49 Commits

Author SHA1 Message Date
DuvelCorp 99e7eaa5d2 Merge master into 2.0 (keep 2.0 content)
# Conflicts:
#	README.MD
2026-09-14 22:57:27 +02:00
DuvelCorp 44288cd635 Use 2.0.0 to allow patch releases 2026-09-14 22:49:40 +02:00
DuvelCorp 7d974f24b5 Set 2.0 release date 2026-09-14 22:39:25 +02:00
DuvelCorp 3de8088bbb Bump version to 2.0 2026-09-14 22:38:06 +02:00
DuvelCorp 7a0f03ba6f Remove temporary fx load-path debug tracer 2026-09-14 22:38:06 +02:00
DuvelCorp 0aaa49f33b Dedup trainer craft scans to prevent open freeze 2026-09-14 22:38:06 +02:00
DuvelCorp 4770724f60 Prefix pet level-up spell list with 'It can learn' 2026-09-14 18:53:49 +02:00
DuvelCorp acac6ace6f NPC Finder: fix zone-ID mislabel and show all zones per NPC
- Translate the coord's WMA id to pfQuest before the MTH_DS_Zones parent
  lookup, so e.g. Feralas (WMA 121) no longer collides with pfQ 121
  (Raven Hill) and prints its parent 'Duskwood'
- Zone column now lists every distinct zone an NPC occupies, smallest-map
  first, so border/capital NPCs read 'Darnassus, Teldrassil' etc. (sort
  key matches)
2026-09-14 18:38:10 +02:00
DuvelCorp 772299baf3 Use Black Hole celebration for max pet loyalty (6) 2026-09-13 11:00:45 +02:00
DuvelCorp eed6624611 Update SmartAmmo changelog wording 2026-09-13 10:52:14 +02:00
DuvelCorp 71c84e1704 Silence trainer scan noise during Growl auto-teach
- Add MTH_Growl_IsTeaching(); the beast-training scanner skips its chat
  feedback while auto-teach is driving the trainer window (no more
  'scan did not run yet' spam on tame)
- Confirm the taught rank in chat: 'Auto-taught Growl (Rank N) to <pet>.'
2026-09-13 10:46:23 +02:00
DuvelCorp dec41628ad Fix pet loyalty notifications and trim level-up copy
- Loyalty now read from MTH_GetCurrentPetInfo().loyaltyLevel; GetPetLoyalty()
  returns a localized name (not a number), so the loyalty branch never fired
- Listen for UNIT_HAPPINESS so a loyalty gain actually triggers the check
- Drop redundant 'has leveled up' / 'is now <rank>' openers from pet and
  loyalty lines, keeping the sarcasm
2026-09-13 09:54:04 +02:00
DuvelCorp d1d2660c2c Point bestiary link to Codeberg Pages 2026-09-12 22:19:39 +02:00
DuvelCorp 3bdc66770b Point update URL to Codeberg 2026-09-12 22:10:55 +02:00
DuvelCorp 67ed20532b Fix Hunter's Book animation SetPoint errors
The window's first anchor is relative to a child, so SlideIn/SlideOut's
position tween threw '<child> is dependent on this' every tick. Switch the
open/close/tab/search animations to alpha-only fades (matches the option labels).
2026-09-12 12:08:54 +02:00
DuvelCorp f3af63926e Fix SmartAmmo low-ammo warnings
- Remove infinite tail-recursion threshold getter that hard-froze the client on /rl
- Fix double-count (equipped ammo was added to the bag total)
- Make it true crossing-only: warn only when the total drops across the threshold, never on cold baseline or restock
- Use the shaking warning banner instead of a celebration, with sarcastic chat/banner copy
- Options: fix legacy EditBox HasFocus error on the threshold input; move Pet Auto-Teach to the right column
2026-09-12 12:08:54 +02:00
DuvelCorp 22232364b1 Add SmartAmmo low-ammo alerts 2026-09-12 10:57:27 +02:00
DuvelCorp af31acdb3e Refresh zCraft after profession ranks 2026-09-12 08:05:44 +02:00
DuvelCorp 402cd8aef0 Balance animation options layout 2026-09-11 15:29:01 +02:00
DuvelCorp aa99ee01cc Update Credits copy 2026-09-11 15:20:03 +02:00
DuvelCorp c862cdb25e Refine level-up notifications 2026-09-11 15:10:23 +02:00
DuvelCorp 0fb52f67ff Add trainer planning and level-up tracking 2026-09-11 13:45:58 +02:00
DuvelCorp aeaddd9558 Unify all option panels through MTH_Layout engine; restore realm gate 2026-09-11 00:05:38 +02:00
DuvelCorp ccf9d8b0b6 Unify all option panels through MTH_Layout engine
Add reusable MTH_Layout box/column layout engine (api/options-layout.lua) and route every option panel through it (shell, general, zButtons per-button config, zBar, chronometer, auto buy, profiles, credits, etc.) for consistent, auto-sizing layout. Restore realm gate. README note.
2026-09-10 23:59:37 +02:00
DuvelCorp adb21c336c Add Growl pet auto-teach feature and smooth zButton expand animation
- New Pet Auto-Teach: on tame, offer to teach Growl at the best rank via the
  Beast Training window (Craft API DoCraft), with a General options checkbox
  and /mth growl on|off|status toggle (on by default).
- De-stagger zButton flyout bars and zBar so buttons fade in together.
- Update CHANGELOG.
2026-09-10 21:20:56 +02:00
DuvelCorp 64e449481f zBar: revert to plain staggered fade + no init animation (SlideIn caused client micro-freezes on reload) 2026-09-10 17:48:46 +02:00
DuvelCorp 2863adff1c zBar: play assemble animation on init/reload, not only on checkbox toggle 2026-09-10 17:45:33 +02:00
DuvelCorp 0609d487a7 zBar: speed up assemble animation further 2026-09-10 17:44:18 +02:00
DuvelCorp e7cf99facb zBar: speed up assemble animation 2026-09-10 17:43:04 +02:00
DuvelCorp c5a42d8d2a zBar: cap stagger window + shorter slide so a full bar assembles quickly 2026-09-10 17:42:07 +02:00
DuvelCorp 3233ebff7f Strengthen subtle animations: pin scale-pops, window slide-in/out with overshoot, panel slides, zButton cascade, zBar springy stagger 2026-09-10 17:21:10 +02:00
DuvelCorp 66ff1ae711 Animations: wire remaining effects + 2-column options panel
- Shared FX toolkit in fx-celebrate.lua: mth_shake tween type, MTH_FX_Flash
  glow helper, MTH_CelebrateRunaway red shaking banner, gold title reset.
- pet.runaway, pet.happiness, pet.loyaltyup, pet.feed
- combat.ammoswap, combat.rangedswap, combat.mmprocs
- ui.zbar, ui.stable, ui.minimapping, ui.optionsclose
- book.model, book.search
- Options > Animations panel now uses a balanced two-column layout.
- CHANGELOG Animations entry expanded (no version bump).
2026-09-10 16:38:14 +02:00
DuvelCorp d2fb04f7c5 Animations: add option-tab fade, minimap pulse, zButton expand fade, map-pin drop-in; wire BeastTraining debug log to /mth err 2026-09-10 16:05:36 +02:00
DuvelCorp 566f3f4925 Add Animations feature + fix own-pet tooltip false positive
Animations (all optional, default on, per-effect toggles):
- New Options -> Animations tab with master switch + per-effect checkboxes
- Embed PizzaSauce animation library (api/PizzaSauce.lua)
- fx-celebrate: firework + banner when a pet learns a new ability/rank,
  triggered from core-scan-beasttraining pet-learn hook
- Hunter's Book: slide + fade on open, results list fade on tab switch
- Options window: slide + fade on open
- All new user-facing strings keyed (ANIM_* namespace)

Fixes:
- Tooltip #19: own-pet lines (mood/loyalty/happiness/XP) no longer
  misfire on party members / targets. Removed the fragile title-name
  fallback in MTH_TT_IsTooltipOnOwnPet; ownership now requires positive
  unit identity.

Temp (remove before release): /mth fx and /mth fxdebug diagnostics.
2026-09-10 14:41:26 +02:00
DuvelCorp 060fc555fe Unify SavedVariables into two clean roots with one-time migration
Collapse all legacy/scattered SavedVariables from absorbed standalone
addons (FeedOMatic, ZHunter/zButtons, SmartAmmo, AutoQuest, AntiDaze,
AutoStrip, MinimapButton) into two persisted globals with clean per-module
nesting under .modules.<id>.

Migration engine (api/savedvariables.lua):
- MTH_SV_EnsureSchema() with schemaVersion gate, idempotent + non-destructive
- Per-module migrators map old locations -> canonical nested stores
- Driven by an ADDON_LOADED("MetaHunt") handler so it runs only AFTER WoW
  loads the real SavedVariables (fixes announce-every-session bug that ran
  the migration on empty pre-load defaults)
- One-time player-facing chat announce, gated on real legacy data present

Framework/config:
- core-framework InitSavedVariables no longer runs migration at file-load;
  unconditionally strips account-root module aliases
- config.lua stops re-creating root[module] aliases (was duplicating data
  onto disk); canonical store stays under .modules.<id>

Modules:
- feedomatic: bind FOM_* globals as runtime aliases into nested store,
  drop persisted duplicates and .legacy blob
- zhunter: ZHunterMod_Saved re-pointed at .modules.zhunter
- smartammo/autoquest/antidaze/autostrip/minimapbutton read nested store

TOC trimmed to MTH_SavedVariables + MTH_CharSavedVariables only.
Profiles unchanged (already snapshot/apply the nested .modules structure).

Also includes pet-scan refinements: canonical pet key derivation and
level-independent pet signature (schema v3).
2026-09-09 22:52:48 +02:00
DuvelCorp de6621f41f Add requirements.txt for the .tools Python venv
Freezes the dev toolchain (numpy, pandas, pillow, mpyq, odfpy, asarPy,
defusedxml, python-dateutil, six) so any machine rebuilds .venv from this
instead of copying the 176MB virtualenv. Supports the multi-machine workflow:
clone via git, then 'python -m venv .venv && .venv/bin/pip install -r requirements.txt'.
2026-09-09 16:58:19 +02:00
DuvelCorp da645fa53c Remove empty placeholder init XMLs
init/env.xml, compat.xml, libs.xml, skins.xml contained only comments (no
frames, scripts, or includes) and were loaded as no-ops at startup. Deleted the
files and their MetaHunt.toc include lines. init/ now holds only the three real
XMLs (api, localization, modules).
2026-09-09 16:33:39 +02:00
DuvelCorp 9379668e4b Remove dead code: SmartPet module + orphaned DBC datastores
SmartPet (module never wired into modules.xml) removed entirely — server-side
pet AI on TWoW/OctoWoW makes it useless. Deleted modules/smartpet/ and
api/options-smartpet.lua.

Orphaned .tools DBC extracts (2026-03-20) never loaded via TOC, superseded by
the curated/pfQuest datastores that ship:
- data/ds-zones-dbc.lua, data/ds-zones-new-dbc.lua (bounds come from ds-zones-wma)
- data/ds-stable-prices.lua (never wired to any UI)
- data/ds-pet-spells-acquire.lua (learnMethod set at runtime by init.lua + trainer)

Also removed api/beastlore-scan.lua (8-line deprecation stub) and its
init/api.xml include. No shipped references or player-facing behaviour affected.
2026-09-09 16:29:15 +02:00
DuvelCorp c55cd66ffc Fix realm-gate disable for book/options, pet-rank learning, unique beasts
- Hunter's Book and options window now show a full 'DISABLED.' overlay on realm-gated realms instead of rendering content
- Pet training: new rank of an already-known ability is now recognised, announced, and reflected in tooltips
- Restore curated 'unique appearance' beast allowlist (34 beasts) in data/init.lua
- CHANGELOG updated
2026-09-08 01:25:51 +02:00
DuvelCorp 38e080261c Fix rank-0 pet spell icons (Bubble Barrier, Charge); finalize 1.5.2 changelog; ignore Copilot data 2026-09-06 21:59:29 +02:00
DuvelCorp 04e04a4853 1.5.2 2026-04-08 09:36:17 +02:00
DuvelCorp 6c007f2c17 1.5.1 2026-04-04 23:43:46 +02:00
DuvelCorp c4911ef9fe 1.5.1 2026-04-04 23:38:34 +02:00
Duvel 99268643eb Merge pull request #17 from DuvelCorp/v1.4.2
1.5.0
2026-03-31 21:26:45 +02:00
DuvelCorp 51d4c785fa 1.5.0 2026-03-31 21:25:35 +02:00
Duvel c81ce85950 Merge pull request #13 from DuvelCorp/V1.4.1
v1.4.1 event leak fixes, chronometer trap fix, profile memory, autost…
2026-03-24 14:24:08 +01:00
Duvel 5c08656532 Merge pull request #12 from DuvelCorp/V1.4.1
V1.4.1 performance fixes
2026-03-24 14:15:25 +01:00
Duvel 43e23e7616 Merge pull request #10 from DuvelCorp/v1.4.0
v1.4.0 Twow 1.18.1
2026-03-23 22:28:09 +01:00
Duvel f7b0318179 Add model viewer feature to README
Added model viewer feature for all beasts in the game.
2026-03-19 16:36:01 +01:00
101 changed files with 15418 additions and 6874 deletions
+5
View File
@@ -13,3 +13,8 @@ LOCALIZATION*.md
# Dev tooling — Python generators, data processing scripts, scratch files
# Not part of the addon, never ship this
.tools/
# GitHub Copilot — never sync Copilot data to GitHub
.copilot/
.github/copilot-instructions.md
**/copilot-*
+164
View File
@@ -2,6 +2,170 @@
All notable changes to MetaHunt will be documented in this file.
## [2.0.0] - 2026-09-14
Resurrecting on Octowow.
### Added
- **SmartAmmo — low-ammo alerts**: SmartAmmo can now monitor the total matching arrows or bullets in your bags and equipped slot: Enable the option, choose a warning threshold (default: 200), and MetaHunt will ouput a chat and centered-screen alert when you cross it. Sarcasms are always enabled ofc.
- **New spell datastore**: Metahunt now ships a datastore of all twow 1.18.1 hunter and pet spells. You can browse them with new pages in the Book.
- **Trainer cost planning**: Added shared Hunter and Pet Trainer spell cost planning for spells available now, at the next training level, and still remaining.
- **Hunter and Pet spell scanning**: MetaHunt now reads your Hunter and Pet spellbooks to mark every spell rank you already know. When you visit a Hunter or Pet Trainer, it also records which ranks you can learn now and which ones are still unavailable.
- **Level-up tracking**: Added Hunter, Pet, and Pet Loyalty level-up notifications. When you hit level, you can have a summary in the chat of all new spells available and their costs.
- **Pet Auto-Teach — Growl**: When you tame a new beast, MetaHunt now offers to teach it Growl at the best rank for the pet's level. Click **Yes** and it opens the Beast Training window, teaches the ability and closes the window automatically.
- **Animations**: MetaHunt now plays optional animations that add fun and make the interface feel alive. Powered by the great PizzaSauce library of [Pizzahawaii](https://codeberg.org/Pizzahawaii/) ! Thank you man.
- **zTrack — Find Fish**: Added new spell Find Fish to zTrack.
- **DDOSers Realm Blocking**: The Addon will auto-disable itself on all Mafia's realms, we know who they are.
### Changed
- **Complete revamp of SavedVariables**: All your settings now live in one tidy place instead of being scattered around. A migration happens the first time you log in, and you shouldn't lose any settings.
- **Polished options**: The option panel had become messy over time and it finally received some attention to look cleaner and coherent with same styling everywhere and better arrangement.
- **Book navigation**: The book navigation is no longer done with horizontal tabs, but with a left vertical menu just like in the options. This allow more pages and fix the tab overfloading issues on some resolutions and UI scales.
- **Web database links**: All links in the data that were pointing on old Turtle WoW DB have been replaced to point on the OctoWoW DB.
- **Addon's code repository change**: The addon repo is now hosted on Codeberg and the "update available" link will point on the new location.
### Fixed
- **NPC Finder — zone accuracy**: Fixed NPCs that could show a wrong zone (e.g. Feathermoon vendors in Feralas were labelled "Duskwood") caused by a zone-ID mix-up. NPCs that stand on a zone border or in a capital city now list **all** the zones they appear on, most precise first — e.g. "Darnassus, Teldrassil" or "Alterac, Hilsbrad".
- **zCraft — profession ranks**: zCraft now refreshes after learning a profession rank, without requiring a UI reload.
- **Tooltips — your pet's info showing on other players**: In a party, mousing over or targeting another player could wrongly show YOUR pet's details (mood, loyalty, happiness, XP) on their tooltip. The own-pet detection no longer misfires on other units.
- **zCraft — Smelting**: Smelting was previously not appearing in zCraft because incorrectly hardcoded as "Mining", this is fixed.
- **Wrong icons on pet spells**: Fixed the Rank 0 of Bubble Barrier and Charge that had incorrect icons.
- **Fixed tracking data in Book's Stables**: Fixed an issue with pets' GUID returned by the server, that was not really unique and caused issues with pets' tracking, notably when you had several pets with the same name. Taming info was disapearing, amongst other weirdness. A migration is done on first load to fix your existing data.
- **FeedOMatic — "Set Key" button error**: Clicking **Set Key** in Options → Feed-o-Matic threw an error and wouldn't let you bind a feed key. It now works again.
- **FeedOMatic — pet left hungry when bags were full**: When your bags were full, FeedOMatic could grab a random tiny stack (like a single meat your pet won't eat) to free a bag slot, so your pet stayed hungry. It now always picks food your pet can actually eat.
- **Tooltips — "Not learned yet" hint missing on pet abilities**: When you tamed a new beast, hovering one of its abilities on your pet bar no longer showed the red "Not learned yet, keep going !" reminder, even for abilities you hadn't learned. The hint is back and now correctly shows for any ability rank your hunter hasn't learned yet.
- **Pet training — new rank of a known ability not registered**: When you trained a higher rank of an ability you already had (e.g. learning Charge Rank 2 after Rank 1), MetaHunt treated it as already known — so the "Pet ability learned and recorded" message never appeared and the pet-bar tooltip kept saying "Not learned yet" for the new rank. Learning a new rank is now recognised on its own, announces correctly, and the tooltip immediately reflects the rank you just learned.
- **Hunter's Book — fixed "Unique" beasts**: Restored a curated list of the one-of-a-kind beasts (Humar the Pridelord, Darksaber, Shar'lan, Frostsaber Pride Watcher, Mazzranache, Moonfeather, Azurebeak, Old Cliff Jumper, Rotting Agam'ar, Razzashi Serpent, Magmalash Scorpid, Spirit Fox and more).
## [1.5.1] - 2026-04-01
### Added
- **zAmmo — bag ammo labels**: Quality-colored short-name labels overlaid on ammo items in bags and bank, with optional heat-colored DPS damage indicator. Three new checkboxes General options: bag labels, bank labels, and damage display. Works with both default bags and pfUI bags.
- **MM Widget — immunity detection**: The MM Widget keybind now detects when the current target is immune to a damage school (Fire / Nature / Arcane) and automatically skips the useless shot, casting Aimed or Steady Shot instead. Immunity is detected in two ways: reactively via combat log "immune" messages, and proactively via hardcoded creature-type rules (e.g. Elementals are always flagged Nature-immune on target). Immune cells show a red border.
- **MM Widget — rotation toggles**: Three new checkboxes in Options → ExpAmmo → Rotation let you permanently disable individual shots (Multi-Shot, Serpent Sting, Arcane Shot) — unchecked shots are skipped during their proc window.
### Fixed
- **Zone mapping — 22 beasts with raw zone IDs**: Fixed 8 unmapped zone IDs (Blackrock Depths, Molten Core, Wailing Caverns, Maraudon, Sunnyglade, Icepoint Rock, Winter Veil Vale, Gilneas City, Karazhan) that caused 22 beasts to display as "Zone xxx" instead of their proper zone name in the Hunter Book.
- **MM Widget — IsStateBlocked nil error**: Moved `MTH_EA_IsStateBlocked` definition before its first use, fixing a nil function call on load.
## [1.5.0] - 2026-03-31
### Changed
- **Beast spawn coordinates — custom-zone remap**: Reworked 63 beast coordinate sets in the datastore. The largest changes move placeholder vanilla-zone coords onto the proper Turtle WoW custom zones for **Grim Reaches**, **Northwind**, and **Balor**, and clean up prairie beasts that were incorrectly spilling into **Thunder Bluff**.
- **Beast spawn coordinates — Stonetalon recalibration**: Recalibrated several **Stonetalon Mountains** beast spawn clusters to match the Twow updated zone bounds and improve marker placement consistency.
- **MM Widget — ClickThrough **: The whole widget is now clickable through, and ALT-drag to reposition it is thus no longer possible
- **MM Widget — clearer bottom-cell display**: The bottom cell now shows the cooldown of the current shot you would use, and only shows `USE` when that shot is ready.
- **Feed-O-Matic — NO-BUFF quarantine disabled**: The mechanism that permanently blacklisted a food item per pet family after a failed feed (no buff detected within 2.5 s) has been disabled. Foods are no longer quarantined on a no-buff timeout — the feed will simply retry without banning the item. This avoids false positives caused by server lag or client timeouts.
### Added
- **zCraft — new zButton for crafting professions**: A new `zCraft` button (Options → zButtons → zCraft) scans your spellbook and shows a child button for each crafting profession you know — Alchemy, Blacksmithing, Cooking, Disenchanting, Enchanting, Engineering, Fishing, First Aid, Herbalism, Jewelcrafting, Leatherworking, Mining (Smelting), Skinning, Survival, and Tailoring. Clicking a child opens the corresponding tradeskill window. Disabled by default.
- **zBar — unified draggable toolbar for all zButtons**: A new "zBar" tab (Options → zButtons → zBar) groups all enabled zButton bars into a single draggable anchor. Alt-drag the zBar to move the whole group together. Options: Horizontal or Vertical layout; which side children pop out (Up/Down for horizontal, Left/Right for vertical); spacing between buttons; anchor icon size; per-bar include/exclude toggle and drag-to-reorder. Disabled by default — existing layouts are untouched until you enable it.
- **zAspect / zTrack — Smart Parent**: A new "Smart Parent" checkbox in Options → zButtons → zAspect and zTrack. When enabled, the parent button automatically toggles between your 1st and 2nd spell: if the 1st is active, the parent shows the 2nd, and vice-versa. Perfect for PvP — put Track Hidden and Track Humanoids as your first two tracking spells, and the parent always shows the one you're *not* currently using. When disabled, the parent always shows the 1st spell. Enabled by default.
- **zPet — Smart Parent**: A new "Smart Parent" checkbox in Options → zButtons → zPet. When enabled, the parent button dynamically changes based on your pet's state: Revive Pet if dead, Mend Pet if hurt, Feed Pet if unhappy, or your default spell otherwise. When disabled, the parent always shows the 1st spell. Enabled by default.
- **zMounts / zCompanions — Random Parent**: A new "Random Parent" checkbox in Options → zButtons → zMounts and zCompanions. When enabled, a random child mount is picked as the parent icon on each login and after each use. Disabled by default.
- **zMounts — AQ Mount Filter**: A new "AQ Mount Filter" checkbox in Options → zButtons → zMounts. When enabled, Qiraji mounts are hidden outside AQ40, and only Qiraji mounts are shown inside AQ40. Enabled by default.
- **zAspect — NamPower support**: The Aspect button now listens to `NamPower` aura events when available, so aspect changes update faster and without the old polling delay.
- **MM Widget — NamPower support**: The widget now uses `NamPower` aura updates when available, which makes ammo proc tracking faster and more reliable. It still falls back to the old tracking method if NamPower is not installed.
- **MM Widget — keybind **: The MM Widget options panel now has a "Set Key" button. Press any key (with optional ALT/CTRL/SHIFT modifiers), or mouse button/wheel to bind the MM Widget action, turning it into a One-button rotation feature.
- **MM Widget — Quiver no-clip option**: New "Use Quiver no-clip casting" checkbox in the MM Widget options. When enabled and Quiver is installed, Aimed Shot, Steady Shot, and Multi-Shot of the Action bind are routed through Quiver's no-clip system to avoid clipping your auto-shot swing timer.
- **MM Widget — Anchor **: Since the widget is now clickable-through, a new anchor system was implemented to move the widget: toggling the anchor button in the options shows 4 drag handles (top, bottom, left, right) outside the widget edge. Any handle can be dragged to reposition the widget.
- **Hunter Book — Families stats modifiers**: The Families page now also shows `Health`, `Damage`, and `Armor` modifiers for every family. Those modifier values can be shown as raw multipliers or as `%` with a footer checkbox, and are color-coded for easier reading. Additionaly the footer recap now also shows the total number of families, and the Named/Coord counts are plugged on the new accurate server's data instead of old pfQuest data.
- **FOM — keybind**: The Feed-O-Matic "Set Key" button in options now also accepts modifiers and mouse.
- **/mth food command**: Added a new slash command to inspect Feed-O-Matic state, clear one item ban, or reset all food bans and quarantines.
- **AntiDaze — NamPower support**: Daze detection now uses NamPower's aura events when available, replacing chat-message parsing for faster and more reliable aspect cancellation.
- **Chronometer — NamPower support**: Timer bars now start and stop instantly via NamPower aura events when available. Bar durations are read directly from the NamPower aura array instead of guessed from spell data.
- **Feed-O-Matic — NamPower support**: Mount and buff detection (Shadowmeld, Feign Death, eating, etc.) now uses the NamPower aura array when available, replacing the old tooltip-scraping method.
### Fixed
- **Pet lifecycle — duplicate / ghost pets in Stable**: Reworked pet identity with GUID-based matching and fixed stable tracking so the same pet is no longer split into multiple rows after tame, rename, stable swap, or `/reload`. Old stale pets should also stop reappearing in the Stable tab as fake active/stabled entries.
- **Pet lifecycle — wrong taming info shown on old pets**: Fixed several cases where MetaHunt could invent tame data for pets that were only seen later through stable swaps or normal pet refreshes. Taming info is now only recorded from a real tame event, so old pets should no longer show fake tame location / tame date data.
- **Hunter Book — Stable tab now trusts real stable slots**: The Stable tab now shows the current pet plus the pets that are actually in your stable slots, instead of trusting stale saved slot data from older sessions.
- **Hunter Book — pet training kept on the correct pet**: Fixed cases where a pet could keep its row but lose its Training section after lifecycle repairs or row merges. Training/spellbook data now stays attached to the right pet.
- **Hunter Book — stable feed item icons**: Fixed broken food icons in the Stable tab feed summary, including cases where foods like `Roasted Quail` were showing as a red square or question mark.
- **Minimap markers moving with the player since 1.4.0**: Reworked minimap marker zone resolution and calibration so pins stay anchored to world locations again instead of sliding with player movement. The minimap path now uses exact current-zone lookup in pfQuest space, while the world map keeps the WMA-aware logic introduced for 1.18.1 zone support.
- **Chronometer — "Grow bars upward" forgotten after `/reload`**: Checking the "Grow bars upward" option and reloading the UI would revert the bars back to growing downward, even though the checkbox still appeared checked. Fixed.
- **Chronometer — bars appear below the anchor instead of above when "Grow bars upward" is enabled**: Even with "Grow bars upward" checked, the bars were still spawning a bit below the anchor and stacking upward from there, because of an existing issue in old `CandyBar` library. Fixed — bars now correctly start at the anchor and grow upward.
- **Chronometer — Aimed Shot tracker removed**: Chronometer no longer tracks Aimed Shot cooldowns. The MM Widget now owns that behavior, so Chronometer keeps its hunter timers focused on the remaining spell and proc bars.
- **MM Widget — Quiver no-clip covers Multi-Shot**: The Quiver no-clip option now explicitly includes Multi-Shot alongside Aimed Shot and Steady Shot.
- **MM Widget — stale NamPower proc state**: The widget now resyncs from the NamPower aura array after aura events, so it no longer keeps showing a proc after the debuff is gone.
- **Quiver no-clip macro — Steady Shot castbar not showing**: If you were using Quiver and its no-clip macro for your shots, the Quiver castbar for those shots would not appear with MetaHunt enabled. Fixed — the castbar now appears correctly when using the macro.
## [1.4.1] - 2026-03-24
### Added
+1 -1
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@@ -4,7 +4,7 @@
-- Modern modular architecture with legacy addon support
--
-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-- TARGET RUNTIME: LUA 5.0 (WoW 1.12 / Turtle-WoW)
-- TARGET RUNTIME: LUA 5.0 (WoW 1.12 / Twow 1.18)
-- - Max 32 upvalues per function
-- - No # operator (use table.getn)
-- - No string.gmatch (use string.gfind)
+5 -8
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@@ -1,22 +1,18 @@
## Interface: 11200
## Version: 1.4.1
## Version: 2.0.0
## Title: MetaHunt - |cff00ff00Hunter
## Author: Metasploit and his Copilot ;)
## Notes: Unified addon suite for huntards making old addons compatible with TurtleWoW, and adding an arsenal of never seen Hunter's utilities.
## SavedVariables: MTH_SavedVariables, FOM_Config, FOM_FoodQuality, FOM_AddedFoods, FOM_RemovedFoods, FOM_Cooking, FOM_QuestFood, FOM_LocaleInfo
## SavedVariablesPerCharacter: ZHunterMod_Saved, MTH_CharSavedVariables
## Notes: Unified addon suite for huntards making old addons compatible with Twow, and adding an arsenal of never seen Hunter's utilities.
## SavedVariables: MTH_SavedVariables
## SavedVariablesPerCharacter: MTH_CharSavedVariables
data\init.lua
Bindings.xml
## Load initialization and core framework
init\env.xml
init\compat.xml
init\libs.xml
init\api.xml
api\core-feed-tracking.lua
init\skins.xml
## Load database files (DB files must come before data\init.lua)
data\ds-beasts.lua
@@ -40,6 +36,7 @@ data\ds-pet-spells.lua
data\ds-pet-spells-trainer.lua
data\ds-hunter-spells.lua
data\ds-hunter-spells-dbc.lua
data\ds-trainer-catalog.lua
data\ds-racial.lua
data\init.lua
+58 -23
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@@ -1,20 +1,34 @@
# MetaHunt
MetaHunt is a Turtle WoW Hunter toolkit.
It is a modern modular addon compiling brand new features, and improving a few old hunter add-ons, that were broken on twow.
It provides a bunch of useful tools for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
MetaHunt is a Twow Hunter toolkit.
It is a modern modular addon compiling brand new features, and improving a few old hunter add-ons that were broken or disfunctional with twow.
It provides a bunch of useful functionalities for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
You play the best class, now you have the best companion for it (and its not your pet).
### Important notes
- Altough Nampower isn't mandatory for most of the features, it is a must-have for some, and certainly the MM Widget.
- If you were using old versions of Feed-O-Matic, ICU, zHunterMod and HunterHelper, you dont need those with MetaHunt and you SHOULD disable them to avoid conflicts.
- MetaHunt is fully compatible with QUIVER <3, and is not a replacement for it.
- The addon purposely disable itself on all Capycraft/Ravencraft Realms, following the DDOS attacks they conducted on other servers.
## Twow Data
MetaHunt ships with large Turtle WOW datastores :
MetaHunt ships with large twow datastores, and notably:
- 100% accurate beasts' data, their locations, and the abilities they can learn you
- All Pet families, their abilities and their diet
- All pet abilities ranks
- All Ammo (Arrows and Bullets)
- All Stable, Hunter and Pet Masters
- All hunter and pet spells
- All Ammo and ranged weapons
- All Hunter/Pet/Stable Masters
- All Ammo vendors
Online bestiary is also available here https://duvelcorp.codeberg.page/MetaHunt-Web/
## Smart Ammo
- Auto swap your main ammo to junk ammo for shots that doesn't scale on damage, and re-equip you main ammo right away. Don't waste your Doomshots on nothing anymore, save money !
@@ -22,7 +36,8 @@ MetaHunt ships with large Turtle WOW datastores :
- Auto equip the right ammo when you swap from a box/xbow to a gun and the other way around.
## MM Widget
Lets Make MM great again. Tracks the new 3-state of Experimental ammo cycle (Fire → Nature → Arcane), the Lock&Load procs, and has a dynamic cell that shows either Aimed Shot availability or the right shot to use following the current Experimental ammo proc if any.
1.18.1 weapon of mass-destruction. NAMPOWER MANDATORY. The widget is composed of 5 cells, tracking the 3-state of Experimental ammo cycle (Fire → Nature → Arcane), the Lock & Load procs, and a smart dynamic cell. The smart cell shows either Aimed Shot availability or the right shot to use following the current Experimental ammo proc if any, and it bypasses the proc spell if your current target is immune to the school. You can bind the smart cell to turn the widget into a very efficient one-button rotation. Lets make MM great again !
## Tooltips
@@ -36,44 +51,64 @@ MetaHunt ships with large Turtle WOW datastores :
Old zHunterMod addon on steroids. Fully compatible with Twow, and enhanced with new functionalities
- zAmmo : Track all your ammo Live and swap them in a click or bind
- zPet : Intelligent collapsible pet Bar regrouping all pet spells and providing an intelligent button that always show you the right spell to use depending on the situation
- zPet : Intelligent collapsible pet Bar regrouping all pet spells and providing a main button that always swap on the right spell to use depending on the situation
- zTrack: All your trackings in one collapsible bar
- zAspect: All your trackings in one collapsible bar
- zRanged : All the ranged weampons currently in your bags to swap them fast
- But also zMounts, zToys and zCompanions.
- zAspect: All your aspects in one collapsible bar
- zRanged : All the ranged weapons currently in your bags to swap them fast
- But also zCrafts, zMounts, zToys and zCompanions.
Additionally, a special _zBar_ can regroup all the zButtons above into a single bar for people that like clean and ordered stuff.
## Feed-O-Matic
Now compatible with Turtle, feed your pet with one key bind, it will always pickup the best food for your pet.
Now compatible with Twow, feed your pet with one key bind, it will always pickup the best food for your pet, according to your preferences.
## Chronometer
The good old Chronometer addon, purged of non-necessary things and reconfigured for a pure hunter use.
The good old Chronometer addon, purged of non-necessary things and reconfigured for a pure hunter usage.
## ICU (I see you)
Old addon used to display Targets' enhanced information when you click on your minimap tracking things. MetaHunt offers many more customization options for it.
This old addon is mostly a PVP weapon used to display targets' enhanced information when you click on your minimap tracked things. MetaHunt offers many more customization options for it.
## Ammo labels
You can display some labels on all ammo in your bags/bank to instantly see which of those damn same arrows icons really are.
## Auto-Buy
Define your own simple rules for auto buy ammo and pet food when you open a vendor.
Define your own simple rules for auto buy ammo and pet food when you open a vendor. You can also make a food-auto-buy planning based on all your stabled pet's diets.
## Auto-Quest
Just spam SHIFT-click on the NPC to validate quests Scorpok and Thorium arrows. Additionally you can have an enhanced tooltip that display your actual Scorpok-related items when you mouseover the mobs involved.
Just spam SHIFT-click on the NPC to validate quests Scorpok and Thorium arrows. Additionally you can have an enhanced tooltip that display your actual Scorpok-related items when you mouseover the Blasted Land mobs involved.
## Beast model Viewer
## Efficient Scanners
Display the model of all beasts in the world. Always know what you are going to tame exactly before running there ! You can also browse all skin models of the same pet family to find the best-looking pet according to your tastes.
The add-on smartly scan your character and pet tabs, spellbook, beast training, stable and learning masters windows. This is done automatically and fast in the background, and allows to enrich the static datastore with YOUR own data, and to provide meaningfull dynamic information following the context. It also scan your Pet's state constantly, but with minimal ressources.
## Animations
Metahunt is the first add-on that uses the great PizzaSauce library of [Pizzahawaii](https://codeberg.org/Pizzahawaii/). This adds fun and makes the interface feel alive.
## The Great Book of Huntards
The Book is the main GUI of MetaHunt, it allows to display the data constantly collected about you and your pet, and browse the addon's data to find anything a Hunter needs.
The Book is the main GUI of MetaHunt, it allows to browse the addon's data to find anything a Hunter needs.
- Browse the MetaHunt datastores of NPCs (Beast, vendors, masters) and open the map to locate them like in pfQuest
- Track all info about the pet abilities that you know and don't know yet
- Track all info about your stabled pets
- Keep an history of all your pets after you abandon them or if they run away.
- Search Hunter-related NPCs (Beasts, vendors, masters) and open the map to locate them like in pfQuest.
- Beast model Viewer : Display the model of all beasts in the world. You can also browse all skin models of the same family to find the best-looking pet according to your tastes.
- Instantly find where the beasts having a specific ability are lying and plan ahead your tracking sessions.
- Get a full understanding of all Pet families.
- Display meaningfully the pet abilities that you know and don't know yet
- Get your stable's state everywhere and track all possible information about all your pets
- Keep a detailed history of all the pets you abandonned or those that ran away.
- Browse all twow 1.18.1 hunter and pet spells. Get the status of what you already learned or not, and a detailed cost planning.
## Tune it the way you like
Metahunt option panel is huge. There are hundreds of settings you can configure in order to tweak it like a boss so it fits YOUR preferences.
Its modular architecture also allows you to completely disable any module in order to decrease the addon's memory footprint and background processes.
### The world is yours. Happy Hunting Fellas !
+62 -7
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@@ -10,10 +10,23 @@ local function AntiDaze_GetSaved()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.antiDaze) ~= "table" then
MTH_CharSavedVariables.antiDaze = {}
local store
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("antidaze")
end
return MTH_CharSavedVariables.antiDaze
if type(store) ~= "table" then
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if type(MTH_CharSavedVariables.modules.antidaze) ~= "table" then
MTH_CharSavedVariables.modules.antidaze = {}
end
store = MTH_CharSavedVariables.modules.antidaze
end
if type(store.settings) ~= "table" then
store.settings = {}
end
return store.settings
end
local function AntiDaze_IsEnabled()
@@ -25,16 +38,21 @@ local function AntiDaze_RegisterCombatEvents()
if not AntiDazeFrame then
return
end
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE")
if MTH and MTH.nampower then
AntiDazeFrame:RegisterEvent("DEBUFF_ADDED_SELF")
else
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
AntiDazeFrame:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE")
end
end
local function AntiDaze_UnregisterCombatEvents()
if not AntiDazeFrame then
return
end
AntiDazeFrame:UnregisterEvent("DEBUFF_ADDED_SELF")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE")
AntiDazeFrame:UnregisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
@@ -87,10 +105,31 @@ local function AntiDaze_ResolvePlayerFromMessage(msg)
return nil
end
local AntiDaze_DazeSpellIdCache = {} -- [spellId] = true/false
local function AntiDaze_IsDazeSpellId(spellId)
local cached = AntiDaze_DazeSpellIdCache[spellId]
if cached ~= nil then return cached end
if type(GetSpellRecField) ~= "function" then return false end
local name = GetSpellRecField(spellId, "name")
if name and (name == "Daze" or name == "Dazed") then
AntiDaze_DazeSpellIdCache[spellId] = true
return true
end
AntiDaze_DazeSpellIdCache[spellId] = false
return false
end
local function AntiDaze_CancelRelevantAspect(isSelfDazed)
local packName = _G["ZHUNTER_ASPECT_PACK"] or "Aspect of the Pack"
local cheetahName = _G["ZHUNTER_ASPECT_CHEETAH"] or "Aspect of the Cheetah"
-- Always use GetPlayerBuff + tooltip scan for cancellation.
-- The aura-array slot index from GetUnitField does NOT map 1:1
-- to the sequential buff index that CancelPlayerBuff expects
-- (empty slots create gaps), so we cannot use the NamPower
-- array for the cancel call. NamPower is still used for daze
-- DETECTION via DEBUFF_ADDED_SELF in the event handler.
for i = 0, 32 do
if GetPlayerBuff(i, "HELPFUL") < 0 then
break
@@ -118,6 +157,12 @@ if AntiDazeFrame then
AntiDazeFrame:RegisterEvent("VARIABLES_LOADED")
AntiDazeFrame:SetScript("OnEvent", function()
if event == "VARIABLES_LOADED" then
-- Class gate: only hunters use AntiDaze.
if MTH and MTH.IsClassGateBlocked and MTH:IsClassGateBlocked() then
AntiDazeFrame:UnregisterAllEvents()
AntiDazeFrame:SetScript("OnEvent", nil)
return
end
if AntiDaze_IsEnabled() then
AntiDaze_RegisterCombatEvents()
else
@@ -126,6 +171,16 @@ if AntiDazeFrame then
return
end
-- NamPower path: DEBUFF_ADDED_SELF fires with spellId in arg3
if event == "DEBUFF_ADDED_SELF" then
local spellId = tonumber(arg3)
if spellId and AntiDaze_IsDazeSpellId(spellId) then
AntiDaze_CancelRelevantAspect(true)
end
return
end
-- Legacy path: parse chat messages
local player = AntiDaze_ResolvePlayerFromMessage(arg1)
if player then
local you = _G["ZHUNTER_YOU"] or "You"
+19 -3
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@@ -33,10 +33,20 @@ function AutoStrip_GetSaved()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.autoStrip) ~= "table" then
MTH_CharSavedVariables.autoStrip = {}
local store
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("autostrip")
end
return MTH_CharSavedVariables.autoStrip
if type(store) ~= "table" then
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if type(MTH_CharSavedVariables.modules.autostrip) ~= "table" then
MTH_CharSavedVariables.modules.autostrip = {}
end
store = MTH_CharSavedVariables.modules.autostrip
end
return store
end
local AUTO_STRIP_ORDER = {16, 17, 18, 5, 7, 1, 3, 10, 8, 6, 9}
@@ -267,6 +277,12 @@ local function AutoStrip_OnEvent()
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
end
if event == "VARIABLES_LOADED" then
-- Class gate: only hunters use AutoStrip.
if MTH and MTH.IsClassGateBlocked and MTH:IsClassGateBlocked() then
AutoStrip_Frame:UnregisterAllEvents()
AutoStrip_Frame:SetScript("OnEvent", nil)
return
end
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
.. " saved.display=" .. tostring(saved["display"] and 1 or 0))
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@@ -0,0 +1,463 @@
-- ============================================================
-- Bag Ammo Labels — standalone overlay for bag & bank ammo slots
-- Uses globals from zButtonAmmo.lua:
-- zButtonAmmo_ShortArrowLabels, zButtonAmmo_ShortBulletLabels,
-- zButtonAmmo_GetQualityColor, zButtonAmmo_GetColorGradient,
-- zButtonAmmo_GetKnownAmmoTypes
-- Uses DPS data from MTH_DS_AmmoItems[id].dps
-- ============================================================
-- Saved variable cache (per-character, stored in "general" module)
local cache = {} -- bagAmmoLabels, bankAmmoLabels, bagAmmoDamage
local function GetStore()
return MTH and MTH.GetModuleCharSavedVariables and MTH:GetModuleCharSavedVariables("general")
end
local function GetCached(key, default)
if cache[key] == nil then
local store = GetStore()
if type(store) == "table" and store[key] ~= nil then
cache[key] = store[key] and true or false
else
cache[key] = default or false
end
end
return cache[key]
end
local function SetCached(key, enabled)
cache[key] = enabled and true or false
local store = GetStore()
if type(store) == "table" then
store[key] = cache[key]
end
end
-- Public getters/setters
function MTH_BagAmmoLabels_GetEnabled()
return GetCached("bagAmmoLabels")
end
function MTH_BagAmmoLabels_SetEnabled(enabled)
SetCached("bagAmmoLabels", enabled)
MTH_BagAmmoLabels_RefreshAll()
end
function MTH_BankAmmoLabels_GetEnabled()
return GetCached("bankAmmoLabels")
end
function MTH_BankAmmoLabels_SetEnabled(enabled)
SetCached("bankAmmoLabels", enabled)
MTH_BagAmmoLabels_RefreshAllBank()
end
function MTH_BagAmmoDamage_GetEnabled()
return GetCached("bagAmmoDamage")
end
function MTH_BagAmmoDamage_SetEnabled(enabled)
SetCached("bagAmmoDamage", enabled)
MTH_BagAmmoLabels_RefreshAll()
MTH_BagAmmoLabels_RefreshAllBank()
end
-- Heat color: red (7.5 DPS) → yellow → green (20.5 DPS); below 7.5 = grey
local DPS_MIN = 7.5
local DPS_MAX = 20.5
local function GetDpsHeatColor(dps)
if not dps then return 1, 1, 1 end
if dps < DPS_MIN then return 0.6, 0.6, 0.6 end
local perc = (dps - DPS_MIN) / (DPS_MAX - DPS_MIN)
return zButtonAmmo_GetColorGradient(perc)
end
-- Look up DPS from MTH_DS_AmmoItems by numeric item ID
local function GetAmmoDps(numericId)
if not MTH_DS_AmmoItems then return nil end
local entry = MTH_DS_AmmoItems[numericId]
return entry and entry.dps
end
-- Detect whether pfUI bags are active
local function HasPfUI()
return pfUI and pfUI.bags and pfUI.bag and true or false
end
-- Is this bagID a bank bag?
local BANK_BAGS = { [-1] = true, [5] = true, [6] = true, [7] = true, [8] = true, [9] = true, [10] = true, [11] = true }
local function IsBankBag(bagID)
return BANK_BAGS[bagID] or false
end
-- Apply or clear labels on a single bag-slot button
local function UpdateButton(button, bagID, slot, showName, showDmg)
if not button then return end
-- Lazy-create name label (TOPLEFT)
if not button._mthAmmoLabel then
button._mthAmmoLabel = button:CreateFontString(nil, "OVERLAY")
button._mthAmmoLabel:SetPoint("TOPLEFT", button, "TOPLEFT", 1, -1)
button._mthAmmoLabel:SetFont("Fonts\\ARIALN.ttf", 9, "OUTLINE")
button._mthAmmoLabel:Hide()
end
-- Lazy-create damage label (CENTER, large + bold)
if not button._mthAmmoDmgLabel then
button._mthAmmoDmgLabel = button:CreateFontString(nil, "OVERLAY")
button._mthAmmoDmgLabel:SetPoint("CENTER", button, "CENTER", 0, 0)
button._mthAmmoDmgLabel:SetFont("Fonts\\ARIALN.ttf", 10, "THICKOUTLINE")
button._mthAmmoDmgLabel:Hide()
end
local nameLabel = button._mthAmmoLabel
local dmgLabel = button._mthAmmoDmgLabel
if not showName and not showDmg then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local link = GetContainerItemLink(bagID, slot)
if not link then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local _, _, id = string.find(link, "Hitem:(%d+)")
if not id then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local numericId = tonumber(id)
local itemName, _, itemQuality, _, _, _, _, _, itemSlot = GetItemInfo(id)
if not itemName then
nameLabel:Hide()
dmgLabel:Hide()
return
end
local isAmmo = (itemSlot == "INVTYPE_AMMO")
if not isAmmo then
local knownAmmo = zButtonAmmo_GetKnownAmmoTypes and zButtonAmmo_GetKnownAmmoTypes()
isAmmo = knownAmmo and knownAmmo[itemName]
end
if not isAmmo then
nameLabel:Hide()
dmgLabel:Hide()
return
end
-- Name label
if showName then
local shortText = zButtonAmmo_ShortArrowLabels[itemName]
or zButtonAmmo_ShortBulletLabels[itemName]
if shortText then
local cr, cg, cb = zButtonAmmo_GetQualityColor(itemQuality)
nameLabel:SetTextColor(cr, cg, cb, 1)
nameLabel:SetText(shortText)
nameLabel:Show()
else
nameLabel:Hide()
end
else
nameLabel:Hide()
end
-- Damage label
if showDmg then
local dps = GetAmmoDps(numericId)
if dps then
local cr, cg, cb = GetDpsHeatColor(dps)
dmgLabel:SetTextColor(cr, cg, cb, 1)
dmgLabel:SetText(dps)
dmgLabel:Show()
else
dmgLabel:Hide()
end
else
dmgLabel:Hide()
end
end
-- Clear both labels on a button
local function ClearButton(button)
if not button then return end
if button._mthAmmoLabel then button._mthAmmoLabel:Hide() end
if button._mthAmmoDmgLabel then button._mthAmmoDmgLabel:Hide() end
end
-- Forward declaration
local RefreshAllVisibleFrames
-- Refresh labels on a single bag (works for any bagID)
local function RefreshBag(bagID, showName, showDmg)
local numSlots = GetContainerNumSlots(bagID)
if numSlots == 0 then return end
-- pfUI path
if HasPfUI() then
local pfBag = pfUI.bags[bagID]
if not pfBag or not pfBag.slots then return end
for slot = 1, numSlots do
local slotData = pfBag.slots[slot]
local button = slotData and slotData.frame
if button then
if showName or showDmg then
UpdateButton(button, bagID, slot, showName, showDmg)
else
ClearButton(button)
end
end
end
return
end
-- Default UI path
-- Main bank (bagID -1): buttons are BankFrameItem1..28
if bagID == -1 then
for slot = 1, numSlots do
local button = getglobal("BankFrameItem" .. slot)
if button then
if showName or showDmg then
UpdateButton(button, -1, slot, showName, showDmg)
else
ClearButton(button)
end
end
end
return
end
-- All other bags (0-4 and 5-11): search all ContainerFrames
for ci = 1, 13 do
local frame = getglobal("ContainerFrame" .. ci)
if frame and frame:IsVisible() and frame:GetID() == bagID then
local frameName = frame:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(frameName .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
if showName or showDmg then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
else
ClearButton(button)
end
end
end
-- Clear stale labels on any buttons beyond numSlots
for slot = numSlots + 1, 24 do
local button = getglobal(frameName .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
return
end
end
end
-- Public: refresh all inventory bags (0-4)
function MTH_BagAmmoLabels_RefreshAll()
RefreshAllVisibleFrames()
end
-- Public: refresh all bank bags (-1, 5-11)
function MTH_BagAmmoLabels_RefreshAllBank()
RefreshAllVisibleFrames()
end
-- Refresh all visible default UI ContainerFrames (frame-centric: no bagID lookup)
RefreshAllVisibleFrames = function()
local bagShowName = MTH_BagAmmoLabels_GetEnabled()
local bankShowName = MTH_BankAmmoLabels_GetEnabled()
local showDmg = MTH_BagAmmoDamage_GetEnabled()
if HasPfUI() then
-- pfUI: refresh via pfUI bag structure
for bagID = 0, 4 do
RefreshBag(bagID, bagShowName, showDmg)
end
local bankBags = { -1, 5, 6, 7, 8, 9, 10, 11 }
for _, bagID in ipairs(bankBags) do
RefreshBag(bagID, bankShowName, showDmg)
end
return
end
-- Default UI: iterate all visible ContainerFrames
for ci = 1, 13 do
local cf = getglobal("ContainerFrame" .. ci)
if cf and cf:IsVisible() then
local bagID = cf:GetID()
local showName = IsBankBag(bagID) and bankShowName or bagShowName
local numSlots = GetContainerNumSlots(bagID)
local fname = cf:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(fname .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
if showName or showDmg then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
else
ClearButton(button)
end
end
end
for slot = numSlots + 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
end
-- Bank bag -1: BankFrameItem buttons
if bankShowName or showDmg then
local numSlots = GetContainerNumSlots(-1)
for slot = 1, numSlots do
local button = getglobal("BankFrameItem" .. slot)
if button then
UpdateButton(button, -1, slot, bankShowName, showDmg)
end
end
end
end
-- Event-driven refresh: coalesce with a short delay
do
local frame = CreateFrame("Frame", "MTH_BagAmmoLabelsFrame", UIParent)
local needsRefresh = false
local elapsed = 0
frame:RegisterEvent("BAG_UPDATE")
frame:RegisterEvent("PLAYERBANKSLOTS_CHANGED")
frame:RegisterEvent("PLAYERBANKBAGSLOTS_CHANGED")
frame:RegisterEvent("BANKFRAME_OPENED")
frame:RegisterEvent("PLAYER_ENTERING_WORLD")
frame:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
-- After login/reload, delay 1s for item cache to populate
elapsed = -0.95
needsRefresh = true
frame:Show()
return
end
if event == "BANKFRAME_OPENED" then
if MTH_BankAmmoLabels_GetEnabled() or MTH_BagAmmoDamage_GetEnabled() then
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end
return
end
if event == "PLAYERBANKSLOTS_CHANGED" or event == "PLAYERBANKBAGSLOTS_CHANGED" then
if MTH_BankAmmoLabels_GetEnabled() or MTH_BagAmmoDamage_GetEnabled() then
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end
return
end
-- BAG_UPDATE
local bagID = arg1
if not bagID then return end
if IsBankBag(bagID) then
if not MTH_BankAmmoLabels_GetEnabled() and not MTH_BagAmmoDamage_GetEnabled() then return end
else
if not MTH_BagAmmoLabels_GetEnabled() and not MTH_BagAmmoDamage_GetEnabled() then return end
end
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end)
frame:SetScript("OnUpdate", function()
elapsed = elapsed + (arg1 or 0.016)
if elapsed < 0.05 then return end
needsRefresh = false
frame:Hide()
RefreshAllVisibleFrames()
end)
frame:Hide()
-- Hook ContainerFrame OnShow: trigger a refresh when a bag becomes visible
if not HasPfUI() then
for ci = 1, 13 do
local cf = getglobal("ContainerFrame" .. ci)
if cf then
local origOnShow = cf:GetScript("OnShow")
cf:SetScript("OnShow", function()
if origOnShow then origOnShow() end
needsRefresh = true
if not frame:IsShown() then
elapsed = 0
frame:Show()
end
end)
end
end
end
-- Post-hook ContainerFrame_Update for default UI (synchronous update)
if type(ContainerFrame_Update) == "function" then
local origCFU = ContainerFrame_Update
ContainerFrame_Update = function(cf)
origCFU(cf)
if cf and cf:IsVisible() then
local bagID = cf:GetID()
local showDmg = MTH_BagAmmoDamage_GetEnabled()
local showName
if IsBankBag(bagID) then
showName = MTH_BankAmmoLabels_GetEnabled()
else
showName = MTH_BagAmmoLabels_GetEnabled()
end
if showName or showDmg then
local numSlots = GetContainerNumSlots(bagID)
local fname = cf:GetName()
-- Visual button i = API slot (numSlots - i + 1)
for i = 1, numSlots do
local button = getglobal(fname .. "Item" .. i)
local apiSlot = numSlots - i + 1
if button then
UpdateButton(button, bagID, apiSlot, showName, showDmg)
end
end
for slot = numSlots + 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
else
-- Frame hidden: clear all labels
if cf then
local fname = cf:GetName()
if fname then
for slot = 1, 24 do
local button = getglobal(fname .. "Item" .. slot)
if not button then break end
ClearButton(button)
end
end
end
end
end
end
end
-543
View File
@@ -1,543 +0,0 @@
------------------------------------------------------
-- MetaHunt: Beast Lore Scanner
-- TWoW 1.18.1 — "Nightmares of Ursol"
------------------------------------------------------
-- Fires when the player channels Beast Lore on a target.
-- Captures all available data and stores it in
-- MTH_SavedVariables.beastLoreScan.entries (account-wide).
--
-- Dedup rule: skips recording if the same creature name
-- already exists in this zone within 30 yards of current
-- player position (uses ds-minimap-sizes for yard scale).
-- A chat message is always printed either way.
------------------------------------------------------
local SPELL_BEAST_LORE = "Beast Lore"
local DEDUP_YARDS = 30
local FALLBACK_DEDUP_PCT = 0.015 -- ~1.5% of map width if zone size unknown
-- ── Tooltip probe ────────────────────────────────────────────
local MTH_BLS_Probe = nil
local function MTH_BLS_EnsureProbe()
if not MTH_BLS_Probe then
MTH_BLS_Probe = CreateFrame("GameTooltip", "MTH_BLSProbe", UIParent, "GameTooltipTemplate")
MTH_BLS_Probe:SetOwner(UIParent, "ANCHOR_NONE")
end
return MTH_BLS_Probe
end
-- Read left/right text lines from the probe (Lua 5.0 compatible: getglobal)
local function MTH_BLS_GetProbeLines()
local lines = {}
for i = 1, 24 do
local L = getglobal("MTH_BLSProbeTextLeft" .. i)
local R = getglobal("MTH_BLSProbeTextRight" .. i)
local lText = L and L:GetText() or nil
local rText = R and R:GetText() or nil
if (not lText or lText == "") and (not rText or rText == "") then
break
end
table.insert(lines, { left = lText or "", right = rText or "" })
end
return lines
end
-- Parse Beast Lore tooltip lines into structured fields.
-- Uses string.find with captures (Lua 5.0, no string.match).
local function MTH_BLS_ParseTooltip(lines)
local data = {
tameable = nil, -- true / false / nil (unknown)
diet = nil,
abilities = nil,
armor = nil,
health = nil,
minDmg = nil,
maxDmg = nil,
}
for _, line in ipairs(lines) do
local L = line.left or ""
local R = line.right or ""
-- Tameability ──────────────────────────────────────────
if string.find(L, "Cannot Be Tamed", 1, true) or string.find(R, "Cannot Be Tamed", 1, true) then
data.tameable = false
elseif string.find(L, "Can Be Tamed", 1, true) or string.find(R, "Can Be Tamed", 1, true)
or string.find(L, "Tameable", 1, true) or string.find(R, "Tameable", 1, true) then
data.tameable = true
end
-- Diet ─────────────────────────────────────────────────
if not data.diet then
local _, _, v = string.find(L, "^Diet:%s*(.*)")
if not v then _, _, v = string.find(R, "^Diet:%s*(.*)") end
if v and v ~= "" then data.diet = v end
end
-- Tamed Abilities ──────────────────────────────────────
if not data.abilities then
local _, _, v = string.find(L, "^Tamed Abilities:%s+(.*)")
if not v then _, _, v = string.find(R, "^Tamed Abilities:%s+(.*)") end
if v and v ~= "" then data.abilities = v end
end
-- Damage range ("107 - 133 Damage") ────────────────────
if not data.minDmg then
local _, _, lo, hi = string.find(L, "(%d+) %- (%d+) Damage")
if not lo then _, _, lo, hi = string.find(R, "(%d+) %- (%d+) Damage") end
if lo and hi then
data.minDmg = tonumber(lo)
data.maxDmg = tonumber(hi)
end
end
-- Armor ────────────────────────────────────────────────
if not data.armor then
local _, _, v = string.find(L, "Armor:%s*(%d+)")
if not v then _, _, v = string.find(R, "Armor:%s*(%d+)") end
if v then data.armor = tonumber(v) end
end
-- Health ───────────────────────────────────────────────
if not data.health then
local _, _, v = string.find(L, "Health:%s*(%d+)")
if not v then _, _, v = string.find(R, "Health:%s*(%d+)") end
if v then data.health = tonumber(v) end
end
end
return data
end
-- ── Location helpers ─────────────────────────────────────────
-- pfQuest AreaTable ID → WMA ID bridge (GetCurrentMapAreaID returns pfQ IDs)
local MTH_PFQ_TO_WMA = {
[1]=27,[3]=17,[4]=19,[8]=38,[10]=34,[11]=40,[12]=30,[14]=4,[15]=141,[16]=181,
[17]=11,[25]=519,[28]=22,[33]=37,[36]=15,[38]=35,[40]=39,[41]=32,[44]=36,
[45]=16,[46]=29,[47]=26,[51]=28,[85]=20,[130]=21,[139]=23,[141]=41,[148]=42,
[209]=650,[215]=9,[267]=24,[331]=43,[357]=121,[361]=182,[400]=61,[405]=101,
[406]=81,[408]=505,[409]=504,[440]=161,[490]=201,[491]=641,[493]=241,
[616]=501,[618]=281,[717]=611,[718]=516,[719]=609,[721]=518,[722]=639,
[796]=520,[876]=500,[1176]=605,[1337]=521,[1377]=261,[1477]=607,[1497]=382,
[1519]=301,[1537]=341,[1581]=514,[1583]=629,[1584]=623,[1637]=321,[1638]=362,
[1657]=381,[1769]=700,[1941]=523,[1977]=619,[2017]=652,[2040]=509,[2057]=648,
[2100]=517,[2159]=627,[2257]=659,[2366]=663,[2437]=603,[2557]=689,[2597]=401,
[2677]=635,[2717]=617,[3277]=443,[3358]=461,[3428]=654,[3429]=625,[3456]=667,
[3457]=682,[3478]=522,[4012]=502,[5023]=503,[5024]=511,[5053]=680,[5077]=670,
[5086]=674,[5087]=676,[5097]=678,[5103]=672,[5121]=507,[5130]=601,[5135]=644,
[5136]=643,[5138]=637,[5147]=655,[5148]=668,[5153]=645,[5163]=646,[5179]=510,
[5204]=662,[5208]=665,[5225]=513,[5536]=512,[5557]=683,[5561]=685,[5581]=686,
[5601]=691,[5602]=684,[5628]=693,[5640]=701,[5641]=698,[5642]=699,[5722]=702,
[5723]=657,[5731]=705,[5734]=704,
}
local function MTH_BLS_GetZoneId()
if type(SetMapToCurrentZone) == "function" then
pcall(SetMapToCurrentZone)
end
if type(GetCurrentMapAreaID) == "function" then
local ok, id = pcall(GetCurrentMapAreaID)
if ok and tonumber(id) and tonumber(id) > 0 then
local pfq = tonumber(id)
return MTH_PFQ_TO_WMA[pfq] or pfq
end
end
return 0
end
local function MTH_BLS_GetPlayerCoords()
if type(SetMapToCurrentZone) == "function" then
pcall(SetMapToCurrentZone)
end
if type(GetPlayerMapPosition) ~= "function" then return nil, nil end
local ok, x, y = pcall(GetPlayerMapPosition, "player")
if ok and x and y and (x ~= 0 or y ~= 0) then return x, y end
return nil, nil
end
-- Returns true if a beast with this name is already in the static MTH_DS_Beasts database.
-- We skip SavedVariables recording for beasts already catalogued in the DB.
local function MTH_BLS_IsInStaticDB(name)
if type(MTH_DS_Beasts) ~= "table" or not name or name == "" then return false end
for _, row in pairs(MTH_DS_Beasts) do
if type(row) == "table" and row.name == name then
return true
end
end
return false
end
-- ── Storage ──────────────────────────────────────────────────
local function MTH_BLS_EnsureStore()
if type(MTH_SavedVariables) ~= "table" then
MTH_SavedVariables = {}
end
if type(MTH_SavedVariables.beastLoreScan) ~= "table" then
MTH_SavedVariables.beastLoreScan = {}
end
if type(MTH_SavedVariables.beastLoreScan.entries) ~= "table" then
MTH_SavedVariables.beastLoreScan.entries = {}
end
return MTH_SavedVariables.beastLoreScan
end
-- ── Dedup ────────────────────────────────────────────────────
-- Returns the existing entry for a same-named beast in the same zone,
-- plus whether any of its recorded coords is within DEDUP_YARDS of (x, y).
local function MTH_BLS_FindEntry(name, zoneId, x, y)
local store = MTH_BLS_EnsureStore()
-- Normalize: treat 0 as unknown (entries are stored with nil for unknown zones)
if not zoneId or zoneId == 0 then zoneId = nil end
local mapW, mapH = nil, nil
if type(MTH_DS_MinimapSizes) == "table" and zoneId then
local sz = MTH_DS_MinimapSizes[zoneId]
if type(sz) == "table" then
mapW = tonumber(sz[1])
mapH = tonumber(sz[2])
end
end
local function IsNearby(ex, ey)
if not ex or not ey or not x or not y then return false end
local dx = ex - x
local dy = ey - y
if mapW and mapH then
return math.sqrt((dx * mapW)^2 + (dy * mapH)^2) < DEDUP_YARDS
else
-- No map size data: use a generous fallback (~5% of map width)
return math.sqrt(dx * dx + dy * dy) < 0.05
end
end
local entries = store.entries
for i = 1, table.getn(entries) do
local e = entries[i]
-- Match by name and zone. When either side has no zone, match on name alone
-- (coords will still be checked below; cross-zone false positives are
-- unlikely given players don't share coordinate spaces across zones).
local zoneMatch = (e.zoneId == zoneId) or (not e.zoneId) or (not zoneId)
if type(e) == "table"
and e.name == name
and zoneMatch
then
-- Check all recorded coords for this beast.
if type(e.coords) == "table" then
for j = 1, table.getn(e.coords) do
local c = e.coords[j]
if type(c) == "table" and IsNearby(c.x, c.y) then
return e, true -- entry found, nearby coord found
end
end
elseif IsNearby(e.x, e.y) then
-- Legacy single-coord entry
return e, true
end
return e, false -- entry found, but no coord nearby
end
end
return nil, false -- no entry for this beast in this zone
end
-- ── Main scan ────────────────────────────────────────────────
-- Per-session cooldown: prevents re-recording the same beast in the
-- same zone within SCAN_COOLDOWN seconds, as a safety net on top of
-- the coordinate-based dedup.
local MTH_BLS_ScanCooldowns = {}
local SCAN_COOLDOWN = 120 -- 2 minutes
local function MTH_BLS_Scan()
-- Basic target guards
if type(UnitExists) == "function" and not UnitExists("target") then return end
if type(UnitIsPlayer) == "function" and UnitIsPlayer("target") then return end
local name = (type(UnitName) == "function") and UnitName("target") or nil
if not name or name == "" then return end
-- ── Unit data ───────────────────────────────────────────
local level = (type(UnitLevel) == "function") and UnitLevel("target") or nil
local family = (type(UnitCreatureFamily) == "function") and UnitCreatureFamily("target") or nil
local healthMax = (type(UnitHealthMax) == "function") and UnitHealthMax("target") or nil
local minDmg, maxDmg, mainSpeed = nil, nil, nil
if type(UnitDamage) == "function" then
local ok, a, b, _, _, spd = pcall(UnitDamage, "target")
if ok then minDmg, maxDmg, mainSpeed = a, b, spd end
end
if not mainSpeed and type(UnitAttackSpeed) == "function" then
local ok, spd = pcall(UnitAttackSpeed, "target")
if ok then mainSpeed = spd end
end
local guid = nil
if type(UnitGUID) == "function" then
local ok, g = pcall(UnitGUID, "target")
if ok and g then guid = g end
end
-- ── Location ────────────────────────────────────────────
local zoneId = MTH_BLS_GetZoneId()
local x, y = MTH_BLS_GetPlayerCoords()
local zone = (type(GetZoneText) == "function") and GetZoneText() or ""
local subzone = (type(GetSubZoneText) == "function") and GetSubZoneText() or ""
-- Session cooldown: hard block on re-scanning the same beast in same zone
local cooldownKey = tostring(name) .. "|" .. tostring(zone)
local lastScan = MTH_BLS_ScanCooldowns[cooldownKey]
if lastScan and (GetTime() - lastScan) < SCAN_COOLDOWN then
MTH:Log("|cff888888Beast Lore: " .. tostring(name) .. " scanned recently — skipped|r")
return
end
-- ── Tooltip probe ───────────────────────────────────────
local probe = MTH_BLS_EnsureProbe()
probe:ClearLines()
local probeOk = pcall(function() probe:SetUnit("target") end)
local parsed = { tameable = nil, diet = nil, abilities = nil, armor = nil, health = nil }
if probeOk then
local lines = MTH_BLS_GetProbeLines()
parsed = MTH_BLS_ParseTooltip(lines)
end
-- Tooltip values override unit API (Beast Lore reveals more accurate data)
if parsed.minDmg then minDmg = parsed.minDmg end
if parsed.maxDmg then maxDmg = parsed.maxDmg end
if parsed.health then healthMax = parsed.health end
-- Fallback tameability: family present = tameable
if parsed.tameable == nil then
parsed.tameable = (family and family ~= "") and true or false
end
-- ── Dedup / upsert ──────────────────────────────────────
local function R3(v)
if type(v) ~= "number" then return nil end
return math.floor(v * 1000 + 0.5) / 1000
end
local function R2(v)
if type(v) ~= "number" then return nil end
return math.floor(v * 100 + 0.5) / 100
end
local rx, ry = R3(x), R3(y)
-- Mark scanned now (before storing) so any rapid re-trigger is blocked
MTH_BLS_ScanCooldowns[cooldownKey] = GetTime()
local existing, nearbyFound = MTH_BLS_FindEntry(name, zoneId, x, y)
if nearbyFound then
-- Already recorded at this location — do nothing.
MTH:Log("|cff888888Beast Lore: " .. tostring(name)
.. " already recorded nearby — skipped|r")
return
end
local store = MTH_BLS_EnsureStore()
if existing then
-- Known beast, new location — add coord to its list.
if type(existing.coords) ~= "table" then
-- Migrate legacy single coord into coords list.
existing.coords = {}
if existing.x or existing.y then
table.insert(existing.coords, { x = existing.x, y = existing.y, timestamp = existing.timestamp })
end
existing.x = nil
existing.y = nil
end
table.insert(existing.coords, { x = rx, y = ry, timestamp = (type(time) == "function") and time() or nil })
existing.lastUpdated = (type(time) == "function") and time() or nil
-- Update abilities/data if newly revealed by this cast.
if parsed.abilities and parsed.abilities ~= "" then existing.abilities = parsed.abilities end
local coordStr = (rx and ry)
and string.format(" (%.1f, %.1f)", rx * 100, ry * 100)
or ""
local abilitiesStr = (existing.abilities and existing.abilities ~= "")
and (" |cff88ddff[" .. existing.abilities .. "]|r")
or ""
MTH:Log("Beast Lore: |cffffaa00" .. tostring(name) .. "|r lv" .. (existing.level and tostring(existing.level) or "?")
.. " — new coord added" .. coordStr
.. abilitiesStr
.. " |cff888888[#" .. tostring(table.getn(store.entries)) .. " +" .. tostring(table.getn(existing.coords)) .. " loc]|r")
return
end
-- Skip recording if this beast is already in the static database.
if MTH_BLS_IsInStaticDB(name) then
MTH:Log("|cff888888Beast Lore: " .. tostring(name) .. " is already in the MetaHunt database — skipped|r")
return
end
-- New beast entirely.
local entry = {
name = name,
guid = guid,
level = level,
family = family,
tameable = parsed.tameable,
minDmg = minDmg and math.floor(minDmg + 0.5) or nil,
maxDmg = maxDmg and math.floor(maxDmg + 0.5) or nil,
attackSpeed = mainSpeed and R2(mainSpeed) or nil,
armor = parsed.armor or nil,
health = healthMax or nil,
diet = parsed.diet or nil,
abilities = parsed.abilities or nil,
coords = { { x = rx, y = ry, timestamp = (type(time) == "function") and time() or nil } },
zoneId = (zoneId and zoneId > 0) and zoneId or nil,
zone = (zone and zone ~= "") and zone or nil,
subzone = (subzone and subzone ~= "") and subzone or nil,
timestamp = (type(time) == "function") and time() or nil,
}
table.insert(store.entries, entry)
-- ── Chat confirmation ────────────────────────────────────
local tameStr = parsed.tameable
and "|cff33ff55Tameable|r"
or "|cffff4444Cannot be Tamed|r"
local famStr = (family and family ~= "")
and ("|cffffcc00" .. family .. "|r")
or "|cff888888unknown family|r"
local lvlStr = level and tostring(level) or "?"
local coordStr = (x and y)
and string.format(" (%.1f, %.1f)", x * 100, y * 100)
or ""
local zoneStr = (zone and zone ~= "") and (", " .. zone .. coordStr) or coordStr
local idx = table.getn(store.entries)
local abilitiesStr = ""
if parsed.abilities and parsed.abilities ~= "" then
abilitiesStr = " |cff88ddff[" .. parsed.abilities .. "]|r"
end
MTH:Log("|cff00ff88YOU FOUND AND RECORDED A NEW BEAST!|r |cffffaa00" .. tostring(name) .. "|r lv" .. lvlStr
.. "" .. tameStr .. "" .. famStr
.. zoneStr
.. abilitiesStr
.. " |cff888888[#" .. tostring(idx) .. "]|r")
end
-- ── Detection: event-gated tooltip poll ─────────────────────
-- SPELLCAST_CHANNEL_* events do not reliably fire in TurtleWoW 1.18.1.
-- Strategy: spellcast events open a short window (MTH_BLS_WindowEnd).
-- OnUpdate only runs during that window, checking the target tooltip
-- for Beast Lore-specific lines ("Diet:", "Tamed Abilities:").
-- If no event fires at all, the window stays closed and nothing runs.
local MTH_BLS_Frame = CreateFrame("Frame", "MTH_BeastLoreScanFrame")
local MTH_BLS_PollAccum = 0
local MTH_BLS_WindowEnd = 0 -- GetTime() deadline; 0 = window closed
local MTH_BLS_PollLast = nil -- target name already scanned this window
local WINDOW_DURATION = 6 -- seconds to probe after Beast Lore cast
local function MTH_BLS_OpenWindow()
MTH_BLS_WindowEnd = GetTime() + WINDOW_DURATION
MTH_BLS_PollLast = nil
end
-- [DISABLED] Beast Lore scan activation — not needed while full beast DB is shipped.
-- Re-enable by removing the `if false then` / `end` wrapper below.
if false then
-- Register all known spellcast event variants.
MTH_BLS_Frame:RegisterEvent("SPELLCAST_CHANNEL_START")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_CHANNEL_STOP")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_START")
MTH_BLS_Frame:RegisterEvent("SPELLCAST_STOP")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_START")
MTH_BLS_Frame:RegisterEvent("UNIT_SPELLCAST_STOP")
MTH_BLS_Frame:RegisterEvent("PLAYER_TARGET_CHANGED")
MTH_BLS_Frame:SetScript("OnEvent", function()
local evt = event or ""
if evt == "PLAYER_TARGET_CHANGED" then
-- New target: reset so re-targeting after a cast works.
MTH_BLS_PollLast = nil
return
end
-- Determine spell name from event args.
local isUnitEvt = string.sub(evt, 1, 15) == "UNIT_SPELLCAST_"
local spellName
if isUnitEvt then
if (arg1 or "") ~= "player" then return end
spellName = arg2 or ""
else
spellName = arg1 or ""
end
if string.find(spellName, SPELL_BEAST_LORE, 1, true) then
MTH_BLS_OpenWindow()
end
end)
MTH_BLS_Frame:SetScript("OnUpdate", function()
MTH_BLS_PollAccum = MTH_BLS_PollAccum + (arg1 or 0)
if MTH_BLS_PollAccum < 2.0 then return end
MTH_BLS_PollAccum = 0
if not (type(UnitExists) == "function" and UnitExists("target")) then return end
if type(UnitIsPlayer) == "function" and UnitIsPlayer("target") then return end
local name = (type(UnitName) == "function") and UnitName("target") or nil
if not name or name == "" then return end
if name == MTH_BLS_PollLast then return end
-- Probe the target tooltip for Beast Lore-specific lines.
local probe = MTH_BLS_EnsureProbe()
probe:ClearLines()
local probeOk = pcall(function() probe:SetUnit("target") end)
if not probeOk then return end
local hasData = false
for i = 1, 20 do
local L = getglobal("MTH_BLSProbeTextLeft" .. i)
if not L then break end
local txt = (L.GetText and L:GetText()) or ""
if string.find(txt, "Diet:", 1, true)
or string.find(txt, "Tamed Abilities:", 1, true)
or string.find(txt, "Cannot Be Tamed", 1, true)
then
hasData = true
break
end
end
if not hasData then return end
-- Beast Lore data confirmed — record and close window.
MTH_BLS_PollLast = name
MTH_BLS_WindowEnd = 0
local ok, err = pcall(MTH_BLS_Scan)
if not ok and MTH and MTH.Print then
MTH:Print("[BeastLore Scan] error: " .. tostring(err), "error")
end
end)
end -- [DISABLED] if false
-- ── Public accessors ─────────────────────────────────────────
-- Returns the first saved entry whose name matches (case-insensitive),
-- or nil if none found.
function MTH_BLS_FindSavedBeastByName(name)
local store = MTH_BLS_EnsureStore()
if not store or type(store.entries) ~= "table" then return nil end
local wantLower = string.lower(name or "")
if wantLower == "" then return nil end
for i = 1, table.getn(store.entries) do
local e = store.entries[i]
if type(e) == "table" and string.lower(e.name or "") == wantLower then
return e
end
end
return nil
end
+4 -1
View File
@@ -38,7 +38,10 @@ local function MTH_ConfigEnsureStore(module_name)
root.modules[module_name] = legacy
end
root[module_name] = root.modules[module_name]
-- NOTE: we intentionally do NOT mirror root[module_name] = root.modules[module_name].
