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https://github.com/brues-code/pfUI.git
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5
Commits
v9.0.23
...
d149b60b6c
| Author | SHA1 | Date | |
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d149b60b6c | ||
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be8a8c26b5 | ||
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0778f9a7be | ||
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0cc9cf4165 | ||
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76927c2c18 |
@@ -71,6 +71,7 @@
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<Include file="..\modules\energytick.lua"/>
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<Include file="..\modules\totems.lua"/>
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<Include file="..\modules\macrotweak.lua"/>
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<Include file="..\modules\macroicons.lua"/>
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<Include file="..\modules\turtle-wow.lua"/>
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<Include file="..\modules\superwow.lua"/>
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<Include file="..\modules\innervatecall.lua"/>
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+129
-96
@@ -1,11 +1,10 @@
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-- Equipment Manager module
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-- Backport of the 4.3.4 GearManagerDialog UI on top of ClassicAPI's
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-- C_EquipmentSet.* API. Adds a 6th tab to CharacterFrame.
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-- Backport of the 4.3.4 GearManagerDialog UI on top of ClassicAPI's C_EquipmentSet.* API.
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pfUI:RegisterModule("equipmentmanager", function()
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if not C_EquipmentSet or not C_EquipmentSet.CanUseEquipmentSets() then return end
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pfUI.equipmentmanager = pfUI.equipmentmanager or {}
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pfUI.equipmentmanager = {}
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local SET_ROW_HEIGHT = 36
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@@ -55,7 +54,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local function EquipSet(setID)
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if not setID then return end
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if C_EquipmentSet.EquipmentSetContainsLockedItems(setID) then
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UIErrorsFrame:AddMessage(ERR_CLIENT_LOCKED_OUT or "Locked items in set", 1, .1, .1, 1)
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UIErrorsFrame:AddMessage(ERR_CLIENT_LOCKED_OUT, 1, .1, .1, 1)
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return
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end
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ClearCursor()
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@@ -68,8 +67,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local frame = CreateFrame("Frame", "pfEquipmentManagerFrame", CharacterFrame)
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frame:SetWidth(220)
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frame:SetHeight(350)
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frame:SetSize(220, 350)
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frame:SetFrameStrata("HIGH")
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frame:SetScript("OnShow", function()
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this:ClearAllPoints()
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@@ -86,7 +84,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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frame.title = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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frame.title:SetPoint("TOP", frame, "TOP", 0, -10)
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frame.title:SetText(T["Equipment Manager"] or "Equipment Manager")
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frame.title:SetText(EQUIPMENT_MANAGER)
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local closeBtn = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
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closeBtn:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -4, -4)
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@@ -98,15 +96,14 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local toggleBtn = CreateFrame("Button", "pfEqMgrToggleButton", PaperDollFrame)
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toggleBtn:SetWidth(28)
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toggleBtn:SetHeight(28)
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toggleBtn:SetSize(28, 28)
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toggleBtn:SetPoint("BOTTOM", CharacterHandsSlot, "TOP", 0, 4)
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toggleBtn:SetNormalTexture(pfUI.path.."\\img\\UI-GearManager-Button")
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toggleBtn:SetPushedTexture(pfUI.path.."\\img\\UI-GearManager-Button-Pushed")
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toggleBtn:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square", "ADD")
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toggleBtn:SetScript("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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GameTooltip:SetText(T["Equipment Manager"] or "Equipment Manager")
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GameTooltip:SetText(PAPERDOLL_EQUIPMENTMANAGER)
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GameTooltip:Show()
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end)
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toggleBtn:SetScript("OnLeave", function() GameTooltip:Hide() end)
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@@ -126,13 +123,13 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local btnEquip = CreateFrame("Button", "pfEqMgrEquip", frame, "UIPanelButtonTemplate")
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btnEquip:SetWidth(86); btnEquip:SetHeight(22); btnEquip:SetText(T["Equip"] or "Equip")
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btnEquip:SetSize(86, 22); btnEquip:SetText(EQUIPSET_EQUIP)
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btnEquip:SetPoint("TOPLEFT", frame, "TOPLEFT", 16, -30)
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SkinButton(btnEquip)
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btnEquip:SetScript("OnClick", function() EquipSet(selectedSetID) end)
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local btnSave = CreateFrame("Button", "pfEqMgrSave", frame, "UIPanelButtonTemplate")
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btnSave:SetWidth(86); btnSave:SetHeight(22); btnSave:SetText(T["Save"] or "Save")
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btnSave:SetSize(86, 22); btnSave:SetText(SAVE)
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btnSave:SetPoint("LEFT", btnEquip, "RIGHT", 6, 0)
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SkinButton(btnSave)
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btnSave:SetScript("OnClick", function()
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@@ -141,7 +138,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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if not name then return end
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local targetID = selectedSetID
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StaticPopupDialogs["PFUI_EQMGR_SAVE_CONFIRM"] = {
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text = string.format(T["Would you like to save the equipment set '%s'?"] or "Would you like to save the equipment set '%s'?", name),
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text = string.format(CONFIRM_SAVE_EQUIPMENT_SET, name),
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button1 = YES, button2 = NO,
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OnAccept = function()
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C_EquipmentSet.ClearIgnoredSlotsForSave()
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@@ -166,7 +163,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local rowMenu = CreateFrame("Frame", "pfEqMgrRowMenu", UIParent)
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rowMenu:SetFrameStrata("DIALOG")
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rowMenu:SetWidth(140); rowMenu:SetHeight(50)
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rowMenu:SetSize(140, 50);
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rowMenu:Hide()
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CreateBackdrop(rowMenu, nil, nil, .95)
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CreateBackdropShadow(rowMenu)
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@@ -185,9 +182,9 @@ pfUI:RegisterModule("equipmentmanager", function()
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tinsert(UISpecialFrames, "pfEqMgrRowMenu") -- Escape closes it
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rowMenu.changeBtn = CreateFrame("Button", nil, rowMenu, "UIPanelButtonTemplate")
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rowMenu.changeBtn:SetWidth(130); rowMenu.changeBtn:SetHeight(20)
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rowMenu.changeBtn:SetSize(130, 20);
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rowMenu.changeBtn:SetPoint("TOPLEFT", rowMenu, "TOPLEFT", 5, -3)
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rowMenu.changeBtn:SetText(T["Change Name/Icon"] or "Change Name/Icon")
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rowMenu.changeBtn:SetText(EQUIPMENT_SET_EDIT)
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SkinButton(rowMenu.changeBtn)
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rowMenu.changeBtn:SetScript("OnClick", function()
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rowMenu:Hide()
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@@ -198,9 +195,9 @@ pfUI:RegisterModule("equipmentmanager", function()
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end)
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rowMenu.deleteBtn = CreateFrame("Button", nil, rowMenu, "UIPanelButtonTemplate")
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rowMenu.deleteBtn:SetWidth(130); rowMenu.deleteBtn:SetHeight(20)
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rowMenu.deleteBtn:SetSize(130, 20);
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rowMenu.deleteBtn:SetPoint("TOP", rowMenu.changeBtn, "BOTTOM", 0, -2)
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rowMenu.deleteBtn:SetText(T["Delete"] or "Delete")
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rowMenu.deleteBtn:SetText(DELETE)
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SkinButton(rowMenu.deleteBtn)
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rowMenu.deleteBtn:SetScript("OnClick", function()
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rowMenu:Hide()
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@@ -208,7 +205,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local targetID = rowMenu.targetSetID
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local name = C_EquipmentSet.GetEquipmentSetInfo(targetID)
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StaticPopupDialogs["PFUI_EQMGR_DELETE"] = {
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text = string.format(T["Delete equipment set '%s'?"] or "Delete equipment set '%s'?", name or "?"),
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text = string.format(CONFIRM_DELETE_EQUIPMENT_SET, name or "?"),
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button1 = YES, button2 = NO,
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OnAccept = function()
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pendingIgnoredToggles[targetID] = nil
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@@ -229,9 +226,8 @@ pfUI:RegisterModule("equipmentmanager", function()
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local LIST_ROW_STRIDE = SET_ROW_HEIGHT + 2
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local listFrame = CreateFrame("Frame", nil, frame)
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listFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 16, -58)
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listFrame:SetWidth(180)
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-- Height fits N rows + (N-1) inter-row gaps + 3px top/bottom padding.
