Commit Graph
477 Commits
Author SHA1 Message Date
pkuzicandGPT-5.6 Sol (Codex) d601f97a7d MONKEY (integration): keep one WarcraftXL credit table
Remove merge-time blank separators so the water, post, sky, and wind attribution rows remain in the single required table.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 15:55:20 +01:00
pkuzicandGPT-5.6 Sol (Codex) c94f28996f MONKEY (integration): restore the verified wind framing
The wind lane's unverified closer handoff coordinates put the capture camera inside a Goldshire building. Restore the open-grass coordinates used by the lane's successful before/after captures.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 15:44:54 +01:00
pkuzicandGPT-5.6 Sol (Codex) 1fc96cbf03 MONKEY (integration): account for cloud lighting ordering
The cloud FX reader is registered from CloudsPlugin in LightingConsumeSet, outside the source file inspected by the ordering census. Record that cross-file registration explicitly.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 14:47:49 +01:00
pkuzicandGPT-5.6 Sol (Codex) e96e1a5f52 MONKEY (integration): legalize composable WGSL identifiers
Naga Oil treats a trailing digit as an invalid composable-module identifier. Rename the remaining sky, water, and shadow helpers and locals without changing their calculations.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 14:47:33 +01:00
pkuzic db23b19a87 Merge gfx/wet into integration
# Conflicts:
#	LIGHTING.md
#	crates/benilla-app/assets/ui/OptionsFrame.xml
#	crates/benilla-app/src/cvars.rs
#	crates/benilla-app/src/monkey_gfx.rs
#	crates/benilla-assets/src/materials.rs
#	crates/benilla-assets/src/shaders/fog_hook.wgsl
#	crates/benilla-assets/src/shaders/monkey_frame.wgsl
#	crates/benilla-world/src/lighting/monkey_frame.rs
#	crates/benilla-world/src/shaders/static_gx.wgsl
2026-09-25 12:06:14 +01:00
pkuzic ff046d0a8a Merge gfx/fog into integration
# Conflicts:
#	LIGHTING.md
#	crates/benilla-app/assets/ui/OptionsFrame.xml
#	crates/benilla-app/src/cvars.rs
#	crates/benilla-app/src/monkey_gfx.rs
#	crates/benilla-assets/src/shaders/enhanced_water.wgsl
#	crates/benilla-assets/src/shaders/fog_hook.wgsl
#	crates/benilla-assets/src/shaders/monkey_frame.wgsl
#	crates/benilla-world/src/lighting/monkey_frame.rs
#	crates/benilla-world/src/shaders/sky.wgsl
#	crates/benilla-world/src/sky.rs
2026-09-25 11:59:43 +01:00
pkuzic 816274419d Merge gfx/wind into integration
# Conflicts:
#	LIGHTING.md
#	THIRD-PARTY.md
#	crates/benilla-app/src/cvars.rs
#	crates/benilla-assets/src/materials.rs
#	crates/benilla-assets/src/shaders/wow_model.wgsl
#	crates/benilla-world/src/shaders/static_gx.wgsl
2026-09-25 11:49:31 +01:00
pkuzic df2da452bc Merge gfx/daylight into integration
# Conflicts:
#	LIGHTING.md
#	crates/benilla-app/src/cvars.rs
2026-09-25 11:46:41 +01:00
pkuzic f2723a4553 Merge gfx/sky into integration
# Conflicts:
#	LIGHTING.md
#	THIRD-PARTY.md
#	crates/benilla-app/assets/ui/OptionsFrame.xml
#	crates/benilla-app/src/capture/scenarios.rs
#	crates/benilla-app/src/cvars.rs
#	crates/benilla-app/src/game_plugins.rs
#	crates/benilla-app/src/lib.rs
#	crates/benilla-app/src/video.rs
2026-09-25 11:45:19 +01:00
pkuzic 1df700b17a Merge gfx/p0 into integration
# Conflicts:
#	crates/benilla-app/src/capture/scenarios.rs
#	crates/benilla-assets/src/shaders/enhanced_water.wgsl
2026-09-25 11:40:30 +01:00
pkuzicandClaude Opus 5.5 1f4400ad3f MONKEY (wet): cvar test harness inits RainSurfaces for the monkey_gfx observer
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 11:33:47 +01:00
pkuzicandClaude Opus 5.5 9e06afa11a MONKEY (p0): reframe the Elwynn, Redridge, Hyjal and Ironforge baseline scenes
Framed with the vista instrument: Elwynn above the canopy (the old eye stood
inside a tree), Redridge from the known-good Lakeshire dock eye with a wider
look, Hyjal above the terrain (the Light.dbc sphere centre z is underground),
Ironforge over a floor face inside the city (the old eye was outside the WMO).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 11:20:37 +01:00