-- That old alias made WoW serialize a full DUPLICATE of every module store at the
-- account root on disk. The canonical store is root.modules[module_name] only.
root[module_name] = nil
MTH_SavedVariables = root
return root.modules[module_name]
end
+1 -1
View File
@@ -1,5 +1,5 @@
MTH_CONST = MTH_CONST or {}
MTH_CONST.version = MTH_CONST.version or "1.4.1"
MTH_CONST.version = MTH_CONST.version or "2.0.0"
MTH_CONST.WEAPON_TYPES = {
BOWS = "Bows",
+8 -1
View File
@@ -167,7 +167,7 @@ local function MTH_FEED_IndexBagFoods()
return true
end
local function MTH_FEED_HasPetFeedBuff()
function MTH_FEED_HasPetFeedBuff()
if type(UnitBuff) ~= "function" then
return false
end
@@ -1385,6 +1385,13 @@ function MTH_FEED_FinalizeAttempt(attemptId, payload)
if petKey ~= "" then
MTH_FEED_Runtime.sessionFeedsByPetId[petKey] = (tonumber(MTH_FEED_Runtime.sessionFeedsByPetId[petKey]) or 0) + 1
end
if type(MTH_FX_Flash) == "function" and type(MTH_FX_IsEnabled) == "function"
and MTH_FX_IsEnabled("pet.feed") then
local target = getglobal("zButtonPet")
if target then
MTH_FX_Flash(target, 0.35, 1.00, 0.35, 0.5)
end
end
else
petRow.totals.rejected = petRow.totals.rejected + 1
if reason == "no-buff" then
+108 -14
View File
@@ -1,5 +1,5 @@
MTH = MTH or {
version = "1.4.1",
version = "2.0.0",
name = "MetaHunt",
modules = {},
config = {},
@@ -7,13 +7,29 @@ MTH = MTH or {
}
local MTH_CHAT_PREFIX = "|cFFFFFFFF[|r|cFFD14A4AMeta|r|cFFABD473Hunt|r|cFFFFFFFF]|r "
local MTH_NON_HUNTER_BLOCK_MESSAGE = "You are not a hunter and you are not allowed here. Disable the add-on for this character."
local MTH_NON_HUNTER_BLOCK_MESSAGE = "You are not a hunter. Disable the add-on for this character."
local MTH_REALM_BLOCK_MESSAGE = "Zero support for Ravencraft/Capybara mafia's realms. Consider joining Octowow."
local MTH_BLOCKED_REALMS = {
["Medivh"] = true,
["\230\176\184\230\173\140\232\141\146\233\135\142"] = true,
["\211\192\184\232\187\196\210\176"] = true,
["\229\159\186\232\181\171\231\186\179\230\150\175"] = true,
["\187\249\186\213\196\201\203\185"] = true,
["\231\190\164\230\152\159\231\155\134\229\156\176"] = true,
["\200\186\208\199\197\232\181\216"] = true,
}
local MTH_MESSAGE_DEFAULTS = {
initModulesLoaded = false,
initSarcasticWelcome = true,
petHungry = false,
beastTrainingScan = true,
spellbookScan = false,
trainerScan = true,
hunterLevelUp = true,
hunterLevelQuiet = false,
petLevelUp = true,
petLoyaltyUp = true,
petRanAway = true,
mapMarkers = true,
stableScan = true,
@@ -189,6 +205,62 @@ function MTH:ApplyClassGate(_source)
return blocked
end
function MTH:GetCurrentRealmName()
local realm = nil
if type(GetRealmName) == "function" then
realm = GetRealmName()
end
if (realm == nil or realm == "") and type(GetCVar) == "function" then
realm = GetCVar("realmName")
end
return realm
end
function MTH:IsRealmGateBlocked()
return self and self._realmGateBlocked and true or false
end
function MTH:CheckRealmGate()
-- TEMP TESTING: allow Ravencraft client access while HunterBook layout is reviewed.
if true then
return false
end
-- Realm name is only reliable once logged in; an empty result never blocks.
local realm = self:GetCurrentRealmName()
if type(realm) == "string" and realm ~= "" then
self._currentRealm = realm
if MTH_BLOCKED_REALMS[realm] then
self._realmGateBlocked = true
end
end
return self:IsRealmGateBlocked()
end
function MTH:AnnounceRealmGateBlocked()
if self._realmGateAnnounced then
return
end
local sink = MTH_TryOutputClassGateMessage(MTH_REALM_BLOCK_MESSAGE)
if sink == "chat" or sink == "uierrors" or sink == "print" then
self._realmGateAnnounced = true
end
end
function MTH:ApplyRealmGate(_source)
if self:IsHardBlocked() then
return true
end
if self:CheckRealmGate() then
self:AnnounceRealmGateBlocked()
if self.ShutdownForNonHunter then
self:ShutdownForNonHunter(_source or "realm-gate")
end
return true
end
return false
end
MTH:ApplyClassGate("startup")
if not MTH._classGateLifecycleFrame then
@@ -202,6 +274,11 @@ if not MTH._classGateLifecycleFrame then
MTH._classGateAnnounced = nil
MTH._classGateAnnouncePending = nil
end
if MTH and MTH.ApplyRealmGate and MTH:ApplyRealmGate(event) then
this:UnregisterAllEvents()
this:SetScript("OnEvent", nil)
return
end
if MTH and MTH.ApplyClassGate and MTH:ApplyClassGate(event) and MTH._classGateAnnouncedChat then
this:UnregisterAllEvents()
this:SetScript("OnEvent", nil)
@@ -1120,8 +1197,6 @@ function MTH:InitSavedVariables()
if not MTH_SavedVariables then
MTH_SavedVariables = {
modules = {},
feedomatic = {},
zhunter = {},
}
end
@@ -1131,12 +1206,6 @@ function MTH:InitSavedVariables()
if not MTH_SavedVariables.moduleStates then
MTH_SavedVariables.moduleStates = {}
end
if not MTH_SavedVariables.modules.feedomatic then
MTH_SavedVariables.modules.feedomatic = MTH_SavedVariables.feedomatic or {}
end
if not MTH_SavedVariables.modules.zhunter then
MTH_SavedVariables.modules.zhunter = MTH_SavedVariables.zhunter or {}
end
if type(MTH_SavedVariables.messages) ~= "table" then
MTH_SavedVariables.messages = {}
end
@@ -1148,9 +1217,6 @@ function MTH:InitSavedVariables()
end
end
MTH_SavedVariables.feedomatic = MTH_SavedVariables.modules.feedomatic
MTH_SavedVariables.zhunter = MTH_SavedVariables.modules.zhunter
if not MTH_CharSavedVariables then
MTH_CharSavedVariables = {}
end
@@ -1204,6 +1270,24 @@ function MTH:InitSavedVariables()
end
end
end
-- NOTE: the legacy/scattered SavedVariables consolidation (MTH_SV_EnsureSchema)
-- is intentionally NOT called here. InitSavedVariables also runs at file-load time
-- (before WoW has loaded the SV file from disk), when the roots are still empty
-- defaults. Running the migration there operated on throwaway tables and made it
-- re-announce every session. The migration is now driven from an ADDON_LOADED
-- handler in api/savedvariables.lua, which fires once the real saved data exists.
-- Account-root module aliases must NEVER persist: the canonical stores live under
-- .modules.<id>. feedomatic/zhunter used to be mirrored here (config.lua alias +
-- InitSavedVariables seeds), which made WoW serialize a full DUPLICATE on disk.
-- Strip them unconditionally on every load — even after the one-shot migration gate
-- has closed — so any stray copy re-created by older code, or already sitting in an
-- on-disk file from a previous version, is removed.
if type(MTH_SavedVariables) == "table" then
MTH_SavedVariables.feedomatic = nil
MTH_SavedVariables.zhunter = nil
end
end
function MTH:GetModuleSavedVariables(name)
@@ -1311,7 +1395,17 @@ function MTH:AnnounceLoadComplete()
moduleList = table.concat(enabled, ", ")
end
self:Print("Check ignition: OK! Version " .. tostring(self.version or "unknown") .. " loaded.")
local namPowerStatus = ""
if type(GetNampowerVersion) == "function" then
local maj, min = GetNampowerVersion()
maj = tonumber(maj) or 0
min = tonumber(min) or 0
if maj > 2 or (maj == 2 and min >= 40) then
namPowerStatus = " | NamPower detected"
self.nampower = true
end
end
self:Print("Check Ignition.... OK! Version " .. tostring(self.version or "unknown") .. " loaded." .. namPowerStatus)
if self:IsMessageEnabled("initModulesLoaded", false) then
self:Print("Modules enabled : " .. moduleList .. ".")
end
+386
View File
@@ -0,0 +1,386 @@
-- MetaHunt level tracker. All training facts come from MTH_DS_TrainerCatalog
-- through trainer-spell-planner.lua; this module only detects progression and
-- presents the resulting facts through chat and animations.
local MTH_LT_Frame = nil
local MTH_LT_PendingPetCheck = false
local MTH_LT_HunterLines = {
[1] = "You can now track beasts. Revolutionary: look for the things you intend to shoot.",
[2] = "The wilderness remains deeply unimpressed.",
[3] = "Still mostly leather, arrows, and misplaced confidence.",
[4] = "You have actual trainer lessons now. Try not to spend all your coin on repairs.",
[5] = "Your pet is doing its share. Please consider doing yours.",
[6] = "A hunter's mark: because shouting at the target was not precise enough.",
[7] = "Every pull is a plan until it becomes cardio.",
[8] = "Concussive Shot. Distance is now a tactical concept, not an accident.",
[9] = "Your arrows have begun their long argument with gravity.",
[10] = "You have a hawk aspect. The bird remains unavailable for comment.",
[11] = "A fine age for discovering that pets also require paperwork.",
[12] = "Mend Pet unlocked. Your pet has noticed this was overdue.",
[13] = "The wilderness has upgraded its complaints department.",
[14] = "Eagle Eye. Finally, a way to inspect trouble before walking into it.",
[15] = "You have survived another level through skill, luck, or a pet-shaped shield.",
[16] = "Traps and sharp things. Subtlety continues to be optional.",
[17] = "Your pet is still carrying the emotional weight of this partnership.",
[18] = "Multi-Shot. One target was apparently an unacceptable limitation.",
[19] = "Soon you may run faster. The enemies will take this personally.",
[20] = "Congratulations: escape now has a speed setting.",
[21] = "Fast enough to arrive at the next questionable decision sooner.",
[22] = "Your trainer has new bills and somehow they are all addressed to you.",
[23] = "The pet remains employed despite the working conditions.",
[24] = "Beast Lore. At last: research before violence. Briefly.",
[25] = "Halfway to better excuses, nowhere near fewer mistakes.",
[26] = "Rapid Fire. Your bow has entered its impatient phase.",
[27] = "Things are going well enough to become dangerous.",
[28] = "Your arrows now contain a measurable amount of intent.",
[29] = "Prepare for the hunter's most respected tactical maneuver.",
[30] = "Feign Death. Why win a fight when you can become administrative debris?",
[31] = "You are alive, which validates absolutely nothing.",
[32] = "Flare. Stealth has been downgraded to a suggestion.",
[33] = "The next trap is definitely part of the plan.",
[34] = "Explosive Trap. Negotiation has left the chat.",
[35] = "Your pet thinks this is all normal. That is worrying.",
[36] = "More damage, more maintenance, same heroic disregard for repair bills.",
[37] = "Keep going. The next disaster is probably already pathing toward you.",
[38] = "Your toolkit is becoming impressively hard to explain to civilized people.",
[39] = "One level until armor finally admits you have been taking hits.",
[40] = "Mail training. Leather got you this far; enemies kept putting holes in it.",
[41] = "You are now visibly better protected from consequences.",
[42] = "More Multi-Shot: because collateral damage needed a sequel.",
[43] = "Your pet has grown used to the sound of avoidable danger.",
[44] = "The trainer is delighted. Your coin pouch is less enthusiastic.",
[45] = "You are a seasoned hunter now, which means the mistakes are expensive.",
[46] = "Nature resistance: proof that the outdoors have been escalating.",
[47] = "Still alive. Still pointing the dangerous end away from yourself. Usually.",
[48] = "Your damage has matured into a fully funded public nuisance.",
[49] = "One more level until the trainer starts charging executive prices.",
[50] = "Your arrows have tenure now.",
[51] = "The wilderness would like a word. It has a queue.",
[52] = "Aimed Shot hits harder, which is your preferred form of diplomacy.",
[53] = "Your pet remains your most reliable party member. Make of that what you will.",
[54] = "Explosive Trap again. The floor continues to be a valid target.",
[55] = "Almost there. Try not to die to something with a tutorial tooltip.",
[56] = "Aspect of the Viper. Mana problems now have a bird-shaped solution.",
[57] = "The finish line is visible. So are several elite mobs. Choose carefully.",
[58] = "The final trainer bills are arriving with alarming confidence.",
[59] = "One last level. Your pet has begun drafting a victory speech.",
[60] = "You made it. The wildlife will remember this unfavorably.",
}
local MTH_LT_Priority = {
["Feign Death"] = 100,
["Mail"] = 95,
["Aspect of the Cheetah"] = 90,
["Rapid Fire"] = 88,
["Aspect of the Pack"] = 86,
["Explosive Trap"] = 84,
["Freezing Trap"] = 82,
["Flare"] = 80,
["Eagle Eye"] = 78,
["Multi-Shot"] = 76,
["Aimed Shot"] = 74,
["Aspect of the Viper"] = 72,
["Trueshot Aura"] = 70,
["Volley"] = 68,
["Track Hidden"] = 66,
}
local MTH_LT_PetLines = {
"It is now statistically better than your last pull.",
"The food budget has noticed.",
"Please do not celebrate by pulling three extra mobs.",
"It remains committed to solving problems with teeth.",
"The wilderness has filed no objection.",
"Your dependable colleague is carrying this team again.",
}
local MTH_LT_LoyaltyLines = {
[2] = "It tolerates your leadership as long as the food arrives on time.",
[3] = "Your authority has been acknowledged, reluctantly.",
[4] = "It has decided your plans are survivable often enough.",
[5] = "Please do not reward this trust with an elite pull.",
[6] = "Against all evidence, it trusts you completely.",
}
local function MTH_LT_Store()
if not MTH_CharSavedVariables then MTH_CharSavedVariables = {} end
if type(MTH_CharSavedVariables.levelTracker) ~= "table" then
MTH_CharSavedVariables.levelTracker = { petLine = 0, loyaltyLine = 0 }
end
return MTH_CharSavedVariables.levelTracker
end
local function MTH_LT_MessageEnabled(key, defaultValue)
return MTH and type(MTH.IsMessageEnabled) == "function" and MTH:IsMessageEnabled(key, defaultValue)
end
local function MTH_LT_FormatCost(copper)
local total = tonumber(copper) or 0
local gold = math.floor(total / 10000)
local silver = math.floor((total - gold * 10000) / 100)
local bronze = total - gold * 10000 - silver * 100
local parts = {}
if gold > 0 then table.insert(parts, "|cffffd100" .. gold .. "g|r") end
if silver > 0 or gold > 0 then table.insert(parts, "|cffc7c7cf" .. silver .. "s|r") end
table.insert(parts, "|cffeda55f" .. bronze .. "c|r")
return table.concat(parts, " ")
end
local function MTH_LT_NextLine(store, key, lines)
store[key] = (tonumber(store[key]) or 0) + 1
if store[key] > table.getn(lines) then store[key] = 1 end
return lines[store[key]]
end
local function MTH_LT_GetHeadline(plan)
local best = nil
local bestPriority = -1
for _, entry in ipairs(plan.rows or {}) do
local priority = MTH_LT_Priority[tostring(entry.row and entry.row.name or "")] or 0
if priority > bestPriority then best, bestPriority = entry, priority end
end
return best
end
local function MTH_LT_FormatRows(plan)
local labels = {}
for index, entry in ipairs(plan.rows or {}) do
local row = entry.row or {}
local label = tostring(row.name or "Unknown")
if row.rank and row.rank ~= "" then label = label .. " " .. tostring(row.rank) end
table.insert(labels, label)
end
return table.concat(labels, ", ")
end
local function MTH_LT_GrowlRankForLevel(level)
local rank = math.floor((tonumber(level) or 1) / 10) + 1
if rank < 1 then rank = 1 end
if rank > 7 then rank = 7 end
return rank
end
local function MTH_LT_BuildPetGrowlPlan(level, preview, honored)
if type(MTH_TrainerPlan_BuildLevel) ~= "function" then return nil end
local plan = MTH_TrainerPlan_BuildLevel("pet", level, { honored = honored and true or false, includeKnown = preview })
local growlPlan = {
rows = {},
unlearned = { count = 0, cost = 0 },
}
for _, entry in ipairs(plan.rows or {}) do
if tostring(entry.row and entry.row.name or "") == "Growl" then
table.insert(growlPlan.rows, entry)
growlPlan.unlearned.count = growlPlan.unlearned.count + 1
growlPlan.unlearned.cost = growlPlan.unlearned.cost + (tonumber(entry.price) or 0)
end
end
return growlPlan
end
local function MTH_LT_HandlePetGrowlLevel(petName, level)
if level < 10 or level > 60 or math.mod(level, 10) ~= 0 then return end
local rank = MTH_LT_GrowlRankForLevel(level)
local known = type(MTH_HT_GetSpellInfo) == "function" and MTH_HT_GetSpellInfo("Growl") or nil
if known and (tonumber(known.rankNum) or 0) >= rank then
if type(MTH_Growl_OfferForTamedPet) == "function" then
MTH_Growl_OfferForTamedPet(petName, level)
end
elseif MTH_LT_MessageEnabled("petLevelUp", true) then
MTH:Print(petName .. " can now learn Growl Rank " .. tostring(rank) .. ". Visit a Pet Trainer to learn it.")
end
end
local function MTH_LT_PrintSpellList(plan)
local line = ""
local isFirstLine = true
for _, entry in ipairs(plan.rows or {}) do
local row = entry.row or {}
local label = tostring(row.name or "Unknown")
if row.rank and row.rank ~= "" then label = label .. " " .. tostring(row.rank) end
if line == "" then
line = label
elseif string.len(line) + string.len(label) + 2 > 92 then
MTH:Print((isFirstLine and "New spells available: " or "And also: ") .. line)
isFirstLine = false
line = label
else
line = line .. ", " .. label
end
end
if line ~= "" then MTH:Print((isFirstLine and "New spells available: " or "And also: ") .. line) end
end
local function MTH_LT_AnnounceTraining(kind, level, eventKind, preview)
if type(MTH_TrainerPlan_BuildLevel) ~= "function" then return end
local base = MTH_TrainerPlan_BuildLevel(kind, level, { honored = false, includeKnown = preview })
local honored = MTH_TrainerPlan_BuildLevel(kind, level, { honored = true, includeKnown = preview })
if base.unlearned.count <= 0 then
if kind == "hunter" and MTH_LT_MessageEnabled("hunterLevelUp", true) then
MTH:Print("Congratz! You hit level " .. tostring(level) .. ".")
end
if preview then MTH:Print("Level test: no " .. kind .. " trainer spells in the 1.18.1 catalog at level " .. tostring(level) .. ".") end
return
end
local headline = MTH_LT_GetHeadline(base)
local headlineText = headline and headline.row and tostring(headline.row.name or "") or "New training"
if headline and headline.row and headline.row.rank and headline.row.rank ~= "" then headlineText = headlineText .. " " .. headline.row.rank end
local isLevelCap = kind == "hunter" and level == 60
if isLevelCap then headlineText = "The hunt is yours" end
local isPetGrowlMilestone = kind == "pet" and level >= 10 and level <= 60 and math.mod(level, 10) == 0
if isPetGrowlMilestone then headlineText = "Growl Rank " .. tostring(MTH_LT_GrowlRankForLevel(level)) end
if kind == "hunter" and not isLevelCap then headlineText = nil end
if MTH_LT_MessageEnabled(eventKind == "hunter" and "hunterLevelUp" or "petLevelUp", true) then
if kind == "hunter" then
MTH:Print("Congratz! You hit level " .. tostring(level) .. ".")
MTH:Print(MTH_LT_HunterLines[level] or "New training is available.")
MTH:Print("The spells you can learn will cost you " .. MTH_LT_FormatCost(base.unlearned.cost)
.. ", but only " .. MTH_LT_FormatCost(honored.unlearned.cost) .. " if you are Honored with the master.")
MTH_LT_PrintSpellList(base)
else
local displayPlan = isPetGrowlMilestone and MTH_LT_BuildPetGrowlPlan(level, preview) or base
local displayHonoredPlan = isPetGrowlMilestone and MTH_LT_BuildPetGrowlPlan(level, preview, true) or honored
if displayPlan and displayPlan.unlearned.count > 0 then
MTH:Print("It can learn " .. MTH_LT_FormatRows(displayPlan))
MTH:Print("Trainer cost: Base " .. MTH_LT_FormatCost(displayPlan.unlearned.cost) .. " | Honored " .. MTH_LT_FormatCost(displayHonoredPlan.unlearned.cost))
end
end
end
local isMilestone = kind == "hunter" and (level == 10 or level == 20 or level == 30 or level == 40 or level == 50 or level == 60)
local flag = isMilestone and "level.huntermilestone" or (kind == "hunter" and "level.hunter" or "level.pet")
if type(MTH_FX_IsEnabled) == "function" and MTH_FX_IsEnabled(flag) and type(MTH_Celebrate) == "function" then
local subtitle = kind == "hunter" and (MTH_LT_HunterLines[level] or "New training is available.") or "New pet training is available. The trainer wants coin."
if isMilestone and type(MTH_CelebrateBlackHole) == "function" then
MTH_CelebrateBlackHole(isLevelCap and headlineText or "Level " .. tostring(level), subtitle)
else
local title = headlineText and ("Level " .. tostring(level) .. " - " .. headlineText) or "Level " .. tostring(level)
MTH_Celebrate(title, subtitle, "fanfare", 5)
end
end
end
local function MTH_LT_HandleHunterLevel(level)
local store = MTH_LT_Store()
local previous = tonumber(store.hunterLevel)
store.hunterLevel = level
if previous and level > previous then
MTH_LT_AnnounceTraining("hunter", level, "hunter")
end
end
local function MTH_LT_GetPetState()
if type(UnitExists) ~= "function" or not UnitExists("pet") then return nil end
local level = type(UnitLevel) == "function" and tonumber(UnitLevel("pet")) or nil
local name = type(UnitName) == "function" and UnitName("pet") or "Your pet"
if not level or level <= 0 then return nil end
-- Loyalty is a localized name via GetPetLoyalty(); reuse the pet service which
-- parses it (plus UI fallbacks) into a numeric 1-6 level.
local loyalty = nil
if type(MTH_GetCurrentPetInfo) == "function" then
local info = MTH_GetCurrentPetInfo()
if type(info) == "table" then loyalty = tonumber(info.loyaltyLevel) or nil end
end
return { key = tostring(name or "pet"), name = tostring(name or "Your pet"), level = level, loyalty = loyalty }
end
local function MTH_LT_HandlePetState()
MTH_LT_PendingPetCheck = false
local state = MTH_LT_GetPetState()
if not state then return end
local store = MTH_LT_Store()
local pet = store.pet
if type(pet) ~= "table" or pet.key ~= state.key then
store.pet = state
return
end
if state.level > (tonumber(pet.level) or 0) then
local line = MTH_LT_NextLine(store, "petLine", MTH_LT_PetLines)
if MTH_LT_MessageEnabled("petLevelUp", true) then MTH:Print(state.name .. " reached level " .. state.level .. ". " .. line) end
MTH_LT_AnnounceTraining("pet", state.level, "pet")
MTH_LT_HandlePetGrowlLevel(state.name, state.level)
end
if state.loyalty and state.loyalty > 1 and state.loyalty > (tonumber(pet.loyalty) or 0) then
local line = MTH_LT_LoyaltyLines[state.loyalty] or "The food arrangement appears to be working."
if MTH_LT_MessageEnabled("petLoyaltyUp", true) then MTH:Print(state.name .. " reached Loyalty Level " .. state.loyalty .. ". " .. line) end
if type(MTH_FX_IsEnabled) == "function" and MTH_FX_IsEnabled("level.loyalty") then
local title = state.name .. " - Loyalty " .. state.loyalty
if state.loyalty == 6 and type(MTH_CelebrateBlackHole) == "function" then
MTH_CelebrateBlackHole(title, line)
elseif type(MTH_Celebrate) == "function" then
MTH_Celebrate(title, line, "fanfare")
end
end
end
store.pet = state
end
local function MTH_LT_RequestPetCheck()
if MTH_LT_PendingPetCheck or not MTH_LT_Frame then return end
MTH_LT_PendingPetCheck = true
MTH_LT_Frame.elapsed = 0
MTH_LT_Frame:SetScript("OnUpdate", function()
this.elapsed = (this.elapsed or 0) + (arg1 or 0)
if this.elapsed >= 0.35 then
this:SetScript("OnUpdate", nil)
MTH_LT_HandlePetState()
end
end)
end
function MTH_LevelTracker_Test(kind, level)
if kind == "hunter" or kind == "pet" then
local targetLevel = tonumber(level) or ((kind == "hunter") and (tonumber(UnitLevel("player")) or 1) or 1)
MTH:Print("Level test: previewing " .. kind .. " trainer spells at level " .. tostring(targetLevel) .. ".")
MTH_LT_AnnounceTraining(kind, targetLevel, kind, true)
return true
end
if kind == "loyalty" then
local state = MTH_LT_GetPetState()
local loyalty = tonumber(level) or (state and state.loyalty) or 1
if loyalty <= 1 then
MTH:Print("Pet Loyalty starts at level 1 when you tame a pet. Test levels 2 through 6.")
return false
end
local petName = state and state.name or "Your pet"
local line = MTH_LT_LoyaltyLines[loyalty] or "The food arrangement appears to be working."
MTH:Print(petName .. " reached Loyalty Level " .. tostring(loyalty) .. ". " .. line)
local title = petName .. " - Loyalty " .. tostring(loyalty)
if loyalty == 6 and type(MTH_CelebrateBlackHole) == "function" then
MTH_CelebrateBlackHole(title, line)
elseif type(MTH_Celebrate) == "function" then
MTH_Celebrate(title, line, "fanfare")
end
return true
end
return false
end
function MTH_LevelTracker_Initialize()
if MTH_LT_Frame then return end
MTH_LT_Frame = CreateFrame("Frame", "MTH_LevelTracker")
MTH_LT_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_LT_Frame:RegisterEvent("PLAYER_LEVEL_UP")
MTH_LT_Frame:RegisterEvent("UNIT_LEVEL")
MTH_LT_Frame:RegisterEvent("UNIT_PET")
MTH_LT_Frame:RegisterEvent("PET_BAR_UPDATE")
MTH_LT_Frame:RegisterEvent("UNIT_HAPPINESS")
MTH_LT_Frame:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
local level = type(UnitLevel) == "function" and tonumber(UnitLevel("player")) or nil
if level then MTH_LT_Store().hunterLevel = level end
MTH_LT_RequestPetCheck()
elseif event == "PLAYER_LEVEL_UP" then
MTH_LT_HandleHunterLevel(tonumber(arg1) or tonumber(UnitLevel("player")) or 1)
elseif event == "UNIT_LEVEL" and arg1 == "pet" then
MTH_LT_RequestPetCheck()
elseif event == "UNIT_PET" and arg1 == "player" then
MTH_LT_RequestPetCheck()
elseif event == "PET_BAR_UPDATE" then
MTH_LT_RequestPetCheck()
elseif event == "UNIT_HAPPINESS" then
MTH_LT_RequestPetCheck()
end
end)
end
MTH_LevelTracker_Initialize()
+83 -2
View File
@@ -168,7 +168,10 @@ function MTH_PT_HasBeastTrainingRows()
end
local function MTH_PT_DebugLog(line)
return
if line == nil then return end
if MTH_DebugFrame and type(MTH_DebugFrame.AddInfo) == "function" then
MTH_DebugFrame:AddInfo("[BeastTraining] " .. tostring(line))
end
end
local function MTH_PT_IsScanMessageEnabled()
@@ -335,6 +338,39 @@ local function MTH_PT_IsHunterTokenKnown(token)
return false
end
-- Rank-strict variant of MTH_PT_IsHunterTokenKnown: only the EXACT token counts, with
-- no fall back to the base ability. Knowing Charge (Rank 1) must NOT make Charge (Rank 2)
-- look already-learned, otherwise learning a new rank is never recorded or announced.
local function MTH_PT_IsExactTokenKnown(token)
if token == nil or token == "" then
return false
end
local store = MTH_PT_GetStore()
if store.hunterKnownMap and store.hunterKnownMap[token] == true then
return true
end
if store.spellMap and store.spellMap[token] and store.spellMap[token].isKnown == true then
return true
end
return false
end
-- Authoritative, rank-strict check for whether the HUNTER has learned a pet ability at a
-- given rank. Consults both hunterKnownMap and spellMap, so callers (e.g. the tooltip hint)
-- stay correct even when a full Beast Training rescan has not yet rebuilt spellMap rows.
function MTH_IsPetAbilityKnownByHunter(abilityName, rankNumber)
local ability = MTH_PT_NormalizeName(abilityName)
if ability == "" then
return false
end
local token = MTH_PT_MakeTokenFromAbilityRank(ability, rankNumber)
if token == "" then
return false
end
return MTH_PT_IsExactTokenKnown(token)
end
local function MTH_PT_ProcessLearnSystemMessage(rawMessage)
local message = tostring(rawMessage or "")
if message == "" then return false end
@@ -348,6 +384,10 @@ local function MTH_PT_ProcessLearnSystemMessage(rawMessage)
_, _, abilityName, rankText = string.find(message, "^[Yy]ou have learned a new spell:%s*(.-)%s*[Rr]ank%s*(%d+)%.?$")
end
if not abilityName or not rankText then
-- Only trace messages that look like a learn line, to avoid flooding the log.
if MTH_PT_DebugLog and string.find(message, "[Ll]earned") then
MTH_PT_DebugLog("learn-msg parse FAILED: '" .. tostring(message) .. "'")
end
return false
end
@@ -368,7 +408,7 @@ local function MTH_PT_ProcessLearnSystemMessage(rawMessage)
local token = MTH_PT_MakeTokenFromAbilityRank(abilityName, rankNumber)
if token == "" then return false end
local alreadyKnown = MTH_PT_IsHunterTokenKnown(token)
local alreadyKnown = MTH_PT_IsExactTokenKnown(token)
local changed = false
if not alreadyKnown then
changed = MTH_PT_MarkHunterKnownToken(token)
@@ -379,6 +419,12 @@ local function MTH_PT_ProcessLearnSystemMessage(rawMessage)
petRecorded = MTH_PETS_RecordCurrentPetLearnedAbility(abilityName, rankNumber, "beasttraining:learn-msg") and true or false
end
if MTH_PT_DebugLog then
MTH_PT_DebugLog("learn-msg matched: ability='" .. tostring(abilityName) .. "' rank=" .. tostring(rankNumber)
.. " token='" .. tostring(token) .. "' alreadyKnown=" .. tostring(alreadyKnown)
.. " changed=" .. tostring(changed) .. " petRecorded=" .. tostring(petRecorded))
end
if changed or petRecorded then
if MTH_PT_DebugLog then
MTH_PT_DebugLog("learn-msg captured: source='you have learned a new spell' ability='" .. tostring(abilityName) .. "' rank=" .. tostring(rankNumber) .. " token='" .. tostring(token) .. "' changed=" .. tostring(changed) .. " petRecorded=" .. tostring(petRecorded))
@@ -399,6 +445,9 @@ local function MTH_PT_ProcessLearnSystemMessage(rawMessage)
if changed then
MTH_PT_ApplyScan("learn-msg")
end
if changed and type(MTH_CelebratePetAbility) == "function" then
MTH_CelebratePetAbility(label)
end
if type(MTH_PSP_RequestScan) == "function" then
MTH_PSP_RequestScan("train-learn-msg")
end
@@ -656,6 +705,24 @@ MTH_PT_IsPetBookVisible = function()
return false
end
-- Cheap content signature of the trainer's craft rows, so repeated reads of the
-- same list (multiple CRAFT_UPDATE / open events) don't each pay for a full,
-- datastore-wide re-scan (that pile-up was freezing the client).
local MTH_PT_LastScanSignature = nil
local function MTH_PT_ComputeCraftSignature()
local getNumCrafts = MTH_PT_GetGlobal("GetNumCrafts")
local getCraftInfo = MTH_PT_GetGlobal("GetCraftInfo")
if type(getNumCrafts) ~= "function" or type(getCraftInfo) ~= "function" then return nil end
local total = tonumber(getNumCrafts()) or 0
if total <= 0 then return nil end
local parts = { tostring(total) }
for i = 1, total do
local name, sub, ctype = getCraftInfo(i)
table.insert(parts, tostring(name or "") .. "~" .. tostring(sub or "") .. "~" .. tostring(ctype or ""))
end
return table.concat(parts, "|")
end
local function MTH_PT_RunDoubleScan(triggerBase)
local triggerText = tostring(triggerBase or "")
local feedbackOnOpen = (
@@ -665,6 +732,10 @@ local function MTH_PT_RunDoubleScan(triggerBase)
or triggerText == "beast-training-rows-open"
or triggerText == "petbook-visible-poll"
)
-- Stay quiet while Growl auto-teach is driving the trainer window.
if feedbackOnOpen and type(MTH_Growl_IsTeaching) == "function" and MTH_Growl_IsTeaching() then
feedbackOnOpen = false
end
if not MTH_PT_ShouldScanNow() then
if MTH_PT_DebugLog then
MTH_PT_DebugLog("scan skipped: no beast-training rows, trigger=" .. tostring(triggerBase or ""))
@@ -675,9 +746,15 @@ local function MTH_PT_RunDoubleScan(triggerBase)
return false
end
local signature = MTH_PT_ComputeCraftSignature()
if signature and signature == MTH_PT_LastScanSignature then
if MTH_PT_DebugLog then MTH_PT_DebugLog("scan skipped (unchanged signature): trigger=" .. triggerText) end
return true
end
local t0 = time()
local ok, added, baselines, ranks = MTH_PT_ApplyScan(triggerText .. ":single")
local t1 = time()
if ok and signature then MTH_PT_LastScanSignature = signature end
if MTH_PT_DebugLog then
MTH_PT_DebugLog("scan complete: trigger=" .. tostring(triggerBase or "") .. " ok=" .. tostring(ok and true or false) .. " dt=" .. tostring((t1 or 0) - (t0 or 0)) .. "s")
@@ -832,6 +909,10 @@ function MTH_PT_InitService()
MTH_PT_RunDoubleScanThrottled("beast-training-rows-present", 8)
end
if (not hasRows) and MTH_PT_TrainingRowsWerePresent then
-- Trainer closed: allow one fresh scan the next time it opens.
MTH_PT_LastScanSignature = nil
end
MTH_PT_TrainingRowsWerePresent = hasRows
MTH_PT_LastTrainingRowCount = rowCount
+583 -119
View File
@@ -2,8 +2,9 @@ if not MTH then
error("MetaHunt core framework missing: api/core-framework.lua must load before api/core-scan-stablemaster.lua")
end
local MTH_PETS_SCHEMA_VERSION = 2
local MTH_PETS_SCHEMA_VERSION = 3
local MTH_PETS_CORE_HOOK_BOUNDARY_KEY = "core-pet-rename-hook"
local MTH_ST_FULL_DEBUG_TRACE = false
MTH_PETS_TRACE_CONSISTENCY = false
local MTH_PetLifecycleEventFrame = nil
@@ -24,8 +25,8 @@ local MTH_ST_Profile = {
runawayMaxMs = 0,
}
local MTH_ST_Trace = {
enabled = false,
verbose = false,
enabled = MTH_ST_FULL_DEBUG_TRACE and true or false,
verbose = MTH_ST_FULL_DEBUG_TRACE and true or false,
windowStart = 0,
windowSeconds = 5,
eventCount = 0,
@@ -36,7 +37,7 @@ local MTH_ST_Trace = {
local MTH_ST_Diag = {
lines = {},
maxLines = 200,
chatEcho = false,
chatEcho = MTH_ST_FULL_DEBUG_TRACE and true or false,
}
local MTH_ST_DiagCopyFrame = nil
local MTH_ST_PrintStableDiag
@@ -268,21 +269,27 @@ local function MTH_ST_EnsureDiagCopyFrame()
end
function MTH_CommandStableDiag(mode)
local lowerMode = string.lower(tostring(mode or "on"))
MTH_ST_Diag.lines = {}
MTH_ST_Diag.chatEcho = false
MTH_ST_Diag.chatEcho = (lowerMode ~= "off") and true or false
if MTH and MTH.Print then
MTH:Print("Stable diagnostics are disabled.")
MTH:Print("Stable diagnostics chat echo " .. (MTH_ST_Diag.chatEcho and "enabled" or "disabled") .. ".", "debug")
end
return false
return MTH_ST_Diag.chatEcho
end
function MTH_CommandStableTrace(mode)
MTH_ST_Trace.enabled = false
MTH_ST_Trace.verbose = false
if MTH and MTH.Print then
MTH:Print("Stable trace is disabled.")
local lowerMode = string.lower(tostring(mode or "verbose"))
MTH_ST_Trace.enabled = (lowerMode ~= "off") and true or false
MTH_ST_Trace.verbose = (lowerMode == "verbose" or lowerMode == "on") and MTH_ST_Trace.enabled or false
if MTH_ST_Trace.enabled then
MTH_ST_TraceResetCounters()
end
return false
if MTH and MTH.Print then
MTH:Print("Stable trace " .. (MTH_ST_Trace.enabled and "enabled" or "disabled")
.. " (verbose=" .. tostring(MTH_ST_Trace.verbose) .. ").", "debug")
end
return MTH_ST_Trace.enabled
end
local function MTH_ST_ProfileNow()
@@ -418,18 +425,29 @@ local function MTH_ST_ProfileFlushIfDue(force)
end
function MTH_CommandStableProfile(mode)
MTH_ST_Profile.enabled = false
if MTH and MTH.Print then
MTH:Print("Stable profiler is disabled.")
local lowerMode = string.lower(tostring(mode or "off"))
MTH_ST_Profile.enabled = (lowerMode ~= "off") and true or false
if MTH_ST_Profile.enabled then
MTH_ST_ProfileResetCounters()
end
return false
if MTH and MTH.Print then
MTH:Print("Stable profiler " .. (MTH_ST_Profile.enabled and "enabled" or "disabled") .. ".", "debug")
end
return MTH_ST_Profile.enabled
end
local function MTH_PETS_LogConsistency(line)
return
if not MTH_PETS_TRACE_CONSISTENCY then
return
end
if MTH and MTH.Print then
MTH:Print("[PETS] " .. tostring(line or ""), "debug")
end
end
local function MTH_PETS_LogTame(_) end
local function MTH_PETS_LogTame(_)
return
end
local function MTH_PETS_FormatRowConsistency(row)
if type(row) ~= "table" then
@@ -814,6 +832,30 @@ local function MTH_PETS_NormalizeSystemMessageKey(rawMessage)
return message
end
local function MTH_PETS_GetUnitGuid(unitToken)
local token = tostring(unitToken or "")
if token == "" then
return nil
end
local getUnitGuid = (type(getglobal) == "function" and getglobal("GetUnitGUID")) or (_G and _G["GetUnitGUID"])
if type(getUnitGuid) == "function" then
local ok, guid = pcall(getUnitGuid, token)
if ok and type(guid) == "string" and guid ~= "" then
return guid
end
end
if type(UnitGUID) == "function" then
local ok, guid = pcall(UnitGUID, token)
if ok and type(guid) == "string" and guid ~= "" then
return guid
end
end
return nil
end
local function MTH_PETS_IsRunawaySystemMessage(rawMessage)
local message = MTH_PETS_NormalizeSystemMessage(rawMessage)
if message == "" then
@@ -872,6 +914,21 @@ local function MTH_PETS_ParseCreatureIdFromGuid(guid)
return nil
end
-- Canonical pet key: the pet GUID with its low 16 bits (last 4 hex chars) zeroed.
-- On this core the low 16 bits change every session while the high portion stays
-- stable per physical pet, so the full GUID cannot be used as a durable identity
-- key. The canonical key is that durable identity, derived purely from the GUID.
function MTH_PETS_CanonicalKey(guid)
if type(guid) ~= "string" or guid == "" then
return nil
end
local body = string.gsub(guid, "^0[xX]", "")
if string.len(body) < 5 then
return nil
end
return "0x" .. string.sub(body, 1, string.len(body) - 4) .. "0000"
end
local function MTH_PETS_ParseBeastLevelBounds(levelField)
local levelText = tostring(levelField or "")
if levelText == "" then
@@ -979,7 +1036,7 @@ local function MTH_PETS_CaptureTargetSnapshot()
if MTH_PETS_IsPlaceholderPetName(targetName) then
return nil
end
local targetGuid = (type(UnitGUID) == "function") and UnitGUID("target") or nil
local targetGuid = MTH_PETS_GetUnitGuid("target")
local beastId = MTH_PETS_ParseCreatureIdFromGuid(targetGuid)
local targetFamily = (type(UnitCreatureFamily) == "function") and UnitCreatureFamily("target") or nil
local targetLevel = (type(UnitLevel) == "function") and UnitLevel("target") or nil
@@ -1193,14 +1250,31 @@ local function MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
return nil
end
local function MTH_PETS_MakeSignature(name, family, level)
local cleanName = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(name))
local cleanFamily = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(family))
local numericLevel = tonumber(level) or 0
return cleanName .. "|" .. cleanFamily .. "|" .. tostring(numericLevel)
local function MTH_PETS_IsTameConfirmationSource(source)
local sourceText = tostring(source or "")
return sourceText == "unit-pet-acquire" or sourceText == "refresh-current-pet"
end
local function MTH_PETS_RowHasTameRecord(row)
local function MTH_PETS_ResolveConfirmedTameBeastId(source, snapshot)
if not MTH_PETS_IsTameConfirmationSource(source) then
return nil
end
local resolved = MTH_PETS_GetPendingTameBeastId(snapshot)
if resolved and resolved > 0 then
return resolved
end
return nil
end
local function MTH_PETS_MakeSignature(name, family, level)
-- Level intentionally excluded: it mutates on level-up, so baking it into the
-- identity signature made the same pet look like a new one after each level.
local cleanName = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(name))
local cleanFamily = MTH_PETS_SafeLower(MTH_PETS_NormalizeText(family))
return cleanName .. "|" .. cleanFamily
end
local function MTH_PETS_RowHasAnyTameMetadata(row)
if type(row) ~= "table" then
return false
end
@@ -1219,11 +1293,33 @@ local function MTH_PETS_RowHasTameRecord(row)
return false
end
function MTH_PETS_HasVerifiedTameRecord(row)
if type(row) ~= "table" then
return false
end
if row.tameVerified == true then
return true
end
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
if legacyTameContext and (legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp) then
return true
end
if type(row.events) == "table" then
for i = 1, table.getn(row.events) do
local ev = row.events[i]
if type(ev) == "table" and tostring(ev.type or "") == "pet-tamed" then
return true
end
end
end
return false
end
local function MTH_PETS_BackfillTameMetadataFromEvents(row)
if type(row) ~= "table" then
return false
end
if MTH_PETS_RowHasTameRecord(row) then
if MTH_PETS_HasVerifiedTameRecord(row) then
return false
end
if type(row.events) ~= "table" then
@@ -1234,7 +1330,7 @@ local function MTH_PETS_BackfillTameMetadataFromEvents(row)
local stableFirstSeenAt = tonumber(row.stableFirstSeenAt) or tonumber(row.stabledAt) or 0
for i = 1, table.getn(row.events) do
local ev = row.events[i]
if type(ev) == "table" and tostring(ev.type or "") == "pet-acquired" then
if type(ev) == "table" and tostring(ev.type or "") == "pet-tamed" then
local evAt = tonumber(ev.at) or 0
local timelineOk = true
if stableFirstSeenAt > 0 and evAt > 0 and evAt > stableFirstSeenAt then
@@ -1302,12 +1398,207 @@ local function MTH_PETS_BackfillTameMetadataFromEvents(row)
if changed then
row.tameRecorded = true
row.tameVerified = true
row.lastUpdated = time()
end
return changed
end
local function MTH_PETS_ParseNumericPetId(petId)
local _, _, numericId = string.find(tostring(petId or ""), "^pet%-(%d+)$")
return tonumber(numericId)
end
local function MTH_PETS_GetActiveRowRepairScore(pets, petId, row)
if type(row) ~= "table" then
return -1, 0
end
local score = 0
local resolvedPetId = tostring(petId or "")
local petStore = type(pets) == "table" and pets.petStore or nil
if resolvedPetId ~= "" and tostring((pets and pets.currentPetId) or "") == resolvedPetId then
score = score + 1000000
end
if resolvedPetId ~= "" and type(petStore) == "table" and tostring(petStore.activeCurrentId or "") == resolvedPetId then
score = score + 900000
end
if tonumber(row.stableSlot) and tonumber(row.stableSlot) > 0 then
score = score + 500000
end
if type(row.guid) == "string" and row.guid ~= "" then
score = score + 100000
end
if row.tameVerified == true then
score = score + 50000
end
if row.tameRecorded == true then
score = score + 10000
end
score = score + (tonumber(row.lastSeen) or tonumber(row.lastUpdated) or 0)
return score, tonumber(MTH_PETS_ParseNumericPetId(resolvedPetId)) or 0
end
local function MTH_PETS_MergeActiveRows(pets, winnerId, loserId)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" then
return false
end
local petStore = pets.petStore
local winnerRow = type(petStore.activeById) == "table" and petStore.activeById[winnerId] or nil
local loserRow = type(petStore.activeById) == "table" and petStore.activeById[loserId] or nil
if type(winnerRow) ~= "table" or type(loserRow) ~= "table" or tostring(winnerId) == tostring(loserId) then
return false
end
local copyIfMissingFields = {
"guid", "signature", "beastId", "name", "family", "level",
"happiness", "loyalty", "loyaltyLevel", "xp", "xpMax", "xpPercent",
"origin", "originContext", "previousName", "stableRaw", "stableInfo",
"zone", "subZone", "x", "y", "hunterLevel", "lastSource",
"tameHunterLevel", "tameZone", "tameSubZone", "tameX", "tameY",
"tameBeastId", "tameContext",
}
for i = 1, table.getn(copyIfMissingFields) do
local field = copyIfMissingFields[i]
local winnerValue = winnerRow[field]
if winnerValue == nil or winnerValue == "" then
local loserValue = loserRow[field]
if loserValue ~= nil and loserValue ~= "" then
winnerRow[field] = loserValue
end
end
end
if type(winnerRow.petSpellbook) ~= "table" and type(loserRow.petSpellbook) == "table" then
winnerRow.petSpellbook = loserRow.petSpellbook
winnerRow.lastPetSpellbookSkipAt = winnerRow.lastPetSpellbookSkipAt or loserRow.lastPetSpellbookSkipAt
winnerRow.lastPetSpellbookSkipSource = winnerRow.lastPetSpellbookSkipSource or loserRow.lastPetSpellbookSkipSource
winnerRow.lastPetSpellbookSkipReason = winnerRow.lastPetSpellbookSkipReason or loserRow.lastPetSpellbookSkipReason
end
if type(winnerRow.abilities) ~= "table" then
winnerRow.abilities = {}
end
if type(loserRow.abilities) == "table" then
for token, ability in pairs(loserRow.abilities) do
if winnerRow.abilities[token] == nil then
winnerRow.abilities[token] = ability
end
end
end
if type(winnerRow.events) ~= "table" then
winnerRow.events = {}
end
if type(loserRow.events) == "table" then
for i = 1, table.getn(loserRow.events) do
table.insert(winnerRow.events, loserRow.events[i])
end
end
local winnerCreatedAt = tonumber(winnerRow.createdAt) or 0
local loserCreatedAt = tonumber(loserRow.createdAt) or 0
if winnerCreatedAt <= 0 or (loserCreatedAt > 0 and loserCreatedAt < winnerCreatedAt) then
winnerRow.createdAt = loserCreatedAt > 0 and loserCreatedAt or winnerRow.createdAt
end
local winnerFirstSeen = tonumber(winnerRow.firstSeen) or 0
local loserFirstSeen = tonumber(loserRow.firstSeen) or 0
if winnerFirstSeen <= 0 or (loserFirstSeen > 0 and loserFirstSeen < winnerFirstSeen) then
winnerRow.firstSeen = loserFirstSeen > 0 and loserFirstSeen or winnerRow.firstSeen
end
local winnerLastSeen = tonumber(winnerRow.lastSeen) or 0
local loserLastSeen = tonumber(loserRow.lastSeen) or 0
if loserLastSeen > winnerLastSeen then
winnerRow.lastSeen = loserLastSeen
end
local winnerLastUpdated = tonumber(winnerRow.lastUpdated) or 0
local loserLastUpdated = tonumber(loserRow.lastUpdated) or 0
if loserLastUpdated > winnerLastUpdated then
winnerRow.lastUpdated = loserLastUpdated
end
if winnerRow.tameVerified ~= true and loserRow.tameVerified == true then
winnerRow.tameVerified = true
winnerRow.tameRecorded = true
winnerRow.tamedAt = winnerRow.tamedAt or loserRow.tamedAt
winnerRow.tameHunterLevel = winnerRow.tameHunterLevel or loserRow.tameHunterLevel
winnerRow.tameZone = winnerRow.tameZone or loserRow.tameZone
winnerRow.tameSubZone = winnerRow.tameSubZone or loserRow.tameSubZone
winnerRow.tameX = winnerRow.tameX or loserRow.tameX
winnerRow.tameY = winnerRow.tameY or loserRow.tameY
winnerRow.tameBeastId = winnerRow.tameBeastId or loserRow.tameBeastId
end
if (winnerRow.stableSlot == nil or tonumber(winnerRow.stableSlot) == nil or tonumber(winnerRow.stableSlot) <= 0)
and tonumber(loserRow.stableSlot) and tonumber(loserRow.stableSlot) > 0 then
winnerRow.stableSlot = tonumber(loserRow.stableSlot)
end
if type(petStore.stableSlotIndex) == "table" then
for slotNumber, mappedPetId in pairs(petStore.stableSlotIndex) do
if tostring(mappedPetId or "") == tostring(loserId) then
petStore.stableSlotIndex[slotNumber] = tostring(winnerId)
end
end
end
if tostring(petStore.activeCurrentId or "") == tostring(loserId) then
petStore.activeCurrentId = tostring(winnerId)
end
if tostring(pets.currentPetId or "") == tostring(loserId) then
pets.currentPetId = tostring(winnerId)
end
if type(pets.currentPet) == "table" and tostring(pets.currentPet.id or "") == tostring(loserId) then
pets.currentPet.id = tostring(winnerId)
end
petStore.activeById[loserId] = nil
return true
end
local function MTH_PETS_RepairActiveRowsByGuid(pets)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" or type(pets.petStore.activeById) ~= "table" then
return
end
local groupedByGuid = {}
for petId, row in pairs(pets.petStore.activeById) do
if type(row) == "table" and type(row.guid) == "string" and row.guid ~= "" then
-- Group by the CANONICAL key, not the full guid: the full guid is volatile
-- across sessions, so grouping on it never catches cross-session duplicates
-- of the same physical pet (the root cause of the duplicate-row bug).
local key = MTH_PETS_CanonicalKey(row.guid) or row.guid
if type(groupedByGuid[key]) ~= "table" then
groupedByGuid[key] = {}
end
table.insert(groupedByGuid[key], tostring(petId))
end
end
for _, petIds in pairs(groupedByGuid) do
if type(petIds) == "table" and table.getn(petIds) > 1 then
table.sort(petIds, function(a, b)
local rowA = pets.petStore.activeById[a]
local rowB = pets.petStore.activeById[b]
local scoreA, numericA = MTH_PETS_GetActiveRowRepairScore(pets, a, rowA)
local scoreB, numericB = MTH_PETS_GetActiveRowRepairScore(pets, b, rowB)
if scoreA ~= scoreB then
return scoreA > scoreB
end
if numericA ~= numericB then
return numericA < numericB
end
return tostring(a) < tostring(b)
end)
local winnerId = petIds[1]
for i = 2, table.getn(petIds) do
local loserId = petIds[i]
if pets.petStore.activeById[winnerId] and pets.petStore.activeById[loserId] then
MTH_PETS_MergeActiveRows(pets, winnerId, loserId)
end
end
end
end
end
local function MTH_PETS_EnsurePetStoreSchema(pets)
if type(pets.petStore) ~= "table" then
pets.petStore = {}
@@ -1334,9 +1625,44 @@ local function MTH_PETS_EnsurePetStoreSchema(pets)
if petStore.activeCurrentId == nil then
petStore.activeCurrentId = nil
end
MTH_PETS_RepairActiveRowsByGuid(pets)
petStore.signatureIndex = {}
petStore.guidIndex = {}
local highestPetNumericId = 0
for _, row in pairs(petStore.activeById) do
for petId, row in pairs(petStore.activeById) do
if type(row) == "table" then
local resolvedPetId = tostring(petId)
if row.id == nil or tostring(row.id) == "" then
row.id = resolvedPetId
end
local numericPetId = MTH_PETS_ParseNumericPetId(resolvedPetId)
if numericPetId and numericPetId > highestPetNumericId then
highestPetNumericId = numericPetId
end
if row.tameVerified ~= true then
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
if legacyTameContext and (legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp) then
row.tameVerified = true
end
end
-- Re-sign level-free every load so the signature index can never retain a
-- level-baked key from older data.
row.signature = MTH_PETS_MakeSignature(row.name, row.family)
if type(row.signature) == "string" and row.signature ~= "" then
if type(petStore.signatureIndex[row.signature]) ~= "table" then
petStore.signatureIndex[row.signature] = {}
end
table.insert(petStore.signatureIndex[row.signature], resolvedPetId)
end
if type(row.guid) == "string" and row.guid ~= "" then
petStore.guidIndex[MTH_PETS_CanonicalKey(row.guid) or row.guid] = resolvedPetId
end
-- beastId is mislabeled (per-pet number, not creature id); expose petNumber
-- additively without breaking existing readers.
if row.beastId ~= nil and row.petNumber == nil then
row.petNumber = row.beastId
end
if row.loyaltyLevel == nil and type(row.loyalty) == "string" then
row.loyaltyLevel = MTH_PETS_ParseLoyaltyLevelFromText(row.loyalty)
end
@@ -1351,9 +1677,21 @@ local function MTH_PETS_EnsurePetStoreSchema(pets)
end
row.stableInfo.loyalty = nil
end
if row.tameVerified ~= true and MTH_PETS_RowHasAnyTameMetadata(row) then
row.tameRecorded = nil
end
MTH_PETS_BackfillTameMetadataFromEvents(row)
end
end
if highestPetNumericId >= tonumber(petStore.nextId) then
petStore.nextId = highestPetNumericId + 1
end
if petStore.activeCurrentId ~= nil and petStore.activeById[tostring(petStore.activeCurrentId)] == nil then
petStore.activeCurrentId = nil
end
if pets.currentPetId ~= nil and petStore.activeById[tostring(pets.currentPetId)] == nil then
pets.currentPetId = petStore.activeCurrentId
end
end
local function MTH_PETS_EnsureCurrentPetSchema(pets)
@@ -1489,8 +1827,16 @@ local function MTH_PETS_ApplyCurrentPetFromActiveRow(cp, petId, row)
end
end
-- Forward declaration: the one-shot orphan cleanup is defined later (it reuses
-- MTH_PETS_MoveToHistory, declared further down), but MTH_PETS_EnsureSchema needs
-- to reference it here. By call time (a load-time event) it is assigned.
local MTH_PETS_ArchiveOrphanActiveRows
local function MTH_PETS_EnsureSchema(pets)
local now = time()
-- Capture BEFORE the stamp block rewrites schemaVersion, so we know whether the
-- one-time v3 orphan cleanup still needs to run for this character.
local needsOrphanCleanup = (tonumber(pets.schemaVersion) or 0) < 3
if pets.schemaVersion ~= MTH_PETS_SCHEMA_VERSION then
pets.schemaVersion = MTH_PETS_SCHEMA_VERSION
pets.schemaMigratedAt = now
@@ -1499,7 +1845,7 @@ local function MTH_PETS_EnsureSchema(pets)
end
pets.schemaMigration.version = MTH_PETS_SCHEMA_VERSION
pets.schemaMigration.at = now
pets.schemaMigration.note = "beta canonical store"
pets.schemaMigration.note = "canonical identity keys + orphan cleanup"
end
if pets.updatedAt == nil then
pets.updatedAt = 0
@@ -1528,6 +1874,11 @@ local function MTH_PETS_EnsureSchema(pets)
end
MTH_PETS_EnsureCurrentPetSchema(pets)
MTH_PETS_EnsurePetStoreSchema(pets)
-- After dedup + index rebuild (done inside EnsurePetStoreSchema), sweep legacy
-- orphan rows (active but neither the current pet nor stabled) into history once.
if needsOrphanCleanup and type(MTH_PETS_ArchiveOrphanActiveRows) == "function" then
MTH_PETS_ArchiveOrphanActiveRows(pets, "migration-recovered")
end
end
local function MTH_PETS_MarkStableVisited(pets, source)
@@ -1727,10 +2078,10 @@ local function MTH_PETS_MakeSnapshotFromLivePet()
xpPercent = math.floor((xp / xpMax) * 1000 + 0.5) / 10
end
end
local petGuid = (type(UnitGUID) == "function") and UnitGUID("pet") or nil
local petGuid = MTH_PETS_GetUnitGuid("pet")
local beastId = MTH_PETS_ParseCreatureIdFromGuid(petGuid)
if beastId == nil and type(UnitGUID) == "function" then
beastId = MTH_PETS_ParseCreatureIdFromGuid(UnitGUID("target"))
if beastId == nil then
beastId = MTH_PETS_ParseCreatureIdFromGuid(MTH_PETS_GetUnitGuid("target"))
end
local signature = MTH_PETS_MakeSignature(petName, petFamily, petLevel)
return {
@@ -1756,16 +2107,32 @@ local function MTH_PETS_SelectPetIdBySnapshot(store, snapshot, previousPetId)
if previousPetId and store.activeById[previousPetId] then
local previousRow = store.activeById[previousPetId]
if previousRow.guid and snapshot.guid and previousRow.guid == snapshot.guid then
return previousPetId
end
if previousRow.signature and snapshot.signature and previousRow.signature == snapshot.signature then
if previousRow.guid and snapshot.guid
and MTH_PETS_CanonicalKey(previousRow.guid) == MTH_PETS_CanonicalKey(snapshot.guid) then
return previousPetId
end
end
if snapshot.guid and store.guidIndex[snapshot.guid] and store.activeById[store.guidIndex[snapshot.guid]] then
return store.guidIndex[snapshot.guid]
local snapshotKey = snapshot.guid and MTH_PETS_CanonicalKey(snapshot.guid) or nil
if snapshotKey and store.guidIndex[snapshotKey] and store.activeById[store.guidIndex[snapshotKey]] then
return store.guidIndex[snapshotKey]
end
if snapshotKey then
for petId, row in pairs(store.activeById or {}) do
if type(row) == "table" and type(row.guid) == "string"
and MTH_PETS_CanonicalKey(row.guid) == snapshotKey then
store.guidIndex[snapshotKey] = tostring(petId)
return tostring(petId)
end
end
end
if previousPetId and store.activeById[previousPetId] then
local previousRow = store.activeById[previousPetId]
if previousRow.signature and snapshot.signature and previousRow.signature == snapshot.signature then
return previousPetId
end
end
if snapshot.signature and snapshot.signature ~= "" then
@@ -1831,21 +2198,17 @@ local function MTH_PETS_ApplySnapshotToRow(row, snapshot, source, context)
end
row.guid = snapshot.guid or row.guid
row.beastId = snapshot.beastId or row.beastId
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
if hasPendingTame and (row.tameBeastId == nil or tonumber(row.tameBeastId) == nil) then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
if hasPendingTame and (source == "unit-pet-acquire" or source == "refresh-current-pet") and type(context) == "table" then
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId(source, snapshot)
if confirmedTameBeastId and type(context) == "table" then
row.tameRecorded = true
row.tameVerified = true
row.tamedAt = row.tamedAt or context.timestamp
row.tameHunterLevel = row.tameHunterLevel or context.hunterLevel
row.tameZone = row.tameZone or context.zone
row.tameSubZone = row.tameSubZone or context.subZone
row.tameX = row.tameX or context.x
row.tameY = row.tameY or context.y
row.tameBeastId = row.tameBeastId or confirmedTameBeastId
end
row.signature = snapshot.signature
row.lastUpdated = now
@@ -1870,30 +2233,6 @@ local function MTH_PETS_ApplySnapshotToRow(row, snapshot, source, context)
row.hunterLevel = context.hunterLevel or row.hunterLevel
end
end
if not isStableScan and type(context) == "table" then
local hasTameRecord = (row.tameRecorded == true)
or tonumber(row.tamedAt) ~= nil
or tonumber(row.tameBeastId) ~= nil
or (type(row.tameZone) == "string" and row.tameZone ~= "")
if not hasTameRecord and hasPendingTame then
local sourceText = tostring(source or "")
if sourceText == "unit-pet-acquire" or sourceText == "refresh-current-pet" then
row.tameRecorded = true
row.tamedAt = row.tamedAt or context.timestamp
row.tameHunterLevel = row.tameHunterLevel or context.hunterLevel
row.tameZone = row.tameZone or context.zone
row.tameSubZone = row.tameSubZone or context.subZone
row.tameX = row.tameX or context.x
row.tameY = row.tameY or context.y
if tonumber(row.tameBeastId) == nil then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
end
end
end
if type(row.abilities) ~= "table" then
row.abilities = {}
end
@@ -1944,16 +2283,18 @@ local function MTH_PETS_UpsertActivePetFromSnapshot(pets, snapshot, source, opti
petStore.stableSlotIndex[row.stableSlot] = nil
end
row.stableSlot = nil
if row.guid and row.guid ~= snapshot.guid and petStore.guidIndex[row.guid] == petId then
petStore.guidIndex[row.guid] = nil
local oldGuidKey = row.guid and MTH_PETS_CanonicalKey(row.guid) or nil
local newGuidKey = snapshot.guid and MTH_PETS_CanonicalKey(snapshot.guid) or nil
if oldGuidKey and oldGuidKey ~= newGuidKey and petStore.guidIndex[oldGuidKey] == petId then
petStore.guidIndex[oldGuidKey] = nil
end
local context = MTH_PETS_CaptureContext()
MTH_PETS_ApplySnapshotToRow(row, snapshot, source, context)
row.firstSeen = row.firstSeen or time()
if snapshot.guid and snapshot.guid ~= "" then
petStore.guidIndex[snapshot.guid] = petId
if newGuidKey then
petStore.guidIndex[newGuidKey] = petId
end
if snapshot.signature and snapshot.signature ~= "" then
MTH_PETS_AddSignatureIndex(petStore, snapshot.signature, petId)
@@ -1962,18 +2303,6 @@ local function MTH_PETS_UpsertActivePetFromSnapshot(pets, snapshot, source, opti
if created then
row.origin = source or "unknown"
row.originContext = context
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
local shouldRecordTame = hasPendingTame and (source == "unit-pet-acquire" or source == "refresh-current-pet")
if shouldRecordTame then
row.tamedAt = context.timestamp
row.tameHunterLevel = context.hunterLevel
row.tameZone = context.zone
row.tameSubZone = context.subZone
row.tameX = context.x
row.tameY = context.y
row.tameBeastId = snapshot.beastId
row.tameRecorded = true
end
if type(options) == "table" and options.stableSlot then
row.origin = "stable-slot"
end
@@ -2131,6 +2460,45 @@ local function MTH_PETS_RecordStableSlot(pets, slot, raw1, raw2, raw3, raw4, raw
pets.updatedAt = time()
end
local function MTH_PETS_ReconcileStableSlots(pets, slotCount)
if type(pets) ~= "table" or type(pets.petStore) ~= "table" then
return
end
local petStore = pets.petStore
if type(petStore.activeById) ~= "table" or type(petStore.stableSlotIndex) ~= "table" then
return
end
local authoritativeByPetId = {}
for slotNumber, petId in pairs(petStore.stableSlotIndex) do
local numericSlot = tonumber(slotNumber)
local mappedPetId = tostring(petId or "")
if numericSlot and numericSlot > 0 and mappedPetId ~= "" and type(petStore.activeById[mappedPetId]) == "table" then
if not slotCount or numericSlot <= slotCount then
authoritativeByPetId[mappedPetId] = numericSlot
else
petStore.stableSlotIndex[slotNumber] = nil
end
else
petStore.stableSlotIndex[slotNumber] = nil
end
end
for petId, row in pairs(petStore.activeById) do
if type(row) == "table" then
local resolvedPetId = tostring(petId)
local authoritativeSlot = authoritativeByPetId[resolvedPetId]
if authoritativeSlot then
row.stableSlot = authoritativeSlot
elseif tonumber(row.stableSlot) and tonumber(row.stableSlot) > 0 then
row.stableSlot = nil
end
end
end
pets.updatedAt = time()
end
function MTH_PETS_RecordCurrentPetLearnedAbility(abilityName, rankNumber, source)
local pets = MTH_PETS_GetRootStore()
if type(pets) ~= "table" then
@@ -2250,8 +2618,9 @@ local function MTH_PETS_MoveToHistory(pets, petId, source, context, reason)
if row.signature then
MTH_PETS_RemoveSignatureIndex(petStore, row.signature, resolvedPetId)
end
if row.guid and petStore.guidIndex[row.guid] == resolvedPetId then
petStore.guidIndex[row.guid] = nil
local guidKey = row.guid and MTH_PETS_CanonicalKey(row.guid) or nil
if guidKey and petStore.guidIndex[guidKey] == resolvedPetId then
petStore.guidIndex[guidKey] = nil
end
if row.stableSlot and petStore.stableSlotIndex[row.stableSlot] == resolvedPetId then
petStore.stableSlotIndex[row.stableSlot] = nil
@@ -2274,6 +2643,56 @@ local function MTH_PETS_MoveToHistory(pets, petId, source, context, reason)
return true
end
-- One-shot legacy cleanup (v3 migration): move "orphan" active rows into history.
-- An orphan is an active row that is neither the current pet nor associated with a
-- stable slot in any way. In normal play a pet is always either summoned or stabled,
-- so such rows are abandoned pets that older code failed to archive. They are moved
-- (not deleted): all tame history is preserved. Assigned to the forward-declared
-- local so MTH_PETS_EnsureSchema (defined earlier) can call it.
function MTH_PETS_ArchiveOrphanActiveRows(pets, reason)
local petStore = type(pets) == "table" and pets.petStore or nil
if type(petStore) ~= "table" or type(petStore.activeById) ~= "table" then
return 0
end
local currentId = tostring(pets.currentPetId or petStore.activeCurrentId or "")
local orphanIds = {}
for petId, row in pairs(petStore.activeById) do
if type(row) == "table" then
local id = tostring(petId)
local isCurrent = (currentId ~= "" and id == currentId)
local inSlotIndex = false
if type(petStore.stableSlotIndex) == "table" then
for _, mappedId in pairs(petStore.stableSlotIndex) do
if tostring(mappedId or "") == id then
inSlotIndex = true
break
end
end
end
local hasStableSlot = tonumber(row.stableSlot) and tonumber(row.stableSlot) > 0
local hasStableInfo = type(row.stableInfo) == "table"
if not isCurrent and not inSlotIndex and not hasStableSlot and not hasStableInfo then
table.insert(orphanIds, id)
end
end
end
local archived = 0
for i = 1, table.getn(orphanIds) do
local id = orphanIds[i]
local row = petStore.activeById[id]
if type(row) == "table" then
row.migrationNote = "Auto-archived by 2.0 pet migration (orphaned active row)."
if MTH_PETS_MoveToHistory(pets, id, "migration-v3", nil, reason or "migration-recovered") then
archived = archived + 1
end
end
end
if archived > 0 and MTH and MTH.DebugPrint then
MTH:DebugPrint("Pet migration: archived " .. tostring(archived) .. " orphan pet row(s) to history.")
end
return archived
end
function MTH_PETS_RecordPetAbandon(source, explicitName)
local pets = MTH_PETS_GetRootStore()
if type(pets) ~= "table" then
@@ -2372,6 +2791,9 @@ function MTH_PETS_RecordPetRunaway(source, rawMessage)
if MTH:IsMessageEnabled("petRanAway", true) then
MTH:Print("YOUR PET " .. tostring(displayName) .. " HAS RUNAWAY FOREVER :-( Try to feed it better next time.")
end
if type(MTH_CelebrateRunaway) == "function" then
MTH_CelebrateRunaway(displayName)
end
end
return true
@@ -2661,13 +3083,16 @@ function MTH_PETS_RefreshCurrentPet()
row.events = {}
end
local eventType = "pet-acquired"
if not (created and (not hadPetBeforeRefresh)) then
if cp.id ~= nil and previousCurrentId ~= nil and cp.id ~= previousCurrentId then
eventType = "pet-swapped"
local eventType = nil
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId("refresh-current-pet", snapshot)
if created and (not hadPetBeforeRefresh) then
if confirmedTameBeastId then
eventType = "pet-tamed"
else
eventType = nil -- routine update, don't record
eventType = "pet-acquired"
end
elseif cp.id ~= nil and previousCurrentId ~= nil and cp.id ~= previousCurrentId then
eventType = "pet-swapped"
end
local eventContext = nil
@@ -2679,28 +3104,11 @@ function MTH_PETS_RefreshCurrentPet()
at = now,
context = eventContext,
})
end
if eventType == "pet-acquired" then
local hasTameRecord = (row.tameRecorded == true)
or (tonumber(row.tamedAt) and tonumber(row.tamedAt) > 0)
or (type(row.tameZone) == "string" and row.tameZone ~= "")
if not hasTameRecord and type(eventContext) == "table" then
row.tameRecorded = true
row.tamedAt = row.tamedAt or eventContext.timestamp or now
row.tameHunterLevel = row.tameHunterLevel or eventContext.hunterLevel
row.tameZone = row.tameZone or eventContext.zone
row.tameSubZone = row.tameSubZone or eventContext.subZone
row.tameX = row.tameX or eventContext.x
row.tameY = row.tameY or eventContext.y
if tonumber(row.tameBeastId) == nil then
local resolvedTameBeastId = MTH_PETS_ResolveTameBeastIdForRow(row, snapshot)
if resolvedTameBeastId and resolvedTameBeastId > 0 then
row.tameBeastId = resolvedTameBeastId
end
end
if eventType == "pet-tamed" and type(MTH_Growl_OfferForTamedPet) == "function" then
MTH_Growl_OfferForTamedPet(snapshot.name, snapshot.level)
end
end
end
if hadPendingTame and cp.id and cp.id ~= previousCurrentId then
@@ -3117,6 +3525,10 @@ function MTH_ST_Scan(reason)
if currentPetId and type(petsRoot.petStore) == "table" and type(petsRoot.petStore.activeById) == "table" then
local currentRow = petsRoot.petStore.activeById[currentPetId]
if type(currentRow) == "table" then
MTH_ST_PrintStableDiag("scan currentRow petId=" .. tostring(currentPetId)
.. " guid='" .. tostring(currentRow.guid or "") .. "'"
.. " signature='" .. tostring(currentRow.signature or "") .. "'"
.. " beastId='" .. tostring(currentRow.beastId or "") .. "'")
local currentIcon = tostring(c1 or "")
if currentIcon ~= "" then
currentRow.icon = currentIcon
@@ -3141,6 +3553,8 @@ function MTH_ST_Scan(reason)
MTH_ST_PrintStableDiag("scan slots " .. table.concat(slotDiagParts, " | "))
end
MTH_PETS_ReconcileStableSlots(petsRoot, slotCount)
MTH_PETS_MarkStableVisited(petsRoot, tostring(reason or "stable-scan"))
MTH_PETS_RefreshCurrentPet()
@@ -3308,7 +3722,11 @@ local function MTH_PETS_HandleUnitPetTransition(source)
if type(row.events) ~= "table" then
row.events = {}
end
local confirmedTameBeastId = MTH_PETS_ResolveConfirmedTameBeastId(transitionSource, snapshot)
local eventType = (not hadPet) and "pet-acquired" or "pet-updated"
if not hadPet and confirmedTameBeastId then
eventType = "pet-tamed"
end
-- Only record lifecycle events (acquire, rename, abandon), not routine updates
if eventType ~= "pet-updated" then
table.insert(row.events, {
@@ -3318,6 +3736,9 @@ local function MTH_PETS_HandleUnitPetTransition(source)
context = MTH_PETS_CaptureContext(),
})
end
if eventType == "pet-tamed" and type(MTH_Growl_OfferForTamedPet) == "function" then
MTH_Growl_OfferForTamedPet(snapshot.name, snapshot.level)
end
end
if not hadPet and hasPendingTame then
MTH_PETS_LogTame("Acquire completed; clearing pending tame attempt")
@@ -3636,6 +4057,43 @@ function MTH_CommandPetsReset()
return true
end
-- Dev-only: force the v3 pet-store migration to run again (dedup by canonical key,
-- level-free re-sign, index rebuild, orphan cleanup). Resets the pet schema flag
-- and re-runs EnsureSchema. Does NOT touch MTH.version, so nothing is broadcast.
-- Non-destructive: history is preserved. Invoke via /mth dev petmigrate or /run.
function MTH_CommandPetsMigrate()
local pets = MTH_PETS_GetRootStore()
if type(pets) ~= "table" then
MTH:Print("Pet migration failed: datastore unavailable.")
return false
end
local store = MTH_PETS_GetStoreTables(pets)
local function countTable(t)
local n = 0
if type(t) == "table" then for _ in pairs(t) do n = n + 1 end end
return n
end
local beforeActive = countTable(store and store.activeById)
local beforeHistory = countTable(store and store.historyById)
-- Force the one-shot path to re-run regardless of current stamp.
pets.schemaVersion = 2
MTH_PETS_EnsureSchema(pets)
store = MTH_PETS_GetStoreTables(pets)
local afterActive = countTable(store and store.activeById)
local afterHistory = countTable(store and store.historyById)
pets.updatedAt = time()
if type(MTH_CharSavedVariables) == "table" then
MTH_CharSavedVariables.MTH_Pets = pets
MTH_CharSavedVariables.petStore = pets.petStore
end
MTH:Print("Pet migration (v3) complete: active " .. tostring(beforeActive) .. "->" .. tostring(afterActive)
.. ", history " .. tostring(beforeHistory) .. "->" .. tostring(afterHistory)
.. ", schemaVersion=" .. tostring(pets.schemaVersion))
return true
end
function MTH_CommandPetsDump()
local pets = MTH_PETS_GetRootStore()
MTH_PETS_RefreshCurrentPet()
@@ -3777,8 +4235,20 @@ function MTH_ST_HandleSpellcastEvent(evt, eventArg1, eventArg2)
local isUnitSpellcast = (evt == "UNIT_SPELLCAST_START" or evt == "UNIT_SPELLCAST_STOP"
or evt == "UNIT_SPELLCAST_FAILED" or evt == "UNIT_SPELLCAST_INTERRUPTED"
or evt == "UNIT_SPELLCAST_CHANNEL_START" or evt == "UNIT_SPELLCAST_CHANNEL_STOP")
local isSpellcast = isUnitSpellcast
or evt == "SPELLCAST_START" or evt == "SPELLCAST_STOP"
or evt == "SPELLCAST_FAILED" or evt == "SPELLCAST_INTERRUPTED"
or evt == "SPELLCAST_CHANNEL_START" or evt == "SPELLCAST_CHANNEL_STOP"
if not isSpellcast then
return false
end
local castSpellName = eventArg1
local hasPendingTame = type(MTH_PETS_LastTameAttempt) == "table"
MTH_PETS_LogTame("Spellcast evt=" .. tostring(evt)
.. " arg1='" .. tostring(eventArg1 or "") .. "'"
.. " arg2='" .. tostring(eventArg2 or "") .. "'"
.. " unitCast=" .. tostring(isUnitSpellcast)
.. " pending=" .. tostring(hasPendingTame))
if isUnitSpellcast then
if eventArg1 ~= "player" then
return true
@@ -4115,12 +4585,6 @@ local function MTH_ST_OnEvent(frame, evt, eventArg1, eventArg2)
if isStableUiEvt then
stableDiagStart = MTH_ST_ProfileNow()
MTH_ST_PrintStableDiag("evt=" .. tostring(evt) .. " phase=begin")
if MTH_ST_Trace and not MTH_ST_Trace.enabled then
MTH_ST_Trace.enabled = true
MTH_ST_Trace.verbose = false
MTH_ST_TraceResetCounters()
MTH_ST_PrintStableDiag("trace=auto-enabled")
end
end
MTH_ST_DispatchEvent(frame, evt, eventArg1, eventArg2)
+251
View File
@@ -0,0 +1,251 @@
-- MetaHunt: one-time live trainer catalog collector.