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listFrame:SetHeight(LIST_VISIBLE_ROWS * LIST_ROW_STRIDE + 4)
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listFrame:SetSize(180, LIST_VISIBLE_ROWS * LIST_ROW_STRIDE + 4)
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CreateBackdrop(listFrame, nil, nil, .75)
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-- Mouse-wheel scroll: list of [sets..., newSetRow] is virtualized
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@@ -247,15 +243,13 @@ pfUI:RegisterModule("equipmentmanager", function()
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local setRows = {}
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local function CreateSetRow()
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local row = CreateFrame("Button", nil, listFrame)
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row:SetWidth(170)
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row:SetHeight(SET_ROW_HEIGHT)
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row:SetSize(170, SET_ROW_HEIGHT)
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-- Position is set per-Refresh based on the row's visible slot;
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-- start anchored to avoid uninitialized geometry before first Refresh.
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row:SetPoint("TOPLEFT", listFrame, "TOPLEFT", 5, -3)
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row.icon = row:CreateTexture(nil, "ARTWORK")
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row.icon:SetWidth(30)
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row.icon:SetHeight(30)
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row.icon:SetSize(30, 30)
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row.icon:SetPoint("LEFT", row, "LEFT", 2, 0)
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row.icon:SetTexCoord(.08, .92, .08, .92)
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@@ -270,7 +264,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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row.highlight:Hide()
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row.gear = CreateFrame("Button", nil, row)
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row.gear:SetWidth(16); row.gear:SetHeight(16)
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row.gear:SetSize(16, 16);
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row.gear:SetPoint("RIGHT", row, "RIGHT", -4, 0)
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row.gear.tex = row.gear:CreateTexture(nil, "ARTWORK")
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row.gear.tex:SetAllPoints(row.gear)
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@@ -306,27 +300,27 @@ pfUI:RegisterModule("equipmentmanager", function()
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pfUI.equipmentmanager.Refresh()
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end)
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-- Hover handling: OnLeave fires when the cursor moves onto a child
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-- (the gear button becomes the topmost mouse target). Use an
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-- OnUpdate poll so the gear stays shown while the cursor is over
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-- the row OR the gear itself.
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-- Show the gear and tooltip while the cursor is over the row or its
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-- gear child. The gear sits inside the row's rectangle, so a single
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-- MouseIsOver(row) check covers both. OnLeave on the row and the gear
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-- catches every exit path, so no OnUpdate poll is needed.
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local function HideRowHover()
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if MouseIsOver(row) then return end
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GameTooltip:Hide()
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row.gear:Hide()
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end
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row:SetScript("OnEnter", function()
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if not this.setID then return end
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local name = C_EquipmentSet.GetEquipmentSetInfo(this.setID)
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if not row.setID then return end
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local name = C_EquipmentSet.GetEquipmentSetInfo(row.setID)
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if name then
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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GameTooltip:SetOwner(row, "ANCHOR_RIGHT")
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GameTooltip:SetEquipmentSet(name)
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GameTooltip:Show()
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end
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row.gear:Show()
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this:SetScript("OnUpdate", function()
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if not MouseIsOver(this) and not MouseIsOver(row.gear) then
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this:SetScript("OnUpdate", nil)
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GameTooltip:Hide()
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row.gear:Hide()
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end
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end)
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end)
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row:SetScript("OnLeave", HideRowHover)
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row.gear:SetScript("OnLeave", HideRowHover)
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return row
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end
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@@ -338,10 +332,10 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- specific set index (row[i] always shows ids[i]).