pkuzicandClaude Opus 5.5 06d2fc4669 MONKEY (fog): tune Modern after captures; fog-vista scenarios; consume-set allow-list
Sun-fog strength 0.25 / angle 0.4 / lean 0.4, end-fog lean 0.25: the first
pass turned dusk ridges into flat orange cut-outs against a blue sky. The
dome's low band now MIXES toward the far fog colour by 15 deg (an offset
over-pushed an already warm dusk ring). update_fog_model joins the
ordering test's ALLOWED list (it runs in the resolve set, after it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:43:03 +01:00
pkuzicandClaude Opus 5.5 8122881312 MONKEY (wet): wet hooks in terrain/static_gx/wow_model, rain rings on water, rainSurfaces cvar + row, wet- scenarios
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:32:05 +01:00
pkuzicandClaude Opus 5.5 cbc276b1f7 MONKEY (wet): weather/wetness.rs -> MonkeyFrame wet row + wet_hook.wgsl library
Wetness ramps up while it rains (~90 s to soaked) and dries over ~4 min; ripple clock;
rainSurfaces resource; env WOW_RAIN_SURFACES / WOW_WETNESS / WOW_WET_T capture overrides.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:20:40 +01:00
pkuzicandClaude Opus 5.5 e2832c1c6f MONKEY (p0): WGSL fixes found by the world-scene run
naga_oil refuses a composable-module identifier that naga's namer would
rewrite (a trailing digit gets a '_'), which failed every pipeline that
imports monkey_frame / enhanced_water (models, WMOs, liquid invisible).
MonkeyFrame rows are renamed fog_a..fog_d, wind_a/b, wet_a (same order and
layout), and enhanced_water's padding member _sh_c16 becomes _sh_quad.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 10:17:09 +01:00
pkuzicandGPT-5.6 Sol (Codex) f657570c21 MONKEY (integration): allow read-only capture CVar fixtures
Let deterministic captures read an explicitly selected BENILLA_HOME config while keeping every capture persistence path disabled. This makes the post ON/OFF homes effective without weakening capture hermeticity.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 09:36:18 +01:00
pkuzicandClaude Opus 5.5 42b4783660 MONKEY (fog): fogModel cvar, Advanced Graphics row, fog-duskwood scenarios, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:21:02 +01:00
pkuzicandClaude Opus 5.5 06a2e3a504 MONKEY (fog): volumetric haze uses the shared fog colour; no haze on sky pixels (Modern)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:21:00 +01:00
pkuzicandClaude Opus 5.5 bbea017484 MONKEY (fog): Modern fog model (fogModel 1) in fog_hook + fog_model.rs
fog_hook.wgsl: radial exponential fog fitted to the zone's 1.12 start/end
(60 % survival mid-span, closed over the last stretch so the zone end
holds), optional height fog, end-fog colour shift, sun-fog lobe; interior
WMO spans stay classic; the WDL hull pair takes the far colour.
lighting/fog_model.rs fills the MonkeyFrame fog rows each frame (derived
from the 1.12 bands, or LightFogBand.dbc rows); fog_d.x carries the scene
fog end as the Modern flag, fog_d.zw the octahedral sun direction.
resolve.rs: Modern stretches the fog end with farclip past 777 only.
sky.wgsl/sky.rs: the dome's low band eases into the same far colour.
Classic packs zeros and every new path branches out.

Includes the cherry-picked p0 fix 05d6b1ad (MonkeyFrame rows fog_a..).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:20:59 +01:00
pkuzicandClaude Opus 5.5 ee13878f8a MONKEY (fog): LightFogBand.dbc reader + LightCatalog::blend_chain
benilla-formats/src/light/fog_band.rs reads our LightFogBand.dbc (the
LightFloatBand record, 13 rows per LightParams: height fog, curve blend,
sun-fog rgb/strength/angle, end-fog rgb/distance). Absent file = empty
catalog, no error. blend_chain exposes the area-light blend order so a
side table folds with the same law as the stock bands.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:20:58 +01:00
pkuzicandClaude Opus 5.5 f0b1de26ae MONKEY (p0): WGSL fixes found by the world-scene run
naga_oil refuses a composable-module identifier that naga's namer would
rewrite (a trailing digit gets a '_'), which failed every pipeline that
imports monkey_frame / enhanced_water (models, WMOs, liquid invisible).