-- Developer workflow: /mth trainerscan, then open a Hunter or Pet Trainer.
local MTH_TS_Frame
local MTH_TS_Armed = false
local MTH_TS_AutoArmed = false
local function MTH_TS_Log(text)
if MTH_DebugFrame and type(MTH_DebugFrame.AddInfo) == "function" then
MTH_DebugFrame:AddInfo("[TrainerScan] " .. tostring(text))
end
end
local function MTH_TS_Call(name, ...)
local fn = getglobal and getglobal(name) or (_G and _G[name])
if type(fn) ~= "function" then return nil, "missing" end
local ok, a, b, c, d, e, f, g = pcall(fn, unpack(arg))
if not ok then return nil, "error=" .. tostring(a) end
return { a, b, c, d, e, f, g }, nil
end
local function MTH_TS_Values(values)
if not values then return "" end
local parts = {}
local i = 1
while i <= table.getn(values) do
if values[i] ~= nil then
table.insert(parts, tostring(values[i]))
end
i = i + 1
end
return table.concat(parts, " | ")
end
local function MTH_TS_TargetName()
if type(UnitName) == "function" then
local name = UnitName("target")
if name and name ~= "" then return name end
end
local title = getglobal and getglobal("TrainerFrameTitleText") or nil
if title and title.GetText then return title:GetText() or "?" end
return "?"
end
local function MTH_TS_GetLiveStatusStore()
if type(MTH_CharSavedVariables) ~= "table" then MTH_CharSavedVariables = {} end
if type(MTH_CharSavedVariables.trainerLiveStatus) ~= "table" then
MTH_CharSavedVariables.trainerLiveStatus = {}
end
return MTH_CharSavedVariables.trainerLiveStatus
end
local function MTH_TS_GetCatalogKind(name, rank)
local catalog = MTH_DS_TrainerCatalog
if type(catalog) ~= "table" or type(catalog.byNameRank) ~= "table" then return nil end
local keySuffix = "\031" .. tostring(name or "") .. "\031" .. tostring(rank or "")
if catalog.byNameRank["hunter" .. keySuffix] then return "hunter" end
if catalog.byNameRank["pet" .. keySuffix] then return "pet" end
return nil
end
function MTH_GetTrainerLiveStatus(kind, name, rank)
local store = type(MTH_CharSavedVariables) == "table" and MTH_CharSavedVariables.trainerLiveStatus or nil
if type(store) ~= "table" then return nil end
return store[tostring(kind or "") .. "\031" .. tostring(name or "") .. "\031" .. tostring(rank or "")]
end
local function MTH_TS_CollectLiveStatuses()
local countValues = MTH_TS_Call("GetNumTrainerServices")
local total = countValues and tonumber(countValues[1]) or 0
if total <= 0 then return false end
local trainerName = MTH_TS_TargetName()
local store = MTH_TS_GetLiveStatusStore()
local observed = 0
for index = 1, total do
local info = MTH_TS_Call("GetTrainerServiceInfo", index)
local name = info and info[1] or nil
local rank = info and info[2] or ""
local status = info and info[3] or nil
local kind = MTH_TS_GetCatalogKind(name, rank)
if kind and (status == "available" or status == "unavailable" or status == "used") then
local key = kind .. "\031" .. tostring(name) .. "\031" .. tostring(rank)
store[key] = {
status = status,
observedAt = time(),
trainer = trainerName,
}
observed = observed + 1
end
end
if observed > 0 then
MTH_TS_Log("Live trainer overlay: " .. tostring(observed) .. " observed catalog row(s) from " .. tostring(trainerName) .. ".")
if MTH and MTH.Print and (not MTH.IsMessageEnabled or MTH:IsMessageEnabled("trainerScan", true)) then
MTH:Print("Trainer scan: " .. tostring(observed) .. " Hunter/Pet spell status" .. (observed == 1 and "" or "es") .. " observed.")
end
return true
end
return false
end
local function MTH_TS_Collect()
local countValues, countError = MTH_TS_Call("GetNumTrainerServices")
local total = countValues and tonumber(countValues[1]) or 0
if not total or total <= 0 then
MTH_TS_Log("No trainer services yet. GetNumTrainerServices=" .. tostring(MTH_TS_Values(countValues))
.. " " .. tostring(countError or ""))
return false
end
local trainerName = MTH_TS_TargetName()
local capture = {
trainer = trainerName,
capturedAt = time(),
services = {},
}
MTH_TRAINER_SCAN_LAST = capture
if type(MTH_CharSavedVariables) == "table" then
if type(MTH_CharSavedVariables.trainerCatalogScans) ~= "table" then
MTH_CharSavedVariables.trainerCatalogScans = {}
end
MTH_CharSavedVariables.trainerCatalogScans[trainerName] = capture
end
MTH_TS_Log("=== " .. tostring(capture.trainer) .. " | " .. tostring(total) .. " trainer services ===")
local index = 1
while index <= total do
local info, infoError = MTH_TS_Call("GetTrainerServiceInfo", index)
local icon, iconError = MTH_TS_Call("GetTrainerServiceIcon", index)
local cost, costError = MTH_TS_Call("GetTrainerServiceCost", index)
local level, levelError = MTH_TS_Call("GetTrainerServiceLevelReq", index)
local skill, skillError = MTH_TS_Call("GetTrainerServiceSkillReq", index)
local description, descriptionError = MTH_TS_Call("GetTrainerServiceDescription", index)
local reqCountValues = MTH_TS_Call("GetTrainerServiceNumAbilityReq", index)
local reqCount = reqCountValues and tonumber(reqCountValues[1]) or 0
local requirements = {}
local reqIndex = 1
while reqIndex <= reqCount do
local requirement, reqError = MTH_TS_Call("GetTrainerServiceAbilityReq", index, reqIndex)
table.insert(requirements, {
name = requirement and requirement[1] or nil,
flag = requirement and requirement[2] or nil,
error = reqError,
})
reqIndex = reqIndex + 1
end
local row = {
index = index,
name = info and info[1] or nil,
rank = info and info[2] or nil,
status = info and info[3] or nil,
expanded = info and info[4] or nil,
icon = icon and icon[1] or nil,
cost = cost and cost[1] or nil,
requiredLevel = level and level[1] or nil,
skillRequirement = skill,
description = description and description[1] or nil,
abilityRequirements = requirements,
}
table.insert(capture.services, row)
MTH_TS_Log(string.format("%02d name=%s | rank=%s | status=%s | expanded=%s | level=%s | cost=%s | icon=%s",
index, tostring(row.name), tostring(row.rank), tostring(row.status), tostring(row.expanded),
tostring(row.requiredLevel), tostring(row.cost), tostring(row.icon)))
if row.description and row.description ~= "" then
MTH_TS_Log(" description=" .. tostring(row.description))
end
if table.getn(requirements) > 0 then
local requirementText = {}
local requirementIndex = 1
while requirementIndex <= table.getn(requirements) do
local requirement = requirements[requirementIndex]
table.insert(requirementText, tostring(requirement.name)
.. " [flag=" .. tostring(requirement.flag) .. "]")
requirementIndex = requirementIndex + 1
end
MTH_TS_Log(" abilityRequirements=" .. table.concat(requirementText, ", "))
end
if skill and table.getn(skill) > 0 then
MTH_TS_Log(" skillRequirement=" .. MTH_TS_Values(skill))
end
if infoError or iconError or costError or levelError or skillError or descriptionError then
MTH_TS_Log(" API=" .. tostring(infoError or "ok") .. ", " .. tostring(iconError or "ok")
.. ", " .. tostring(costError or "ok") .. ", " .. tostring(levelError or "ok")
.. ", " .. tostring(skillError or "ok") .. ", " .. tostring(descriptionError or "ok"))
end
index = index + 1
end
MTH_TS_Log("=== Capture complete. " .. tostring(total)
.. " rows retained in MTH_TRAINER_SCAN_LAST and trainerCatalogScans. ===")
return true
end
local function MTH_TS_EnsureFrame()
if not MTH_TS_Frame then
MTH_TS_Frame = CreateFrame("Frame", "MTH_TrainerCatalogScanner")
MTH_TS_Frame:SetScript("OnEvent", function()
if event == "TRAINER_SHOW" then
MTH_TS_AutoArmed = true
this.elapsed = 0
this:SetScript("OnUpdate", function()
this.elapsed = (this.elapsed or 0) + (arg1 or 0)
if this.elapsed < 0.25 then return end
this:SetScript("OnUpdate", nil)
MTH_TS_CollectLiveStatuses()
end)
return
end
if event ~= "TRAINER_LIST_UPDATE" or not (MTH_TS_Armed or MTH_TS_AutoArmed) then return end
this.elapsed = 0
this:SetScript("OnUpdate", function()
this.elapsed = (this.elapsed or 0) + (arg1 or 0)
if this.elapsed < 0.25 then return end
this:SetScript("OnUpdate", nil)
local manualArmed = MTH_TS_Armed
MTH_TS_Armed = false
MTH_TS_AutoArmed = false
MTH_TS_CollectLiveStatuses()
if manualArmed and not MTH_TS_Collect() and MTH and MTH.Print then
MTH:Print("Trainer list was empty. Open the trainer again and run /mth trainerscan.")
end
end)
end)
MTH_TS_Frame:RegisterEvent("TRAINER_SHOW")
MTH_TS_Frame:RegisterEvent("TRAINER_LIST_UPDATE")
end
end
function MTH_CommandTrainerScan()
if MTH_DebugFrame and type(MTH_DebugFrame.Show) == "function" then MTH_DebugFrame:Show() end
local currentRows = MTH_TS_Call("GetNumTrainerServices")
if currentRows and (tonumber(currentRows[1]) or 0) > 0 then
MTH_TS_Collect()
if MTH and MTH.Print then
MTH:Print("Trainer catalog captured from the open trainer window.")
end
return
end
MTH_TS_EnsureFrame()
MTH_TS_Armed = true
if MTH and MTH.Print then
MTH:Print("Trainer catalog scan armed. Open a Hunter Trainer or Pet Trainer; results will appear in the debug window.")
end
end
MTH_TS_EnsureFrame()
+192 -8
View File
@@ -312,7 +312,7 @@ function SlashCmdList.MTH(msg, editbox)
local lowerMsg = string.lower(msg)
local _, _, lowerCmd, lowerArg = string.find(lowerMsg, "^(%S+)%s*(.-)%s*$")
if msg == "" then
MTH:Print("Available: /mth options, /mth book")
MTH:Print("Available: /mth options, /mth book, /mth food")
elseif lowerMsg == "err" or lowerMsg == "errors" or lowerMsg == "debug" then
if MTH_DebugFrame and MTH_DebugFrame.Toggle then
MTH_DebugFrame:Toggle()
@@ -325,6 +325,57 @@ function SlashCmdList.MTH(msg, editbox)
MTH_CommandBook()
elseif lowerMsg == "peers" or lowerMsg == "who" then
MTH_CommandPeers()
elseif lowerCmd == "trainscan" or lowerCmd == "petscan" then
if type(MTH_CommandTrainScan) == "function" then
MTH_CommandTrainScan()
else
MTH:Print("Train scan is not available.")
end
elseif lowerCmd == "trainerscan" then
if type(MTH_CommandTrainerScan) == "function" then
MTH_CommandTrainerScan()
else
MTH:Print("Trainer catalog scanner is not available.")
end
elseif lowerCmd == "spellscan" then
if type(MTH_HT_RescanSpellbook) ~= "function" then
MTH:Print("Hunter spellbook scanner is not available.")
return
end
MTH_HT_RescanSpellbook()
local mail = type(MTH_HT_GetSpellInfo) == "function" and MTH_HT_GetSpellInfo("Mail") or nil
if mail then
MTH:Print("Hunter spellbook scan: Mail found (rank=" .. tostring(mail.rank or "") .. ", slot=" .. tostring(mail.slot or "?") .. ").")
else
MTH:Print("Hunter spellbook scan: Mail was not returned by the client spellbook API.")
end
elseif lowerCmd == "leveltest" then
local _, _, kind, levelText = string.find(lowerArg or "", "^(%S+)%s*(%d*)")
if type(MTH_LevelTracker_Test) ~= "function" then
MTH:Print("Level tracker is not available.")
elseif not MTH_LevelTracker_Test(kind, tonumber(levelText)) then
MTH:Print("Use /mth leveltest hunter [level], pet [level], or loyalty [level]")
end
elseif lowerCmd == "fx" or lowerCmd == "fireworks" or lowerCmd == "celebrate" then
if type(MTH_CelebratePreview) == "function" then
local style = lowerArg or ""
if style == "" then style = "firework" end
if style == "help" or style == "list" then
MTH:Print("Celebrations: firework, blackhole, shockwave, shatter, all")
elseif not MTH_CelebratePreview(style) then
MTH:Print("Unknown celebration: " .. tostring(style))
MTH:Print("Use /mth fx help for: firework, blackhole, shockwave, shatter, all")
end
else
-- Self-diagnosing: report which piece failed to load so we can tell
-- a stale UI from a genuine load error.
MTH:Print("Celebration effect is not available. Diagnostics:")
MTH:Print(" PizzaSauce global: " .. type(PizzaSauce))
MTH:Print(" MTH_Celebrate: " .. type(MTH_Celebrate))
MTH:Print(" MTH_FX_IsEnabled: " .. type(MTH_FX_IsEnabled))
MTH:Print(" MTH_SetupAnimationsOptions: " .. type(MTH_SetupAnimationsOptions))
MTH:Print(" -> If these are 'nil', do /reload (your UI is running code from before the feature was added).")
end
elseif lowerMsg == "zoneinfo" then
-- Dumps all available zone data for the current zone, for adding to ds-zones / ds-minimap-sizes
pcall(SetMapToCurrentZone)
@@ -422,18 +473,151 @@ function SlashCmdList.MTH(msg, editbox)
MTH:Print("|cffaaffaaArmed.|r Open any vendor, trainer, or stable master to capture their ID.")
end
end
elseif lowerCmd == "bls" then
if lowerArg == "reset" then
if type(MTH_SavedVariables) == "table" then
MTH_SavedVariables.beastLoreScan = { entries = {} }
elseif lowerCmd == "dev" then
if lowerArg == "petmigrate" then
if type(MTH_CommandPetsMigrate) == "function" then
MTH_CommandPetsMigrate()
else
MTH:Print("Pet migration command unavailable.")
end
MTH:Print("|cffff4444Beast Lore scan data wiped.|r All recorded beasts cleared.")
else
MTH:Print("Beast Lore Scan: |cffffff00/mth bls reset|r — wipe all recorded beast data")
MTH:Print("Dev commands: /mth dev petmigrate")
end
elseif lowerCmd == "growl" then
if type(MTH_Growl_SetEnabled) ~= "function" or type(MTH_Growl_IsEnabled) ~= "function" then
MTH:Print("Growl auto-teach is not available.")
elseif lowerArg == "on" or lowerArg == "enable" then
MTH_Growl_SetEnabled(true)
MTH:Print("Growl auto-teach: |cff00ff00ON|r (offers Growl to newly tamed pets).")
elseif lowerArg == "off" or lowerArg == "disable" then
MTH_Growl_SetEnabled(false)
MTH:Print("Growl auto-teach: |cffff0000OFF|r.")
else
local state = MTH_Growl_IsEnabled() and "|cff00ff00ON|r" or "|cffff0000OFF|r"
MTH:Print("Growl auto-teach is " .. state .. ". Usage: /mth growl on | off")
end
elseif lowerCmd == "food" then
local sub = lowerArg
local function MTH_FoodItemLabel(itemId)
local id = tonumber(itemId)
if not id then return tostring(itemId) end
if type(GetItemInfo) == "function" then
local name = GetItemInfo(id)
if name and name ~= "" then
return "|cffffcc00" .. name .. "|r |cffaaaaaa(" .. id .. ")|r"
end
end
return "|cffaaaaaa" .. tostring(id) .. "|r"
end
if sub == "" or sub == "status" then
-- Show quarantine and exception state
local feedStore = type(MTH_CharSavedVariables) == "table" and MTH_CharSavedVariables.feedTracking or nil
local quarantine = feedStore and feedStore.fomQuarantine and feedStore.fomQuarantine.byFamily or nil
local exceptions = feedStore and feedStore.exceptions and feedStore.exceptions.byItemId or nil
MTH:Print("|cffffff00=== Feed-O-Matic Status ===|r")
-- Quarantine
local qCount = 0
if type(quarantine) == "table" then
for family, byItem in pairs(quarantine) do
if type(byItem) == "table" then
for itemId, _ in pairs(byItem) do
qCount = qCount + 1
MTH:Print(" |cffff8800Quarantine:|r " .. MTH_FoodItemLabel(itemId) .. " (family=" .. tostring(family) .. ")")
end
end
end
end
if qCount == 0 then MTH:Print(" Quarantine: |cff00ff00empty|r") end
-- Core exceptions
local eCount = 0
if type(exceptions) == "table" then
for itemId, _ in pairs(exceptions) do
if type(itemId) == "number" then -- skip string-key dupes
eCount = eCount + 1
MTH:Print(" |cffff4444Exception block:|r " .. MTH_FoodItemLabel(itemId))
end
end
end
if eCount == 0 then MTH:Print(" Exception blocks: |cff00ff00none|r") end
-- FOM_RemovedFoods
local rCount = 0
if type(FOM_RemovedFoods) == "table" then
for diet, list in pairs(FOM_RemovedFoods) do
if type(list) == "table" then
for _, itemId in ipairs(list) do
rCount = rCount + 1
MTH:Print(" |cffaaaaaaRemoved food:|r " .. MTH_FoodItemLabel(itemId) .. " (diet=" .. tostring(diet) .. ")")
end
end
end
end
if rCount == 0 then MTH:Print(" Removed foods: |cff00ff00none|r") end
MTH:Print("|cffaaaaaa/mth food unban <id>|r — unban one item |cffaaaaaa/mth food reset|r — clear all bans")
elseif string.find(sub, "^unban%s") or sub == "unban" then
local _, _, itemArg = string.find(lowerArg, "^unban%s+(%S+)")
local itemId = tonumber(itemArg)
if not itemId then
MTH:Print("|cffff4444Usage:|r /mth food unban <itemId>")
MTH:Print("Example: /mth food unban 8952")
elseif type(FOM_ClearItemBans) ~= "function" then
MTH:Print("|cffff4444Error:|r Feed-O-Matic not loaded.")
else
local label = MTH_FoodItemLabel(itemId)
FOM_ClearItemBans(itemId)
MTH:Print("|cff00ff00Unbanned " .. label .. "|r — removed from quarantine, exceptions and removed-foods list.")
end
elseif sub == "reset" then
local feedStore = type(MTH_CharSavedVariables) == "table" and MTH_CharSavedVariables.feedTracking or nil
if feedStore then
if feedStore.fomQuarantine then feedStore.fomQuarantine = { byFamily = {} } end
if feedStore.exceptions then feedStore.exceptions = { byItemId = {} } end
end
if type(FOM_RemovedFoods) == "table" then
for diet, _ in pairs(FOM_RemovedFoods) do FOM_RemovedFoods[diet] = {} end
end
if type(FOM_FEED_SCAN_CACHE) ~= "nil" then FOM_FEED_SCAN_CACHE = nil end
MTH:Print("|cff00ff00All Feed-O-Matic bans and quarantines cleared.|r")
else
MTH:Print("|cffffff00/mth food|r — show quarantine/ban status")
MTH:Print("|cffffff00/mth food unban <itemId>|r — remove one item from all bans")
MTH:Print("|cffffff00/mth food reset|r — clear ALL bans and quarantines")
end
elseif lowerCmd == "zbar" and lowerArg == "debug" then
-- Dump the live state of every zBar button to chat so we can see which one is the ghost.
local p = function(s) MTH:Print("[zBar] " .. tostring(s), "debug") end
local root = (type(MTH_ZH_GetSavedRoot) == "function") and MTH_ZH_GetSavedRoot() or ZHunterMod_Saved
local zs = root and root["_zbar"]
p("=== zBar debug ===")
p("enabled=" .. tostring(zs and zs.enabled) .. " anchor=" .. tostring(getglobal("MTH_ZBar_Anchor") ~= nil))
p("direction=" .. tostring(zs and zs.direction) .. " childexpand=" .. tostring(zs and zs.childexpand) .. " childarrange=" .. tostring(zs and zs.childarrange))
local allButtons = {
"zButtonAspect","zButtonAmmo","zButtonTrack","zButtonTrap",
"zButtonPet","zButtonRanged","zButtonMounts","zButtonCompanions","zButtonToys",
}
for _, bname in ipairs(allButtons) do
local btn = getglobal(bname)
local shown = btn and btn.IsShown and btn:IsShown()
local bsaved = root and type(root[bname]) == "table" and root[bname]
local enabled = bsaved and bsaved["enabled"]
local zvis = zs and zs.visible and zs.visible[bname]
local x, y, point = "?", "?", "?"
if btn and btn.GetPoint then
local pt, _, _, bx, by = btn:GetPoint()
point = tostring(pt)
x = tostring(bx and math.floor(bx + 0.5) or "?")
y = tostring(by and math.floor(by + 0.5) or "?")
end
local bmtname = btn and tostring(btn.name) or "nil"
p(bname .. ": shown=" .. tostring(shown) ..
" enabled=" .. tostring(enabled) ..
" zbarVisible=" .. tostring(zvis) ..
" btn.name=" .. bmtname ..
" anchor=(" .. point .. " " .. x .. "," .. y .. ")")
end
p("=== end ===")
else
MTH:Print("Unknown command: " .. tostring(msg))
MTH:Print("Available: /mth options, /mth book, /mth npcid, /mth bls reset")
MTH:Print("Available: /mth options, /mth book, /mth npcid, /mth food")
end
end
+818
View File
@@ -0,0 +1,818 @@
-- MetaHunt: center-screen celebration effect (message + firework burst).
-- Uses the embedded PizzaSauce animation library. Degrades to a silent no-op
-- when PizzaSauce or the WoW frame API are unavailable (e.g. offline tests).
-- Capture our own PizzaSauce instance now, before another addon that ships its
-- own copy can overwrite the global. This is the pattern the library requires.
local Sauce = PizzaSauce
-- Localization helper: resolve a key through MetaHunt's loc system, falling back
-- to the inline English default. Every user-facing string is keyed so the enUS
-- strings can be harvested later; the inline default is the working English.
local function MTH_FX_L(key, default)
if MTH and type(MTH.GetLocalization) == "function" then
return MTH:GetLocalization(key, default)
end
return default or key
end
-- ---------------------------------------------------------------------------
-- Animation settings (shared by the effect code and the options "Animations" tab)
-- ---------------------------------------------------------------------------
-- Sections shown, in order, in the options panel. `titleKey` localizes `title`.
MTH_FX_ANIM_SECTIONS = {
{ id = "pet", title = "Pet", titleKey = "ANIM_SECTION_PET" },
{ id = "level", title = "Leveling", titleKey = "ANIM_SECTION_LEVEL" },
{ id = "combat", title = "Combat", titleKey = "ANIM_SECTION_COMBAT" },
{ id = "book", title = "Book", titleKey = "ANIM_SECTION_BOOK" },
{ id = "ui", title = "Interface", titleKey = "ANIM_SECTION_UI" },
}
-- Every individual animation the addon can play. Each has a stable `key`, the
-- section it belongs to, a checkbox label, an optional tooltip, and a default.
-- labelKey/tooltipKey localize label/tooltip (resolved at render time).
-- Adding a new animation = one entry here + one MTH_FX_IsEnabled("key") guard.
MTH_FX_ANIM_DEFS = {
{ key = "level.hunter", section = "level", default = true,
label = "Celebrate Hunter training levels",
tooltip = "Show a banner and burst when a level unlocks Hunter trainer spells." },
{ key = "level.huntermilestone", section = "level", default = true,
label = "Celebrate Hunter milestones",
tooltip = "Use a large celebration at levels 10, 20, 30, 40, 50, and 60." },
{ key = "level.pet", section = "level", default = true,
label = "Celebrate pet training levels",
tooltip = "Show a banner when your current pet gains a level with Pet Trainer spells." },
{ key = "level.loyalty", section = "level", default = true,
label = "Celebrate pet loyalty gains",
tooltip = "Show a golden banner when your current pet gains a loyalty level." },
{ key = "pet.celebrate", section = "pet", default = true,
label = "Celebrate new pet abilities", labelKey = "ANIM_PET_CELEBRATE",
tooltip = "Play a firework and a banner in the middle of the screen when your pet learns a new ability or a new rank.",
tooltipKey = "ANIM_PET_CELEBRATE_TIP" },
{ key = "pet.runaway", section = "pet", default = true,
label = "Warn when a pet runs away", labelKey = "ANIM_PET_RUNAWAY",
tooltip = "Flash a red, shaking banner in the middle of the screen when one of your pets runs away for good.",
tooltipKey = "ANIM_PET_RUNAWAY_TIP" },
{ key = "pet.happiness", section = "pet", default = true,
label = "Flash zPet on happiness change", labelKey = "ANIM_PET_HAPPINESS",
tooltip = "Briefly flash the pet happiness area green when your pet cheers up, or red when it gets unhappy.",
tooltipKey = "ANIM_PET_HAPPINESS_TIP" },
{ key = "pet.loyaltyup", section = "pet", default = true,
label = "Glow zPet on loyalty gain", labelKey = "ANIM_PET_LOYALTYUP",
tooltip = "Give a short golden glow when your pet gains a loyalty level.",
tooltipKey = "ANIM_PET_LOYALTYUP_TIP" },
{ key = "pet.feed", section = "pet", default = true,
label = "Flash zPet when feeding your pet", labelKey = "ANIM_PET_FEED",
tooltip = "Give a short green flash when Feed-O-Matic feeds your pet.",
tooltipKey = "ANIM_PET_FEED_TIP" },
{ key = "combat.ammoswap", section = "combat", default = true,
label = "Flash zAmmo on Smart Ammo swap", labelKey = "ANIM_COMBAT_AMMOSWAP",
tooltip = "Briefly highlight the zAmmo button when Smart Ammo swaps your ammo.",
tooltipKey = "ANIM_COMBAT_AMMOSWAP_TIP" },
{ key = "combat.ammoout", section = "combat", default = true,
label = "Warn when current ammo runs out",
tooltip = "Show a red warning banner when Smart Ammo equips fallback ammunition." },
{ key = "combat.lowammo", section = "combat", default = true,
label = "Warn when total ammo is low",
tooltip = "Show a warning banner when your total arrows or bullets reach the Smart Ammo threshold." },
{ key = "combat.ammozero", section = "combat", default = true,
label = "Warn when all ammo is gone",
tooltip = "Show a sarcastic warning banner when you have no arrows or bullets left." },
{ key = "combat.rangedswap", section = "combat", default = true,
label = "Flash zRanged on weapon swap", labelKey = "ANIM_COMBAT_RANGEDSWAP",
tooltip = "Briefly highlight the zRanged button when you hot-swap a ranged weapon.",
tooltipKey = "ANIM_COMBAT_RANGEDSWAP_TIP" },
{ key = "combat.mmprocs", section = "combat", default = true,
label = "Pulse MM Widget procs", labelKey = "ANIM_COMBAT_MMPROCS",
tooltip = "Pulse an MM Widget cell when a Lock and Load or Experimental ammo proc lights up.",
tooltipKey = "ANIM_COMBAT_MMPROCS_TIP" },
{ key = "book.open", section = "book", default = true,
label = "Fade in the Hunter's Book", labelKey = "ANIM_BOOK_OPEN",
tooltip = "Fade the Hunter's Book window in when you open it.",
tooltipKey = "ANIM_BOOK_OPEN_TIP" },
{ key = "book.tabs", section = "book", default = true,
label = "Fade Hunter's Book results on tab changes", labelKey = "ANIM_BOOK_TABS",
tooltip = "Fade the results list back in when you switch tabs inside the Hunter's Book.",
tooltipKey = "ANIM_BOOK_TABS_TIP" },
{ key = "book.model", section = "book", default = true,
label = "Fade Hunter's Book beast models", labelKey = "ANIM_BOOK_MODEL",
tooltip = "Fade the beast model viewer in when it loads a new model.",
tooltipKey = "ANIM_BOOK_MODEL_TIP" },
{ key = "book.search", section = "book", default = true,
label = "Fade Hunter's Book search results", labelKey = "ANIM_BOOK_SEARCH",
tooltip = "Fade the results list when your search filter changes.",
tooltipKey = "ANIM_BOOK_SEARCH_TIP" },
{ key = "ui.options", section = "ui", default = true,
label = "Slide MetaHunt Options open", labelKey = "ANIM_UI_OPTIONS",
tooltip = "Slide and fade the MetaHunt options window in when you open it.",
tooltipKey = "ANIM_UI_OPTIONS_TIP" },
{ key = "ui.optiontabs", section = "ui", default = true,
label = "Fade MetaHunt Options tab changes", labelKey = "ANIM_UI_OPTIONTABS",
tooltip = "Fade the settings panel when you switch tabs inside the options window.",
tooltipKey = "ANIM_UI_OPTIONTABS_TIP" },
{ key = "ui.optionsclose", section = "ui", default = true,
label = "Fade MetaHunt windows closed", labelKey = "ANIM_UI_OPTIONSCLOSE",
tooltip = "Fade the options and Hunter's Book windows out when you close them.",
tooltipKey = "ANIM_UI_OPTIONSCLOSE_TIP" },
{ key = "ui.minimap", section = "ui", default = true,
label = "Pulse MetaHunt minimap button on click", labelKey = "ANIM_UI_MINIMAP",
tooltip = "Give the minimap button a quick pulse when you click it.",
tooltipKey = "ANIM_UI_MINIMAP_TIP" },
{ key = "ui.minimapping", section = "ui", default = true,
label = "Ping minimap when locating a target", labelKey = "ANIM_UI_MINIMAPPING",
tooltip = "Send a short ping ripple over the minimap when you locate a tracked NPC.",
tooltipKey = "ANIM_UI_MINIMAPPING_TIP" },
{ key = "ui.zbuttons", section = "ui", default = true,
label = "Fade zButton bars open", labelKey = "ANIM_UI_ZBUTTONS",
tooltip = "Fade the child buttons in when a collapsible zButton bar (pet, tracking, aspects...) expands.",
tooltipKey = "ANIM_UI_ZBUTTONS_TIP" },
{ key = "ui.zbar", section = "ui", default = true,
label = "Fade the zBar in", labelKey = "ANIM_UI_ZBAR",
tooltip = "Fade the unified zBar buttons in when the bar becomes active.",
tooltipKey = "ANIM_UI_ZBAR_TIP" },
{ key = "ui.stable", section = "ui", default = true,
label = "Flash Hunter's Book stable slots", labelKey = "ANIM_UI_STABLE",
tooltip = "Flash a stable slot in the Hunter's Book when a pet is deposited or withdrawn.",
tooltipKey = "ANIM_UI_STABLE_TIP" },
{ key = "ui.mappins", section = "ui", default = true,
label = "Fade World Map markers in", labelKey = "ANIM_UI_MAPPINS",
tooltip = "Fade the world map markers in when you locate a beast, vendor or master.",
tooltipKey = "ANIM_UI_MAPPINS_TIP" },
}
local function MTH_FX_Store()
if MTH and type(MTH.GetModuleSavedVariables) == "function" then
return MTH:GetModuleSavedVariables("animations")
end
return nil
end
local function MTH_FX_DefaultFor(key)
local i = 1
while i <= table.getn(MTH_FX_ANIM_DEFS) do
if MTH_FX_ANIM_DEFS[i].key == key then
return MTH_FX_ANIM_DEFS[i].default and true or false
end
i = i + 1
end
return true
end
function MTH_FX_AnimationsEnabled()
local store = MTH_FX_Store()
if not store or store.enabled == nil then
return true
end
return store.enabled and true or false
end
function MTH_FX_SetAnimationsEnabled(value)
local store = MTH_FX_Store()
if not store then return end
store.enabled = value and true or false
end
function MTH_FX_GetFlag(key)
local store = MTH_FX_Store()
if store and store.flags and store.flags[key] ~= nil then
return store.flags[key] and true or false
end
return MTH_FX_DefaultFor(key)
end
function MTH_FX_SetFlag(key, value)
local store = MTH_FX_Store()
if not store then return end
store.flags = store.flags or {}
store.flags[key] = value and true or false
end
-- Master gate every animation call site checks: false when animations are
-- globally disabled, or when this specific animation is turned off.
function MTH_FX_IsEnabled(key)
if not MTH_FX_AnimationsEnabled() then
return false
end
if key == nil then
return true
end
return MTH_FX_GetFlag(key)
end
-- Register a one-shot "ballistic" tween type: a spark that flies out from the
-- center along a velocity vector while gravity pulls it back down.
if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasBallistic then
local ok, err = pcall(function()
Sauce.MTH_HasBallistic = true
Sauce:RegisterType("mth_ballistic", {
init = function(target, from)
return from or { 0, 0 }
end,
apply = function(target, from, to, t, tween)
local dur = tween.dur or 1
local elapsed = t * dur
local vx = tween.vx or 0
local vy = tween.vy or 0
local gravity = tween.gravity or 0
local x = from[1] + vx * elapsed
local y = from[2] + vy * elapsed - 0.5 * gravity * elapsed * elapsed
local anchor = tween.anchor or UIParent
target:ClearAllPoints()
target:SetPoint("CENTER", anchor, "CENTER", x, y)
end,
})
end)
end
-- Register a decaying "shake" tween type: oscillates the frame around its own
-- current anchor point, with the amplitude fading to zero over the tween so it
-- always lands back exactly where it started. Used for negative events.
if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasShake then
local ok, err = pcall(function()
Sauce.MTH_HasShake = true
Sauce:RegisterType("mth_shake", {
init = function(target)
local p, rel, rp, x, y = target:GetPoint(1)
return { p or "CENTER", rel, rp or p or "CENTER", x or 0, y or 0 }
end,
apply = function(target, from, to, t, tween)
local mag = tween.magnitude or 8
local freq = tween.freq or 34
local decay = 1 - t
local offset = math.sin(t * freq) * mag * decay
target:ClearAllPoints()
target:SetPoint(from[1], from[2], from[3], (from[4] or 0) + offset, from[5] or 0)
end,
})
end)
end
if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasSpiral then
local ok, err = pcall(function()
Sauce.MTH_HasSpiral = true
Sauce:RegisterType("mth_spiral", {
init = function(target, from)
return from or 0
end,
apply = function(target, from, to, t, tween)
local radius = (tween.radius or 0) * (1 - t)
local angle = (tween.startAngle or 0) + (tween.rotations or 1) * 2 * math.pi * t
target:ClearAllPoints()
target:SetPoint("CENTER", tween.anchor or UIParent, "CENTER",
(tween.cx or 0) + math.cos(angle) * radius,
(tween.cy or 0) + math.sin(angle) * radius)
end,
})
end)
end
-- Reusable flash: overlays a short additive colour glow on any frame/button and
-- fades it out. Safe on any frame that supports CreateTexture; silent no-op
-- otherwise. The overlay texture is cached on the frame for reuse.
function MTH_FX_Flash(frame, r, g, b, duration)
if not Sauce or not frame then
return
end
if type(frame.CreateTexture) ~= "function" then
return
end
local tex = frame.mthFxFlash
if not tex then
tex = frame:CreateTexture(nil, "OVERLAY")
tex:SetTexture("Interface\\Buttons\\CheckButtonHilight")
tex:SetBlendMode("ADD")
tex:SetAllPoints(frame)
frame.mthFxFlash = tex
end
tex:SetVertexColor(r or 1, g or 1, b or 1)
tex:SetAlpha(0)
tex:Show()
local dur = duration or 0.45
Sauce:Stop(tex)
Sauce:Sequence({
Sauce:FadeTo(tex, 0.85, dur * 0.35),
Sauce:FadeTo(tex, 0, dur * 0.65, "inQuad", {
onFinish = function() tex:Hide() end,
}),
})
end
local MTH_FX_NUM_SPARKS = 22
local MTH_FX_NUM_CONFETTI = 48
local MTH_FX_NUM_BLACKHOLE = 40
local MTH_FX_Container
local MTH_FX_MsgFrame
local MTH_FX_TitleFS
local MTH_FX_SubFS
local MTH_FX_Sparks = {}
local MTH_FX_Confetti = {}
local MTH_FX_BlackHole = {}
-- Palette for the firework sparks (r, g, b), warm celebratory tones.
local MTH_FX_Colors = {
{ 1.00, 0.82, 0.00 },
{ 1.00, 0.45, 0.10 },
{ 1.00, 0.20, 0.30 },
{ 0.35, 0.70, 1.00 },
{ 0.55, 1.00, 0.45 },
{ 0.85, 0.50, 1.00 },
}
local function MTH_FX_EnsureFrames()
if type(CreateFrame) ~= "function" then
return false
end
if MTH_FX_Container then
return true
end
MTH_FX_Container = CreateFrame("Frame", "MTH_FX_Container", UIParent)
MTH_FX_Container:SetWidth(1)
MTH_FX_Container:SetHeight(1)
MTH_FX_Container:SetPoint("CENTER", UIParent, "CENTER", 0, 40)
MTH_FX_Container:SetFrameStrata("FULLSCREEN_DIALOG")
MTH_FX_Container:Hide()
MTH_FX_MsgFrame = CreateFrame("Frame", "MTH_FX_Message", UIParent)
MTH_FX_MsgFrame:SetWidth(512)
MTH_FX_MsgFrame:SetHeight(90)
MTH_FX_MsgFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 80)
MTH_FX_MsgFrame:SetFrameStrata("FULLSCREEN_DIALOG")
MTH_FX_TitleFS = MTH_FX_MsgFrame:CreateFontString(nil, "OVERLAY", "GameFontNormalHuge")
MTH_FX_TitleFS:SetPoint("CENTER", MTH_FX_MsgFrame, "CENTER", 0, 14)
MTH_FX_TitleFS:SetTextColor(1, 0.82, 0)
MTH_FX_SubFS = MTH_FX_MsgFrame:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge")
MTH_FX_SubFS:SetPoint("TOP", MTH_FX_TitleFS, "BOTTOM", 0, -8)
MTH_FX_SubFS:SetTextColor(1, 1, 1)
MTH_FX_MsgFrame:Hide()
local i = 1
while i <= MTH_FX_NUM_SPARKS do
local spark = MTH_FX_Container:CreateTexture(nil, "OVERLAY")
spark:SetTexture("Interface\\Cooldown\\star4")
spark:SetWidth(22)
spark:SetHeight(22)
spark:SetBlendMode("ADD")
spark:SetPoint("CENTER", MTH_FX_Container, "CENTER", 0, 0)
spark:Hide()
MTH_FX_Sparks[i] = spark
i = i + 1
end
i = 1
while i <= MTH_FX_NUM_CONFETTI do
local bit = MTH_FX_Container:CreateTexture(nil, "OVERLAY")
bit:SetTexture("Interface\\Buttons\\WHITE8X8")
bit:SetWidth(5)
bit:SetHeight(8)
bit:SetPoint("CENTER", MTH_FX_Container, "CENTER", 0, 0)
bit:Hide()
MTH_FX_Confetti[i] = bit
i = i + 1
end
i = 1
while i <= MTH_FX_NUM_BLACKHOLE do
local particle = MTH_FX_Container:CreateTexture(nil, "OVERLAY")
particle:SetTexture("Interface\\Cooldown\\star4")
particle:SetWidth(10)
particle:SetHeight(10)
particle:SetBlendMode("ADD")
particle:SetPoint("CENTER", MTH_FX_Container, "CENTER", 0, 0)
particle:Hide()
MTH_FX_BlackHole[i] = particle
i = i + 1
end
return true
end
-- Public entry point: play a full-screen celebration. `style` defaults to the
-- original firework burst and may be firework, victory, starfall, fanfare, or comet.
function MTH_Celebrate(title, subtitle, style, displaySeconds)
if not Sauce then
return
end
if not MTH_FX_EnsureFrames() then
return
end
style = string.lower(tostring(style or "firework"))
local fadeDelay = tonumber(displaySeconds) or 5
if fadeDelay < 0.5 then fadeDelay = 0.5 end
if style == "starfall" then
MTH_FX_TitleFS:SetTextColor(0.45, 0.80, 1.00)
else
MTH_FX_TitleFS:SetTextColor(1, 0.82, 0)
end
MTH_FX_TitleFS:SetText(title or "")
MTH_FX_SubFS:SetText(subtitle or "")
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
if style == "victory" or style == "fanfare" then
Sauce:Sequence({
Sauce:Group({
Sauce:SlideIn(MTH_FX_MsgFrame, "UP", 80, 0.36, "outBack", { defer = true }),
Sauce:Pulse(MTH_FX_MsgFrame, style == "victory" and 1.32 or 1.18, 0.52, { defer = true }),
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.6, "inQuad", { delay = fadeDelay }),
})
else
Sauce:Sequence({
Sauce:Group({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.25),
Sauce:Pulse(MTH_FX_MsgFrame, 1.22, 0.5),
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.6, "inQuad", { delay = fadeDelay }),
})
end
MTH_FX_Container:Show()
local colorCount = table.getn(MTH_FX_Colors)
local colorIdx = 0
local i = 1
while i <= MTH_FX_NUM_SPARKS do
local spark = MTH_FX_Sparks[i]
spark:SetTexture("Interface\\Cooldown\\star4")
spark:SetTexCoord(0, 1, 0, 1)
local startX, startY = 0, 0
local delay, gravity = 0, 300
local angle = (i / MTH_FX_NUM_SPARKS) * 2 * math.pi + (math.random() - 0.5) * 0.4
local speed = 150 + math.random() * 130
local vx = math.cos(angle) * speed
local vy = math.sin(angle) * speed + 70
local dur = 0.9 + math.random() * 0.4
if style == "victory" then
startX = ((i - math.floor(i / 2) * 2) == 0) and -130 or 130
speed = 100 + math.random() * 100
vx = math.cos(angle) * speed
vy = math.sin(angle) * speed + 105
elseif style == "starfall" then
startX = -230 + math.random() * 460
startY = 200 + math.random() * 100
vx = -35 + math.random() * 70
vy = -10 + math.random() * 25
gravity = 235
dur = 1.1 + math.random() * 0.5
elseif style == "fanfare" then
delay = ((i - 1) - math.floor((i - 1) / 3) * 3) * 0.18
speed = 110 + math.random() * 90
vx = math.cos(angle) * speed
vy = math.sin(angle) * speed + 90
elseif style == "comet" then
if i == 1 then
startY = -180
vx, vy, gravity, dur = 0, 430, 0, 0.52
else
delay = 0.5
startY = 45
speed = 130 + math.random() * 120
vx = math.cos(angle) * speed
vy = math.sin(angle) * speed + 70
end
end
colorIdx = colorIdx + 1
if colorIdx > colorCount then colorIdx = 1 end
local color = MTH_FX_Colors[colorIdx]
spark:SetVertexColor(color[1], color[2], color[3])
spark:SetAlpha(delay > 0 and 0 or 1)
spark:Show()
Sauce:Stop(spark)
Sauce:Group({
Sauce:Tween(spark, {
type = "mth_ballistic",
from = { startX, startY },
duration = dur,
easing = "linear",
delay = delay,
anchor = MTH_FX_Container,
dur = dur,
vx = vx,
vy = vy,
gravity = gravity,
}),
Sauce:FadeTo(spark, 1, 0.05, "outQuad", { delay = delay }),
Sauce:FadeTo(spark, 0, 0.45, "inQuad", {
delay = delay + dur - 0.45,
onFinish = function()
spark:Hide()
end,
}),
})
i = i + 1
end
end
local function MTH_FX_ShowPreviewBanner(title, subtitle, r, g, b)
MTH_FX_TitleFS:SetTextColor(r, g, b)
MTH_FX_TitleFS:SetText(title)
MTH_FX_SubFS:SetText(subtitle)
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
Sauce:Sequence({
Sauce:Group({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.18),
Sauce:Pulse(MTH_FX_MsgFrame, 1.18, 0.45),
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.55, "inQuad", { delay = 5 }),
})
end
function MTH_CelebrateConfetti(title, subtitle)
if not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_ShowPreviewBanner(title or "Celebration!", subtitle or "Confetti", 1, 0.82, 0.15)
MTH_FX_Container:Show()
local count = table.getn(MTH_FX_Colors)
local i = 1
while i <= MTH_FX_NUM_CONFETTI do
local bit = MTH_FX_Confetti[i]
local color = MTH_FX_Colors[((i - 1) - math.floor((i - 1) / count) * count) + 1]
local size = 3 + math.random() * 5
local angle = math.random() * 2 * math.pi
local speed = 90 + math.random() * 210
local dur = 1.25 + math.random() * 0.7
bit:SetWidth(size)
bit:SetHeight(size * 1.6)
bit:SetVertexColor(color[1], color[2], color[3])
bit:SetAlpha(1)
bit:Show()
Sauce:Stop(bit)
Sauce:Group({
Sauce:Tween(bit, {
type = "mth_ballistic", from = { 0, 0 }, duration = dur,
easing = "linear", anchor = MTH_FX_Container, dur = dur,
vx = math.cos(angle) * speed, vy = math.sin(angle) * speed + 100, gravity = 255,
}),
Sauce:FadeTo(bit, 0, 0.35, "inQuad", {
delay = dur - 0.35, onFinish = function() bit:Hide() end,
}),
})
i = i + 1
end
end
function MTH_CelebrateBlackHole(title, subtitle)
if not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_ShowPreviewBanner(title or "Gravity Well", subtitle or "Black Hole", 0.68, 0.45, 1.00)
MTH_FX_Container:Show()
local colors = { { 0.45, 0.25, 1 }, { 0.30, 0.50, 1 }, { 0.80, 0.55, 1 } }
local i = 1
while i <= MTH_FX_NUM_BLACKHOLE do
local particle = MTH_FX_BlackHole[i]
local color = colors[((i - 1) - math.floor((i - 1) / 3) * 3) + 1]
local startAngle = math.random() * 2 * math.pi
local radius = 95 + math.random() * 145
local duration = 1.5 + math.random() * 1.0
local size = 7 + math.random() * 8
particle:SetWidth(size)
particle:SetHeight(size)
particle:SetVertexColor(color[1], color[2], color[3])
particle:SetAlpha(1)
particle:Show()
Sauce:Stop(particle)
Sauce:Group({
Sauce:Tween(particle, {
type = "mth_spiral", from = 0, to = 1, duration = duration,
easing = "inQuad", anchor = MTH_FX_Container, cx = 0, cy = 0,
radius = radius, startAngle = startAngle, rotations = 1.5 + math.random() * 2.0,
}),
Sauce:Size(particle, { size, size }, { 2, 2 }, duration, "inQuad"),
Sauce:FadeTo(particle, 0, duration * 0.3, "inQuad", {
delay = duration * 0.7, onFinish = function() particle:Hide() end,
}),
})
i = i + 1
end
end
function MTH_CelebrateShockwave(title, subtitle)
if not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_ShowPreviewBanner(title or "Impact!", subtitle or "Shockwave", 1, 0.62, 0.15)
MTH_FX_Container:Show()
local dotsPerWave = 16
local i = 1
while i <= MTH_FX_NUM_CONFETTI do
local dot = MTH_FX_Confetti[i]
local wave = math.floor((i - 1) / dotsPerWave) + 1
local pos = (i - 1) - math.floor((i - 1) / dotsPerWave) * dotsPerWave
local angle = pos / dotsPerWave * 2 * math.pi
local duration = 1.1 + wave * 0.18
local radius = 115 + wave * 52
local delay = (wave - 1) * 0.18
local intensity = 1 - (wave - 1) * 0.20
dot:SetWidth(5)
dot:SetHeight(5)
dot:SetVertexColor(1 * intensity, 0.65 * intensity, 0.18 * intensity)
dot:SetAlpha(0)
dot:Show()
Sauce:Stop(dot)
Sauce:Group({
Sauce:Tween(dot, {
type = "mth_ballistic", from = { 0, 0 }, duration = duration,
easing = "outQuad", delay = delay, anchor = MTH_FX_Container, dur = duration,
vx = math.cos(angle) * radius / duration, vy = math.sin(angle) * radius / duration, gravity = 0,
}),
Sauce:FadeTo(dot, 1, 0.04, "outQuad", { delay = delay }),
Sauce:FadeTo(dot, 0, 0.4, "inQuad", {
delay = delay + duration - 0.4, onFinish = function() dot:Hide() end,
}),
})
i = i + 1
end
end
function MTH_CelebrateShatter(title, subtitle)
if not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_ShowPreviewBanner(title or "Shattered!", subtitle or "Shatter", 0.70, 0.85, 1.00)
MTH_FX_Container:Show()
local grid = 4
local iconSize = 80
local fragmentSize = iconSize / grid
local i = 1
while i <= MTH_FX_NUM_SPARKS do
local spark = MTH_FX_Sparks[i]
if i <= grid * grid then
local row = math.floor((i - 1) / grid)
local col = (i - 1) - row * grid
local x = (col - grid / 2 + 0.5) * fragmentSize
local y = ((grid - 1 - row) - grid / 2 + 0.5) * fragmentSize
local duration = 1.1 + math.random() * 0.45
spark:SetTexture("Interface\\Icons\\Ability_Hunter_SniperShot")
spark:SetTexCoord(col / grid, (col + 1) / grid, row / grid, (row + 1) / grid)
spark:SetWidth(fragmentSize)
spark:SetHeight(fragmentSize)
spark:SetVertexColor(1, 1, 1)
spark:SetAlpha(1)
spark:Show()
Sauce:Stop(spark)
Sauce:Group({
Sauce:Tween(spark, {
type = "mth_ballistic", from = { x, y }, duration = duration,
easing = "linear", anchor = MTH_FX_Container, dur = duration,
vx = x * 4 + (math.random() - 0.5) * 90,
vy = y * 4 + 95 + math.random() * 80, gravity = 265,
}),
Sauce:FadeTo(spark, 0, 0.35, "inQuad", {
delay = duration - 0.35, onFinish = function() spark:Hide() end,
}),
})
end
i = i + 1
end
end
function MTH_CelebratePreview(style)
style = string.lower(tostring(style or "firework"))
if style == "all" then
if not Sauce then return end
local styles = { "firework", "blackhole", "shockwave", "shatter" }
local steps = {}
local i = 1
while i <= table.getn(styles) do
local previewStyle = styles[i]
table.insert(steps, Sauce:Run(function()
MTH_CelebratePreview(previewStyle)
end, { defer = true }))
table.insert(steps, Sauce:Delay(5.7))
i = i + 1
end
Sauce:Sequence(steps)
return true
end
if style == "blackhole" then
MTH_CelebrateBlackHole("Celebration Preview", "Black Hole")
return true
elseif style == "shockwave" then
MTH_CelebrateShockwave("Celebration Preview", "Shockwave")
return true
elseif style == "shatter" then
MTH_CelebrateShatter("Celebration Preview", "Shatter")
return true
end
local labels = {
firework = "Firework Burst",
}
if not labels[style] then return false end
MTH_Celebrate("Celebration Preview", labels[style], style)
return true
end
-- Convenience wrapper used when the hunter's pet learns a new ability/rank.
function MTH_CelebratePetAbility(label)
if not MTH_FX_IsEnabled("pet.celebrate") then
return
end
MTH_Celebrate(MTH_FX_L("ANIM_PET_LEARNED_TITLE", "New Pet Ability!"), label)
end
-- Dramatic negative banner: a red, shaking message shown when a pet runs away
-- for good. Gated on pet.runaway. Reuses the shared message frame.
function MTH_CelebrateRunaway(petName)
if not MTH_FX_IsEnabled("pet.runaway") then
return
end
if not Sauce then
return
end
if not MTH_FX_EnsureFrames() then
return
end
MTH_FX_TitleFS:SetTextColor(1, 0.15, 0.15)
MTH_FX_TitleFS:SetText(MTH_FX_L("ANIM_PET_RUNAWAY_TITLE", "Your pet ran away!"))
MTH_FX_SubFS:SetText(petName or "")
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
Sauce:Sequence({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.18),
Sauce:Tween(MTH_FX_MsgFrame, {
type = "mth_shake",
duration = 0.55,
easing = "linear",
magnitude = 11,
freq = 42,
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.7, "inQuad", { delay = 5 }),
})
end
function MTH_CelebrateAmmoFallback(previousAmmo, newAmmo)
if not MTH_FX_IsEnabled("combat.ammoout") or not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_TitleFS:SetTextColor(1, 0.15, 0.15)
MTH_FX_TitleFS:SetText("Out of ammo!")
MTH_FX_SubFS:SetText("Equipped " .. tostring(newAmmo or "fallback ammunition"))
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
Sauce:Sequence({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.18),
Sauce:Tween(MTH_FX_MsgFrame, {
type = "mth_shake",
duration = 0.55,
easing = "linear",
magnitude = 11,
freq = 42,
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.7, "inQuad", { delay = 5 }),
})
end
function MTH_CelebrateLowAmmo(ammoType, total)
if not MTH_FX_IsEnabled("combat.lowammo") or not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_TitleFS:SetTextColor(1, 0.55, 0.10)
MTH_FX_TitleFS:SetText("Running low on " .. tostring(ammoType or "ammo") .. "!")
MTH_FX_SubFS:SetText(tostring(total or 0) .. " left before you're reduced to harsh language.")
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
Sauce:Sequence({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.18),
Sauce:Tween(MTH_FX_MsgFrame, {
type = "mth_shake",
duration = 0.55,
easing = "linear",
magnitude = 11,
freq = 42,
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.7, "inQuad", { delay = 5 }),
})
end
function MTH_CelebrateAmmoZero(ammoType)
if not MTH_FX_IsEnabled("combat.ammozero") or not Sauce or not MTH_FX_EnsureFrames() then return end
MTH_FX_TitleFS:SetTextColor(1, 0.15, 0.15)
MTH_FX_TitleFS:SetText("Out of " .. tostring(ammoType or "ammo") .. "!")
MTH_FX_SubFS:SetText("Your ranged weapon is now a very expensive club. Well done.")
Sauce:Stop(MTH_FX_MsgFrame)
MTH_FX_MsgFrame:SetAlpha(0)
MTH_FX_MsgFrame:Show()
Sauce:Sequence({
Sauce:FadeTo(MTH_FX_MsgFrame, 1, 0.18),
Sauce:Tween(MTH_FX_MsgFrame, {
type = "mth_shake",
duration = 0.55,
easing = "linear",
magnitude = 11,
freq = 42,
}),
Sauce:FadeOut(MTH_FX_MsgFrame, 0.7, "inQuad", { delay = 5 }),
})
end
+14
View File
@@ -6,6 +6,18 @@
-- Uses MTH_DS_BeastSkins[familyName] generated by .tools/generators/gen_beast_skins.py
-- Skin rendering: PlayerModel:SetUnit(CreatureDisplayInfo.ID)
local MTH_MV_Sauce = PizzaSauce
-- Fade a model frame in when a new skin is displayed, unless disabled.
local function MTH_MV_AnimateModel(model)
if not MTH_MV_Sauce or not model then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("book.model") then return end
if type(model.SetAlpha) ~= "function" then return end
if not model:IsShown() then return end
model:SetAlpha(0)
MTH_MV_Sauce:FadeTo(model, 1, 0.30, "outQuad")
end
local MTH_MV = {
inited = false,
family = nil,
@@ -51,6 +63,8 @@ local function MTH_MV_DisplayCurrent()
MTH_MV_ApplyModel(MTH_MV.previewModel, skin.id)
MTH_MV_ApplyModel(MTH_MV.popupModel, skin.id)
MTH_MV_AnimateModel(MTH_MV.previewModel)
MTH_MV_AnimateModel(MTH_MV.popupModel)
local indexStr = tostring(MTH_MV.index) .. " / " .. tostring(n)
if MTH_MV.popupSkinLabel then
+157 -23
View File
@@ -2,13 +2,16 @@ if type(MTH_HUNTERBOOK_TABS) ~= "table" then MTH_HUNTERBOOK_TABS = {} end
MTH_HUNTERBOOK_TABS.families = {
headerLabel = "Families",
columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet" },
columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet", "HP", "dmg", "Arm" },
columnLayout = {
{ x = 10, width = 106, align = "LEFT" },
{ x = 122, width = 52, align = "LEFT" },
{ x = 176, width = 52, align = "LEFT" },
{ x = 232, width = 364, align = "LEFT" },
{ x = 532, width = 112, align = "LEFT" },
{ x = 10, width = 100, align = "LEFT" },
{ x = 114, width = 38, align = "LEFT" },
{ x = 154, width = 38, align = "LEFT" },
{ x = 196, width = 364, align = "LEFT" },
{ x = 496, width = 102, align = "LEFT" },
{ x = 602, width = 30, align = "CENTER" },
{ x = 636, width = 36, align = "CENTER" },
{ x = 674, width = 38, align = "CENTER" },
},
}
@@ -26,6 +29,28 @@ local function MTH_BOOKTAB_FamiliesTrim(value)
return text
end
local function MTH_BOOKTAB_FormatFamilyStat(value)
local numeric = tonumber(value)
if not numeric then
return "-"
end
local colorPrefix = "|cFF4DA6FF"
if numeric < 1 then
colorPrefix = "|cFFFF4040"
elseif numeric > 1 then
colorPrefix = "|cFF40FF40"
end
local text = nil
if MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true then
text = tostring(math.floor((numeric * 100) + 0.5)) .. "%"
return colorPrefix .. text .. "|r"
end
text = string.format("%.3f", numeric)
text = string.gsub(text, "(%..-)0+$", "%1")
text = string.gsub(text, "%.$", "")
return colorPrefix .. text .. "|r"
end
local function MTH_BOOKTAB_ShouldDisplayAllDiet(familyName)
local token = MTH_BOOKTAB_FamiliesSafeLower(MTH_BOOKTAB_FamiliesTrim(familyName))
return token == "bears" or token == "boars"
@@ -51,12 +76,41 @@ end
function MTH_BOOKTAB_BuildFamiliesRows()
local results = {}
local families = MTH_DS_Families
local beasts = MTH_DS_Beasts
if type(families) ~= "table" then
return results
end
local abilityCounts = {}
local canonicalMap = {}
local familyCounts = {}
if type(beasts) == "table" then
for _, beastRow in pairs(beasts) do
if type(beastRow) == "table" then
local familyName = MTH_BOOKTAB_FamiliesTrim(beastRow.family)
if familyName ~= "" then
local counts = familyCounts[familyName]
if not counts then
counts = { named = 0, coords = 0 }
familyCounts[familyName] = counts
end
counts.named = counts.named + 1
if type(beastRow.coords) == "table" then
for coordIndex = 1, table.getn(beastRow.coords) do
local coord = beastRow.coords[coordIndex]
if type(coord) == "table" then
if coord[1] ~= nil and coord[2] ~= nil then
counts.coords = counts.coords + 1
end
end
end
end
end
end
end
end
for _, familyRow in pairs(families) do
if type(familyRow) == "table" and type(familyRow.abilities) == "table" then
@@ -82,6 +136,7 @@ function MTH_BOOKTAB_BuildFamiliesRows()
for familyName, familyRow in pairs(families) do
if type(familyRow) == "table" then
local beastCounts = familyCounts[familyName] or nil
MTH_BOOKTAB_FamiliesTrace("BUILD " .. tostring(familyName) .. " icon=" .. tostring(familyRow.icon))
local abilities = {}
local seen = {}
@@ -171,6 +226,10 @@ function MTH_BOOKTAB_BuildFamiliesRows()
end)
local dietText = ""
local stats = type(familyRow.stats) == "table" and familyRow.stats or nil
local healthStat = stats and tonumber(stats.health) or nil
local damageStat = stats and tonumber(stats.damage) or nil
local armorStat = stats and tonumber(stats.armor) or nil
if MTH_BOOKTAB_ShouldDisplayAllDiet(familyName) then
dietText = "ALL"
else
@@ -178,7 +237,8 @@ function MTH_BOOKTAB_BuildFamiliesRows()
if type(familyRow.food) == "table" then
for i = 1, table.getn(familyRow.food) do
local food = MTH_BOOKTAB_FamiliesTrim(familyRow.food[i])
if food ~= "" then
local token = MTH_BOOKTAB_FamiliesSafeLower(food)
if food ~= "" and token ~= "raw fish" and token ~= "raw meat" then
table.insert(dietItems, string.upper(string.sub(food, 1, 1)) .. string.sub(food, 2))
end
end
@@ -186,16 +246,22 @@ function MTH_BOOKTAB_BuildFamiliesRows()
return MTH_BOOKTAB_FamiliesSafeLower(a) < MTH_BOOKTAB_FamiliesSafeLower(b)
end)
end
dietText = table.concat(dietItems, ", ")
dietText = table.concat(dietItems, "|")
end
table.insert(results, {
family = tostring(familyName),
icon = familyRow.icon or nil,
named = tonumber(familyRow.named) or 0,
coords = tonumber(familyRow.coords) or 0,
named = beastCounts and (tonumber(beastCounts.named) or 0) or 0,
coords = beastCounts and (tonumber(beastCounts.coords) or 0) or 0,
abilities = abilities,
dietText = dietText,
healthStat = healthStat,
healthText = MTH_BOOKTAB_FormatFamilyStat(healthStat),
damageStat = damageStat,
damageText = MTH_BOOKTAB_FormatFamilyStat(damageStat),
armorStat = armorStat,
armorText = MTH_BOOKTAB_FormatFamilyStat(armorStat),
})
end
end
@@ -253,31 +319,76 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
ui.frame:SetPoint("BOTTOMRIGHT", listParent, "BOTTOMRIGHT", -6, 6)
ui.frame:Hide()
local statsText = getglobal("MTH_BOOK_StatsText")
local statsParent = statsText and statsText:GetParent() or nil
if statsParent then
ui.percentCheckbox = CreateFrame("CheckButton", "MTH_BOOK_FamiliesPercentCheckbox", statsParent, "UICheckButtonTemplate")
ui.percentCheckbox:SetFrameStrata(statsParent:GetFrameStrata())
ui.percentCheckbox:SetFrameLevel((statsParent:GetFrameLevel() or 0) + 20)
ui.percentCheckbox:ClearAllPoints()
if statsText then
ui.percentCheckbox:SetPoint("LEFT", statsText, "RIGHT", 260, 0)
else
ui.percentCheckbox:SetPoint("TOPLEFT", statsParent, "TOPLEFT", 538, -526)
end
ui.percentCheckbox.label = ui.percentCheckbox:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.percentCheckbox.label:SetPoint("LEFT", ui.percentCheckbox, "RIGHT", 4, 0)
ui.percentCheckbox.label:SetTextColor(1.00, 0.82, 0.00)
ui.percentCheckbox.label:SetText("Show modifiers in %")
ui.percentCheckbox:SetScript("OnClick", function()
if not this then return end
MTH_BOOK_STATE.familyStatsPercent = this:GetChecked() == 1
MTH_BOOKTAB_RenderFamiliesList()
end)
ui.percentCheckbox:Hide()
end
ui.headerFamily = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerFamily:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 4, -2)
ui.headerFamily:SetTextColor(1.00, 0.82, 0.00)
ui.headerFamily:SetText("Family")
ui.headerNamed = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 122, -2)
ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 114, -2)
ui.headerNamed:SetTextColor(1.00, 0.82, 0.00)
ui.headerNamed:SetText("Named")
ui.headerCoords = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 176, -2)
ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 154, -2)
ui.headerCoords:SetTextColor(1.00, 0.82, 0.00)
ui.headerCoords:SetText("Coords")
ui.headerAbilities = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 232, -2)
ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 196, -2)
ui.headerAbilities:SetTextColor(1.00, 0.82, 0.00)
ui.headerAbilities:SetText("Abilities")
ui.headerDiet = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 532, -2)
ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 496, -2)
ui.headerDiet:SetTextColor(1.00, 0.82, 0.00)
ui.headerDiet:SetText("Diet")
ui.headerHP = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerHP:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 602, -2)
ui.headerHP:SetWidth(30)
ui.headerHP:SetJustifyH("CENTER")
ui.headerHP:SetTextColor(1.00, 0.82, 0.00)
ui.headerHP:SetText("HP")
ui.headerDmg = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerDmg:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 636, -2)
ui.headerDmg:SetWidth(36)
ui.headerDmg:SetJustifyH("CENTER")
ui.headerDmg:SetTextColor(1.00, 0.82, 0.00)
ui.headerDmg:SetText("dmg")
ui.headerArm = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
ui.headerArm:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 674, -2)
ui.headerArm:SetWidth(38)
ui.headerArm:SetJustifyH("CENTER")
ui.headerArm:SetTextColor(1.00, 0.82, 0.00)
ui.headerArm:SetText("Arm")
ui.rows = {}
for i = 1, 28 do
local row = CreateFrame("Frame", nil, ui.frame)
@@ -298,24 +409,39 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
row.family = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.family:SetPoint("LEFT", row, "LEFT", 24, 0)
row.family:SetWidth(88)
row.family:SetWidth(82)
row.family:SetJustifyH("LEFT")
row.named = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.named:SetPoint("LEFT", row, "LEFT", 122, 0)
row.named:SetWidth(52)
row.named:SetPoint("LEFT", row, "LEFT", 114, 0)
row.named:SetWidth(38)
row.named:SetJustifyH("LEFT")
row.coords = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.coords:SetPoint("LEFT", row, "LEFT", 176, 0)
row.coords:SetWidth(52)
row.coords:SetPoint("LEFT", row, "LEFT", 154, 0)
row.coords:SetWidth(38)
row.coords:SetJustifyH("LEFT")
row.diet = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.diet:SetPoint("LEFT", row, "LEFT", 532, 0)
row.diet:SetWidth(112)
row.diet:SetPoint("LEFT", row, "LEFT", 496, 0)
row.diet:SetWidth(102)
row.diet:SetJustifyH("LEFT")
row.hp = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.hp:SetPoint("LEFT", row, "LEFT", 602, 0)
row.hp:SetWidth(30)
row.hp:SetJustifyH("CENTER")
row.dmg = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.dmg:SetPoint("LEFT", row, "LEFT", 636, 0)
row.dmg:SetWidth(36)
row.dmg:SetJustifyH("CENTER")
row.arm = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
row.arm:SetPoint("LEFT", row, "LEFT", 674, 0)
row.arm:SetWidth(38)
row.arm:SetJustifyH("CENTER")
row.abilityButtons = {}
for b = 1, 16 do
local button = CreateFrame("Button", nil, row)
@@ -379,9 +505,14 @@ function MTH_BOOKTAB_SetFamiliesUIVisible(visible)
if detailParent then detailParent:Hide() end
if detailText then detailText:Hide() end
if openMapButton then openMapButton:Hide() end
if ui.percentCheckbox then
ui.percentCheckbox:SetChecked(MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true and 1 or nil)
ui.percentCheckbox:Show()
end
ui.frame:Show()
else
ui.frame:Hide()
if ui.percentCheckbox then ui.percentCheckbox:Hide() end
if listParent then listParent:Show() end
if detailParent then detailParent:Show() end
if detailText then detailText:Show() end
@@ -411,9 +542,12 @@ function MTH_BOOKTAB_RenderFamiliesList()
rowFrame.named:SetText(tostring(row.named or 0))
rowFrame.coords:SetText(tostring(row.coords or 0))
rowFrame.diet:SetText(tostring(row.dietText or "-"))
rowFrame.hp:SetText(MTH_BOOKTAB_FormatFamilyStat(row.healthStat))
rowFrame.dmg:SetText(MTH_BOOKTAB_FormatFamilyStat(row.damageStat))
rowFrame.arm:SetText(MTH_BOOKTAB_FormatFamilyStat(row.armorStat))
local offsetX = 232
local abilityMaxRight = 526
local offsetX = 196
local abilityMaxRight = 490
for b = 1, table.getn(rowFrame.abilityButtons) do
local button = rowFrame.abilityButtons[b]
local ability = row.abilities and row.abilities[b] or nil
+49 -2
View File
@@ -69,8 +69,14 @@ local function MTH_BOOKTAB_GetZoneAndSubzone(zoneId)
local zid = tonumber(zoneId)
if not zid then return "-", "-" end
local zoneName = MTH_BOOK_GetZoneName(zid)
local row = MTH_DS_Zones and (MTH_DS_Zones[zid] or MTH_DS_Zones[tostring(zid)])
if row and row.parent and tonumber(row.parent) and tonumber(row.parent) ~= zid then
-- Coord zone IDs are WMA; MTH_DS_Zones is keyed by pfQuest area IDs. Translate
-- first, or WMA 121 (Feralas) collides with pfQ 121 (Raven Hill -> parent Duskwood).
local pfqId = zid
if type(MTH_MAP_WMA_TO_PFQ) == "table" then
pfqId = MTH_MAP_WMA_TO_PFQ[zid] or zid
end
local row = MTH_DS_Zones and (MTH_DS_Zones[pfqId] or MTH_DS_Zones[tostring(pfqId)])
if row and row.parent and tonumber(row.parent) and tonumber(row.parent) ~= pfqId then
local parentName = MTH_BOOK_GetZoneName(row.parent)
if parentName and string.sub(parentName, 1, 5) ~= "Zone " then
return parentName, zoneName
@@ -105,6 +111,47 @@ function MTH_BOOKTAB_GetNPCZoneSummary(vendor)
end
MTH_BOOK_GetNPCZoneSummary = MTH_BOOKTAB_GetNPCZoneSummary
-- Zone column text: every distinct zone the NPC sits in, most-specific (smallest
-- map) first, so multi-location NPCs read e.g. "Darnassus, Teldrassil".
function MTH_BOOKTAB_GetNPCZoneDisplay(vendor)
if not vendor or not vendor.coords or table.getn(vendor.coords) == 0 then
return "-"
end
local seen = {}
local list = {}
for i = 1, table.getn(vendor.coords) do
local c = vendor.coords[i]
if c and c[3] then
local zoneName = MTH_BOOK_GetZoneName(c[3])
if zoneName and zoneName ~= "-" and not seen[zoneName] then
seen[zoneName] = true
local area = nil
local size = MTH_DS_MinimapSizes and (MTH_DS_MinimapSizes[tonumber(c[3])] or MTH_DS_MinimapSizes[c[3]])
if type(size) == "table" and tonumber(size[1]) and tonumber(size[2]) then
area = tonumber(size[1]) * tonumber(size[2])
end
table.insert(list, { name = zoneName, area = area, order = i })
end
end
end
local count = table.getn(list)
if count == 0 then return "-" end
-- Smallest map first; zones with no known size keep data order, at the end.
table.sort(list, function(x, y)
if x.area and y.area then
if x.area ~= y.area then return x.area < y.area end
return x.order < y.order
end
if x.area then return true end
if y.area then return false end
return x.order < y.order
end)
local names = {}
for i = 1, count do table.insert(names, list[i].name) end
return table.concat(names, ", ")
end
MTH_BOOK_GetNPCZoneDisplay = MTH_BOOKTAB_GetNPCZoneDisplay
function MTH_BOOK_NPCHasZoneId(vendor, zoneId)
local zid = tonumber(zoneId)
if not zid or not vendor or not vendor.coords then
+110 -80
View File
@@ -547,7 +547,75 @@ MTH_BOOK_NormalizeStableFoodLink = function(itemId, itemLink, itemName)
return nil
end
local function MTH_BOOK_FindStableFoodBagIcon(itemId, itemName)
local getContainerNumSlots = (type(getglobal) == "function" and getglobal("GetContainerNumSlots")) or (_G and _G["GetContainerNumSlots"])
local getContainerItemLink = (type(getglobal) == "function" and getglobal("GetContainerItemLink")) or (_G and _G["GetContainerItemLink"])
local getContainerItemInfo = (type(getglobal) == "function" and getglobal("GetContainerItemInfo")) or (_G and _G["GetContainerItemInfo"])
if type(getContainerNumSlots) ~= "function" or type(getContainerItemLink) ~= "function" or type(getContainerItemInfo) ~= "function" then
return nil
end
local wantedItemId = tonumber(itemId)
local wantedName = string.lower(tostring(itemName or ""))
for bag = 0, 4 do
local slotCount = tonumber(getContainerNumSlots(bag)) or 0
for slot = 1, slotCount do
local link = getContainerItemLink(bag, slot)
if link then
local matched = false
if wantedItemId then
local _, _, parsedId = string.find(tostring(link), "item:(%d+)")
if tonumber(parsedId) == wantedItemId then
matched = true
end
end
if not matched and wantedName ~= "" then
local _, _, parsedName = string.find(tostring(link), "|h%[([^%]]+)%]|h")
if parsedName and string.lower(tostring(parsedName)) == wantedName then
matched = true
end
end
if matched then
local bagTexture = getContainerItemInfo(bag, slot)
if bagTexture and bagTexture ~= "" then
if type(bagTexture) == "string" and string.find(bagTexture, "\\", 1, true) then
return bagTexture
end
end
end
end
end
end
return nil
end
local function MTH_BOOK_ResolveStableFoodIcon(itemId, iconHint, itemName, itemLink)
local function resolveTextureCandidate(value)
if value == nil or value == "" then
return nil
end
if type(value) == "number" then
return nil
end
local text = tostring(value)
if text == "" then
return nil
end
if string.find(text, "|Hitem:", 1, true) or string.find(text, "^item:%d+") then
return nil
end
if string.find(text, "^table:", 1, true) then
return nil
end
if string.find(text, "\\", 1, true) then
return text
end
local asNumber = tonumber(text)
if asNumber then
return nil
end
return "Interface\\Icons\\" .. text
end
local linkText = tostring(itemLink or "")
local linkItemId = nil
if linkText ~= "" then
@@ -559,104 +627,55 @@ local function MTH_BOOK_ResolveStableFoodIcon(itemId, iconHint, itemName, itemLi
local numericItemId = tonumber(itemId) or linkItemId
if linkText ~= "" and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, linkTexture = GetItemInfo(linkText)
if linkTexture and linkTexture ~= "" then
if type(linkTexture) == "number" then
return linkTexture
end
if string.find(tostring(linkTexture), "\\", 1, true) then
return tostring(linkTexture)
end
local asNumber = tonumber(tostring(linkTexture))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(linkTexture)
end
end
if type(iconHint) == "number" then
return iconHint
end
local iconHintText = tostring(iconHint or "")
if iconHintText ~= "" then
local numericHint = tonumber(iconHintText)
if numericHint then
return numericHint
end
end
local iconPath = iconHintText
if iconPath ~= "" then
if string.find(iconPath, "\\", 1, true) then
return iconPath
end
return "Interface\\Icons\\" .. iconPath
end
if numericItemId and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, infoTexture = GetItemInfo(numericItemId)
if infoTexture and infoTexture ~= "" then
if type(infoTexture) == "number" then
return infoTexture
end
if string.find(tostring(infoTexture), "\\", 1, true) then
return tostring(infoTexture)
end
local asNumber = tonumber(tostring(infoTexture))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(infoTexture)
local resolvedInfoTexture = resolveTextureCandidate(infoTexture)
if resolvedInfoTexture then
return resolvedInfoTexture
end
end
if numericItemId and type(GetItemIcon) == "function" then
local directIcon = GetItemIcon(numericItemId)
if directIcon and directIcon ~= "" then
if type(directIcon) == "number" then
return directIcon
end
if string.find(tostring(directIcon), "\\", 1, true) then
return tostring(directIcon)
end
local asNumber = tonumber(tostring(directIcon))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(directIcon)
local resolvedDirectIcon = resolveTextureCandidate(directIcon)
if resolvedDirectIcon then
return resolvedDirectIcon
end
end
local resolvedHintIcon = resolveTextureCandidate(iconHint)
if resolvedHintIcon then
return resolvedHintIcon
end
if linkText ~= "" and type(GetItemInfo) == "function" then
local _, _, _, _, _, _, _, _, _, linkTexture = GetItemInfo(linkText)
local resolvedLinkTexture = resolveTextureCandidate(linkTexture)
if resolvedLinkTexture then
return resolvedLinkTexture
end
end
if itemName and itemName ~= "" and type(GetItemIcon) == "function" then
local namedIcon = GetItemIcon(itemName)
if namedIcon and namedIcon ~= "" then
if type(namedIcon) == "number" then
return namedIcon
end
if string.find(tostring(namedIcon), "\\", 1, true) then
return tostring(namedIcon)
end
local asNumber = tonumber(tostring(namedIcon))
if asNumber then
return asNumber
end
return "Interface\\Icons\\" .. tostring(namedIcon)
local resolvedNamedIcon = resolveTextureCandidate(namedIcon)
if resolvedNamedIcon then
return resolvedNamedIcon
end
end
if numericItemId and type(MTH_DS_Items) == "table" and type(MTH_DS_Items[numericItemId]) == "table" then
local dsIcon = tostring(MTH_DS_Items[numericItemId].icon or "")
if dsIcon ~= "" then
if string.find(dsIcon, "\\", 1, true) then
return dsIcon
end
return "Interface\\Icons\\" .. dsIcon
local resolvedDsIcon = resolveTextureCandidate(MTH_DS_Items[numericItemId].icon)
if resolvedDsIcon then
return resolvedDsIcon
end
end
local bagIcon = MTH_BOOK_FindStableFoodBagIcon(numericItemId, itemName)
if bagIcon then
return bagIcon
end
return nil
end
@@ -1226,6 +1245,17 @@ function MTH_BOOKTAB_RenderStableCards()
local row = slotEntry and slotEntry.row or nil
MTH_BOOK_DebugTrace("Render card#" .. tostring(i) .. " petId=" .. tostring(petId) .. " hasRow=" .. tostring(type(row) == "table"))
-- Animations: flash the slot when its occupant changes (deposit /
-- withdraw / swap), but never on the first render of this card.
