Commit Graph

849 Commits

Author SHA1 Message Date
Meow 65f20e39c6 forced version push
forced version push
- fixed healpredicts for target and player frame
2026-02-22 20:58:52 +01:00
Meow 236a2fce6c perf/fix: port experimental optimizations + focus rework + raidmarkers
Performance optimizations ported from experimental:
- libdebuff: replace 5s startup timer with next-frame defer
- libdebuff: use arg6 auraSlot directly (Nampower 2.29+) instead of GetDebuffSlotMap lookup
- libdebuff: invalidate slotMapCache on PLAYER_TARGET_CHANGED
- nameplates: detect Nampower 2.27.2+ for GUID-based nameplate lookup

Raidmarkers module ported from experimental:
- added raidmarkers.lua
- added config defaults and GUI section
- registered in modules.xml

focus.lua rework:
- removed CastSpellByNameNoQueue (Nampower's CastSpellByName now supports unit tokens/GUIDs natively)
- /focus Name: TargetByName with correct previous target restore + ClearTarget() fallback
- /focus Name: prefix match via SlashCmdList.TARGET when exact match fails
- suppress UI_ERROR_MESSAGE during targeting attempts

swingtimer fixes:
- non-Hunter ranged bar now fills left->right like MH/OH
- fix 1px artifact on Hunter bar center by using Hide() instead of SetWidth(0.1)
2026-02-22 19:08:37 +01:00
Meow 6f28fb3730 Added warn color for hunters ranged swing timers (hunters only)
Added warn color for hunters ranged swing timers (hunters only)
2026-02-20 16:01:01 +01:00
Meow 92e22becce Added very accurate ranged swing timer.
Added very accurate ranged swing timer.
2026-02-20 15:14:16 +01:00
Meow fe93577825 working swingtimer re-written - no errors on load
working swingtimer re-written - no errors on load >.<
2026-02-19 17:16:48 +01:00
Meow a2cdaeb73c reverting last commit since it caused conflicts.
reverting last commit since it caused conflicts.
2026-02-19 07:31:39 +01:00
Meow 53969ddc01 swing timer fixes and additions
* fixed offhand timer incorrectly showing for 2H weapon users
* fixed sw_texture resolving pfUI.media key correctly instead of passing raw file path
* added proper offhand weapon detection via GetEquippedItem + GetItemStatsField (Nampower), with vanilla API fallback
* added UNIT_DIED event to reset timer when target dies
* added ACTIONBAR_SLOT_CHANGED event to keep HS/Cleave slot cache up to date
* added immediate offhand bar hide when OH weapon is unequipped mid-combat
* added player GUID caching for UNIT_DIED comparison
* added GUI options: texture, font size, show/hide timer text, MH/OH labels, offhand bar, HS/Cleave queue color
* added HS/Cleave queue color coding for Warriors (green = Cleave, yellow = Heroic Strike)
* added unit frame text options: attack speed, min/max damage, unit string, HP/mana display variants, pet name
* removed unreliable dual-wield heuristic guard (mhAge < 0.1)