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local newSetRow = CreateFrame("Button", nil, listFrame)
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newSetRow:SetWidth(170); newSetRow:SetHeight(SET_ROW_HEIGHT)
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newSetRow:SetSize(170, SET_ROW_HEIGHT);
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newSetRow.icon = newSetRow:CreateTexture(nil, "ARTWORK")
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newSetRow.icon:SetWidth(24); newSetRow.icon:SetHeight(24)
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newSetRow.icon:SetSize(24, 24);
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newSetRow.icon:SetPoint("LEFT", newSetRow, "LEFT", 5, 0)
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newSetRow.icon:SetTexture(pfUI.path.."\\img\\Character-Plus")
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@@ -349,7 +343,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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newSetRow.text:SetPoint("LEFT", newSetRow.icon, "RIGHT", 8, 0)
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newSetRow.text:SetPoint("RIGHT", newSetRow, "RIGHT", -4, 0)
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newSetRow.text:SetJustifyH("LEFT")
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newSetRow.text:SetText(T["New Set"] or "New Set")
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newSetRow.text:SetText(PAPERDOLL_NEWEQUIPMENTSET)
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newSetRow.text:SetTextColor(0.2, 1, 0.2)
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newSetRow.highlight = newSetRow:CreateTexture(nil, "BACKGROUND")
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@@ -362,8 +356,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local function MakeButton(name, label, parent, anchor, ax, ay, width)
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local b = CreateFrame("Button", name, parent, "UIPanelButtonTemplate")
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b:SetWidth(width or 70)
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b:SetHeight(22)
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b:SetSize(width or 70, 22)
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b:SetText(label)
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b:SetPoint("TOPLEFT", anchor, "BOTTOMLEFT", ax, ay)
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SkinButton(b)
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@@ -376,8 +369,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local namePopup = CreateFrame("Frame", "pfEqMgrNamePopup", UIParent)
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namePopup:SetFrameStrata("DIALOG")
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namePopup:SetWidth(472)
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namePopup:SetHeight(498)
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namePopup:SetSize(472, 484)
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namePopup:SetPoint("CENTER", UIParent, "CENTER")
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namePopup:Hide()
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CreateBackdrop(namePopup, nil, nil, .9)
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@@ -388,39 +380,33 @@ pfUI:RegisterModule("equipmentmanager", function()
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namePopup:SetScript("OnDragStart", function() this:StartMoving() end)
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namePopup:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
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namePopup.title = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.title:SetPoint("TOP", namePopup, "TOP", 0, -10)
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namePopup.title:SetText(T["Save Set"] or "Save Set")
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namePopup.nameLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.nameLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -34)
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namePopup.nameLabel:SetText(T["Enter Set Name (Max 16 Characters):"] or "Enter Set Name (Max 16 Characters):")
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namePopup.nameLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -20)
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namePopup.nameLabel:SetText(GEARSETS_POPUP_TEXT)
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namePopup.editbox = CreateFrame("EditBox", "pfEqMgrNameEdit", namePopup, "InputBoxTemplate")
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namePopup.editbox:SetWidth(280)
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namePopup.editbox:SetHeight(20)
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namePopup.editbox:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -52)
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namePopup.editbox:SetSize(280, 20)
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namePopup.editbox:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -38)
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namePopup.editbox:SetAutoFocus(false)
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namePopup.editbox:SetMaxLetters(16)
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CreateBackdrop(namePopup.editbox)
|
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|
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namePopup.selectedLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.selectedLabel:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -28)
|
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namePopup.selectedLabel:SetText(T["Currently Selected"] or "Currently Selected")
|
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namePopup.selectedLabel:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -14)
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namePopup.selectedLabel:SetText(ICON_SELECTION_TITLE_CURRENT)
|
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namePopup.selectedLabel:SetTextColor(1, 0.82, 0)
|
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namePopup.selectedPreview = CreateFrame("Frame", nil, namePopup)
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namePopup.selectedPreview:SetWidth(42)
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namePopup.selectedPreview:SetHeight(42)
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namePopup.selectedPreview:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -44)
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namePopup.selectedPreview:SetSize(42, 42)
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namePopup.selectedPreview:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -30)
|
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CreateBackdrop(namePopup.selectedPreview)
|
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namePopup.selectedPreview.tex = namePopup.selectedPreview:CreateTexture(nil, "ARTWORK")
|
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namePopup.selectedPreview.tex:SetAllPoints(namePopup.selectedPreview)
|
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namePopup.selectedPreview.tex:SetTexCoord(.08, .92, .08, .92)
|
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|
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namePopup.iconLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
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namePopup.iconLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -100)
|
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namePopup.iconLabel:SetText(T["Choose an Icon:"] or "Choose an Icon:")
|
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namePopup.iconLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -86)
|
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namePopup.iconLabel:SetText(MACRO_POPUP_CHOOSE_ICON)
|
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|
||||
-- Icon picker: 10×8 grid of buttons + scroll
|
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local ICON_GRID_COLS = 10
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@@ -429,7 +415,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local ICON_BTN_PAD = 6
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local iconScroll = CreateFrame("ScrollFrame", "pfEqMgrIconScroll", namePopup, "FauxScrollFrameTemplate")
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iconScroll:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -130)
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iconScroll:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -116)
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iconScroll:SetWidth(ICON_GRID_COLS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
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iconScroll:SetHeight(ICON_GRID_ROWS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
|
||||
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||||
@@ -441,6 +427,9 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
-- you switch the filter to "Items" and it's no longer in the visible list.
|
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local QUESTION_MARK = "INTERFACE\\ICONS\\INV_MISC_QUESTIONMARK"
|
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local selectedIconPath = QUESTION_MARK
|
||||
local searchText = ""
|
||||
local filtered = nil -- provider indices matching the search, or nil when empty
|
||||
local RebuildFilter -- forward-declared; assigned below
|
||||
|
||||
local function EnsureProvider()
|
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if not provider then
|
||||
@@ -462,7 +451,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
|
||||
-- Filter dropdown: "All Icons" / "Spells" / "Items" (top right of icon area).
|
||||
local filterDropdown = CreateFrame("Frame", "pfEqMgrIconFilter", namePopup, "UIDropDownMenuTemplate")
|
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filterDropdown:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", 0, -94)
|
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filterDropdown:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", 0, -80)
|
||||
local currentFilter = "all"
|
||||
local function ApplyFilter(value)
|
||||
currentFilter = value
|
||||
@@ -474,20 +463,21 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
-- Don't reset selection — selectedIconPath persists. If the
|
||||
-- selected icon isn't in the new filter, no grid entry will be
|
||||
-- highlighted but Save will still write the chosen icon.
|
||||
RebuildFilter()
|
||||
pfUI.equipmentmanager.RefreshIconGrid()
|
||||
end
|
||||
end
|
||||
UIDropDownMenu_Initialize(filterDropdown, function()
|
||||
local info
|
||||
info = {}; info.text = T["All Icons"] or "All Icons"; info.value = "all"
|
||||
info = {}; info.text = ICON_FILTER_ALL; info.value = "all"
|
||||
info.func = function() ApplyFilter("all") end
|
||||
info.checked = currentFilter == "all"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = T["Spells"] or "Spells"; info.value = "spells"
|
||||
info = {}; info.text = ICON_FILTER_SPELL; info.value = "spells"
|
||||
info.func = function() ApplyFilter("spells") end
|
||||
info.checked = currentFilter == "spells"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = T["Items"] or "Items"; info.value = "items"
|
||||
info = {}; info.text = ICON_FILTER_ITEM; info.value = "items"
|
||||
info.func = function() ApplyFilter("items") end
|
||||
info.checked = currentFilter == "items"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
@@ -531,9 +521,32 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Normalize a texture path to an uppercase basename for search matching.
|
||||
local function IconKey(path)
|
||||
if type(path) ~= "string" then return path end
|
||||
return string.gsub(string.upper(path), "^.*[\\/]", "")
|
||||
end
|
||||
|
||||
-- Rebuild the search-filtered index list (provider indices whose icon
|
||||
-- basename contains the search text); nil when the search box is empty.