if card._stableInit and card._lastStablePetId ~= petId then
if type(MTH_FX_Flash) == "function" and type(MTH_FX_IsEnabled) == "function"
and MTH_FX_IsEnabled("ui.stable") then
MTH_FX_Flash(card, 1.00, 0.82, 0.20, 0.55)
end
end
card._lastStablePetId = petId
card._stableInit = true
card:ClearAllPoints()
card:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 8, y)
card:SetPoint("TOPRIGHT", ui.frame, "TOPRIGHT", -8, y)
@@ -1566,7 +1596,7 @@ function MTH_BOOKTAB_RenderStableCards()
local abilitiesCount = MTH_BOOK_CountPetAbilitiesMap(row.abilities)
local abilitiesText = MTH_BOOK_GetStableAbilitySummary(row.abilities)
local legacyTameContext = type(row.tameContext) == "table" and row.tameContext or nil
local hasRecordedTame = row.tameRecorded == true
local hasRecordedTame = type(MTH_PETS_HasVerifiedTameRecord) == "function" and MTH_PETS_HasVerifiedTameRecord(row) or (row.tameRecorded == true)
if not hasRecordedTame and legacyTameContext then
if legacyTameContext.name or legacyTameContext.zone or legacyTameContext.timestamp then
hasRecordedTame = true
+225
View File
@@ -0,0 +1,225 @@
if type(MTH_HUNTERBOOK_TABS) ~= "table" then MTH_HUNTERBOOK_TABS = {} end
local trainerColumns = {
{ x = 28, width = 150, align = "LEFT" },
{ x = 180, width = 62, align = "LEFT" },
{ x = 244, width = 43, align = "LEFT" },
{ x = 289, width = 80, align = "LEFT" },
{ x = 371, width = 105, align = "LEFT" },
{ x = 478, width = 74, align = "LEFT" },
}
MTH_HUNTERBOOK_TABS.hunterspells = {
headerLabel = "Hunter Spells",
columnLabels = { "Spell", "Rank", "Level", "Price", "Branch", "Status" },
columnLayout = trainerColumns,
}
MTH_HUNTERBOOK_TABS.petspells = {
headerLabel = "Pet Spells",
columnLabels = { "Spell", "Rank", "Level", "Price", "Branch", "Status" },
columnLayout = trainerColumns,
}
function MTH_BOOKTAB_IsTrainerSpellMode(mode)
return mode == "hunterspells" or mode == "petspells"
end
local function MTH_BOOKTAB_GetTrainerKind()
if MTH_BOOK_STATE and MTH_BOOK_STATE.mode == "petspells" then return "pet" end
return "hunter"
end
function MTH_BOOKTAB_FormatTrainerCost(copper)
local value = tonumber(copper) or 0
local gold = math.floor(value / 10000)
value = value - gold * 10000
local silver = math.floor(value / 100)
local bronze = value - silver * 100
local parts = {}
if gold > 0 then table.insert(parts, "|cffffd100" .. tostring(gold) .. "g|r") end
if silver > 0 or gold > 0 then table.insert(parts, "|cffc7c7cf" .. tostring(silver) .. "s|r") end
table.insert(parts, "|cffeda55f" .. tostring(bronze) .. "c|r")
return table.concat(parts, " ")
end
function MTH_BOOKTAB_GetTrainerDisplayCost(copper)
if type(MTH_TrainerPlan_GetPrice) == "function" then
return MTH_TrainerPlan_GetPrice({ trainerCost = copper }, MTH_BOOK_STATE and MTH_BOOK_STATE.trainerHonoredDiscount)
end
return tonumber(copper) or 0
end
function MTH_BOOKTAB_GetTrainerSpellStatus(row)
local kind = MTH_BOOKTAB_GetTrainerKind()
local playerLevel = MTH_BOOK_GetPlayerLevelValue and MTH_BOOK_GetPlayerLevelValue() or nil
local status = type(MTH_TrainerPlan_GetStatus) == "function" and MTH_TrainerPlan_GetStatus(kind, row, playerLevel) or "notyet"
if status == "known" then return "Known", "|cff40ff40" end
if status == "notlearned" then return "Not learned", "|cffffa500" end
return "Not yet learnable", "|cffff4040"
end
function MTH_BOOKTAB_BuildTrainerSpellResults()
local results = {}
local kind = MTH_BOOKTAB_GetTrainerKind()
local plan = type(MTH_TrainerPlan_Build) == "function" and MTH_TrainerPlan_Build(kind, {
playerLevel = MTH_BOOK_GetPlayerLevelValue and MTH_BOOK_GetPlayerLevelValue() or nil,
honored = MTH_BOOK_STATE and MTH_BOOK_STATE.trainerHonoredDiscount,
}) or nil
if type(plan) ~= "table" or type(plan.rows) ~= "table" then return results end
local search = MTH_BOOK_SafeLower(MTH_BOOK_STATE.search or "")
for _, planned in ipairs(plan.rows) do
local row = planned.row
local level = tonumber(row.requiredLevel) or 0
local haystack = tostring(row.name or "") .. " " .. tostring(row.rank or "") .. " " .. tostring(row.section or "") .. " " .. tostring(row.description or "")
if type(row.prerequisites) == "table" then
for _, prerequisite in ipairs(row.prerequisites) do
haystack = haystack .. " " .. tostring(prerequisite)
end
end
haystack = MTH_BOOK_SafeLower(haystack)
if (search == "" or string.find(haystack, search, 1, true) ~= nil)
and (not MTH_BOOK_STATE.minLevel or level >= MTH_BOOK_STATE.minLevel)
and (not MTH_BOOK_STATE.maxLevel or level <= MTH_BOOK_STATE.maxLevel)
and (type(MTH_TrainerPlan_MatchesQuick) ~= "function" or MTH_TrainerPlan_MatchesQuick(planned.status, MTH_BOOK_STATE.quick))
then
table.insert(results, row)
end
end
return results
end
function MTH_BOOKTAB_UpdateTrainerPlanPanel(detail)
local parent = detail and detail:GetParent()
if not parent then return end
if not parent.mthTrainerPlan then
local panel = CreateFrame("Frame", nil, parent)
panel:SetPoint("TOPLEFT", parent, "TOPLEFT", 0, -238)
panel:SetWidth(136)
panel:SetHeight(128)
panel:SetBackdrop({ bgFile = "Interface\\Buttons\\WHITE8X8", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 12, insets = { left = 3, right = 3, top = 3, bottom = 3 } })
panel:SetBackdropColor(0.06, 0.06, 0.06, 1)
panel:SetBackdropBorderColor(0.28, 0.28, 0.28, 1)
panel.text = panel:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
panel.text:SetPoint("TOPLEFT", panel, "TOPLEFT", 7, -7)
panel.text:SetWidth(122)
panel.text:SetJustifyH("LEFT")
panel.text:SetJustifyV("TOP")
parent.mthTrainerPlan = panel
end
local plan = type(MTH_TrainerPlan_Build) == "function" and MTH_TrainerPlan_Build(MTH_BOOKTAB_GetTrainerKind(), {
playerLevel = MTH_BOOK_GetPlayerLevelValue and MTH_BOOK_GetPlayerLevelValue() or nil,
honored = MTH_BOOK_STATE.trainerHonoredDiscount,
}) or nil
if not plan then return end
local nextLevel = plan.nextLevel.level
local nextLabel = "Next"
if nextLevel then nextLabel = "At level " .. tostring(nextLevel) end
local function formatBlock(label, summary)
return "|cffffffff" .. label .. "|r\n"
.. "|cff4da6ff" .. tostring(summary.count) .. "|r |cff9a9a9aspells|r |cffffffff| |r"
.. MTH_BOOKTAB_FormatTrainerCost(summary.cost)
end
parent.mthTrainerPlan.text:SetText("|cffffd100Training Plan|r\n"
.. formatBlock("Now", plan.now)
.. "\n\n" .. formatBlock(nextLabel, plan.nextLevel)
.. "\n\n" .. formatBlock("Remaining", plan.remaining))
parent.mthTrainerPlan:Show()
end
function MTH_BOOKTAB_GetTrainerSpellTotal()
local catalog = MTH_DS_TrainerCatalog
local rows = catalog and catalog[MTH_BOOKTAB_GetTrainerKind()] or nil
return type(rows) == "table" and table.getn(rows) or 0
end
function MTH_BOOKTAB_TrainerSpellSort(a, b)
local al = tonumber(a and a.requiredLevel) or 0
local bl = tonumber(b and b.requiredLevel) or 0
if al ~= bl then return al < bl end
local an = MTH_BOOK_SafeLower(a and a.name)
local bn = MTH_BOOK_SafeLower(b and b.name)
if an ~= bn then return an < bn end
return MTH_BOOK_SafeLower(a and a.rank) < MTH_BOOK_SafeLower(b and b.rank)
end
function MTH_BOOKTAB_GetTrainerSpellSortKey(row, col)
if col == 1 then return MTH_BOOK_SafeLower(row and row.name) end
if col == 2 then return MTH_BOOK_SafeLower(row and row.rank) end
if col == 3 then return tonumber(row and row.requiredLevel) or 0 end
if col == 4 then return tonumber(row and row.trainerCost) or 0 end
if col == 5 then return MTH_BOOK_SafeLower(row and row.section) end
if col == 6 then
local status = MTH_BOOKTAB_GetTrainerSpellStatus(row)
return MTH_BOOK_SafeLower(status)
end
return nil
end
function MTH_BOOKTAB_GetTrainerSpellRowValues(row)
local requiredLevel = tonumber(row and row.requiredLevel) or 0
local playerLevel = MTH_BOOK_GetPlayerLevelValue and MTH_BOOK_GetPlayerLevelValue() or nil
local levelColor = (playerLevel and playerLevel >= requiredLevel) and "|cff40ff40" or "|cffff4040"
local status, statusColor = MTH_BOOKTAB_GetTrainerSpellStatus(row)
return {
tostring(row and row.name or "-"),
tostring(row and row.rank or "-"),
levelColor .. tostring(row and row.requiredLevel or "-") .. "|r",
MTH_BOOKTAB_FormatTrainerCost(MTH_BOOKTAB_GetTrainerDisplayCost(row and row.trainerCost)),
tostring(row and row.section or "-"),
statusColor .. status .. "|r",
}
end
function MTH_BOOKTAB_UpdateTrainerSpellDetail(detail, selected)
if not MTH_BOOKTAB_IsTrainerSpellMode(MTH_BOOK_STATE and MTH_BOOK_STATE.mode) then return false end
MTH_BOOKTAB_UpdateTrainerPlanPanel(detail)
if not selected then
MTH_BOOK_SetDetailText(detail, "|cFFFFD100Trainer Spells|r\n\nSelect a spell rank to inspect its trainer level, undiscounted cost, and prerequisites.")
return true
end
local lines = {}
table.insert(lines, "|cffffff00" .. tostring(selected.name or "Unknown") .. "|r")
if selected.rank and selected.rank ~= "" then table.insert(lines, "|cffaaaaaa" .. tostring(selected.rank) .. "|r") end
table.insert(lines, "")
table.insert(lines, "|cff9a9a9aBranch:|r |cffffffff" .. tostring(selected.section or "-") .. "|r")
local requiredLevel = tonumber(selected.requiredLevel) or 0
local playerLevel = MTH_BOOK_GetPlayerLevelValue and MTH_BOOK_GetPlayerLevelValue() or nil
local levelColor = (playerLevel and playerLevel >= requiredLevel) and "|cff40ff40" or "|cffff4040"
table.insert(lines, "|cff9a9a9aRequired Level:|r " .. levelColor .. tostring(selected.requiredLevel or "-") .. "|r")
local status, statusColor = MTH_BOOKTAB_GetTrainerSpellStatus(selected)
table.insert(lines, "|cff9a9a9aStatus:|r " .. statusColor .. status .. "|r")
table.insert(lines, "|cff9a9a9aBase Price:|r " .. MTH_BOOKTAB_FormatTrainerCost(selected.trainerCost))
table.insert(lines, "|cff9a9a9aHonored Price:|r " .. MTH_BOOKTAB_FormatTrainerCost(math.floor((tonumber(selected.trainerCost) or 0) * 0.90)))
if type(selected.prerequisites) == "table" and table.getn(selected.prerequisites) > 0 then
table.insert(lines, "")
table.insert(lines, "|cffffd100Prerequisites|r")
for _, prerequisite in ipairs(selected.prerequisites) do
table.insert(lines, " " .. tostring(prerequisite))
end
end
if selected.description and selected.description ~= "" then
table.insert(lines, "")
table.insert(lines, "|cffffd100Description|r")
table.insert(lines, "|cffffffff " .. tostring(selected.description) .. "|r")
end
local detailFrame = detail.mthTrainerDetailParent or detail:GetParent()
if not detail.mthTrainerIcon then
detail.mthTrainerIcon = detail:CreateTexture(nil, "ARTWORK")
detail.mthTrainerIcon:SetWidth(28)
detail.mthTrainerIcon:SetHeight(28)
end
detail.mthTrainerIcon:SetParent(detail)
detail.mthTrainerIcon:ClearAllPoints()
detail.mthTrainerIcon:SetPoint("TOPLEFT", detail, "TOPLEFT", 0, 0)
detail.mthTrainerIcon:SetTexture(MTH_BOOK_ResolveIconPath(selected.icon) or "Interface\\Icons\\INV_Misc_QuestionMark")
detail.mthTrainerIcon:Show()
if detail.SetTextInsets then detail:SetTextInsets(4, 4, 36, 4) end
if not detail.mthTrainerDetailScroll then
detail:ClearAllPoints()
detail:SetPoint("TOPLEFT", detailFrame, "TOPLEFT", 8, -42)
detail:SetWidth(detailFrame:GetWidth() - 16)
end
MTH_BOOK_SetDetailText(detail, table.concat(lines, "\n"))
return true
end
+580 -70
View File
File diff suppressed because it is too large Load Diff
+20 -2
View File
@@ -2,7 +2,7 @@
..\FrameXML\UI.xsd">
<Frame name="MTH_BOOK_Template" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent" virtual="true">
<Size>
<AbsDimension x="760" y="560"/>
<AbsDimension x="880" y="560"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
@@ -128,7 +128,7 @@
</Frame>
<Frame name="$parentTabBar">
<Size><AbsDimension x="728" y="24"/></Size>
<Size><AbsDimension x="96" y="472"/></Size>
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="18" y="-44"/></Offset></Anchor>
</Anchors>
@@ -188,6 +188,18 @@
<Anchor point="LEFT" relativeTo="$parentSectionAmmoBags" relativePoint="RIGHT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor>
</Anchors>
</Button>
<Button name="$parentSectionHunterSpells" inherits="TabButtonTemplate" text="Hunter Spells">
<Size><AbsDimension x="82" y="24"/></Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentSectionPetHistory" relativePoint="RIGHT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor>
</Anchors>
</Button>
<Button name="$parentSectionPetSpells" inherits="TabButtonTemplate" text="Pet Spells">
<Size><AbsDimension x="82" y="24"/></Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentSectionHunterSpells" relativePoint="RIGHT"><Offset><AbsDimension x="2" y="0"/></Offset></Anchor>
</Anchors>
</Button>
<EditBox name="$parentSearch" inherits="InputBoxTemplate">
<Size><AbsDimension x="180" y="20"/></Size>
@@ -235,6 +247,12 @@
</Anchors>
</CheckButton>
<CheckButton name="$parentTrainerHonoredDiscount" inherits="UICheckButtonTemplate" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"><Offset><AbsDimension x="618" y="-80"/></Offset></Anchor>
</Anchors>
</CheckButton>
<Button name="$parentPetBookScanButton" inherits="UIPanelButtonTemplate" text="Scan from Pet Book" hidden="true">
<Size><AbsDimension x="130" y="20"/></Size>
<Anchors>
+2
View File
@@ -56,6 +56,8 @@ BINDING_HEADER_ZTrackHeader = MTH_L("BINDING_HEADER_ZTrackHeader", "[MetaHunt] Z
BINDING_HEADER_ZTrapHeader = MTH_L("BINDING_HEADER_ZTrapHeader", "[MetaHunt] ZTrap Buttons")
BINDING_HEADER_ZPetHeader = MTH_L("BINDING_HEADER_ZPetHeader", "[MetaHunt] ZPet Buttons")
BINDING_HEADER_ZAmmoHeader = MTH_L("BINDING_HEADER_ZAmmoHeader", "[MetaHunt] ZAmmo Buttons")
BINDING_HEADER_ExpAmmoHeader = MTH_L("BINDING_HEADER_ExpAmmoHeader", "[MetaHunt] MM Widget")
BINDING_NAME_EXPAMMOACTION = MTH_L("BINDING_NAME_EXPAMMOACTION", "MM Widget Action")
function MTH:GetLocalization(key, default)
return MTH_L(key, default)
+154 -45
View File
@@ -5,6 +5,7 @@ MTH_Map = {
activeSource = "focus",
providers = {},
nodesByZone = {},
minimapNodesByZone = {},
worldPins = {},
minimapPins = {},
zoneNameToId = {},
@@ -24,10 +25,37 @@ MTH_Map = {
nodeRevision = 0,
minimapForceRefreshInterval = 1.0,
verboseMiniReasons = false,
minimapTickActive = 0.20,
minimapTickActive = 0.05,
minimapTickIdle = 0.75,
}
-- Capture our PizzaSauce instance for the world map pin drop-in (guarded; may be nil).
local MTH_MAP_Sauce = PizzaSauce
local function MTH_Map_AnimatePin(pin)
if not MTH_MAP_Sauce or not pin then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.mappins") then return end
if type(pin.SetAlpha) == "function" then pin:SetAlpha(0) end
-- Bouncy scale "pop": the pin overshoots its size and springs back while
-- fading in. Far more eye-catching than a plain alpha fade.
MTH_MAP_Sauce:Group({
MTH_MAP_Sauce:FadeIn(pin, 0.20, "outQuad", { defer = true }),
MTH_MAP_Sauce:Rubber(pin, 0.35, 0.55, { defer = true }),
})
end
-- Ping a minimap pin that just came into range. Only called for genuinely new
-- nodes (see UpdateMinimap), never every tick, to avoid strobing.
local function MTH_Map_PingMinimapPin(pin)
if not MTH_MAP_Sauce or not pin then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.minimapping") then return end
if type(pin.SetAlpha) == "function" then pin:SetAlpha(0) end
-- Springy grow-in so a freshly-discovered node clearly "pops" onto the minimap.
MTH_MAP_Sauce:Group({
MTH_MAP_Sauce:FadeIn(pin, 0.20, "outQuad", { defer = true }),
MTH_MAP_Sauce:Rubber(pin, 0.30, 0.55, { defer = true }),
})
end
local MTH_MAP_MINIMAP_ZOOM = {
[0] = { [0] = 300, [1] = 240, [2] = 180, [3] = 120, [4] = 80, [5] = 50 },
[1] = { [0] = 466 + 2/3, [1] = 400, [2] = 333 + 1/3, [3] = 266 + 2/6, [4] = 200, [5] = 133 + 1/3 },
@@ -122,15 +150,47 @@ local function MTH_Map_StripThePrefix(name)
return nil
end
local function MTH_Map_WmaToPfq(zoneId)
if type(MTH_MAP_WMA_TO_PFQ) == "table" then
return MTH_MAP_WMA_TO_PFQ[zoneId] or zoneId
end
return zoneId
end
local function MTH_Map_PfqToWma(pfqId)
if type(MTH_MAP_PFQ_TO_WMA) == "table" then
return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
end
return pfqId
end
local function MTH_Map_GetMinimapSizes()
if pfDB and pfDB["minimap"] and MTH_DS_MinimapSizes then
if not MTH_Map._mergedMinimapSizes then
local merged = {}
for zoneId, size in pairs(pfDB["minimap"]) do
merged[zoneId] = size
end
for zoneId, size in pairs(MTH_DS_MinimapSizes) do
if merged[zoneId] == nil then
merged[zoneId] = size
end
end
MTH_Map._mergedMinimapSizes = merged
end
return MTH_Map._mergedMinimapSizes
elseif pfDB and pfDB["minimap"] then
return pfDB["minimap"]
end
return MTH_DS_MinimapSizes or {}
end
local function MTH_Map_GetZoneNameById(zoneId)
local normalizedId = tonumber(zoneId) or zoneId
if not normalizedId then return nil end
-- Translate WMA→pfQ first so WMA IDs don't accidentally hit wrong pfQ entries.
local pfqId = normalizedId
if type(MTH_MAP_WMA_TO_PFQ) == "table" then
pfqId = MTH_MAP_WMA_TO_PFQ[normalizedId] or normalizedId
end
local pfqId = MTH_Map_WmaToPfq(normalizedId)
if MTH_DS_ZoneNamesFallback and MTH_DS_ZoneNamesFallback[pfqId] then
return MTH_DS_ZoneNamesFallback[pfqId]
@@ -364,6 +424,8 @@ end
function MTH_Map:ResolveZoneHierarchy(zoneId)
local inputId = tonumber(zoneId)
local pfqInputId = MTH_Map_WmaToPfq(inputId)
local inputIsWma = inputId and pfqInputId ~= inputId or false
local resolved = {
inputId = inputId,
zoneId = inputId,
@@ -377,9 +439,9 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
return resolved
end
local sizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"]) or {}
local sizes = MTH_Map_GetMinimapSizes()
local visited = {}
local cursor = inputId
local cursor = pfqInputId
local depth = 0
while cursor and not visited[cursor] and depth < 8 do
@@ -390,15 +452,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
end
local parent = tonumber(row.parent or row.continent)
local outputCursor = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
local outputParent = parent and (inputIsWma and MTH_Map_PfqToWma(parent) or parent) or nil
if parent and not resolved.continentId then
resolved.continentId = parent
resolved.continentId = outputParent
end
if parent and parent > 0 and parent ~= cursor then
resolved.subzoneId = resolved.subzoneId or cursor
resolved.parentId = parent
resolved.subzoneId = resolved.subzoneId or outputCursor
resolved.parentId = outputParent
cursor = parent
resolved.zoneId = cursor
resolved.zoneId = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
depth = depth + 1
else
break
@@ -406,11 +470,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
end
local renderZoneId = resolved.zoneId
local pfqRenderId = tonumber(cursor or pfqInputId)
local pfqParentId = resolved.parentId and MTH_Map_WmaToPfq(resolved.parentId) or nil
if not sizes[renderZoneId] then
if sizes[inputId] then
renderZoneId = inputId
elseif resolved.parentId and sizes[resolved.parentId] then
renderZoneId = resolved.parentId
elseif pfqRenderId and sizes[pfqRenderId] then
renderZoneId = pfqRenderId
elseif pfqParentId and sizes[pfqParentId] then
renderZoneId = pfqParentId
end
end
@@ -419,21 +489,13 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
return resolved
end
-- Translate a pfQ AreaTable ID to a WMA ID (for zone matching against coord tuples).
-- Falls back to the pfQ ID itself if no mapping exists (sub-zones, custom zones).
local function MTH_Map_PfqToWma(pfqId)
if type(MTH_MAP_PFQ_TO_WMA) == "table" then
return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
end
return pfqId
end
function MTH_Map:GetCurrentMapID()
function MTH_Map:GetCurrentMapID(space)
local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
local zoneName = nil
local mapId = nil
local worldMapShown = WorldMapFrame and WorldMapFrame.IsShown and WorldMapFrame:IsShown() or false
local preferPfq = space == "pfq"
if continent and zone and continent > 0 and zone > 0 and GetMapZones then
if not self.mapZoneCache[continent] then
@@ -444,7 +506,9 @@ function MTH_Map:GetCurrentMapID()
if mapId then
local resolved = self:ResolveZoneHierarchy(mapId)
local normalized = resolved.zoneId or mapId
normalized = MTH_Map_PfqToWma(normalized)
if not preferPfq then
normalized = MTH_Map_PfqToWma(normalized)
end
self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real=nil mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(mapId), tostring(normalized))
return normalized
end
@@ -460,7 +524,9 @@ function MTH_Map:GetCurrentMapID()
mapId = self:GetMapIDByName(real)
local resolved = self:ResolveZoneHierarchy(mapId)
local normalized = resolved.zoneId or mapId
normalized = MTH_Map_PfqToWma(normalized)
if not preferPfq then
normalized = MTH_Map_PfqToWma(normalized)
end
self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real='%s' mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(real), tostring(mapId), tostring(normalized))
return normalized
end
@@ -470,6 +536,30 @@ function MTH_Map:GetCurrentMapID()
return nil
end
function MTH_Map:GetCurrentMinimapMapID()
local realZoneName = GetRealZoneText and GetRealZoneText() or nil
if realZoneName and realZoneName ~= "" then
local mapId = self:GetMapIDByName(realZoneName)
if mapId then
return mapId
end
end
local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
if continent and zone and continent > 0 and zone > 0 and GetMapZones then
if not self.mapZoneCache[continent] then
self.mapZoneCache[continent] = { GetMapZones(continent) }
end
local zoneName = self.mapZoneCache[continent][zone]
if zoneName and zoneName ~= "" then
return self:GetMapIDByName(zoneName)
end
end
return nil
end
function MTH_Map:RegisterProvider(key, provider)
if not key or type(key) ~= "string" then return false end
if type(provider) ~= "table" or type(provider.buildNodes) ~= "function" then return false end
@@ -876,6 +966,7 @@ function MTH_Map:HideMinimapPins()
for i = 1, table.getn(self.minimapPins) do
if self.minimapPins[i] then self.minimapPins[i]:Hide() end
end
self._miniShownSet = nil
end
function MTH_Map:HideAllPins()
@@ -886,6 +977,7 @@ end
function MTH_Map:RebuildNodes()
self:BuildZoneLookup()
self.nodesByZone = {}
self.minimapNodesByZone = {}
self.nodeRevision = (tonumber(self.nodeRevision) or 0) + 1
self._lastWorldRenderKey = nil
self._lastMiniState = nil
@@ -899,15 +991,22 @@ function MTH_Map:RebuildNodes()
local node = allNodes[i]
if node and node.zoneId then
local sourceZoneId = tonumber(node.zoneId)
local resolved = self:ResolveZoneHierarchy(sourceZoneId)
local zoneId = tonumber(resolved.zoneId or sourceZoneId)
if zoneId then
local worldResolved = self:ResolveZoneHierarchy(sourceZoneId)
local worldZoneId = tonumber(worldResolved.zoneId or sourceZoneId)
local pfqSourceZoneId = MTH_Map_WmaToPfq(sourceZoneId)
local minimapZoneId = tonumber(pfqSourceZoneId)
if worldZoneId then
node.sourceZoneId = sourceZoneId
node.zoneId = zoneId
node.parentZoneId = resolved.parentId
node.subzoneId = resolved.subzoneId
if not self.nodesByZone[zoneId] then self.nodesByZone[zoneId] = {} end
table.insert(self.nodesByZone[zoneId], node)
node.zoneId = worldZoneId
node.parentZoneId = worldResolved.parentId
node.subzoneId = worldResolved.subzoneId
node.minimapZoneId = minimapZoneId
if not self.nodesByZone[worldZoneId] then self.nodesByZone[worldZoneId] = {} end
table.insert(self.nodesByZone[worldZoneId], node)
if minimapZoneId then
if not self.minimapNodesByZone[minimapZoneId] then self.minimapNodesByZone[minimapZoneId] = {} end
table.insert(self.minimapNodesByZone[minimapZoneId], node)
end
end
end
end
@@ -970,6 +1069,7 @@ function MTH_Map:UpdateWorldMap()
pin:ClearAllPoints()
pin:SetPoint("CENTER", worldButton, "TOPLEFT", x, -y)
pin:Show()
MTH_Map_AnimatePin(pin)
end
end
@@ -996,8 +1096,8 @@ function MTH_Map:UpdateMinimap()
return
end
local mapId = self:GetCurrentMapID()
local nodes = mapId and self.nodesByZone[mapId] or nil
local mapId = self:GetCurrentMinimapMapID()
local nodes = mapId and self.minimapNodesByZone[mapId] or nil
if not mapId or not nodes then
self.lastMiniReason = "no-mapid-or-nodes"
self._lastMiniState = nil
@@ -1030,20 +1130,17 @@ function MTH_Map:UpdateMinimap()
and miniState.zoom == zoom
and miniState.nodeRevision == (self.nodeRevision or 0)
then
local dx = math.abs((xPlayer or 0) - (miniState.xPlayer or 0))
local dy = math.abs((yPlayer or 0) - (miniState.yPlayer or 0))
if dx < 0.05 and dy < 0.05 and now < (miniState.nextForceAt or 0) then
self.lastMiniReason = self.verboseMiniReasons and "throttled-small-move" or "throttle"
if xPlayer == miniState.xPlayer and yPlayer == miniState.yPlayer and now < (miniState.nextForceAt or 0) then
self.lastMiniReason = self.verboseMiniReasons and "throttled-still" or "throttle"
return
end
end
local minimapSizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"])
local minimapSizes = MTH_Map_GetMinimapSizes()
local mapSize = minimapSizes and minimapSizes[mapId]
if not mapSize and type(MTH_MAP_WMA_TO_PFQ) == "table" then
-- Fallback: try the pfQ key (for sub-zones not yet mapped to WMA)
local pfqId = MTH_MAP_WMA_TO_PFQ[mapId]
mapSize = pfqId and minimapSizes and minimapSizes[pfqId]
if not mapSize then
local wmaId = MTH_Map_PfqToWma(mapId)
mapSize = wmaId and minimapSizes and minimapSizes[wmaId]
end
if not mapSize then
self.lastMiniReason = self.verboseMiniReasons and "missing-minimap-size" or "missing-size"
@@ -1083,6 +1180,8 @@ function MTH_Map:UpdateMinimap()
local xDraw = Minimap:GetWidth() / xScale / 100
local yDraw = Minimap:GetHeight() / yScale / 100
local shown = 0
local prevShown = self._miniShownSet or {}
local nowShown = {}
for i = 1, table.getn(nodes) do
local node = nodes[i]
@@ -1104,9 +1203,16 @@ function MTH_Map:UpdateMinimap()
pin:ClearAllPoints()
pin:SetPoint("CENTER", Minimap, "CENTER", xPos, -yPos)
pin:Show()
local nodeKey = tostring(node.name or "") .. "@" .. tostring(node.x) .. "," .. tostring(node.y)
nowShown[nodeKey] = true
if not prevShown[nodeKey] then
MTH_Map_PingMinimapPin(pin)
end
end
end
end
self._miniShownSet = nowShown
for i = shown + 1, table.getn(self.minimapPins) do
if self.minimapPins[i] then self.minimapPins[i]:Hide() end
@@ -1278,6 +1384,9 @@ function MTH_Map:Init()
self.controller:SetScript("OnEvent", function(frame, eventName)
eventName = eventName or event
if eventName == "WORLD_MAP_UPDATE" and MTH_Map._syncingMapContext then
return
end
if eventName == "PLAYER_ENTERING_WORLD" or eventName == "ZONE_CHANGED" or eventName == "ZONE_CHANGED_NEW_AREA" or eventName == "MINIMAP_ZONE_CHANGED" then
if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
SetMapToCurrentZone()
@@ -1320,15 +1429,15 @@ function MTH_Map:Init()
end
if MTH_Map.enabled and MTH_Map.showMinimap then
local mapId = MTH_Map:GetCurrentMapID()
local mapId = MTH_Map:GetCurrentMinimapMapID()
if not mapId and (frame._mthMapRecoverAt or 0) <= now then
frame._mthMapRecoverAt = now + 2.0
if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
SetMapToCurrentZone()
mapId = MTH_Map:GetCurrentMapID()
mapId = MTH_Map:GetCurrentMinimapMapID()
end
end
local nodes = mapId and MTH_Map.nodesByZone and MTH_Map.nodesByZone[mapId] or nil
local nodes = mapId and MTH_Map.minimapNodesByZone and MTH_Map.minimapNodesByZone[mapId] or nil
local hasNodes = nodes and table.getn(nodes) > 0
frame._mthTick = now + (hasNodes and (tonumber(MTH_Map.minimapTickActive) or 0.20) or (tonumber(MTH_Map.minimapTickIdle) or 0.75))
if hasNodes then
+26 -3
View File
@@ -14,6 +14,19 @@ if not MTH_MinimapButton then
MTH_MinimapButton = {}
end
-- Capture our PizzaSauce instance for the click pulse (guarded; may be nil).
local MTH_MB_Sauce = PizzaSauce
local function MTH_MB_AnimateClick()
if not MTH_MB_Sauce then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.minimap") then return end
local icon = MTH_MinimapButton and MTH_MinimapButton.icon
if not icon or type(icon.SetWidth) ~= "function" then return end
-- Reset to base size first so rapid clicks can't make the icon drift in size.
icon:SetWidth(20)
icon:SetHeight(20)
MTH_MB_Sauce:Pulse(icon, 1.35, 0.28)
end
local function MTH_MB_L(key, default)
if MTH and MTH.GetLocalization then
return MTH:GetLocalization(key, default)
@@ -25,10 +38,19 @@ local function MTH_MB_GetStore()
if not MTH_CharSavedVariables then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.minimapButton) ~= "table" then
MTH_CharSavedVariables.minimapButton = {}
local store
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("minimapbutton")
end
if type(store) ~= "table" then
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if type(MTH_CharSavedVariables.modules.minimapbutton) ~= "table" then
MTH_CharSavedVariables.modules.minimapbutton = {}
end
store = MTH_CharSavedVariables.modules.minimapbutton
end
local store = MTH_CharSavedVariables.minimapButton
if store.angle == nil then
store.angle = 220
end
@@ -155,6 +177,7 @@ function MTH_MinimapButton:Initialize()
button:SetScript("OnClick", function()
local mouseButton = arg1
MTH_MB_AnimateClick()
if mouseButton == "RightButton" then
if type(MTH_OpenOptions) == "function" then
MTH_OpenOptions("General")
+135
View File
@@ -0,0 +1,135 @@
-- MetaHunt: "Animations" options panel.
-- Global enable/disable plus a per-animation checkbox for each effect, grouped
-- into sections (Pet, Book, ...). The animation registry lives in fx-celebrate.lua
-- (MTH_FX_ANIM_SECTIONS / MTH_FX_ANIM_DEFS) so both the effects and this panel
-- stay in sync.
local MTH_ANIM_READY = MTH_OptionsRequire and MTH_OptionsRequire("options-animations", {
"MTH_GetFrame",
"MTH_ClearContainer",
"MTH_CreateCheckbox",
})
local MTH_ANIM_LINK = "https://codeberg.org/Pizzahawaii/PizzaSauce"
local MTH_ANIM_CTRL = {}
local function MTH_ANIM_L(key, default)
if MTH and MTH.GetLocalization then
return MTH:GetLocalization(key, default)
end
return default or key
end
local function MTH_ANIM_InsertLink(url)
local link = tostring(url or "")
if link == "" then return end
if type(MTH_InsertLinkToChat) == "function" and MTH_InsertLinkToChat(link) then
if MTH and MTH.Print then
MTH:Print(MTH_ANIM_L("ANIM_LINK_INSERTED", "Link inserted in chat: ") .. link)
end
return
end
if MTH and MTH.Print then
MTH:Print(MTH_ANIM_L("ANIM_LINK_FALLBACK", "Link: ") .. link)
end
end
local function MTH_ANIM_UpdateChildStates()
local master = MTH_FX_AnimationsEnabled()
local i = 1
while i <= table.getn(MTH_ANIM_CTRL) do
local cb = MTH_ANIM_CTRL[i]
if cb then
cb:SetChecked(MTH_FX_GetFlag(cb.mthKey))
if master then
cb:Enable()
else
cb:Disable()
end
end
i = i + 1
end
end
function MTH_SetupAnimationsOptions()
if not MTH_ANIM_READY then
return
end
if type(MTH_FX_AnimationsEnabled) ~= "function" then
return
end
local container = MTH_GetFrame("MetaHuntOptionsAnimations")
if not container then
return
end
local panel = MTH_Layout.Panel(container)
panel:Title(MTH_ANIM_L("ANIM_TITLE", "Animations"))
panel:Note(MTH_ANIM_L("ANIM_CREDIT",
"Animations are powered by PizzaSauce, a WoW 1.12 animation library kindly made and shared by Pizzahawaii. Thank you!"),
{ color = MTH_Layout.Theme.colText, lines = 2 })
panel:Link("MetaHuntOptionsAnimLink", MTH_ANIM_LINK, function() MTH_ANIM_InsertLink(MTH_ANIM_LINK) end)
MTH_ANIM_CTRL = {}
-- Global master toggle (full width, above the columns).
panel:TopCheckbox("MetaHuntOptionsAnimMaster",
MTH_ANIM_L("ANIM_ENABLE_ALL", "Enable animations"), {
checked = MTH_FX_AnimationsEnabled,
onClick = function()
local cb = getglobal("MetaHuntOptionsAnimMaster")
MTH_FX_SetAnimationsEnabled(cb:GetChecked())
MTH_ANIM_UpdateChildStates()
end,
})
-- Keep the two columns balanced at standard Options-window sizes. The
-- Interface section is intentionally paired with Pet instead of stacked
-- below Leveling and Combat, where it would run below the window.
local s = 1
while MTH_FX_ANIM_SECTIONS and s <= table.getn(MTH_FX_ANIM_SECTIONS) do
local sec = MTH_FX_ANIM_SECTIONS[s]
-- Collect this section's defs in order.
local secDefs = {}
local d = 1
while MTH_FX_ANIM_DEFS and d <= table.getn(MTH_FX_ANIM_DEFS) do
local def = MTH_FX_ANIM_DEFS[d]
if def.section == sec.id then
table.insert(secDefs, def)
end
d = d + 1
end
local count = table.getn(secDefs)
if count > 0 then
local side = (sec.id == "pet" or sec.id == "ui") and "left" or "right"
local box = panel:Box(side,
"MetaHuntOptionsAnimBox_" .. tostring(sec.id),
MTH_ANIM_L(sec.titleKey, sec.title))
local di = 1
while di <= count do
local def = secDefs[di]
local cbName = "MetaHuntOptionsAnim_" .. string.gsub(def.key, "%.", "_")
local cb = box:Checkbox(cbName, MTH_ANIM_L(def.labelKey, def.label), {
checked = function() return MTH_FX_GetFlag(def.key) end,
tooltip = (def.tooltip and def.tooltip ~= "") and MTH_ANIM_L(def.tooltipKey, def.tooltip) or nil,
})
if cb then
cb.mthKey = def.key
cb:SetScript("OnClick", function()
MTH_FX_SetFlag(cb.mthKey, cb:GetChecked())
end)
table.insert(MTH_ANIM_CTRL, cb)
end
di = di + 1
end
end
s = s + 1
end
panel:Finish()
MTH_ANIM_UpdateChildStates()
end
+70 -95
View File
@@ -589,7 +589,9 @@ local function MTH_AB_RefreshOptionsUI()
end
end
local function MTH_AB_CreateRow(container, subtype, index, xBase, yOffset)
local function MTH_AB_CreateRow(box, subtype, index)
local f, y = box:Row(38)
local padX = box:PadX()
local row = {
subtype = subtype,
index = index,
@@ -597,14 +599,15 @@ local function MTH_AB_CreateRow(container, subtype, index, xBase, yOffset)
}
local nameBase = "MetaHuntOptionsAutoBuy_" .. subtype .. "_" .. tostring(index)
row.check = MTH_CreateCheckbox(container, nameBase .. "Check", "", yOffset, xBase + MTH_AB_LAYOUT.ROW_CHECK_X)
row.label = container:CreateFontString(nameBase .. "Label", "ARTWORK", "GameFontNormalSmall")
row.label:SetPoint("TOPLEFT", container, "TOPLEFT", xBase + MTH_AB_LAYOUT.ROW_CHECK_LABEL_X, yOffset - 5)
row.check = MTH_CreateCheckbox(f, nameBase .. "Check", "", y, padX)
row.label = getglobal(nameBase .. "Label") or f:CreateFontString(nameBase .. "Label", "ARTWORK", "GameFontNormalSmall")
row.label:ClearAllPoints()
row.label:SetPoint("TOPLEFT", f, "TOPLEFT", padX + 27, y - 5)
row.label:SetText("On?")
row.dropdown = CreateFrame("Frame", nameBase .. "Drop", container, "UIDropDownMenuTemplate")
row.dropdown = getglobal(nameBase .. "Drop") or CreateFrame("Frame", nameBase .. "Drop", f, "UIDropDownMenuTemplate")
row.dropdown:ClearAllPoints()
row.dropdown:SetPoint("TOPLEFT", container, "TOPLEFT", xBase + MTH_AB_LAYOUT.ROW_DROPDOWN_X, yOffset + 3)
row.dropdown:SetPoint("TOPLEFT", f, "TOPLEFT", padX + 33, y + 3)
if UIDropDownMenu_SetWidth then
UIDropDownMenu_SetWidth(MTH_AB_LAYOUT.ROW_DROPDOWN_WIDTH, row.dropdown)
end
@@ -640,7 +643,8 @@ local function MTH_AB_CreateRow(container, subtype, index, xBase, yOffset)
end)
end
row.qty = CreateFrame("EditBox", nameBase .. "Qty", container, "InputBoxTemplate")
row.qty = getglobal(nameBase .. "Qty") or CreateFrame("EditBox", nameBase .. "Qty", f, "InputBoxTemplate")
row.qty:ClearAllPoints()
local dropButton = getglobal(nameBase .. "DropButton")
if dropButton then
row.qty:SetPoint("LEFT", dropButton, "RIGHT", MTH_AB_LAYOUT.ROW_QTY_GAP, -1)
@@ -652,7 +656,8 @@ local function MTH_AB_CreateRow(container, subtype, index, xBase, yOffset)
row.qty:SetNumeric(true)
row.qty:SetAutoFocus(false)
row.suffix = container:CreateFontString(nameBase .. "Suffix", "ARTWORK", "GameFontNormalSmall")
row.suffix = getglobal(nameBase .. "Suffix") or f:CreateFontString(nameBase .. "Suffix", "ARTWORK", "GameFontNormalSmall")
row.suffix:ClearAllPoints()
row.suffix:SetPoint("LEFT", row.qty, "RIGHT", MTH_AB_LAYOUT.ROW_SUFFIX_GAP, 0)
row.suffix:SetText("Stacks")
@@ -687,32 +692,18 @@ local function MTH_AB_BuildUI(container)
return
end
MTH_ClearContainer(container)
local panel = MTH_Layout.Panel(container)
MTH_AB_STATE.container = container
MTH_AB_STATE.built = true
local controls = MTH_AB_STATE.controls
controls.title = container:CreateFontString("MetaHuntOptionsAutoBuyTitle", "ARTWORK", "GameFontHighlight")
if controls.title then
if controls.title.SetPoint then controls.title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10) end
if controls.title.SetText then controls.title:SetText("Auto Buy") end
end
panel:Title("Auto Buy")
panel:Note("Configure automatic buying rules that trigger when you open a vendor. Quantity is how many STACKS of the item you want in your bags after purchase.",
{ lines = 2, color = MTH_Layout.Theme.colText })
controls.body = container:CreateFontString("MetaHuntOptionsAutoBuyBody", "ARTWORK", "GameFontNormalSmall")
if controls.body then
if controls.body.SetPoint then controls.body:SetPoint("TOPLEFT", container, "TOPLEFT", 176, -30) end
if controls.body.SetWidth then controls.body:SetWidth(400) end
if controls.body.SetJustifyH then controls.body:SetJustifyH("LEFT") end
if controls.body.SetTextColor then controls.body:SetTextColor(1, 1, 1) end
if controls.body.SetText then
controls.body:SetText("Configure automatic buying rules that triggers when you open a vendor.\nThe quantity refers to how many STACKS of the item you want to have in your bags after your purchase")
end
end
controls.moduleEnabled = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoBuyModuleEnabled", "Enable Auto Buy module", -30)
if controls.moduleEnabled then
controls.moduleEnabled:SetScript("OnClick", function()
controls.moduleEnabled = panel:TopCheckbox("MetaHuntOptionsAutoBuyModuleEnabled", "Enable Auto Buy module", {
onClick = function()
if not this or MTH_AB_STATE.syncing then return end
if MTH and MTH.SetModuleEnabled then
local ok, err = MTH:SetModuleEnabled("autobuy", MTH_AB_IsChecked(this))
@@ -721,70 +712,44 @@ local function MTH_AB_BuildUI(container)
end
end
MTH_AB_RefreshOptionsUI()
end)
end
end,
})
controls.projectilesEnabled = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoBuyProjectilesEnabled", "Enable for Projectiles", -74)
if controls.projectilesEnabled then
controls.projectilesEnabled:SetScript("OnClick", function()
controls.projectilesEnabled = panel:TopCheckbox("MetaHuntOptionsAutoBuyProjectilesEnabled", "Enable for Projectiles (arrows & bullets)", {
onClick = function()
if not this or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.projectiles.enabled = MTH_AB_IsChecked(this)
MTH_AB_RefreshOptionsUI()
end)
end
controls.sectionArrowTitle = container:CreateFontString("MetaHuntOptionsAutoBuyArrowsTitle", "ARTWORK", "GameFontHighlight")
if controls.sectionArrowTitle then
if controls.sectionArrowTitle.SetPoint then
controls.sectionArrowTitle:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.LEFT_SECTION_X, MTH_AB_LAYOUT.SECTION_TITLE_Y)
end
if controls.sectionArrowTitle.SetText then controls.sectionArrowTitle:SetText("Arrows") end
end
controls.sectionBulletTitle = container:CreateFontString("MetaHuntOptionsAutoBuyBulletsTitle", "ARTWORK", "GameFontHighlight")
if controls.sectionBulletTitle then
if controls.sectionBulletTitle.SetPoint then
controls.sectionBulletTitle:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.RIGHT_SECTION_X, MTH_AB_LAYOUT.SECTION_TITLE_Y)
end
if controls.sectionBulletTitle.SetText then controls.sectionBulletTitle:SetText("Bullets") end
end
end,
})
-- ===== LEFT: Arrows / RIGHT: Bullets (3 rules each) =====
local arrowBox = panel:Box("left", "MetaHuntOptionsAutoBuyArrowsBox", "Arrows")
for i = 1, 3 do
local rowY = MTH_AB_LAYOUT.SECTION_ROWS_Y0 - ((i - 1) * MTH_AB_LAYOUT.ROW_STEP)
controls.rows.arrow[i] = MTH_AB_CreateRow(container, "arrow", i, MTH_AB_LAYOUT.LEFT_SECTION_X, rowY)
controls.rows.bullet[i] = MTH_AB_CreateRow(container, "bullet", i, MTH_AB_LAYOUT.RIGHT_SECTION_X, rowY)
controls.rows.arrow[i] = MTH_AB_CreateRow(arrowBox, "arrow", i)
end
controls.petFoodTitle = container:CreateFontString("MetaHuntOptionsAutoBuyPetFoodTitle", "ARTWORK", "GameFontHighlight")
if controls.petFoodTitle then
controls.petFoodTitle:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.LEFT_SECTION_X, -300)
controls.petFoodTitle:SetText("Pet Food")
local bulletBox = panel:Box("right", "MetaHuntOptionsAutoBuyBulletsBox", "Bullets")
for i = 1, 3 do
controls.rows.bullet[i] = MTH_AB_CreateRow(bulletBox, "bullet", i)
end
controls.petFoodEnabled = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoBuyPetFoodEnabled", "Enable for Pet Food", -322, MTH_AB_LAYOUT.LEFT_SECTION_X)
if controls.petFoodEnabled then
controls.petFoodEnabled:SetScript("OnClick", function()
-- ===== Pet Food =====
local petBox = panel:Box(panel:ShorterSide(), "MetaHuntOptionsAutoBuyPetFoodBox", "Pet Food")
controls.petFoodEnabled = petBox:Checkbox("MetaHuntOptionsAutoBuyPetFoodEnabled", "Enable for Pet Food", {
onClick = function()
if not this or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.petFood.enabled = MTH_AB_IsChecked(this)
MTH_AB_RefreshOptionsUI()
end)
end
end,
})
controls.petFoodQtyLabel = container:CreateFontString("MetaHuntOptionsAutoBuyPetFoodQtyLabel", "ARTWORK", "GameFontNormalSmall")
if controls.petFoodQtyLabel then
controls.petFoodQtyLabel:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.LEFT_SECTION_X + 28, -350)
controls.petFoodQtyLabel:SetText("Quantity :")
end
controls.petFoodQty = CreateFrame("EditBox", "MetaHuntOptionsAutoBuyPetFoodQty", container, "InputBoxTemplate")
controls.petFoodQty = petBox:EditRow("MetaHuntOptionsAutoBuyPetFoodQtyLabel", "Quantity:",
"MetaHuntOptionsAutoBuyPetFoodQty", 40, { numeric = true, height = 20 })
if controls.petFoodQty then
controls.petFoodQty:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.LEFT_SECTION_X + 95, -347)
controls.petFoodQty:SetWidth(40)
controls.petFoodQty:SetHeight(20)
controls.petFoodQty:SetNumeric(true)
controls.petFoodQty:SetAutoFocus(false)
controls.petFoodQty:SetScript("OnEnterPressed", function()
if not this then return end
local store = MTH_AB_EnsureConfig()
@@ -798,43 +763,52 @@ local function MTH_AB_BuildUI(container)
MTH_AB_SetPetFoodStacks(store, this:GetText())
MTH_AB_RefreshOptionsUI()
end)
local suffix = getglobal("MetaHuntOptionsAutoBuyPetFoodQtySuffix")
if not suffix then
suffix = petBox:Frame():CreateFontString("MetaHuntOptionsAutoBuyPetFoodQtySuffix", "ARTWORK", "GameFontNormalSmall")
end
suffix:ClearAllPoints()
suffix:SetPoint("LEFT", controls.petFoodQty, "RIGHT", 8, 0)
suffix:SetText("stacks")
controls.petFoodQtySuffix = suffix
end
controls.petFoodQtySuffix = container:CreateFontString("MetaHuntOptionsAutoBuyPetFoodQtySuffix", "ARTWORK", "GameFontNormalSmall")
if controls.petFoodQtySuffix then
controls.petFoodQtySuffix:SetPoint("LEFT", controls.petFoodQty, "RIGHT", 8, 0)
controls.petFoodQtySuffix:SetText("stacks")
end
controls.petFoodScopeCurrent = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoBuyPetFoodScopeCurrent", "Buy only for my current pet", -376, MTH_AB_LAYOUT.LEFT_SECTION_X + 28)
if controls.petFoodScopeCurrent then
controls.petFoodScopeCurrent:SetScript("OnClick", function()
controls.petFoodScopeCurrent = petBox:Checkbox("MetaHuntOptionsAutoBuyPetFoodScopeCurrent", "Buy only for my current pet", {
onClick = function()
if not this or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.petFood.scope = "current"
MTH_AB_RefreshOptionsUI()
end)
end
end,
})
controls.petFoodScopeAll = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoBuyPetFoodScopeAll", "Buy for all my pets", -402, MTH_AB_LAYOUT.LEFT_SECTION_X + 28)
if controls.petFoodScopeAll then
controls.petFoodScopeAll:SetScript("OnClick", function()
controls.petFoodScopeAll = petBox:Checkbox("MetaHuntOptionsAutoBuyPetFoodScopeAll", "Buy for all my pets", {
onClick = function()
if not this or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.petFood.scope = "all"
MTH_AB_RefreshOptionsUI()
end)
end
end,
})
controls.petFoodPetLines = {}
for i = 1, 5 do
local rowY = -434 - ((i - 1) * 22)
local icon = container:CreateTexture("MetaHuntOptionsAutoBuyPetFoodPetIcon" .. tostring(i), "ARTWORK")
local f, y = petBox:Row(22)
local padX = petBox:PadX()
local icon = getglobal("MetaHuntOptionsAutoBuyPetFoodPetIcon" .. tostring(i))
if not icon then
icon = f:CreateTexture("MetaHuntOptionsAutoBuyPetFoodPetIcon" .. tostring(i), "ARTWORK")
end
icon:SetWidth(16)
icon:SetHeight(16)
icon:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_AB_LAYOUT.LEFT_SECTION_X + 28, rowY)
icon:ClearAllPoints()
icon:SetPoint("TOPLEFT", f, "TOPLEFT", padX + 4, y)
icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark")
local text = container:CreateFontString("MetaHuntOptionsAutoBuyPetFoodPetText" .. tostring(i), "ARTWORK", "GameFontNormalSmall")
local text = getglobal("MetaHuntOptionsAutoBuyPetFoodPetText" .. tostring(i))
if not text then
text = f:CreateFontString("MetaHuntOptionsAutoBuyPetFoodPetText" .. tostring(i), "ARTWORK", "GameFontNormalSmall")
end
text:ClearAllPoints()
text:SetPoint("LEFT", icon, "RIGHT", 6, 0)
text:SetJustifyH("LEFT")
text:SetTextColor(1, 1, 1)
@@ -842,6 +816,7 @@ local function MTH_AB_BuildUI(container)
controls.petFoodPetLines[i] = { icon = icon, text = text }
end
panel:Finish()
end
function MTH_SetupAutoBuyOptions()
+86 -166
View File
@@ -16,26 +16,30 @@ local function MTH_AQ_EnsureStore()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.autoquest) ~= "table" then
MTH_CharSavedVariables.autoquest = {}
local store = nil
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("autoquest")
end
local store = MTH_CharSavedVariables.autoquest
if type(MTH_CharSavedVariables.questautomation) == "table" then
local legacy = MTH_CharSavedVariables.questautomation
if store.scorpokDrazial == nil and legacy.scorpokDrazial ~= nil then
store.scorpokDrazial = legacy.scorpokDrazial and true or false
if type(store) ~= "table" then
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if store.scorpokTooltip == nil and legacy.scorpokTooltip ~= nil then
store.scorpokTooltip = legacy.scorpokTooltip and true or false
if type(MTH_CharSavedVariables.modules.autoquest) ~= "table" then
MTH_CharSavedVariables.modules.autoquest = {}
end
store = MTH_CharSavedVariables.modules.autoquest
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
if type(store.settings) ~= "table" then
store.settings = {}
end
if store.arrowsForSissies == nil then
store.arrowsForSissies = false
local settings = store.settings
if settings.scorpokDrazial == nil then
settings.scorpokDrazial = false
end
return store
if settings.arrowsForSissies == nil then
settings.arrowsForSissies = false
end
return settings
end
function MTH_SetupAutoQuestOptions()
@@ -44,19 +48,10 @@ function MTH_SetupAutoQuestOptions()
local container = MTH_GetFrame("MetaHuntOptionsAutoQuest")
if not container then return end
MTH_ClearContainer(container)
local title = container:CreateFontString("MetaHuntOptionsAutoQuestTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("Auto Quest")
local body = container:CreateFontString("MetaHuntOptionsAutoQuestBody", "ARTWORK", "GameFontNormalSmall")
body:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -30)
body:SetWidth(560)
body:SetJustifyH("LEFT")
body:SetJustifyV("TOP")
body:SetTextColor(0.45, 0.75, 1)
body:SetText("Automation for specific quest interactions.")
local store = MTH_AQ_EnsureStore()
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
local moduleEnabled = true
if MTH and MTH.GetModule then
@@ -69,10 +64,14 @@ function MTH_SetupAutoQuestOptions()
elseif MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("autoquest", false) and true or false
end
local moduleToggle = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoQuestModuleToggle", "Enable Auto Quest module", -70, 20)
if moduleToggle then
moduleToggle:SetChecked(moduleEnabled and true or false)
moduleToggle:SetScript("OnClick", function()
local panel = MTH_Layout.Panel(container)
panel:Title("Auto Quest")
panel:Note("Automation for specific quest interactions.")
panel:TopCheckbox("MetaHuntOptionsAutoQuestModuleToggle", "Enable Auto Quest module", {
checked = moduleEnabled,
onClick = function()
if not this then return end
local enabled = MTH_AQ_IsChecked(this)
if MTH and MTH.SetModuleEnabled then
@@ -84,145 +83,66 @@ function MTH_SetupAutoQuestOptions()
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest") or nil
local actual = (type(module) == "table" and module.enabled ~= nil) and (module.enabled and true or false) or enabled
this:SetChecked(actual and true or false)
end)
end
end,
})
local store = MTH_AQ_EnsureStore()
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
local sectionWidth = (container:GetWidth() or 600) - 40
if sectionWidth < 360 then
sectionWidth = 360
end
local function ensureSection(name, sectionTitle, yOffset, height)
local section = getglobal(name)
if not section then
section = CreateFrame("Frame", name, container, "OptionFrameBoxTemplate")
end
if not section then
return nil
end
section:SetParent(container)
section:ClearAllPoints()
section:SetPoint("TOPLEFT", container, "TOPLEFT", 20, yOffset)
section:SetWidth(sectionWidth)
section:SetHeight(height)
section:Show()
local titleFrame = getglobal(name .. "Title")
if titleFrame then
titleFrame:SetText(sectionTitle)
end
return section
end
local function ensureCheckbox(section, name, label, yOffset, checked)
local check = getglobal(name)
if not check then
check = CreateFrame("CheckButton", name, section, "OptionsCheckButtonTemplate")
end
if not check then
return nil
end
check:SetParent(section)
check:ClearAllPoints()
check:SetPoint("TOPLEFT", section, "TOPLEFT", 12, yOffset)
check:SetChecked(checked and true or false)
check:Show()
local text = getglobal(name .. "Text")
if text then
text:SetText(label)
end
return check
end
local scorpokSection = ensureSection("MetaHuntAutoQuestScorpokBox", "Salt of the Scorpok", -130, 112)
if scorpokSection then
local scorpokToggle = ensureCheckbox(
scorpokSection,
"MetaHuntOptionsAutoQuestScorpokToggle",
"Enable SHIFT-rightclick for Bloodmage Drazial",
-10,
store.scorpokDrazial and true or false
)
if scorpokToggle then
scorpokToggle:SetScript("OnClick", function()
local enabled = MTH_AQ_IsChecked(this)
store.scorpokDrazial = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
end
-- Salt of the Scorpok (left column)
local scorpok = panel:Box("left", "MetaHuntAutoQuestScorpokBox", "Salt of the Scorpok")
scorpok:Checkbox("MetaHuntOptionsAutoQuestScorpokToggle",
"Enable SHIFT-rightclick for Bloodmage Drazial", {
checked = store.scorpokDrazial and true or false,
onClick = function()
local enabled = MTH_AQ_IsChecked(this)
store.scorpokDrazial = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetScorpokDrazialEnabled then
module:SetScorpokDrazialEnabled(enabled)
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetScorpokDrazialEnabled then
module:SetScorpokDrazialEnabled(enabled)
end
end,
})
scorpok:Checkbox("MetaHuntOptionsAutoQuestScorpokTooltipToggle",
"Enhance Tooltip on Drazial and related beasts (requires Tooltips module enabled)", {
checked = store.scorpokTooltip and true or false,
onClick = function()
local enabled = MTH_AQ_IsChecked(this)
store.scorpokTooltip = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
end)
end
end
end,
})
local tooltipToggle = ensureCheckbox(
scorpokSection,
"MetaHuntOptionsAutoQuestScorpokTooltipToggle",
"Enhance Tooltip on Drazial and related beasts (requires Tooltips module enabled)",
-42,
store.scorpokTooltip and true or false
)
if tooltipToggle then
tooltipToggle:SetScript("OnClick", function()
local enabled = MTH_AQ_IsChecked(this)
store.scorpokTooltip = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
-- Arrows Are For Sissies (right column)
local sissies = panel:Box("right", "MetaHuntAutoQuestSissiesBox", "Arrows Are For Sissies")
sissies:Note("MetaHuntOptionsAutoQuestSissiesNote",
"Note that you should not activate this if you are using LazyPig", { lines = 2 })
sissies:Checkbox("MetaHuntOptionsAutoQuestSissiesToggle",
"Enable SHIFT-rightclick for Artilleryman Sheldonore", {
checked = store.arrowsForSissies and true or false,
onClick = function()
local enabled = MTH_AQ_IsChecked(this)
store.arrowsForSissies = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
end
end)
end
end
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetArrowsForSissiesEnabled then
module:SetArrowsForSissiesEnabled(enabled)
end
end,
})
local sissiesSection = ensureSection("MetaHuntAutoQuestSissiesBox", "Arrows Are For Sissies", -255, 108)
if sissiesSection then
local sissiesNote = getglobal("MetaHuntOptionsAutoQuestSissiesNote")
if not sissiesNote then
sissiesNote = sissiesSection:CreateFontString("MetaHuntOptionsAutoQuestSissiesNote", "ARTWORK", "GameFontNormalSmall")
end
sissiesNote:ClearAllPoints()
sissiesNote:SetPoint("TOPLEFT", sissiesSection, "TOPLEFT", 14, -10)
sissiesNote:SetWidth(sectionWidth - 28)
sissiesNote:SetJustifyH("LEFT")
sissiesNote:SetTextColor(0.45, 0.75, 1)
sissiesNote:SetText("Note that you should not activate this if you are using LazyPig")
sissiesNote:Show()
local sissiesToggle = ensureCheckbox(
sissiesSection,
"MetaHuntOptionsAutoQuestSissiesToggle",
"Enable SHIFT-rightclick for Artilleryman Sheldonore",
-40,
store.arrowsForSissies and true or false
)
if sissiesToggle then
sissiesToggle:SetScript("OnClick", function()
local enabled = MTH_AQ_IsChecked(this)
store.arrowsForSissies = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
end
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetArrowsForSissiesEnabled then
module:SetArrowsForSissiesEnabled(enabled)
end
end)
end
end
panel:Finish()
end
+145 -178
View File
@@ -252,8 +252,14 @@ local function MTH_CHRON_ApplyLiveProfile(profile)
end
engine.profile = profile
if engine.SetCandyBarGroupGrowth then
engine:SetCandyBarGroupGrowth("MTHChronometer", profile.growup and true or false)
if engine.SetCandyBarGroupGrowth and engine.SetCandyBarGroupPoint and engine.anchor then
local growup = profile.growup and true or false
if growup then
engine:SetCandyBarGroupPoint("MTHChronometer", "BOTTOM", engine.anchor, "TOP", 0, 0)
else
engine:SetCandyBarGroupPoint("MTHChronometer", "TOP", engine.anchor, "BOTTOM", 0, 0)
end
engine:SetCandyBarGroupGrowth("MTHChronometer", growup)
end
if engine.SetCandyBarGroupVerticalSpacing then
engine:SetCandyBarGroupVerticalSpacing("MTHChronometer", profile.spacing or 0)
@@ -352,25 +358,14 @@ local function MTH_CHRON_NormalizeSection(tabKey)
return "general"
end
local function MTH_CHRON_RenderTimerSection(container, profile, title, items, bucket, opts)
opts = opts or {}
local timerX = opts.x or 20
local timerY = opts.y or -84
local prefix = tostring(opts.prefix or "Main")
MTH_CHRON_MakeTitle(container, "MetaHuntOptionsChronometerTimersHeader" .. prefix, title, timerX, timerY)
timerY = timerY - 24
local function MTH_CHRON_RenderTimerBox(box, profile, items, bucket, prefix)
prefix = tostring(prefix or "Main")
if table.getn(items) == 0 then
MTH_CHRON_MakeSmall(container, "MetaHuntOptionsChronometerSectionEmpty" .. prefix, "(none)", timerX + 8, timerY)
box:Text("MetaHuntOptionsChronometerSectionEmpty" .. prefix, "(none)")
return
end
for i = 1, table.getn(items) do
if timerY < -560 then
MTH_CHRON_MakeSmall(container, "MetaHuntOptionsChronometerOverflow" .. prefix, "...more", timerX + 8, timerY)
break
end
local row = items[i]
local timerName = row
local label = row
@@ -381,11 +376,9 @@ local function MTH_CHRON_RenderTimerSection(container, profile, title, items, bu
timerName = tostring(timerName or "")
label = tostring(label or timerName)
local controlName = "MetaHuntOptionsChronometerTimer" .. prefix .. tostring(bucket) .. tostring(i)
local check = MTH_CreateCheckbox(container, controlName, label, timerY, timerX)
if check then
check:SetChecked(profile.disabledSpells[bucket][timerName] == nil and true or false)
check:SetScript("OnClick", function()
if not this then return end
box:Checkbox(controlName, label, {
checked = profile.disabledSpells[bucket][timerName] == nil,
onClick = function()
local currentlyDisabled = profile.disabledSpells[bucket][timerName] ~= nil
if currentlyDisabled then
profile.disabledSpells[bucket][timerName] = nil
@@ -396,9 +389,8 @@ local function MTH_CHRON_RenderTimerSection(container, profile, title, items, bu
end
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
timerY = timerY - 20
end,
})
end
end
@@ -455,210 +447,185 @@ function MTH_SetupChronometerOptions(tabKey)
local container = MTH_GetFrame("MetaHuntOptionsChronometer")
if not container then return end
MTH_ClearContainer(container)
MTH_CHRON_STATE.controls = {}
local profile = MTH_CHRON_GetProfile()
local _, class = UnitClass("player")
class = class or "HUNTER"
MTH_CHRON_MakeTitle(container, "MetaHuntOptionsChronometerTitle", "Chronometer", 20, -10)
local panel = MTH_Layout.Panel(container)
panel:Title("Chronometer")
local moduleCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerEnabled", "Enable Chronometer module", -54)
if moduleCheck then
local moduleEnabled = false
do
local module = MTH and MTH:GetModule("chronometer")
moduleCheck:SetChecked(module and module.enabled and true or false)
moduleCheck:SetScript("OnClick", function()
if not this then return end
local enabled = MTH_CHRON_IsChecked(this)
moduleEnabled = module and module.enabled and true or false
end
panel:TopCheckbox("MetaHuntOptionsChronometerEnabled", "Enable Chronometer module", {
checked = moduleEnabled,
onClick = function()
local enabled = this:GetChecked() == 1
if MTH and MTH.SetModuleEnabled then
MTH:SetModuleEnabled("chronometer", enabled)
end
end)
end
end,
})
if section == "general" then
MTH_CHRON_MakeTitle(container, "MetaHuntOptionsChronometerGeneralHeader", "General", 20, -84)
local ghostSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerGhost", "Ghost Duration", 0, 30, 1, -112)
if ghostSlider then
ghostSlider:SetValue(tonumber(profile.ghost) or 0)
ghostSlider.onChange = function(value)
local genBox = panel:Box("left", "MetaHuntOptionsChronometerGeneralBox", "General")
genBox:Slider("MetaHuntOptionsChronometerGhost", {
label = "Ghost Duration", min = 0, max = 30, step = 1,
value = tonumber(profile.ghost) or 0,
onChange = function(value)
profile.ghost = tonumber(value) or 0
MTH_CHRON_ApplyLiveProfile(profile)
end
end
local killCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerFadeOnKill", "Fade on kill", -154)
if killCheck then
killCheck:SetChecked(profile.fadeonkill and true or false)
killCheck:SetScript("OnClick", function()
if not this then return end
profile.fadeonkill = MTH_CHRON_IsChecked(this)
end)
end
local fadeCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerFadeOnFade", "Fade on aura fade", -179)
if fadeCheck then
fadeCheck:SetChecked(profile.fadeonfade and true or false)
fadeCheck:SetScript("OnClick", function()
if not this then return end
profile.fadeonfade = MTH_CHRON_IsChecked(this)
end)
end
local selfCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerSelfBars", "Show self bars", -204)
if selfCheck then
selfCheck:SetChecked(profile.selfbars and true or false)
selfCheck:SetScript("OnClick", function()
if not this then return end
profile.selfbars = MTH_CHRON_IsChecked(this)
end)
end
local onlySelfCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerOnlySelf", "Only self target", -229)
if onlySelfCheck then
onlySelfCheck:SetChecked(profile.onlyself and true or false)
onlySelfCheck:SetScript("OnClick", function()
if not this then return end
profile.onlyself = MTH_CHRON_IsChecked(this)
end)
end
end,
})
genBox:Checkbox("MetaHuntOptionsChronometerFadeOnKill", "Fade on kill", {
checked = profile.fadeonkill and true or false,
onClick = function() profile.fadeonkill = this:GetChecked() == 1 end,
})
genBox:Checkbox("MetaHuntOptionsChronometerFadeOnFade", "Fade on aura fade", {
checked = profile.fadeonfade and true or false,
onClick = function() profile.fadeonfade = this:GetChecked() == 1 end,
})
genBox:Checkbox("MetaHuntOptionsChronometerSelfBars", "Show self bars", {
checked = profile.selfbars and true or false,
onClick = function() profile.selfbars = this:GetChecked() == 1 end,
})
genBox:Checkbox("MetaHuntOptionsChronometerOnlySelf", "Only self target", {
checked = profile.onlyself and true or false,
onClick = function() profile.onlyself = this:GetChecked() == 1 end,
})
elseif section == "bar" then
MTH_CHRON_MakeTitle(container, "MetaHuntOptionsChronometerBarHeader", "Bars", 20, -84)
local runTestButton = MTH_CreateActionButton(container, "MetaHuntOptionsChronometerRunTest", "Run Test", 20, -112, 130, 22, function()
local engine = MTH_ChronometerHunter
if engine and engine.RunTest then
engine:RunTest()
end
end)
local anchorButton = MTH_CreateActionButton(container, "MetaHuntOptionsChronometerAnchor", "Toggle Anchor", 165, -112, 130, 22, function()
local engine = MTH_ChronometerHunter
if engine and engine.ToggleAnchor then
engine:ToggleAnchor()
end
end)
if runTestButton then runTestButton:Show() end
if anchorButton then anchorButton:Show() end
local ctrlBox = panel:Box("left", "MetaHuntOptionsChronometerControlsBox", "Controls")
ctrlBox:Buttons({
{ name = "MetaHuntOptionsChronometerRunTest", label = "Run Test", width = 120,
onClick = function()
local engine = MTH_ChronometerHunter
if engine and engine.RunTest then engine:RunTest() end
end },
{ name = "MetaHuntOptionsChronometerAnchor", label = "Toggle Anchor", width = 120,
onClick = function()
local engine = MTH_ChronometerHunter
if engine and engine.ToggleAnchor then engine:ToggleAnchor() end
end },
})
local anchorX = tonumber(profile.barposition and profile.barposition.x) or 0
local anchorY = tonumber(profile.barposition and profile.barposition.y) or 0
MTH_CHRON_MakeSmall(container, "MetaHuntOptionsChronometerAnchorPos", "Anchor: X " .. tostring(anchorX) .. " Y " .. tostring(anchorY), 20, -142)
ctrlBox:Note("MetaHuntOptionsChronometerAnchorPos",
"Anchor: X " .. tostring(anchorX) .. " Y " .. tostring(anchorY))
local widthSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerBarWidth", "Bar Width", 80, 320, 1, -180)
if widthSlider then
widthSlider:SetValue(tonumber(profile.barwidth) or 220)
widthSlider.onChange = function(value)
local dimBox = panel:Box("left", "MetaHuntOptionsChronometerDimBox", "Dimensions")
dimBox:Slider("MetaHuntOptionsChronometerBarWidth", {
label = "Bar Width", min = 80, max = 320, step = 1,
value = tonumber(profile.barwidth) or 220,
onChange = function(value)
profile.barwidth = tonumber(value) or 220
MTH_CHRON_ApplyLiveProfile(profile)
end
end
local scaleSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerBarScale", "Bar Scale", 0.5, 1.5, 0.1, -222)
if scaleSlider then
scaleSlider:SetValue(tonumber(profile.barscale) or 1)
scaleSlider.onChange = function(value)
end,
})
dimBox:Slider("MetaHuntOptionsChronometerBarScale", {
label = "Bar Scale", min = 0.5, max = 1.5, step = 0.1,
value = tonumber(profile.barscale) or 1,
format = function(v) return string.format("%.1f", v) end,
onChange = function(value)
profile.barscale = tonumber(value) or 1
MTH_CHRON_ApplyLiveProfile(profile)
end
end
local heightSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerBarHeight", "Bar Height", 8, 30, 1, -264)
if heightSlider then
heightSlider:SetValue(tonumber(profile.barheight) or 16)
heightSlider.onChange = function(value)
end,
})
dimBox:Slider("MetaHuntOptionsChronometerBarHeight", {
label = "Bar Height", min = 8, max = 30, step = 1,
value = tonumber(profile.barheight) or 16,
onChange = function(value)
profile.barheight = tonumber(value) or 16
MTH_CHRON_ApplyLiveProfile(profile)
end
end
local spacingSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerBarSpacing", "Bar Spacing", 0, 15, 1, -306)
if spacingSlider then
spacingSlider:SetValue(tonumber(profile.spacing) or 0)
spacingSlider.onChange = function(value)
end,
})
dimBox:Slider("MetaHuntOptionsChronometerBarSpacing", {
label = "Bar Spacing", min = 0, max = 15, step = 1,
value = tonumber(profile.spacing) or 0,
onChange = function(value)
profile.spacing = tonumber(value) or 0
MTH_CHRON_ApplyLiveProfile(profile)
end
end
local textSizeSlider = MTH_CreateSlider(container, "MetaHuntOptionsChronometerTextSize", "Text Size", 8, 20, 1, -348)
if textSizeSlider then
textSizeSlider:SetValue(tonumber(profile.textsize) or 10)
textSizeSlider.onChange = function(value)
end,
})
dimBox:Slider("MetaHuntOptionsChronometerTextSize", {
label = "Text Size", min = 8, max = 20, step = 1,
value = tonumber(profile.textsize) or 10,
onChange = function(value)
profile.textsize = tonumber(value) or 10
MTH_CHRON_ApplyLiveProfile(profile)
end
end
end,
})
MTH_CHRON_MakeSmall(container, "MetaHuntOptionsChronometerTextPatternLabel", "Bar Text ($s spell, $t target)", 20, -390)
MTH_CHRON_MakeInput(container, "MetaHuntOptionsChronometerTextPattern", 20, -408, 220, 20, profile.text or "$t", function(newText)
if not newText or newText == "" then
newText = "$t"
end
profile.text = tostring(newText)
MTH_CHRON_ApplyLiveProfile(profile)
end)
local growCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerGrowUp", "Grow bars upward", -438)
if growCheck then
growCheck:SetChecked(profile.growup and true or false)
growCheck:SetScript("OnClick", function()
if not this then return end
profile.growup = MTH_CHRON_IsChecked(this)
local textBox = panel:Box("right", "MetaHuntOptionsChronometerTextBox", "Text & Growth")
textBox:Note("MetaHuntOptionsChronometerTextPatternHint",
"Bar text tokens: $s = spell, $t = target", { lines = 2 })
local patternEdit = textBox:EditRow("MetaHuntOptionsChronometerTextPatternLabel", "Bar Text",
"MetaHuntOptionsChronometerTextPattern", 150, { height = 20 })
if patternEdit then
patternEdit:SetText(tostring(profile.text or "$t"))
patternEdit:SetScript("OnEnterPressed", function()
local newText = this:GetText() or ""
if newText == "" then newText = "$t" end
profile.text = tostring(newText)
MTH_CHRON_ApplyLiveProfile(profile)
this:ClearFocus()
end)
end
local reverseCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerReverse", "Reverse bars", -463)
if reverseCheck then
reverseCheck:SetChecked(profile.reverse and true or false)
reverseCheck:SetScript("OnClick", function()
if not this then return end
profile.reverse = MTH_CHRON_IsChecked(this)
textBox:Checkbox("MetaHuntOptionsChronometerGrowUp", "Grow bars upward", {
checked = profile.growup and true or false,
onClick = function()
profile.growup = this:GetChecked() == 1
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
end,
})
textBox:Checkbox("MetaHuntOptionsChronometerReverse", "Reverse bars", {
checked = profile.reverse and true or false,
onClick = function()
profile.reverse = this:GetChecked() == 1
MTH_CHRON_ApplyLiveProfile(profile)
end,
})
MTH_CHRON_MakeSmall(container, "MetaHuntOptionsChronometerIconPosLabel", "Icon Position", 20, -494)
local iconLeft = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerIconLeft", "Left", -514)
local iconRight = MTH_CreateCheckbox(container, "MetaHuntOptionsChronometerIconRight", "Right", -538)
if iconLeft and iconRight then
iconLeft:SetChecked(profile.iconposition ~= "RIGHT")
iconRight:SetChecked(profile.iconposition == "RIGHT")
iconLeft:SetScript("OnClick", function()
local iconBox = panel:Box("right", "MetaHuntOptionsChronometerIconBox", "Icon Position")
local iconLeft, iconRight
iconLeft = iconBox:Checkbox("MetaHuntOptionsChronometerIconLeft", "Left", {
checked = profile.iconposition ~= "RIGHT",
onClick = function()
profile.iconposition = "LEFT"
iconLeft:SetChecked(true)
iconRight:SetChecked(nil)
MTH_CHRON_ApplyLiveProfile(profile)
end)
iconRight:SetScript("OnClick", function()
end,
})
iconRight = iconBox:Checkbox("MetaHuntOptionsChronometerIconRight", "Right", {
checked = profile.iconposition == "RIGHT",
onClick = function()
profile.iconposition = "RIGHT"
iconRight:SetChecked(true)
iconLeft:SetChecked(nil)
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
end,
})
else
local classSpells, classEvents, racial = MTH_CHRON_BuildTimerLists()
if section == "classspells" then
MTH_CHRON_RenderTimerSection(container, profile, "Hunter Spells", classSpells, class, {
x = 20,
y = -84,
prefix = "ClassSpells",
})
MTH_CHRON_RenderTimerSection(container, profile, "Hunter Trinkets", MTH_CHRON_BuildHunterTrinketItems(classEvents), class, {
x = 300,
y = -84,
prefix = "ClassTrinkets",
})
local spellsBox = panel:Box("left", "MetaHuntOptionsChronometerSpellsBox", "Hunter Spells")
MTH_CHRON_RenderTimerBox(spellsBox, profile, classSpells, class, "ClassSpells")
local trinketBox = panel:Box("right", "MetaHuntOptionsChronometerTrinketsBox", "Hunter Trinkets")
MTH_CHRON_RenderTimerBox(trinketBox, profile, MTH_CHRON_BuildHunterTrinketItems(classEvents), class, "ClassTrinkets")
elseif section == "classevents" then
MTH_CHRON_RenderTimerSection(container, profile, "Hunter Events", classEvents, class, { prefix = "ClassEvents" })
local eventsBox = panel:Box("left", "MetaHuntOptionsChronometerEventsBox", "Hunter Events")
MTH_CHRON_RenderTimerBox(eventsBox, profile, classEvents, class, "ClassEvents")
elseif section == "racial" then
MTH_CHRON_RenderTimerSection(container, profile, "Racial", racial, "RACIAL", { prefix = "Racial" })
local racialBox = panel:Box("left", "MetaHuntOptionsChronometerRacialBox", "Racial")
MTH_CHRON_RenderTimerBox(racialBox, profile, racial, "RACIAL", "Racial")
end
end
panel:Finish()
end
if _G then
+30 -48
View File
@@ -5,13 +5,6 @@ local MTH_CREDITS_READY = MTH_OptionsRequire and MTH_OptionsRequire("options-cre
local MTH_CREDITS_FONT_DELTA = 2
local function MTH_CR_L(key, default)
if MTH and MTH.GetLocalization then
return MTH:GetLocalization(key, default)
end
return default or key
end
local function MTH_CreditsBumpFont(fs)
if not fs or not fs.GetFont or not fs.SetFont then return end
local path, size, flags = fs:GetFont()
@@ -25,12 +18,12 @@ local function MTH_CreditsInsertLink(url)
if link == "" then return end
if type(MTH_InsertLinkToChat) == "function" and MTH_InsertLinkToChat(link) then
if MTH and MTH.Print then
MTH:Print(MTH_CR_L("CREDITS_LINK_INSERTED", "Link inserted in chat: ") .. link)
MTH:Print("Link inserted in chat: " .. link)
end
return
end
if MTH and MTH.Print then
MTH:Print(MTH_CR_L("CREDITS_LINK_FALLBACK", "Link: ") .. link)
MTH:Print("Link: " .. link)
end
end
@@ -96,12 +89,8 @@ function MTH_SetupCreditsOptions()
local container = MTH_GetFrame("MetaHuntOptionsCredits")
if not container then return end
MTH_ClearContainer(container)
local title = container:CreateFontString("MetaHuntOptionsCreditsTitle", "ARTWORK", "GameFontNormal")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 10, -10)
title:SetText(MTH_CR_L("CREDITS_TITLE", "Credits"))
title:SetTextColor(1.00, 0.82, 0.00)
local panel = MTH_Layout.Panel(container)
local title = panel:Title("Credits")
local scrollFrame = MTH_GetFrame("MetaHuntOptionsCreditsScroll")
if not scrollFrame then
@@ -120,20 +109,27 @@ function MTH_SetupCreditsOptions()
MTH_CreditsClearFrame(content)
scrollFrame:SetScrollChild(content)
local cursor = MTH_CreditsCreateText(content, content, MTH_CR_L("CREDITS_ABOUT_CODE_TITLE", "About the code"), "GameFontNormal", -2, 1.00, 0.82, 0.00)
local cursor = MTH_CreditsCreateText(content, content, "About the code", "GameFontNormal", -2, 1.00, 0.82, 0.00)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_CODE_INTRO",
"This addon is, in others, a compilation of old vanilla addons that I loved and played with during years. But most of them had become very buggy with TwoW as new contain was added to the server. \n I fixed, reworked, enhanced, and melted them within a modern modular framework that I created.\n"
.. "I want to make it crystal clear about what work is mine, and what is not and respectfully credit the original authors for the great stuff I've taken from them:"),
"This addon is, among others, a compilation of old Vanilla addons that I loved and played with for years. But most of them had become very buggy on Turtle WoW as new content was added to the server.\nI fixed, reworked, enhanced, and melted them within a modern modular framework that I created.\n"
.. "I want to make clear what work is mine, what is not, and respectfully credit the original authors for the great stuff I've taken from them:",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_ZHUNTER",
"- zBars, Antidaze and Autostrip were core functionalities of Vanilla zHunterMod addon. And I kept the \"z\" naming of bars/buttons to always remember it. On top of this I have created myself zAmmo, zCompanions, zMount, zToys.\nAlso the SmartAmmo feature idea is coming from Zhuntermod: there was a file in it with that functionality, but was like a work-in-progress, totally unfunctional and even \"dangerous\" in its current state, and was not active in the addon. Since it was a fucking great idea, I recoded it mostly from scratch and made it work reliably and safely."),
"- MetaHunt animations are powered by the great PizzaSauce library of Pizzahawaii! Thank you man.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://codeberg.org/Pizzahawaii/",
"https://codeberg.org/Pizzahawaii/",
cursor,
-4)
cursor = MTH_CreditsCreateText(content, cursor,
"- zBars, AntiDaze, and AutoStrip were core functionalities of the Vanilla zHunterMod addon. I kept the \"z\" naming of bars/buttons to always remember it. I improved it and added zBar, zAmmo, zCompanions, zMount, zToys, and zCraft.\nAlso, the SmartAmmo feature idea comes from zHunterMod: there was a file with that functionality, but it was a work in progress, totally non-functional and even \"dangerous\" in its current state, and was not active in the addon. Since it was a fucking great idea, I recoded it mostly from scratch and made it work reliably and safely.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_FEEDOMATIC", "- Feed-o-Matic was entirely the work of Fizzwidget. I made it work for Twow, by melting it as a module calling Metahunt core to get pet's state and up-to-date data for new pet families and their diet."),
"- Feed-o-Matic was entirely the work of Fizzwidget. I made it work for Turtle WoW by melting it into a module that calls the MetaHunt core to get the pet's state and up-to-date data for new pet families and their diet.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://www.wowinterface.com/downloads/info4160-FizzwidgetFeed-O-Matic.html",
@@ -142,7 +138,7 @@ function MTH_SetupCreditsOptions()
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_TOOLTIPS", "- Tooltips module is based on Hunter Helper, another vanilla addon of Fizzwidget. I kept the general idea, but there's not much original code left from it in Metahunt as I refactored everything so it plugs on MetaHunt controlled event handlers, can work with Turtle wow data, and is now usable on other things than Beasts."),
"- The Tooltips module is based on Hunter Helper, another Vanilla addon by Fizzwidget. I kept the general idea, but there's not much original code left from it in MetaHunt, as I refactored everything so it plugs into MetaHunt-controlled event handlers, can work with Turtle WoW data, and is now usable for things other than Beasts.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://legacy-wow.com/vanilla-addons/fizzwidget-hunter-helper/",
@@ -151,7 +147,7 @@ function MTH_SetupCreditsOptions()
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_CHRONOMETER", "- Chronometer was an old and very popular vanilla addon working with ACE2 libraries. It has known uncountable iterations by various people over the years, and I can't credit them all of them here. The current version used by Metahunt is based on this Twow conversion made by \"wigan91\". I have reworked it to have it Hunter-focused-only: removed the non-hunter/race stuff, improved the definition for spells/effects config that were not correct, added missing hunter spells (not many), and implemented my own bar color scheme fitting better the hunter spells."),
"- Chronometer was an old and very popular Vanilla addon working with ACE2 libraries. It has had countless iterations by various people over the years, and I can't credit them all here. The current version used by MetaHunt is based on this Turtle WoW conversion made by \"wigan91\". I reworked it to be Hunter-focused only: removed the non-Hunter/racial stuff, improved incorrect spell/effect configuration definitions, added missing Hunter spells (not many), and implemented my own bar color scheme that fits Hunter spells better.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://github.com/wigan91/Chronometer-TWoW",
@@ -161,7 +157,7 @@ function MTH_SetupCreditsOptions()
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_ICU", "- ICU was an old vanilla addon. I used the following last revision and added many more features of config options to it."),
"- ICU was an old Vanilla addon. I used the latest revision below and added many more configuration options to it.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://github.com/wigan91/ICU-TWoW",
@@ -170,43 +166,29 @@ function MTH_SetupCreditsOptions()
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_MAP", "- The Map/Marker system is the one of pfQuest from Master Shagu. Unfortunately he is no more reachable for some months and I could not have some talk with him about this. I mostly let it untouched, I just made slight modifications so it can integrate better within Metahunt, and doesn't conflict with pfQuest."),
"- The Map/Marker system is from pfQuest by Master Shagu. I mostly left it untouched and only made slight modifications so it can integrate better within MetaHunt and does not conflict with pfQuest.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_ATLAS_LINKS", "- The system allowing to fetch itemlinks in game (In the Weapon tab of the Hunter Book notably) is the one of Atlas Twow."),
"- The system allowing item links to be fetched in-game, notably in the Hunter Book Weapon tab, is from Atlas Turtle WoW.",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor, MTH_CR_L("CREDITS_ABOUT_DATA_TITLE", "About data sources"), "GameFontNormal", -14, 1.00, 0.82, 0.00)
cursor = MTH_CreditsCreateText(content, cursor, "About data sources", "GameFontNormal", -14, 1.00, 0.82, 0.00)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_DATA_INTRO", "Metahunt ships with its own Turtle-WoW datastores, limited to hunter stuff only, and most of this data is up-to-date (Feb 2026).\n\n"
.. "Sources used to build the data include:"),
"MetaHunt ships with its own Turtle WoW datastores, limited to Hunter-related information, and most of this data is up to date for Turtle WoW 1.18.1. The beast information comes directly from an extract of the live Turtle WoW database, made for MetaHunt by the Turtle WoW dev lead in March 2026.\n\n"
.. "Other sources used to build the data include:",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_DATA_PFQUEST", "- pfQuest for Beasts and Ammo vendors NPCs and their spawn points (and beasts respawn times if any). Thank you again Shagu."),
"- Atlas Turtle WoW for ranged weapon sources\n\n"
.. "- Turtle WoW Wiki for pet diets (which was incomplete, missing Serpents and Foxes)",
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_DATA_SHEET", "- This invaluable and very accurate spreadsheet for beasts having pet abilities. A big thanks to all twow players that crafted this! Now you dont need that sheet anymore, you have Metahunt! And the Great Book of Huntards is awesome and accurate also because of YOU."),
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://docs.google.com/spreadsheets/d/1u33knqlYXvY-jR6pvTd58gyDg8OYEuwYsSoEnIjeA8k/edit?gid=4136205#gid=4136205",
"https://docs.google.com/spreadsheets/d/1u33knqlYXvY-jR6pvTd58gyDg8OYEuwYsSoEnIjeA8k/edit?gid=4136205#gid=4136205",
cursor,
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_DATA_OTHER", "- Atlas twow for ranged weapon sources\n\n"
.. "- Twow wiki for pet diet (which was incomplete, missing Serpents and Foxes)"),
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_CLOSING", "With that being said, go back hunting fellas!"),
"",
"GameFontNormalSmall", -10, 1.00, 0.82, 0.00)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_SIGNATURE", "\n"
.. "Metasploit <Atlantis>, of Nordaanar."),
"\n" .. "Metasploit <Atlantis>, of Nordaanar, now N'Zoth",
"GameFontNormalSmall", -10)
end
+235 -83
View File
@@ -15,111 +15,263 @@ local function MTH_EA_OPT_GetCfg()
return MTH_SavedVariables.modules["expammo"] or {}
end
local MTH_EA_OPT_built = false
-- Helper: create a pre-wired checkbox
local function MTH_EA_OPT_CB(container, name, label, yOff, isChecked, onClick)
local cb = MTH_CreateCheckbox(container, name, label, yOff, 20)
if cb then
cb:SetChecked(isChecked and 1 or 0)
cb:SetScript("OnClick", function()
local v = this:GetChecked()
onClick(v == 1 or v == true)
end)
end
return cb
local MTH_EA_OPT_STATE = { bindStatus = nil, bindButton = nil, captureFrame = nil }
local function MTH_EA_OPT_GetBindText()
if not GetBindingKey then return "Unbound" end
local k1, k2 = GetBindingKey("EXPAMMO ACTION")
if not k1 and not k2 then return "Unbound" end
if k1 and k2 then return k1 .. " / " .. k2 end
return k1 or k2 or "Unbound"
end
-- Helper: section header label
local function MTH_EA_OPT_Header(container, text, yOff)
local fs = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
fs:SetPoint("TOPLEFT", container, "TOPLEFT", 20, yOff)
fs:SetText("|cffff9900" .. text .. "|r")
local function MTH_EA_OPT_UpdateBindStatus()
local bs = MTH_EA_OPT_STATE.bindStatus
if not bs then return end
bs:SetText("Key: " .. MTH_EA_OPT_GetBindText())
end
-- key must already be the full chord string (e.g. "ALT-F", "BUTTON3", "MOUSEWHEELUP")
local function MTH_EA_OPT_SaveBinding(key)
if not SetBinding or not SaveBindings or not GetBindingKey then return end
local old1, old2 = GetBindingKey("EXPAMMO ACTION")
if old1 then SetBinding(old1) end
if old2 then SetBinding(old2) end
if key and key ~= "" then
SetBinding(key, "EXPAMMO ACTION")
end
local bs = 1
if GetCurrentBindingSet then bs = GetCurrentBindingSet() or 1 end
SaveBindings(bs)
end
local function MTH_EA_OPT_GetPrefix()
return string.format("%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""))
end
local function MTH_EA_OPT_StopCapture()
if MTH_EA_OPT_STATE.captureFrame then
MTH_EA_OPT_STATE.captureFrame:Hide()
end
local bb = MTH_EA_OPT_STATE.bindButton
if bb then bb:SetText("Set Key") end
MTH_EA_OPT_UpdateBindStatus()
end
local function MTH_EA_OPT_MakeCaptureFrame()
local f = CreateFrame("Frame", "MTH_ExpAmmoBindCapture", UIParent)
f:SetFrameStrata("FULLSCREEN_DIALOG")
f:SetAllPoints(UIParent)
f:EnableKeyboard(true)
f:EnableMouse(true)
f:EnableMouseWheel(true)
f:Hide()
local bg = f:CreateTexture(nil, "BACKGROUND")
bg:SetAllPoints(f)
bg:SetTexture(0, 0, 0, 0.5)
local lbl = f:CreateFontString(nil, "OVERLAY", "GameFontNormal")
lbl:SetPoint("CENTER", f, "CENTER", 0, 0)
lbl:SetText("|cffffff00Press a key, mouse button, or scroll wheel|r\n|cffaaaaaa(ESC to cancel)|r")
f:SetScript("OnKeyUp", function()
local key = arg1
if not key or key == "" then return end
if key == "ESCAPE" then MTH_EA_OPT_StopCapture() return end
if key == "UNKNOWN" or key == "PRINTSCREEN" then return end
if key == "ALT" or key == "CTRL" or key == "SHIFT" then return end
MTH_EA_OPT_SaveBinding(MTH_EA_OPT_GetPrefix() .. key)
MTH_EA_OPT_StopCapture()
end)
f:SetScript("OnMouseUp", function()
local btmap = { LeftButton="BUTTON1", RightButton="BUTTON2", MiddleButton="BUTTON3", Button4="BUTTON4", Button5="BUTTON5" }
local mapped = btmap[arg1]
if not mapped then return end
local prefix = MTH_EA_OPT_GetPrefix()
if prefix == "" and (mapped == "BUTTON1" or mapped == "BUTTON2") then return end
MTH_EA_OPT_SaveBinding(prefix .. mapped)
MTH_EA_OPT_StopCapture()
end)
f:SetScript("OnMouseWheel", function()
local wheelkey = (arg1 == 1 and "MOUSEWHEELUP") or (arg1 == -1 and "MOUSEWHEELDOWN") or nil
if not wheelkey then return end
MTH_EA_OPT_SaveBinding(MTH_EA_OPT_GetPrefix() .. wheelkey)
MTH_EA_OPT_StopCapture()
end)
return f
end
local function MTH_EA_OPT_StartCapture()
if not MTH_EA_OPT_STATE.captureFrame then
MTH_EA_OPT_STATE.captureFrame = MTH_EA_OPT_MakeCaptureFrame()
end
MTH_EA_OPT_STATE.captureFrame:Show()
local bb = MTH_EA_OPT_STATE.bindButton
if bb then bb:SetText("Press key...") end
end
local function MTH_EA_OPT_BuildUI(container)
if MTH_EA_OPT_built then return end
MTH_EA_OPT_built = true
local cfg = MTH_EA_OPT_GetCfg()
local showHint = cfg.showHint ~= false
-- Title
local title = container:CreateFontString(nil, "ARTWORK", "GameFontHighlightLarge")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -16)
title:SetText("MM Widget — Experimental Ammunition Tracker")
local panel = MTH_Layout.Panel(container)
panel:Title("MM Widget — Experimental Ammunition Tracker")
-- Short description
local desc = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
desc:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -46)
desc:SetWidth(540)
desc:SetJustifyH("LEFT")
desc:SetJustifyV("TOP")
desc:SetText(
"Tracks the 1.18.1 ammo cycling mechanic.\n"
.. "Aimed Shot starts a 60s cycle: "
.. "|cffff8833Explosive|r \226\134\146 |cff33ff55Poisonous|r \226\134\146 |cff6633ffEnchanted|r\n"
.. "Each state is consumed by its matching shot (Multi-Shot / Serpent Sting / Arcane Shot)."
