39:19 +01:00
Meow
99dbd168a2
Added swing timer hook for scrm
2026-03-13 13:37:13 +01:00
Meow
33acd7bbf5
added new button "Switch to current zone"
2026-03-12 06:34:33 +01:00
Meow
4176358bfa
changed mouse on leave to mouse on right click for search window to cancel it-
2026-03-11 15:06:51 +01:00
Meow
ae8dc71bb8
fixed more NaN checks
2026-03-11 05:18:51 +01:00
Meow
e2f3c08581
changed page 9 to 2
2026-03-09 03:06:41 +01:00
Meow
2d2d251734
clearing up dead code - we use nampower now!
2026-03-09 02:59:37 +01:00
Meow
a3f38502c2
hunter bar auto swap fix (works for ALL levels)
2026-03-09 02:44:52 +01:00
Meow
e0a9756b96
clearfocus fix
2026-03-07 19:49:04 +01:00
Meow
5aa4dcf151
clearfocus is what we need...
2026-03-07 19:43:59 +01:00
Meow
73858d79a7
bag OnLeave fix
2026-03-07 19:39:59 +01:00
Meow
efd4039843
Update targettargettarget.lua
2026-03-06 06:44:11 +01:00
Meow
d3d6d39f61
added missing nil check
2026-03-06 06:34:41 +01:00
Meow
80062535d9
update for swing timer on miss/dodge/parry
2026-03-06 03:47:54 +01:00
Meow
7ad4aecf80
show mana for everyone that has a target as druid
2026-03-05 23:26:26 +01:00
Meow
0337347cef
added hunter check for glowing line
2026-03-05 22:08:13 +01:00
Meow
b52187f37b
fixed druid mana bar sometimes showing up on npc`s
2026-03-05 10:27:56 +01:00
Meow
48c5d50f51
Fix swing timer not resetting on resisted/missed spells
...
The swing timer now correctly resets when your spell is resisted or misses. Previously, a resisted Moonfire (for example) would not reset the swing timer bar even though the server had already reset your actual swing — causing the bar to desync until the next auto-attack.
2026-03-05 04:09:56 +01:00
Meow
c0bd8cb4cf
swingtimer update
2026-03-04 22:40:08 +01:00
Meow
d3a851b7ed
swingtimer change
...
Swing timer now hides naturally after the timer expires instead of using a fixed 5-second out-of-combat delay
2026-03-04 21:09:05 +01:00
Meow
31ac469812
added speed for ranged and offhand
2026-03-04 19:27:56 +01:00
Meow
dbadbc9a18
forgot some cleanups
2026-03-04 19:23:43 +01:00
Meow
fef9f1a515
show attack speed
2026-03-04 19:21:34 +01:00
Meow
81aa00821e
removed debug messages
2026-03-04 19:18:55 +01:00
Meow
bdfc13bb08
swingtimer rework
2026-03-04 19:18:01 +01:00
Meow
4fb4035f0c
fixed a rare case where debuffs not been shown for nameplates
2026-03-04 03:02:26 +01:00
Meow
fa7e4f8b40
Range Check: UnitXP mode
...
Added Range Check Mode dropdown (Vanilla / UnitXP) and UnitXP Range Threshold input field under the 40y-Range Check settings in the GUI
In UnitXP mode, UnitInRange bypasses librange entirely and queries UnitXP("distanceBetween") directly with the configured yard threshold
librange scan loop is disabled when UnitXP mode is active — no TargetUnit cycling, no spellbook scanning, no combat interruption
Fixed UnitInRange referencing librange as an undefined local instead of pfUI.api.librange, which caused silent nil returns
2026-03-04 02:27:11 +01:00