|
||||
function RebuildFilter()
|
||||
EnsureProvider()
|
||||
if searchText == "" then
|
||||
filtered = nil
|
||||
return
|
||||
end
|
||||
filtered = {}
|
||||
for i = 1, provider:GetNumIcons() do
|
||||
local path = provider:GetIconByIndex(i)
|
||||
if type(path) == "string" and string.find(IconKey(path), searchText, 1, true) then
|
||||
table.insert(filtered, i)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.equipmentmanager.RefreshIconGrid()
|
||||
EnsureProvider()
|
||||
local numIcons = provider:GetNumIcons()
|
||||
local numIcons = filtered and table.getn(filtered) or provider:GetNumIcons()
|
||||
local numRows = math.ceil(numIcons / ICON_GRID_COLS)
|
||||
FauxScrollFrame_Update(iconScroll, numRows, ICON_GRID_ROWS, ICON_BTN_SIZE + ICON_BTN_PAD)
|
||||
local offset = FauxScrollFrame_GetOffset(iconScroll)
|
||||
@@ -542,10 +555,11 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
local btn = iconButtons[i]
|
||||
if listIdx <= numIcons then
|
||||
btn:Show()
|
||||
btn.iconIndex = listIdx
|
||||
local path = provider:GetIconByIndex(listIdx)
|
||||
local providerIdx = filtered and filtered[listIdx] or listIdx
|
||||
btn.iconIndex = providerIdx
|
||||
local path = provider:GetIconByIndex(providerIdx)
|
||||
btn.texture:SetTexture(path)
|
||||
if path == selectedIconPath then
|
||||
if IconKey(path) == IconKey(selectedIconPath) then
|
||||
btn.backdrop:SetBackdropBorderColor(1, 0.82, 0, 1)
|
||||
else
|
||||
btn.backdrop:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
|
||||
@@ -568,15 +582,17 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
if provider then provider:Release(); provider = nil end
|
||||
end)
|
||||
|
||||
local btnPopupOK = MakeButton("pfEqMgrPopupOK", T["OK"] or "OK", namePopup, namePopup, 14, -340, 80)
|
||||
btnPopupOK:ClearAllPoints()
|
||||
btnPopupOK:SetPoint("BOTTOMLEFT", namePopup, "BOTTOMLEFT", 14, 12)
|
||||
local btnPopupOK = MakeButton("pfEqMgrPopupOK", OKAY, namePopup, namePopup, 14, -340, 80)
|
||||
|
||||
local btnPopupCancel = MakeButton("pfEqMgrPopupCancel", T["Cancel"] or "Cancel", namePopup, namePopup, 0, 0, 80)
|
||||
local btnPopupCancel = MakeButton("pfEqMgrPopupCancel", CANCEL, namePopup, namePopup, 0, 0, 80)
|
||||
btnPopupCancel:ClearAllPoints()
|
||||
btnPopupCancel:SetPoint("BOTTOMRIGHT", namePopup, "BOTTOMRIGHT", -14, 12)
|
||||
btnPopupCancel:SetScript("OnClick", function() namePopup:Hide() end)
|
||||
|
||||
-- Okay | Cancel, both anchored to the bottom-right corner.
|
||||
btnPopupOK:ClearAllPoints()
|
||||
btnPopupOK:SetPoint("BOTTOMRIGHT", btnPopupCancel, "BOTTOMLEFT", -6, 0)
|
||||
|
||||
btnPopupOK:SetScript("OnClick", function()
|
||||
local name = namePopup.editbox:GetText()
|
||||
if not name or name == "" then return end
|
||||
@@ -604,6 +620,24 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
pfUI.equipmentmanager.Refresh()
|
||||
end)
|
||||
|
||||
-- Search box (bottom-left) filters the icon grid by name.
|
||||
namePopup.searchLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
namePopup.searchLabel:SetPoint("BOTTOMLEFT", namePopup, "BOTTOMLEFT", 16, 18)
|
||||
namePopup.searchLabel:SetText(SEARCH)
|
||||
|
||||
namePopup.search = CreateFrame("EditBox", "pfEqMgrIconSearch", namePopup, "InputBoxTemplate")
|
||||
namePopup.search:SetSize(180, 20)
|
||||
namePopup.search:SetPoint("LEFT", namePopup.searchLabel, "RIGHT", 10, 0)
|
||||
namePopup.search:SetAutoFocus(false)
|
||||
CreateBackdrop(namePopup.search)
|
||||
namePopup.search:SetScript("OnEscapePressed", function() this:ClearFocus() end)
|
||||
namePopup.search:SetScript("OnTextChanged", function()
|
||||
searchText = strupper(strtrim(this:GetText()))
|
||||
RebuildFilter()
|
||||
if scrollbar then scrollbar:SetValue(0) end
|
||||
pfUI.equipmentmanager.RefreshIconGrid()
|
||||
end)
|
||||
|
||||
-- Assignment (not `local function`) so this fills in the forward
|
||||
-- declaration at the top of the module — closures created earlier
|
||||
-- (row gear menu, "+ New Set" row, etc.) capture the same upvalue.
|
||||
@@ -612,26 +646,32 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
namePopup.editbox:SetText(prefillName or "")
|
||||
EnsureProvider()
|
||||
if prefillIcon then
|
||||
local short = string.gsub(prefillIcon, "INTERFACE\\ICONS\\", "")
|
||||
selectedIconPath = "INTERFACE\\ICONS\\" .. strupper(short)
|
||||
-- Stored icons come back either as a full path or a bare basename
|
||||
-- (see the row rendering in Refresh). Only prepend the prefix when
|
||||
-- there's no path separator, so a full path isn't double-prefixed.
|
||||
selectedIconPath = string.find(prefillIcon, "\\") and prefillIcon
|
||||
or ("INTERFACE\\ICONS\\" .. prefillIcon)
|
||||
else
|
||||
selectedIconPath = QUESTION_MARK
|
||||
end
|
||||
namePopup.search:SetText("")
|
||||
if action == "rename" then
|
||||
namePopup.title:SetText(T["Rename Set"] or "Rename Set")
|
||||
iconScroll:Hide()
|
||||
for _, b in ipairs(iconButtons) do b:Hide() end
|
||||
namePopup.iconLabel:Hide()
|
||||
namePopup.selectedLabel:Hide()
|
||||
namePopup.selectedPreview:Hide()
|
||||
filterDropdown:Hide()
|
||||
namePopup.searchLabel:Hide()
|
||||
namePopup.search:Hide()
|
||||
else
|
||||
namePopup.title:SetText(action == "new" and (T["Name Set"] or "Name Set") or (T["Save Set"] or "Save Set"))
|
||||
iconScroll:Show()
|
||||
namePopup.iconLabel:Show()
|
||||
namePopup.selectedLabel:Show()
|
||||
namePopup.selectedPreview:Show()
|
||||
filterDropdown:Show()
|
||||
namePopup.searchLabel:Show()
|
||||
namePopup.search:Show()
|
||||
end
|
||||
namePopup:Show()
|
||||
if action ~= "rename" then pfUI.equipmentmanager.RefreshIconGrid() end
|
||||
@@ -643,9 +683,13 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
-- ============================================================
|
||||
|
||||
local flyout = CreateFrame("Frame", "pfEqMgrFlyout", UIParent)
|
||||
-- Everything tied to the EM sidecar closes with it: the popout arrows,
|
||||
-- the per-slot flyout, and the name/icon popup. (OnShow re-shows the
|
||||
-- popout arrows.)