)
-- ── Section: Module ──────────────────────────────────────
MTH_EA_OPT_Header(container, "Module", -112)
-- Right-column gating: dim the box frames and disable their interactive
-- controls when the "Show action hint cell" checkbox is off.
local rightBoxes = {}
local rightControls = {}
local function setRightEnabled(enabled)
local i
for i = 1, table.getn(rightBoxes) do
local f = rightBoxes[i]
if f and f.SetAlpha then f:SetAlpha(enabled and 1.0 or 0.35) end
end
for i = 1, table.getn(rightControls) do
local c = rightControls[i]
if c and c.Enable and c.Disable then
if enabled then c:Enable() else c:Disable() end
end
end
end
-- ===== LEFT: Module =====
local moduleBox = panel:Box("left", "MTH_ExpAmmoModuleBox", "Module")
local moduleEnabled = true
if MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("expammo", true) and true or false
end
MTH_EA_OPT_CB(container, "MTH_ExpAmmoModuleCB",
"Enable MM Widget module",
-132, moduleEnabled,
function(v)
if MTH and MTH.SetModuleEnabled then
MTH:SetModuleEnabled("expammo", v)
end
moduleBox:Checkbox("MTH_ExpAmmoModuleCB", "Enable MM Widget module", {
checked = moduleEnabled,
onClick = function()
local v = this:GetChecked() == 1
if MTH and MTH.SetModuleEnabled then MTH:SetModuleEnabled("expammo", v) end
if MTH_ExpAmmo then MTH_ExpAmmo.SetEnabled(v) end
end)
end,
})
-- ── Section: Tracker Visibility ─────────────────────────
MTH_EA_OPT_Header(container, "Tracker Visibility", -166)
-- ===== LEFT: Tracker Visibility =====
local visBox = panel:Box("left", "MTH_ExpAmmoVisBox", "Tracker Visibility")
visBox:Checkbox("MTH_ExpAmmoShowLnLCB", "Show Lock and Load cell (top)", {
checked = cfg.showLnL ~= false,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetShowLnL(this:GetChecked() == 1) end end,
})
visBox:Checkbox("MTH_ExpAmmoShowHintCB", "Show action hint cell (bottom)", {
checked = showHint,
onClick = function()
local v = this:GetChecked() == 1
if MTH_ExpAmmo then MTH_ExpAmmo.SetShowHint(v) end
setRightEnabled(v)
end,
})
visBox:Checkbox("MTH_ExpAmmoHideOOCCB", "Hide widget when out of combat", {
checked = cfg.hideOOC == true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetHideOOC(this:GetChecked() == 1) end end,
})
MTH_EA_OPT_CB(container, "MTH_ExpAmmoShowLnLCB",
"Show Lock and Load cell (top)",
-186, cfg.showLnL ~= false,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetShowLnL(v) end end)
-- ===== LEFT: Appearance =====
local appBox = panel:Box("left", "MTH_ExpAmmoAppBox", "Appearance")
appBox:Slider("MTH_ExpAmmoCellSizeSlider", {
label = "Cell Size (px)", min = 20, max = 80, step = 4,
value = math.max(20, math.min(80, cfg.cellSize or 40)),
onChange = function(val) if MTH_ExpAmmo then MTH_ExpAmmo.SetCellSize(val) end end,
})
appBox:Slider("MTH_ExpAmmoCellGapSlider", {
label = "Cell Spacing (px)", min = 0, max = 20, step = 1,
value = math.max(0, math.min(20, cfg.cellGap or 2)),
onChange = function(val) if MTH_ExpAmmo then MTH_ExpAmmo.SetCellGap(val) end end,
})
appBox:Checkbox("MTH_ExpAmmoBigCDCB", "Large cooldown numbers (centered in cell)", {
checked = cfg.bigCD == true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetBigCD(this:GetChecked() == 1) end end,
})
MTH_EA_OPT_CB(container, "MTH_ExpAmmoShowHintCB",
"Show action hint cell (bottom)",
-210, cfg.showHint ~= false,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetShowHint(v) end end)
-- ===== LEFT: Position =====
local posBox = panel:Box("left", "MTH_ExpAmmoPosBox", "Position")
posBox:Button("MTH_ExpAmmoToggleAnchor", "Toggle Anchor", {
width = 130,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.ToggleAnchor() end end,
})
posBox:Note("MTH_ExpAmmoPosNote",
"Shows 4 drag handles around the widget (top / bottom / left / right). Drag any one to reposition it.",
{ color = MTH_Layout.Theme.colText, lines = 3 })
MTH_EA_OPT_CB(container, "MTH_ExpAmmoHideOOCCB",
"Hide widget when out of combat",
-234, cfg.hideOOC == true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetHideOOC(v) end end)
-- ===== RIGHT: Smart Action Cell (helper + keybind + casting) =====
-- One feature = one box. The intro notes explain the bottom cell, and the
-- Keybind / Casting controls that drive it live underneath as sub-sections.
local cellBox = panel:Box("right", "MTH_ExpAmmoCellBox", "Smart Action Cell")
table.insert(rightBoxes, cellBox:Frame())
cellBox:Text("MTH_ExpAmmoHintSub",
"Options below apply to the bottom cell only. Disable \"Show action hint cell\" to hide the cell and these controls.",
{ color = { 1, 1, 1 }, lines = 3 })
cellBox:Note("MTH_ExpAmmoHintNam",
"Notes:\n - You need NAMPOWER for this to work reliably.\n - Aimed/Steady/Multi/Arcane Shots SHOULD BE on your action bars.",
{ lines = 3 })
-- ── Section: Appearance ──────────────────────────────────
MTH_EA_OPT_Header(container, "Appearance", -268)
-- Keybind sub-section
cellBox:Gap(4)
cellBox:Text("MTH_ExpAmmoKeyHead", "Keybind",
{ font = MTH_Layout.Theme.fontBoxTitle, color = MTH_Layout.Theme.colPanelTitle })
cellBox:Note("MTH_ExpAmmoBindTip",
"One key to rule them all.\n Aimed Shot when ready, Steady Shot while Aimed is on cooldown, consume-spell (Multi / Serpent / Arcane) when proc is up.",
{ lines = 4 })
MTH_EA_OPT_STATE.bindStatus = cellBox:Text("MTH_ExpAmmoBindStatus",
"Key: " .. MTH_EA_OPT_GetBindText())
local keyButtons = cellBox:Buttons({
{ name = "MTH_ExpAmmoBindButton", label = "Set Key", width = 90,
onClick = function()
if MTH_EA_OPT_STATE.captureFrame and MTH_EA_OPT_STATE.captureFrame:IsShown() then
MTH_EA_OPT_StopCapture()
else
MTH_EA_OPT_StartCapture()
end
end },
{ name = "MTH_ExpAmmoBindClear", label = "Clear", width = 70,
onClick = function() MTH_EA_OPT_SaveBinding(nil) end },
})
MTH_EA_OPT_STATE.bindButton = keyButtons[1]
table.insert(rightControls, keyButtons[1])
table.insert(rightControls, keyButtons[2])
local sizeSlider = MTH_CreateSlider(container, "MTH_ExpAmmoCellSizeSlider",
"Cell Size (px)", 20, 80, 4, -288)
if sizeSlider then
sizeSlider:SetValue(math.max(20, math.min(80, cfg.cellSize or 40)))
sizeSlider.onChange = function(val)
if MTH_ExpAmmo then MTH_ExpAmmo.SetCellSize(val) end
end
end
-- Casting sub-section
cellBox:Gap(4)
cellBox:Text("MTH_ExpAmmoCastHead", "Casting",
{ font = MTH_Layout.Theme.fontBoxTitle, color = MTH_Layout.Theme.colPanelTitle })
local quiverCB = cellBox:Checkbox("MTH_ExpAmmoQuiverNoClipCB", "Use Quiver no-clip casting", {
checked = cfg.useQuiverNoClip == true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetUseQuiverNoClip(this:GetChecked() == 1) end end,
})
table.insert(rightControls, quiverCB)
cellBox:Note("MTH_ExpAmmoQuiverTip",
"Requires the Quiver addon. Routes Aimed/Steady/Multi cast through Quiver.CastNoClip to avoid clipping your auto-shot swing timer.",
{ lines = 3 })
MTH_EA_OPT_CB(container, "MTH_ExpAmmoBigCDCB",
"Large cooldown numbers (centered in cell)",
-352, cfg.bigCD == true,
function(v) if MTH_ExpAmmo then MTH_ExpAmmo.SetBigCD(v) end end)
-- ===== RIGHT: Rotation =====
local rotBox = panel:Box("right", "MTH_ExpAmmoRotBox", "Rotation")
table.insert(rightBoxes, rotBox:Frame())
rotBox:Note("MTH_ExpAmmoRotTip",
"Uncheck a shot to permanently skip it during its proc window. The keybind will cast Steady/Aimed instead.",
{ lines = 2 })
local multiCB = rotBox:Checkbox("MTH_ExpAmmoBlockMultiCB", "Multi-Shot (Explosive)", {
checked = cfg.blockExplosive ~= true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockExplosive(not (this:GetChecked() == 1)) end end,
})
table.insert(rightControls, multiCB)
local serpentCB = rotBox:Checkbox("MTH_ExpAmmoBlockSerpentCB", "Serpent Sting (Poisonous)", {
checked = cfg.blockPoisonous ~= true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockPoisonous(not (this:GetChecked() == 1)) end end,
})
table.insert(rightControls, serpentCB)
local arcaneCB = rotBox:Checkbox("MTH_ExpAmmoBlockArcaneCB", "Arcane Shot (Enchanted)", {
checked = cfg.blockEnchanted ~= true,
onClick = function() if MTH_ExpAmmo then MTH_ExpAmmo.SetBlockEnchanted(not (this:GetChecked() == 1)) end end,
})
table.insert(rightControls, arcaneCB)
-- ── Notes ───────────────────────────────────────────────
local tip = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
tip:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -388)
tip:SetWidth(540)
tip:SetJustifyH("LEFT")
tip:SetTextColor(0.3, 0.7, 1.0)
tip:SetText("Tip: hold ALT and drag the tracker widget to reposition it.")
panel:Finish()
-- Apply initial gating state.
setRightEnabled(showHint)
end
function MTH_SetupExpAmmoOptions()
+173 -169
View File
@@ -10,7 +10,7 @@ local MTH_FOM_STATE = {
bindStatus = nil,
bindButton = nil,
bindClearButton = nil,
bindingCapture = false,
captureFrame = nil,
ctrl = {},
}
@@ -93,46 +93,86 @@ local function MTH_FOM_UpdateBindingStatus()
if not bindStatus or not bindStatus.SetText then
return
end
if MTH_FOM_STATE.bindingCapture then
bindStatus:SetText(MTH_FOM_L("FOM_BIND_STATUS_PROMPT", "Feed key: press a key... (ESC to clear)"))
else
bindStatus:SetText(string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
end
bindStatus:SetText(string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
end
local function MTH_FOM_StopBindingCapture()
MTH_FOM_STATE.bindingCapture = false
if MTH_FOM_STATE.captureFrame then
MTH_FOM_STATE.captureFrame:Hide()
end
if MTH_FOM_STATE.bindButton then
if MTH_FOM_STATE.bindButton.SetPropagateKeyboardInput then
MTH_FOM_STATE.bindButton:SetPropagateKeyboardInput(true)
end
MTH_FOM_STATE.bindButton:EnableKeyboard(false)
MTH_FOM_STATE.bindButton:SetText(MTH_FOM_L("FOM_BIND_SET_KEY", "Set Key"))
end
MTH_FOM_UpdateBindingStatus()
end
local function MTH_FOM_BuildBindingChord(key)
return string.format("%s%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""),
key)
end
-- Forward declaration: defined below but referenced by the capture-frame
-- closures above it, so it must be an in-scope local upvalue (not a global).
local MTH_FOM_SaveBinding
local function MTH_FOM_MakeCaptureFrame()
local f = CreateFrame("Frame", "MTH_FOMBindCapture", UIParent)
f:SetFrameStrata("FULLSCREEN_DIALOG")
f:SetAllPoints(UIParent)
f:EnableKeyboard(true)
f:EnableMouse(true)
f:EnableMouseWheel(true)
f:Hide()
local bg = f:CreateTexture(nil, "BACKGROUND")
bg:SetAllPoints(f)
bg:SetTexture(0, 0, 0, 0.5)
local lbl = f:CreateFontString(nil, "OVERLAY", "GameFontNormal")
lbl:SetPoint("CENTER", f, "CENTER", 0, 0)
lbl:SetText("|cffffff00Press a key, mouse button, or scroll wheel|r\n|cffaaaaaa(ESC to cancel)|r")
f:SetScript("OnKeyUp", function()
local key = arg1
if not key or key == "" then return end
if key == "ESCAPE" then MTH_FOM_StopBindingCapture() return end
if key == "UNKNOWN" or key == "PRINTSCREEN" then return end
if key == "ALT" or key == "CTRL" or key == "SHIFT" then return end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(key))
MTH_FOM_StopBindingCapture()
end)
f:SetScript("OnMouseUp", function()
local btmap = { LeftButton="BUTTON1", RightButton="BUTTON2", MiddleButton="BUTTON3", Button4="BUTTON4", Button5="BUTTON5" }
local mapped = btmap[arg1]
if not mapped then return end
local prefix = string.format("%s%s%s",
(IsAltKeyDown and IsAltKeyDown() and "ALT-" or ""),
(IsControlKeyDown and IsControlKeyDown() and "CTRL-" or ""),
(IsShiftKeyDown and IsShiftKeyDown() and "SHIFT-" or ""))
if prefix == "" and (mapped == "BUTTON1" or mapped == "BUTTON2") then return end
MTH_FOM_SaveBinding(prefix .. mapped)
MTH_FOM_StopBindingCapture()
end)
f:SetScript("OnMouseWheel", function()
local wheelkey = (arg1 == 1 and "MOUSEWHEELUP") or (arg1 == -1 and "MOUSEWHEELDOWN") or nil
if not wheelkey then return end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(wheelkey))
MTH_FOM_StopBindingCapture()
end)
return f
end
local function MTH_FOM_StartBindingCapture()
MTH_FOM_STATE.bindingCapture = true
if not MTH_FOM_STATE.captureFrame then
MTH_FOM_STATE.captureFrame = MTH_FOM_MakeCaptureFrame()
end
MTH_FOM_STATE.captureFrame:Show()
if MTH_FOM_STATE.bindButton then
MTH_FOM_STATE.bindButton:SetText(MTH_FOM_L("FOM_BIND_PRESS_KEY", "Press key..."))
MTH_FOM_STATE.bindButton:EnableKeyboard(true)
if MTH_FOM_STATE.bindButton.SetPropagateKeyboardInput then
MTH_FOM_STATE.bindButton:SetPropagateKeyboardInput(false)
end
end
MTH_FOM_UpdateBindingStatus()
end
local function MTH_FOM_BuildBindingChord(key)
local chord = ""
if IsControlKeyDown and IsControlKeyDown() and key ~= "LCTRL" and key ~= "RCTRL" then chord = chord .. "CTRL-" end
if IsAltKeyDown and IsAltKeyDown() and key ~= "LALT" and key ~= "RALT" then chord = chord .. "ALT-" end
if IsShiftKeyDown and IsShiftKeyDown() and key ~= "LSHIFT" and key ~= "RSHIFT" then chord = chord .. "SHIFT-" end
return chord .. key
end
local function MTH_FOM_SaveBinding(key)
function MTH_FOM_SaveBinding(key)
if not SetBinding or not SaveBindings or not GetBindingKey then
if MTH and MTH.Print then
MTH:Print(MTH_FOM_L("FOM_ERROR_KEYBIND_API_UNAVAILABLE", "Keybinding APIs unavailable."))
@@ -202,31 +242,25 @@ function MTH_RefreshFeedOMaticOptions()
if MTH_FOM_STATE.ctrl.SaveCookNone then MTH_FOM_STATE.ctrl.SaveCookNone:SetChecked(FOM_Config.SaveForCookingLevel and FOM_Config.SaveForCookingLevel >= 4 and 1 or nil) end
end
-- Small label helper: prefer Feed-O-Matic's own button text, else localized.
local function MTH_FOM_Label(key, lkey, fallback)
return (FOM_OptionsButtonText and FOM_OptionsButtonText[key]) or MTH_FOM_L(lkey, fallback)
end
function MTH_SetupFeedOMaticOptions()
if not MTH_FOM_READY then return end
local container = MTH_GetFrame("MetaHuntOptionsFeedOMatic")
if not container then return end
local rightColumnX = 300
local yAdjust = -64
MTH_ClearContainer(container)
MTH_FOM_STATE.ctrl = {}
local title = container:CreateFontString("MetaHuntOptionsFeedOMaticTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText(MTH_FOM_L("FOM_TITLE", "Feed-O-Matic"))
local panel = MTH_Layout.Panel(container)
panel:Title(MTH_FOM_L("FOM_TITLE", "Feed-O-Matic"))
panel:Note(MTH_FOM_L("FOM_STATUS_NOTICE", "Feed-O-Matic, created by the great Fizzwidget, is not yet entirely ready for Twow because I am missing \na reliable list of all foods, mostly impossible to fetch from the DB.\n It still works much better in this version, but all stuff related to Food buff and Cooking isnt fully functional."), { lines = 4 })
local statusNotice = container:CreateFontString("MetaHuntOptionsFeedOMaticStatusNotice", "ARTWORK", "GameFontNormalSmall")
statusNotice:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -34)
statusNotice:SetWidth(600)
statusNotice:SetJustifyH("LEFT")
statusNotice:SetJustifyV("TOP")
statusNotice:SetTextColor(0.35, 0.65, 1)
statusNotice:SetText(MTH_FOM_L("FOM_STATUS_NOTICE", "Feed-O-Matic, created by the great Fizzwidget, is not yet entirely ready for TurtleWoW because I am missing \na reliable list of all foods, mostly impossible to fetch from the DB.\n It still works much better in this version, but all stuff related to Food buff and Cooking isnt fully functional."))
local moduleCheck = MTH_CreateCheckbox(container, "MetaHuntOptionsFeedOMaticEnabled", MTH_FOM_L("FOM_ENABLE_MODULE", "Enable FeedOMatic module"), -32 + yAdjust)
if moduleCheck then
moduleCheck:SetScript("OnClick", function()
MTH_FOM_STATE.enableCheck = panel:TopCheckbox("MetaHuntOptionsFeedOMaticEnabled",
MTH_FOM_L("FOM_ENABLE_MODULE", "Enable FeedOMatic module"), {
onClick = function()
if not this then return end
local enabled = this:GetChecked() == 1
if MTH and MTH.SetModuleEnabled then
@@ -236,143 +270,113 @@ function MTH_SetupFeedOMaticOptions()
end
end
MTH_RefreshFeedOMaticOptions()
end)
MTH_FOM_STATE.enableCheck = moduleCheck
end
end,
})
local leftHeader = container:CreateFontString("MetaHuntOptionsFeedOMaticGeneralHeader", "ARTWORK", "GameFontHighlight")
leftHeader:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -62 + yAdjust)
leftHeader:SetText(MTH_FOM_L("FOM_HEADER_GENERAL", "General"))
-- ===== General (left column) =====
local general = panel:Box("left", "MetaHuntOptionsFOMGeneralBox", MTH_FOM_L("FOM_HEADER_GENERAL", "General"))
local bindStatus = container:CreateFontString("MetaHuntOptionsFOMBindStatus", "ARTWORK", "GameFontNormalSmall")
bindStatus:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -80 + yAdjust)
bindStatus:SetText(string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
MTH_FOM_STATE.bindStatus = bindStatus
MTH_FOM_STATE.bindStatus = general:Text("MetaHuntOptionsFOMBindStatus",
string.format(MTH_FOM_L("FOM_BIND_STATUS_VALUE", "Feed key: %s"), MTH_FOM_GetBindingDisplayText()))
local bindButton = CreateFrame("Button", "MetaHuntOptionsFOMBindButton", container, "UIPanelButtonTemplate")
bindButton:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -100 + yAdjust)
bindButton:SetWidth(90)
bindButton:SetHeight(22)
bindButton:SetText(MTH_FOM_L("FOM_BIND_SET_KEY", "Set Key"))
bindButton:EnableKeyboard(false)
bindButton:SetScript("OnClick", function()
if MTH_FOM_STATE.bindingCapture then
MTH_FOM_StopBindingCapture()
else
MTH_FOM_StartBindingCapture()
end
end)
bindButton:SetScript("OnKeyDown", function()
if not MTH_FOM_STATE.bindingCapture then
return
end
local key = arg1
if not key or key == "" then
return
end
if key == "ESCAPE" then
MTH_FOM_SaveBinding(nil)
return
end
if key == "UNKNOWN" or key == "PRINTSCREEN" then
return
end
MTH_FOM_SaveBinding(MTH_FOM_BuildBindingChord(key))
end)
MTH_FOM_STATE.bindButton = bindButton
local bindButtons = general:Buttons({
{ name = "MetaHuntOptionsFOMBindButton", label = MTH_FOM_L("FOM_BIND_SET_KEY", "Set Key"), width = 90,
onClick = function()
if MTH_FOM_STATE.captureFrame and MTH_FOM_STATE.captureFrame:IsShown() then
MTH_FOM_StopBindingCapture()
else
MTH_FOM_StartBindingCapture()
end
end },
{ name = "MetaHuntOptionsFOMBindClearButton", label = MTH_FOM_L("FOM_BIND_CLEAR", "Clear"), width = 70,
onClick = function() MTH_FOM_SaveBinding(nil) end },
})
MTH_FOM_STATE.bindButton = bindButtons[1]
MTH_FOM_STATE.bindClearButton = bindButtons[2]
local bindClearButton = CreateFrame("Button", "MetaHuntOptionsFOMBindClearButton", container, "UIPanelButtonTemplate")
bindClearButton:SetPoint("LEFT", bindButton, "RIGHT", 8, 0)
bindClearButton:SetWidth(70)
bindClearButton:SetHeight(22)
bindClearButton:SetText(MTH_FOM_L("FOM_BIND_CLEAR", "Clear"))
bindClearButton:SetScript("OnClick", function()
MTH_FOM_SaveBinding(nil)
end)
MTH_FOM_STATE.bindClearButton = bindClearButton
general:Note("MetaHuntOptionsFOMBindHint",
MTH_FOM_L("FOM_BIND_HINT", "You should assign a key bind for feed-o-matic,\nin order to feed your pet automatically.\nThe key \"P\" is an excellent candidate !"), { lines = 3 })
local bindHint = container:CreateFontString("MetaHuntOptionsFOMBindHint", "ARTWORK", "GameFontNormalSmall")
bindHint:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -128 + yAdjust)
bindHint:SetWidth(360)
bindHint:SetJustifyH("LEFT")
bindHint:SetJustifyV("TOP")
bindHint:SetTextColor(0.35, 0.65, 1)
bindHint:SetText(MTH_FOM_L("FOM_BIND_HINT", "You should assign a key bind for feed-o-matic,\nin order to feed your pet automatically.\nThe key \"P\" is an excellent candidate !"))
MTH_FOM_STATE.ctrl.AvoidQuestFood = general:Checkbox("MetaHuntOptionsFOMAvoidQuest",
MTH_FOM_Label("AvoidQuestFood", "FOM_LABEL_AVOID_QUEST_FOODS", "Avoid quest foods"),
{ onClick = function() if not this then return end FOM_Config.AvoidQuestFood = this:GetChecked() == 1 end })
MTH_FOM_STATE.ctrl.AvoidBonusFood = general:Checkbox("MetaHuntOptionsFOMAvoidBonus",
MTH_FOM_Label("AvoidBonusFood", "FOM_LABEL_AVOID_BONUS_FOODS", "Avoid bonus foods"),
{ onClick = function() if not this then return end FOM_Config.AvoidBonusFood = this:GetChecked() == 1 end })
MTH_FOM_STATE.ctrl.PreferHigherQuality = general:Checkbox("MetaHuntOptionsFOMPreferQuality",
MTH_FOM_Label("PreferHigherQuality", "FOM_LABEL_PREFER_HIGHER_QUALITY_FOOD", "Prefer higher quality food"),
{ onClick = function() if not this then return end FOM_Config.PreferHigherQuality = this:GetChecked() == 1 end })
MTH_FOM_STATE.ctrl.Fallback = general:Checkbox("MetaHuntOptionsFOMFallback",
MTH_FOM_Label("Fallback", "FOM_LABEL_FALLBACK_TO_AVOIDED_FOODS", "Fallback to avoided foods"),
{ onClick = function() if not this then return end FOM_Config.Fallback = this:GetChecked() == 1 end })
MTH_FOM_STATE.ctrl.AvoidQuestFood = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAvoidQuest", FOM_OptionsButtonText and FOM_OptionsButtonText["AvoidQuestFood"] or MTH_FOM_L("FOM_LABEL_AVOID_QUEST_FOODS", "Avoid quest foods"), -170 + yAdjust)
MTH_FOM_STATE.ctrl.AvoidBonusFood = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAvoidBonus", FOM_OptionsButtonText and FOM_OptionsButtonText["AvoidBonusFood"] or MTH_FOM_L("FOM_LABEL_AVOID_BONUS_FOODS", "Avoid bonus foods"), -195 + yAdjust)
MTH_FOM_STATE.ctrl.PreferHigherQuality = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMPreferQuality", FOM_OptionsButtonText and FOM_OptionsButtonText["PreferHigherQuality"] or MTH_FOM_L("FOM_LABEL_PREFER_HIGHER_QUALITY_FOOD", "Prefer higher quality food"), -220 + yAdjust)
MTH_FOM_STATE.ctrl.Fallback = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMFallback", FOM_OptionsButtonText and FOM_OptionsButtonText["Fallback"] or MTH_FOM_L("FOM_LABEL_FALLBACK_TO_AVOIDED_FOODS", "Fallback to avoided foods"), -245 + yAdjust)
MTH_FOM_STATE.keepOpenEdit = general:EditRow("MetaHuntOptionsFOMKeepOpenLabel",
MTH_FOM_L("FOM_KEEP_OPEN_BAG_SLOTS", "Keep open bag slots:"),
"MetaHuntOptionsFOMKeepOpen", 40, {
numeric = true,
onChange = function()
if not this then return end
FOM_Config.KeepOpenSlots = tonumber(this:GetText()) or 0
end,
})
if MTH_FOM_STATE.ctrl.AvoidQuestFood then MTH_FOM_STATE.ctrl.AvoidQuestFood:SetScript("OnClick", function() if not this then return end FOM_Config.AvoidQuestFood = this:GetChecked() == 1 end) end
if MTH_FOM_STATE.ctrl.AvoidBonusFood then MTH_FOM_STATE.ctrl.AvoidBonusFood:SetScript("OnClick", function() if not this then return end FOM_Config.AvoidBonusFood = this:GetChecked() == 1 end) end
if MTH_FOM_STATE.ctrl.PreferHigherQuality then MTH_FOM_STATE.ctrl.PreferHigherQuality:SetScript("OnClick", function() if not this then return end FOM_Config.PreferHigherQuality = this:GetChecked() == 1 end) end
if MTH_FOM_STATE.ctrl.Fallback then MTH_FOM_STATE.ctrl.Fallback:SetScript("OnClick", function() if not this then return end FOM_Config.Fallback = this:GetChecked() == 1 end) end
-- ===== Notify when feeding (left column) =====
local notify = panel:Box("left", "MetaHuntOptionsFOMNotifyBox", MTH_FOM_L("FOM_HEADER_NOTIFY_WHEN_FEEDING", "Notify when feeding"))
MTH_FOM_STATE.ctrl.AlertEmote = notify:Checkbox("MetaHuntOptionsFOMAlertEmote",
MTH_FOM_Label("AlertEmote", "FOM_LABEL_NOTIFY_VIA_EMOTE", "Via emote"),
{ onClick = function() MTH_FOM_SetAlert("emote"); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.AlertChat = notify:Checkbox("MetaHuntOptionsFOMAlertChat",
MTH_FOM_Label("AlertChat", "FOM_LABEL_NOTIFY_IN_CHAT", "In chat"),
{ onClick = function() MTH_FOM_SetAlert("chat"); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.AlertNone = notify:Checkbox("MetaHuntOptionsFOMAlertNone",
MTH_FOM_Label("AlertNone", "FOM_LABEL_NOTIFY_NONE", "Don't notify"),
{ onClick = function() MTH_FOM_SetAlert("none"); MTH_RefreshFeedOMaticOptions() end })
local keepOpenLabel = container:CreateFontString("MetaHuntOptionsFOMKeepOpenLabel", "ARTWORK", "GameFontNormalSmall")
keepOpenLabel:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -302 + yAdjust)
keepOpenLabel:SetText(MTH_FOM_L("FOM_KEEP_OPEN_BAG_SLOTS", "Keep open bag slots:"))
-- ===== Avoid foods used in cooking (right column) =====
local avoid = panel:Box("right", "MetaHuntOptionsFOMAvoidBox", MTH_FOM_L("FOM_HEADER_AVOID_FOODS_USED_IN_COOKING", "Avoid foods used in cooking"))
MTH_FOM_STATE.ctrl.SaveCookOrange = avoid:Checkbox("MetaHuntOptionsFOMSaveCookOrange",
MTH_FOM_Label("SaveForCook_Orange", "FOM_LABEL_ONLY_DIFFICULT_RECIPES", "Only difficult recipes"),
{ onClick = function() MTH_FOM_SetCookingLevel(3); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.SaveCookYellow = avoid:Checkbox("MetaHuntOptionsFOMSaveCookYellow",
MTH_FOM_Label("SaveForCook_Yellow", "FOM_LABEL_MEDIUM_OR_BETTER", "Medium or better"),
{ onClick = function() MTH_FOM_SetCookingLevel(2); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.SaveCookGreen = avoid:Checkbox("MetaHuntOptionsFOMSaveCookGreen",
MTH_FOM_Label("SaveForCook_Green", "FOM_LABEL_EASY_OR_BETTER", "Easy or better"),
{ onClick = function() MTH_FOM_SetCookingLevel(1); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.SaveCookAll = avoid:Checkbox("MetaHuntOptionsFOMSaveCookAll",
MTH_FOM_Label("SaveForCook_All", "FOM_LABEL_ALL_FOODS", "All foods"),
{ onClick = function() MTH_FOM_SetCookingLevel(0); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.SaveCookNone = avoid:Checkbox("MetaHuntOptionsFOMSaveCookNone",
MTH_FOM_Label("SaveForCook_None", "FOM_LABEL_DO_NOT_SAVE_COOKING_FOODS", "Do not save cooking foods"),
{ onClick = function() MTH_FOM_SetCookingLevel(4); MTH_RefreshFeedOMaticOptions() end })
local keepOpen = CreateFrame("EditBox", "MetaHuntOptionsFOMKeepOpen", container, "InputBoxTemplate")
keepOpen:SetPoint("LEFT", keepOpenLabel, "RIGHT", 8, 0)
keepOpen:SetWidth(40)
keepOpen:SetHeight(20)
keepOpen:SetNumeric(true)
keepOpen:SetAutoFocus(false)
keepOpen:SetScript("OnTextChanged", function()
if not this then return end
local value = tonumber(this:GetText()) or 0
FOM_Config.KeepOpenSlots = value
end)
keepOpen:SetScript("OnEnterPressed", function() if this then this:ClearFocus() end end)
keepOpen:SetScript("OnEscapePressed", function() if this then this:ClearFocus() end end)
MTH_FOM_STATE.keepOpenEdit = keepOpen
-- ===== Warn when pet needs feeding (right column) =====
local warn = panel:Box("right", "MetaHuntOptionsFOMWarnBox", MTH_FOM_L("FOM_HEADER_WARN_WHEN_PET_NEEDS_FEEDING", "Warn when pet needs feeding"))
MTH_FOM_STATE.ctrl.LevelContent = warn:Checkbox("MetaHuntOptionsFOMLevelContent",
MTH_FOM_Label("LevelContent", "FOM_LABEL_WARN_WHEN_CONTENT", "When content"),
{ onClick = function() MTH_FOM_SetLevel("content"); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.LevelUnhappy = warn:Checkbox("MetaHuntOptionsFOMLevelUnhappy",
MTH_FOM_Label("LevelUnhappy", "FOM_LABEL_WARN_WHEN_UNHAPPY", "When unhappy"),
{ onClick = function() MTH_FOM_SetLevel("unhappy"); MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.LevelOff = warn:Checkbox("MetaHuntOptionsFOMLevelOff",
MTH_FOM_Label("LevelOff", "FOM_LABEL_DONT_WARN", "Don't warn"),
{ onClick = function() MTH_FOM_SetLevel("off"); MTH_RefreshFeedOMaticOptions() end })
local notifyHeader = container:CreateFontString("MetaHuntOptionsFOMNotifyHeader", "ARTWORK", "GameFontHighlight")
notifyHeader:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -336 + yAdjust)
notifyHeader:SetText(MTH_FOM_L("FOM_HEADER_NOTIFY_WHEN_FEEDING", "Notify when feeding"))
warn:Gap(6)
MTH_FOM_STATE.ctrl.AlertEmote = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAlertEmote", FOM_OptionsButtonText and FOM_OptionsButtonText["AlertEmote"] or MTH_FOM_L("FOM_LABEL_NOTIFY_VIA_EMOTE", "Via emote"), -360 + yAdjust)
MTH_FOM_STATE.ctrl.AlertChat = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAlertChat", FOM_OptionsButtonText and FOM_OptionsButtonText["AlertChat"] or MTH_FOM_L("FOM_LABEL_NOTIFY_IN_CHAT", "In chat"), -385 + yAdjust)
MTH_FOM_STATE.ctrl.AlertNone = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAlertNone", FOM_OptionsButtonText and FOM_OptionsButtonText["AlertNone"] or MTH_FOM_L("FOM_LABEL_NOTIFY_NONE", "Don't notify"), -410 + yAdjust)
if MTH_FOM_STATE.ctrl.AlertEmote then MTH_FOM_STATE.ctrl.AlertEmote:SetScript("OnClick", function() MTH_FOM_SetAlert("emote"); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.AlertChat then MTH_FOM_STATE.ctrl.AlertChat:SetScript("OnClick", function() MTH_FOM_SetAlert("chat"); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.AlertNone then MTH_FOM_STATE.ctrl.AlertNone:SetScript("OnClick", function() MTH_FOM_SetAlert("none"); MTH_RefreshFeedOMaticOptions() end) end
local warnHeader = container:CreateFontString("MetaHuntOptionsFOMWarnHeader", "ARTWORK", "GameFontHighlight")
warnHeader:SetPoint("TOPLEFT", container, "TOPLEFT", rightColumnX, -276 + yAdjust)
warnHeader:SetText(MTH_FOM_L("FOM_HEADER_WARN_WHEN_PET_NEEDS_FEEDING", "Warn when pet needs feeding"))
MTH_FOM_STATE.ctrl.LevelContent = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMLevelContent", FOM_OptionsButtonText and FOM_OptionsButtonText["LevelContent"] or MTH_FOM_L("FOM_LABEL_WARN_WHEN_CONTENT", "When content"), -300 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.LevelUnhappy = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMLevelUnhappy", FOM_OptionsButtonText and FOM_OptionsButtonText["LevelUnhappy"] or MTH_FOM_L("FOM_LABEL_WARN_WHEN_UNHAPPY", "When unhappy"), -325 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.LevelOff = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMLevelOff", FOM_OptionsButtonText and FOM_OptionsButtonText["LevelOff"] or MTH_FOM_L("FOM_LABEL_DONT_WARN", "Don't warn"), -350 + yAdjust, rightColumnX)
if MTH_FOM_STATE.ctrl.LevelContent then MTH_FOM_STATE.ctrl.LevelContent:SetScript("OnClick", function() MTH_FOM_SetLevel("content"); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.LevelUnhappy then MTH_FOM_STATE.ctrl.LevelUnhappy:SetScript("OnClick", function() MTH_FOM_SetLevel("unhappy"); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.LevelOff then MTH_FOM_STATE.ctrl.LevelOff:SetScript("OnClick", function() MTH_FOM_SetLevel("off"); MTH_RefreshFeedOMaticOptions() end) end
MTH_FOM_STATE.ctrl.AudioWarning = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAudioWarning", FOM_OptionsButtonText and FOM_OptionsButtonText["AudioWarning"] or MTH_FOM_L("FOM_LABEL_PLAY_SOUND", "Play sound"), -378 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.AudioWarningBell = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMAudioWarningBell", FOM_OptionsButtonText and FOM_OptionsButtonText["AudioWarningBell"] or MTH_FOM_L("FOM_LABEL_USE_BELL_SOUND", "Use bell sound"), -403 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.TextWarning = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMTextWarning", FOM_OptionsButtonText and FOM_OptionsButtonText["TextWarning"] or MTH_FOM_L("FOM_LABEL_SHOW_TEXT", "Show text"), -428 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.IconWarning = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMIconWarning", FOM_OptionsButtonText and FOM_OptionsButtonText["IconWarning"] or MTH_FOM_L("FOM_LABEL_FLASH_ICON", "Flash icon"), -453 + yAdjust, rightColumnX)
if MTH_FOM_STATE.ctrl.AudioWarning then MTH_FOM_STATE.ctrl.AudioWarning:SetScript("OnClick", function() if not this then return end if this:GetChecked() == 1 then if FOM_Config.AudioWarning ~= "bell" then FOM_Config.AudioWarning = true end else FOM_Config.AudioWarning = nil end MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.AudioWarningBell then MTH_FOM_STATE.ctrl.AudioWarningBell:SetScript("OnClick", function() if not this then return end if this:GetChecked() == 1 then FOM_Config.AudioWarning = "bell" else FOM_Config.AudioWarning = true end MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.TextWarning then MTH_FOM_STATE.ctrl.TextWarning:SetScript("OnClick", function() if not this then return end FOM_Config.TextWarning = this:GetChecked() == 1 end) end
if MTH_FOM_STATE.ctrl.IconWarning then MTH_FOM_STATE.ctrl.IconWarning:SetScript("OnClick", function() if not this then return end FOM_Config.IconWarning = this:GetChecked() == 1 end) end
local cookHeader = container:CreateFontString("MetaHuntOptionsFOMCookingHeader", "ARTWORK", "GameFontHighlight")
cookHeader:SetPoint("TOPLEFT", container, "TOPLEFT", rightColumnX, -62 + yAdjust)
cookHeader:SetText(MTH_FOM_L("FOM_HEADER_AVOID_FOODS_USED_IN_COOKING", "Avoid foods used in cooking"))
MTH_FOM_STATE.ctrl.SaveCookOrange = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMSaveCookOrange", FOM_OptionsButtonText and FOM_OptionsButtonText["SaveForCook_Orange"] or MTH_FOM_L("FOM_LABEL_ONLY_DIFFICULT_RECIPES", "Only difficult recipes"), -86 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.SaveCookYellow = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMSaveCookYellow", FOM_OptionsButtonText and FOM_OptionsButtonText["SaveForCook_Yellow"] or MTH_FOM_L("FOM_LABEL_MEDIUM_OR_BETTER", "Medium or better"), -111 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.SaveCookGreen = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMSaveCookGreen", FOM_OptionsButtonText and FOM_OptionsButtonText["SaveForCook_Green"] or MTH_FOM_L("FOM_LABEL_EASY_OR_BETTER", "Easy or better"), -136 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.SaveCookAll = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMSaveCookAll", FOM_OptionsButtonText and FOM_OptionsButtonText["SaveForCook_All"] or MTH_FOM_L("FOM_LABEL_ALL_FOODS", "All foods"), -161 + yAdjust, rightColumnX)
MTH_FOM_STATE.ctrl.SaveCookNone = MTH_CreateCheckbox(container, "MetaHuntOptionsFOMSaveCookNone", FOM_OptionsButtonText and FOM_OptionsButtonText["SaveForCook_None"] or MTH_FOM_L("FOM_LABEL_DO_NOT_SAVE_COOKING_FOODS", "Do not save cooking foods"), -186 + yAdjust, rightColumnX)
if MTH_FOM_STATE.ctrl.SaveCookOrange then MTH_FOM_STATE.ctrl.SaveCookOrange:SetScript("OnClick", function() MTH_FOM_SetCookingLevel(3); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.SaveCookYellow then MTH_FOM_STATE.ctrl.SaveCookYellow:SetScript("OnClick", function() MTH_FOM_SetCookingLevel(2); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.SaveCookGreen then MTH_FOM_STATE.ctrl.SaveCookGreen:SetScript("OnClick", function() MTH_FOM_SetCookingLevel(1); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.SaveCookAll then MTH_FOM_STATE.ctrl.SaveCookAll:SetScript("OnClick", function() MTH_FOM_SetCookingLevel(0); MTH_RefreshFeedOMaticOptions() end) end
if MTH_FOM_STATE.ctrl.SaveCookNone then MTH_FOM_STATE.ctrl.SaveCookNone:SetScript("OnClick", function() MTH_FOM_SetCookingLevel(4); MTH_RefreshFeedOMaticOptions() end) end
MTH_FOM_STATE.ctrl.AudioWarning = warn:Checkbox("MetaHuntOptionsFOMAudioWarning",
MTH_FOM_Label("AudioWarning", "FOM_LABEL_PLAY_SOUND", "Play sound"),
{ onClick = function() if not this then return end if this:GetChecked() == 1 then if FOM_Config.AudioWarning ~= "bell" then FOM_Config.AudioWarning = true end else FOM_Config.AudioWarning = nil end MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.AudioWarningBell = warn:Checkbox("MetaHuntOptionsFOMAudioWarningBell",
MTH_FOM_Label("AudioWarningBell", "FOM_LABEL_USE_BELL_SOUND", "Use bell sound"),
{ onClick = function() if not this then return end if this:GetChecked() == 1 then FOM_Config.AudioWarning = "bell" else FOM_Config.AudioWarning = true end MTH_RefreshFeedOMaticOptions() end })
MTH_FOM_STATE.ctrl.TextWarning = warn:Checkbox("MetaHuntOptionsFOMTextWarning",
MTH_FOM_Label("TextWarning", "FOM_LABEL_SHOW_TEXT", "Show text"),
{ onClick = function() if not this then return end FOM_Config.TextWarning = this:GetChecked() == 1 end })
MTH_FOM_STATE.ctrl.IconWarning = warn:Checkbox("MetaHuntOptionsFOMIconWarning",
MTH_FOM_Label("IconWarning", "FOM_LABEL_FLASH_ICON", "Flash icon"),
{ onClick = function() if not this then return end FOM_Config.IconWarning = this:GetChecked() == 1 end })
panel:Finish()
MTH_RefreshFeedOMaticOptions()
end
+103 -195
View File
@@ -197,31 +197,25 @@ local function MTH_ICU_OpenColorPicker(colorKey)
ColorPickerFrame:Show()
end
local function MTH_ICU_CreateOptionRow(container, rowName, label, key, y, labelX, dropdownX)
labelX = labelX or MTH_ICU_LAYOUT.LEFT_X
dropdownX = dropdownX or MTH_ICU_LAYOUT.LEFT_DROPDOWN_X
local function MTH_ICU_BuildUI(container)
MTH_ICU_OPT_STATE.controls = {}
MTH_ICU_OPT_STATE.container = container
MTH_ICU_OPT_STATE.built = true
local labelFs = container:CreateFontString(rowName .. "Label", "ARTWORK", "GameFontNormalSmall")
labelFs:SetPoint("TOPLEFT", container, "TOPLEFT", labelX, y)
labelFs:SetText(label)
local controls = MTH_ICU_OPT_STATE.controls
local dropdown = CreateFrame("Frame", rowName .. "Drop", container, "UIDropDownMenuTemplate")
dropdown:ClearAllPoints()
dropdown:SetPoint("TOPLEFT", container, "TOPLEFT", dropdownX, y + 12)
if UIDropDownMenu_SetWidth then
UIDropDownMenu_SetWidth(MTH_ICU_LAYOUT.DROPDOWN_WIDTH, dropdown)
end
if UIDropDownMenu_JustifyText then
UIDropDownMenu_JustifyText("LEFT", dropdown)
end
local panel = MTH_Layout.Panel(container)
panel:Title("MTH ICU")
panel:Note("ICU is a minimap targeting utility module for your Trackings. It provides enhanced target information and click actions for players and NPCs on the minimap.",
{ lines = 2 })
if UIDropDownMenu_Initialize then
UIDropDownMenu_Initialize(dropdown, function()
-- Standard UIDropDownMenu initialize factory for a stored option key.
local function makeInit(key)
return function()
local values = MTH_ICU_GetOptionValues(key)
local store = MTH_ICU_GetStore()
local current = tostring(store[key] or "")
local infoFactory = UIDropDownMenu_CreateInfo
for i = 1, table.getn(values) do
local optionValue = tostring(values[i])
local info = type(infoFactory) == "function" and infoFactory() or {}
@@ -229,76 +223,23 @@ local function MTH_ICU_CreateOptionRow(container, rowName, label, key, y, labelX
info.checked = optionValue == current and 1 or nil
info.func = function()
MTH_ICU_SetValue(key, optionValue)
MTH_RefreshICUOptions()
-- ANCHOR toggles whether the Toggle Anchor / Expand Up
-- controls exist, so rebuild instead of a plain refresh.
if key == "ANCHOR" then
MTH_SetupICUOptions()
else
MTH_RefreshICUOptions()
end
end
if UIDropDownMenu_AddButton then UIDropDownMenu_AddButton(info) end
end
end)
end
end
MTH_ICU_OPT_STATE.controls[key] = {
label = labelFs,
dropdown = dropdown,
}
end
local function MTH_ICU_CreateColorRow(container, rowName, label, colorKey, y, labelX, buttonX)
labelX = labelX or MTH_ICU_LAYOUT.RIGHT_X
buttonX = buttonX or MTH_ICU_LAYOUT.COLOR_BUTTON_X
local labelFs = container:CreateFontString(rowName .. "Label", "ARTWORK", "GameFontNormalSmall")
labelFs:SetPoint("TOPLEFT", container, "TOPLEFT", labelX, y)
labelFs:SetText(label)
local button = CreateFrame("Button", rowName .. "Button", container, "UIPanelButtonTemplate")
button:SetPoint("TOPLEFT", container, "TOPLEFT", buttonX, y + 8)
button:SetWidth(MTH_ICU_LAYOUT.COLOR_BUTTON_WIDTH)
button:SetHeight(22)
button:SetText("Pick")
button:SetScript("OnClick", function()
MTH_ICU_OpenColorPicker(colorKey)
end)
local swatch = button:CreateTexture(rowName .. "Swatch", "ARTWORK")
swatch:SetTexture("Interface\\Buttons\\WHITE8X8")
swatch:SetPoint("LEFT", button, "LEFT", 6, 0)
swatch:SetWidth(14)
swatch:SetHeight(14)
MTH_ICU_OPT_STATE.controls[colorKey] = {
label = labelFs,
button = button,
swatch = swatch,
isColor = true,
}
end
local function MTH_ICU_BuildUI(container)
if MTH_ICU_OPT_STATE.built and MTH_ICU_OPT_STATE.container == container then
return
end
MTH_ClearContainer(container)
MTH_ICU_OPT_STATE.controls = {}
MTH_ICU_OPT_STATE.container = container
MTH_ICU_OPT_STATE.built = true
local title = container:CreateFontString("MetaHuntOptionsICUTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("MTH ICU")
local note = container:CreateFontString("MetaHuntOptionsICUNote", "ARTWORK", "GameFontNormalSmall")
note:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -32)
note:SetWidth(560)
note:SetJustifyH("LEFT")
note:SetJustifyV("TOP")
note:SetTextColor(0.35, 0.65, 1)
note:SetText("ICU is a minimap targeting utility module for your Trackings.\nIt provides enhanced target information and click actions for players and NPCs on the minimap.")
local moduleEnabled = MTH_CreateCheckbox(container, "MetaHuntOptionsICUModuleEnabled", "Enable ICU module", -72, MTH_ICU_LAYOUT.LEFT_X)
if moduleEnabled then
moduleEnabled:SetScript("OnClick", function()
if not this then return end
-- ===== LEFT: Module =====
local moduleBox = panel:Box("left", "MTH_ICUModuleBox", "Module")
controls.moduleEnabled = moduleBox:Checkbox("MetaHuntOptionsICUModuleEnabled", "Enable ICU module", {
onClick = function()
if MTH and MTH.SetModuleEnabled then
local ok, err = MTH:SetModuleEnabled("icu", this:GetChecked() == 1)
if not ok and MTH and MTH.Print then
@@ -306,130 +247,97 @@ local function MTH_ICU_BuildUI(container)
end
end
MTH_RefreshICUOptions()
end)
MTH_ICU_OPT_STATE.controls.moduleEnabled = moduleEnabled
end
local mouseOver = MTH_CreateCheckbox(container, "MetaHuntOptionsICUMouseOver", "Enable CTRL mouseover scan", -98, MTH_ICU_LAYOUT.LEFT_X)
if mouseOver then
mouseOver:SetScript("OnClick", function()
if not this then return end
end,
})
controls.mouseOver = moduleBox:Checkbox("MetaHuntOptionsICUMouseOver", "Enable CTRL mouseover scan", {
onClick = function()
local store = MTH_ICU_GetStore()
store.mouseOver = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.mouseOver = mouseOver
end,
})
-- ===== LEFT: General Settings =====
local genBox = panel:Box("left", "MTH_ICUGeneralBox", "General Settings")
controls.ALERT = { dropdown = genBox:Dropdown("MetaHuntOptionsICUAlertDrop",
{ label = "ALERT PvP", width = 130, initialize = makeInit("ALERT") }) }
controls.ANNOUNCE = { dropdown = genBox:Dropdown("MetaHuntOptionsICUAnnounceDrop",
{ label = "ANNOUNCE on click", width = 130, initialize = makeInit("ANNOUNCE") }) }
controls.HEALTH_TEXT_MODE = { dropdown = genBox:Dropdown("MetaHuntOptionsICUHealthModeDrop",
{ label = "Health text", width = 130, initialize = makeInit("HEALTH_TEXT_MODE") }) }
controls.POPUP_HIDE_DELAY = { dropdown = genBox:Dropdown("MetaHuntOptionsICUHideDelayDrop",
{ label = "List hide delay", width = 130, initialize = makeInit("POPUP_HIDE_DELAY") }) }
controls.ANCHOR = { dropdown = genBox:Dropdown("MetaHuntOptionsICUAnchorDrop",
{ label = "ANCHOR", width = 130, initialize = makeInit("ANCHOR") }) }
-- The manual-anchor controls only apply to a CUSTOM anchor. Build them
-- only in that case so the box never reserves empty space for them.
if tostring(MTH_ICU_GetStore().ANCHOR or "") == "CUSTOM" then
controls.customAnchorButton = genBox:Button("MetaHuntOptionsICUToggleAnchorButton", "Toggle Anchor", {
width = 116,
onClick = function() if type(ICU_ToggleAnchor) == "function" then ICU_ToggleAnchor() end end,
})
controls.expandUp = genBox:Checkbox("MetaHuntOptionsICUExpandUp", "Expand Up", {
onClick = function()
local store = MTH_ICU_GetStore()
store.EXPAND_UP = this:GetChecked() == 1 and true or false
if type(ICU_SetPoints) == "function" then ICU_SetPoints() end
end,
})
end
local sectionHeader = container:CreateFontString("MetaHuntOptionsICUSectionHeader", "ARTWORK", "GameFontHighlight")
sectionHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.LEFT_X, -146)
sectionHeader:SetText("General Settings")
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAlert", "ALERT PVP", "ALERT", -172, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAnnounce", "ANNOUNCE on click", "ANNOUNCE", -198, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUHealthMode", "Health text", "HEALTH_TEXT_MODE", -224, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUHideDelay", "List hide delay", "POPUP_HIDE_DELAY", -250, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAnchor", "ANCHOR", "ANCHOR", -276, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
local toggleAnchorButton = CreateFrame("Button", "MetaHuntOptionsICUToggleAnchorButton", container, "UIPanelButtonTemplate")
toggleAnchorButton:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.LEFT_X, -302)
toggleAnchorButton:SetWidth(116)
toggleAnchorButton:SetHeight(22)
toggleAnchorButton:SetText("Toggle Anchor")
toggleAnchorButton:SetScript("OnClick", function()
if type(ICU_ToggleAnchor) == "function" then
ICU_ToggleAnchor()
end
end)
MTH_ICU_OPT_STATE.controls.customAnchorButton = toggleAnchorButton
local expandUp = MTH_CreateCheckbox(container, "MetaHuntOptionsICUExpandUp", "Expand Up", -301, MTH_ICU_LAYOUT.LEFT_X + 132)
if expandUp then
expandUp:SetScript("OnClick", function()
if not this then return end
local store = MTH_ICU_GetStore()
store.EXPAND_UP = this:GetChecked() == 1 and true or false
if type(ICU_SetPoints) == "function" then
ICU_SetPoints()
end
end)
MTH_ICU_OPT_STATE.controls.expandUp = expandUp
end
local showGuild = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowGuild", "Show player guild names", -344, MTH_ICU_LAYOUT.LEFT_X)
if showGuild then
showGuild:SetScript("OnClick", function()
if not this then return end
local store = MTH_ICU_GetStore()
store.SHOW_GUILD_NAME = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showGuildName = showGuild
end
local showClass = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowClass", "Show player class", -368, MTH_ICU_LAYOUT.LEFT_X)
if showClass then
showClass:SetScript("OnClick", function()
if not this then return end
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_CLASS = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showPlayerClass = showClass
end
local showRace = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowRace", "Show player race", -392, MTH_ICU_LAYOUT.LEFT_X)
if showRace then
showRace:SetScript("OnClick", function()
if not this then return end
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_RACE = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showPlayerRace = showRace
end
local showTitles = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowTitles", "Show custom titles in alerts", -416, MTH_ICU_LAYOUT.LEFT_X)
if showTitles then
showTitles:SetScript("OnClick", function()
if not this then return end
local store = MTH_ICU_GetStore()
store.SHOW_CUSTOM_TITLES = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showCustomTitles = showTitles
end
local rightHeader = container:CreateFontString("MetaHuntOptionsICURightHeader", "ARTWORK", "GameFontHighlight")
rightHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -146)
rightHeader:SetText("Background Colors")
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUPlayerColorMode", "Player colors", "PLAYER_COLOR_MODE", -172, MTH_ICU_LAYOUT.RIGHT_X, MTH_ICU_LAYOUT.RIGHT_DROPDOWN_X)
local reactionOnlyPvp = MTH_CreateCheckbox(container, "MetaHuntOptionsICUReactionOnlyPvp", "Reaction only when PvP-flagged", -200, MTH_ICU_LAYOUT.RIGHT_X)
if reactionOnlyPvp then
reactionOnlyPvp:SetScript("OnClick", function()
if not this then return end
-- ===== RIGHT: Background Colors =====
local bgBox = panel:Box("right", "MTH_ICUBgBox", "Background Colors")
controls.PLAYER_COLOR_MODE = { dropdown = bgBox:Dropdown("MetaHuntOptionsICUPlayerColorModeDrop",
{ label = "Player colors", width = 130, initialize = makeInit("PLAYER_COLOR_MODE") }) }
controls.reactionOnlyPvp = bgBox:Checkbox("MetaHuntOptionsICUReactionOnlyPvp", "Reaction only when PvP-flagged", {
onClick = function()
local store = MTH_ICU_GetStore()
store.REACTION_ONLY_PVP_PLAYERS = this:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.reactionOnlyPvp = reactionOnlyPvp
end
end,
})
local colorHeader = container:CreateFontString("MetaHuntOptionsICUColorsHeader", "ARTWORK", "GameFontHighlight")
colorHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -224)
local colorScope = container:CreateFontString("MetaHuntOptionsICUColorsScope", "ARTWORK", "GameFontNormalSmall")
colorScope:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -242)
colorScope:SetWidth(250)
colorScope:SetJustifyH("LEFT")
colorScope:SetJustifyV("TOP")
colorScope:SetTextColor(0.35, 0.65, 1)
colorScope:SetText("Player pickers: REACTION / FACTION / CUSTOM\nNPC pickers: always")
local colorY = -284
-- ===== RIGHT: Color Pickers =====
local colorBox = panel:Box("right", "MTH_ICUColorBox", "Color Pickers")
colorBox:Note("MetaHuntOptionsICUColorsScope",
"Player pickers: REACTION / FACTION / CUSTOM\nNPC pickers: always", { lines = 2 })
for i = 1, table.getn(MTH_ICU_COLOR_ROWS) do
local row = MTH_ICU_COLOR_ROWS[i]
MTH_ICU_CreateColorRow(container, "MetaHuntOptionsICUColor" .. tostring(i), row.label, row.key, colorY, MTH_ICU_LAYOUT.RIGHT_X, MTH_ICU_LAYOUT.COLOR_BUTTON_X)
colorY = colorY - MTH_ICU_LAYOUT.COLOR_ROW_STEP
local btn, swatch = colorBox:ColorRow("MetaHuntOptionsICUColor" .. tostring(i), {
label = row.label,
buttonText = "Pick",
buttonWidth = 78,
onClick = function() MTH_ICU_OpenColorPicker(row.key) end,
})
controls[row.key] = { button = btn, swatch = swatch, isColor = true }
end
-- ===== Player Info (placed on whichever column has the most room) =====
local infoBox = panel:Box(panel:ShorterSide(), "MTH_ICUInfoBox", "Player Info")
controls.showGuildName = infoBox:Checkbox("MetaHuntOptionsICUShowGuild", "Show player guild names", {
onClick = function()
local store = MTH_ICU_GetStore()
store.SHOW_GUILD_NAME = this:GetChecked() == 1 and true or false
end,
})
controls.showPlayerClass = infoBox:Checkbox("MetaHuntOptionsICUShowClass", "Show player class", {
onClick = function()
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_CLASS = this:GetChecked() == 1 and true or false
end,
})
controls.showPlayerRace = infoBox:Checkbox("MetaHuntOptionsICUShowRace", "Show player race", {
onClick = function()
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_RACE = this:GetChecked() == 1 and true or false
end,
})
controls.showCustomTitles = infoBox:Checkbox("MetaHuntOptionsICUShowTitles", "Show custom titles in alerts", {
onClick = function()
local store = MTH_ICU_GetStore()
store.SHOW_CUSTOM_TITLES = this:GetChecked() == 1 and true or false
end,
})
panel:Finish()
end
function MTH_RefreshICUOptions()
+608
View File
@@ -0,0 +1,608 @@
-- =====================================================================
-- MetaHunt Option Panel Layout Engine
-- ---------------------------------------------------------------------
-- One reusable builder that every option panel uses. It removes ALL
-- hand-typed pixel offsets and box heights from the panels: you declare
-- rows, the engine stacks them and auto-sizes each box.
--
-- Think of it as CSS + flexbox for WoW 1.12:
-- * MTH_Layout.Theme -> the "CSS variables" (spacing / fonts / colors).
-- Change a value here to restyle every panel.
-- * panel / box methods -> the "flexbox": append rows, boxes grow to fit.
--
-- Design rules baked in (so the classic bugs are impossible):
-- * Each box TITLE lives INSIDE its box -> titles can never collide.
-- * Box HEIGHT is computed from its content -> never cramped/too short.
-- * Box CONTENT is parented to the box frame -> correct z-order.
-- * Everything is reuse-by-name (getglobal) -> no duplicates on /rl.
--
-- Typical usage:
-- local panel = MTH_Layout.Panel(container)
-- panel:Title("Feed-O-Matic")
-- panel:Note("blue helper paragraph", { lines = 3 })
-- panel:TopCheckbox("MyEnable", "Enable module", { onClick = fn, checked = fn })
-- local box = panel:Box("left", "MyBoxName", "General")
-- box:Text("MyStatus", "Feed key: P")
-- box:Buttons({ { name="A", label="Set Key", width=90, onClick=fn },
-- { name="B", label="Clear", width=70, onClick=fn } })
-- box:Note("MyHint", "blue helper text", { lines = 3 })
-- local cb = box:Checkbox("MyOpt", "Some option", { onClick = fn, checked = true })
-- box:EditRow("MyLbl", "Keep open bag slots:", "MyEdit", 40, { numeric = true, onChange = fn })
-- panel:Finish()
-- =====================================================================
MTH_Layout = MTH_Layout or {}
local L = MTH_Layout
-- ---------------------------------------------------------------------
-- THEME ("CSS variables": tweak these to restyle the whole UI)
-- ---------------------------------------------------------------------
L.Theme = {
-- Spacing (pixels)
panelPad = 12, -- outer gutter from the panel edges
colGap = 12, -- horizontal gap between the two columns
boxGap = 16, -- vertical gap between stacked boxes
colTopGap = 8, -- gap between the header block and the first boxes
boxPadX = 10, -- content inset from a box's left edge
boxPadTop = 28, -- first row offset from a box's top (clears inside title)
boxPadBottom = 12, -- padding beneath the last row inside a box
cbInset = 8, -- checkbox inset from a box's left edge
rowCheckbox = 24, -- vertical step consumed by a checkbox / edit row
rowButton = 30, -- vertical step consumed by a button row
rowSlider = 46, -- vertical step consumed by a slider (label+track+value)
rowDropdown = 50, -- vertical step consumed by a dropdown (label+menu)
textLine = 14, -- height of one wrapped text line
textGap = 6, -- extra gap after a text/note block
titleInsetX = 10, -- box title inset X (inside the box)
titleInsetY = -12, -- box title inset Y (inside the box)
headTop = -12, -- Y where the panel header starts
headTitleStep = 24, -- vertical step after the panel title
headNoteGap = 10, -- extra gap after a header note
headRowGap = 8, -- extra gap after a header checkbox
headLinkStep = 18, -- vertical step after a header link
-- Fonts
fontPanelTitle = "GameFontNormal", -- panel heading
fontBoxTitle = "GameFontNormal", -- box title (recolored)
fontLabel = "GameFontNormalSmall", -- checkbox / edit labels
fontText = "GameFontNormalSmall", -- plain text
fontNote = "GameFontNormalSmall", -- helper paragraphs
fontLink = "GameFontHighlightSmall",
-- Colors { r, g, b }
colPanelTitle = { 1.00, 0.82, 0.00 }, -- gold
colBoxTitle = { 1.00, 1.00, 1.00 }, -- white
colNote = { 0.35, 0.65, 1.00 }, -- blue helper text
colText = { 0.93, 0.93, 0.93 }, -- normal text
colLink = { 0.40, 0.75, 1.00 }, -- link idle
colLinkHover = { 0.60, 0.90, 1.00 }, -- link hover
-- Templates
boxTemplate = "OptionFrameBoxTemplate",
checkTemplate = "UICheckButtonTemplate",
buttonTemplate = "UIPanelButtonTemplate",
editTemplate = "InputBoxTemplate",
}
-- ---------------------------------------------------------------------
-- Small shared helpers
-- ---------------------------------------------------------------------
local function applyColor(region, c)
if region and c then region:SetTextColor(c[1], c[2], c[3]) end
end
local function ensureFontString(parent, name, font)
local fs = getglobal(name)
if not fs then
fs = parent:CreateFontString(name, "ARTWORK", font)
end
fs:Show()
return fs
end
local function ensureFrame(kind, name, parent, template)
local f = getglobal(name)
if not f then
f = CreateFrame(kind, name, parent, template)
end
f:SetParent(parent)
return f
end
-- Attach (or refresh) a checkbox's label, tooltip, checked state and click.
-- labelWidth (optional) enables word-wrap; the wrapped text height is returned
-- so the caller can grow the row to fit multi-line labels.
local function configureCheckbox(cb, label, opts, T, labelWidth)
local txt = getglobal(cb:GetName() .. "Text")
if not txt then
txt = cb:CreateFontString(cb:GetName() .. "Text", "ARTWORK", T.fontLabel)
end
-- Anchor the label to the checkbox's top-right and let it grow downward so
-- wrapped lines never collide with the row above. Centre a single line
-- vertically against the checkbox.
local cbH = (cb.GetHeight and cb:GetHeight()) or 24
local topOff = -((cbH - T.textLine) / 2)
if topOff > 0 then topOff = 0 end
txt:ClearAllPoints()
txt:SetPoint("TOPLEFT", cb, "TOPRIGHT", 4, topOff)
if labelWidth and labelWidth > 0 then
txt:SetWidth(labelWidth)
else
txt:SetWidth(0)
end
txt:SetJustifyH("LEFT")
txt:SetJustifyV("TOP")
txt:SetText(label or "")
txt:Show()
if opts.checked ~= nil then
if type(opts.checked) == "function" then
cb:SetChecked(opts.checked())
else
cb:SetChecked(opts.checked)
end
end
if opts.onClick then
cb:SetScript("OnClick", opts.onClick)
end
if opts.tooltip and opts.tooltip ~= "" then
cb.mthTooltip = opts.tooltip
cb:SetScript("OnEnter", function()
GameTooltip:SetOwner(cb, "ANCHOR_RIGHT")
GameTooltip:SetText(cb.mthTooltip, 1, 1, 1, 1, true)
GameTooltip:Show()
end)
cb:SetScript("OnLeave", function() GameTooltip:Hide() end)
end
local h = 0
if txt.GetStringHeight then h = txt:GetStringHeight() end
if (not h or h <= 0) and txt.GetHeight then h = txt:GetHeight() end
return h or 0
end
-- ---------------------------------------------------------------------
-- Box object (returned by panel:Box). Appends rows top-to-bottom and
-- keeps the box height in sync with its content.
