README: the addon folder is benilla-config/AddOns, as the code names it

- the addon line's folder is corrected to `benilla-config/AddOns/` beside the executable — the name `local_state` actually uses, not the decision record's original

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Sam
2026-08-20 19:15:14 +07:00
co-authored by Claude Fable 5
parent 37193940ef
commit d88aa932fe
+1 -1
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@@ -38,7 +38,7 @@ and no bundled game assets.
- **UI:** a from-scratch FrameXML + Lua engine driving the built-in interface, from the login and
character screens through the full HUD, the classic windows (guild, macros and key bindings
included), chat, nameplates, floating combat text and tooltips; third-party addons load from
a `benilla/AddOns/` folder beside the executable (partial — see below).
a `benilla-config/AddOns/` folder beside the executable (partial — see below).
- **Combat:** melee on the faithful swing law, ranged and Auto Shot, casting with GCD and
cooldowns, combo points, crowd control that really holds you, and the spell visual pipeline.
- **Audio:** music, ambience and SFX under the client's own selection and crossfade rules, with