|
||||
frame:SetScript("OnHide", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Hide() end
|
||||
flyout:Hide()
|
||||
namePopup:Hide()
|
||||
end)
|
||||
flyout:SetFrameStrata("DIALOG")
|
||||
flyout:Hide()
|
||||
@@ -676,7 +720,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
ClearCursor()
|
||||
UIErrorsFrame:AddMessage(EQUIPMENT_MANAGER_BAGS_FULL or "Your bags are full.", 1, .1, .1, 1)
|
||||
UIErrorsFrame:AddMessage(ERR_EQUIPMENT_MANAGER_BAGS_FULL, 1, .1, .1, 1)
|
||||
end
|
||||
|
||||
local function MakeFlyoutButton(i)
|
||||
@@ -692,11 +736,11 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
b:SetScript("OnEnter", function()
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
|
||||
if this.specialAction == "placeInBags" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_PLACE_IN_BAGS or "Place in Bags", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_PLACE_IN_BAGS, 1, 1, 1)
|
||||
elseif this.specialAction == "ignore" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_IGNORE_SLOT or "Ignore this slot", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_IGNORE_SLOT, 1, 1, 1)
|
||||
elseif this.specialAction == "unignore" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_UNIGNORE_SLOT or "Stop ignoring this slot", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_UNIGNORE_SLOT, 1, 1, 1)
|
||||
elseif this.bag then
|
||||
GameTooltip:SetBagItem(this.bag, this.slot)
|
||||
elseif this.invSlot then
|
||||
@@ -704,7 +748,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
GameTooltip:Show()
|
||||
end)
|
||||
b:SetScript("OnLeave", function() GameTooltip:Hide() end)
|
||||
b:SetScript("OnLeave", GameTooltip_Hide)
|
||||
b:SetScript("OnClick", function()
|
||||
if this.specialAction == "placeInBags" then
|
||||
UnequipToBags(flyout.targetInvSlot)
|
||||
@@ -809,7 +853,6 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
|
||||
if num == 0 then
|
||||
flyout:Hide()
|
||||
UIErrorsFrame:AddMessage(T["No matching items in bags"] or "No matching items in bags", 1, 1, 0, 1)
|
||||
return
|
||||
end
|
||||
|
||||
@@ -938,16 +981,6 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Tie popout visibility to the EM sidecar. They appear when the
|
||||
-- sidecar opens, hide when it closes, and the flyout closes too.
|
||||
frame:HookScript("OnShow", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Show() end
|
||||
end)
|
||||
frame:HookScript("OnHide", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Hide() end
|
||||
if flyout then flyout:Hide() end
|
||||
end)
|
||||
|
||||
-- ============================================================
|
||||
-- Refresh
|
||||
-- ============================================================
|
||||
|
||||
@@ -0,0 +1,337 @@
|
||||
-- Macro icon picker
|
||||
-- Replaces Blizzard's MacroPopupFrame (the "name + icon" dialog opened by the
|
||||
-- New / Change-Icon buttons) with a pfUI-native picker driven by
|
||||
-- IconDataProviderMixin, so the full spell + item + loose icon set is
|
||||
-- available instead of the stock spell-only list. Saving goes through
|
||||
-- C_Macro.CreateMacro / C_Macro.EditMacro, which take the icon as a texture
|
||||
-- string -- so arbitrary icons (including index-less INV_* item icons) persist
|
||||
-- on both the modern (Turtle/Octo) and stock-vanilla macro UIs. The surrounding
|
||||
-- MacroFrame (list + body editor) is Blizzard's, already skinned elsewhere.
|
||||
if not C_Macro or not C_Macro.CreateMacro then return end
|
||||
pfUI:RegisterModule("macroicons", function ()
|
||||
HookAddonOrVariable("Blizzard_MacroUI", function()
|
||||
local QUESTION_MARK = "INTERFACE\\ICONS\\INV_MISC_QUESTIONMARK"
|
||||
|
||||
local ICON_GRID_COLS = 10
|
||||
local ICON_GRID_ROWS = 8
|
||||
local ICON_BTN_SIZE = 36
|
||||
local ICON_BTN_PAD = 6
|
||||
|
||||
-- Shared picker state (forward-declared so the grid/filter closures below
|
||||
-- can capture them before RefreshIconGrid is assigned).
|
||||
local provider = nil
|
||||
local selectedIconPath = QUESTION_MARK
|
||||
local currentFilter = "all"
|
||||
local searchText = ""
|
||||
local filtered = nil -- provider indices matching the search, or nil when empty
|
||||
local RefreshIconGrid, RebuildFilter
|
||||
|
||||
local function EnsureProvider()
|
||||
if not provider then
|
||||
-- Spellbook extra type leads with class-relevant spell/talent icons.
|
||||
provider = CreateAndInitFromMixin(IconDataProviderMixin, IconDataProviderExtraType.Spellbook)
|
||||
end
|
||||
end
|
||||
|
||||
-- ============================================================
|
||||
-- Popup frame
|
||||
-- ============================================================
|
||||
|
||||
local picker = CreateFrame("Frame", "pfMacroIconPicker", UIParent)
|
||||
picker:SetFrameStrata("DIALOG")
|
||||
picker:SetSize(472, 498)
|
||||
-- Starts anchored to the right of the macro panel (re-anchored at open
|
||||
-- once the skin's backdrop exists); dragging pins it in place after.