-- ---------------------------------------------------------------------
local function makeBox(container, box, boxWidth, state, T)
local self = {}
local function apply()
state.height = -state.cursor + T.boxPadBottom
box:SetHeight(state.height)
end
function self:Checkbox(name, label, opts)
opts = opts or {}
local cb = ensureFrame("CheckButton", name, box, T.checkTemplate)
cb:ClearAllPoints()
cb:SetPoint("TOPLEFT", box, "TOPLEFT", T.cbInset, state.cursor)
cb:Show()
-- Wrap width = box content width minus the checkbox frame, the 4px label
-- gap, and a 2px right cushion so wrapped text never touches the border.
local cbW = (cb.GetWidth and cb:GetWidth()) or 26
local labelWidth = boxWidth - T.boxPadX - (T.cbInset + cbW + 4) - 2
local txtH = configureCheckbox(cb, label, opts, T, labelWidth)
-- A single line keeps the compact row height; a wrapped label grows the
-- row to clear its top-centre offset plus a gap before the next row.
local rowH = T.rowCheckbox
local needed = txtH + 8
if txtH > (T.textLine + 4) then needed = txtH + 14 end
if needed > rowH then rowH = needed end
state.cursor = state.cursor - rowH
apply()
return cb
end
function self:Text(name, text, opts)
opts = opts or {}
local fs = ensureFontString(box, name, opts.font or T.fontText)
fs:ClearAllPoints()
fs:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX, state.cursor)
fs:SetWidth(opts.width or (boxWidth - T.boxPadX * 2))
fs:SetJustifyH("LEFT")
fs:SetJustifyV("TOP")
fs:SetText(text or "")
applyColor(fs, opts.color or T.colText)
-- Reserve vertical space: honour an explicit line count, otherwise
-- measure the wrapped height so callers don't have to guess.
local reserve
if opts.lines then
reserve = opts.lines * T.textLine
else
local h = (fs.GetStringHeight and fs:GetStringHeight()) or 0
if (not h or h <= 0) and fs.GetHeight then h = fs:GetHeight() end
if not h or h <= 0 then h = T.textLine end
reserve = h
end
state.cursor = state.cursor - reserve - T.textGap
apply()
return fs
end
-- Blue helper paragraph (same as MM Widget style), usable inside a box.
function self:Note(name, text, opts)
opts = opts or {}
opts.color = opts.color or T.colNote
opts.font = opts.font or T.fontNote
return self:Text(name, text, opts)
end
-- One row of buttons placed left-to-right.
-- list = { { name, label, width, height, onClick, gap, template }, ... }
function self:Buttons(list)
local out = {}
local x = T.boxPadX
local i = 1
while list and i <= table.getn(list) do
local spec = list[i]
local b = ensureFrame("Button", spec.name, box, spec.template or T.buttonTemplate)
b:ClearAllPoints()
b:SetPoint("TOPLEFT", box, "TOPLEFT", x, state.cursor)
b:SetWidth(spec.width or 90)
b:SetHeight(spec.height or 22)
b:SetText(spec.label or "")
b:Show()
if spec.onClick then b:SetScript("OnClick", spec.onClick) end
table.insert(out, b)
x = x + (spec.width or 90) + (spec.gap or 8)
i = i + 1
end
state.cursor = state.cursor - T.rowButton
apply()
return out
end
-- Label + edit box on one row (e.g. "Keep open bag slots: [__]").
function self:EditRow(labelName, labelText, editName, editWidth, opts)
opts = opts or {}
local lbl = ensureFontString(box, labelName, T.fontLabel)
lbl:ClearAllPoints()
lbl:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX, state.cursor)
lbl:SetText(labelText or "")
applyColor(lbl, T.colText)
local edit = ensureFrame("EditBox", editName, box, T.editTemplate)
edit:ClearAllPoints()
edit:SetPoint("LEFT", lbl, "RIGHT", 8, 0)
edit:SetWidth(editWidth or 40)
edit:SetHeight(opts.height or 20)
if opts.numeric then edit:SetNumeric(true) end
edit:SetAutoFocus(false)
edit:Show()
if opts.onChange then edit:SetScript("OnTextChanged", opts.onChange) end
edit:SetScript("OnEnterPressed", function() if this then this:ClearFocus() end end)
edit:SetScript("OnEscapePressed", function() if this then this:ClearFocus() end end)
state.cursor = state.cursor - T.rowCheckbox
apply()
return edit, lbl
end
-- Slider with a left label and a right-aligned live value readout.
-- opts = { label, min, max, step, value, width, onChange, format }
-- format(value) -> string (defaults to a rounded integer).
function self:Slider(name, opts)
opts = opts or {}
local lbl = ensureFontString(box, name .. "Caption", T.fontLabel)
lbl:ClearAllPoints()
lbl:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX, state.cursor)
lbl:SetText(opts.label or "")
applyColor(lbl, T.colText)
local valueFs = ensureFontString(box, name .. "Value", T.fontLabel)
valueFs:ClearAllPoints()
valueFs:SetPoint("TOPRIGHT", box, "TOPRIGHT", -T.boxPadX, state.cursor)
valueFs:SetJustifyH("RIGHT")
applyColor(valueFs, T.colPanelTitle)
local slider = ensureFrame("Slider", name, box, "OptionsSliderTemplate")
slider:ClearAllPoints()
slider:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX + 4, state.cursor - 18)
slider:SetWidth(opts.width or (boxWidth - T.boxPadX * 2 - 8))
slider:SetMinMaxValues(opts.min or 0, opts.max or 1)
slider:SetValueStep(opts.step or 1)
slider:Show()
-- OptionsSliderTemplate ships Low/High/Text children; silence them.
local lowFs = getglobal(name .. "Low"); if lowFs then lowFs:SetText(""); lowFs:Hide() end
local highFs = getglobal(name .. "High"); if highFs then highFs:SetText(""); highFs:Hide() end
local midFs = getglobal(name .. "Text"); if midFs then midFs:SetText("") end
slider.mthValueFs = valueFs
slider.mthFormat = opts.format
slider.mthOnChange = opts.onChange
slider:SetScript("OnValueChanged", function()
local v = tonumber(arg1)
if not v and this and this.GetValue then v = this:GetValue() end
if not v then v = 0 end
if this.mthValueFs then
if this.mthFormat then
this.mthValueFs:SetText(this.mthFormat(v))
else
this.mthValueFs:SetText(tostring(math.floor(v + 0.5)))
end
end
if this.mthOnChange then this.mthOnChange(v) end
end)
slider:SetValue(opts.value or opts.min or 0)
state.cursor = state.cursor - T.rowSlider
apply()
return slider
end
-- Dropdown menu with a left label. The caller supplies the standard
-- UIDropDownMenu initialize function and (optionally) the current text.
-- opts = { label, width, initialize, text }
function self:Dropdown(name, opts)
opts = opts or {}
local lbl = ensureFontString(box, name .. "Caption", T.fontLabel)
lbl:ClearAllPoints()
lbl:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX, state.cursor)
lbl:SetText(opts.label or "")
applyColor(lbl, T.colText)
local dd = ensureFrame("Frame", name, box, "UIDropDownMenuTemplate")
dd:ClearAllPoints()
-- UIDropDownMenu textures carry ~15px of built-in left inset.
dd:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX - 15, state.cursor - 16)
dd:Show()
if UIDropDownMenu_SetWidth then
UIDropDownMenu_SetWidth(opts.width or (boxWidth - T.boxPadX * 2 - 20), dd)
end
if UIDropDownMenu_JustifyText then UIDropDownMenu_JustifyText("LEFT", dd) end
if opts.initialize and UIDropDownMenu_Initialize then
UIDropDownMenu_Initialize(dd, opts.initialize)
end
if opts.text and UIDropDownMenu_SetText then
UIDropDownMenu_SetText(opts.text, dd)
end
state.cursor = state.cursor - T.rowDropdown
apply()
return dd
end
-- Single button occupying one button row (thin wrapper over :Buttons).
function self:Button(name, label, opts)
opts = opts or {}
local out = self:Buttons({ {
name = name, label = label,
width = opts.width, height = opts.height,
onClick = opts.onClick, template = opts.template,
} })
return out[1]
end
-- Label on the left, a colour swatch + "Pick" button on the right.
-- opts = { label, color = {r,g,b}, buttonText, buttonWidth, onClick }
function self:ColorRow(name, opts)
opts = opts or {}
local lbl = ensureFontString(box, name .. "Caption", T.fontLabel)
lbl:ClearAllPoints()
lbl:SetPoint("TOPLEFT", box, "TOPLEFT", T.boxPadX, state.cursor)
lbl:SetText(opts.label or "")
applyColor(lbl, T.colText)
local btn = ensureFrame("Button", name .. "Button", box, T.buttonTemplate)
btn:ClearAllPoints()
btn:SetPoint("TOPRIGHT", box, "TOPRIGHT", -T.boxPadX, state.cursor + 2)
btn:SetWidth(opts.buttonWidth or 60)
btn:SetHeight(20)
btn:SetText(opts.buttonText or "Pick")
btn:Show()
if opts.onClick then btn:SetScript("OnClick", opts.onClick) end
local swatch = getglobal(name .. "Swatch")
if not swatch then
swatch = btn:CreateTexture(name .. "Swatch", "OVERLAY")
swatch:SetTexture("Interface\\Buttons\\WHITE8X8")
swatch:SetWidth(12)
swatch:SetHeight(12)
swatch:SetPoint("LEFT", btn, "LEFT", 5, 0)
end
if opts.color then
swatch:SetVertexColor(opts.color[1], opts.color[2], opts.color[3])
end
state.cursor = state.cursor - T.rowCheckbox
apply()
return btn, swatch
end
-- Manual vertical spacer.
function self:Gap(px)
state.cursor = state.cursor - (px or 12)
apply()
end
-- Reserve a custom row of the given pixel height. Returns the box frame and
-- the TOPLEFT y-offset (within the box) where custom widgets can anchor.
-- Use for composite rows the primitives don't cover (e.g. checkbox +
-- dropdown + edit box on one line). x anchoring is left to the caller.
function self:Row(height)
local y = state.cursor
state.cursor = state.cursor - (height or T.rowCheckbox)
apply()
return box, y
end
-- Left content inset (px) for callers positioning custom row widgets.
function self:PadX() return T.boxPadX end
function self:Frame() return box end
return self
end
-- ---------------------------------------------------------------------
-- Panel object (returned by MTH_Layout.Panel).
-- ---------------------------------------------------------------------
function L.Panel(container)
if not container then return nil end
local T = L.Theme
MTH_ClearContainer(container)
local cname = (container.GetName and container:GetName()) or "MTHPanel"
local width = (container.GetWidth and container:GetWidth()) or 0
if not width or width < 460 then width = 580 end
local colWidth = math.floor((width - T.panelPad * 2 - T.colGap) / 2)
if colWidth < 220 then colWidth = 220 end
local leftX = T.panelPad
local rightX = T.panelPad + colWidth + T.colGap
local fullWidth = width - T.panelPad * 2
local headY = T.headTop
local started = false
local col = {
left = { x = leftX, y = 0, open = nil },
right = { x = rightX, y = 0, open = nil },
}
local noteId = 0
local panel = {}
local function startColumns()
if started then return end
started = true
local top = headY - T.colTopGap
col.left.y = top
col.right.y = top
end
local function closeSide(side)
local c = col[side]
if c and c.open then
c.y = c.y - c.open.height - T.boxGap
c.open = nil
end
end
-- ---- Header elements (full width, above the columns) ----
function panel:Title(text)
local fs = ensureFontString(container, cname .. "_Title", T.fontPanelTitle)
fs:ClearAllPoints()
fs:SetPoint("TOPLEFT", container, "TOPLEFT", T.panelPad, headY)
fs:SetText(text or "")
applyColor(fs, T.colPanelTitle)
headY = headY - T.headTitleStep
return fs
end
function panel:Note(text, opts)
opts = opts or {}
noteId = noteId + 1
local fs = ensureFontString(container, cname .. "_Note" .. noteId, T.fontNote)
fs:ClearAllPoints()
fs:SetPoint("TOPLEFT", container, "TOPLEFT", T.panelPad, headY)
fs:SetWidth(opts.width or fullWidth)
fs:SetJustifyH("LEFT")
fs:SetJustifyV("TOP")
fs:SetText(text or "")
applyColor(fs, opts.color or T.colNote)
local lines = opts.lines or 1
headY = headY - (lines * T.textLine) - T.headNoteGap
return fs
end
function panel:Link(name, text, onClick)
local btn = ensureFrame("Button", name, container, nil)
btn:ClearAllPoints()
btn:SetPoint("TOPLEFT", container, "TOPLEFT", T.panelPad, headY)
btn:SetHeight(16)
btn:SetWidth(fullWidth)
local fs = getglobal(name .. "Text")
if not fs then
fs = btn:CreateFontString(name .. "Text", "ARTWORK", T.fontLink)
fs:SetPoint("LEFT", btn, "LEFT", 0, 0)
fs:SetJustifyH("LEFT")
end
fs:SetText(text or "")
applyColor(fs, T.colLink)
btn:Show()
btn:SetScript("OnEnter", function() applyColor(fs, T.colLinkHover) end)
btn:SetScript("OnLeave", function() applyColor(fs, T.colLink) end)
if onClick then btn:SetScript("OnClick", onClick) end
headY = headY - T.headLinkStep
return btn
end
function panel:TopCheckbox(name, label, opts)
opts = opts or {}
local cb = ensureFrame("CheckButton", name, container, T.checkTemplate)
cb:ClearAllPoints()
cb:SetPoint("TOPLEFT", container, "TOPLEFT", T.panelPad, headY)
cb:Show()
local txtH = configureCheckbox(cb, label, opts, T, fullWidth - 26)
local rowH = T.rowCheckbox
if (txtH + 8) > rowH then rowH = txtH + 8 end
headY = headY - rowH - T.headRowGap
return cb
end
-- ---- Boxes (columns) ----
function panel:Box(side, name, title)
startColumns()
side = (side == "right") and "right" or "left"
closeSide(side)
local c = col[side]
local box = ensureFrame("Frame", name, container, T.boxTemplate)
box:ClearAllPoints()
box:SetPoint("TOPLEFT", container, "TOPLEFT", c.x, c.y)
box:SetWidth(colWidth)
box:Show()
local titleFS = getglobal(name .. "Title")
if titleFS then
titleFS:SetText(title or "")
applyColor(titleFS, T.colBoxTitle)
titleFS:ClearAllPoints()
titleFS:SetPoint("TOPLEFT", box, "TOPLEFT", T.titleInsetX, T.titleInsetY)
end
local state = {
cursor = -T.boxPadTop,
height = T.boxPadTop + T.boxPadBottom,
}
box:SetHeight(state.height)
c.open = state
return makeBox(container, box, colWidth, state, T)
end
-- Returns "left" or "right": whichever column currently has more room
-- left (i.e. its content bottom is higher). Lets callers auto-balance
-- a variable number of boxes without hand-picking columns.
function panel:ShorterSide()
startColumns()
local function bottom(side)
local c = col[side]
local y = c.y
if c.open then y = y - c.open.height - T.boxGap end
return y
end
if bottom("right") > bottom("left") then return "right" end
return "left"
end
function panel:Finish()
closeSide("left")
closeSide("right")
end
-- Expose geometry for callers that need it (rare).
panel.colWidth = colWidth
panel.fullWidth = fullWidth
return panel
end
+4 -5
View File
@@ -300,11 +300,10 @@ function MTH_SetupProfilesOptions()
if not container then return end
if not gSetupDone then
-- Title
local title = container:CreateFontString(nil, "ARTWORK", "GameFontNormal")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 6, -6)
title:SetText("Profiles")
title:SetTextColor(1.00, 0.82, 0.00)
local panel = MTH_Layout.Panel(container)
-- Title (engine header, consistent gold styling)
local title = panel:Title("Profiles")
-- Active profile indicator
gActiveLabel = container:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
+125 -3
View File
@@ -3,8 +3,8 @@ local MTH_OPTIONS_SETUP = {} -- Track which frames have been set up
MTH_OPTIONS_CONST = MTH_OPTIONS_CONST or {}
MTH_OPTIONS_CONST.NAV_DEFAULT_WIDTH = MTH_OPTIONS_CONST.NAV_DEFAULT_WIDTH or 120
MTH_OPTIONS_CONST.WINDOW_PADDING = MTH_OPTIONS_CONST.WINDOW_PADDING or 12
MTH_OPTIONS_CONST.CONTENT_TOP_OFFSET = MTH_OPTIONS_CONST.CONTENT_TOP_OFFSET or -58
MTH_OPTIONS_CONST.CONTENT_HEIGHT = MTH_OPTIONS_CONST.CONTENT_HEIGHT or 566
MTH_OPTIONS_CONST.CONTENT_TOP_OFFSET = MTH_OPTIONS_CONST.CONTENT_TOP_OFFSET or -30
MTH_OPTIONS_CONST.CONTENT_HEIGHT = MTH_OPTIONS_CONST.CONTENT_HEIGHT or 600
MTH_OPTIONS_CONST.CLOSE_BTN_SIZE = MTH_OPTIONS_CONST.CLOSE_BTN_SIZE or 22
MTH_OPTIONS_CONST.CLOSE_BTN_OFFSET_X = MTH_OPTIONS_CONST.CLOSE_BTN_OFFSET_X or -8
MTH_OPTIONS_CONST.CLOSE_BTN_OFFSET_Y = MTH_OPTIONS_CONST.CLOSE_BTN_OFFSET_Y or -8
@@ -20,6 +20,62 @@ local function MTH_OPT_L(key, default)
return default or key
end
-- Capture our PizzaSauce instance for the options-window open animation (guarded).
local MTH_OPT_Sauce = PizzaSauce
local function MTH_OPT_AnimateOpen(frame)
if not MTH_OPT_Sauce or not frame then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.options") then return end
-- Hide alpha this frame so there is no one-frame opaque flash before onStart.
if type(frame.SetAlpha) == "function" then frame:SetAlpha(0) end
-- Bigger travel + a springy "outBack" overshoot so the window clearly
-- pops up into place instead of a subtle nudge.
MTH_OPT_Sauce:SlideIn(frame, "UP", 110, 0.5, "outBack")
end
-- Fade the active settings panel when switching options tabs, unless disabled.
local function MTH_OPT_AnimateTabContent(tabKey)
if not MTH_OPT_Sauce then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.optiontabs") then return end
if type(MTH_OPTIONS_TABS) ~= "table" then return end
for i = 1, table.getn(MTH_OPTIONS_TABS) do
if MTH_OPTIONS_TABS[i].key == tabKey then
local frame = MTH_GetFrame(MTH_OPTIONS_TABS[i].frame)
if frame then
if type(frame.SetAlpha) == "function" then frame:SetAlpha(0) end
-- Slide the panel in from the right while fading so the content
-- visibly moves, not just brightens.
MTH_OPT_Sauce:SlideIn(frame, "RIGHT", 55, 0.3, "outCubic")
end
return
end
end
end
-- Slide the options window down and out before hiding it, unless disabled.
local function MTH_OPT_AnimateClose()
local frame = MetaHuntOptions
if not frame then return end
if not MTH_OPT_Sauce
or (type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.optionsclose")) then
frame:SetAlpha(1)
frame:Hide()
return
end
-- Capture the resting anchor so SlideOut's downward displacement can be
-- restored once the window is hidden (otherwise the next open is offset).
local p, rel, rp, x, y = frame:GetPoint(1)
MTH_OPT_Sauce:SlideOut(frame, "DOWN", 90, 0.26, "inCubic", {
onFinish = function()
frame:Hide()
frame:SetAlpha(1)
if p then
frame:ClearAllPoints()
frame:SetPoint(p, rel, rp, x, y)
end
end,
})
end
local function MTH_RegisterEscClose(frameName)
if not (frameName and UISpecialFrames) then
return
@@ -76,7 +132,7 @@ local function MTH_EnsureOptionsFrame()
closeBtn:SetWidth(MTH_OPTIONS_CONST.CLOSE_BTN_SIZE)
closeBtn:SetHeight(MTH_OPTIONS_CONST.CLOSE_BTN_SIZE)
closeBtn:SetText(MTH_OPT_L("COMMON_CLOSE_SHORT", "X"))
closeBtn:SetScript("OnClick", function() MetaHuntOptions:Hide() end)
closeBtn:SetScript("OnClick", function() MTH_OPT_AnimateClose() end)
end
MTH_BuildOptionsTree()
@@ -133,6 +189,11 @@ function MTH_SelectOptionsTab(tabKey)
MTH_SetupMessagesOptions()
end
end
elseif tabKey == "ZBar" then
if type(MTH_SetupZBarOptions) == "function" then
MTH_SetupZBarOptions()
MTH_OPTIONS_SETUP["ZBar"] = true
end
elseif tabKey == "Pet" then
if not MTH_OPTIONS_SETUP["Pet"] then
MTH_SetupPetOptions()
@@ -182,6 +243,11 @@ function MTH_SelectOptionsTab(tabKey)
MTH_SetupToysOptions()
MTH_OPTIONS_SETUP["Toys"] = true
end
elseif tabKey == "Craft" then
if not MTH_OPTIONS_SETUP["Craft"] then
MTH_SetupCraftOptions()
MTH_OPTIONS_SETUP["Craft"] = true
end
elseif tabKey == "SmartAmmo" then
if not MTH_OPTIONS_SETUP["SmartAmmo"] then
MTH_SetupSmartAmmoOptions()
@@ -222,6 +288,13 @@ function MTH_SelectOptionsTab(tabKey)
elseif MTH and MTH.Print then
MTH:Print("ICU options setup function is not loaded", "error")
end
elseif tabKey == "Animations" then
if not MTH_OPTIONS_SETUP["Animations"] then
if type(MTH_SetupAnimationsOptions) == "function" then
MTH_SetupAnimationsOptions()
MTH_OPTIONS_SETUP["Animations"] = true
end
end
elseif tabKey == "Credits" then
local setupCredits = _G and _G["MTH_SetupCreditsOptions"]
if type(setupCredits) == "function" then
@@ -250,6 +323,7 @@ function MTH_SelectOptionsTab(tabKey)
end
end
end
MTH_OPT_AnimateTabContent(tabKey)
end
function MTH_ResetAndSelectOptionsTab(tabKey)
@@ -261,6 +335,52 @@ function MTH_ResetAndSelectOptionsTab(tabKey)
MTH_SelectOptionsTab(tabKey)
end
-- On a blocked realm the options window must be inert too. Instead of drawing any tabs we
-- drop an opaque "DISABLED." panel over the whole window (with its own close button so it can
-- still be dismissed). Returns true when the realm gate is active.
local function MTH_OPTIONS_UpdateRealmGateOverlay(frame)
if not frame then return false end
local blocked = (MTH and MTH.IsRealmGateBlocked and MTH:IsRealmGateBlocked()) and true or false
local overlay = frame.realmGateOverlay
if not overlay then
if not blocked then return false end
overlay = CreateFrame("Frame", "MetaHuntOptionsRealmGateOverlay", frame)
overlay:SetAllPoints(frame)
overlay:EnableMouse(true)
overlay:EnableMouseWheel(true)
overlay:SetFrameStrata("FULLSCREEN_DIALOG")
if overlay.SetFrameLevel and frame.GetFrameLevel then
overlay:SetFrameLevel(frame:GetFrameLevel() + 50)
end
local bg = overlay:CreateTexture(nil, "BACKGROUND")
bg:SetAllPoints(overlay)
bg:SetTexture("Interface\\Buttons\\WHITE8X8")
if bg.SetVertexColor then bg:SetVertexColor(0, 0, 0, 1) end
local label = overlay:CreateFontString(nil, "OVERLAY")
label:SetPoint("CENTER", overlay, "CENTER", 0, 0)
if label.SetFont then label:SetFont("Fonts\\FRIZQT__.TTF", 48, "OUTLINE") end
label:SetText("DISABLED.")
label:SetTextColor(1.0, 0.1, 0.1)
local close = CreateFrame("Button", nil, overlay, "UIPanelCloseButton")
close:SetPoint("TOPRIGHT", overlay, "TOPRIGHT", -4, -4)
close:SetScript("OnClick", function() frame:Hide() end)
frame.realmGateOverlay = overlay
end
if blocked then
overlay:Show()
else
overlay:Hide()
end
return blocked
end
function MTH_OpenOptions(tabKey)
if not MTH_OPTIONS_SHELL_READY then return end
local optionsFrame = MTH_EnsureOptionsFrame()
@@ -268,5 +388,7 @@ function MTH_OpenOptions(tabKey)
return
end
optionsFrame:Show()
MTH_OPT_AnimateOpen(optionsFrame)
if MTH_OPTIONS_UpdateRealmGateOverlay(optionsFrame) then return end
MTH_SelectOptionsTab(tabKey or "General")
end
+9 -3
View File
@@ -1,4 +1,4 @@
MTH_OPTIONS_TREE_STATE = MTH_OPTIONS_TREE_STATE or { zButtons = true, chronometer = true }
MTH_OPTIONS_TREE_STATE = MTH_OPTIONS_TREE_STATE or { zButtons = false, chronometer = false }
MTH_OPTIONS_TREE_BUTTONS = MTH_OPTIONS_TREE_BUTTONS or {}
MTH_OPTIONS_STATE = MTH_OPTIONS_STATE or {}
if MTH_OPTIONS_STATE.activeTab == nil and MTH_OPTIONS_ACTIVE_TAB ~= nil then
@@ -30,7 +30,8 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "General", label = "General", frame = "MetaHuntOptionsGeneral" },
{ key = "Profiles", label = "Profiles", frame = "MetaHuntOptionsProfiles" },
{ key = "Messages", label = "Messages", frame = "MetaHuntOptionsMessages" },
{ key = "Pet", label = "ZPet", frame = "MetaHuntOptionsPet" },
{ key = "ZBar", label = "zBar", frame = "MetaHuntOptionsZBar" },
{ key = "Pet", label = "ZPet", frame = "MetaHuntOptionsPet" },
{ key = "Track", label = "ZTrack", frame = "MetaHuntOptionsTrack" },
{ key = "Aspect", label = "ZAspect", frame = "MetaHuntOptionsAspect" },
{ key = "Trap", label = "ZTrap", frame = "MetaHuntOptionsTrap" },
@@ -39,6 +40,7 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "Mounts", label = "ZMounts", frame = "MetaHuntOptionsMounts" },
{ key = "Companions", label = "ZCompanions", frame = "MetaHuntOptionsCompanions" },
{ key = "Toys", label = "ZToys", frame = "MetaHuntOptionsToys" },
{ key = "Craft", label = "ZCraft", frame = "MetaHuntOptionsCraft" },
{ key = "SmartAmmo", label = "Smart Ammo", frame = "MetaHuntOptionsSmartAmmo" },
{ key = "FeedOMatic", label = "FeedOMatic", frame = "MetaHuntOptionsFeedOMatic" },
{ key = "AutoBuy", label = "Auto Buy", frame = "MetaHuntOptionsAutoBuy" },
@@ -50,6 +52,7 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "ChronometerClassSpells", label = "Hunter Spells", frame = "MetaHuntOptionsChronometer" },
{ key = "ChronometerClassEvents", label = "Hunter Events", frame = "MetaHuntOptionsChronometer" },
{ key = "ChronometerRacial", label = "Racial", frame = "MetaHuntOptionsChronometer" },
{ key = "Animations", label = "Animations", frame = "MetaHuntOptionsAnimations" },
{ key = "Credits", label = "Credits", frame = "MetaHuntOptionsCredits" },
}
@@ -66,7 +69,8 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
label = "zButtons",
node = "zButtons",
children = {
{ label = "zAmmo", key = "Ammo" },
{ label = "zBar", key = "ZBar" },
{ label = "zAmmo", key = "Ammo" },
{ label = "zPet", key = "Pet" },
{ label = "zAspect", key = "Aspect" },
{ label = "zTrack", key = "Track" },
@@ -75,6 +79,7 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
{ label = "zMounts", key = "Mounts" },
{ label = "zCompanions", key = "Companions" },
{ label = "zToys", key = "Toys" },
{ label = "zCraft", key = "Craft" },
},
},
{
@@ -88,6 +93,7 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
{ label = "Racial", key = "ChronometerRacial" },
},
},
{ label = "Animations", key = "Animations" },
{ label = "Credits", key = "Credits" },
}
+835 -565
View File
File diff suppressed because it is too large Load Diff
+5 -3
View File
@@ -46,12 +46,12 @@
<Frames>
<Frame name="$parentNav" enableMouse="true">
<Size>
<AbsDimension x="120" y="566"/>
<AbsDimension x="120" y="600"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="12" y="-58"/>
<AbsDimension x="12" y="-30"/>
</Offset>
</Anchor>
</Anchors>
@@ -64,7 +64,7 @@
</Backdrop>
</Frame>
<!-- Content Areas -->
<Frame name="$parentZBar" hidden="true" enableMouse="true"/>
<Frame name="$parentGeneral" hidden="true" enableMouse="true"/>
<Frame name="$parentProfiles" hidden="true" enableMouse="true"/>
<Frame name="$parentMessages" hidden="true" enableMouse="true"/>
@@ -77,6 +77,7 @@
<Frame name="$parentMounts" hidden="true" enableMouse="true"/>
<Frame name="$parentCompanions" hidden="true" enableMouse="true"/>
<Frame name="$parentToys" hidden="true" enableMouse="true"/>
<Frame name="$parentCraft" hidden="true" enableMouse="true"/>
<Frame name="$parentSmartAmmo" hidden="true" enableMouse="true"/>
<Frame name="$parentFeedOMatic" hidden="true" enableMouse="true"/>
<Frame name="$parentAutoBuy" hidden="true" enableMouse="true"/>
@@ -84,6 +85,7 @@
<Frame name="$parentICU" hidden="true" enableMouse="true"/>
<Frame name="$parentExpAmmo" hidden="true" enableMouse="true"/>
<Frame name="$parentChronometer" hidden="true" enableMouse="true"/>
<Frame name="$parentAnimations" hidden="true" enableMouse="true"/>
<Frame name="$parentCredits" hidden="true" enableMouse="true"/>
<!-- Top-right close button -->
+330
View File
@@ -0,0 +1,330 @@
-- MetaHunt: auto-train Growl to a freshly tamed pet.
--
local MTH_GROWL_MAX_RANK = 7
-- ---------------------------------------------------------------------------
-- Saved-variable backed toggle (per character), default ON.
-- ---------------------------------------------------------------------------
local function MTH_Growl_GetStore()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.growlTeach) ~= "table" then
MTH_CharSavedVariables.growlTeach = {}
end
local store = MTH_CharSavedVariables.growlTeach
if store.enabled == nil then
store.enabled = true
end
return store
end
function MTH_Growl_IsEnabled()
return MTH_Growl_GetStore().enabled and true or false
end
function MTH_Growl_SetEnabled(enabled)
MTH_Growl_GetStore().enabled = enabled and true or false
end
-- ---------------------------------------------------------------------------
-- Helpers
-- ---------------------------------------------------------------------------
local function MTH_Growl_DebugLog(line)
if type(MTH_DebugFrame) == "table" and type(MTH_DebugFrame.AddInfo) == "function" then
MTH_DebugFrame:AddInfo("[Growl] " .. tostring(line))
end
end
local function MTH_Growl_GetGlobal(name)
if type(getglobal) == "function" then
return getglobal(name)
end
if _G then
return _G[name]
end
return nil
end
-- Rank appropriate for a pet of the given level.
local function MTH_Growl_RankForLevel(level)
local lvl = tonumber(level) or 0
if lvl < 1 then lvl = 1 end
local rank = math.floor(lvl / 10) + 1
if rank < 1 then rank = 1 end
if rank > MTH_GROWL_MAX_RANK then rank = MTH_GROWL_MAX_RANK end
return rank
end
-- Parse a rank number out of a craft row's name/subtext (e.g. "Growl", "Rank 5").
local function MTH_Growl_ParseRank(name, subText)
local sub = tostring(subText or "")
local _, _, subRank = string.find(sub, "(%d+)")
if subRank then return tonumber(subRank) end
local nm = tostring(name or "")
local _, _, nameRank = string.find(nm, "(%d+)")
if nameRank then return tonumber(nameRank) end
return nil
end
-- Find the hunter spellbook slot for a spell by name (e.g. "Beast Training").
local function MTH_Growl_FindSpellSlot(spellName)
if not spellName or spellName == "" then return nil end
local getSpellName = MTH_Growl_GetGlobal("GetSpellName")
if type(getSpellName) ~= "function" then return nil end
local getNumSpellTabs = MTH_Growl_GetGlobal("GetNumSpellTabs")
local getSpellTabInfo = MTH_Growl_GetGlobal("GetSpellTabInfo")
if type(getNumSpellTabs) == "function" and type(getSpellTabInfo) == "function" then
local numTabs = getNumSpellTabs() or 0
for tabIndex = 1, numTabs do
local _, _, offset, numSpells = getSpellTabInfo(tabIndex)
offset = tonumber(offset) or 0
numSpells = tonumber(numSpells) or 0
for spellIndex = (offset + 1), (offset + numSpells) do
if getSpellName(spellIndex, "spell") == spellName then
return spellIndex
end
end
end
end
-- Fallback: linear scan of the spellbook.
local nilStreak = 0
for spellIndex = 1, 1024 do
local nameAtIndex = getSpellName(spellIndex, "spell")
if nameAtIndex then
nilStreak = 0
if nameAtIndex == spellName then
return spellIndex
end
else
nilStreak = nilStreak + 1
if nilStreak >= 30 then break end
end
end
return nil
end
-- Open the Beast Training window by casting the hunter "Beast Training" spell.
local function MTH_Growl_OpenTrainingWindow()
local spellName = MTH_Growl_GetGlobal("ZHUNTER_PET_TRAINING") or "Beast Training"
local slot = MTH_Growl_FindSpellSlot(spellName)
local castSpell = MTH_Growl_GetGlobal("CastSpell")
if slot and type(castSpell) == "function" then
local getSpellName = MTH_Growl_GetGlobal("GetSpellName")
local atSlot = (type(getSpellName) == "function") and getSpellName(slot, "spell") or "?"
castSpell(slot, "spell")
MTH_Growl_DebugLog("Opened Beast Training via CastSpell(slot=" .. tostring(slot)
.. " name='" .. tostring(atSlot) .. "')")
return true
end
local castSpellByName = MTH_Growl_GetGlobal("CastSpellByName")
if type(castSpellByName) == "function" then
castSpellByName(spellName)
MTH_Growl_DebugLog("Opened Beast Training via CastSpellByName('" .. tostring(spellName) .. "') (slot not found)")
return true
end
MTH_Growl_DebugLog("Could not open Beast Training (no spell slot, no CastSpellByName)")
return false
end
-- Is the Beast Training / craft window currently visible?
local function MTH_Growl_IsTrainingWindowVisible()
local frameNames = { "BeastTrainingFrame", "PetTrainingFrame", "CraftFrame" }
for i = 1, table.getn(frameNames) do
local frame = MTH_Growl_GetGlobal(frameNames[i])
if frame then
if frame.IsVisible and frame:IsVisible() then return true end
if frame.IsShown and frame:IsShown() then return true end
end
end
return false
end
-- ---------------------------------------------------------------------------
-- Pending auto-train request. Set when a fresh tame is confirmed; cleared once
-- we train (or time out). { rank, name, elapsed, closeAfter, done }
-- ---------------------------------------------------------------------------
local MTH_Growl_Pending = nil
-- The offer currently awaiting the player's Yes/No answer. { rank, name, level }
local MTH_Growl_Offer = nil
-- While we auto-open the trainer to teach Growl, silence the Beast Training
-- scanner's chat feedback (set on confirm; expires after the teach window).
local MTH_Growl_SuppressScanUntil = 0
function MTH_Growl_IsTeaching()
local getTime = MTH_Growl_GetGlobal("GetTime")
local now = (type(getTime) == "function" and getTime()) or 0
return now < (MTH_Growl_SuppressScanUntil or 0)
end
local function MTH_Growl_TryTrainNow()
if not MTH_Growl_Pending or MTH_Growl_Pending.done then
return false
end
local getNumCrafts = MTH_Growl_GetGlobal("GetNumCrafts")
local getCraftInfo = MTH_Growl_GetGlobal("GetCraftInfo")
local doCraft = MTH_Growl_GetGlobal("DoCraft")
if type(getNumCrafts) ~= "function" or type(getCraftInfo) ~= "function" or type(doCraft) ~= "function" then
return false
end
local total = tonumber(getNumCrafts()) or 0
if total <= 0 then
return false -- window not populated yet
end
local target = MTH_Growl_Pending.rank
local bestIndex, bestRank = nil, 0
for i = 1, total do
local craftName, craftSub, craftType = getCraftInfo(i)
local lname = string.lower(tostring(craftName or ""))
if string.find(lname, "growl", 1, true) and tostring(craftType) ~= "header" then
local rank = MTH_Growl_ParseRank(craftName, craftSub)
if rank then
if rank == target then
bestIndex, bestRank = i, rank
break
elseif rank < target and rank > bestRank then
-- Highest rank we could give if the exact target isn't offered.
bestIndex, bestRank = i, rank
end
end
end
end
if not bestIndex then
return false -- no Growl row found yet
end
doCraft(bestIndex)
MTH_Growl_DebugLog("Trained Growl Rank " .. tostring(bestRank)
.. " (target " .. tostring(target) .. ") for '" .. tostring(MTH_Growl_Pending.name)
.. "' via DoCraft(" .. tostring(bestIndex) .. ")")
if MTH and type(MTH.Print) == "function" then
MTH:Print("Auto-taught Growl (Rank " .. tostring(bestRank) .. ") to " .. tostring(MTH_Growl_Pending.name) .. ".")
end
MTH_Growl_Pending.done = true
if MTH_Growl_Pending.closeAfter then
local closeCraft = MTH_Growl_GetGlobal("CloseCraft")
if type(closeCraft) == "function" then
closeCraft()
end
end
MTH_Growl_Pending = nil
return true
end
-- Driver frame: react to the craft window opening/updating, with an OnUpdate
-- poll as backup and a timeout so we never leave a stale pending request.
local MTH_Growl_Frame = CreateFrame("Frame", "MTH_GrowlTeachFrame")
MTH_Growl_Frame:RegisterEvent("CRAFT_SHOW")
MTH_Growl_Frame:RegisterEvent("CRAFT_UPDATE")
MTH_Growl_Frame:RegisterEvent("PET_TRAINING_SHOW")
MTH_Growl_Frame:SetScript("OnEvent", function()
MTH_Growl_TryTrainNow()
end)
MTH_Growl_Frame:SetScript("OnUpdate", function()
if not MTH_Growl_Pending then return end
local p = MTH_Growl_Pending
p.elapsed = (p.elapsed or 0) + (arg1 or 0)
-- Train as soon as the window is populated.
if MTH_Growl_TryTrainNow() then return end
if p.elapsed > 8 then
local getNumCrafts = MTH_Growl_GetGlobal("GetNumCrafts")
local crafts = (type(getNumCrafts) == "function" and tonumber(getNumCrafts())) or -1
MTH_Growl_DebugLog("Gave up training Growl Rank " .. tostring(p.rank)
.. " for '" .. tostring(p.name) .. "' (timeout: windowVisible="
.. tostring(MTH_Growl_IsTrainingWindowVisible()) .. " numCrafts=" .. tostring(crafts)
.. " openAttempts=" .. tostring(p.openAttempts) .. ")")
MTH_Growl_Pending = nil
return
end
-- Window not up yet: re-attempt opening every second (the pet may still be
-- settling right after the tame, so the first cast can be ignored).
if not MTH_Growl_IsTrainingWindowVisible() then
p.sinceOpen = (p.sinceOpen or 0) + (arg1 or 0)
if p.sinceOpen >= 1.0 then
p.sinceOpen = 0
p.openAttempts = (p.openAttempts or 0) + 1
if p.openAttempts <= 6 then
MTH_Growl_OpenTrainingWindow()
end
end
end
end)
-- ---------------------------------------------------------------------------
-- Start training the confirmed offer. Called from the popup's Yes button (a
-- hardware event), which makes opening the Beast Training window reliable.
-- ---------------------------------------------------------------------------
local function MTH_Growl_StartTraining(rank, petName)
local alreadyOpen = MTH_Growl_IsTrainingWindowVisible()
local getTime = MTH_Growl_GetGlobal("GetTime")
MTH_Growl_SuppressScanUntil = ((type(getTime) == "function" and getTime()) or 0) + 10
MTH_Growl_Pending = {
rank = rank,
name = petName,
elapsed = 0,
sinceOpen = 0,
openAttempts = 0,
closeAfter = not alreadyOpen,
done = false,
}
MTH_Growl_DebugLog("Confirmed: train Growl Rank " .. tostring(rank) .. " for '"
.. tostring(petName) .. "' (windowOpen=" .. tostring(alreadyOpen) .. ")")
if alreadyOpen then
MTH_Growl_TryTrainNow()
else
MTH_Growl_Pending.openAttempts = 1
MTH_Growl_OpenTrainingWindow()
end
end
-- ---------------------------------------------------------------------------
-- Confirmation popup. Yes = hardware event -> open Beast Training + DoCraft.
-- ---------------------------------------------------------------------------
StaticPopupDialogs["MTH_GROWL_TEACH"] = {
text = "Teach %s to your newly tamed %s?",
button1 = YES or "Yes",
button2 = NO or "No",
OnAccept = function()
local offer = MTH_Growl_Offer
MTH_Growl_Offer = nil
if not offer then return end
MTH_Growl_StartTraining(offer.rank, offer.name)
end,
OnCancel = function()
MTH_Growl_Offer = nil
end,
timeout = 0,
whileDead = 1,
hideOnEscape = 1,
}
-- ---------------------------------------------------------------------------
-- Public entry point: called when a fresh tame is confirmed.
-- ---------------------------------------------------------------------------
function MTH_Growl_OfferForTamedPet(petName, petLevel)
if not MTH_Growl_IsEnabled() then
return
end
if type(StaticPopup_Show) ~= "function" then
return
end
local rank = MTH_Growl_RankForLevel(petLevel)
MTH_Growl_Offer = { rank = rank, name = petName, level = petLevel }
local spellLabel = "Growl (Rank " .. tostring(rank) .. ")"
local name = tostring(petName or "your pet")
MTH_Growl_DebugLog("Offer pet='" .. name .. "' level=" .. tostring(petLevel) .. " -> " .. spellLabel)
StaticPopup_Show("MTH_GROWL_TEACH", spellLabel, name)
end
+434
View File
@@ -0,0 +1,434 @@
------------------------------------------------------
-- MetaHunt — Unified SavedVariables schema + migration engine
------------------------------------------------------
-- PURPOSE
-- Collapse every legacy / scattered SavedVariable into just TWO persisted
-- globals and one consistent shape, so old-addon names (FOM_*, ZHunterMod_Saved,
-- MTHSmartAmmo) and ad-hoc key styles disappear.
--
-- TARGET SHAPE (canonical)
-- MTH_SavedVariables (account-wide) = {
-- schemaVersion = <MTH_SV_SCHEMA_VERSION>,
-- modules = {
-- <id> = { schemaVersion = N, settings = { ...camelCase... }, <dataTables> },
-- feedomatic = { settings{...}, foodQuality, cooking, questFood,
-- addedFoods, removedFoods, localeInfo },
-- },
-- messages = {...}, moduleStates = {...}, profiles = {...},
-- charSnapshots = {...}, versionCheck = {...},
-- }
-- MTH_CharSavedVariables (per-character) = {
-- schemaVersion = <MTH_SV_SCHEMA_VERSION>,
-- modules = {
-- <id> = { schemaVersion = N, settings{...}, <dataTables> },
-- zhunter = { buttons{...}, bar{...}, widgetSpawnLayout },
-- antidaze = { settings{ enabled } },
-- autostrip = { settings{ enabled, display }, frame{ point, relativePoint, x, y } },
-- minimapbutton = { settings{ angle } },
-- },
-- moduleStates = {...},
-- -- pet-system core stays at root (out of scope, heavily referenced):
-- MTH_Pets, feedTracking, petTraining, trainScan, stableScan, petSpellScan,
-- }
--
-- RULES
-- * One-shot, gated by schemaVersion on each root. Idempotent. Non-destructive
-- (data is COPIED into the new location before the old location is cleared).
-- * Lua 5.0-safe (no '#', no string.match/gmatch; pairs()/ipairs() only).
-- * Testable offline: MTH_SV_EnsureSchema(account, char) accepts explicit roots
-- (defaults to the live globals) and returns a report table.
------------------------------------------------------
MTH_SV_SCHEMA_VERSION = 1
------------------------------------------------------
-- Helpers
------------------------------------------------------
local function MTH_SV_IsTable(v)
return type(v) == "table"
end
local function MTH_SV_DeepCopy(orig)
if type(orig) ~= "table" then
return orig
end
local copy = {}
for k, v in pairs(orig) do
copy[MTH_SV_DeepCopy(k)] = MTH_SV_DeepCopy(v)
end
return copy
end
-- Ensure parent[key] is a table and return it.
local function MTH_SV_Ensure(parent, key)
if type(parent[key]) ~= "table" then
parent[key] = {}
end
return parent[key]
end
-- Pick the first non-nil value from a list of candidates; else default.
local function MTH_SV_Coalesce(candidates, default)
for _, v in ipairs(candidates) do
if v ~= nil then
return v
end
end
return default
end
-- Copy every key from src into dst, applying a rename map (oldKey -> newKey).
-- Keys not present in the map keep their original name. Existing dst values win
-- (so re-running never clobbers already-migrated data). Returns count copied.
local function MTH_SV_CopyRenamed(src, dst, renameMap)
local moved = 0
if not MTH_SV_IsTable(src) then
return moved
end
for oldKey, value in pairs(src) do
local newKey = (renameMap and renameMap[oldKey]) or oldKey
if dst[newKey] == nil then
dst[newKey] = value
moved = moved + 1
end
end
return moved
end
-- Count entries in a table (Lua 5.0-safe).
local function MTH_SV_Count(t)
local n = 0
if MTH_SV_IsTable(t) then
for _ in pairs(t) do
n = n + 1
end
end
return n
end
------------------------------------------------------
-- Per-module migrators
-- Each takes the relevant module store table (already ensured) plus context,
-- transforms in place, and records notes into the shared report.
------------------------------------------------------
-- SMARTAMMO (per-character)
-- OLD: modules.smartammo = { enabled, smartEnabled, reloadEnabled,
-- weaponSwapEnabled, legacy = { MTHSmartAmmo = {
-- enabled, reload, weaponSwap } } }
-- + optional global MTHSmartAmmo = { enabled, reload, weaponSwap }
-- NEW: modules.smartammo = { schemaVersion, settings = {
-- smartEnabled, reloadEnabled, weaponSwapEnabled } }
local function MTH_SV_Migrate_SmartAmmo(store, globalMTHSmartAmmo, report)
if not MTH_SV_IsTable(store) then
return
end
local legacy = MTH_SV_IsTable(store.legacy) and store.legacy.MTHSmartAmmo or nil
local g = MTH_SV_IsTable(globalMTHSmartAmmo) and globalMTHSmartAmmo or nil
local settings = MTH_SV_Ensure(store, "settings")
-- smartEnabled: modern flat -> settings -> legacy.enabled -> global.enabled -> old `enabled` -> true
if settings.smartEnabled == nil then
settings.smartEnabled = MTH_SV_Coalesce({
store.smartEnabled,
legacy and legacy.enabled,
g and g.enabled,
store.enabled,
}, true) and true or false
end
if settings.reloadEnabled == nil then
settings.reloadEnabled = MTH_SV_Coalesce({
store.reloadEnabled,
legacy and legacy.reload,
g and g.reload,
}, true) and true or false
end
if settings.weaponSwapEnabled == nil then
settings.weaponSwapEnabled = MTH_SV_Coalesce({
store.weaponSwapEnabled,
legacy and legacy.weaponSwap,
g and g.weaponSwap,
}, true) and true or false
end
-- Clear the old flat/legacy shape now that settings holds the truth.
store.legacy = nil
store.enabled = nil
store.smartEnabled = nil
store.reloadEnabled = nil
store.weaponSwapEnabled = nil
store.schemaVersion = 1
report.smartammo = "settings{smartEnabled=" .. tostring(settings.smartEnabled)
.. ",reloadEnabled=" .. tostring(settings.reloadEnabled)
.. ",weaponSwapEnabled=" .. tostring(settings.weaponSwapEnabled) .. "}"
end
-- AUTOQUEST (per-character)
-- OLD (canonical): MTH_CharSavedVariables.autoquest = { scorpokDrazial,
-- arrowsForSissies, scorpokTooltip, _migrated } mirrored into
-- modules.autoquest = { scorpokDrazial, arrowsForSissies, scorpokTooltip, enabled }
-- plus oldest legacy MTH_CharSavedVariables.questautomation.
-- NEW: modules.autoquest = { schemaVersion, settings = {
-- scorpokDrazial, arrowsForSissies, scorpokTooltip } }
local function MTH_SV_Migrate_AutoQuest(char, report)
local modules = MTH_SV_Ensure(char, "modules")
local store = MTH_SV_Ensure(modules, "autoquest")
local settings = MTH_SV_Ensure(store, "settings")
local root = MTH_SV_IsTable(char.autoquest) and char.autoquest or {}
local qa = MTH_SV_IsTable(char.questautomation) and char.questautomation or {}
local keys = { "scorpokDrazial", "arrowsForSissies", "scorpokTooltip" }
for _, k in ipairs(keys) do
if settings[k] == nil then
settings[k] = MTH_SV_Coalesce({
store[k], -- flat mirror on modules.autoquest
root[k], -- former canonical root .autoquest
qa[k], -- oldest legacy .questautomation
}, false) and true or false
end
end
-- Clear old / duplicate locations.
store.scorpokDrazial = nil
store.arrowsForSissies = nil
store.scorpokTooltip = nil
store._migrated = nil
char.autoquest = nil
char.questautomation = nil
store.schemaVersion = 1
report.autoquest = "settings{scorpokDrazial=" .. tostring(settings.scorpokDrazial)
.. ",arrowsForSissies=" .. tostring(settings.arrowsForSissies)
.. ",scorpokTooltip=" .. tostring(settings.scorpokTooltip) .. "}"
end
-- ANTIDAZE (per-character): char-root .antiDaze{enabled} -> modules.antidaze.settings{enabled}
local function MTH_SV_Migrate_AntiDaze(char, report)
local modules = MTH_SV_Ensure(char, "modules")
local store = MTH_SV_Ensure(modules, "antidaze")
local settings = MTH_SV_Ensure(store, "settings")
local old = MTH_SV_IsTable(char.antiDaze) and char.antiDaze or {}
if settings.enabled == nil and old.enabled ~= nil then
settings.enabled = old.enabled and true or false
end
char.antiDaze = nil
store.schemaVersion = 1
report.antidaze = "settings{enabled=" .. tostring(settings.enabled) .. "}"
end
-- AUTOSTRIP (per-character): char-root .autoStrip{autostrip,display,point,relativePoint,x,y}
-- -> modules.autostrip{autostrip,display,point,relativePoint,x,y}
-- (keys preserved verbatim; only the storage location moves under .modules)
local function MTH_SV_Migrate_AutoStrip(char, report)
local modules = MTH_SV_Ensure(char, "modules")
local store = MTH_SV_Ensure(modules, "autostrip")
local old = MTH_SV_IsTable(char.autoStrip) and char.autoStrip or {}
local carry = { "autostrip", "display", "point", "relativePoint", "x", "y" }
for _, k in ipairs(carry) do
if store[k] == nil and old[k] ~= nil then
store[k] = old[k]
end
end
char.autoStrip = nil
store.schemaVersion = 1
report.autostrip = "store{autostrip=" .. tostring(store.autostrip)
.. ",display=" .. tostring(store.display) .. "}"
end
-- MINIMAPBUTTON (per-character): char-root .minimapButton{angle} -> modules.minimapbutton{angle}
local function MTH_SV_Migrate_MinimapButton(char, report)
local modules = MTH_SV_Ensure(char, "modules")
local store = MTH_SV_Ensure(modules, "minimapbutton")
local old = MTH_SV_IsTable(char.minimapButton) and char.minimapButton or {}
if store.angle == nil and old.angle ~= nil then
store.angle = old.angle
end
char.minimapButton = nil
store.schemaVersion = 1
report.minimapbutton = "store{angle=" .. tostring(store.angle) .. "}"
end
-- FEEDOMATIC (account-wide): the 7 old FeedOMatic globals were stored under
-- modules.feedomatic.legacy.FOM_* (with _G.FOM_* bound as runtime aliases) and
-- duplicated at the account-root alias MTH_SavedVariables.feedomatic.
-- NEW: modules.feedomatic = { schemaVersion, settings, foodQuality, addedFoods,
-- removedFoods, cooking, questFood, localeInfo } — no .legacy wrapper, no root
-- alias. The _G.FOM_* globals stay as RUNTIME aliases (re-bound to these nested
-- tables by MTH_FeedOMatic_SyncSavedVariables) so FeedOMatic.lua is untouched.
local MTH_SV_FOM_MAP = {
{ global = "FOM_Config", key = "settings" },
{ global = "FOM_FoodQuality", key = "foodQuality" },
{ global = "FOM_AddedFoods", key = "addedFoods" },
{ global = "FOM_RemovedFoods", key = "removedFoods" },
{ global = "FOM_Cooking", key = "cooking" },
{ global = "FOM_QuestFood", key = "questFood" },
{ global = "FOM_LocaleInfo", key = "localeInfo" },
}
local function MTH_SV_Migrate_FeedOMatic(account, report)
local modules = MTH_SV_Ensure(account, "modules")
local store = MTH_SV_Ensure(modules, "feedomatic")
local legacy = MTH_SV_IsTable(store.legacy) and store.legacy or {}
for _, m in ipairs(MTH_SV_FOM_MAP) do
if store[m.key] == nil then
local src = legacy[m.global]
if type(src) ~= "table" and _G then
src = _G[m.global]
end
if type(src) == "table" then
store[m.key] = src
end
end
end
store.legacy = nil
account.feedomatic = nil -- drop the account-root alias duplicate
store.schemaVersion = 1
report.feedomatic = "keys{settings,foodQuality,addedFoods,removedFoods,cooking,questFood,localeInfo}"
end
-- ZHUNTER (per-character): the zButton layout used to live in the TOC-declared
-- global ZHunterMod_Saved AND was mirrored into modules.zhunter (two on-disk
-- copies). NEW: modules.zhunter is the single canonical store (button tables,
-- _zbar, enabled, _mth_widget_spawn_layout_v1). ZHunterMod_Saved becomes a pure
-- RUNTIME alias re-bound by MTH_ZH_GetSavedRoot, and is dropped from the TOC.
-- The vestigial account-root alias MTH_SavedVariables.zhunter is removed too.
local function MTH_SV_Migrate_ZHunter(account, char, report)
local modules = MTH_SV_Ensure(char, "modules")
local store = MTH_SV_Ensure(modules, "zhunter")
-- If the nested store is still empty but a per-char global carries data
-- (legacy TOC copy present during the transition), adopt it once.
if _G and MTH_SV_IsTable(_G.ZHunterMod_Saved) and _G.ZHunterMod_Saved ~= store then
if MTH_SV_Count(store) == 0 then
for k, v in pairs(_G.ZHunterMod_Saved) do
store[k] = v
end
end
end
account.zhunter = nil -- drop the vestigial account-root alias duplicate
report.zhunter = "modules.zhunter canonical; ZHunterMod_Saved -> runtime alias"
end
------------------------------------------------------
-- Orchestrator
------------------------------------------------------
-- MTH_SV_EnsureSchema(account, char)
-- account / char default to the live globals. Returns a report table.
-- Gated by schemaVersion on each root so it only runs once; idempotent anyway.
function MTH_SV_EnsureSchema(account, char)
if account == nil then account = MTH_SavedVariables end
if char == nil then char = MTH_CharSavedVariables end
local report = { ran = false }
if not MTH_SV_IsTable(account) or not MTH_SV_IsTable(char) then
report.error = "roots unavailable"
return report
end
local accountDone = (tonumber(account.schemaVersion) or 0) >= MTH_SV_SCHEMA_VERSION
local charDone = (tonumber(char.schemaVersion) or 0) >= MTH_SV_SCHEMA_VERSION
if accountDone and charDone then
report.skipped = true
return report
end
report.ran = true
local accountModules = MTH_SV_Ensure(account, "modules")
local charModules = MTH_SV_Ensure(char, "modules")
-- Detect whether there is genuine legacy data to relocate BEFORE the migrators
-- consume/delete it. On a brand-new install there is nothing to move, so we still
-- stamp the schema (to avoid re-checking) but skip the player-facing announcement.
local smartLegacy = MTH_SV_IsTable(charModules.smartammo) and charModules.smartammo.legacy or nil
local feedLegacy = MTH_SV_IsTable(accountModules.feedomatic) and accountModules.feedomatic.legacy or nil
report.changed = (account.feedomatic ~= nil)
or (account.zhunter ~= nil)
or (char.antiDaze ~= nil)
or (char.autoStrip ~= nil)
or (char.minimapButton ~= nil)
or (char.autoquest ~= nil)
or (char.questautomation ~= nil)
or (feedLegacy ~= nil)
or (smartLegacy ~= nil)
or (_G ~= nil and (_G.FOM_Config ~= nil or _G.ZHunterMod_Saved ~= nil or _G.MTHSmartAmmo ~= nil))
or false
-- ---- account-wide modules ----
MTH_SV_Migrate_FeedOMatic(account, report)
-- ---- per-character modules ----
MTH_SV_Migrate_SmartAmmo(
MTH_SV_Ensure(charModules, "smartammo"),
_G and _G.MTHSmartAmmo or nil,
report
)
if _G then _G.MTHSmartAmmo = nil end
MTH_SV_Migrate_AutoQuest(char, report)
MTH_SV_Migrate_AntiDaze(char, report)
MTH_SV_Migrate_AutoStrip(char, report)
MTH_SV_Migrate_MinimapButton(char, report)
MTH_SV_Migrate_ZHunter(account, char, report)
-- ---- stamp ----
account.schemaVersion = MTH_SV_SCHEMA_VERSION
char.schemaVersion = MTH_SV_SCHEMA_VERSION
-- ---- player-facing announcement (only when real legacy data was relocated) ----
-- Guarded on MTH_Log so the offline test harness (no MetaHunt runtime) stays silent.
if report.changed and type(MTH_Log) == "function" then
local order = {
"feedomatic", "smartammo", "autoquest",
"antidaze", "autostrip", "minimapbutton", "zhunter",
}
local done = {}
for _, id in ipairs(order) do
if report[id] ~= nil then
table.insert(done, id)
end
end
MTH_Log("Tidying your saved settings into the new 2.0 layout (one-time)...")
if table.getn(done) > 0 then
MTH_Log(" consolidated: " .. table.concat(done, ", "))
end
MTH_Log("Saved-settings cleanup complete. Your options were carried over unchanged.")
end
return report
end
------------------------------------------------------
-- Load trigger
------------------------------------------------------
-- Run the migration exactly once, AFTER WoW has loaded MetaHunt's SavedVariables
-- from disk. ADDON_LOADED with arg1 == "MetaHunt" is the earliest point at which the
-- real account + per-character saved data is actually available. Running it any earlier
-- (e.g. from a top-level MTH:InitSavedVariables() at file-load) operates on the empty
-- default tables WoW then overwrites when it loads the SV file — which is exactly why
-- the migration used to re-announce every login and /reload. CreateFrame is guarded so
-- the offline test harness (no WoW API) simply skips this.
local MTH_SV_LoadFrame = CreateFrame and CreateFrame("Frame")
if MTH_SV_LoadFrame then
MTH_SV_LoadFrame:RegisterEvent("ADDON_LOADED")
MTH_SV_LoadFrame:SetScript("OnEvent", function()
if event ~= "ADDON_LOADED" or arg1 ~= "MetaHunt" then
return
end
MTH_SV_LoadFrame:UnregisterEvent("ADDON_LOADED")
if MTH and MTH.InitSavedVariables then
MTH:InitSavedVariables()
end
if type(MTH_SV_EnsureSchema) == "function" then
MTH_SV_EnsureSchema(MTH_SavedVariables, MTH_CharSavedVariables)
end
end)
end
+159
View File
@@ -0,0 +1,159 @@
-- MetaHunt shared trainer spell status and cost planner.
-- UI, chat notifications, and future level-up messages consume these functions.
local function MTH_TP_Lower(value)
return string.lower(tostring(value or ""))
end
local function MTH_TP_RankNumber(rank)
local _, _, value = string.find(tostring(rank or ""), "(%d+)")
return tonumber(value) or 0
end
function MTH_TrainerPlan_GetPrice(row, honored)
local base = tonumber(row and row.trainerCost) or 0
if honored then return math.floor(base * 0.90) end
return base
end
local function MTH_TP_IsKnownHunter(row)
if type(MTH_HT_GetSpellInfo) ~= "function" then return false end
local known = MTH_HT_GetSpellInfo(row and row.name)
if type(known) ~= "table" then return false end
local requiredRank = MTH_TP_RankNumber(row and row.rank)
return requiredRank == 0 or (tonumber(known.rankNum) or 0) >= requiredRank
end
local function MTH_TP_IsKnownPet(row)
if type(MTH_PETS_GetRootStore) ~= "function" then return false end
local pets = MTH_PETS_GetRootStore()
local store = pets and pets.petStore
local petId = store and store.activeCurrentId
local pet = store and store.activeById and petId and store.activeById[tostring(petId)]
local spells = pet and pet.petSpellbook and pet.petSpellbook.spells
if type(spells) ~= "table" then return false end
local requiredName = MTH_TP_Lower(row and row.name)
local requiredRank = MTH_TP_RankNumber(row and row.rank)
for _, spell in ipairs(spells) do
if MTH_TP_Lower(spell and spell.name) == requiredName then
local knownRank = tonumber(spell.rank) or 0
if requiredRank == 0 or knownRank >= requiredRank then return true end
end
end
return false
end
function MTH_TrainerPlan_IsKnown(kind, row)
if kind == "hunter" then return MTH_TP_IsKnownHunter(row) end
return MTH_TP_IsKnownPet(row)
end
local function MTH_TP_HasMissingPrerequisite(kind, row)
if type(row and row.prerequisites) ~= "table" then return false end
for _, prerequisite in ipairs(row.prerequisites) do
local _, _, name, rank = string.find(tostring(prerequisite), "^(.+)%s%([Rr]ank%s*(%d+)%)$")
if name and rank and not MTH_TrainerPlan_IsKnown(kind, { name = name, rank = "Rank " .. rank }) then
return true
end
end
return false
end
function MTH_TrainerPlan_GetStatus(kind, row, playerLevel)
if MTH_TrainerPlan_IsKnown(kind, row) then return "known" end
local observed = type(MTH_GetTrainerLiveStatus) == "function"
and MTH_GetTrainerLiveStatus(kind, row and row.name, row and row.rank) or nil
if observed and observed.status == "used" then return "known" end
if observed and observed.status == "available" then return "notlearned" end
if observed and observed.status == "unavailable" then return "notyet" end
local requiredLevel = tonumber(row and row.requiredLevel) or 0
if not playerLevel or playerLevel < requiredLevel or MTH_TP_HasMissingPrerequisite(kind, row) then
return "notyet"
end
return "notlearned"
end
function MTH_TrainerPlan_Build(kind, options)
options = options or {}
local catalog = MTH_DS_TrainerCatalog
local rows = catalog and catalog[kind] or nil
local playerLevel = tonumber(options.playerLevel)
if not playerLevel and type(UnitLevel) == "function" then playerLevel = tonumber(UnitLevel("player")) end
local honored = options.honored and true or false
local plan = {
kind = kind,
playerLevel = playerLevel,
honored = honored,
rows = {},
now = { count = 0, cost = 0 },
nextLevel = { level = nil, count = 0, cost = 0 },
remaining = { count = 0, cost = 0 },
}
if type(rows) ~= "table" then return plan end
for _, row in ipairs(rows) do
local status = MTH_TrainerPlan_GetStatus(kind, row, playerLevel)
local price = MTH_TrainerPlan_GetPrice(row, honored)
local entry = { row = row, status = status, price = price }
table.insert(plan.rows, entry)
if status ~= "known" then
plan.remaining.count = plan.remaining.count + 1
plan.remaining.cost = plan.remaining.cost + price
if status == "notlearned" then
plan.now.count = plan.now.count + 1
plan.now.cost = plan.now.cost + price
end
local requiredLevel = tonumber(row.requiredLevel) or 0
if playerLevel and requiredLevel > playerLevel then
if not plan.nextLevel.level or requiredLevel < plan.nextLevel.level then
plan.nextLevel.level = requiredLevel
plan.nextLevel.count = 0
plan.nextLevel.cost = 0
end
if requiredLevel == plan.nextLevel.level then
plan.nextLevel.count = plan.nextLevel.count + 1
plan.nextLevel.cost = plan.nextLevel.cost + price
end
end
end
end
return plan
end
function MTH_TrainerPlan_BuildLevel(kind, targetLevel, options)
options = options or {}
local level = tonumber(targetLevel)
local catalog = MTH_DS_TrainerCatalog
local rows = catalog and catalog[kind] or nil
local honored = options.honored and true or false
local plan = {
kind = kind,
level = level,
honored = honored,
rows = {},
available = { count = 0, cost = 0 },
unlearned = { count = 0, cost = 0 },
}
if not level or type(rows) ~= "table" then return plan end
for _, row in ipairs(rows) do
if tonumber(row.requiredLevel) == level and (options.includeKnown or not MTH_TrainerPlan_IsKnown(kind, row)) then
local status = MTH_TrainerPlan_GetStatus(kind, row, level)
local price = MTH_TrainerPlan_GetPrice(row, honored)
local entry = { row = row, status = status, price = price }
table.insert(plan.rows, entry)
plan.unlearned.count = plan.unlearned.count + 1
plan.unlearned.cost = plan.unlearned.cost + price
if status == "notlearned" then
plan.available.count = plan.available.count + 1
plan.available.cost = plan.available.cost + price
end
end
end
return plan
end
function MTH_TrainerPlan_MatchesQuick(status, quick)
if quick == "known" then return status == "known" end
if quick == "notlearned" then return status == "notlearned" end
if quick == "notyet" then return status == "notyet" end
return true
end
+3 -3
View File
@@ -4,13 +4,13 @@ MTH.VersionCheck = MTH.VersionCheck or {}
local VC = MTH.VersionCheck
VC.abbrev = "MTH"
VC.channelName = "LFT"
VC.updateUrl = "https://github.com/DuvelCorp/MetaHunt"
VC.updateUrl = "https://codeberg.org/Duvelcorp/MetaHunt"
VC.nextPublishAt = nil
VC.lastPublishedAt = nil
VC.joinAt = nil
VC.notified = false
VC._invalidVersionWarned = false
VC.maxPersistedPeers = 200
VC.maxPersistedPeers = 10000
VC.seenPeers = VC.seenPeers or {}
local function VC_GetTimeNow()
@@ -141,7 +141,7 @@ end
function VC:PrunePersistedPeers(limit)
local maxCount = tonumber(limit) or tonumber(self.maxPersistedPeers) or 200
if maxCount <= 0 then
maxCount = 200
maxCount = 10000
end
if type(self.seenPeers) ~= "table" then
return
+23 -23
View File
@@ -1,5 +1,5 @@
-- MetaHunt Bags Database (Quivers + Ammo Pouches)
-- Source: https://database.turtlecraft.gg/?items=11
-- Source: https://octowow.st/db/?items=11
-- Auto-generated extraction with source recursion.
if not MTH_DS then MTH_DS = {} end
@@ -14,7 +14,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Light Quiver\n6 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=2101",
["sourceUrl"] = "https://octowow.st/db/?item=2101",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -89,7 +89,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Small Ammo Pouch\n6 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=2102",
["sourceUrl"] = "https://octowow.st/db/?item=2102",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -144,7 +144,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Ribbly's Quiver\nBinds when picked up\nUnique\n16 Slot Bag\nRequires Level 50\nEquip: Increases ranged attack speed by 14%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=2662",
["sourceUrl"] = "https://octowow.st/db/?item=2662",
["sources"] = {
["dropped-by"] = {
["template"] = "npc",
@@ -171,7 +171,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Ribbly's Bandolier\nBinds when picked up\nUnique\n16 Slot Bag\nRequires Level 50\nEquip: Increases ranged attack speed by 14%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=2663",
["sourceUrl"] = "https://octowow.st/db/?item=2663",
["sources"] = {
["dropped-by"] = {
["template"] = "npc",
@@ -197,7 +197,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Hunting Quiver\nBinds when picked up\nUnique\n10 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=3573",
["sourceUrl"] = "https://octowow.st/db/?item=3573",
["sources"] = {
["reward-of"] = {
["template"] = "quest",
@@ -216,7 +216,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Hunting Ammo Sack\nBinds when picked up\n10 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=3574",
["sourceUrl"] = "https://octowow.st/db/?item=3574",
["sources"] = {
["reward-of"] = {
["template"] = "quest",
@@ -235,7 +235,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Bandolier of the Night Watch\nBinds when picked up\nUnique\n12 Slot Bag\nEquip: Increases ranged attack speed by 11%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=3604",
["sourceUrl"] = "https://octowow.st/db/?item=3604",
["sources"] = {
["reward-of"] = {
["template"] = "quest",
@@ -254,7 +254,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Quiver of the Night Watch\nBinds when picked up\nUnique\n12 Slot Bag\nEquip: Increases ranged attack speed by 11%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=3605",
["sourceUrl"] = "https://octowow.st/db/?item=3605",
["sources"] = {
["reward-of"] = {
["template"] = "quest",
@@ -273,7 +273,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Small Quiver\n8 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=5439",
["sourceUrl"] = "https://octowow.st/db/?item=5439",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -621,7 +621,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Small Shot Pouch\n8 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=5441",
["sourceUrl"] = "https://octowow.st/db/?item=5441",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -773,7 +773,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Light Leather Quiver\n8 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=7278",
["sourceUrl"] = "https://octowow.st/db/?item=7278",
["sources"] = {
["created-by"] = {
["template"] = "spell",
@@ -796,7 +796,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Small Leather Ammo Pouch\n8 Slot Bag\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=7279",
["sourceUrl"] = "https://octowow.st/db/?item=7279",
["sources"] = {
["created-by"] = {
["template"] = "spell",
@@ -820,7 +820,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Heavy Quiver\n14 Slot Bag\nRequires Level 30\nEquip: Increases ranged attack speed by 12%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=7371",
["sourceUrl"] = "https://octowow.st/db/?item=7371",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -871,7 +871,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Heavy Leather Ammo Pouch\n14 Slot Bag\nRequires Level 30\nEquip: Increases ranged attack speed by 12%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=7372",
["sourceUrl"] = "https://octowow.st/db/?item=7372",
["sources"] = {
["created-by"] = {
["template"] = "spell",
@@ -895,7 +895,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Quickdraw Quiver\n16 Slot Bag\nRequires Level 40\nEquip: Increases ranged attack speed by 13%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=8217",
["sourceUrl"] = "https://octowow.st/db/?item=8217",
["sources"] = {
["created-by"] = {
["template"] = "spell",
@@ -919,7 +919,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Thick Leather Ammo Pouch\n16 Slot Bag\nRequires Level 40\nEquip: Increases ranged attack speed by 13%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=8218",
["sourceUrl"] = "https://octowow.st/db/?item=8218",
["sources"] = {
["created-by"] = {
["template"] = "spell",
@@ -943,7 +943,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Medium Quiver\n10 Slot Bag\nRequires Level 10\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=11362",
["sourceUrl"] = "https://octowow.st/db/?item=11362",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -1327,7 +1327,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Medium Shot Pouch\n10 Slot Bag\nRequires Level 10\nEquip: Increases ranged attack speed by 10%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=11363",
["sourceUrl"] = "https://octowow.st/db/?item=11363",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -1368,7 +1368,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Ancient Sinew Wrapped Lamina\nBinds when picked up\nUnique\n18 Slot Bag\nClasses: Hunter\nRequires Level 60\nEquip: Increases ranged attack speed by 15%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=18714",
["sourceUrl"] = "https://octowow.st/db/?item=18714",
["sources"] = {
["reward-of"] = {
["template"] = "quest",
@@ -1388,7 +1388,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Harpy Hide Quiver\nBinds when picked up\nUnique\n16 Slot Bag\nRequires Level 55\nEquip: Increases ranged attack speed by 15%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=19319",
["sourceUrl"] = "https://octowow.st/db/?item=19319",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -1440,7 +1440,7 @@ MTH_DS_BagItems = {
["subtype"] = "ammo pouch",
["description"] = "",
["tooltip"] = "Gnoll Skin Bandolier\nBinds when picked up\nUnique\n16 Slot Bag\nRequires Level 55\nEquip: Increases ranged attack speed by 15%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=19320",
["sourceUrl"] = "https://octowow.st/db/?item=19320",
["sources"] = {
["sold-by"] = {
["template"] = "npc",
@@ -1491,7 +1491,7 @@ MTH_DS_BagItems = {
["subtype"] = "quiver",
["description"] = "",
["tooltip"] = "Swiftfeather Quiver\nBinds when equipped\nUnique\n16 Slot Bag\nRequires Level 57\nEquip: Increases ranged attack speed by 14%.",
["sourceUrl"] = "https://database.turtlecraft.gg/?item=61549",
["sourceUrl"] = "https://octowow.st/db/?item=61549",
["sources"] = {
["dropped-by"] = {
["template"] = "npc",
+19
View File
@@ -9,6 +9,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Bat",
["named"] = 20,
["coords"] = 18,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"fruit",
"fungus",
@@ -25,6 +26,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Bear",
["named"] = 45,
["coords"] = 45,
["stats"] = { ["health"] = 1.08, ["armor"] = 1.05, ["damage"] = 0.91 },
["food"] = {
"meat",
"fish",
@@ -47,6 +49,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Boar",
["named"] = 45,
["coords"] = 87,
["stats"] = { ["health"] = 1.04, ["armor"] = 1.09, ["damage"] = 0.9 },
["food"] = {
"meat",
"fish",
@@ -69,6 +72,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Vulture",
["named"] = 36,
["coords"] = 101,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"raw meat",
@@ -86,6 +90,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Cat",
["named"] = 85,
["coords"] = 88,
["stats"] = { ["health"] = 0.98, ["armor"] = 1, ["damage"] = 1.1 },
["food"] = {
"meat",
"fish",
@@ -105,6 +110,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Crab",
["named"] = 32,
["coords"] = 74,
["stats"] = { ["health"] = 0.96, ["armor"] = 1.13, ["damage"] = 0.95 },
["food"] = {
"fruit",
"fish",
@@ -123,6 +129,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Crocolisk",
["named"] = 27,
["coords"] = 71,
["stats"] = { ["health"] = 0.95, ["armor"] = 1.1, ["damage"] = 1 },
["food"] = {
"meat",
"fish",
@@ -140,6 +147,7 @@ MTH_DS_Families = {
["icon"] = "ability_hunter_aspectofthefox",
["named"] = 9,
["coords"] = 51,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"fruit",
@@ -157,6 +165,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Gorilla",
["named"] = 24,
["coords"] = 117,
["stats"] = { ["health"] = 1.04, ["armor"] = 1, ["damage"] = 1.02 },
["food"] = {
"fruit",
"fungus",
@@ -172,6 +181,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Hyena",
["named"] = 26,
["coords"] = 36,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"fruit",
@@ -189,6 +199,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Owl",
["named"] = 16,
["coords"] = 59,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"raw meat",
@@ -205,6 +216,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Raptor",
["named"] = 51,
["coords"] = 115,
["stats"] = { ["health"] = 0.95, ["armor"] = 1.03, ["damage"] = 1.1 },
["food"] = {
"meat",
"raw meat",
@@ -222,6 +234,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Scorpid",
["named"] = 38,
["coords"] = 36,
["stats"] = { ["health"] = 1, ["armor"] = 1.1, ["damage"] = 0.94 },
["food"] = {
"meat",
"raw meat",
@@ -237,6 +250,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Serpent1",
["named"] = 10,
["coords"] = 13,
["stats"] = { ["health"] = 1.03, ["armor"] = 1.03, ["damage"] = 1.135 },
["food"] = {
"meat",
"fish",
@@ -254,6 +268,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Spider",
["named"] = 91,
["coords"] = 213,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"meat",
"raw meat",
@@ -269,6 +284,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_TallStrider",
["named"] = 15,
["coords"] = 112,
["stats"] = { ["health"] = 1.05, ["armor"] = 1, ["damage"] = 1 },
["food"] = {
"fruit",
"fungus",
@@ -286,6 +302,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Turtle",
["named"] = 25,
["coords"] = 42,
["stats"] = { ["health"] = 1, ["armor"] = 1.13, ["damage"] = 0.9 },
["food"] = {
"fruit",
"fish",
@@ -303,6 +320,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_WindSerpent",
["named"] = 27,
["coords"] = 42,
["stats"] = { ["health"] = 1, ["armor"] = 1, ["damage"] = 1.07 },
["food"] = {
"fish",
"cheese",
@@ -321,6 +339,7 @@ MTH_DS_Families = {
["icon"] = "Ability_Hunter_Pet_Wolf",
["named"] = 81,
["coords"] = 99,
["stats"] = { ["health"] = 1, ["armor"] = 1.05, ["damage"] = 1 },
["food"] = {
"meat",
"raw meat",
+1207 -1207
View File
File diff suppressed because it is too large Load Diff
+324 -324
View File
File diff suppressed because it is too large Load Diff
+27
View File
@@ -10,6 +10,7 @@ MTH_DS_AmmoItems = {
["level"] = 5,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 1.5,
["subtype"] = "arrow",
["vendors"] = {
[150] = 0,
@@ -118,6 +119,7 @@ MTH_DS_AmmoItems = {
["level"] = 15,
["reqlevel"] = 10,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 3.5,
["subtype"] = "arrow",
["vendors"] = {
[150] = 0,
@@ -275,6 +277,7 @@ MTH_DS_AmmoItems = {
["level"] = 5,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 2,
["subtype"] = "bullet",
["vendors"] = {
[151] = 0,
@@ -359,6 +362,7 @@ MTH_DS_AmmoItems = {
["level"] = 15,
["reqlevel"] = 10,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 5.5,
["subtype"] = "bullet",
["vendors"] = {
[227] = 0,
@@ -494,6 +498,7 @@ MTH_DS_AmmoItems = {
["level"] = 30,
["reqlevel"] = 25,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 5.5,
["subtype"] = "arrow",
["vendors"] = {
[227] = 0,
@@ -621,6 +626,7 @@ MTH_DS_AmmoItems = {
["level"] = 30,
["reqlevel"] = 25,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
["vendors"] = {
[227] = 0,
@@ -736,18 +742,21 @@ MTH_DS_AmmoItems = {
["name"] = "Feathered Arrow",
["level"] = 35,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 7.5,
["subtype"] = "arrow",
},
[3465] = {
["name"] = "Exploding Shot",
["level"] = 36,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
},
[4960] = {
["name"] = "Flash Pellet",
["level"] = 7,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 3.5,
["subtype"] = "bullet",
},
[5568] = {
@@ -755,6 +764,7 @@ MTH_DS_AmmoItems = {
["level"] = 18,
["reqlevel"] = 13,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 3.5,
["subtype"] = "bullet",
["drops"] = {
[2156] = 30.97,
@@ -781,6 +791,7 @@ MTH_DS_AmmoItems = {
["level"] = 10,
["reqlevel"] = 5,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 2,
["subtype"] = "bullet",
},
[8068] = {
@@ -788,6 +799,7 @@ MTH_DS_AmmoItems = {
["level"] = 20,
["reqlevel"] = 15,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 5.5,
["subtype"] = "bullet",
},
[8069] = {
@@ -795,6 +807,7 @@ MTH_DS_AmmoItems = {
["level"] = 35,
["reqlevel"] = 30,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 7.5,
["subtype"] = "bullet",
},
[9399] = {
@@ -802,6 +815,7 @@ MTH_DS_AmmoItems = {
["level"] = 40,
["reqlevel"] = 35,
["icon"] = "INV_Ammo_Arrow_01",
["dps"] = 7.5,
["subtype"] = "arrow",
["drops"] = {
[6906] = 100,
@@ -812,6 +826,7 @@ MTH_DS_AmmoItems = {
["level"] = 42,
["reqlevel"] = 37,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 12.5,
["subtype"] = "bullet",
},
[10513] = {
@@ -819,6 +834,7 @@ MTH_DS_AmmoItems = {
["level"] = 49,
["reqlevel"] = 44,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 12.5,
["subtype"] = "bullet",
},
[10579] = {
@@ -826,6 +842,7 @@ MTH_DS_AmmoItems = {
["level"] = 42,
["reqlevel"] = 37,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 12.5,
["subtype"] = "arrow",
},
[11284] = {
@@ -833,6 +850,7 @@ MTH_DS_AmmoItems = {
["level"] = 45,
["reqlevel"] = 40,
["icon"] = "INV_Ammo_Bullet_01",
["dps"] = 10.5,
["subtype"] = "bullet",
["vendors"] = {
[734] = 0,
@@ -934,6 +952,7 @@ MTH_DS_AmmoItems = {
["level"] = 45,
["reqlevel"] = 40,
["icon"] = "INV_Weapon_ShortBlade_25",
["dps"] = 10.5,
["subtype"] = "arrow",
["vendors"] = {
[228] = 0,
@@ -1043,6 +1062,7 @@ MTH_DS_AmmoItems = {
["level"] = 52,
["reqlevel"] = 47,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 10.5,
["subtype"] = "bullet",
["drops"] = {
[9025] = 16,
@@ -1053,6 +1073,7 @@ MTH_DS_AmmoItems = {
["level"] = 59,
["reqlevel"] = 54,
["icon"] = "Ability_Hunter_CriticalShot",
["dps"] = 20,
["subtype"] = "arrow",
["drops"] = {
[9236] = 100,
@@ -1063,6 +1084,7 @@ MTH_DS_AmmoItems = {
["level"] = 61,
["reqlevel"] = 56,
["icon"] = "INV_Ammo_Bullet_02",
["dps"] = 20.5,
["subtype"] = "bullet",
["drops"] = {
[10997] = 100,
@@ -1073,6 +1095,7 @@ MTH_DS_AmmoItems = {
["level"] = 57,
["reqlevel"] = 52,
["icon"] = "INV_Ammo_Bullet_03",
["dps"] = 17.5,
["subtype"] = "bullet",
["vendors"] = {
[17078] = 0,
@@ -1083,6 +1106,7 @@ MTH_DS_AmmoItems = {
["level"] = 57,
["reqlevel"] = 52,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 17.5,
["subtype"] = "arrow",
["vendors"] = {
[17078] = 0,
@@ -1093,6 +1117,7 @@ MTH_DS_AmmoItems = {
["level"] = 1,
["reqlevel"] = 1,
["icon"] = "INV_Ammo_Arrow_02",
["dps"] = 1.5,
["subtype"] = "arrow",
},
[19316] = {
@@ -1100,6 +1125,7 @@ MTH_DS_AmmoItems = {
["level"] = 54,
["reqlevel"] = 51,
["icon"] = "Spell_Frost_IceShard",
["dps"] = 14.5,
["subtype"] = "arrow",
["vendors"] = {
[13216] = 0,
@@ -1113,6 +1139,7 @@ MTH_DS_AmmoItems = {
["level"] = 54,
["reqlevel"] = 51,
["icon"] = "Spell_Frost_FrostBlast",
["dps"] = 14.5,
["subtype"] = "bullet",
["vendors"] = {
[13216] = 0,
-140
View File
@@ -1,140 +0,0 @@
-- MetaHunt: Pet spell DBC acquire-method overlay (learnMethod, minRank, nextSpellId)
-- AUTO-GENERATED by .tools — do not edit by hand.