Co-authored-by: Zedris
2026-02-19 05:04:32 +01:00
Meow b5a7e86ab4 new module named swingtimer
new module named swingtimer
2026-02-18 16:13:17 +01:00
Meow 64c50e9580 some small changes for druid mana bar
some small changes for druid mana bar
2026-02-17 12:54:09 +01:00
Meow b9eaae5a57 improvements for druid mana bar
improvements for druid mana bar
2026-02-17 12:22:01 +01:00
Meow 22b6f37d56 adding SetMouseoverUnit for Unitframes.
adding SetMouseoverUnit for Unitframes.
2026-02-16 23:35:47 +01:00
Meow def000a7c4 Refactoring: Nampower Integration & SuperWoW Cleanup
* Replaced SuperWoW GUID with native Turtle WoW GUID in focus system
* Added memoization API for `/pfcast` and `/castfocus` performance boost
* Moved Druid mana bar from superwow.lua to nampower.lua
* Cleaned up superwow.lua - removed duplicate/migrated code
* Updated GUI: "Druid Settings" replaces "SuperWoW Settings" header
* Focus system now standalone - no SuperWoW dependency required
2026-02-16 14:20:31 +01:00
Meow aaf01d7dce unitframe powertype for npc`s
unitframe powertype for npc`s
2026-02-06 08:35:56 +01:00
Meow cc3958fde9 Changed unitframes behavior for display
- Nampowers GetUnitField is now always used even for mobs
2026-02-06 08:21:21 +01:00
Meow 37beca7103 New throttling menu
New throttling menu
2026-02-06 08:07:33 +01:00
Meow 9c85a615ac pet/player handling
pet/player handling now uses always GetUnitField, only for npc`s it will use blizzards fallback...
2026-02-05 14:02:56 +01:00
Meow fce9b48bfd fixed powersbars for pets and npc`s 2026-02-05 12:48:56 +01:00
Meow 54355c9019 enhanced merge into master
Final release!
2026-02-04 22:48:30 +01:00
Meow 7c91ccf360 small update
Please read the readme to see what has been changed.
2026-01-27 07:32:16 +01:00
Meow 7898895cf4 timer animation fix
timer animation fix
2026-01-24 02:33:17 +01:00
Meow 7a765e16da pvp check for player frame
pvp check for player frame
2026-01-23 20:59:47 +01:00
Meow bb0774d73e Revert "removed wrong placed range faders"
This reverts commit 98e0084788.
2026-01-22 22:44:00 +01:00
Meow 98e0084788 removed wrong placed range faders
removed wrong placed range faders
2026-01-22 17:49:25 +01:00
Meow c9dd6404d3 fixed agro and combat glow
fixed agro and combat glow
2026-01-22 16:24:08 +01:00
Meow 8af8809ada new nameplate feature
new nameplate feature
2026-01-21 20:58:38 +01:00
Meow c890e44be1 agro indicator fix
agro indicator fix
2026-01-21 20:03:15 +01:00
Jrc13245 321fb3c14e disable unfavorable settings interfering with SuperCleveRoidMacros when addon is present 2026-01-13 14:56:02 -05:00
Meow 43ee077285 fixed for unitframes!
- Fixed unitframes not updating health/buff/debuffs properly
- Fixed heal predictions
- Fps should be also stable now, ty for your patience....
2026-01-11 19:58:29 +01:00
Meow ce0c2104fa possible fix for low fps
possible fix for low fps - needs further testing tommorow in my raid... no garantue
2026-01-10 22:07:07 +01:00
Meow c775bdb648 Buff fading
Fixed a bug that sometimes not made buffs fades properly and remain visually on group or raid frames.
2026-01-09 13:31:17 +01:00
Meow 0b7325b03e Reapply "unitframe handling update"
This reverts commit 746aea450d.
2026-01-09 12:42:40 +01:00
Meow 746aea450d Revert "unitframe handling update"
This reverts commit 84197d3e9d.
2026-01-09 12:41:02 +01:00
Meow 84197d3e9d unitframe handling update
- Applied an other fix that should improve raid frame performance by 60%
- fixed incoming heals not showing up properly on player, target and target of target frames.
2026-01-09 09:12:59 +01:00
Meow e83ff80538 Version 6.1.1 - Chat & Nameplate Level Fixes
Bugfixes:
- Fixed targeting high-level players overwriting known level with -1
- Chat now shows "??" instead of -1 for unknown levels
- Nameplates now use stored level from database after reload
- Nameplate level color now uses difficulty color when loaded from DB

Config Changes:
- Chat player level display now disabled by default
2026-01-08 19:02:02 +01:00
Meow 34f5c3eb02 Version 6.1.0 - Raid/Party Frame Fixes
Bugfixes:
- Fixed 40-yard range check not working for raid/party frames
- Fixed aggro indicator not displaying properly on raid/party frames
- Improved aggro cache to only cache positive results for instant detection
- Fixed HP/Mana not updating with "Use Raid Frames for group" enabled
- Added SuperWoW nil-check for SpellInfo
- Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING

UI Improvements:
- Share/Hoverbind buttons now show warning when module is disabled
2026-01-08 12:25:18 +01:00
Meow 5d0e195d1e performance update
performance update
2026-01-03 12:58:31 +01:00
shagu 01aa2cd1b9 unitframes: attach combat feedback to text frame 2025-08-17 16:49:48 +02:00
shagu fd6a5abe75 unitframes: use pixel aware powerbar spacing 2025-07-24 20:35:17 +02:00
shagu 28762f85ae unitframes: move back to default mana text colors 2025-07-24 09:44:28 +02:00
shagu 209a591d3b unitframes: slightly decrease drawlayer of buffs 2025-07-23 20:00:21 +02:00
shagu 7b41df16a6 buffwatch: add option to only track own debuffs 2025-07-21 16:34:06 +02:00
shagu deda19205f ui-widgets: keep original text sizing on buttons 2025-07-21 15:30:22 +02:00
shagu 61ba827f0c unitframes: move buffs on custom portrait sizes 2025-07-21 10:38:20 +02:00
shagu 89fba7c28b unitframes: increase frame level of buffs and debuffs 2025-07-21 09:19:19 +02:00
shagu 9752a012fb unitframes: use same anchor for custom sized portraits 2025-07-21 09:02:33 +02:00
shagu 24459ef5f5 unitframes: run base updates only once per frame 2025-07-21 00:11:23 +02:00
shagu b1675fae38 unitframes: make use of cached color values 2025-07-20 23:55:19 +02:00
shagu 129e6c9bae ui-widgets: give button texts the maximum space 2025-07-20 22:48:51 +02:00
shagu dd4c426afd unitframes: use configured power colors on texts 2025-07-20 20:43:39 +02:00
shagu 6fe1cf38ad unitframes: unify pastel color calculation 2025-07-20 20:42:44 +02:00