|
||||
picker:SetPoint("BOTTOMLEFT", MacroFrame, "BOTTOMRIGHT", 8, 0)
|
||||
picker:Hide()
|
||||
CreateBackdrop(picker, nil, nil, .9)
|
||||
CreateBackdropShadow(picker)
|
||||
picker:EnableMouse(true)
|
||||
picker:SetMovable(true)
|
||||
picker:RegisterForDrag("LeftButton")
|
||||
picker:SetScript("OnDragStart", function() this:StartMoving() end)
|
||||
picker:SetScript("OnDragStop", function()
|
||||
this:StopMovingOrSizing()
|
||||
this.userMoved = true
|
||||
end)
|
||||
|
||||
picker.title = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.title:SetPoint("TOP", picker, "TOP", 0, -10)
|
||||
|
||||
picker.nameLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.nameLabel:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -34)
|
||||
picker.nameLabel:SetText(MACRO_POPUP_TEXT)
|
||||
|
||||
picker.editbox = CreateFrame("EditBox", "pfMacroIconPickerName", picker, "InputBoxTemplate")
|
||||
picker.editbox:SetSize(280, 20)
|
||||
picker.editbox:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -52)
|
||||
picker.editbox:SetAutoFocus(false)
|
||||
picker.editbox:SetMaxLetters(16)
|
||||
CreateBackdrop(picker.editbox)
|
||||
|
||||
picker.selectedPreview = CreateFrame("Frame", nil, picker)
|
||||
picker.selectedPreview:SetSize(42, 42)
|
||||
picker.selectedPreview:SetPoint("TOPRIGHT", picker, "TOPRIGHT", -14, -44)
|
||||
CreateBackdrop(picker.selectedPreview)
|
||||
picker.selectedPreview.tex = picker.selectedPreview:CreateTexture(nil, "ARTWORK")
|
||||
picker.selectedPreview.tex:SetAllPoints(picker.selectedPreview)
|
||||
picker.selectedPreview.tex:SetTexCoord(.08, .92, .08, .92)
|
||||
|
||||
picker.selectedLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.selectedLabel:SetPoint("TOPRIGHT", picker, "TOPRIGHT", -14, -28)
|
||||
picker.selectedLabel:SetText(ICON_SELECTION_TITLE_CURRENT)
|
||||
picker.selectedLabel:SetTextColor(1, 0.82, 0)
|
||||
|
||||
picker.iconLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.iconLabel:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -100)
|
||||
picker.iconLabel:SetText(MACRO_POPUP_CHOOSE_ICON)
|
||||
|
||||
-- Icon grid + scroll
|
||||
local iconScroll = CreateFrame("ScrollFrame", "pfMacroIconScroll", picker, "FauxScrollFrameTemplate")
|
||||
iconScroll:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -130)
|
||||
iconScroll:SetWidth(ICON_GRID_COLS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
|
||||
iconScroll:SetHeight(ICON_GRID_ROWS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
|
||||
|
||||
local scrollbar = _G["pfMacroIconScrollScrollBar"]
|
||||
scrollbar:ClearAllPoints()
|
||||
scrollbar:SetPoint("TOPLEFT", iconScroll, "TOPRIGHT", 8, -16)
|
||||
scrollbar:SetPoint("BOTTOMLEFT", iconScroll, "BOTTOMRIGHT", 8, 16)
|
||||
SkinScrollbar(scrollbar)
|
||||
|
||||
-- Filter dropdown: All / Spells / Items
|
||||
local filterDropdown = CreateFrame("Frame", "pfMacroIconFilter", picker, "UIDropDownMenuTemplate")
|
||||
filterDropdown:SetPoint("TOPRIGHT", picker, "TOPRIGHT", 0, -94)
|
||||
local function ApplyFilter(value)
|
||||
currentFilter = value
|
||||
UIDropDownMenu_SetSelectedValue(filterDropdown, value)
|
||||
if provider then
|
||||
if value == "spells" then provider:SetIconTypes({ IconDataProviderIconType.Spell })
|
||||
elseif value == "items" then provider:SetIconTypes({ IconDataProviderIconType.Item })
|
||||
else provider:SetIconTypes(nil) end
|
||||
RebuildFilter()
|
||||
RefreshIconGrid()
|
||||
end
|
||||
end
|
||||
UIDropDownMenu_Initialize(filterDropdown, function()
|
||||
local info
|
||||
info = {}; info.text = ICON_FILTER_ALL; info.value = "all"
|
||||
info.func = function() ApplyFilter("all") end
|
||||
info.checked = currentFilter == "all"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = ICON_FILTER_SPELL; info.value = "spells"
|
||||
info.func = function() ApplyFilter("spells") end
|
||||
info.checked = currentFilter == "spells"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = ICON_FILTER_ITEM; info.value = "items"
|
||||
info.func = function() ApplyFilter("items") end
|
||||
info.checked = currentFilter == "items"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
end)
|
||||
UIDropDownMenu_SetWidth(120, filterDropdown)
|
||||
UIDropDownMenu_SetSelectedValue(filterDropdown, "all")
|
||||
SkinDropDown(filterDropdown)
|
||||
|
||||
local iconButtons = {}
|
||||
for r = 1, ICON_GRID_ROWS do
|
||||
for c = 1, ICON_GRID_COLS do
|
||||
local i = (r - 1) * ICON_GRID_COLS + c
|
||||
local btn = CreateFrame("Button", nil, picker)
|
||||
btn:SetSize(ICON_BTN_SIZE, ICON_BTN_SIZE)
|
||||
btn:SetPoint("TOPLEFT", iconScroll, "TOPLEFT", (c-1) * (ICON_BTN_SIZE + ICON_BTN_PAD), -(r-1) * (ICON_BTN_SIZE + ICON_BTN_PAD))
|
||||
CreateBackdrop(btn)
|
||||
btn.texture = btn:CreateTexture(nil, "ARTWORK")
|
||||
btn.texture:SetAllPoints(btn)
|
||||
btn.texture:SetTexCoord(.08, .92, .08, .92)
|
||||
btn:SetScript("OnClick", function()
|
||||
if this.iconIndex and provider then
|
||||
local path = provider:GetIconByIndex(this.iconIndex)
|
||||
if path then selectedIconPath = path end
|
||||
RefreshIconGrid()
|
||||
end
|
||||
end)
|
||||
btn:SetScript("OnEnter", function()
|
||||
if not this.iconIndex or not provider then return end
|
||||
local path = provider:GetIconByIndex(this.iconIndex)
|
||||
if type(path) == "string" then
|
||||
local name = string.gsub(path, "^.-INTERFACE\\\\ICONS\\\\", "")
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
|
||||
GameTooltip:SetText(name)
|
||||
GameTooltip:Show()
|
||||
end
|
||||
end)
|
||||
btn:SetScript("OnLeave", GameTooltip_Hide)
|
||||
iconButtons[i] = btn
|
||||
end
|
||||
end
|
||||
|
||||
-- Normalize a texture to an uppercase basename so selection matching
|
||||
-- works across sources: GetMacroInfo returns "Interface\Icons\<name>"
|
||||
-- while provider paths are uppercase-prefixed for base icons and
|
||||
-- mixed-case for spellbook extras.
|
||||
local function IconKey(path)
|
||||
if type(path) ~= "string" then return path end
|
||||
return string.gsub(string.upper(path), "^.*[\\/]", "")
|
||||
end
|
||||
|
||||
-- Rebuild the search-filtered index list (provider indices whose icon
|
||||
-- basename contains the search text); nil when the search box is empty.