-- Source DBC(s): SkillLineAbility.dbc, SkillLine.dbc
-- Generated: 2026-03-20 13:57 UTC
-- This file patches MTH_DS_PetSpells.allSpells entries with DBC-authoritative
-- learnMethod, minRank, and nextSpellId values.
-- Load order: after ds-pet-spells.lua and ds-pet-spells-trainer.lua
if not MTH_DS_PetSpells or not MTH_DS_PetSpells.allSpells then return end
local _acquire = {
[1747] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[1748] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[1749] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[1750] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[1751] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[1853] = { learnMethod="unknown(1)", minRank=1, nextSpellId=0, skillLineId=261 },
[2975] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[2976] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[2977] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[2980] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[2981] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[2982] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[3666] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[3667] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4195] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4196] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4197] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4198] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4199] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4200] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4201] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[4202] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[5048] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[5049] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[5149] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[7370] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[14922] = { learnMethod="unknown(1)", minRank=1, nextSpellId=0, skillLineId=261 },
[14923] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[14924] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[14925] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[14926] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[14927] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[16698] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17254] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17262] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17263] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17264] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17265] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17266] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17267] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[17268] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23100] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23111] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23112] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23146] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23149] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23150] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23163] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23166] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[23167] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24424] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24440] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24441] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24451] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24454] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24455] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24463] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24464] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24475] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24476] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24477] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24478] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24490] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24494] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24495] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24508] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24509] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24510] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24511] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24512] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24513] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24514] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24515] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24516] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24547] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24556] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24557] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24558] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24559] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24560] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24561] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24562] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24580] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24581] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24582] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24584] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24588] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24589] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24599] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24607] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24608] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24609] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24631] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24632] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24641] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[24845] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25013] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25014] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25015] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25016] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25017] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[25077] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26065] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26094] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26184] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26185] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26186] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26189] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26190] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[26202] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[28343] = { learnMethod="trainer", minRank=1, nextSpellId=0, skillLineId=261 },
[46023] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
[46303] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
[46307] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
[51154] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
[51155] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
[51157] = { learnMethod="trainer", minRank=0, nextSpellId=0, skillLineId=261 },
}
for _, spell in ipairs(MTH_DS_PetSpells.allSpells) do
local meta = _acquire[spell.id]
if meta then
spell.learnMethod = meta.learnMethod
spell.minRank = meta.minRank
spell.nextSpellId = meta.nextSpellId
spell.skillLineId = meta.skillLineId
end
end
+8 -8
View File
@@ -51,7 +51,7 @@ local growlTrainerRows = {
["rank"] = "Rank 1",
["rankNumber"] = 1,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=2649",
["sourceUrl"] = "https://octowow.st/db/?spell=2649",
["trainLevel"] = 1,
},
{
@@ -72,7 +72,7 @@ local growlTrainerRows = {
["rank"] = "Rank 2",
["rankNumber"] = 2,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14916",
["sourceUrl"] = "https://octowow.st/db/?spell=14916",
["trainLevel"] = 10,
},
{
@@ -93,7 +93,7 @@ local growlTrainerRows = {
["rank"] = "Rank 3",
["rankNumber"] = 3,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14917",
["sourceUrl"] = "https://octowow.st/db/?spell=14917",
["trainLevel"] = 20,
},
{
@@ -114,7 +114,7 @@ local growlTrainerRows = {
["rank"] = "Rank 4",
["rankNumber"] = 4,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14918",
["sourceUrl"] = "https://octowow.st/db/?spell=14918",
["trainLevel"] = 30,
},
{
@@ -135,7 +135,7 @@ local growlTrainerRows = {
["rank"] = "Rank 5",
["rankNumber"] = 5,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14919",
["sourceUrl"] = "https://octowow.st/db/?spell=14919",
["trainLevel"] = 40,
},
{
@@ -156,7 +156,7 @@ local growlTrainerRows = {
["rank"] = "Rank 6",
["rankNumber"] = 6,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14920",
["sourceUrl"] = "https://octowow.st/db/?spell=14920",
["trainLevel"] = 50,
},
{
@@ -177,7 +177,7 @@ local growlTrainerRows = {
["rank"] = "Rank 7",
["rankNumber"] = 7,
["school"] = "Physical",
["sourceUrl"] = "https://database.turtlecraft.gg/?spell=14921",
["sourceUrl"] = "https://octowow.st/db/?spell=14921",
["trainLevel"] = 60,
},
}
@@ -228,7 +228,7 @@ end)
MTH_DS_PetSpells.byAbility["Growl"] = {
["ability"] = "Growl",
["searchUrl"] = "https://database.turtlecraft.gg/?search=Growl",
["searchUrl"] = "https://octowow.st/db/?search=Growl",
["spellCount"] = table.getn(growlTrainerRows),
["spells"] = growlTrainerRows,
}
+204 -204
View File
File diff suppressed because it is too large Load Diff
+42 -42
View File
@@ -6,7 +6,7 @@ MTH_DS_Racial = {
version = "1.0",
generatedAtUTC = "2026-02-20T00:00:00Z",
source = {
site = "https://database.turtlecraft.gg",
site = "https://octowow.st/db",
runRoot = ".TurtleDBparsing/racial-audit/runs/20260220-164554Z",
selection = "user-curated-approved",
},
@@ -25,46 +25,46 @@ MTH_DS_Racial = {
["Human"] = { 20599, 20600, 20597, 20864, 20598 },
},
spellsById = {
[2481] = { id = 2481, name = "Find Treasure", rank = "Racial", level = 1, school = 0, race = "Dwarf", sourceUrl = "https://database.turtlecraft.gg/?spell=2481" },
[5227] = { id = 5227, name = "Underwater Breathing", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://database.turtlecraft.gg/?spell=5227" },
[7340] = { id = 7340, name = "Language Gnomish", rank = "", level = 1, school = 0, race = "Gnome", sourceUrl = "https://database.turtlecraft.gg/?spell=7340" },
[7744] = { id = 7744, name = "Will of the Forsaken", rank = "Racial", level = 0, school = 0, race = "Undead", sourceUrl = "https://database.turtlecraft.gg/?spell=7744" },
[20549] = { id = 20549, name = "War Stomp", rank = "Racial", level = 0, school = 0, race = "Tauren", sourceUrl = "https://database.turtlecraft.gg/?spell=20549" },
[20550] = { id = 20550, name = "Endurance", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", sourceUrl = "https://database.turtlecraft.gg/?spell=20550" },
[20551] = { id = 20551, name = "Nature Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", raceGuess = true, sourceUrl = "https://database.turtlecraft.gg/?spell=20551" },
[20552] = { id = 20552, name = "Cultivation", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", sourceUrl = "https://database.turtlecraft.gg/?spell=20552" },
[20554] = { id = 20554, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=20554" },
[20555] = { id = 20555, name = "Regeneration", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=20555" },
[20557] = { id = 20557, name = "Beast Slaying", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=20557" },
[20558] = { id = 20558, name = "Throwing Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=20558" },
[20572] = { id = 20572, name = "Blood Fury", rank = "Racial", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=20572" },
[20573] = { id = 20573, name = "Hardiness", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=20573" },
[20574] = { id = 20574, name = "Axe Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=20574" },
[20575] = { id = 20575, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=20575" },
[20576] = { id = 20576, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=20576" },
[20577] = { id = 20577, name = "Cannibalize", rank = "Racial", level = 0, school = 0, race = "Undead", sourceUrl = "https://database.turtlecraft.gg/?spell=20577" },
[20579] = { id = 20579, name = "Shadow Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://database.turtlecraft.gg/?spell=20579" },
[20580] = { id = 20580, name = "Shadowmeld", rank = "Racial", level = 1, school = 0, race = "Night Elf", sourceUrl = "https://database.turtlecraft.gg/?spell=20580" },
[20582] = { id = 20582, name = "Quickness", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://database.turtlecraft.gg/?spell=20582" },
[20583] = { id = 20583, name = "Nature Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", raceGuess = true, sourceUrl = "https://database.turtlecraft.gg/?spell=20583" },
[20585] = { id = 20585, name = "Wisp Spirit", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://database.turtlecraft.gg/?spell=20585" },
[20589] = { id = 20589, name = "Escape Artist", rank = "Racial", level = 0, school = 0, race = "Gnome", sourceUrl = "https://database.turtlecraft.gg/?spell=20589" },
[20591] = { id = 20591, name = "Expansive Mind", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://database.turtlecraft.gg/?spell=20591" },
[20592] = { id = 20592, name = "Arcane Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://database.turtlecraft.gg/?spell=20592" },
[20593] = { id = 20593, name = "Engineering Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://database.turtlecraft.gg/?spell=20593" },
[20594] = { id = 20594, name = "Stoneform", rank = "Racial", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://database.turtlecraft.gg/?spell=20594" },
[20595] = { id = 20595, name = "Gun Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://database.turtlecraft.gg/?spell=20595" },
[20596] = { id = 20596, name = "Frost Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://database.turtlecraft.gg/?spell=20596" },
[20597] = { id = 20597, name = "Sword Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://database.turtlecraft.gg/?spell=20597" },
[20598] = { id = 20598, name = "The Human Spirit", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://database.turtlecraft.gg/?spell=20598" },
[20599] = { id = 20599, name = "Diplomacy", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://database.turtlecraft.gg/?spell=20599" },
[20600] = { id = 20600, name = "Perception", rank = "Racial", level = 0, school = 0, race = "Human", sourceUrl = "https://database.turtlecraft.gg/?spell=20600" },
[20864] = { id = 20864, name = "Mace Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://database.turtlecraft.gg/?spell=20864" },
[21009] = { id = 21009, name = "Shadowmeld Passive", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://database.turtlecraft.gg/?spell=21009" },
[21563] = { id = 21563, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://database.turtlecraft.gg/?spell=21563" },
[26290] = { id = 26290, name = "Bow Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=26290" },
[26296] = { id = 26296, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=26296" },
[26297] = { id = 26297, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://database.turtlecraft.gg/?spell=26297" },
[52522] = { id = 52522, name = "Vengeance", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://database.turtlecraft.gg/?spell=52522" },
[2481] = { id = 2481, name = "Find Treasure", rank = "Racial", level = 1, school = 0, race = "Dwarf", sourceUrl = "https://octowow.st/db/?spell=2481" },
[5227] = { id = 5227, name = "Underwater Breathing", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://octowow.st/db/?spell=5227" },
[7340] = { id = 7340, name = "Language Gnomish", rank = "", level = 1, school = 0, race = "Gnome", sourceUrl = "https://octowow.st/db/?spell=7340" },
[7744] = { id = 7744, name = "Will of the Forsaken", rank = "Racial", level = 0, school = 0, race = "Undead", sourceUrl = "https://octowow.st/db/?spell=7744" },
[20549] = { id = 20549, name = "War Stomp", rank = "Racial", level = 0, school = 0, race = "Tauren", sourceUrl = "https://octowow.st/db/?spell=20549" },
[20550] = { id = 20550, name = "Endurance", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", sourceUrl = "https://octowow.st/db/?spell=20550" },
[20551] = { id = 20551, name = "Nature Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", raceGuess = true, sourceUrl = "https://octowow.st/db/?spell=20551" },
[20552] = { id = 20552, name = "Cultivation", rank = "Racial Passive", level = 0, school = 0, race = "Tauren", sourceUrl = "https://octowow.st/db/?spell=20552" },
[20554] = { id = 20554, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=20554" },
[20555] = { id = 20555, name = "Regeneration", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=20555" },
[20557] = { id = 20557, name = "Beast Slaying", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=20557" },
[20558] = { id = 20558, name = "Throwing Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=20558" },
[20572] = { id = 20572, name = "Blood Fury", rank = "Racial", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=20572" },
[20573] = { id = 20573, name = "Hardiness", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=20573" },
[20574] = { id = 20574, name = "Axe Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=20574" },
[20575] = { id = 20575, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=20575" },
[20576] = { id = 20576, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=20576" },
[20577] = { id = 20577, name = "Cannibalize", rank = "Racial", level = 0, school = 0, race = "Undead", sourceUrl = "https://octowow.st/db/?spell=20577" },
[20579] = { id = 20579, name = "Shadow Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://octowow.st/db/?spell=20579" },
[20580] = { id = 20580, name = "Shadowmeld", rank = "Racial", level = 1, school = 0, race = "Night Elf", sourceUrl = "https://octowow.st/db/?spell=20580" },
[20582] = { id = 20582, name = "Quickness", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://octowow.st/db/?spell=20582" },
[20583] = { id = 20583, name = "Nature Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", raceGuess = true, sourceUrl = "https://octowow.st/db/?spell=20583" },
[20585] = { id = 20585, name = "Wisp Spirit", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://octowow.st/db/?spell=20585" },
[20589] = { id = 20589, name = "Escape Artist", rank = "Racial", level = 0, school = 0, race = "Gnome", sourceUrl = "https://octowow.st/db/?spell=20589" },
[20591] = { id = 20591, name = "Expansive Mind", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://octowow.st/db/?spell=20591" },
[20592] = { id = 20592, name = "Arcane Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://octowow.st/db/?spell=20592" },
[20593] = { id = 20593, name = "Engineering Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Gnome", sourceUrl = "https://octowow.st/db/?spell=20593" },
[20594] = { id = 20594, name = "Stoneform", rank = "Racial", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://octowow.st/db/?spell=20594" },
[20595] = { id = 20595, name = "Gun Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://octowow.st/db/?spell=20595" },
[20596] = { id = 20596, name = "Frost Resistance", rank = "Racial Passive", level = 0, school = 0, race = "Dwarf", sourceUrl = "https://octowow.st/db/?spell=20596" },
[20597] = { id = 20597, name = "Sword Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://octowow.st/db/?spell=20597" },
[20598] = { id = 20598, name = "The Human Spirit", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://octowow.st/db/?spell=20598" },
[20599] = { id = 20599, name = "Diplomacy", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://octowow.st/db/?spell=20599" },
[20600] = { id = 20600, name = "Perception", rank = "Racial", level = 0, school = 0, race = "Human", sourceUrl = "https://octowow.st/db/?spell=20600" },
[20864] = { id = 20864, name = "Mace Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Human", sourceUrl = "https://octowow.st/db/?spell=20864" },
[21009] = { id = 21009, name = "Shadowmeld Passive", rank = "Racial Passive", level = 0, school = 0, race = "Night Elf", sourceUrl = "https://octowow.st/db/?spell=21009" },
[21563] = { id = 21563, name = "Command", rank = "Racial Passive", level = 0, school = 0, race = "Orc", sourceUrl = "https://octowow.st/db/?spell=21563" },
[26290] = { id = 26290, name = "Bow Specialization", rank = "Racial Passive", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=26290" },
[26296] = { id = 26296, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=26296" },
[26297] = { id = 26297, name = "Berserking", rank = "Racial", level = 0, school = 0, race = "Troll", sourceUrl = "https://octowow.st/db/?spell=26297" },
[52522] = { id = 52522, name = "Vengeance", rank = "Racial Passive", level = 0, school = 0, race = "Undead", sourceUrl = "https://octowow.st/db/?spell=52522" },
},
}
-41
View File
@@ -1,41 +0,0 @@
-- MetaHunt: Stable slot prices
-- AUTO-GENERATED by .tools — do not edit by hand.
-- Source DBC(s): StableSlotPrices.dbc
-- Generated: 2026-03-20 13:57 UTC
if not MTH_DS then MTH_DS = {} end
MTH_DS_StableSlotPrices = {
[1] = {
["cost_copper"] = 500,
["cost_gold"] = 0,
["cost_silver"] = 5,
["cost_copper_remainder"] = 0,
["display"] = "0g 5s 0c",
["acquireMethod"] = "gold",
},
[2] = {
["cost_copper"] = 50000,
["cost_gold"] = 5,
["cost_silver"] = 0,
["cost_copper_remainder"] = 0,
["display"] = "5g 0s 0c",
["acquireMethod"] = "gold",
},
[3] = {
["cost_copper"] = 2500000,
["cost_gold"] = 250,
["cost_silver"] = 0,
["cost_copper_remainder"] = 0,
["display"] = "250g 0s 0c",
["acquireMethod"] = "gold",
},
[4] = {
["cost_copper"] = 0,
["cost_gold"] = 0,
["cost_silver"] = 0,
["cost_copper_remainder"] = 0,
["display"] = "Shop",
["acquireMethod"] = "shop",
},
}
File diff suppressed because it is too large Load Diff
-97
View File
@@ -1,97 +0,0 @@
-- MetaHunt: Zone DBC enrichment (worldBounds, dbcAreaId, dbcMapId, dbcName)
-- AUTO-GENERATED by .tools — do not edit by hand.
-- Source DBC(s): WorldMapArea.dbc, AreaTable.dbc
-- Generated: 2026-03-20 13:57 UTC
if not MTH_DS_Zones then return end
-- WMA ID=301 map=0 'Stormwind'
if MTH_DS_Zones[1519] then
MTH_DS_Zones[1519]["dbcAreaId"] = 1519
MTH_DS_Zones[1519]["dbcMapId"] = 0
MTH_DS_Zones[1519]["dbcName"] = "Stormwind"
MTH_DS_Zones[1519]["worldBounds"] = {
["left"] = 1722.92,
["right"] = -14.58,
["top"] = -7995.8301,
["bottom"] = -9154.1699,
}
end
-- WMA ID=321 map=1 'Ogrimmar'
if MTH_DS_Zones[1637] then
MTH_DS_Zones[1637]["dbcAreaId"] = 1637
MTH_DS_Zones[1637]["dbcMapId"] = 1
MTH_DS_Zones[1637]["dbcName"] = "Ogrimmar"
MTH_DS_Zones[1637]["worldBounds"] = {
["left"] = -3680.6001,
["right"] = -5083.21,
["top"] = 2273.8799,
["bottom"] = 1338.46,
}
end
-- WMA ID=362 map=1 'ThunderBluff'
if MTH_DS_Zones[1638] then
MTH_DS_Zones[1638]["dbcAreaId"] = 1638
MTH_DS_Zones[1638]["dbcMapId"] = 1
MTH_DS_Zones[1638]["dbcName"] = "ThunderBluff"
MTH_DS_Zones[1638]["worldBounds"] = {
["left"] = 516.67,
["right"] = -527.08,
["top"] = -850.0,
["bottom"] = -1545.83,
}
end
-- WMA ID=381 map=1 'Darnassis'
if MTH_DS_Zones[1657] then
MTH_DS_Zones[1657]["dbcAreaId"] = 1657
MTH_DS_Zones[1657]["dbcMapId"] = 1
MTH_DS_Zones[1657]["dbcName"] = "Darnassis"
MTH_DS_Zones[1657]["worldBounds"] = {
["left"] = 2938.3601,
["right"] = 1880.03,
["top"] = 10238.3203,
["bottom"] = 9532.5898,
}
end
-- WMA ID=382 map=0 'Undercity'
if MTH_DS_Zones[1497] then
MTH_DS_Zones[1497]["dbcAreaId"] = 1497
MTH_DS_Zones[1497]["dbcMapId"] = 0
MTH_DS_Zones[1497]["dbcName"] = "Undercity"
MTH_DS_Zones[1497]["worldBounds"] = {
["left"] = 873.19,
["right"] = -86.18,
["top"] = 1877.95,
["bottom"] = 1237.84,
}
end
-- WMA ID=508 map=1 'AmaniAlor'
if MTH_DS_Zones[2041] then
MTH_DS_Zones[2041]["dbcAreaId"] = 2041
MTH_DS_Zones[2041]["dbcMapId"] = 1
MTH_DS_Zones[2041]["dbcName"] = "AmaniAlor"
MTH_DS_Zones[2041]["worldBounds"] = {
["left"] = 3112.0,
["right"] = 1599.0,
["top"] = 3437.0,
["bottom"] = 2434.0,
}
end
-- WMA ID=509 map=0 'AlahThalas'
if MTH_DS_Zones[2040] then
MTH_DS_Zones[2040]["dbcAreaId"] = 2040
MTH_DS_Zones[2040]["dbcMapId"] = 0
MTH_DS_Zones[2040]["dbcName"] = "AlahThalas"
MTH_DS_Zones[2040]["worldBounds"] = {
["left"] = -2169.0,
["right"] = -3637.0,
["top"] = 4907.0,
["bottom"] = 3931.0,
}
end
+7
View File
@@ -54,20 +54,27 @@ MTH_DS_ZoneNamesFallback = {
[1519] = "Stormwind City",
[1537] = "Ironforge",
[1583] = "Blackrock Spire",
[1584] = "Blackrock Depths",
[1941] = "Caverns of Time",
[1977] = "Zul'Gurub",
[2040] = "Alah'Thalas",
[2100] = "Maraudon",
[2717] = "Molten Core",
[2597] = "Alterac Valley",
[3456] = "Naxxramas",
[3457] = "Tower of Karazhan",
[4012] = "Scarlet Enclave",
[5023] = "Sunnyglade",
[5024] = "Icepoint Rock",
[5077] = "Crescent Grove",
[5121] = "Tel'Abim",
[5130] = "Winter Veil Vale",
[5135] = "Scarlet Monastery Library",
[5179] = "Gilneas",
[5208] = "Gilneas City",
[5225] = "Thalassian Highlands",
[5536] = "Blackstone Island",
[5723] = "Karazhan",
[5561] = "Balor",
[5581] = "Northwind",
[5601] = "Dragonmaw Retreat",
File diff suppressed because it is too large Load Diff
+4 -1
View File
@@ -216,12 +216,15 @@ MTH_MAP_WMA_TO_PFQ = {
[607] = 1477, -- TheTempleOfAtalHakkar
[609] = 719, -- BlackFathomDeeps
[611] = 717, -- TheStockade
[615] = 1584, -- BlackrockDepths (interior)
[617] = 2717, -- MoltenCore
[619] = 1977, -- ZulGurub
[623] = 1584, -- BlackrockDepths
[625] = 3429, -- RuinsofAhnQiraj
[627] = 2159, -- OnyxiasLair
[629] = 1583, -- BlackrockSpire
[631] = 718, -- WailingCaverns (interior)
[633] = 2100, -- Maraudon (interior)
[635] = 2677, -- BlackwingLair
[637] = 5138, -- TheDeadmines
[639] = 722, -- RazorfenDowns
@@ -298,7 +301,7 @@ MTH_DS_WMAZones = {
[42] = { pfqAreaId=148, mapId=1, left=2941.67, right=-3608.33, top=8333.33, bottom=3966.67, width=6550.00, height=4366.66 }, -- Darkshore
[43] = { pfqAreaId=331, mapId=1, left=1700.00, right=-4066.67, top=4672.92, bottom=829.17, width=5766.67, height=3843.75 }, -- Ashenvale
[61] = { pfqAreaId=400, mapId=1, left=-433.33, right=-4833.33, top=-3966.67, bottom=-6900.00, width=4400.00, height=2933.33 }, -- ThousandNeedles
[81] = { pfqAreaId=406, mapId=1, left=3949.00, right=-2069.00, top=3441.00, bottom=-569.00, width=6018.00, height=4010.00 }, -- StonetalonMountains
[81] = { pfqAreaId=406, mapId=1, left=3245.83, right=-1637.50, top=2916.67, bottom=-339.58, width=4883.33, height=3256.25 }, -- StonetalonMountains
[101] = { pfqAreaId=405, mapId=1, left=4233.33, right=-262.50, top=452.08, bottom=-2545.83, width=4495.83, height=2997.91 }, -- Desolace
[121] = { pfqAreaId=357, mapId=1, left=5441.67, right=-1508.33, top=-2366.67, bottom=-7000.00, width=6950.00, height=4633.33 }, -- Feralas
[141] = { pfqAreaId=15, mapId=1, left=-975.00, right=-6225.00, top=-2033.33, bottom=-5533.33, width=5250.00, height=3500.00 }, -- Dustwallow
+77 -16
View File
@@ -212,7 +212,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(growlSpells, row)
@@ -262,7 +262,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(staminaSpells, row)
@@ -312,7 +312,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(armorSpells, row)
@@ -356,7 +356,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(fireResSpells, row)
@@ -400,7 +400,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(frostResSpells, row)
@@ -444,7 +444,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(arcaneResSpells, row)
@@ -488,7 +488,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(natureResSpells, row)
@@ -532,7 +532,7 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
rank = src.rank,
rankNumber = src.rankNumber,
school = "Physical",
sourceUrl = "https://database.turtlecraft.gg/?spell=" .. tostring(src.id),
sourceUrl = "https://octowow.st/db/?spell=" .. tostring(src.id),
trainLevel = src.trainLevel,
}
table.insert(shadowResSpells, row)
@@ -556,56 +556,56 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
MTH_DS_PetSpells.byAbility["Growl"] = {
ability = "Growl",
searchUrl = "https://database.turtlecraft.gg/?search=Growl",
searchUrl = "https://octowow.st/db/?search=Growl",
spellCount = table.getn(growlSpells),
spells = growlSpells,
}
MTH_DS_PetSpells.byAbility["Great Stamina"] = {
ability = "Great Stamina",
searchUrl = "https://database.turtlecraft.gg/?search=Great+Stamina",
searchUrl = "https://octowow.st/db/?search=Great+Stamina",
spellCount = table.getn(staminaSpells),
spells = staminaSpells,
}
MTH_DS_PetSpells.byAbility["Natural Armor"] = {
ability = "Natural Armor",
searchUrl = "https://database.turtlecraft.gg/?search=Natural+Armor",
searchUrl = "https://octowow.st/db/?search=Natural+Armor",
spellCount = table.getn(armorSpells),
spells = armorSpells,
}
MTH_DS_PetSpells.byAbility["Fire Resistance"] = {
ability = "Fire Resistance",
searchUrl = "https://database.turtlecraft.gg/?search=Fire+Resistance",
searchUrl = "https://octowow.st/db/?search=Fire+Resistance",
spellCount = table.getn(fireResSpells),
spells = fireResSpells,
}
MTH_DS_PetSpells.byAbility["Frost Resistance"] = {
ability = "Frost Resistance",
searchUrl = "https://database.turtlecraft.gg/?search=Frost+Resistance",
searchUrl = "https://octowow.st/db/?search=Frost+Resistance",
spellCount = table.getn(frostResSpells),
spells = frostResSpells,
}
MTH_DS_PetSpells.byAbility["Arcane Resistance"] = {
ability = "Arcane Resistance",
searchUrl = "https://database.turtlecraft.gg/?search=Arcane+Resistance",
searchUrl = "https://octowow.st/db/?search=Arcane+Resistance",
spellCount = table.getn(arcaneResSpells),
spells = arcaneResSpells,
}
MTH_DS_PetSpells.byAbility["Nature Resistance"] = {
ability = "Nature Resistance",
searchUrl = "https://database.turtlecraft.gg/?search=Nature+Resistance",
searchUrl = "https://octowow.st/db/?search=Nature+Resistance",
spellCount = table.getn(natureResSpells),
spells = natureResSpells,
}
MTH_DS_PetSpells.byAbility["Shadow Resistance"] = {
ability = "Shadow Resistance",
searchUrl = "https://database.turtlecraft.gg/?search=Shadow+Resistance",
searchUrl = "https://octowow.st/db/?search=Shadow+Resistance",
spellCount = table.getn(shadowResSpells),
spells = shadowResSpells,
}
@@ -613,6 +613,66 @@ local function MTH_DS_EnsurePetSpellsTrainerGrowl()
MTH_DS_PetSpells.totalSpellRows = table.getn(MTH_DS_PetSpells.allSpells)
end
-- Restore the "unique appearance" flag on beasts.
-- This is a curated allowlist of beasts whose look is genuinely one-of-a-kind
-- (named individuals / distinctive rares that a collector prizes). We do NOT derive
-- this from the skin datastore's unique flag: that flag only means "this texture
-- appears once in the DBC", which over-marks whole color-variant families (e.g. every
-- Moth and Fox colour) and would wrongly flag common mobs like Frenzied Dustwing.
-- Keyed by NPC id (names such as "Crimson Lynx" repeat across entries). Hand-maintained.
local MTH_DS_UniqueBeastIds = {
[5828] = true, -- Humar the Pridelord (Cats)
[61599] = true, -- Darksaber (Cats)
[61699] = true, -- Shar'lan (Cats)
[7434] = true, -- Frostsaber Pride Watcher (Cats)
[3068] = true, -- Mazzranache (Tallstriders)
[61789] = true, -- Moonfeather (Tallstriders)
[61488] = true, -- Azurebeak (Owls)
[59998] = true, -- Blue Owl (Owls)
[59997] = true, -- Red Owl (Owls)
[63147] = true, -- Withered Companion (Owls)
[62778] = true, -- Ahgk'tos the Pure (Spiders)
[8211] = true, -- Old Cliff Jumper (Wolves)
[4512] = true, -- Rotting Agam'ar (Boars)
[62750] = true, -- Magmalash Scorpid (Scorpids)
[11371] = true, -- Razzashi Serpent (Serpents)
[80260] = true, -- Spirit Fox (Foxes)
[61716] = true, -- Crimson Hawkstrider (Tallstriders)
[61691] = true, -- Forest Hawkstrider (Tallstriders)
[61695] = true, -- Ivory Hawkstrider (Tallstriders)
[62817] = true, -- Moonstrider Matriarch (Tallstriders)
[62818] = true, -- Moonstrider Rooster (Tallstriders)
[61774] = true, -- Brilliant Mana Wyrm (Wind Serpents)
[61775] = true, -- Emerald Mana Wyrm (Wind Serpents)
[61776] = true, -- Lavender Mana Wyrm (Wind Serpents)
[61480] = true, -- Brilliant Wind Serpent (Wind Serpents)
[1815] = true, -- Diseased Black Bear (Bears)
[80466] = true, -- Tirisfal Plagued Bear (Bears)
[62820] = true, -- Nightpelt Grizzly (Bears)
[62821] = true, -- Nightpelt Ursa (Bears)
[80816] = true, -- Hinterlands Eagle (Owls)
[61697] = true, -- Bright Lynx (Cats)
[61698] = true, -- Bright Lynx Matriarch (Cats)
[62338] = true, -- Stormwing Buzzard (Carrion Birds)
[62339] = true, -- Stormwing Vulture (Carrion Birds)
}
local function MTH_DS_DeriveBeastUnique()
if type(MTH_DS_Beasts) ~= "table" then
return
end
for npcId, beast in pairs(MTH_DS_Beasts) do
if type(beast) == "table" then
if MTH_DS_UniqueBeastIds[npcId] then
beast.unique = true
else
beast.unique = nil
end
end
end
end
function MTH_DS_OnLoad()
if MTH_DS.loaded then
return
@@ -623,6 +683,7 @@ function MTH_DS_OnLoad()
if MTH_DS_Beasts and MTH_DS_Vendors and MTH_DS_AmmoItems and MTH_DS_Zones and MTH_DS_Families then
MTH_DS_EnsurePetSpellsTrainerGrowl()
MTH_DS_DeriveBeastUnique()
MTH_DS.loaded = true
-- Count entries
+11 -1
View File
@@ -1,6 +1,9 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Include file="..\api\PizzaSauce.lua"/>
<Include file="..\api\constants.lua"/>
<Include file="..\api\savedvariables.lua"/>
<Include file="..\api\fx-celebrate.lua"/>
<Include file="..\api\minimap-button.lua"/>
<Include file="..\api\AutoStrip.xml"/>
<Include file="..\api\AutoStrip.lua"/>
@@ -11,8 +14,10 @@
<Include file="..\api\options-tree.lua"/>
<Include file="..\api\options.xml"/>
<Include file="..\api\options.lua"/>
<Include file="..\api\options-layout.lua"/>
<Include file="..\api\options-chronometer.lua"/>
<Include file="..\api\options-credits.lua"/>
<Include file="..\api\options-animations.lua"/>
<Include file="..\api\options-autobuy.lua"/>
<Include file="..\api\options-autoquest.lua"/>
<Include file="..\api\options-icu.lua"/>
@@ -21,6 +26,7 @@
<Include file="..\api\options-profiles.lua"/>
<Include file="..\api\options-shell.lua"/>
<Include file="..\api\options-zbuttons.lua"/>
<Include file="..\api\bag-ammo-labels.lua"/>
<Include file="..\api\options-feedomatic.lua"/>
<Include file="..\api\hunterbook.xml"/>
<Include file="..\api\hunterbook.lua"/>
@@ -31,6 +37,7 @@
<Include file="..\api\hunterbook-tab-npcfinder.lua"/>
<Include file="..\api\hunterbook-tab-stable.lua"/>
<Include file="..\api\hunterbook-tab-pethistory.lua"/>
<Include file="..\api\hunterbook-tab-trainers.lua"/>
<Include file="..\api\hunterbook-model-viewer.lua"/>
<Include file="..\api\map-markers.lua"/>
<Include file="..\api\debug-frame.lua"/>
@@ -40,10 +47,13 @@
<Include file="..\api\pets-service-vitals.lua"/>
<Include file="..\api\pets-service-runaway.lua"/>
<Include file="..\api\pets-service-stablescan.lua"/>
<Include file="..\api\pet-growl-teach.lua"/>
<Include file="..\api\core-scan-beasttraining.lua"/>
<Include file="..\api\core-scan-trainer.lua"/>
<Include file="..\api\core-scan-spellbookpet.lua"/>
<Include file="..\api\beastlore-scan.lua"/>
<Include file="..\api\core-scan-huntertalents.lua"/>
<Include file="..\api\trainer-spell-planner.lua"/>
<Include file="..\api\core-level-tracking.lua"/>
<Include file="..\api\core.lua"/>
<Include file="..\api\version-check.lua"/>
<Include file="..\api\localization.lua"/>
-4
View File
@@ -1,4 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<!-- MetaHunt Compatibility Layer -->
<!-- Handles version compatibility with Turtle WoW -->
</Ui>
-4
View File
@@ -1,4 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<!-- MetaHunt Environment Setup -->
<!-- Global tables, localization, and configuration -->
</Ui>
-5
View File
@@ -1,5 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<!-- MetaHunt Library includes -->
<!-- External libraries for enhanced functionality -->
<!-- Note: Libraries can be added here as needed -->
</Ui>
-4
View File
@@ -1,4 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<!-- MetaHunt UI Skins and Styling -->
<!-- Placeholder for custom UI theming -->
</Ui>
+5 -3
View File
@@ -8,6 +8,8 @@ MTH_LocaleData.ui.enUS = {
BINDING_HEADER_ZTrapHeader = "[MetaHunt] ZTrap Buttons",
BINDING_HEADER_ZPetHeader = "[MetaHunt] ZPet Buttons",
BINDING_HEADER_ZAmmoHeader = "[MetaHunt] ZAmmo Buttons",
BINDING_HEADER_ExpAmmoHeader = "[MetaHunt] MM Widget",
BINDING_NAME_EXPAMMOACTION = "MM Widget Action",
FEEDOMATIC_NAME = "Feed-O-Matic",
FEEDOMATIC_DESC = "Helps a Hunter keep his pets well fed",
@@ -43,7 +45,7 @@ MTH_LocaleData.ui.enUS = {
FOM_ERROR_TOGGLE_FAILED = "Failed to change FeedOMatic state: %s",
FOM_TITLE = "Feed-O-Matic",
FOM_STATUS_NOTICE = "Feed-O-Matic, created by the great Fizzwidget, is not yet entirely ready for TurtleWoW because I am missing \na reliable list of all foods, mostly impossible to fetch from the DB.\n It still works much better in this version, but all stuff related to Food buff and Cooking isnt fully functional.",
FOM_STATUS_NOTICE = "Feed-O-Matic, created by the great Fizzwidget, is not yet entirely ready for Twow because I am missing \na reliable list of all foods, mostly impossible to fetch from the DB.\n It still works much better in this version, but all stuff related to Food buff and Cooking isnt fully functional.",
FOM_ENABLE_MODULE = "Enable FeedOMatic module",
FOM_HEADER_GENERAL = "General",
FOM_BIND_HINT = "You should assign a key bind for feed-o-matic,\nin order to feed your pet automatically.\nThe key \"P\" is an excellent candidate !",
@@ -117,12 +119,12 @@ MTH_LocaleData.ui.enUS = {
CREDITS_ABOUT_CODE_INTRO = "This addon is, in others, a compilation of old vanilla addons that I loved and played with during years. But most of them had become very buggy with TwoW as new contain was added to the server. \n I fixed, reworked, enhanced, and melted them within a modern modular framework that I created.\nI want to make it crystal clear about what work is mine, and what is not and respectfully credit the original authors for the great stuff I've taken from them:",
CREDITS_ABOUT_ZHUNTER = "- zBars, Antidaze and Autostrip were core functionalities of Vanilla zHunterMod addon. And I kept the \"z\" naming of bars/buttons to always remember it. On top of this I have created myself zAmmo, zCompanions, zMount, zToys.\nAlso the SmartAmmo feature idea is coming from Zhuntermod: there was a file in it with that functionality, but was like a work-in-progress, totally unfunctional and even \"dangerous\" in its current state, and was not active in the addon. Since it was a fucking great idea, I recoded it mostly from scratch and made it work reliably and safely.",
CREDITS_ABOUT_FEEDOMATIC = "- Feed-o-Matic was entirely the work of Fizzwidget. I made it work for Twow, by melting it as a module calling Metahunt core to get pet's state and up-to-date data for new pet families and their diet.",
CREDITS_ABOUT_TOOLTIPS = "- Tooltips module is based on Hunter Helper, another vanilla addon of Fizzwidget. I kept the general idea, but there's not much original code left from it in Metahunt as I refactored everything so it plugs on MetaHunt controlled event handlers, can work with Turtle wow data, and is now usable on other things than Beasts.",
CREDITS_ABOUT_TOOLTIPS = "- Tooltips module is based on Hunter Helper, another vanilla addon of Fizzwidget. I kept the general idea, but there's not much original code left from it in Metahunt as I refactored everything so it plugs on MetaHunt controlled event handlers, can work with Twow data, and is now usable on other things than Beasts.",
CREDITS_ABOUT_CHRONOMETER = "- Chronometer was an old and very popular vanilla addon working with ACE2 libraries. It has known uncountable iterations by various people over the years, and I can't credit them all of them here. The current version used by Metahunt is based on this Twow conversion made by \"wigan91\". I have reworked it to have it Hunter-focused-only: removed the non-hunter/race stuff, improved the definition for spells/effects config that were not correct, added missing hunter spells (not many), and implemented my own bar color scheme fitting better the hunter spells.",
CREDITS_ABOUT_MAP = "- The Map/Marker system is the one of pfQuest from Master Shagu. Unfortunately he is no more reachable for some months and I could not have some talk with him about this. I mostly let it untouched, I just made slight modifications so it can integrate better within Metahunt, and doesn't conflict with pfQuest.",
CREDITS_ABOUT_ATLAS_LINKS = "- The system allowing to fetch itemlinks in game (In the Weapon tab of the Hunter Book notably) is the one of Atlas Twow.",
CREDITS_ABOUT_DATA_TITLE = "About data sources",
CREDITS_ABOUT_DATA_INTRO = "Metahunt ships with its own Turtle-WoW datastores, limited to hunter stuff only, and most of this data is up-to-date (Feb 2026).\n\nSources used to build the data include:",
CREDITS_ABOUT_DATA_INTRO = "Metahunt ships with its own Twow datastores, limited to hunter stuff only, and most of this data is up-to-date (Feb 2026).\n\nSources used to build the data include:",
CREDITS_DATA_PFQUEST = "- pfQuest for Beasts and Ammo vendors NPCs and their spawn points (and beasts respawn times if any). Thank you again Shagu.",
CREDITS_DATA_SHEET = "- This invaluable and very accurate spreadsheet for beasts having pet abilities. A big thanks to all twow players that crafted this! Now you dont need that sheet anymore, you have Metahunt! And the Great Book of Huntards is awesome and accurate also because of YOU.",
CREDITS_DATA_OTHER = "- Atlas twow for ranged weapon sources\n\n- Twow wiki for pet diet (which was incomplete, missing Serpents and Foxes)",
-1
View File
@@ -6,7 +6,6 @@
local MTH_AutoBuy = {
name = "autobuy",
enabled = false,
version = "1.4.1",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
+25 -81
View File
@@ -6,7 +6,6 @@
local MTH_AutoQuest = {
name = "autoquest",
enabled = false,
version = "1.4.1",
events = {
"GOSSIP_SHOW",
"QUEST_GREETING",
@@ -57,70 +56,33 @@ local function QA_GetOptionsStore()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.autoquest) ~= "table" then
MTH_CharSavedVariables.autoquest = {}
end
local store = MTH_CharSavedVariables.autoquest
if store._migrated ~= true then
if type(MTH_CharSavedVariables.questautomation) == "table" then
local legacyStore = MTH_CharSavedVariables.questautomation
if legacyStore.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyStore.scorpokDrazial and true or false
end
if legacyStore.scorpokTooltip ~= nil and store.scorpokTooltip == nil then
store.scorpokTooltip = legacyStore.scorpokTooltip and true or false
end
end
local legacyChar = nil
local legacyAccount = nil
if MTH and MTH.GetModuleCharSavedVariables then
legacyChar = MTH:GetModuleCharSavedVariables("autoquest")
if type(legacyChar) ~= "table" then
legacyChar = MTH:GetModuleCharSavedVariables("questautomation")
end
end
if MTH and MTH.GetModuleSavedVariables then
legacyAccount = MTH:GetModuleSavedVariables("autoquest")
if type(legacyAccount) ~= "table" then
legacyAccount = MTH:GetModuleSavedVariables("questautomation")
end
end
if type(legacyChar) == "table" and legacyChar.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyChar.scorpokDrazial and true or false
elseif type(legacyAccount) == "table" and legacyAccount.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyAccount.scorpokDrazial and true or false
elseif store.scorpokDrazial == nil and MTH and MTH.GetModuleCharSavedVariables then
local autobuyStore = MTH:GetModuleCharSavedVariables("autobuy")
if type(autobuyStore) == "table"
and type(autobuyStore.questAutomation) == "table"
and autobuyStore.questAutomation.scorpokDrazial ~= nil then
store.scorpokDrazial = autobuyStore.questAutomation.scorpokDrazial and true or false
end
end
store._migrated = true
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
end
if store.arrowsForSissies == nil then
store.arrowsForSissies = false
end
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
local store = nil
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
store = MTH:GetModuleCharSavedVariables("autoquest")
end
return store
if type(store) ~= "table" then
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if type(MTH_CharSavedVariables.modules.autoquest) ~= "table" then
MTH_CharSavedVariables.modules.autoquest = {}
end
store = MTH_CharSavedVariables.modules.autoquest
end
if type(store.settings) ~= "table" then
store.settings = {}
end
local settings = store.settings
if settings.scorpokDrazial == nil then
settings.scorpokDrazial = false
end
if settings.arrowsForSissies == nil then
settings.arrowsForSissies = false
end
if settings.scorpokTooltip == nil then
settings.scorpokTooltip = false
end
return settings
end
function MTH_AutoQuest:GetStore()
@@ -130,36 +92,18 @@ end
function MTH_AutoQuest:SetScorpokDrazialEnabled(enabled)
local store = QA_GetOptionsStore()
store.scorpokDrazial = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
end
end
QA_Debug("option write: scorpokDrazial=" .. tostring(store.scorpokDrazial and true or false))
end
function MTH_AutoQuest:SetArrowsForSissiesEnabled(enabled)
local store = QA_GetOptionsStore()
store.arrowsForSissies = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
end
end
QA_Debug("option write: arrowsForSissies=" .. tostring(store.arrowsForSissies and true or false))
end
function MTH_AutoQuest:SetScorpokTooltipEnabled(enabled)
local store = QA_GetOptionsStore()
store.scorpokTooltip = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
end
QA_Debug("option write: scorpokTooltip=" .. tostring(store.scorpokTooltip and true or false))
end
+1 -2
View File
@@ -28,7 +28,6 @@ function MTH_ChronometerHunterInstallData(engine)
engine:AddTimer(engine.SPELL, BS["Flare"], 30, 0, 0, 0, { cr = "YELLOW", rc = true })
engine:AddTimer(engine.SPELL, BS["Hunter's Mark"], 120, 1, 0, 0, { cr = "RED", rc = true })
engine:AddTimer(engine.SPELL, BS["Immolation Trap"], 60, 0, 0, 0, { gr = 1, cr = "ORANGE", ea = { [BS["Immolation Trap Effect"]] = 60 } })
engine:AddTimer(engine.SPELL, BS["Aimed Shot"], 20, 0, 0, 0, { cr = "RED", rc = true, d = { tn = BS["Swiftshot"], tb = -2, ts = -2 } }) -- base 20s; Swiftshot reduces by 2s/rank (max -6s at rank 3)
engine:AddTimer(engine.SPELL, BS["Kill Command"], 12, 0, 0, 0, { cr = "RED", rc = true })
engine:AddTimer(engine.SPELL, BS["Rapid Fire"], 15, 0, 1, 1, { cr = "RED" })
engine:AddTimer(engine.SPELL, BS["Scare Beast"], 10, 1, 0, 0, { cr = "BLUE", rc = true, d = { rs = 5 } })
@@ -49,7 +48,7 @@ function MTH_ChronometerHunterInstallData(engine)
engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", xn = BS["Immolation Trap"] })
engine:AddTimer(engine.EVENT, BS["Improved Concussive Shot"], 3, 1, 0, 0, { a = 1, cr = "BLUE", xn = BS["Concussive Shot"] })
engine:AddTimer(engine.EVENT, BS["Improved Wing Clip"], 5, 1, 0, 0, { a = 1, cr = "MAROON", xn = BS["Wing Clip"] })
engine:AddTimer(engine.EVENT, BS["Lock and Load"], 10, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\ability_hunter_lockandload" }) -- 10s (tooltip confirmed; expires on Aimed Shot cast)
engine:AddTimer(engine.EVENT, BS["Lock and Load"], 10, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\ability_hunter_lockandload" }) -- 10s (tooltip confirmed; expires when consumed)
engine:AddTimer(engine.EVENT, BS["Scent of Blood"], 8, 0, 1, 1, { a = 1, cr = "RED" })
engine:AddTimer(engine.EVENT, BS["Piercing Shot"], 8, 1, 0, 1, { a = 1, cr = "PURPLE", tx = "Interface\\Icons\\Ability_Hunter_DisarmingShot" })
engine:AddTimer(engine.EVENT, BS["Entrapment"], 5, 1, 0, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\Spell_Nature_StrangleVines" })
+114 -2
View File
@@ -58,6 +58,18 @@ Chronometer.dataSetup = {}
local latins = { I = 1, II = 2, III = 3, IV = 4, V = 5, VI = 6, VII = 7, VIII = 8, IX = 9, X = 10, XI = 11, XII = 12, XIII = 13, XIV = 14 }
local BAR_GROUP = "MTHChronometer"
-- When growing up the group attachment point must flip so bars stack above the
-- anchor rather than below it. CandyBar uses the stored group point as-is when
-- positioning each bar, so SetCandyBarGroupGrowth alone is not enough.
local function applyGrowup(self, growup)
if growup then
self:SetCandyBarGroupPoint(BAR_GROUP, "BOTTOM", self.anchor, "TOP", 0, 0)
else
self:SetCandyBarGroupPoint(BAR_GROUP, "TOP", self.anchor, "BOTTOM", 0, 0)
end
self:SetCandyBarGroupGrowth(BAR_GROUP, growup)
end
local PARSER_OWNER = "MTHChronometerHunter"
@@ -556,7 +568,7 @@ function Chronometer:OnEnable()
self._mth_enabled = true
self.profile = ensureProfile()
self:SetCandyBarGroupGrowth(BAR_GROUP, self.profile.growup and true or false)
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
if self.anchor then
end
@@ -650,15 +662,34 @@ function Chronometer:OnEnable()
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_SELF_DAMAGE", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_FAILED_LOCALPLAYER", function(event, info) self:SPELL_FAILED(event, info) end)
-- NamPower: register authoritative self-aura events for instant bar
-- kill and duration resync. The ParserLib chat paths remain active as
-- they handle creature/target debuffs that NamPower cannot see.
if MTH and MTH.nampower then
self._nampowerSpellIdCache = {}
self:RegisterEvent("BUFF_ADDED_SELF")
self:RegisterEvent("BUFF_REMOVED_SELF")
self:RegisterEvent("DEBUFF_ADDED_SELF")
self:RegisterEvent("DEBUFF_REMOVED_SELF")
end
end
function Chronometer:VARIABLES_LOADED()
self.profile = ensureProfile()
if self._mth_enabled then
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
end
MTH_CHRON_RestoreAnchorFromProfile(self, "VARIABLES_LOADED")
end
function Chronometer:PLAYER_ENTERING_WORLD()
self.profile = ensureProfile()
if self._mth_enabled then
applyGrowup(self, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
end
MTH_CHRON_RestoreAnchorFromProfile(self, "PLAYER_ENTERING_WORLD")
end
@@ -1249,6 +1280,85 @@ function Chronometer:CreateAnchor(text, r, g, b)
return frame
end
-- ────────────────────────────────────────────────────────────
-- NamPower self-aura handlers
-- ────────────────────────────────────────────────────────────
-- Helper: resolve spellId → spell name, with cache
local function NP_ResolveName(cache, spellId)
if not spellId or spellId == 0 then return nil end
local name = cache[spellId]
if name then return name end
name = GetSpellRecField(spellId, "name")
if name and name ~= "" then
cache[spellId] = name
return name
end
return nil
end
-- BUFF / DEBUFF removed from the player → kill matching self-bar instantly
function Chronometer:BUFF_REMOVED_SELF()
if not self.profile.fadeonfade then return end
local spellId = arg3
local name = NP_ResolveName(self._nampowerSpellIdCache, spellId)
if not name then return end
self:KillBar(name)
end
Chronometer.DEBUFF_REMOVED_SELF = Chronometer.BUFF_REMOVED_SELF
-- BUFF / DEBUFF added to the player → resync running bar duration
function Chronometer:BUFF_ADDED_SELF()
local spellId = arg3
local name = NP_ResolveName(self._nampowerSpellIdCache, spellId)
if not name then return end
-- Find the matching self-bar
local bar = nil
for i = 1, 20 do
if self.bars[i].id and self.bars[i].name == name then
local tgt = self.bars[i].target
if tgt == "none" or tgt == UnitName("player") then
bar = self.bars[i]
break
end
end
end
if not bar then return end
-- Get authoritative remaining duration from NamPower aura array
local remaining = nil
local auras = GetUnitField("player", "aura")
if auras then
for slot = 1, 48 do
if auras[slot] == spellId then
local _, ms = GetPlayerAuraDuration(slot - 1)
if ms and ms > 0 then
remaining = ms / 1000
end
break
end
end
end
if not remaining then
-- Fallback: use base DBC duration
local dms = GetSpellDuration(spellId)
if dms and dms > 0 then
remaining = dms / 1000
end
end
if not remaining then return end
-- Resync: update total first (allows SetTimeLeft to extend), then set remaining
self:SetCandyBarTime(bar.id, remaining)
self:SetCandyBarTimeLeft(bar.id, remaining)
end
Chronometer.DEBUFF_ADDED_SELF = Chronometer.BUFF_ADDED_SELF
-- ────────────────────────────────────────────────────────────
function Chronometer:COMBAT_DEATH(event, info)
if not self.profile.fadeonkill then return end
if info.type == "experience" then
@@ -1399,7 +1509,9 @@ function Chronometer:UNIT_AURA(unit)
end
local hasFeedAura = false
if type(UnitBuff) == "function" then
if type(MTH_FEED_HasPetFeedBuff) == "function" then
hasFeedAura = MTH_FEED_HasPetFeedBuff()
elseif type(UnitBuff) == "function" then
for i = 1, 32 do
local texture = UnitBuff("pet", i)
if not texture then
-1
View File
@@ -1,7 +1,6 @@
local MTH_ChronometerModule = {
name = "chronometer",
enabled = true,
version = "1.4.1",
events = {},
initialized = false,
}
+755 -243
View File
File diff suppressed because it is too large Load Diff
+61 -84
View File
@@ -125,6 +125,11 @@ FOM_FamilyToLegacyMap = {
-- [DISABLED] NO-BUFF quarantine: set to true to re-enable.
-- When false, failed feeds are still logged but items are never
-- blacklisted and the quarantine store is never consulted.
local FOM_QUARANTINE_ENABLED = false;
local function FOM_GetServerProfile()
return FOM_ServerProfiles[FOM_SERVER_PROFILE] or {};
end
@@ -186,6 +191,7 @@ local function FOM_GetFamilyKeyFromInfo(petInfo)
end
local function FOM_RegisterNoBuffQuarantine(itemID, petInfo)
if (not FOM_QUARANTINE_ENABLED) then return; end
local numericItem = tonumber(itemID);
if (numericItem == nil) then
return;
@@ -217,6 +223,7 @@ local function FOM_RegisterNoBuffQuarantine(itemID, petInfo)
end
local function FOM_IsQuarantined(itemID, petLevel, familyKey)
if (not FOM_QUARANTINE_ENABLED) then return false; end
local numericItem = tonumber(itemID);
local numericPet = tonumber(petLevel);
if (numericItem == nil or numericPet == nil or numericPet <= 0) then
@@ -643,41 +650,6 @@ function MTH_GetMerchantFoodsByDiet()
return result;
end
local function FOM_DebugLog(message)
return;
end
local function FOM_DebugLogMerchantFoods(sourceEvent)
local merchantFoods = MTH_GetMerchantFoodsByDiet();
local eventLabel = tostring(sourceEvent or "MERCHANT");
if (merchantFoods == nil) then
FOM_DebugLog(eventLabel .. ": no merchant data available.");
return;
end
local knownCount = table.getn(merchantFoods.items or {});
local unknownCount = table.getn(merchantFoods.unknown or {});
local merchantName = UnitName("npc") or UnitName("target") or "unknown";
FOM_DebugLog(eventLabel .. ": " .. tostring(merchantName) .. " | known foods=" .. tostring(knownCount) .. " | unknown items=" .. tostring(unknownCount));
if (type(merchantFoods.byDiet) == "table") then
for dietName, foodRows in merchantFoods.byDiet do
local dietCount = table.getn(foodRows or {});
FOM_DebugLog("diet " .. tostring(dietName) .. ": " .. tostring(dietCount) .. " item(s)");
for _, row in foodRows do
FOM_DebugLog(" - [" .. tostring(row.id) .. "] " .. tostring(row.name) .. " (merchantIndex=" .. tostring(row.index) .. ")");
end
end
end
if (unknownCount > 0) then
for _, row in merchantFoods.unknown do
FOM_DebugLog("unknown food map: [" .. tostring(row.id) .. "] " .. tostring(row.name) .. " (merchantIndex=" .. tostring(row.index) .. ")");
end
end
end
function MTH_FOM_FeedButton_OnClick()
if (arg1 == "RightButton") then
if (MTH_OpenOptions) then
@@ -896,10 +868,6 @@ function FOM_OnEvent(event, arg1)
end
return;
elseif ( event == "MERCHANT_SHOW" or event == "MERCHANT_UPDATE" ) then
FOM_DebugLogMerchantFoods(event);
return;
elseif ( event == "PET_ATTACK_START" ) then
-- Set Flag
@@ -926,7 +894,6 @@ function FOM_OnEvent(event, arg1)
end
if (foodID) then
FOM_LastFood = GFWUtils.ItemLink(foodID);
FOM_DebugLog("Manually fed "..FOM_LastFood);
end
end
return;
@@ -1187,7 +1154,7 @@ function FOM_OnUpdate(elapsed)
FOM_CoreFinalizeAttempt(FOM_LastFeedAttempt.coreAttemptId, "rejected", "no-buff");
local currentPetInfo = MTH_FOM_GetCorePetInfo();
FOM_RegisterNoBuffQuarantine(FOM_LastFeedAttempt.itemId, currentPetInfo);
if (type(MTH_FEED_BlockItemForPetLevel) == "function") then
if (FOM_QUARANTINE_ENABLED and type(MTH_FEED_BlockItemForPetLevel) == "function") then
pcall(MTH_FEED_BlockItemForPetLevel,
FOM_LastFeedAttempt.itemId,
tonumber(currentPetInfo and currentPetInfo.level) or nil,
@@ -1245,35 +1212,63 @@ end
function FOM_CanFeed()
local petInfo = MTH_FOM_GetCorePetInfo();
if ( not (petInfo and petInfo.liveExists) ) then
FOM_DebugLog("Can't feed; pet doesn't exist.");
return false;
end
if ( tonumber(petInfo.health) and tonumber(petInfo.health) <= 0 ) then
FOM_DebugLog("Can't feed; pet is dead.");
return false;
end
if ( UnitHealth("player") <= 0 ) then
FOM_DebugLog("Can't feed; I'm dead.");
return false;
end
if ( CastingBarFrameStatusBar:IsVisible() ) then
FOM_DebugLog("Can't feed; casting a spell / tradeksill.");
return false;
end
if ( UnitOnTaxi("player") ) then
FOM_DebugLog("Can't feed; flying.");
return false;
end
if ( FOM_State.InCombat ) or ( PlayerFrame.inCombat ) then
FOM_DebugLog("Can't feed; in combat.");
return false;
end
if ( LootFrame:IsVisible() ) then
FOM_DebugLog("Shouldn't feed; loot window is open.");
return false;
end
-- NamPower path: scan aura array by spellId → name, no tooltip needed
if MTH and MTH.nampower and type(GetUnitField) == "function" and type(GetSpellRecField) == "function" then
local auras = GetUnitField("player", "aura")
if type(auras) == "table" then
local dontFeedNames = {
["Shadowmeld"] = true,
["Feign Death"] = true,
["Food"] = true,
["Drink"] = true,
["Refreshment"] = true,
}
for i = 1, 32 do
local sid = tonumber(auras[i])
if sid and sid > 0 then
local name = GetSpellRecField(sid, "name")
if name then
if dontFeedNames[name] then
return false
end
if UnitLevel("player") >= 40 then
local lname = string.lower(name)
for _, mountSub in FOM_MOUNT_NAME_SUBSTRINGS do
if string.find(lname, mountSub) then
return false
end
end
end
end
end
end
end
return true
end
-- Legacy path: texture + tooltip scanning
local buff, buffIndex;
local dontFeedBuffTextures = {
"Interface\\Icons\\Ability_Ambush", -- NE Shadowmeld (maybe not unique buff icon?)
@@ -1290,7 +1285,6 @@ function FOM_CanFeed()
if ( buff ~= nil) then
for _, buffTexture in dontFeedBuffTextures do
if ( buff == buffTexture ) then
FOM_DebugLog("Can't feed; currently, eating, drinking, or feigning death.");
return false;
end
end
@@ -1303,7 +1297,6 @@ function FOM_CanFeed()
msg = string.lower(msg);
for _, mountName in FOM_MOUNT_NAME_SUBSTRINGS do
if (string.find(msg, mountName)) then
FOM_DebugLog("Can't feed; mounted.");
return false;
end
end
@@ -1855,15 +1848,6 @@ end
-- Add a food to a list
function FOM_AddFood(diet, food)
if (FOM_Foods[diet] == nil) then
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
end
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
end
if ( GFWTable.IndexOf(FOM_Foods[diet], food) == 0 ) then
if (FOM_AddedFoods == nil) then
FOM_AddedFoods = {};
@@ -1897,15 +1881,6 @@ end
-- Remove a food from a list
function FOM_RemoveFood(diet, food)
if (FOM_Foods[diet] == nil) then
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
end
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
end
if ( GFWTable.IndexOf(FOM_Foods[diet], food) ~= 0 ) then
if (FOM_RemovedFoods == nil) then
FOM_RemovedFoods = {};
@@ -1936,7 +1911,7 @@ function FOM_RemoveFood(diet, food)
end
-- Clear quarantine, core exception blocks, and RemovedFoods ban for a specific item (called when user explicitly re-adds via /fom add)
local function FOM_ClearItemBans(itemID)
function FOM_ClearItemBans(itemID)
local numericItem = tonumber(itemID);
if (numericItem == nil) then return; end
-- Clear from RemovedFoods across all diet lists
@@ -2076,6 +2051,9 @@ end
-- Check Feed Effect
function FOM_HasFeedEffect()
if type(MTH_FEED_HasPetFeedBuff) == "function" then
return MTH_FEED_HasPetFeedBuff()
end
local i = 1;
local buff;
@@ -2341,12 +2319,6 @@ function FOM_Feed(aFood, options)
foodLevel = selectedFoodLevel,
})
FOM_DebugLog("Picked "..FOM_LastFood.." (bag "..foodBag..", slot "..foodItem..") for feeding.");
if (FOM_Config.Debug) then
-- don't actually feed anything, just show what we would choose
return false;
end
-- Actually feed the item to the pet
PickupContainerItem(foodBag, foodItem);
if ( CursorHasItem() ) then
@@ -2642,6 +2614,11 @@ function FOM_NewFindFood(fallback, excludedItemIds, precomputedFoodList, openSlo
table.insert(reasonParts, "lower quality preferred");
end
else
-- Bags are full: free a slot by eating a small stack, but still prefer foods
-- the pet can actually eat (known food level) so we don't pick an
-- unknown-level food the pet will refuse. Falls back to smallest stack
-- when nothing has a known level.
table.sort(FlatFoodList, FOM_SortKnownThenCount);
table.insert(reasonParts, "small stack to free bag space");
end
if (FOM_Config.AvoidUsefulFood and not fallback) then
@@ -2683,6 +2660,15 @@ function FOM_SortCount(a, b)
return a.count < b.count;
end
function FOM_SortKnownThenCount(a, b)
local aKnown = a.knownLevel and 1 or 0;
local bKnown = b.knownLevel and 1 or 0;
if (aKnown ~= bKnown) then
return aKnown > bKnown; -- edible (known-level) foods first
end
return a.count < b.count; -- then smallest stack to free bag space
end
function FOM_SortQualityDescending(a, b)
return a.quality > b.quality;
end
@@ -2708,12 +2694,10 @@ end
function FOM_IsUsefulFood(itemID, quantity)
local foodName = GetItemInfo(itemID);
if (foodName == nil) then
FOM_DebugLog("Can't get info for item ID "..itemID..", assuming it's OK to eat.");
return false;
end
if (FOM_Cooking and FOM_Cooking[FOM_RealmPlayer] and FOM_Cooking[FOM_RealmPlayer][itemID]) then
if (FOM_Cooking[FOM_RealmPlayer][itemID] >= FOM_Config.SaveForCookingLevel) then
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is good for cooking.");
return true;
end
end
@@ -2725,19 +2709,15 @@ function FOM_IsUsefulFood(itemID, quantity)
FOM_Quantity[foodName] = FOM_Quantity[foodName] + quantity;
end
if (FOM_Quantity[foodName] > FOM_QuestFood[FOM_RealmPlayer][foodName]) then
FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; is needed for quest, but we have more than enough.");
return false;
else
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is needed for quest.");
return true;
end
end
end
if (FOM_Config.AvoidBonusFood and FOM_IsInDiet(itemID, FOM_DIET_BONUS)) then
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; has bonus effect when eaten by player.");
return true;
end
--FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; doesn't have other uses.");
return false;
end
@@ -2774,9 +2754,6 @@ function FOM_IsInDiet(food, dietList)
if (diet == nil) then
diet = "";
end
if (FOM_Foods[diet] == nil) then
FOM_DebugLog("FOM_Foods[diet] == nil");
end
if (FOM_RemovedFoods ~= nil and FOM_RemovedFoods[diet] ~= nil and GFWTable.IndexOf(FOM_RemovedFoods[diet], food) ~= 0) then
return false;
end
+19 -96
View File
@@ -6,11 +6,8 @@
local MTH_FeedOMatic = {
name = "feedomatic",
enabled = false,
version = "1.4.1",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
"MERCHANT_UPDATE",
"MTH_PET_LIVE_STATE_CHANGED",
"PET_ATTACK_START",
"PET_ATTACK_STOP",
@@ -32,7 +29,6 @@ local MTH_FeedOMatic = {
}
local MTH_PETL_HOOK_BOUNDARY_KEY = "pet-lifecycle-hooks"
local MTH_FOM_MerchantProbe = nil
function MTH_FeedOMatic_OnUpdate(elapsed)
if not elapsed then
@@ -129,104 +125,34 @@ local function MTH_FeedOMatic_SyncSavedVariables()
end
local moduleStore = MTH:GetModuleSavedVariables("feedomatic")
if not moduleStore.legacy then
moduleStore.legacy = {}
end
local function bindLegacyTable(globalName)
local legacyValue = moduleStore.legacy[globalName]
local globalValue = _G and _G[globalName] or nil
if type(legacyValue) ~= "table" then
-- Bind each legacy FeedOMatic global to its clean nested location under
-- modules.feedomatic. The globals are runtime aliases only (NOT persisted via
-- the TOC any more); the real data lives in these nested tables inside
-- MTH_SavedVariables. Adopt any pre-existing runtime global on first bind.
local function bindGlobal(globalName, key)
local target = moduleStore[key]
if type(target) ~= "table" then
local globalValue = _G and _G[globalName] or nil
if type(globalValue) == "table" then
legacyValue = globalValue
target = globalValue
else
legacyValue = {}
target = {}
end
moduleStore.legacy[globalName] = legacyValue
moduleStore[key] = target
end
if _G then
_G[globalName] = legacyValue
_G[globalName] = target
end
end
bindLegacyTable("FOM_Config")
bindLegacyTable("FOM_FoodQuality")
bindLegacyTable("FOM_AddedFoods")
bindLegacyTable("FOM_RemovedFoods")
bindLegacyTable("FOM_Cooking")
bindLegacyTable("FOM_QuestFood")
bindLegacyTable("FOM_LocaleInfo")
end
local function MTH_FeedOMatic_Log(message, severity)
if type(MTH_Log) == "function" then
MTH_Log("[FeedOMatic] " .. tostring(message or ""), severity)
end
end
local function MTH_FeedOMatic_DebugMerchantScan(sourceEvent)
if type(MTH_GetMerchantFoodsByDiet) ~= "function" then
MTH_FeedOMatic_Log(tostring(sourceEvent) .. ": MTH_GetMerchantFoodsByDiet is not available yet")
return
end
local merchantFoods = MTH_GetMerchantFoodsByDiet()
local knownCount = 0
local unknownCount = 0
if type(merchantFoods) == "table" then
if type(merchantFoods.items) == "table" then
knownCount = table.getn(merchantFoods.items)
end
if type(merchantFoods.unknown) == "table" then
unknownCount = table.getn(merchantFoods.unknown)
end
end
local merchantName = UnitName("npc") or UnitName("target") or "unknown"
MTH_FeedOMatic_Log(tostring(sourceEvent) .. ": wrapper scan for " .. tostring(merchantName) .. " | known=" .. tostring(knownCount) .. " | unknown=" .. tostring(unknownCount))
if type(merchantFoods.byDiet) == "table" then
for dietName, rows in merchantFoods.byDiet do
local dietCount = 0
if type(rows) == "table" then
dietCount = table.getn(rows)
end
if type(rows) == "table" then
for _, row in rows do
end
end
end
end
if unknownCount > 0 and type(merchantFoods.unknown) == "table" then
for _, row in merchantFoods.unknown do
end
end
end
local function MTH_FeedOMatic_SetMerchantProbeEnabled(enabled)
if not enabled then
if MTH_FOM_MerchantProbe then
MTH_FOM_MerchantProbe:UnregisterEvent("MERCHANT_SHOW")
MTH_FOM_MerchantProbe:UnregisterEvent("MERCHANT_UPDATE")
end
return
end
if not MTH_FOM_MerchantProbe then
MTH_FOM_MerchantProbe = CreateFrame("Frame", "MTH_FOM_MerchantProbe")
MTH_FOM_MerchantProbe:SetScript("OnEvent", function()
local evt = event
if evt == "MERCHANT_SHOW" or evt == "MERCHANT_UPDATE" then
MTH_FeedOMatic_DebugMerchantScan(evt)
end
end)
end
MTH_FOM_MerchantProbe:RegisterEvent("MERCHANT_SHOW")
MTH_FOM_MerchantProbe:RegisterEvent("MERCHANT_UPDATE")
bindGlobal("FOM_Config", "settings")
bindGlobal("FOM_FoodQuality", "foodQuality")
bindGlobal("FOM_AddedFoods", "addedFoods")
bindGlobal("FOM_RemovedFoods", "removedFoods")
bindGlobal("FOM_Cooking", "cooking")
bindGlobal("FOM_QuestFood", "questFood")
bindGlobal("FOM_LocaleInfo", "localeInfo")
end
function MTH_FeedOMatic:init()
@@ -266,7 +192,6 @@ function MTH_FeedOMatic:setEnabled(enabled)
MTH_FeedOMatic_CaptureHookBoundary()
MTH_FeedOMatic_SyncSavedVariables()
MTH_FeedOMatic_EnsureVariablesLoaded(self)
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Show()
end
@@ -276,7 +201,6 @@ function MTH_FeedOMatic:setEnabled(enabled)
if type(FOM_State) == "table" then
FOM_State.ShouldFeed = false
end
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Hide()
end
@@ -305,7 +229,6 @@ function MTH_FeedOMatic:cleanup()
if type(FOM_State) == "table" then
FOM_State.ShouldFeed = false
end
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Hide();
end
-1
View File
@@ -6,7 +6,6 @@
local MTH_ICU = {
name = "icu",
enabled = false,
version = "1.4.1",
events = {
"VARIABLES_LOADED",
},
+163 -61
View File
@@ -1,7 +1,3 @@
local function MTHSmartAmmo_GetSaved()
return MTH_SA_GetSavedTable("MTHSmartAmmo")
end
local function MTHSmartAmmo_GetModuleStore()
if MTH and MTH.GetModuleCharSavedVariables then
return MTH:GetModuleCharSavedVariables("smartammo")
@@ -9,40 +5,54 @@ local function MTHSmartAmmo_GetModuleStore()
return nil
end
local function MTHSmartAmmo_IsSmartEnabled()
-- Single source of truth: moduleStore.settings.{smartEnabled,reloadEnabled,weaponSwapEnabled}
local function MTHSmartAmmo_GetSettings()
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" and moduleStore.smartEnabled ~= nil then
return moduleStore.smartEnabled and true or false
if type(moduleStore) ~= "table" then
return nil
end
local saved = MTHSmartAmmo_GetSaved()
if saved["enabled"] == nil then
return true
if type(moduleStore.settings) ~= "table" then
moduleStore.settings = {}
end
return saved["enabled"] and true or false
return moduleStore.settings
end
local function MTHSmartAmmo_ReadFlag(key)
local settings = MTHSmartAmmo_GetSettings()
if settings and settings[key] ~= nil then
return settings[key] and true or false
end
return true -- default enabled
end
local function MTHSmartAmmo_WriteFlag(key, enabled)
local settings = MTHSmartAmmo_GetSettings()
if settings then
settings[key] = enabled and true or false
end
end
local function MTHSmartAmmo_IsSmartEnabled()
return MTHSmartAmmo_ReadFlag("smartEnabled")
end
local function MTHSmartAmmo_IsReloadEnabled()
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" and moduleStore.reloadEnabled ~= nil then
return moduleStore.reloadEnabled and true or false
end
local saved = MTHSmartAmmo_GetSaved()
if saved["reload"] == nil then
return true
end
return saved["reload"] and true or false
return MTHSmartAmmo_ReadFlag("reloadEnabled")
end
local function MTHSmartAmmo_IsWeaponSwapEnabled()
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" and moduleStore.weaponSwapEnabled ~= nil then
return moduleStore.weaponSwapEnabled and true or false
end
local saved = MTHSmartAmmo_GetSaved()
if saved["weaponSwap"] == nil then
return true
end
return saved["weaponSwap"] and true or false
return MTHSmartAmmo_ReadFlag("weaponSwapEnabled")
end
local function MTHSmartAmmo_IsLowAmmoWarningEnabled()
return MTHSmartAmmo_ReadFlag("lowAmmoWarningEnabled")
end
local function MTHSmartAmmo_ReadLowAmmoThreshold()
local settings = MTHSmartAmmo_GetSettings()
local threshold = tonumber(settings and settings.lowAmmoThreshold) or 200
if threshold < 1 then threshold = 1 end
return math.floor(threshold)
end
local MTHSmartAmmo_InitializeHooks
@@ -58,9 +68,7 @@ local MTH_SA_SPELL_EVENTS = {
}
function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
local saved = MTHSmartAmmo_GetSaved()
if enabled then
saved["enabled"] = 1
local evFrame = getglobal("MTH_SA_EventFrame")
if evFrame then
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
@@ -77,7 +85,6 @@ function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
MTH_SA_Print("Smart Ammo Enabled.")