MonkeyFrame rows are renamed fog_a..fog_d, wind_a/b, wet_a (same order and
layout), and enhanced_water's padding member _sh_c16 becomes _sh_quad.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:06:06 +01:00
pkuzicandClaude Opus 5.5 05d6b1adf3 MONKEY (p0): WGSL fixes found by the world-scene run
naga_oil refuses a composable-module identifier that naga's namer would
rewrite (a trailing digit gets a '_'), which failed every pipeline that
imports monkey_frame / enhanced_water (models, WMOs, liquid invisible).
MonkeyFrame rows are renamed fog_a..fog_d, wind_a/b, wet_a (same order and
layout), and enhanced_water's padding member _sh_c16 becomes _sh_quad.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 08:37:39 +01:00
pkuzicandClaude Opus 5.5 b87b1a3f42 MONKEY (sky): softer sun glow gain (0.22)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 08:09:07 +01:00
pkuzicandGPT-5.6 Sol (Codex) 2d1e5bd483 MONKEY (wind): sway classified tree foliage
Classify static alpha-tested tree and bush leaf batches, log accepted model paths, and apply gentle anchor-phased crown sway and flutter in both retained and fade-twin render paths. Keep animated doodads and tree shadows unchanged, and add wind capture instruments.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 08:06:56 +01:00
pkuzicandGPT-5.6 Sol (Codex) 16448ab01c MONKEY (wind): animate grass and unit parting
Author bend weight from source-mesh height in clutter UV1, preserve texture coordinates and cutout alpha, and apply WarcraftXL's two-wave gust, lean, phase, variance, and distance fade in the model vertex path. Fill the player plus seven nearest unit benders without per-frame allocation.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 08:06:56 +01:00
pkuzicandGPT-5.6 Sol (Codex) 347f675f91 MONKEY (wind): add shared WarcraftXL wind field
Port the stateless gust and veer profile, scale it from live weather, and publish one sample through the WindField resource and MonkeyFrame each frame. Add the foliageWind tier CVar, High preset value, and Advanced Graphics row.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 08:06:55 +01:00
pkuzicandGPT-5.6 Sol (Codex) 5ffdc828c8 Merge gfx/post into integration
Preserve p0 fog and MonkeyFrame hooks, water's row-view ABI, and the post lane's emissive, bloom, sun-shaft, grading, cvar, and options work.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 08:01:24 +01:00
pkuzicandClaude Opus 5.5 f56d5309e2 Merge gfx/water into integration
enhanced_water.wgsl keeps the water lane's row view of the shared light buffer (fixes the WGSL
composer failure); the p0 fog hook reads the MonkeyFrame block through water_monkey() (row 533).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:53:11 +01:00
pkuzicandClaude Opus 5.5 d1da7033c7 MONKEY (daylight): options tests count the new Advanced Graphics row
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:52:08 +01:00
pkuzicandClaude Opus 5.5 dfc9121eb1 MONKEY (p0): graphics-programme baseline capture scenarios
Appended at the end of ON_DEMAND: elwynn-noon/dusk/night, elwynn-rain (run
with WOW_WEATHER=1,0.8), westfall-farm, redridge-lake, duskwood-road,
burning-steppes, blasted-lands-portal, hyjal-mount (Kalimdor, Light.dbc
sphere 270 / params 269), stormwind-cathedral-interior, ironforge-forge.
Positions checked against the Light.dbc spheres with benilla-extract
lightslots (Westfall 17, Duskwood 14, Burning Steppes 23, Blasted Lands 21,
Hyjal 269).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:52:05 +01:00
pkuzicandGPT-5.6 Sol (Codex) e98a2201dd MONKEY (water): refine nearby liquid meshes
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 06:12:57 +01:00
pkuzicandClaude Opus 5.5 c66cf1e601 MONKEY (daylight): time the terrain caster gather in WOW_TORCH_TRACE
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 05:28:38 +01:00
pkuzicandClaude Opus 5.5 54eac4fdaf MONKEY (daylight): district window split (oversized EXT batches become per-pane apertures), sky rooms include EXT-class windows, lamp occlusion scan, B1 hill scenarios
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 05:28:05 +01:00
pkuzicandClaude Opus 5.5 b11c1cfbbf MONKEY (sky): SKY_FX / SKY_FX_CLOUDS pipeline keys so Classic compiles the reference shader unchanged
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 05:17:50 +01:00
pkuzicandClaude Opus 5.5 46c5f72a9d MONKEY (daylight): city rooms the portal graph connects to the sky take the interiorDaylight floor; capture knobs + torch/goldshire scenario; LIGHTING.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 04:38:01 +01:00