|
||||
function RebuildFilter()
|
||||
EnsureProvider()
|
||||
if searchText == "" then
|
||||
filtered = nil
|
||||
return
|
||||
end
|
||||
filtered = {}
|
||||
for i = 1, provider:GetNumIcons() do
|
||||
local path = provider:GetIconByIndex(i)
|
||||
if type(path) == "string" and string.find(IconKey(path), searchText, 1, true) then
|
||||
table.insert(filtered, i)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function RefreshIconGrid()
|
||||
EnsureProvider()
|
||||
local numIcons = filtered and table.getn(filtered) or provider:GetNumIcons()
|
||||
local numRows = math.ceil(numIcons / ICON_GRID_COLS)
|
||||
FauxScrollFrame_Update(iconScroll, numRows, ICON_GRID_ROWS, ICON_BTN_SIZE + ICON_BTN_PAD)
|
||||
local offset = FauxScrollFrame_GetOffset(iconScroll)
|
||||
for i = 1, ICON_GRID_ROWS * ICON_GRID_COLS do
|
||||
local listIdx = i + offset * ICON_GRID_COLS
|
||||
local btn = iconButtons[i]
|
||||
if listIdx <= numIcons then
|
||||
btn:Show()
|
||||
local providerIdx = filtered and filtered[listIdx] or listIdx
|
||||
btn.iconIndex = providerIdx
|
||||
local path = provider:GetIconByIndex(providerIdx)
|
||||
btn.texture:SetTexture(path)
|
||||
if IconKey(path) == IconKey(selectedIconPath) then
|
||||
btn.backdrop:SetBackdropBorderColor(1, 0.82, 0, 1)
|
||||
else
|
||||
btn.backdrop:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
|
||||
end
|
||||
else
|
||||
btn:Hide()
|
||||
btn.iconIndex = nil
|
||||
end
|
||||
end
|
||||
picker.selectedPreview.tex:SetTexture(selectedIconPath)
|
||||
end
|
||||
|
||||
iconScroll:SetScript("OnVerticalScroll", function()
|
||||
FauxScrollFrame_OnVerticalScroll(ICON_BTN_SIZE + ICON_BTN_PAD, function() RefreshIconGrid() end)
|
||||
end)
|
||||
|
||||
-- ============================================================
|
||||
-- Open / save
|
||||
-- ============================================================
|
||||
|
||||
-- Blizzard's popup disables these while it is open; mirror that so the
|
||||
-- underlying frame can't be double-driven, then let MacroFrame_Update
|
||||
-- restore the correct states on close.
|
||||
local function SetMacroButtons(enabled)
|
||||
local m = enabled and "Enable" or "Disable"
|
||||
MacroNewButton[m](MacroNewButton)
|
||||
MacroEditButton[m](MacroEditButton)
|
||||
MacroDeleteButton[m](MacroDeleteButton)
|
||||
end
|
||||
|
||||
local function OpenMacroPopup(mode)
|
||||
if mode == "edit" and MacroFrame.selectedMacro then
|
||||
picker.mode = "edit"
|
||||
local name, texture = GetMacroInfo(MacroFrame.selectedMacro)
|
||||
picker.editbox:SetText(name or "")
|
||||
selectedIconPath = texture or QUESTION_MARK
|
||||
picker.title:SetText(T["Edit Macro"] or "Edit Macro")
|
||||
else
|
||||
picker.mode = "new"
|
||||
picker.editbox:SetText("")
|
||||
selectedIconPath = QUESTION_MARK
|
||||
picker.title:SetText(T["New Macro"] or "New Macro")
|
||||
end
|
||||
picker.search:SetText("")
|
||||
if not picker.userMoved then
|
||||
picker:ClearAllPoints()
|
||||
picker:SetPoint("BOTTOMLEFT", MacroFrame.backdrop or MacroFrame, "BOTTOMRIGHT", 8, 0)
|
||||
end
|
||||
SetMacroButtons(false)
|
||||
picker:Show()
|
||||
picker.editbox:SetFocus()
|
||||
RefreshIconGrid()
|
||||
end
|
||||
|
||||
local function SaveMacroPopup()
|
||||
local text = strtrim(picker.editbox:GetText())
|
||||
if text == "" then return end
|
||||
|
||||
if picker.mode == "edit" and MacroFrame.selectedMacro then
|
||||
C_Macro.EditMacro(MacroFrame.selectedMacro, text, selectedIconPath, nil)
|
||||
MacroFrame_SelectMacro(MacroFrame.selectedMacro)
|
||||
else
|
||||
local idx = C_Macro.CreateMacro(text, selectedIconPath, nil, (MacroFrame.macroBase or 0) > 0)
|
||||
if idx then MacroFrame_SelectMacro(idx) end
|
||||
end
|
||||
picker:Hide()
|
||||
end
|
||||
|
||||
picker:SetScript("OnHide", function()
|
||||
if provider then provider:Release(); provider = nil end
|
||||
MacroFrame_Update()
|
||||
end)
|
||||
|
||||
picker.editbox:SetScript("OnEnterPressed", SaveMacroPopup)
|
||||
picker.editbox:SetScript("OnEscapePressed", function() picker:Hide() end)
|
||||
|
||||
-- OK / Cancel
|
||||
local okay = CreateFrame("Button", "pfMacroIconPickerOkay", picker, "UIPanelButtonTemplate")
|
||||
okay:SetSize(80, 22)
|
||||
okay:SetText(OKAY)
|
||||
okay:SetScript("OnClick", SaveMacroPopup)
|
||||
SkinButton(okay)
|
||||
|
||||
local cancel = CreateFrame("Button", "pfMacroIconPickerCancel", picker, "UIPanelButtonTemplate")
|
||||
cancel:SetSize(80, 22)
|
||||
cancel:SetText(CANCEL)
|
||||
cancel:SetPoint("BOTTOMRIGHT", picker, "BOTTOMRIGHT", -14, 12)
|
||||
cancel:SetScript("OnClick", function() picker:Hide() end)
|
||||
SkinButton(cancel)
|
||||
|
||||
-- Okay | Cancel, both anchored to the bottom-right corner.
|
||||
okay:SetPoint("BOTTOMRIGHT", cancel, "BOTTOMLEFT", -6, 0)
|
||||
|
||||
-- Search box (bottom-left) filters the grid by icon name.
|
||||
picker.searchLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.searchLabel:SetPoint("BOTTOMLEFT", picker, "BOTTOMLEFT", 16, 18)
|
||||
picker.searchLabel:SetText(SEARCH)
|
||||
|
||||
picker.search = CreateFrame("EditBox", "pfMacroIconSearch", picker, "InputBoxTemplate")
|
||||
picker.search:SetSize(180, 20)
|
||||
picker.search:SetPoint("LEFT", picker.searchLabel, "RIGHT", 10, 0)
|
||||
picker.search:SetAutoFocus(false)
|
||||
CreateBackdrop(picker.search)
|
||||
picker.search:SetScript("OnEscapePressed", function() this:ClearFocus() end)
|
||||
picker.search:SetScript("OnTextChanged", function()
|
||||
searchText = strupper(strtrim(this:GetText()))
|
||||
RebuildFilter()
|
||||
scrollbar:SetValue(0)
|
||||
RefreshIconGrid()
|
||||
end)
|
||||
|
||||
-- ============================================================
|
||||
-- Take over the New / Change-Icon buttons; retire Blizzard's popup
|
||||
-- ============================================================
|
||||
|
||||
MacroNewButton:SetScript("OnClick", function()
|
||||
MacroFrame_SaveMacro()
|
||||
OpenMacroPopup("new")
|
||||
end)
|
||||
|
||||
MacroEditButton:SetScript("OnClick", function()
|
||||
MacroFrame_SaveMacro()
|
||||
OpenMacroPopup("edit")
|
||||
end)
|
||||
|
||||
-- Closing the macro window takes the picker with it.
