Knifewrench wrote: Tue Aug 11, 2026 5:10 am
Lavida wrote: Mon Aug 10, 2026 10:42 pm
teams should be created with respect to gear score and healers.
if system places 1 big gear score person in team 1, than put 2nd big gear score person in team 2. Distrubute healers equally.
But those require changes in database, devs need to set gear score of each item and keep it in database, maybe in the future, i dont think game has such mechanics right now.
Awarding a little amount of honor / exp could lure some people into queueing.
So i qeue naked and then equip my gear once in the bg? Also this is about yshaarj how u gonna split heals and gear across teams ? U want xfaction?
I don't know man, maybe developers prevent switching gear inside battlegrounds i.e. you can only play with what you q with, or they can also check inventory items' score, everything is possible but not really my job.
As a warrior, I won't queue to entertain paladins, shamans, mages etc. I am around 42 level, at max I get like 10-15k exp and that costs me more than 30minutes / queueing, standing in front of NPC, waiting and than losing probably ( 5k exp at best ). Instead, I can kill random mobs which are 5 level lower than me and can grind more than 15k exp.
I would recommend making queue possible when people around the world, Queue by button, not from NPC, and teleport back where you are. Only than I could consider queueing

. Still worst than grinding lower level mobs.
Maybe battlegrounds should give you more exp if you got 60 level main already and alting, so people who want to have profession slave alts can get into bgs. I don't know, many solutions, but long games with little amount of exp, unbalanced classes are really not for me.