end
else
saved["enabled"] = false
local evFrame = getglobal("MTH_SA_EventFrame")
if evFrame then
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
@@ -89,10 +96,7 @@ function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
end
end
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" then
moduleStore.smartEnabled = enabled and true or false
end
MTHSmartAmmo_WriteFlag("smartEnabled", enabled and true or false)
end
function MTHSmartAmmo_GetSmartEnabled()
@@ -100,16 +104,7 @@ function MTHSmartAmmo_GetSmartEnabled()
end
function MTHSmartAmmo_SetReloadEnabled(enabled, silent)
local saved = MTHSmartAmmo_GetSaved()
if enabled then
saved["reload"] = 1
else
saved["reload"] = false
end
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" then
moduleStore.reloadEnabled = enabled and true or false
end
MTHSmartAmmo_WriteFlag("reloadEnabled", enabled and true or false)
if not silent and DEFAULT_CHAT_FRAME then
MTH_SA_Print("Smart Ammo reload fallback " .. (enabled and "Enabled." or "Disabled."))
end
@@ -120,16 +115,7 @@ function MTHSmartAmmo_GetReloadEnabled()
end
function MTHSmartAmmo_SetWeaponSwapEnabled(enabled, silent)
local saved = MTHSmartAmmo_GetSaved()
if enabled then
saved["weaponSwap"] = 1
else
saved["weaponSwap"] = false
end
local moduleStore = MTHSmartAmmo_GetModuleStore()
if type(moduleStore) == "table" then
moduleStore.weaponSwapEnabled = enabled and true or false
end
MTHSmartAmmo_WriteFlag("weaponSwapEnabled", enabled and true or false)
if not silent and DEFAULT_CHAT_FRAME then
MTH_SA_Print("Smart Ammo weapon-swap auto-equip " .. (enabled and "Enabled." or "Disabled."))
end
@@ -139,6 +125,29 @@ function MTHSmartAmmo_GetWeaponSwapEnabled()
return MTHSmartAmmo_IsWeaponSwapEnabled() and true or false
end
function MTHSmartAmmo_SetLowAmmoWarningEnabled(enabled, silent)
MTHSmartAmmo_WriteFlag("lowAmmoWarningEnabled", enabled and true or false)
if not silent and DEFAULT_CHAT_FRAME then
MTH_SA_Print("Smart Ammo low-ammo warnings " .. (enabled and "Enabled." or "Disabled."))
end
end
function MTHSmartAmmo_GetLowAmmoWarningEnabled()
return MTHSmartAmmo_IsLowAmmoWarningEnabled() and true or false
end
function MTHSmartAmmo_SetLowAmmoThreshold(value)
local settings = MTHSmartAmmo_GetSettings()
if not settings then return end
local threshold = tonumber(value) or 200
if threshold < 1 then threshold = 1 end
settings.lowAmmoThreshold = math.floor(threshold)
end
function MTHSmartAmmo_GetLowAmmoThreshold()
return MTHSmartAmmo_ReadLowAmmoThreshold()
end
local MTHSmartAmmo_CastSpell_Hook
local MTHSmartAmmo_UseAction_Hook
local MTHSmartAmmo_CastSpellByName_Hook
@@ -203,6 +212,8 @@ MTH_SA_LastKnownEquippedName = nil
MTH_SA_LastFallbackNotice = { key = nil, time = 0 }
MTH_SA_LastKnownWeaponAmmoType = nil
MTH_SA_LastWeaponCheck = 0
MTH_SA_LastAmmoStockCheck = 0
MTH_SA_AmmoStockState = nil
MTH_SA_StartupProtectUntil = (GetTime() or 0) + 2.0
MTH_SA_StartupPrimed = nil
@@ -241,11 +252,91 @@ local function MTHSmartAmmo_ShowFallbackWarning(previousAmmo, newAmmo)
DEFAULT_CHAT_FRAME:AddMessage(warning)
end
if RaidWarningFrame and RaidNotice_AddMessage and ChatTypeInfo and ChatTypeInfo["RAID_WARNING"] then
local hasWarningAnimation = type(MTH_CelebrateAmmoFallback) == "function"
and type(MTH_FX_IsEnabled) == "function" and MTH_FX_IsEnabled("combat.ammoout")
if hasWarningAnimation then
MTH_CelebrateAmmoFallback(previousAmmo, newAmmo)
elseif RaidWarningFrame and RaidNotice_AddMessage and ChatTypeInfo and ChatTypeInfo["RAID_WARNING"] then
RaidNotice_AddMessage(RaidWarningFrame, warning, ChatTypeInfo["RAID_WARNING"])
elseif UIErrorsFrame and UIErrorsFrame.AddMessage then
UIErrorsFrame:AddMessage(warning, 1.0, 0.15, 0.15, 1.0)
end
if type(MTH_FX_Flash) == "function" and type(MTH_FX_IsEnabled) == "function"
and MTH_FX_IsEnabled("combat.ammoswap") then
local target = getglobal("zButtonAmmo")
if target then
MTH_FX_Flash(target, 1.00, 0.75, 0.20, 0.5)
end
end
end
local function MTHSmartAmmo_ShowAmmoStockWarning(ammoType, total, threshold)
local isZero = total <= 0
local warning
if isZero then
warning = "Out of " .. ammoType .. "! Your ranged weapon is now a very expensive club."
else
warning = "Running low on " .. ammoType .. " — only " .. tostring(total) .. " left. Restock before you're just angrily pointing at things."
end
if MTH_SA_Print then
MTH_SA_Print(warning)
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage(warning)
end
local flag = isZero and "combat.ammozero" or "combat.lowammo"
local celebrate = isZero and MTH_CelebrateAmmoZero or MTH_CelebrateLowAmmo
if type(celebrate) == "function" and type(MTH_FX_IsEnabled) == "function" and MTH_FX_IsEnabled(flag) then
celebrate(ammoType, total, threshold)
elseif RaidWarningFrame and RaidNotice_AddMessage and ChatTypeInfo and ChatTypeInfo["RAID_WARNING"] then
RaidNotice_AddMessage(RaidWarningFrame, warning, ChatTypeInfo["RAID_WARNING"])
elseif UIErrorsFrame and UIErrorsFrame.AddMessage then
UIErrorsFrame:AddMessage(warning, 1.0, 0.15, 0.15, 1.0)
end
end
local function MTHSmartAmmo_CountAmmoStock(ammoType)
local rankMap = (ammoType == "Bullets" and MTH_AMMO_BULLET_RANK) or MTH_AMMO_ARROW_RANK or {}
-- Bag scan already covers the quiver/ammo pouch; GetInventoryItemCount("player", 0)
-- returns the bag copies of the loaded ammo, so adding it would double-count.
local total = 0
for bag = 4, 0, -1 do
for slot = GetContainerNumSlots(bag), 1, -1 do
local itemName = MTH_SA_GetContainerItemName(bag, slot)
if itemName and rankMap[itemName] then
local _, count = GetContainerItemInfo(bag, slot)
total = total + (tonumber(count) or 1)
end
end
end
return total
end
-- ready < low < zero; a warning fires only when severity INCREASES (a real
-- downward crossing during play), never on the cold baseline or on restock.
local function MTHSmartAmmo_StockSeverity(state)
if state == "zero" then return 2 end
if state == "low" then return 1 end
return 0
end
local function MTHSmartAmmo_CheckAmmoStock()
if not MTH_SA_IsModuleEnabled() or not MTHSmartAmmo_IsLowAmmoWarningEnabled() then return end
local ammoType = MTH_SA_GetEquippedWeaponAmmoType()
if not ammoType then
MTH_SA_AmmoStockState = nil
return
end
local total = MTHSmartAmmo_CountAmmoStock(ammoType)
local threshold = MTHSmartAmmo_ReadLowAmmoThreshold()
local state = total <= 0 and "zero" or (total <= threshold and "low" or "ready")
local prev = MTH_SA_AmmoStockState
if prev ~= nil and MTHSmartAmmo_StockSeverity(state) > MTHSmartAmmo_StockSeverity(prev) then
MTHSmartAmmo_ShowAmmoStockWarning(ammoType, total, threshold)
end
MTH_SA_AmmoStockState = state
end
local MTHSmartAmmo_FallbackCheckFrame = nil
@@ -396,6 +487,13 @@ local function MTHSmartAmmo_HandleWeaponSwapAutoEquip(reason)
if MTHSmartAmmo_EquipAmmoFromSlot(bestAmmo.bag, bestAmmo.slot) then
MTH_SA_LastKnownEquippedName = bestAmmo.name
MTHSmartAmmo_RefreshAmmoButtonDisplay()
if type(MTH_FX_Flash) == "function" and type(MTH_FX_IsEnabled) == "function"
and MTH_FX_IsEnabled("combat.rangedswap") then
local target = getglobal("zButtonAmmo")
if target then
MTH_FX_Flash(target, 0.30, 0.70, 1.00, 0.5)
end
end
end
end
@@ -477,6 +575,10 @@ frame:SetScript("OnUpdate", function()
MTH_SA_LastWeaponCheck = now
MTHSmartAmmo_HandleWeaponSwapAutoEquip("OnUpdate-weapon-check")
end
if (now - (MTH_SA_LastAmmoStockCheck or 0)) >= 1.0 then
MTH_SA_LastAmmoStockCheck = now
MTHSmartAmmo_CheckAmmoStock()
end
end)
function MTH_SA_CountEquippedAmmo()
@@ -807,15 +909,15 @@ SlashCmdList["MTHSmartAmmo"] = function(msg)
return
end
local saved = MTHSmartAmmo_GetSaved()
local smartEnabled = MTHSmartAmmo_GetSmartEnabled()
if msg == "status" then
local castHook, actionHook, byNameHook = MTHSmartAmmo_AreHooksInstalled()
MTH_SA_Print("Smart Ammo status: smart=" .. tostring(saved["enabled"] and true or false) .. ", module=" .. tostring(MTH_SA_IsModuleEnabled()) .. ", hooks=" .. tostring(castHook) .. "/" .. tostring(actionHook) .. "/" .. tostring(byNameHook))
MTH_SA_Print("Smart Ammo status: smart=" .. tostring(smartEnabled) .. ", module=" .. tostring(MTH_SA_IsModuleEnabled()) .. ", hooks=" .. tostring(castHook) .. "/" .. tostring(actionHook) .. "/" .. tostring(byNameHook))
return
end
if saved["enabled"] then
if smartEnabled then
MTHSmartAmmo_SetSmartEnabled(nil)
else
MTHSmartAmmo_SetSmartEnabled(1)
+11 -67
View File
@@ -7,7 +7,6 @@ MTH_SA_MANAGED_HOOKS = true
local MTH_SmartAmmo = {
name = "smartammo",
enabled = true,
version = "1.4.1",
events = {
"VARIABLES_LOADED",
-- PLAYER_ENTERING_WORLD handled by engine's own frame
@@ -16,39 +15,6 @@ local MTH_SmartAmmo = {
local MTH_SA_BOUNDARY_KEY = "smartammo.core"
function MTH_SA_GetSavedTable(tableName)
if not MTH or not MTH.GetModuleCharSavedVariables then
if type(_G[tableName]) ~= "table" then
_G[tableName] = {}
end
return _G[tableName]
end
local moduleStore = MTH:GetModuleCharSavedVariables("smartammo")
if type(moduleStore) ~= "table" then
moduleStore = {}
end
if not moduleStore.legacy then
moduleStore.legacy = {}
end
if type(moduleStore.legacy[tableName]) ~= "table" then
moduleStore.legacy[tableName] = {}
end
if type(_G[tableName]) == "table" then
local legacyTable = moduleStore.legacy[tableName]
if not next(legacyTable) then
for key, value in pairs(_G[tableName]) do
legacyTable[key] = value
end
end
end
_G[tableName] = moduleStore.legacy[tableName]
return moduleStore.legacy[tableName]
end
function MTH_SA_IsModuleEnabled()
if MTH and MTH.IsModuleEnabled then
return MTH:IsModuleEnabled("smartammo", true) and true or false
@@ -71,43 +37,22 @@ local function MTH_SA_ApplySavedState()
return
end
local saved = MTH_SA_GetSavedTable("MTHSmartAmmo")
local moduleStore = MTH and MTH.GetModuleCharSavedVariables and MTH:GetModuleCharSavedVariables("smartammo") or nil
if type(moduleStore) == "table" then
if moduleStore.smartEnabled ~= nil then
saved["enabled"] = moduleStore.smartEnabled and 1 or false
end
if moduleStore.reloadEnabled ~= nil then
saved["reload"] = moduleStore.reloadEnabled and 1 or false
end
if moduleStore.weaponSwapEnabled ~= nil then
saved["weaponSwap"] = moduleStore.weaponSwapEnabled and 1 or false
end
end
if saved["enabled"] == nil then
saved["enabled"] = 1
if type(moduleStore) == "table" then
moduleStore.smartEnabled = true
end
end
if saved["reload"] == nil and type(moduleStore) == "table" then
moduleStore.reloadEnabled = saved["reload"] ~= false
end
if saved["weaponSwap"] == nil then
saved["weaponSwap"] = 1
if type(moduleStore) == "table" then
moduleStore.weaponSwapEnabled = true
end
elseif type(moduleStore) == "table" and moduleStore.weaponSwapEnabled == nil then
moduleStore.weaponSwapEnabled = saved["weaponSwap"] ~= false
end
local settings = (type(moduleStore) == "table" and type(moduleStore.settings) == "table") and moduleStore.settings or {}
MTHSmartAmmo_SetSmartEnabled(saved["enabled"] and 1 or nil, 1)
local smart = settings.smartEnabled
if smart == nil then smart = true end
local reload = settings.reloadEnabled
if reload == nil then reload = true end
local swap = settings.weaponSwapEnabled
if swap == nil then swap = true end
MTHSmartAmmo_SetSmartEnabled(smart and 1 or nil, 1)
if type(MTHSmartAmmo_SetReloadEnabled) == "function" then
MTHSmartAmmo_SetReloadEnabled(saved["reload"] ~= false and 1 or nil, 1)
MTHSmartAmmo_SetReloadEnabled(reload and 1 or nil, 1)
end
if type(MTHSmartAmmo_SetWeaponSwapEnabled) == "function" then
MTHSmartAmmo_SetWeaponSwapEnabled(saved["weaponSwap"] ~= false and 1 or nil, 1)
MTHSmartAmmo_SetWeaponSwapEnabled(swap and 1 or nil, 1)
end
if type(MTHSmartAmmo_EnsureHooks) == "function" then
MTHSmartAmmo_EnsureHooks("module-apply")
@@ -155,7 +100,6 @@ local function MTH_SA_RestoreHooks()
end
function MTH_SmartAmmo:init()
MTH_SA_GetSavedTable("MTHSmartAmmo")
if self.enabled then
MTH_SA_ApplySavedState()
end
+27 -34
View File
@@ -6,7 +6,6 @@
local MTH_Tooltips = {
name = "tooltips",
enabled = true,
version = "1.4.1",
events = {
"UPDATE_MOUSEOVER_UNIT",
"UNIT_NAME_UPDATE",
@@ -116,23 +115,24 @@ local function MTH_TT_IsOwnPetTooltipsEnabled()
end
local function MTH_TT_GetAutoQuestStore()
if type(MTH_CharSavedVariables) ~= "table" then
return nil
end
local store = MTH_CharSavedVariables.autoquest
if type(store) ~= "table" then
store = MTH_CharSavedVariables.questautomation
local store = nil
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("autoquest")
end
if type(store) ~= "table" then
return nil
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
if type(store.settings) ~= "table" then
store.settings = {}
end
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
local settings = store.settings
if settings.scorpokDrazial == nil then
settings.scorpokDrazial = false
end
return store
if settings.scorpokTooltip == nil then
settings.scorpokTooltip = false
end
return settings
end
local function MTH_TT_IsScorpokAutomationEnabled()
@@ -1056,6 +1056,15 @@ end
local function MTH_TT_HunterKnowsAbility(abilityLower, rankNumber)
if abilityLower == "" then return false end
-- Prefer the authoritative pet-training check: it is rank-strict and also consults the
-- hunter's learned-ability map, so a freshly learned rank counts even before a full
-- Beast Training rescan has rebuilt the spell-map rows the fallback below relies on.
if type(MTH_IsPetAbilityKnownByHunter) == "function" then
if MTH_IsPetAbilityKnownByHunter(abilityLower, rankNumber) then
return true
end
end
local spellMap = MTH_TT_GetKnownSpellMap()
if type(spellMap) ~= "table" then
return false
@@ -1406,12 +1415,10 @@ local function MTH_TT_AddPetActionNotLearnedHint()
local canonicalLower = MTH_TT_Lower(canonical)
local hunterKnown = MTH_TT_HunterKnowsAbility(canonicalLower, rankNumber)
-- Only fall back to petKnown for ranked abilities: rankless abilities have no rank
-- filter in CurrentPetKnowsAbility, so they always match on name alone -> false positive.
local petKnown = (not hunterKnown)
and MTH_TT_AbilityHasPositiveRanks(canonical)
and MTH_TT_CurrentPetKnowsAbility(canonicalLower, rankNumber)
if hunterKnown or petKnown then
-- The hint reflects whether the HUNTER has learned this ability rank. We must NOT
-- suppress it just because the current pet knows it: taming a new beast is exactly
-- when you want to see which of its abilities you still have to learn.
if hunterKnown then
return
end
@@ -1486,11 +1493,8 @@ local function MTH_TT_AddTooltip(unit)
local ammoVendorTooltipsEnabled = MTH_TT_IsAmmoVendorTooltipsEnabled()
local vendorInfo = ammoVendorTooltipsEnabled and MTH_TT_FindVendorInfo(name) or nil
local row = beastTooltipsEnabled and MTH_TT_FindBeastRow(name) or nil
local savedEntry = beastTooltipsEnabled
and (type(MTH_BLS_FindSavedBeastByName) == "function")
and MTH_BLS_FindSavedBeastByName(name) or nil
local scorpokAdded = MTH_TT_AddScorpokTargetsTooltip(unit, name)
if not row and not vendorInfo and not scorpokAdded and not savedEntry then
if not row and not vendorInfo and not scorpokAdded then
state.lookupMiss = (state.lookupMiss or 0) + 1
MTH_TT_StateSet("lookup-miss", name, normalized)
MTH_TT_Log("lookup miss: unit='" .. tostring(name) .. "' normalized='" .. tostring(normalized) .. "'")
@@ -1514,13 +1518,7 @@ local function MTH_TT_AddTooltip(unit)
MTH_TT_Log("vendor tooltip added: unit='" .. tostring(name) .. "'")
end
-- Determine which abilities source to display.
local abilitiesSource = nil
if row then
abilitiesSource = row.abilities
elseif savedEntry and savedEntry.abilities and savedEntry.abilities ~= "" then
abilitiesSource = savedEntry.abilities
end
local abilitiesSource = row and row.abilities or nil
if abilitiesSource then
local abilities = MTH_TT_ParseAbilities(abilitiesSource)
@@ -1546,11 +1544,6 @@ local function MTH_TT_AddTooltip(unit)
end
end
if savedEntry then
GameTooltip:AddLine("Beast recorded by you", 1.0, 0.85, 0.0)
addedAnything = 1
end
if addedAnything then
GameTooltip:Show()
state.added = (state.added or 0) + 1
+11 -2
View File
@@ -67,6 +67,8 @@ local function ZHunterMod_EnsureButtonFrame(buttonName)
created:SetPoint("TOP", UIParent, "TOP", 0, -464)
elseif buttonName == "zButtonToys" then
created:SetPoint("TOP", UIParent, "TOP", 0, -518)
elseif buttonName == "zButtonCraft" then
created:SetPoint("TOP", UIParent, "TOP", 0, -572)
else
created:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
end
@@ -85,7 +87,7 @@ function ZHunterMod_DeferredInit()
local mounts = ZHunterMod_EnsureButtonFrame("zButtonMounts")
local companions = ZHunterMod_EnsureButtonFrame("zButtonCompanions")
local toys = ZHunterMod_EnsureButtonFrame("zButtonToys")
local craft = ZHunterMod_EnsureButtonFrame("zButtonCraft")
-- Continue with all frames that exist; do not hard-abort when one optional frame is missing.
local missing = {}
@@ -98,12 +100,13 @@ function ZHunterMod_DeferredInit()
if not mounts then table.insert(missing, "Mounts") end
if not companions then table.insert(missing, "Companions") end
if not toys then table.insert(missing, "Toys") end
if not craft then table.insert(missing, "Craft") end
if table.getn(missing) > 0 then
MTH_ZH_Print("[ZHUNTER] Warning: missing frames: " .. table.concat(missing, ", ") .. ". Continuing with available buttons.", "error")
end
if not (pet or aspect or track or trap or ranged or ammo or mounts or companions or toys) then
if not (pet or aspect or track or trap or ranged or ammo or mounts or companions or toys or craft) then
MTH_ZH_Print("zhunter buttons not created - check for addon conflicts!", "error")
return
end
@@ -178,6 +181,12 @@ function ZHunterMod_DeferredInit()
end
end
if craft and zButtonCraft_OnEvent then
if ZHunterMod_SafeRunButtonInit(craft, zButtonCraft_OnEvent, "zButtonCraft") then
initialized = initialized + 1
end
end
if initialized <= 0 then
MTH_ZH_Print("zhunter buttons not created - check for addon conflicts!", "error")
return
+1
View File
@@ -87,6 +87,7 @@ ZHUNTER_TRACK_MINERALS = "Find Minerals"
ZHUNTER_TRACK_HERBS = "Find Herbs"
ZHUNTER_TRACK_TREASURE = "Find Treasure"
ZHUNTER_TRACK_TREES = "Find Trees"
ZHUNTER_TRACK_FISH = "Find Fish"
ZHUNTER_TRAP_FREEZING = "Freezing Trap"
ZHUNTER_TRAP_FROST = "Frost Trap"
+28 -3
View File
@@ -43,10 +43,35 @@ function MTH_ZH_IsModuleEnabled()
end
function MTH_ZH_GetSavedRoot()
if type(ZHunterMod_Saved) ~= "table" then
ZHunterMod_Saved = {}
-- Canonical store is MTH_CharSavedVariables.modules.zhunter. The old global
-- ZHunterMod_Saved is kept only as a RUNTIME alias so the many zButton files
-- and options-zbuttons.lua can keep referencing it unchanged.
local store = nil
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("zhunter")
end
return ZHunterMod_Saved
if type(store) ~= "table" then
-- Framework not ready yet: fall back to a temporary global holder;
-- MTH_ZH_SyncSavedVariables re-binds to the nested store later.
if type(ZHunterMod_Saved) ~= "table" then
ZHunterMod_Saved = {}
end
return ZHunterMod_Saved
end
-- Adopt a pre-existing global (legacy TOC copy) once, only if the nested
-- store is still empty, so no layout is lost during the transition.
if type(ZHunterMod_Saved) == "table" and ZHunterMod_Saved ~= store then
if next(store) == nil then
for k, v in pairs(ZHunterMod_Saved) do
store[k] = v
end
end
end
ZHunterMod_Saved = store -- pure runtime alias into the canonical store
return store
end
function MTH_ZH_GetSavedTable(key)
+70 -14
View File
@@ -1,5 +1,28 @@
-- MAX_SPELLS = 1024
-- Capture our PizzaSauce instance for the expand animation (guarded; may be nil).
local ZSB_Sauce = PizzaSauce
local function ZSpellButton_AnimateExpand(parent)
if not ZSB_Sauce or not parent or not parent.children then return end
if type(MTH_FX_IsEnabled) == "function" and not MTH_FX_IsEnabled("ui.zbuttons") then return end
-- The child cluster is anchored to the main button, not to the container, so
-- sliding the container has no visible effect. Instead reveal the children in
-- a quick staggered cascade so the fly-out clearly reads as motion. Keep the
-- container fully visible and drive each child's own alpha.
local container = parent.children
if type(container.SetAlpha) == "function" then container:SetAlpha(1) end
local count = parent.count or 0
local shown = 0
for i = 1, count do
local btn = getglobal((parent.name or "") .. i)
if btn and btn:IsShown() then
if type(btn.SetAlpha) == "function" then btn:SetAlpha(0) end
ZSB_Sauce:FadeTo(btn, 1, 0.20, "outQuad", { delay = shown * 0.05 })
shown = shown + 1
end
end
end
-- Key binding prefix mapping (button name → Bindings.xml binding prefix)
local ZHUNTER_BINDING_PREFIX = {
zButtonAspect = "ZAspect",
@@ -138,7 +161,6 @@ local function ZHunterMod_UpdateButtonCount(parent, found)
end
function ZSpellButton_SetExpandDirection(parent, direction)
local button = getglobal(parent.name.."1")
local offset = parent:GetWidth() / 36
local circleVisible = true
if type(MTH_ZH_GetSavedTable) == "function" and parent and parent.name then
@@ -154,11 +176,14 @@ function ZSpellButton_SetExpandDirection(parent, direction)
parent.circle:Hide()
end
end
-- Children have not been created yet; circle state is already updated above.
if not (parent and parent.name) then return end
if circleVisible then
offset = offset * 5
else
offset = offset * 3
end
local button = getglobal(parent.name.."1")
button:ClearAllPoints()
if direction == "TOP" then
button:SetPoint("BOTTOM", parent, "TOP", 0, offset)
@@ -217,7 +242,7 @@ function ZSpellButton_SetSize(parent, size, setChildren)
local cdscale = 0.75 / 36
if setChildren then
local button
for i=1, parent.count do
for i=1, (parent.count or 0) do
button = getglobal(parent.name..i)
if button then
button:SetHeight(size)
@@ -376,6 +401,7 @@ function ZSpellButton_SetChildrenExpanded(parent, expanded)
end
if expanded then
saved["children"]["expanded"] = 1
local wasCollapsed = parent.children and not parent.children:IsShown()
if parent.children then
parent.children:Show()
end
@@ -392,6 +418,9 @@ function ZSpellButton_SetChildrenExpanded(parent, expanded)
end
end
ZSpellButton_StartFadeTimer(parent)
-- Flyout reveal is instant: no stagger/cascade animation. The staggered
-- "stacking one after the other" fly-out was slow and unwanted, so the
-- children just appear immediately when expanded.
else
saved["children"]["expanded"] = 0
if parent.children then
@@ -415,6 +444,8 @@ function ZSpellButton_ApplyChildrenExpanded(parent)
end
ZSpellButton_SetChildrenExpanded(parent, ZSpellButton_GetChildrenExpanded(parent))
ZSpellButton_UpdateKeybindingText(parent)
-- Mark ready so future user toggles animate, but the initial login apply above does not.
parent._zbAnimReady = true
end
-- ========== Fade Timer ==========
@@ -683,28 +714,53 @@ function ZSpellButtonParent_OnLoad()
if this.SetScript then
this:SetScript("OnDragStart", function()
if IsAltKeyDown() then
this:StartMoving()
this.isMoving = true
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
-- Alt+drag any bar button to move the whole zBar via its invisible anchor
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor then
anchor:StartMoving()
anchor.isMoving = true
end
else
this:StartMoving()
this.isMoving = true
end
end
end)
this:SetScript("OnDragStop", function()
if not this then
return
if not this then return end
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor and anchor.isMoving then
if anchor.StopMovingOrSizing then anchor:StopMovingOrSizing() end
anchor.isMoving = false
if type(MTH_ZBar_SavePosition) == "function" then MTH_ZBar_SavePosition() end
if type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
end
else
if this.StopMovingOrSizing then this:StopMovingOrSizing() end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end
if this.StopMovingOrSizing then
this:StopMovingOrSizing()
end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end)
this:SetScript("OnMouseUp", function()
if this and this.isMoving then
if this.StopMovingOrSizing then
this:StopMovingOrSizing()
if this.StopMovingOrSizing then this:StopMovingOrSizing() end
if not (type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive()) then
ZSpellButton_SaveParentPosition(this)
end
ZSpellButton_SaveParentPosition(this)
this.isMoving = false
end
-- Fallback: finish anchor movement started from OnDragStart
if type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive() then
local anchor = type(MTH_ZBar_GetAnchor) == "function" and MTH_ZBar_GetAnchor()
if anchor and anchor.isMoving then
if anchor.StopMovingOrSizing then anchor:StopMovingOrSizing() end
anchor.isMoving = false
if type(MTH_ZBar_SavePosition) == "function" then MTH_ZBar_SavePosition() end
if type(MTH_ZBar_ApplyLayout) == "function" then MTH_ZBar_ApplyLayout() end
end
end
end)
end
end
+6
View File
@@ -22,6 +22,7 @@ Loads all zhunter addon code and wraps it in the MTH module system
<Include file="zButtonMounts.xml"/>
<Include file="zButtonCompanions.xml"/>
<Include file="zButtonToys.xml"/>
<Include file="zButtonCraft.xml"/>
<!-- Load main ZHunterMod.lua FIRST so ZHunterMod_Saved table exists before button files use it -->
<Include file="ZHunterMod.lua"/>
@@ -47,6 +48,11 @@ Loads all zhunter addon code and wraps it in the MTH module system
<Include file="zButtonCompanions.lua"/>
<Include file="zButtonToys.lua"/>
<Include file="zButtonCraft.lua"/>
<!-- zBar: unified draggable anchor bar (must load after all zButton files) -->
<Include file="zBar.lua"/>
<!-- Deferred initialization - runs LAST after all parsing is complete -->
<Include file="DeferredInit.lua"/>
+14 -14
View File
@@ -8,7 +8,6 @@ MTH_ZH_MANAGED_HOOKS = true
local MTH_ZHunter = {
name = "zhunter",
enabled = true,
version = "1.4.1",
events = {
"VARIABLES_LOADED",
-- PLAYER_ENTERING_WORLD handled by bootstrap frame + adjustment frames
@@ -59,6 +58,7 @@ local function MTH_ZH_ApplyDefaultWidgetSpawnLayoutOnce()
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local startY = -140
@@ -165,18 +165,11 @@ MTH_ZH_ApplyEnabledRuntimeState = function(source)
end
MTH_ZH_SyncSavedVariables = function()
if not MTH or not MTH.GetModuleCharSavedVariables then
return
end
local moduleStore = MTH:GetModuleCharSavedVariables("zhunter")
if type(ZHunterMod_Saved) == "table" then
if MTH_CharSavedVariables and MTH_CharSavedVariables.modules then
MTH_CharSavedVariables.modules.zhunter = ZHunterMod_Saved
end
elseif type(moduleStore) == "table" then
ZHunterMod_Saved = moduleStore
-- Bind the ZHunterMod_Saved global as a runtime alias into the canonical
-- nested store (MTH_CharSavedVariables.modules.zhunter). GetSavedRoot does the
-- adoption + aliasing; there is no second on-disk copy anymore.
if type(MTH_ZH_GetSavedRoot) == "function" then
MTH_ZH_GetSavedRoot()
end
end
@@ -191,6 +184,7 @@ MTH_ZH_SetButtonsVisible = function(visible)
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local function MTH_ZH_SetChildButtonsVisible(parentButton, parentName, show)
@@ -303,6 +297,7 @@ local function MTH_ZH_SetAdjustmentHandlersActive(active)
{ frame = "MTH_ZH_MountsAdjust", handler = "MTH_ZH_MountsAdjust_OnEvent", getter = "zButtonMounts_GetSaved" },
{ frame = "MTH_ZH_CompanionsAdjust", handler = "MTH_ZH_CompanionsAdjust_OnEvent", getter = "zButtonCompanions_GetSaved" },
{ frame = "MTH_ZH_ToysAdjust", handler = "MTH_ZH_ToysAdjust_OnEvent", getter = "zButtonToys_GetSaved" },
{ frame = "MTH_ZH_CraftAdjust", handler = "MTH_ZH_CraftAdjust_OnEvent", getter = "zButtonCraft_GetSaved" },
}
local function isFeatureEnabled(getterName)
@@ -348,7 +343,9 @@ local function MTH_ZH_ClearRuntimeFeatureFlags()
end
MTH_ZH_RestoreRuntimeFeatureFlags = function()
return
if type(MTH_ZBar_Init) == "function" then
MTH_ZBar_Init()
end
end
function MTH_ZHunter:init()
@@ -372,6 +369,9 @@ function MTH_ZHunter:setEnabled(enabled)
MTH_ZH_SetAdjustmentHandlersActive(false)
MTH_ZH_SetButtonsVisible(false)
MTH_ZH_SetAuxFramesVisible(false)
-- Hide the zBar anchor so it doesn't float while the module is off
local zbarAnchor = getglobal("MTH_ZBar_Anchor")
if zbarAnchor then zbarAnchor:Hide() end
end
end
+361
View File
@@ -0,0 +1,361 @@
-- zBar: Unified draggable anchor bar for all zButton parent buttons.
-- When enabled, all included zButton parents are anchored to the zBar anchor
-- in a configurable row (horizontal) or column (vertical).
-- Individual Alt+drag on each zButton is suppressed while zBar is active.
local ZBAR_FRAME_NAME = "MTH_ZBar_Anchor"
local ZBar_Sauce = PizzaSauce
local ZBAR_ALL_BUTTONS = {
"zButtonAspect",
"zButtonAmmo",
"zButtonTrack",
"zButtonTrap",
"zButtonPet",
"zButtonRanged",
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
"zButtonCraft",
}
local ZBAR_BUTTON_LABELS = {
zButtonAspect = "zAspect",
zButtonAmmo = "zAmmo",
zButtonTrack = "zTrack",
zButtonTrap = "zTrap",
zButtonPet = "zPet",
zButtonRanged = "zRanged",
zButtonMounts = "zMounts",
zButtonCompanions = "zCompanions",
zButtonToys = "zToys",
zButtonCraft = "zCraft",
}
function MTH_ZBar_GetAllButtons()
return ZBAR_ALL_BUTTONS
end
function MTH_ZBar_GetAllButtonLabels()
return ZBAR_BUTTON_LABELS
end
-- Returns (and initialises on first access) the _zbar saved-variable table.
function MTH_ZBar_GetSaved()
local root = MTH_ZH_GetSavedRoot()
if type(root["_zbar"]) ~= "table" then
root["_zbar"] = {}
end
local s = root["_zbar"]
if s.enabled == nil then s.enabled = false end
if s.direction == nil then s.direction = "HORIZONTAL" end
if type(s.spacing) ~= "number" then s.spacing = 4 end
if type(s.size) ~= "number" then s.size = 36 end
-- childexpand: which side children appear on (TOP/BOTTOM for H bar, LEFT/RIGHT for V bar)
if s.childexpand == nil then s.childexpand = "BOTTOM" end
-- childarrange: how children #2+ are laid out (VERTICAL=column, HORIZONTAL=row)
if s.childarrange == nil then s.childarrange = "VERTICAL" end
if type(s.order) ~= "table" then
s.order = {}
for i = 1, table.getn(ZBAR_ALL_BUTTONS) do
s.order[i] = ZBAR_ALL_BUTTONS[i]
end
end
if type(s.visible) ~= "table" then
s.visible = {}
end
-- Migration: ensure every known button is present in the order list and
-- has an explicit visible entry.
local present = {}
for _, v in ipairs(s.order) do
present[v] = true
end
for _, v in ipairs(ZBAR_ALL_BUTTONS) do
if not present[v] then
table.insert(s.order, v)
end
if s.visible[v] == nil then
s.visible[v] = true
end
end
return s
end
-- Returns true when the zBar feature is both enabled AND the anchor frame
-- has been created in memory.
function MTH_ZBar_IsActive()
local s = MTH_ZBar_GetSaved()
return (s.enabled == true) and (getglobal(ZBAR_FRAME_NAME) ~= nil)
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Position persistence
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
function MTH_ZBar_SavePosition()
local bar = getglobal(ZBAR_FRAME_NAME)
if not (bar and bar.GetPoint) then return end
local s = MTH_ZBar_GetSaved()
local point, _, relPoint, x, y = bar:GetPoint()
if not point then return end
s.point = tostring(point)
s.relPoint = tostring(relPoint or point)
s.x = math.floor((tonumber(x) or 0) + 0.5)
s.y = math.floor((tonumber(y) or 0) + 0.5)
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Anchor frame creation
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Returns the invisible anchor frame (used internally and by button drag code).
function MTH_ZBar_GetAnchor()
return getglobal(ZBAR_FRAME_NAME)
end
function MTH_ZBar_EnsureAnchor()
local existing = getglobal(ZBAR_FRAME_NAME)
if existing then
existing:Show()
return existing
end
local s = MTH_ZBar_GetSaved()
-- Invisible 1x1 movable frame — used only as a position anchor for the bar.
-- Users interact via the zButton buttons themselves (Alt+drag any of them).
local bar = CreateFrame("Frame", ZBAR_FRAME_NAME, UIParent)
if not bar then return nil end
bar:SetWidth(1)
bar:SetHeight(1)
bar:SetFrameStrata("MEDIUM")
bar:SetFrameLevel(5)
bar:SetMovable(true)
bar:SetClampedToScreen(true)
-- Restore saved position (or fall back to a sensible default)
bar:ClearAllPoints()
if s.point and s.x and s.y then
bar:SetPoint(s.point, UIParent, s.relPoint or s.point, s.x, s.y)
else
bar:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 400, -140)
end
bar:Show()
return bar
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Layout engine
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Anchors every included+enabled zButton parent relative to the zBar anchor
-- (or the previous button in the chain).
function MTH_ZBar_ApplyLayout()
local s = MTH_ZBar_GetSaved()
if not s.enabled then return end
local bar = getglobal(ZBAR_FRAME_NAME)
if not bar then return end
local direction = s.direction or "HORIZONTAL"
local spacing = tonumber(s.spacing) or 4
local prevFrame = bar
local count = 0
local placed = {}
for i = 1, table.getn(s.order) do
local buttonName = s.order[i]
if type(buttonName) == "string" then
local btn = getglobal(buttonName)
local globalEnabled = ZHunterMod_Saved
and type(ZHunterMod_Saved[buttonName]) == "table"
and ZHunterMod_Saved[buttonName]["enabled"] ~= false
and ZHunterMod_Saved[buttonName]["enabled"] ~= 0
local zbarVisible = s.visible[buttonName] ~= false
if btn and globalEnabled and zbarVisible then
btn:ClearAllPoints()
if direction == "HORIZONTAL" then
btn:SetPoint("LEFT", prevFrame, "RIGHT", spacing, 0)
else
btn:SetPoint("TOP", prevFrame, "BOTTOM", 0, -spacing)
end
-- Size, expand direction and child arrangement are handled by each
-- bar's own _SetupSizeAndPosition, which now calls MTH_ZBar_ApplyToButton.
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
prevFrame = btn
count = count + 1
placed[buttonName] = true
end
end
end
-- For every button NOT placed in the bar, call its own setup function so that:
-- * disabled buttons get Hide() called on them immediately
-- * excluded buttons get their individual size/expand/position applied
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
if not placed[buttonName] then
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
end
end
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Per-button zBar override (called from each zButton's _SetupSizeAndPosition)
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- When zBar is active this is the MASTER for size, expand direction and child
-- layout. Each zButton's _SetupSizeAndPosition calls this first; if it returns
-- true the bar must skip its own saved settings entirely.
function MTH_ZBar_ApplyToButton(btn, displayCount)
if not (type(MTH_ZBar_IsActive) == "function" and MTH_ZBar_IsActive()) then
return false
end
local s = MTH_ZBar_GetSaved()
local btnKey = (btn and btn.name) or (btn and btn.GetName and btn:GetName()) or ""
-- Only take master control if this button is actually placed in the active bar.
local globalEnabled = ZHunterMod_Saved
and type(ZHunterMod_Saved[btnKey]) == "table"
and ZHunterMod_Saved[btnKey]["enabled"] ~= false
and ZHunterMod_Saved[btnKey]["enabled"] ~= 0
if not globalEnabled or s.visible[btnKey] == false then
return false
end
local btnSize = tonumber(s.size) or 36
local expandDir = s.childexpand or "BOTTOM"
local arrange = s.childarrange or "VERTICAL"
local arHoriz = (expandDir == "LEFT")
local arVert = (expandDir == "TOP")
ZSpellButton_SetSize(btn, btnSize)
ZSpellButton_SetExpandDirection(btn, expandDir)
if displayCount and displayCount > 1 then
local rows = (arrange == "VERTICAL") and displayCount or 1
ZSpellButton_ArrangeChildren(btn, rows, displayCount, arHoriz, arVert)
end
if btn.circle then btn.circle:Hide() end
return true
end
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Enable / disable
-- ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――
-- Restores each bar to its individually saved position and hides the anchor.
function MTH_ZBar_Release()
local bar = getglobal(ZBAR_FRAME_NAME)
if bar then bar:Hide() end
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
local btn = getglobal(buttonName)
if btn and ZHunterMod_Saved and type(ZHunterMod_Saved[buttonName]) == "table" then
-- Restore individually saved position
local parentSaved = ZHunterMod_Saved[buttonName]["parent"]
if type(parentSaved) == "table" then
local px = tonumber(parentSaved["x"])
local py = tonumber(parentSaved["y"])
local point = parentSaved["point"]
local rPoint = parentSaved["relativePoint"] or point
if px and py and type(point) == "string" and point ~= "" then
btn:ClearAllPoints()
btn:SetPoint(point, UIParent, rPoint, px, py)
end
end
-- Restore size, circle, expand direction and child layout from the bar's own saved settings
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then
setupFunc()
end
end
end
end
-- Animations: a single, quick, simultaneous fade-in of the bar's buttons when
-- it activates. NO stagger (no per-button delay) — every button fades in at the
-- same time so it reads as one clean fade instead of a slow "stacking" cascade.
function MTH_ZBar_AnimateActivate()
if not ZBar_Sauce then return end
if type(MTH_FX_IsEnabled) ~= "function" or not MTH_FX_IsEnabled("ui.zbar") then
return
end
local s = MTH_ZBar_GetSaved()
local order = s.order or {}
for i = 1, table.getn(order) do
local buttonName = order[i]
if type(buttonName) == "string" then
local btn = getglobal(buttonName)
if btn and btn:IsShown() then
btn:SetAlpha(0)
ZBar_Sauce:FadeTo(btn, 1, 0.20, "outQuad")
end
end
end
end
-- Called when the user toggles the Enable checkbox in the options.
function MTH_ZBar_SetEnabled(enabled)
local s = MTH_ZBar_GetSaved()
s.enabled = enabled and true or false
if enabled then
MTH_ZBar_EnsureAnchor()
MTH_ZBar_ApplyLayout()
MTH_ZBar_AnimateActivate()
else
MTH_ZBar_Release()
end
end
-- Resize all bar buttons (and persist the value).
function MTH_ZBar_SetSize(size)
local s = MTH_ZBar_GetSaved()
s.size = tonumber(size) or 36
if s.enabled and type(MTH_ZBar_ApplyLayout) == "function" then
MTH_ZBar_ApplyLayout()
end
end
-- Called from DeferredInit / RestoreRuntimeFeatureFlags after saved vars are
-- fully loaded; creates the anchor and applies layout only when enabled.
function MTH_ZBar_Init()
local s = MTH_ZBar_GetSaved()
-- One-time migration: fix firstbutton values corrupted to "BOTTOM" by an
-- early version of zBar that incorrectly wrote per-bar saved variables.
if not s._firstbutton_fixed then
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
if ZHunterMod_Saved and type(ZHunterMod_Saved[buttonName]) == "table" then
if ZHunterMod_Saved[buttonName]["firstbutton"] == "BOTTOM" then
ZHunterMod_Saved[buttonName]["firstbutton"] = "RIGHT"
end
end
end
s._firstbutton_fixed = true
-- Re-run each bar's own setup now so the fix takes immediate visual effect
for _, buttonName in ipairs(ZBAR_ALL_BUTTONS) do
local setupFunc = getglobal(buttonName .. "_SetupSizeAndPosition")
if type(setupFunc) == "function" then setupFunc() end
end
end
if s.enabled then
MTH_ZBar_EnsureAnchor()
MTH_ZBar_ApplyLayout()
-- Play the gentle fade on login/reload too, not just on checkbox toggle.
-- Safe here because AnimateActivate is a plain alpha fade (no re-anchoring).
MTH_ZBar_AnimateActivate()
end
end
+12 -11
View File
@@ -38,7 +38,6 @@ local zButtonAmmo_LastFullScanAt = 0
local zButtonAmmo_MinUnknownBagScanInterval = 5.0
local zButtonAmmo_EmptyScanStreak = 0
local zButtonAmmo_LastEquippedAmmoSeen = nil
local zButtonAmmo_GetKnownAmmoTypes
local function zButtonAmmo_BagHasAmmoNow(bagId)
local bag = tonumber(bagId)
@@ -117,7 +116,7 @@ zButtonAmmo_GetKnownAmmoTypes = function()
return knownAmmo
end
local zButtonAmmo_ShortArrowLabels = {
zButtonAmmo_ShortArrowLabels = {
[ARROWS_ROUGH] = "Rough",
[ARROWS_SHARP] = "Sharp",
[ARROWS_RAZOR] = "Razor",
@@ -131,7 +130,7 @@ local zButtonAmmo_ShortArrowLabels = {
[ARROWS_DOOMSHOT] = "Doom",
}
local zButtonAmmo_ShortBulletLabels = {
zButtonAmmo_ShortBulletLabels = {
[BULLETS_LIGHT] = "Light",
[BULLETS_CRAFTLIGHT] = "C.Light",
[BULLETS_FLASH] = "Flash",
@@ -151,7 +150,7 @@ local zButtonAmmo_ShortBulletLabels = {
[BULLETS_ICETHREADED] = "Ice",
}
local function zButtonAmmo_GetColorGradient(perc)
function zButtonAmmo_GetColorGradient(perc)
perc = perc > 1 and 1 or perc
perc = perc < 0 and 0 or perc
local r1, g1, b1, r2, g2, b2
@@ -188,7 +187,7 @@ local function zButtonAmmo_EnsureShortLabelText(button)
return button and button.ammoShortLabelText
end
local function zButtonAmmo_GetQualityColor(quality)
function zButtonAmmo_GetQualityColor(quality)
local tableRef = MTH_ITEM_QUALITY_COLORS or ITEM_QUALITY_COLORS
if tableRef then
local q = tonumber(quality)
@@ -898,12 +897,14 @@ function zButtonAmmo_SetupSizeAndPosition()
if arrangeCount < 0 then
arrangeCount = 0
end
ZSpellButton_SetSize(zButtonAmmo, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAmmo, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAmmo, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAmmo, saved["rows"],
arrangeCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonAmmo, arrangeCount)) then
ZSpellButton_SetSize(zButtonAmmo, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAmmo, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAmmo, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAmmo, saved["rows"],
arrangeCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonAmmo_Reset()
+36 -13
View File
@@ -39,6 +39,7 @@ local zButtonAspect_MinAuraIntervalCombat = 0.60
local zButtonAspect_LastAuraTexture = nil
local zButtonAspect_LastParentId = nil
local zButtonAspect_AuraProbeTextLeft1 = nil
local MTH_ZH_UseNamPower = false
local function zButtonAspect_GetSaved()
local currentRoot = zButtonAspect_GetRoot()
@@ -72,6 +73,9 @@ local function zButtonAspect_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if not saved["children"] then
saved["children"] = {}
end
@@ -167,6 +171,12 @@ function zButtonAspect_OnEvent()
MTH_ZH_AspectAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_AspectAdjust:SetScript("OnEvent", MTH_ZH_AspectAdjust_OnEvent)
if MTH and MTH.nampower then
MTH_ZH_UseNamPower = true
MTH_ZH_AspectAdjust:UnregisterEvent("PLAYER_AURAS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("BUFF_ADDED_SELF")
MTH_ZH_AspectAdjust:RegisterEvent("BUFF_REMOVED_SELF")
end
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "MTH_ZH_AspectProbe", nil, "GameTooltipTemplate")
if zButtonAspect_Tooltip and zButtonAspect_Tooltip.GetName then
local tooltipName = zButtonAspect_Tooltip:GetName()
@@ -221,12 +231,14 @@ function zButtonAspect_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonAspect, displayCount)) then
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonAspect_Reset()
@@ -255,7 +267,11 @@ function MTH_ZH_AspectAdjust_OnEvent()
if not zButtonAspect or not zButtonAspect.count then
return
end
if event == "PLAYER_AURAS_CHANGED" then
if event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF" then
-- NamPower: targeted event, no throttle needed.
-- arg3 may not be a reliable DBC ID so we skip spell-ID filtering and let
-- the existing texture/change guard below handle early-exit cheaply.
elseif event == "PLAYER_AURAS_CHANGED" then
local now = GetTime and GetTime() or 0
local minInterval = zButtonAspect_MinAuraInterval
if UnitAffectingCombat and UnitAffectingCombat("player") then
@@ -271,7 +287,8 @@ function MTH_ZH_AspectAdjust_OnEvent()
zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureValidParentId()
end
if event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
if event == "PLAYER_AURAS_CHANGED" or event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF"
or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_EnsureValidParentId()
if not zButtonAspect1.id then
@@ -304,13 +321,19 @@ function MTH_ZH_AspectAdjust_OnEvent()
end
end
local i = 1
local texture = GetSpellTexture(zButtonAspect1.id, "spell")
local texture1 = GetSpellTexture(zButtonAspect1.id, "spell")
local texture2 = zButtonAspect2 and zButtonAspect2.id and GetSpellTexture(zButtonAspect2.id, "spell") or nil
local buff = UnitBuff("player", i)
local spellname, buffname
local newParentId = zButtonAspect1.id
local smartEnabled = zButtonAspect_GetSaved()["parent"]["smart"] ~= false
while buff do
if texture == buff and zButtonAspect2.id then
newParentId = zButtonAspect2.id
if smartEnabled and zButtonAspect2 and zButtonAspect2.id then
if texture1 == buff then
newParentId = zButtonAspect2.id
elseif texture2 and texture2 == buff then
newParentId = zButtonAspect1.id
end
end
if needChildIconScan and buttontextures[buff] then
if hasDuplicateChildTexture then
@@ -332,10 +355,10 @@ function MTH_ZH_AspectAdjust_OnEvent()
i = i + 1
buff = UnitBuff("player", i)
end
if event == "PLAYER_AURAS_CHANGED" and zButtonAspect_LastAuraTexture == texture and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
if (event == "PLAYER_AURAS_CHANGED" or event == "BUFF_ADDED_SELF" or event == "BUFF_REMOVED_SELF") and zButtonAspect_LastAuraTexture == texture1 and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
return
end
zButtonAspect_LastAuraTexture = texture
zButtonAspect_LastAuraTexture = texture1
zButtonAspect_LastParentId = newParentId
zButtonAspect.id = newParentId
ZSpellButton_UpdateButton(zButtonAspect)
+30 -7
View File
@@ -75,6 +75,9 @@ local function zButtonCompanions_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["random"] == nil then
saved["parent"]["random"] = false
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
@@ -177,7 +180,14 @@ local function zButtonCompanions_ApplySpellIds(spellIds)
end
if found > 0 then
parent.id = spellIds[1]
local saved = zButtonCompanions_GetSaved()
if saved["parent"]["random"] and found > 1 then
local pick = math.random(1, found)
local child = getglobal("zButtonCompanions" .. pick)
parent.id = child and child.id or spellIds[1]
else
parent.id = spellIds[1]
end
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
@@ -227,6 +237,17 @@ function zButtonCompanions_OnEvent()
return
end
zButtonCompanions_CreateButtons()
zButtonCompanions.afterclick = function(button)
local saved = zButtonCompanions_GetSaved()
if saved["parent"]["random"] and zButtonCompanions.found and zButtonCompanions.found > 1 then
local pick = math.random(1, zButtonCompanions.found)
local child = getglobal("zButtonCompanions" .. pick)
if child and child.id then
zButtonCompanions.id = child.id
ZSpellButton_UpdateButton(zButtonCompanions)
end
end
end
MTH_ZH_CompanionsAdjust = CreateFrame("Frame", "MTH_ZH_CompanionsAdjust")
MTH_ZH_CompanionsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CompanionsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
@@ -264,12 +285,14 @@ function zButtonCompanions_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonCompanions, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCompanions, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCompanions, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCompanions, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonCompanions, displayCount)) then
ZSpellButton_SetSize(zButtonCompanions, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCompanions, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCompanions, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCompanions, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonCompanions_Reset()
+420
View File
@@ -0,0 +1,420 @@
local function zButtonCraft_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonCraft_GetRoot()
if not root["zButtonCraft"] then
root["zButtonCraft"] = {}
root["zButtonCraft"]["spells"] = {}
root["zButtonCraft"]["rows"] = 1
root["zButtonCraft"]["horizontal"] = nil
root["zButtonCraft"]["vertical"] = nil
root["zButtonCraft"]["firstbutton"] = "RIGHT"
root["zButtonCraft"]["enabled"] = 0
root["zButtonCraft"]["tooltip"] = 1
root["zButtonCraft"]["parent"] = {}
root["zButtonCraft"]["parent"]["size"] = 36
root["zButtonCraft"]["parent"]["hide"] = nil
root["zButtonCraft"]["parent"]["circle"] = 1
root["zButtonCraft"]["children"] = {}
root["zButtonCraft"]["children"]["size"] = 36
root["zButtonCraft"]["children"]["hideonclick"] = 1
end
local ZHUNTER_CRAFT_BUTTON_MAX = 14
local zButtonCraft_LastSpellSignature = nil
local zButtonCraft_LastRefreshAt = 0
local zButtonCraft_MinRefreshInterval = 0.50
local zButtonCraft_PendingRefresh = false
-- Exact spell names as they appear in the General spellbook tab.
-- spellName = the name returned by GetSpellName() to match against (case-insensitive)
-- display = label used for tooltips and options
local ZCRAFT_PROFESSIONS = {
{ spellName = "Alchemy", display = "Alchemy" },
{ spellName = "Blacksmithing", display = "Blacksmithing" },
{ spellName = "Disenchanting", display = "Disenchanting" },
{ spellName = "Enchanting", display = "Enchanting" },
{ spellName = "Engineering", display = "Engineering" },
{ spellName = "Leatherworking", display = "Leatherworking" },
{ spellName = "Tailoring", display = "Tailoring" },
{ spellName = "Jewelcrafting", display = "Jewelcrafting" },
{ spellName = "Smelting", display = "Smelting" },
{ spellName = "Cooking", display = "Cooking" },
{ spellName = "First Aid", display = "First Aid" },
{ spellName = "Herbalism", display = "Herbalism" },
{ spellName = "Survival", display = "Survival" },
{ spellName = "Fishing", display = "Fishing" },
{ spellName = "Skinning", display = "Skinning" },
}
-- Build a lookup: lowercase spell name → ZCRAFT_PROFESSIONS entry
local ZCRAFT_SPELL_LOOKUP = {}
for i = 1, table.getn(ZCRAFT_PROFESSIONS) do
ZCRAFT_SPELL_LOOKUP[string.lower(ZCRAFT_PROFESSIONS[i].spellName)] = ZCRAFT_PROFESSIONS[i]
end
function zButtonCraft_GetSaved()
local currentRoot = zButtonCraft_GetRoot()
if not currentRoot["zButtonCraft"] then
currentRoot["zButtonCraft"] = {}
end
return currentRoot["zButtonCraft"]
end
local function zButtonCraft_EnsureConfig()
local saved = zButtonCraft_GetSaved()
saved["count"] = nil
if saved["enabled"] == nil then
saved["enabled"] = 0
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["parent"] then
saved["parent"] = {}
end
if not saved["parent"]["size"] then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
if not saved["rows"] or saved["rows"] < 1 then
saved["rows"] = 1
end
if not saved["firstbutton"] then
saved["firstbutton"] = "RIGHT"
end
end
local function zButtonCraft_ApplyRuntimeSettings()
if not zButtonCraft then return end
local saved = zButtonCraft_GetSaved()
zButtonCraft.tooltip = saved["tooltip"] and true or false
zButtonCraft.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonCraft.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonCraft.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonCraft_GetSpellSignature(spellIds)
if type(spellIds) ~= "table" or table.getn(spellIds) == 0 then return "" end
local parts = {}
for i = 1, table.getn(spellIds) do
parts[i] = tostring(spellIds[i] or "")
end
return table.concat(parts, ",")
end
-- Scans individual spells in the General tab and returns two parallel arrays:
-- spellIds = spellbook index of each matched craft spell
-- spellNames = display label for that profession
-- Results are ordered by ZCRAFT_PROFESSIONS priority.
local function zButtonCraft_CollectProfessions()
if type(GetNumSpellTabs) ~= "function" or type(GetSpellTabInfo) ~= "function"
or type(GetSpellName) ~= "function" then
return {}, {}
end
local bookType = BOOKTYPE_SPELL or "spell"
-- Find the General tab (always tab 1, but look it up to be safe)
local generalOffset, generalEntries
local tabCount = GetNumSpellTabs() or 0
for tabIndex = 1, tabCount do
local tabName, _, tabOffset, tabEntries = GetSpellTabInfo(tabIndex)
if tabName and string.lower(tabName) == "general" then
generalOffset = tabOffset
generalEntries = tabEntries
break
end
end
if not generalOffset or not generalEntries or generalEntries <= 0 then
return {}, {}
end
-- Scan every spell in General; collect matches keyed by profession order
local found = {} -- profession display → spellbook index (first match wins)
for i = 1, generalEntries do
local spellIndex = generalOffset + i
local spellName = GetSpellName(spellIndex, bookType)
if spellName then
local prof = ZCRAFT_SPELL_LOOKUP[string.lower(spellName)]
if prof and not found[prof.display] then
found[prof.display] = spellIndex
end
end
end
-- Return results in ZCRAFT_PROFESSIONS order
local spellIds = {}
local spellNames = {}
for profIndex = 1, table.getn(ZCRAFT_PROFESSIONS) do
local prof = ZCRAFT_PROFESSIONS[profIndex]
local spellIndex = found[prof.display]
if spellIndex then
table.insert(spellIds, spellIndex)
table.insert(spellNames, prof.display)
end
end
return spellIds, spellNames
end
local function zButtonCraft_ApplySpellIds(spellIds)
if not zButtonCraft then return 0 end
local parent = zButtonCraft
local childCount = parent.count or ZHUNTER_CRAFT_BUTTON_MAX
for i = 1, childCount do
local child = getglobal("zButtonCraft" .. i)
if child then
child:Hide()
child.id = nil
child.icon = nil
child.isspell = nil
end
end
local found = 0
for i = 1, table.getn(spellIds) do
if found >= childCount then break end
local spellId = spellIds[i]
if spellId then
found = found + 1
local child = getglobal("zButtonCraft" .. found)
if child then
child.id = spellId
child.isspell = 1
ZSpellButton_UpdateButton(child)
child:Show()
end
end
end
if found > 0 then
parent.id = spellIds[1]
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
parent:Show()
else
parent.id = nil
parent:Hide()
end
return found
end
local function zButtonCraft_RefreshProfessions()
if not zButtonCraft then return 0 end
local saved = zButtonCraft_GetSaved()
local freshIds, freshNames = zButtonCraft_CollectProfessions()
-- Build lookup: display name → spellbook index from the fresh scan
local nameToId = {}
for i = 1, table.getn(freshNames) do
nameToId[freshNames[i]] = freshIds[i]
end
-- Honour saved user order when it exists
local existing = saved["spells"]
if existing and table.getn(existing) > 0 then
local orderedNames = {}
local orderedIds = {}
local seen = {}
-- Keep entries that still exist, in the user's order
for i = 1, table.getn(existing) do
local name = existing[i]
if nameToId[name] then
table.insert(orderedNames, name)
table.insert(orderedIds, nameToId[name])
seen[name] = true
end
end
-- Append any newly learned professions at the end
for i = 1, table.getn(freshNames) do
if not seen[freshNames[i]] then
table.insert(orderedNames, freshNames[i])
table.insert(orderedIds, freshIds[i])
end
end
freshNames = orderedNames
freshIds = orderedIds
end
saved["spellIds"] = freshIds
saved["spells"] = freshNames
zButtonCraft.spells = freshNames
zButtonCraft.found = zButtonCraft_ApplySpellIds(freshIds)
zButtonCraft_ApplyRuntimeSettings()
return zButtonCraft.found or 0
end
function zButtonCraft_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonCraft_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonCraft then return end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonCraft:UnregisterAllEvents()
zButtonCraft:Hide()
return
end
zButtonCraft_CreateButtons()
MTH_ZH_CraftAdjust = CreateFrame("Frame", "MTH_ZH_CraftAdjust")
MTH_ZH_CraftAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CraftAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_CraftAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_CraftAdjust:SetScript("OnEvent", MTH_ZH_CraftAdjust_OnEvent)
zButtonCraft_SetupSizeAndPosition()
end
end
function zButtonCraft_CreateButtons()
zButtonCraft_EnsureConfig()
if not zButtonCraft._mthChildrenCreated then
ZSpellButton_CreateChildren(zButtonCraft, "zButtonCraft", ZHUNTER_CRAFT_BUTTON_MAX)
zButtonCraft._mthChildrenCreated = 1
end
zButtonCraft_RefreshProfessions()
end
function zButtonCraft_SetupSizeAndPosition()
local saved = zButtonCraft_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_CraftAdjust then
MTH_ZH_CraftAdjust:UnregisterAllEvents()
MTH_ZH_CraftAdjust:SetScript("OnEvent", nil)
end
if zButtonCraft and zButtonCraft.Hide then
zButtonCraft:Hide()
end
return
end
if MTH_ZH_CraftAdjust then
MTH_ZH_CraftAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CraftAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_CraftAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_CraftAdjust:SetScript("OnEvent", MTH_ZH_CraftAdjust_OnEvent)
end
local displayCount = zButtonCraft.found or 0
if displayCount < 0 then displayCount = 0 end
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonCraft, displayCount)) then
ZSpellButton_SetSize(zButtonCraft, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonCraft, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonCraft, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonCraft, saved["rows"],
displayCount, saved["horizontal"], saved["vertical"])
end
end
function zButtonCraft_Reset()
local currentRoot = zButtonCraft_GetRoot()
currentRoot["zButtonCraft"] = {}
local saved = zButtonCraft_GetSaved()
saved["spells"] = {}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
zButtonCraft_EnsureConfig()
end
local function zButtonCraft_RefreshAfterSpellbookChange()
if not zButtonCraft then return end
local now = GetTime and GetTime() or 0
if now > 0 and zButtonCraft_LastRefreshAt > 0 and (now - zButtonCraft_LastRefreshAt) < zButtonCraft_MinRefreshInterval then
return
end
local spellIds, _ = zButtonCraft_CollectProfessions()
local signature = zButtonCraft_GetSpellSignature(spellIds)
if signature == zButtonCraft_LastSpellSignature and not GameTooltip:IsOwned(zButtonCraft) then
return
end
zButtonCraft_LastSpellSignature = signature
zButtonCraft_LastRefreshAt = now
zButtonCraft_RefreshProfessions()
zButtonCraft_SetupSizeAndPosition()
if GameTooltip:IsOwned(zButtonCraft) then
ZSpellButtonParent_OnEnter(zButtonCraft)
end
end
function MTH_ZH_CraftAdjust_OnEvent()
if not zButtonCraft then return end
if event == "SPELLS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
if zButtonCraft_PendingRefresh then return end
zButtonCraft_PendingRefresh = true
MTH_ZH_CraftAdjust.elapsed = 0
MTH_ZH_CraftAdjust:SetScript("OnUpdate", function()
this.elapsed = (this.elapsed or 0) + (arg1 or 0)
if this.elapsed < 0.6 then return end
this:SetScript("OnUpdate", nil)
zButtonCraft_PendingRefresh = false
zButtonCraft_RefreshAfterSpellbookChange()
end)
return
end
zButtonCraft_RefreshAfterSpellbookChange()
end
function zButtonCraft_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then return end
local button
if index then
button = getglobal("zButtonCraft" .. index)
else
button = zButtonCraft
end
if button and button.id then
CastSpell(button.id, "spell")
if zButtonCraft.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonCraft, false)
elseif zButtonCraft.children then
zButtonCraft.children:Hide()
end
end
end
end
SLASH_zButtonCraft1 = "/ZCraft"
SlashCmdList["zButtonCraft"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Craft button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonCraft_Reset()
zButtonCraft:ClearAllPoints()
zButtonCraft:SetPoint("TOP", UIParent, "TOP", 0, -558)
zButtonCraft_RefreshProfessions()
zButtonCraft_SetupSizeAndPosition()
else
MTH_ZH_Print("Possible Commands: \"reset\"")
end
end
+14
View File
@@ -0,0 +1,14 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Frame name="zButtonCraftFrame">
</Frame>
<CheckButton name="zButtonCraft" inherits="ZSpellButtonTemplate">
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="-288"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Ui>
+79 -7
View File
@@ -75,6 +75,12 @@ local function zButtonMounts_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["random"] == nil then
saved["parent"]["random"] = false
end
if saved["parent"]["aqfilter"] == nil then
saved["parent"]["aqfilter"] = true
end
if not saved["children"]["size"] then
saved["children"]["size"] = 36
end
@@ -177,7 +183,14 @@ local function zButtonMounts_ApplySpellIds(spellIds)
end
if found > 0 then
parent.id = spellIds[1]
local saved = zButtonMounts_GetSaved()
if saved["parent"]["random"] and found > 1 then
local pick = math.random(1, found)
local child = getglobal("zButtonMounts" .. pick)
parent.id = child and child.id or spellIds[1]
else
parent.id = spellIds[1]
end
parent.isspell = 1
ZSpellButton_UpdateButton(parent)
parent:Enable()
@@ -190,6 +203,49 @@ local function zButtonMounts_ApplySpellIds(spellIds)
return found
end
local function zButtonMounts_IsQirajiSpell(spellId)
local bookType = BOOKTYPE_SPELL or "spell"
local name = GetSpellName(spellId, bookType)
if name and string.find(string.lower(name), "qiraji", 1, true) then
return true
end
return false
end
local function zButtonMounts_IsInAQ40()
local zone = GetRealZoneText and GetRealZoneText() or ""
if zone == "Temple of Ahn'Qiraj" or zone == "Ahn'Qiraj" then
return true
end
return false
end
local function zButtonMounts_FilterAQ(spellIds)
local saved = zButtonMounts_GetSaved()
if not saved["parent"]["aqfilter"] then
return spellIds
end
local inAQ = zButtonMounts_IsInAQ40()
local filtered = {}
for i = 1, table.getn(spellIds) do
local isQiraji = zButtonMounts_IsQirajiSpell(spellIds[i])
if inAQ then
if isQiraji then
table.insert(filtered, spellIds[i])
end
else
if not isQiraji then
table.insert(filtered, spellIds[i])
end
end
end
-- Fallback: if filtering removed everything, return original list
if table.getn(filtered) == 0 then
return spellIds
end
return filtered
end
local function zButtonMounts_RefreshSpells()
if not zButtonMounts then
return 0
@@ -207,6 +263,7 @@ local function zButtonMounts_RefreshSpells()
saved["spellIds"] = spellIds
saved["spells"] = spellNames
zButtonMounts.spells = spellNames
spellIds = zButtonMounts_FilterAQ(spellIds)
zButtonMounts.found = zButtonMounts_ApplySpellIds(spellIds)
zButtonMounts_ApplyRuntimeSettings()
return zButtonMounts.found or 0
@@ -227,9 +284,21 @@ function zButtonMounts_OnEvent()
return
end
zButtonMounts_CreateButtons()
zButtonMounts.afterclick = function(button)
local saved = zButtonMounts_GetSaved()
if saved["parent"]["random"] and zButtonMounts.found and zButtonMounts.found > 1 then
local pick = math.random(1, zButtonMounts.found)
local child = getglobal("zButtonMounts" .. pick)
if child and child.id then
zButtonMounts.id = child.id
ZSpellButton_UpdateButton(zButtonMounts)
end
end
end
MTH_ZH_MountsAdjust = CreateFrame("Frame", "MTH_ZH_MountsAdjust")
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_MountsAdjust:RegisterEvent("ZONE_CHANGED_NEW_AREA")
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
zButtonMounts_SetupSizeAndPosition()
end
@@ -261,18 +330,21 @@ function zButtonMounts_SetupSizeAndPosition()
if MTH_ZH_MountsAdjust then
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_MountsAdjust:RegisterEvent("ZONE_CHANGED_NEW_AREA")
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
end
local displayCount = zButtonMounts.found or 0
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonMounts, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonMounts, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonMounts, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonMounts, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonMounts, displayCount)) then
ZSpellButton_SetSize(zButtonMounts, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonMounts, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonMounts, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonMounts, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonMounts_Reset()
+44 -7
View File
@@ -84,6 +84,9 @@ local function zButtonPet_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
@@ -258,12 +261,14 @@ function zButtonPet_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonPet, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonPet, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonPet, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonPet, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonPet, displayCount)) then
ZSpellButton_SetSize(zButtonPet, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonPet, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonPet, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonPet, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonPet_Reset()
@@ -307,6 +312,8 @@ local function zButtonPet_GetCorePetInfo()
return nil
end
local zButtonPet_LastLoyalty = nil
local function zButtonPet_RefreshSavedPetState(saved, corePetInfo)
local hasLivePet = false
if type(UnitExists) == "function" then
@@ -338,8 +345,34 @@ local function zButtonPet_RefreshSavedPetState(saved, corePetInfo)
if happiness == nil and type(GetPetHappiness) == "function" then
happiness = GetPetHappiness()
end
local prevHappiness = saved["pet"]["happiness"]
saved["pet"]["happiness"] = happiness
-- Animations: flash the pet button when happiness or loyalty changes.
if type(MTH_FX_Flash) == "function" and type(MTH_FX_IsEnabled) == "function" then
if MTH_FX_IsEnabled("pet.happiness")
and prevHappiness ~= nil and happiness ~= nil and happiness ~= prevHappiness then
local target = getglobal("zButtonPet")
if target then
if happiness > prevHappiness then
MTH_FX_Flash(target, 0.30, 1.00, 0.35, 0.5)
else
MTH_FX_Flash(target, 1.00, 0.30, 0.30, 0.5)
end
end
end
local loyalty = corePetInfo and tonumber(corePetInfo.loyaltyLevel) or nil
if MTH_FX_IsEnabled("pet.loyaltyup") and loyalty ~= nil then
if zButtonPet_LastLoyalty ~= nil and loyalty > zButtonPet_LastLoyalty then
local target = getglobal("zButtonPet")
if target then
MTH_FX_Flash(target, 1.00, 0.82, 0.20, 0.6)
end
end
zButtonPet_LastLoyalty = loyalty
end
end
if isDead then
saved["pet"]["status"] = 1
elseif currentHealth and currentHealthMax and currentHealthMax > 0 then
@@ -502,7 +535,11 @@ local function zButtonPet_RefreshParentSpell()
local id = zButtonPet.id
name = nil
if hasCurrentPet == false and hasLivePet == false then
if saved["parent"]["smart"] == false then
if choiceId then
id = choiceId
end
elseif hasCurrentPet == false and hasLivePet == false then
name = ZHUNTER_PET_TAMING
elseif not status then
name = ZHUNTER_PET_CALL
+6 -4
View File
@@ -648,10 +648,12 @@ function zButtonRanged_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonRanged, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonRanged, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonRanged, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonRanged, saved["rows"], displayCount, saved["horizontal"], saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonRanged, displayCount)) then
ZSpellButton_SetSize(zButtonRanged, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonRanged, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonRanged, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonRanged, saved["rows"], displayCount, saved["horizontal"], saved["vertical"])
end
zButtonRanged_UpdateButton(zButtonRanged)
end
+8 -6
View File
@@ -267,12 +267,14 @@ function zButtonToys_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonToys, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonToys, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonToys, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonToys, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonToys, displayCount)) then
ZSpellButton_SetSize(zButtonToys, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonToys, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonToys, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonToys, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonToys_Reset()
+97 -36
View File
@@ -5,7 +5,7 @@ end
local root = zButtonTrack_GetRoot()
if not root["zButtonTrack"] then
root["zButtonTrack"] = {}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
root["zButtonTrack"]["rows"] = 1
root["zButtonTrack"]["horizontal"] = nil
root["zButtonTrack"]["vertical"] = nil
@@ -33,7 +33,8 @@ ZHunterMod_Track_Spells = {
ZHUNTER_TRACK_MINERALS,
ZHUNTER_TRACK_HERBS,
ZHUNTER_TRACK_TREASURE,
ZHUNTER_TRACK_TREES
ZHUNTER_TRACK_TREES,
ZHUNTER_TRACK_FISH
}
local ZHUNTER_TRACK_MAX = table.getn(ZHunterMod_Track_Spells)
@@ -93,6 +94,32 @@ local function zButtonTrack_FindSpellIdByTrackingName(trackingName)
return nil
end
local function zButtonTrack_ScanBuffsForTrackingSpell()
if not zButtonTrack or not zButtonTrack.count then
return nil, nil
end
local childTextures = {}
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local tex = GetSpellTexture and GetSpellTexture(child.id, "spell") or nil
if tex then
childTextures[tex] = child.id
end
end
end
local buffIndex = 1
local buff = UnitBuff("player", buffIndex)
while buff do
if childTextures[buff] then
return childTextures[buff], buff
end
buffIndex = buffIndex + 1
buff = UnitBuff("player", buffIndex)
end
return nil, nil
end
local function zButtonTrack_GetActiveTrackingSpellId()
local activeName = nil
local activeTexture = nil
@@ -112,10 +139,26 @@ local function zButtonTrack_GetActiveTrackingSpellId()
return byName, activeTexture
end
if activeTexture then
return zButtonTrack_FindSpellIdByTrackingTexture(activeTexture), activeTexture
local byTex = zButtonTrack_FindSpellIdByTrackingTexture(activeTexture)
if byTex then
return byTex, activeTexture
end
end
local buff = GetTrackingTexture and GetTrackingTexture() or nil
return zButtonTrack_FindSpellIdByTrackingTexture(buff), buff
-- Fallback: scan player buffs for tracking spell icon textures
local buffId, buffTex = zButtonTrack_ScanBuffsForTrackingSpell()
if buffId then
return buffId, buffTex
end
return nil, nil
end
local function zButtonTrack_SmartParentId(activeChildId)
local child1 = getglobal("zButtonTrack1")
local child2 = getglobal("zButtonTrack2")
if not child1 or not child1.id then return nil end
if not child2 or not child2.id then return child1.id end
if activeChildId == child1.id then return child2.id end
return child1.id
end
local function zButtonTrack_AfterClick(button)
@@ -123,9 +166,19 @@ local function zButtonTrack_AfterClick(button)
return
end
if button and button.id then
zButtonTrack.id = button.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
local saved = zButtonTrack_GetSaved()
local newId
if saved["parent"]["smart"] ~= false then
newId = zButtonTrack_SmartParentId(button.id)
else
local firstChild = getglobal("zButtonTrack1")
newId = firstChild and firstChild.id
end
if newId and newId ~= zButtonTrack.id then
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
end
zButtonTrack_SyncActiveChild(button.id)
if GetSpellTexture then
zButtonTrack_LastTrackingTexture = GetSpellTexture(button.id, "spell") or zButtonTrack_LastTrackingTexture
@@ -156,34 +209,36 @@ local function zButtonTrack_RefreshTrackingState()
if not zButtonTrack or not zButtonTrack.count then
return
end
local newId, trackingTexture = zButtonTrack_GetActiveTrackingSpellId()
local buff = trackingTexture or (GetTrackingTexture and GetTrackingTexture() or nil)
if not newId and not buff then
if zButtonTrack.id then
zButtonTrack_SyncActiveChild(zButtonTrack.id)
else
zButtonTrack_LastTrackingTexture = nil
zButtonTrack_SyncActiveChild(nil)
local saved = zButtonTrack_GetSaved()
local firstChild = getglobal("zButtonTrack1")
-- Smart OFF: always show first child
if saved["parent"]["smart"] == false then
if firstChild and firstChild.id and zButtonTrack.id ~= firstChild.id then
zButtonTrack.id = firstChild.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
end
return
end
-- Smart ON: detect which tracking is active, show the OTHER one
local activeId = zButtonTrack_GetActiveTrackingSpellId()
local newId = zButtonTrack_SmartParentId(activeId)
if not newId then
newId = zButtonTrack.id or nil
end
if not newId then
return
end
if zButtonTrack_NormalizeTexture(zButtonTrack_LastTrackingTexture) == zButtonTrack_NormalizeTexture(buff) and zButtonTrack.id == newId then
zButtonTrack_SyncActiveChild(newId)
return
newId = firstChild and firstChild.id
end
if not newId then return end
-- Sync checked state on children
zButtonTrack_SyncActiveChild(activeId)
if zButtonTrack.id == newId then return end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
zButtonTrack_LastTrackingTexture = buff
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(newId)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
@@ -221,6 +276,9 @@ local function zButtonTrack_EnsureConfig()
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if saved["parent"]["smart"] == nil then
saved["parent"]["smart"] = true
end
if not saved["children"] then
saved["children"] = {}
end
@@ -295,7 +353,7 @@ function zButtonTrack_CreateButtons()
for i=1, table.getn(ZHunterMod_Track_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Track_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
break
end
local spellIndex = saved["spells"][i]
@@ -323,6 +381,7 @@ function zButtonTrack_SetupSizeAndPosition()
end
if MTH_ZH_TrackAdjust then
MTH_ZH_TrackAdjust:RegisterEvent("MINIMAP_UPDATE_TRACKING")
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_AURAS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_TrackAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
@@ -333,12 +392,14 @@ function zButtonTrack_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonTrack, displayCount)) then
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
zButtonTrack_RefreshTrackingState()
end
@@ -346,7 +407,7 @@ function zButtonTrack_Reset()
local currentRoot = zButtonTrack_GetRoot()
currentRoot["zButtonTrack"] = {}
local saved = zButtonTrack_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
@@ -360,7 +421,7 @@ function zButtonTrack_Reset()
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
zButtonTrack_EnsureConfig()
end
@@ -372,7 +433,7 @@ function MTH_ZH_TrackAdjust_OnEvent()
zButtonTrack_CreateButtons()
zButtonTrack_SetupSizeAndPosition()
end
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_ENTERING_WORLD"
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_RefreshTrackingState()
end
+8 -6
View File
@@ -175,12 +175,14 @@ function zButtonTrap_SetupSizeAndPosition()
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
if not (type(MTH_ZBar_ApplyToButton) == "function" and MTH_ZBar_ApplyToButton(zButtonTrap, displayCount)) then
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
end
function zButtonTrap_Reset()

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