|
||||
MacroFrame:HookScript("OnHide", function() picker:Hide() end)
|
||||
end)
|
||||
end)
|
||||
+17
-16
@@ -355,24 +355,25 @@ pfUI:RegisterModule("turtle-wow", function ()
|
||||
end
|
||||
end)
|
||||
|
||||
HookAddonOrVariable("Blizzard_MacroUI", function()
|
||||
if type(UpdateMacroIconFilenames) ~= "function" then return end
|
||||
function _G.UpdateMacroIconFilenames()
|
||||
wipe(MACRO_ICON_FILENAMES)
|
||||
local provider = CreateAndInitFromMixin(IconDataProviderMixin, IconDataProviderExtraType.Spellbook)
|
||||
local seen = {}
|
||||
for i = 1, provider:GetNumIcons() do
|
||||
-- uppercase, prefix-stripped basename, matching Blizzard's original
|
||||
local icon = string.gsub(string.upper(provider:GetIconByIndex(i)), "INTERFACE\\ICONS\\", "")
|
||||
if not seen[icon] then
|
||||
seen[icon] = true
|
||||
table.insert(MACRO_ICON_FILENAMES, icon)
|
||||
if C.disabled["macroicons"] == "1" or not C_Macro or not C_Macro.CreateMacro then
|
||||
HookAddonOrVariable("Blizzard_MacroUI", function()
|
||||
if type(UpdateMacroIconFilenames) ~= "function" then return end
|
||||
function _G.UpdateMacroIconFilenames()
|
||||
wipe(MACRO_ICON_FILENAMES)
|
||||
local provider = CreateAndInitFromMixin(IconDataProviderMixin, IconDataProviderExtraType.Spellbook)
|
||||
local seen = {}
|
||||
for i = 1, provider:GetNumIcons() do
|
||||
-- uppercase, prefix-stripped basename, matching Blizzard's original
|
||||
local icon = string.gsub(string.upper(provider:GetIconByIndex(i)), "INTERFACE\\ICONS\\", "")
|
||||
if not seen[icon] then
|
||||
seen[icon] = true
|
||||
table.insert(MACRO_ICON_FILENAMES, icon)
|
||||
end
|
||||
end
|
||||
provider:Release()
|
||||
end
|
||||
provider:Release()
|
||||
end
|
||||
end)
|
||||
|
||||
end)
|
||||
end
|
||||
|
||||
-- add turtle-wow sell values
|
||||
pfSellData = {
|
||||
|
||||
+26
-24
@@ -60,33 +60,35 @@ pfUI:RegisterSkin("Macro", function ()
|
||||
MacroFrameScrollFrame:ClearAllPoints()
|
||||
MacroFrameScrollFrame:SetPoint("TOPLEFT", MacroFrameSelectedMacroBackground, "BOTTOMLEFT", 11, -13)
|
||||
|
||||
-- The macroicons module replaces MacroPopupFrame with its own picker.
|
||||
-- Only skin the stock popup when that module is disabled.
|
||||
if pfUI_config["disabled"] and pfUI_config["disabled"]["macroicons"] == "1" then
|
||||
StripTextures(MacroPopupFrame)
|
||||
CreateBackdrop(MacroPopupFrame, nil, nil, .75)
|
||||
MacroPopupFrame:SetFrameStrata("DIALOG")
|
||||
MacroPopupFrame:ClearAllPoints()
|
||||
MacroPopupFrame:SetPoint("TOPLEFT", MacroFrame.backdrop, "TOPRIGHT", 2*border, 0)
|
||||
|
||||
StripTextures(MacroPopupScrollFrame)
|
||||
SkinScrollbar(MacroPopupScrollFrameScrollBar)
|
||||
|
||||
StripTextures(MacroPopupFrame)
|
||||
CreateBackdrop(MacroPopupFrame, nil, nil, .75)
|
||||
MacroPopupFrame:SetFrameStrata("DIALOG")
|
||||
MacroPopupFrame:ClearAllPoints()
|
||||
MacroPopupFrame:SetPoint("TOPLEFT", MacroFrame.backdrop, "TOPRIGHT", 2*border, 0)
|
||||
MacroPopupEditBox:DisableDrawLayer("BACKGROUND")
|
||||
CreateBackdrop(MacroPopupEditBox, nil, true)
|
||||
MacroPopupEditBox:SetScript("OnEscapePressed", function()
|
||||
MacroPopupFrame:Hide()
|
||||
MacroFrame_Update()
|
||||
end)
|
||||
|
||||
StripTextures(MacroPopupScrollFrame)
|
||||
SkinScrollbar(MacroPopupScrollFrameScrollBar)
|
||||
|
||||
MacroPopupEditBox:DisableDrawLayer("BACKGROUND")
|
||||
CreateBackdrop(MacroPopupEditBox, nil, true)
|
||||
MacroPopupEditBox:SetScript("OnEscapePressed", function()
|
||||
MacroPopupFrame:Hide()
|
||||
MacroFrame_Update()
|
||||
end)
|
||||
|
||||
for i=1, NUM_MACRO_ICONS_SHOWN do
|
||||
local button = _G["MacroPopupButton"..i]
|
||||
local icon = _G["MacroPopupButton"..i..'Icon']
|
||||
StripTextures(button)
|
||||
SkinButton(button, nil, nil, nil, icon)
|
||||
for i=1, NUM_MACRO_ICONS_SHOWN do
|
||||
local button = _G["MacroPopupButton"..i]
|
||||
local icon = _G["MacroPopupButton"..i..'Icon']
|
||||
StripTextures(button)
|
||||
SkinButton(button, nil, nil, nil, icon)
|
||||
end
|
||||
SkinButton(MacroPopupCancelButton)
|
||||
SkinButton(MacroPopupOkayButton)
|
||||
MacroPopupOkayButton:ClearAllPoints()
|
||||
MacroPopupOkayButton:SetPoint("RIGHT", MacroPopupCancelButton, "LEFT", -2*bpad, 0)
|
||||
end
|
||||
SkinButton(MacroPopupCancelButton)
|
||||
SkinButton(MacroPopupOkayButton)
|
||||
MacroPopupOkayButton:ClearAllPoints()
|
||||
MacroPopupOkayButton:SetPoint("RIGHT", MacroPopupCancelButton, "LEFT", -2*bpad, 0)
|
||||
end)
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user