Commit Graph

860 Commits

Author SHA1 Message Date
Meow 8ae34d052d nampower fallback for icon textures
Icons that return no icon texture by the server are now recieved by GetUnitField and GetSpellRecField with nampower.
2026-03-03 08:46:50 +01:00
Meow 3922d9879e fixed typos and cleaned up comments 2026-03-02 19:13:45 +01:00
Meow c7aca0de99 GUID replacements
* Replace all `local _, guid = UnitExists(unit)` with `GetUnitGUID(unit)` (Nampower 3.0.0+)
* Bump minimum required Nampower version to 3.0.0
2026-03-02 10:41:49 +01:00
Meow f7d177d135 Revert "Add skin for StatCompare and fix BetterCharacterStats" 2026-03-01 07:41:57 +01:00
Meow 544eea9d74 Merge pull request #80 from K0lonel/master
Add skin for StatCompare and fix BetterCharacterStats

Pullrequest by: K0lonel
2026-03-01 02:29:11 +01:00
Meow b0f6984f22 Revert "Merge pull request #78 from me0wg4ming/revert-77-sp-haste-display"
This reverts commit 791feed6d0, reversing
changes made to 054149f0e2.
2026-03-01 02:13:25 +01:00
Kolonel e20dd00213 Enable statcompare in third-party configurations 2026-03-01 02:25:28 +02:00
Meow 30d36a5af1 Revert "add optional sp/haste display to player frame" 2026-02-28 22:44:49 +01:00
pepopo978 3373751884 add optional sp/haste display to player frame 2026-02-28 12:41:34 -08:00
Meow bd36d91189 added option to show debuffs only for enemys OR friendly nameplates
added option to show debuffs only for enemys OR friendly nameplates
2026-02-28 21:32:17 +01:00
Meow 4cb67fa053 fix to show hots with same icon as Regrowth to not show up as tracked healing spell
fix to show hots with same icon as Regrowth to not show up as tracked healing spell
2026-02-24 18:54:28 +01:00
Meow 65f20e39c6 forced version push
forced version push
- fixed healpredicts for target and player frame
2026-02-22 20:58:52 +01:00
Meow 236a2fce6c perf/fix: port experimental optimizations + focus rework + raidmarkers
Performance optimizations ported from experimental:
- libdebuff: replace 5s startup timer with next-frame defer
- libdebuff: use arg6 auraSlot directly (Nampower 2.29+) instead of GetDebuffSlotMap lookup
- libdebuff: invalidate slotMapCache on PLAYER_TARGET_CHANGED
- nameplates: detect Nampower 2.27.2+ for GUID-based nameplate lookup

Raidmarkers module ported from experimental:
- added raidmarkers.lua
- added config defaults and GUI section
- registered in modules.xml

focus.lua rework:
- removed CastSpellByNameNoQueue (Nampower's CastSpellByName now supports unit tokens/GUIDs natively)
- /focus Name: TargetByName with correct previous target restore + ClearTarget() fallback
- /focus Name: prefix match via SlashCmdList.TARGET when exact match fails
- suppress UI_ERROR_MESSAGE during targeting attempts

swingtimer fixes:
- non-Hunter ranged bar now fills left->right like MH/OH
- fix 1px artifact on Hunter bar center by using Hide() instead of SetWidth(0.1)
2026-02-22 19:08:37 +01:00
Meow 6f28fb3730 Added warn color for hunters ranged swing timers (hunters only)
Added warn color for hunters ranged swing timers (hunters only)
2026-02-20 16:01:01 +01:00
Meow 92e22becce Added very accurate ranged swing timer.
Added very accurate ranged swing timer.
2026-02-20 15:14:16 +01:00
Meow fe93577825 working swingtimer re-written - no errors on load
working swingtimer re-written - no errors on load >.<
2026-02-19 17:16:48 +01:00
Meow a2cdaeb73c reverting last commit since it caused conflicts.
reverting last commit since it caused conflicts.
2026-02-19 07:31:39 +01:00
Meow 53969ddc01 swing timer fixes and additions
* fixed offhand timer incorrectly showing for 2H weapon users
* fixed sw_texture resolving pfUI.media key correctly instead of passing raw file path
* added proper offhand weapon detection via GetEquippedItem + GetItemStatsField (Nampower), with vanilla API fallback
* added UNIT_DIED event to reset timer when target dies
* added ACTIONBAR_SLOT_CHANGED event to keep HS/Cleave slot cache up to date
* added immediate offhand bar hide when OH weapon is unequipped mid-combat
* added player GUID caching for UNIT_DIED comparison
* added GUI options: texture, font size, show/hide timer text, MH/OH labels, offhand bar, HS/Cleave queue color
* added HS/Cleave queue color coding for Warriors (green = Cleave, yellow = Heroic Strike)
* added unit frame text options: attack speed, min/max damage, unit string, HP/mana display variants, pet name
* removed unreliable dual-wield heuristic guard (mhAge < 0.1)

