Commit Graph

2264 Commits

Author SHA1 Message Date
Meow 8ad254c01e Merge pull request #126 from florian-gustin/master
Maul Swing color timer
2026-03-30 17:04:21 +02:00
Meow 2bbc5f1e52 Merge pull request #131 from Player-Doite/master
Fix for bar layout+alternatives+uneven orientation
2026-03-30 17:03:58 +02:00
Meow 77f50fbf9b possible fix for timers vanishing on nameplates. 2026-03-30 16:20:42 +02:00
Meow d3ee08c170 fix for castbar not resetting if timer duration is the same as before. 2026-03-30 03:19:11 +02:00
Meow 811d606650 castbar: fix pushback display for casts and channels
- use SPELL_DELAYED_SELF (nampower) for cast pushback instead of pfGetCastInfo
- use SPELLCAST_CHANNEL_UPDATE remaining time for channel pushback
- move SetMinMaxValues outside endTime guard so bar visually extends on pushback
2026-03-29 23:42:30 +02:00
Meow f14b881cff fixed castbar to show cast delays properly again. 2026-03-29 23:00:14 +02:00
Meow f5cc0dabf2 fixed a bug with uf_tukui module (missing nil value) 2026-03-29 19:28:04 +02:00
Meow c1c9b4b55e fixed castbar being not smooth for some rare case players on nameplates 2026-03-29 01:30:47 +01:00
florian-gustin 8a2ad1af1b Merge pull request #5 from me0wg4ming/master
mfo
2026-03-29 00:42:28 +01:00
Meow 4fe7795f24 Branch-aware update notifications
Master and experiment users no longer cross-notify each other about updates. The version message now includes a branch tag (master or exp) derived from the toc version string at runtime — only players on the same branch trigger the update notification. No config needed, works automatically.
2026-03-28 15:01:32 +01:00
Meow 462f087ece fixed fake castbar showing up for some hunter spells/abilitys. 2026-03-28 14:31:37 +01:00
Meow 956582ff08 Fixed missing ranks.
- Added a new method to display spellrank when casting spells (nampower GetSpellRecField)
2026-03-28 12:59:44 +01:00
florian-gustin 26d582c74f Merge pull request #4 from me0wg4ming/master
Merging from official
2026-03-27 18:49:40 +01:00
Meow 963c1c4427 fixed castbar to work properly for spells like Volley 2026-03-27 17:36:10 +01:00
Meow c8625668d4 Added missing zone/map infos
Thanks @paokkerkir for pointing it out.
2026-03-27 17:06:52 +01:00
Meow af26bb1844 Adjsted xp bar display again...
- Added tooltip that current display caps at 113% even though it is supposed to cap at 100% by the server. Please report this.
2026-03-27 15:07:26 +01:00
Meow 49fd015d20 turtle-wow change
- XP bar for rested xp has been capped to 100% max  by turtle-wow, not 150% - adjusted the formular to be accurate.
2026-03-27 14:35:48 +01:00
Player-Doite c29b69d469 Added and fixed form layout+ uneven orientation
Stance/Form/Aura bar layout fix (before wrong), plus support for uneven rows.
2026-03-26 19:06:25 +01:00
florian-gustin 295ec0acfd Merge pull request #3 from me0wg4ming/master
Merging from official
2026-03-26 18:44:10 +01:00
Meow f43b7c7342 changed nameplate castbars to look more smooth 2026-03-26 13:30:48 +01:00
Meow 14a5ccb4fe fixed xp bar to show false rested values. 2026-03-26 12:27:21 +01:00
florian-gustin 72d10228f4 Merge pull request #2 from me0wg4ming/master
Merging from official
2026-03-25 23:22:53 +01:00
florian-gustin c777e3eaba Merge pull request #1 from me0wg4ming/master
Merging from official
2026-03-25 18:38:56 +01:00
acid9000 637970bd66 Update nameplates.lua - raid icons always visible
<img width="660" height="441" alt="20260323 raid icon persist example" src="https://github.com/user-attachments/assets/095243fe-9904-4cf5-b210-4857aaa945ec" />


Changing parent from nameplate.health to plate allows raid icons to be shown even when nameplate health bar isn't shown. 