pkuzicandClaude Opus 5.5 91ac4d1481 MONKEY (sky): skyQuality tier — smooth gradient, sun glow, night sky, High cloud detail + sun march
skyQuality 0 Classic (unchanged), 1 Enhanced, 2 High; Advanced Graphics row (EN+RU),
cvar bridge, sky-* scenarios above the canopy. Cloud technique ported from WarcraftXL
wxl-retail-clouds (THIRD-PARTY.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 04:09:34 +01:00
pkuzicandGPT-5.6 Sol (Codex) ccd9f42dab MONKEY (water): add Gerstner crest whitecaps
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 03:42:44 +01:00
pkuzicandGPT-5.6 Sol (Codex) 0489b5c168 MONKEY (water): restore WMO canal and pool rendering
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 03:11:31 +01:00
pkuzicandGPT-5.6 Sol (Codex) 6b1af8338f MONKEY (post): port zone colour grading
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 03:07:06 +01:00
pkuzicandGPT-5.6 Sol (Codex) 5e61bf676d MONKEY (post): add depth-occluded sun shafts
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 03:00:04 +01:00
pkuzicandClaude Opus 5.5 88eabacf2a MONKEY (sky): sky-* capture scenarios (dusk, night, zenith night, overcast)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 02:53:02 +01:00
pkuzicandClaude Opus 5.5 adc9d277e7 MONKEY (daylight): terrain as a caster in exterior torch cube maps (torchTerrainShadows, default off)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 02:52:49 +01:00
pkuzicandClaude Opus 5.5 6f30b5466b MONKEY (daylight): city daylight census instrument + daylight- capture scenarios
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 02:52:49 +01:00
pkuzicandGPT-5.6 Sol (Codex) 5c1cc7ab07 MONKEY (post): add world-only HDR bloom pass
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 02:20:38 +01:00
pkuzicandGPT-5.6 Sol (Codex) 36d03ee462 MONKEY (post): route emissive materials into HDR
Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 02:02:19 +01:00
pkuzicandClaude Opus 5.5 721a1f7d19 MONKEY (p0): THIRD-PARTY.md with the WarcraftXL credit table
One table of every WarcraftXL-derived file (Benilla file | WarcraftXL module |
Source files | What was taken), pre-filled with the enhanced-water blocks and
the swimmer bob, plus the planned ports. The standard header line
("Ported from WarcraftXL (https://github.com/WarcraftXL) by iThorgrim —
module ..., ...") is added to enhanced_water.wgsl and water_fx/bob.rs.
Linked from README, LIGHTING and WATER. WATER.md no longer says the WarcraftXL
water module is for the 1.12 client: it is a 3.3.5a client module.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 01:37:38 +01:00
pkuzicandClaude Opus 5.5 8c263244c9 MONKEY (p0): skyDither cvar for the FFXGlow deband dither
The combine's dither lane was armed only by the WOW_DITHER env var. It is now
the `skyDither` cvar (0/1, default 0 = reference look; Graphics preset High
= 1) with an Advanced Graphics "Sky Dithering" checkbox row (EN + RU). The
cvar lands on `benilla_world::ffx_glow::SkyDither` (extracted) through the new
`benilla-app/src/monkey_gfx.rs` bridge; WOW_DITHER=1 still forces it on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 01:34:25 +01:00
pkuzicandClaude Opus 5.5 fc99f2c858 MONKEY (p0): fog_hook.wgsl, one distance-fog law for every receiver
`benilla::fog_hook` (fog_linear / fog_sample / apply_fog) replaces the seven
hand-rolled copies of the linear planar-eye-Z fog: terrain, wow_model,
static_gx, liquid, enhanced_water (factor form), wow_effect (scene fog; the
rain streak fade uses fog_linear) and wdl (the hull's own 0..1 yd pair).
Pure functions, values passed as arguments, same expressions in the same
order, so the classic result is bit-identical. `fog_sample` branches on
MonkeyFrame.fog_model (fog3.x) as the FOG lane's extension point, currently
returning the classic result. wow_effect gains a world_pos varying for it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 01:33:52 +01:00
pkuzicandClaude Opus 5.5 3415538908 MONKEY (p0): MonkeyFrame block appended to the shared light buffer
16 vec4 rows (256 B) after the point-light table, so no earlier offset moves
(per-frame blob 8528 -> 8784 B, size test updated). Rust side: the
`lighting::MonkeyFrame` resource any system may write, packed each frame by
`global_light::pack_monkey_frame` (which also fills time_of_day / night).
WGSL side: `benilla::monkey_frame::MonkeyFrame`, declared as `monkey` after
`points` in every WowLight mirror (terrain, wow_model, static_gx, liquid,
enhanced_water, wow_effect, wdl). All zero = no visual change. Layout in
LIGHTING.md "Invariants".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 01:21:19 +01:00