Co-authored-by: Zedris
2026-02-19 05:04:32 +01:00
Meow b5a7e86ab4 new module named swingtimer
new module named swingtimer
2026-02-18 16:13:17 +01:00
Meow 64c50e9580 some small changes for druid mana bar
some small changes for druid mana bar
2026-02-17 12:54:09 +01:00
Meow b9eaae5a57 improvements for druid mana bar
improvements for druid mana bar
2026-02-17 12:22:01 +01:00
Meow 22b6f37d56 adding SetMouseoverUnit for Unitframes.
adding SetMouseoverUnit for Unitframes.
2026-02-16 23:35:47 +01:00
Meow def000a7c4 Refactoring: Nampower Integration & SuperWoW Cleanup
* Replaced SuperWoW GUID with native Turtle WoW GUID in focus system
* Added memoization API for `/pfcast` and `/castfocus` performance boost
* Moved Druid mana bar from superwow.lua to nampower.lua
* Cleaned up superwow.lua - removed duplicate/migrated code
* Updated GUI: "Druid Settings" replaces "SuperWoW Settings" header
* Focus system now standalone - no SuperWoW dependency required
2026-02-16 14:20:31 +01:00
Meow aaf01d7dce unitframe powertype for npc`s
unitframe powertype for npc`s
2026-02-06 08:35:56 +01:00
Meow cc3958fde9 Changed unitframes behavior for display
- Nampowers GetUnitField is now always used even for mobs
2026-02-06 08:21:21 +01:00
Meow 37beca7103 New throttling menu
New throttling menu
2026-02-06 08:07:33 +01:00
Meow 9c85a615ac pet/player handling
pet/player handling now uses always GetUnitField, only for npc`s it will use blizzards fallback...
2026-02-05 14:02:56 +01:00
Meow fce9b48bfd fixed powersbars for pets and npc`s 2026-02-05 12:48:56 +01:00
Meow 54355c9019 enhanced merge into master
Final release!
2026-02-04 22:48:30 +01:00
Meow 7c91ccf360 small update
Please read the readme to see what has been changed.
2026-01-27 07:32:16 +01:00
Meow 7898895cf4 timer animation fix
timer animation fix
2026-01-24 02:33:17 +01:00
Meow 7a765e16da pvp check for player frame
pvp check for player frame
2026-01-23 20:59:47 +01:00
Meow bb0774d73e Revert "removed wrong placed range faders"
This reverts commit 98e0084788.
2026-01-22 22:44:00 +01:00
Meow 98e0084788 removed wrong placed range faders
removed wrong placed range faders
2026-01-22 17:49:25 +01:00
Meow c9dd6404d3 fixed agro and combat glow
fixed agro and combat glow
2026-01-22 16:24:08 +01:00
Meow 8af8809ada new nameplate feature
new nameplate feature
2026-01-21 20:58:38 +01:00
Meow c890e44be1 agro indicator fix
agro indicator fix
2026-01-21 20:03:15 +01:00
Jrc13245 321fb3c14e disable unfavorable settings interfering with SuperCleveRoidMacros when addon is present 2026-01-13 14:56:02 -05:00
Meow 43ee077285 fixed for unitframes!
- Fixed unitframes not updating health/buff/debuffs properly
- Fixed heal predictions
- Fps should be also stable now, ty for your patience....
2026-01-11 19:58:29 +01:00
Meow ce0c2104fa possible fix for low fps
possible fix for low fps - needs further testing tommorow in my raid... no garantue
2026-01-10 22:07:07 +01:00
Meow c775bdb648 Buff fading
Fixed a bug that sometimes not made buffs fades properly and remain visually on group or raid frames.
2026-01-09 13:31:17 +01:00
Meow 0b7325b03e Reapply "unitframe handling update"
This reverts commit 746aea450d.
2026-01-09 12:42:40 +01:00
Meow 746aea450d Revert "unitframe handling update"
This reverts commit 84197d3e9d.
2026-01-09 12:41:02 +01:00
Meow 84197d3e9d unitframe handling update
- Applied an other fix that should improve raid frame performance by 60%
- fixed incoming heals not showing up properly on player, target and target of target frames.
2026-01-09 09:12:59 +01:00
Meow e83ff80538 Version 6.1.1 - Chat & Nameplate Level Fixes
Bugfixes:
- Fixed targeting high-level players overwriting known level with -1
- Chat now shows "??" instead of -1 for unknown levels
- Nameplates now use stored level from database after reload
- Nameplate level color now uses difficulty color when loaded from DB

Config Changes:
- Chat player level display now disabled by default
2026-01-08 19:02:02 +01:00
Meow 34f5c3eb02 Version 6.1.0 - Raid/Party Frame Fixes
Bugfixes:
- Fixed 40-yard range check not working for raid/party frames
- Fixed aggro indicator not displaying properly on raid/party frames
- Improved aggro cache to only cache positive results for instant detection
- Fixed HP/Mana not updating with "Use Raid Frames for group" enabled
- Added SuperWoW nil-check for SpellInfo
- Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING

UI Improvements:
- Share/Hoverbind buttons now show warning when module is disabled
2026-01-08 12:25:18 +01:00
Meow 5d0e195d1e performance update
performance update
2026-01-03 12:58:31 +01:00
shagu 01aa2cd1b9 unitframes: attach combat feedback to text frame 2025-08-17 16:49:48 +02:00
shagu fd6a5abe75 unitframes: use pixel aware powerbar spacing 2025-07-24 20:35:17 +02:00
shagu 28762f85ae unitframes: move back to default mana text colors 2025-07-24 09:44:28 +02:00