Particularly useful if you have friendly nameplate healthbars disabled and friendlies have raid marks (e.g. tanks, marked player to stack on, etc)
2026-03-24 15:41:17 -04:00
Meow c746f391d0 forced reload for spellpower display 2026-03-24 14:31:26 +01:00
Meow bfe18170bf Revert "force reload for sp settings"
This reverts commit fcae37f9b0.
2026-03-24 13:36:03 +01:00
Meow fcae37f9b0 force reload for sp settings 2026-03-24 13:35:19 +01:00
FLORIAN GUSTIN 38c7feeed7 changing maul color 2026-03-24 13:20:41 +01:00
FLORIAN GUSTIN 74e4ddab6f fix on maul queue 2026-03-24 13:15:17 +01:00
Meow 5869c9f519 fixed macrotweak to check properly for scrm, sm and um 2026-03-24 13:02:22 +01:00
FLORIAN GUSTIN fc73812baa adding maul queue 2026-03-24 02:37:08 +01:00
Meow 6b2cda55ae talent inspection fix 2026-03-23 15:43:25 +01:00
Meow a95aeeb637 new module registry to warn players about new modules 2026-03-23 14:41:40 +01:00
Meow c04d795704 possible fix for nameplate debuffs not showing up 2026-03-23 12:57:38 +01:00
Meow d208885c16 Show proper charges for items in bags with nampower 2026-03-23 12:41:24 +01:00
Meow 1e3c260e52 pull request merge
https://github.com/me0wg4ming/pfUI/pull/118
2026-03-23 11:37:31 +01:00
Meow 2ef9c5ee1e Refactor nameplate cast tracking to be fully GUID-based
Problem:
Since a recent Turtle-WoW update, nameplates would show the same castbar on all mobs sharing a name (e.g. multiple "Defias Rogue Wizard"). Additionally, a targeted mob that was not casting would incorrectly display the castbar of a nearby mob with the same name.

Changes:
**`modules/nameplates.lua`**
- Removed `hasNampower` version-sniffing entirely. Nampower is a hard requirement for pfUI; all related guards have been removed and the code runs unconditionally.
- Castbar lookup now always uses `nameplate.cachedGuid` directly — never `GetUnitGUID("target")` or a unit name string.
- Removed dead fallback block using `UnitCastingInfo("target")`.
- Restored fallback via `pfGetCastInfo(cachedGuid)` / `pfGetChannelInfo(cachedGuid)` (see libcast changes below) for casts not tracked by libdebuff (e.g. already-in-progress casts on login).

**`libs/libcast.lua`**
- Renamed `UnitCastingInfo` → `pfGetCastInfo` and `UnitChannelInfo` → `pfGetChannelInfo` to avoid confusion with the Blizzard API of the same name, which does not exist in Vanilla.
- Name-based fallback lookup (`libcast.db[unitName]`) is now skipped when a GUID is available. This prevents cast bleed between mobs that share a name.

**`libs/libpredict.lua`, `modules/castbar.lua`, `modules/afkcam.lua`**
- Updated all call sites to use the renamed `pfGetCastInfo` / `pfGetChannelInfo`.
2026-03-23 10:47:42 +01:00
Meow cd4a3343cb Revert "this should fix no-target mobs casting with the same name"
This reverts commit 35ec17d9a0.
2026-03-22 17:07:52 +01:00
Meow 35ec17d9a0 this should fix no-target mobs casting with the same name 2026-03-22 17:06:18 +01:00
Meow 7c73ccb02e Update turtle-wow.lua 2026-03-22 13:11:54 +01:00
Meow 4c1c4a5176 Reapply "Fix invisible frames intercepting mouse clicks"
This reverts commit e663a40460.
2026-03-22 12:36:47 +01:00
Meow e663a40460 Revert "Fix invisible frames intercepting mouse clicks"
This reverts commit 7d0898c563.
2026-03-22 12:32:05 +01:00
Meow 7d0898c563 Fix invisible frames intercepting mouse clicks
Disable mouse on Turtle GroupUI frames and all children when pfUI replaces them
Re-enable mouse when Turtle frames become active again
Prevent combat screen overlay from blocking clicks
Use explicit EnableMouse(false) instead of nil for StatusBar widgets
2026-03-22 12:24:12 +01:00
Meow 68ff49be24 fixed castbar for channeling units 2026-03-22 10:38:53 +01:00
Meow aced71a75f full control over castbar nameplate throttle 2026-03-22 01:29:10 +01:00
Meow 415e3b7a29 added missing nil check 2026-03-22 01:02:42 +01:00
Meow 283bacf2a4 Hide/show turtle-wow raid/group frames when pfui hidden and reversed 2026-03-22 00:42:37 +01:00
Meow 707e05cdca fixed menu for UnitPopup in chat 2026-03-21 20:12:07 +01:00
Meow f6d0cf7ba1 added a 100fps throttle for nameplates internally 2026-03-21 13:31:01 +01:00
Meow 09f8376588 fixed an upper/lower case check for map markers. 2026-03-21 12:27:35 +01:00